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When Freddy Fazbear's was reopened, the company decided to update everything in the restaurant — new floor plans, technology, more electricity, etc. They spent the most money, however, designing and constructing newer, friendlier versions of the Fazbear Gang, eventually settling on the designs below. The new robots, dubbed "Toy" due to their saccharine appearance, are far more advanced than their predecessors.

Too bad they still want to kill you.


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Original Four

    In General 
"The idea at first was to repair them. Um, they even started retrofitting them with some of the newer technology...but they were just so ugly, y'know? And the smells... Uhh, so the company just decided to go in a whole new direction, and make them super kid-friendly!"
Phone Guy

https://static.tvtropes.org/pmwiki/pub/images/fnaf2_toys.png
A series of revamped animatronics that appear in Five Nights at Freddy's 2, designed to be more child-friendly in appearance compared to the original group. In contrast to every other animatronic in the series, they all have rosy cheeks, their vivid, saturated suits are made of plastic instead of the electronic-laced foamlike material, and most of their joints are covered by smaller plastic spheres like a posable reference mannequin one might see at an arts and craft store. Parts of the old animatronics were also recycled to build them.

Following The Reveal at the end of the game, all of them are scrapped when the pizzeria's management decides to close the place down and reorganize things following a loss of business from the murders and the paranoia associated with the possible tampering of the facial recognition systems rendering them antagonistic towards all adults. They are dismantled, with parts of them either being used to repair the old animatronics, kept around for spare parts, or otherwise disposed of.


  • Affably Evil: They may try to kill you, but they interact with kids just fine!
  • A.I. Is a Crapshoot: The advertised facial recognition system that was supposed to prevent them from maligning or attacking humans, doesn't. They're just as messed up as their predecessors. Unlike the original group, it's unclear if they're haunted or not.
  • And I Must Scream: These sentient robots are not going to enjoy their destruction. Though, going by their remains in 3, they may have not been scrapped, but merely...put away.
  • Beauty Is Never Tarnished: They are all suspiciously clean as a whistle in the Custom Night, despite the Bite of '87 happening just about half a day before.
  • Big, Thin, Short Trio: Unlike their predecessors, these guys have endoskeletons of noticeably different heights and very different suit sizes. Toy Freddy is the Big, having the bulkiest suit of any animatronic in the series except for possibly Nightmare Fredbear; Toy Chica is the Thin, being around the same height as Toy Freddy and having a suit that's even thinner than Foxy's; and Toy Bonnie is the Short, with his head barely reaching the height of Toy Chica's eyes and having a rather short torso compared to his bandmates.
  • Blush Sticker: All of the second generation animatronics have rosy cheeks. Just like The Puppet.
  • Demonic Dummy: Their plastic shells, sparkling eyes, vibrant cheeks, and jaws all make them look like ventriloquist's puppets.
  • Doomed by Canon: Following the premature closure of the pizzeria in 1987, the new generation of animatronics were marked for destruction due to their malfunctioning. Although it's implied that they were recycled for parts in order to refurbish the original animatronics, or for use for a later time.
  • Friend to All Children: Thanks to their glitch-ridden facial recognition systems, they take this to its absolute extreme by being protective of children to Knight Templar levels and detesting all adults. In the third game, they are trying to cheer up the tormented dead souls of the kids.
  • Gone Horribly Wrong: The Steam page declares that they're able to recognize human beings and not attack them during free-roam mode. This is false, and the problem is that your only defense against the animatronics is to put on a Freddy mask.
  • Haunted Technology: Seemingly averted. Aside from The Puppet and possibly Mangle, there isn't much to indicate that they have spirits inside of them and weren't just hacked by Afton, nor is there any references to any other victims.
  • Heel–Face Turn: If that really is their AIs in the third game's minigames, then they may be helping the kids get sufficient closure after the death of their killer by re-throwing them the party that they never got to fully enjoy on their last day alive. Many of the people who go with the theory that the Fazbear's Fright guard is the one helping the kids attain salvation believe that they're cooperating with him.
  • Hell Is That Noise: While the first game's animatrons had a high-pitched distorted child's scream when they caught you, the Toys will come at you with an ear-scraping mechanical/electronic roar that's either even more or equally startling.
  • Hero Antagonist: Of the Knight Templar variety. As mentioned before, they think that they're protecting children by eliminating potential threats towards them, like criminals and predators, which, unfortunately, ends up meaning "every adult they see" in their eyes.
  • Informed Attribute: The new animatronics are supposed to be able to identify humans with their facial recognition technology, but in truth, their AI at nighttime is just as buggy as their predecessors', if not even more due to how they will purposely migrate into areas with noise, because to them, noise means people. They'll also attack you if you're not wearing a mask, so either their FR software is shot or Jeremy Fitzgerald/Fritz Smith has a criminal record... In a message given by the Phone Guy, it's revealed that the place is coming under investigation again because the new animatronics act abnormal around adults during work hours.
  • Lighter and Softer: Phone Guy mentions that these new animatronics were designed with a more kid-friendly approach in mind. This especially applies to Foxy, who was considered too scary for the kids, so they gave him a much less threatening design and (possibly) flipped his gender. However...
  • Light Is Not Good: Despite the friendlier designs, these animatronics are just as dangerous and hostile.
  • Mama Bear: Chica and, possibly, Mangle are programmed with features like a link to a criminal database and facial recognition systems for the specific purpose of detecting people who might harm the children who visit their pizzeria. The Puppet does this entirely of its own accord due to the soul of the little girl haunting it.
  • Not Quite Dead: Fazbear Entertainment keeps most of their shells after they are scrapped, and there's heavy implication that their parts were used to refurbish the original animatronics, with whatever few parts being left behind being kept along with the shells. They may or may not live on in 3's minigames as well.
  • Out of Focus: From Night 3 onwards, the main four are quickly overshadowed by their withered counterparts.
  • Papa Wolf: Toy Freddy and Toy Bonnie come equipped with facial recognition software and a look to a criminal database in order to detect the presence of anyone who might harm the children who visit the pizzeria. They're less proactive than the original animatronics are, but no less dangerous for that.
  • Pay Evil unto Evil: They are under the assumption that the people they're going after are registered criminals and that they're protecting children, even more so after their facial recognition software starts acting up.
  • Red Herring: The presence of several action figures of the main four Toys in the post-night minigames in 4 appears to add credence to the theory that the fellow prequel takes place in 1987 as well, and that the incident seen at the end of the main game is The Bite of '87... until Word of God confirmed that 4 took place in 1983. This, however, means that the Toy animatronics are quite a bit older than they appear to be, having existed for at least four years before the grand reopening of the pizzeria (which supposedly happened only a week prior to the events of the second game).
  • Punch-Clock Villain: From 12 a.m. to 6 a.m., like their predecessors.
  • Superior Successor: Subverted. Although it initially appears that they are this — being bright, shiny, and new whereas the "old" animatronics are shambling wrecks — as the second game is in fact a prequel, they are the ones destined for the scrap heap while their elders will go on to become more intelligent and dangerous.
  • Two Girls to a Team: If you consider Mangle to be a girl, this trope applies to Toy Chica and Mangle in-universe, as long as you don't take the hallucinated JJ into account.
  • Unnecessarily Creepy Robot: In-Universe Aversion. While still a bit creepy, they were designed to be cuter and more appealing than the originals. How successful they were is...debatable. However, the Puppet absolutely copyrights this trope.
  • We Hardly Knew Ye: The pizzeria is only open for two-ish weeks before it goes under and takes the Toys with them.
  • Wouldn't Hurt a Child: Phone Guy mentions that they get along fine with children during the day, but have a tendency to give nearby adults creepy, animosity-filled glares.
  • Unscrupulous Hero: Their love for children along with their anti-predator programming compels them to take action against any potential threat to kids in the pizzeria. Unfortunately, their modus operandi is unnecessarily brutal homicide, and in the end, they are fully endorsed in the belief that all adults are criminals.

    Toy Freddy 
https://static.tvtropes.org/pmwiki/pub/images/toy_freddy_icon_4893.png
I'm new and improved, with a bear hug for you.
"That game was totally rigged!"

Voiced by: Scott Allen

Described as "The New Face of Fun", Toy Freddy is the star of the show at the new and improved Freddy Fazbear's Pizza. Unlike his fellow animatronics, Toy Freddy lacks any significant changes between his Original and Toy iterations apart from the general cutesy redesign, retaining his bulk and gaining buttons just like his predecessor but gaining a red stripe on his top hat. Unfortunately, he's a lot more tenacious than Freddy, going after you starting from the first night.


  • Acrofatic: Despite his noticeably big belly, he moves about as fast as any of the other animatronics (save for Foxy and the Puppet).
  • Accessory-Wearing Cartoon Animal: Wears a top hat, bowtie, and buttons.
  • Art Evolution: Toy Freddy's head and body are much flatter and blockier than his predecessor's.
  • Bears Are Bad News: Although he will leave the stage starting from the first night, he's not quite as deadly as his predecessor, but you still don't want to take him lightly.
  • Beary Friendly: Subverted. He's not a bit nicer than his predecessor is.
  • Big Bad: Subverted. Despite being the new face of the pizzeria and the leader of the new generation, he's not really the Big Bad: that role falls to the Puppet.
  • Big Fun: Only if you happen to be a child.
  • Black Eyes of Evil: He'll lose his blue eyes whenever he's in the hall outside the Office or inside of it checking you out.
  • Brilliant, but Lazy: His characterization in Ultimate Custom Night, a surprisingly dangerous animatronic that isn't even that focused on killing the player. He spends the night in his office playing a Game Within a Game, not paying the events around him any mind. If he loses (or, rather, the player lets him lose), then he'll rush towards the player to take his frustration out on them, with nothing they can do to stop him.
  • Controllable Helplessness: In Ultimate Custom Night, if the player sees in the cameras that he's left his Game Within a Game, with a Game Over on the screen, that means he's going to attack them sometime later, and there's nothing they can do to stop him.
  • Creepy Blue Eyes: Which he actually retains most of the time (unlike his predecessor), including during his killscreen.
  • Demoted to Extra: Gets neither a Phantom nor Minigame in 3.
  • Disc-One Final Boss: Early on, you'd think that he's as relevant to the story as his predecessor was to the previous game. That all changes when the first consequences of The Reveal rear their heads on Night 3.
  • Disproportionate Retribution: In Ultimate Custom Night, he’ll go after you just because he lost his Game Within a Game, even going out of his retirement briefly to do so.
  • Fat Bastard: Unlike the original Freddy, Toy Freddy has a much wider torso, and just like the original Freddy, will not hesitate to brutally kill you.
  • The Generic Guy: All of the other animatronics in 2 have something interesting going on with themnote , and Toy Freddy... doesn't. Outside of being the updated Freddy and the face of the establishment, he has little going for him. Even Scott himself seemingly couldn't find a use for him, and his useage since 2 has been negligable, even when the other Toy animatronics got bigger roles and/or cameos.
    • Thankfully, Ultimate Custom Night has given Toy Freddy more personality, turning him into the Meta Guy.
  • The Heavy: At least for the first two or so nights, being the leader of the Toy Animatronics, until he's usurped by Old Freddy and his gang on Night 3.
  • The Leader: Of the new generation.
  • Nice Hat: His top hat, of course. It's Fazbear tradition!
  • Meta Guy: How he acts in Ultimate Custom Night. He doesn't bother the player himself and instead plays...Five Nights at Mr. Hugs. The issue is that he kind of sucks at it and he needs your help to keep playing. In other words, you have to play FNaF in FNaF. Oh, and if he loses, he'll get angry and come get you, and there is NO way to stop him once he's gunning for the office.
  • Out of Focus: In his first game, no less. The lore still seems to primarily center around the Puppet. He's not even that big of a threat to you, as he's only rarely active for the first two nights before being replaced by Withered Freddy. His next appearance puts it further by making him the only animatronic to have no focus at all with his other crew being, at least, related to the minigames.
  • Punny Name: Just like the original Freddy Fazbear.
  • Rage Quit: This is what happens if he loses “Five Nights with Mr. Hugs”. Unfortunately, the “Rage” part will be directed at you.
  • Retired Monster: Well, according to Scott, anyway. His bio in FFPS's Custom Night even states as such, and that he would rather play his own Five Nights games than bother you. Of course, that doesn't make him any less of a threat, especially if he loses at his game.
  • Sore Loser: As his quote from Ultimate Custom Night seen above will attend to. He also has a number of other excuses, such as the fact he has massive plastic fingers that make it harder to use the controls.

    Toy Bonnie 
https://static.tvtropes.org/pmwiki/pub/images/toy_bonnie_icon_1995.png
Let's rock!

Just like his predecessor, Toy Bonnie is the guitarist of the band at the new Freddy Fazbear's Pizza. However, he's changed a lot during the toyification process — he's now blue instead of lavender, has large green eyes, a tail that is a bit tricky to spot, and is quite short when compared to his friends. This buck-toothed bunny also happens to be the first animatronic in the game to hunt down the night guard.


  • Accessory-Wearing Cartoon Animal: Wears a bigger and floofier bowtie.
  • Art Evolution: A cuter (or creepier) step up from Bonnie. Unlike original Bonnie, Toy Bonnie is blue instead of purple, and the only trace of that color he has left is on his eyelids. His lavender highlights are now powder blue and his magenta eyes are now green.
    • In 2, him sliding through the office when the player puts the Freddy Mask on is a static image. In Ultimate Custom Night, that same event is animated properly.
  • Demoted to Extra: Just like Toy Freddy, he neither gets a Hallucination nor a minigame based on him. He does get a consolation prize of the Shadow Bonnie figurine being a recolored Toy Bonnie figurine.
  • Determinator: The very first animatronic to become active in 2, he makes a beeline for the party rooms once he gets off the stage and never goes past the main hall after he leaves following a failed attempt to suss you out. While simply putting on the Freddy head placates the rest of the Toys who enter the vents' blind spots, he comes out to investigate once you've done so.
  • Dude Looks Like a Lady: Whoever designed Toy Bonnie probably went a little over the top with the makeup and eyelashes. Nonetheless, his exclusion from the Ladies Night preset for Night 7 implies that he is male like his predecessor.
  • Green Eyes: Apart from the fact that they don't help with the whole looking feminine thing, they're also prone to changing size, which they really shouldn't given how he's a robot (or maybe they are supposed to, as if to convey emotion). Speaking of size, both the irises and eyeballs are bigger than those of the rest of the main quartet despite their endo eyes all being the same size.
  • Hair-Raising Hare: He's more cutesy than his predecessor, but don't let that fool you for a minute.
  • Hyperspace Arsenal: Whenever he's in Party Room 3, Toy Bonnie will inexplicably produce his guitar out of nowhere. The only other room he's seen holding it in is the Show Stage — and he's definitely not carrying it on his back.
  • No Sense of Personal Space: He's the only bot that will get up close and personal when you wear the Freddy mask before going away, let alone the only Toy animatronic who does the whole "approach you while the lights flicker" thing. He's joined by Toy Chica in Ultimate Custom Night.
  • The Power of Rock: Just like Old Bonnie, he's the guitarist of the animatronic band. Unlike Bonnie, he'll bring his prop guitar with him, as seen in Party Room 3.
  • Pretty Boy: A Funny Animal animatronic version. You'd be forgiven for thinking he's a girl at first due to the makeup and eyelashes, but nope, he's a boy.
  • The Quiet One: He's the only one of the Toy animatronics who doesn't receive a voice actor in Ultimate Custom Night.
  • Wide Eyes and Shrunken Irises: Toy Bonnie's irises are notably smaller in his killscreen and whenever he's investigating you in the office. Despite, you know, being a robot. Maybe it's a built-in feature however... or it could be something else...
  • You Don't Look Like You: In the one minigame he's seen in, he's colored purple instead of blue. The inverse occurs for the original Bonnie in the third game's post-night minigames.
  • Undercrank: And how in Ultimate Custom Night.

    Toy Chica 
https://static.tvtropes.org/pmwiki/pub/images/toy_chica_icon_7419.png
Let's party...on top of your corpse!

"You won't get tired of my voice, will you?"

Toy Chica's gotten quite the redesign, just like Toy Bonnie. Retaining the same color scheme apart from her new blue eyes, she's now much more feminine-looking — thinner with longer head tufts, a pair of very short pink shorts resembling panties, and despite still being associated with "Let's Eat!" on the posters throughout the new Freddy's, her bib now reads "Let's Party!" and is decorated with a more predominant triangle pattern. At night, she decides to remove her beak and assume the usual Black Eyes of Evil when she sets off after the night guard.


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    Mangle 
https://static.tvtropes.org/pmwiki/pub/images/mangle_icon_3396.png
"Now I get to play Take-Apart-and-Put-Back-Together! You won't feel a thing..."

"They tried to remake Foxy, ya know? Uh, they thought the first one was too scary, so they redesigned him to be more kid-friendly and put him in Kid's Cove. To keep the toddlers entertained, you know... But kids these days just can't keep their hands to themselves. The staff literally has to put Foxy back together after every shift. So eventually they stopped trying and left him as some 'take apart and put back together' attraction. Now he's just a mess of parts. I think the employees refer to him as just 'The Mangle.'"
Phone Guy

Voiced by: Jena Rundus

Putting it bluntly, Mangle couldn't be any more different from the infamous pirate fox. With a possible Gender Flip (the game gives conflicting evidence, with Phone Guy describing it as a male while it's in the Ladies Night preset for Night 7 and has what appears to be lipstick and nail polish) and a predominantly white and pink color scheme that makes it a friendlier clown-like pirate, Mangle's job is to entertain the toddlers playing at Kid's Cove...or it was, before it started letting them take it apart and rebuild it as an Animalistic Abomination, leading to it being dubbed The Mangle by the pizzeria's apathetic staff.


  • Accessory-Wearing Cartoon Animal: Mangle has a pink bow tie.
  • Ambiguous Gender:
    • Phone Guy refers to Mangle as "he" like the original Foxy, but the Ladies' Night preset option for Night 7 along with a more feminine appearance suggests that it's a girl, or at least was intended to be a girl before the whole "Mangle" identity. This has caused endless, stubborn debate in the fandom.
    • Of course, "Ladies' Night" refers to "special discounts for women" and not "women only". Thus, it can be taken Mangle's main purpose would be balancing out the difficulty since Foxy also appears despite his A.I. level at zero. (Though to be fair, Foxy always does that.)
    • And of course, when Scott was asked what gender Mangle was supposed to be, his answer was "Yes."
    • For what its worth, its voice in UCN sounds like a male and a female voice, though the female voice is more dominant.
    • In addition, the description in UCN has male and female pronouns.
  • Ambiguous Situation: An easy to miss detail shows Mangle moving about in the "SAVE THEM" minigame, before most of the other animatronics have had souls placed in them. Seeing as how there's relatively little to suggest that there are souls possessing anyone besides for the Core Four, Golden Freddy, The Puppet, Springtrap, Baby, and arguably Ennard, what exactly that is is up for the player to wonder.
  • And I Must Scream: During the day, when kids are repeatedly taking it apart.
  • Body Horror: Foxy's damage in the original game is absolutely nothing compared to his new equivalent — Mangle's body is completely...well, mangled, with the limbs and head arranged in places they really shouldn't be, and while the endoskeleton skull looks like it has been snapped in half, further examination reveals it actually has two skulls (notice how both 'halves' have intact jaws and teeth, and in some circumstances, its main head will display two glowing white eyes like the other animatronics, meaning it's just missing an eyeball and that its animatronic eye is still intact). The drawings on the wall suggest that it was the handiwork of kids, which the Phone Guy corroborates.
  • Brain Food: Mangle launches down from the ceiling at Jeremy/Fritz's forehead during its kill screen with its jaws wide open, with the animation cutting out presumably just before it sinks its teeth in. This led a number of people to believe that it was behind The Bite of '87. Since 4 does take place in 1983, they may be right.
  • Bright Is Not Good: White paint job, bloody red victims.
  • Butt-Monkey: Outside of hunting down the night guards, Mangle's life consists of initially being dismantled and repaired on a daily basis by the kids and the staff respectively, then solely by the children alone, and then scrapped alongside the other animatronics (save for Freddy and the gang) due to a murder and birthday party gone horrifically wrong.
  • The Cameo: In 4. If you head into the right room in the second Mini-game, a pile of its parts can be seen next to the bed. Absolutely no reason is given why it's there, nor is it ever brought up in the other night minigames, but the people on the "FNaF 4 takes place in 1987" side of the Fredbear incident debaters believe that it's a sign that backs their theory up.
  • Ceiling Cling: It can do this.
  • Creepy High-Pitched Voice: Ultimate Custom Night reveals that, suitably, its voice box is as mangled as the rest of it, leading to a hazy high-pitched, multi-layered voice.
  • Creator's Apathy: An In-Universe factor with its backstory — Phone Guy states that eventually the staff just stopped trying to repair Mangle day after day and just left it as an attraction the toddlers are meant to reassemble, not even bothering to call it by its real name anymore. By the time Jeremy starts his job, the pizzeria has been open for a single week. Given Fazbear Entertainment's track record, it's more than likely that they just went "fuck it" after a couple of days of being open.
  • Death from Above: In its killscreen, it swings down from the ceiling to take the bite.
  • Determinator: While all the animatronics incorporate this to some degree, it's amazing that it's able to move at all. Not only that, but the way it seems to be assembled differently in various locations suggests it is literally falling apart and putting itself back together again as it climbs towards your office.
  • Dude Looks Like a Lady: Mangle's gender is the subject of much debate, but the Phone Guy refers to it as male. If Mangle is indeed male, it falls squarely into this trope even more than Toy Bonnie does, what with its pink coloring, eyelashes, and what appears to be lipstick. But then again, it is in Ladies' Night, alongside Withered Chica and Toy Chica, so...
  • Easily Detachable Robot Parts: So detachable, even toddlers can do it.
  • Eye Scream: Both of its skulls are missing one of their eyes. You can even see loose wiring on the bare skull from where it's been pulled out. All four of its endoskeleton eyes are intact, however.
  • Friend to All Children: Mangle has never been aggressive to any children, despite becoming their favorite thing to repeatedly take apart.
  • Gentle Giant: The animatronics are more than capable of killing adults, but it's perfectly fine with letting children go to town on it. It doesn't even become much of a threat until shit hits the fan on Night 4. The same can't be said for whatever happened two and a half days later.note 
  • Enemy Summoner: If Mangle gets into the office, the other animatronics seem to move faster and come into the office more often. Especially noticeable if it doesn't attack right away.
  • Hell Is That Noise: You always hear a kind of computer-like sound if you spot it on the monitors. God help you if you hear this sound in your office. If the sound is allowed to go on long enough, it starts to sound disturbingly like radio chatter from emergency responders.
  • Half-Identical Twins: Played with. Due to being dubbed a "Redesign" of Foxy, Mangle has what looks like a Parrot head that's supposedly either male or female, Mangle having the different gender.
  • Hook Hand: Had one in its teaser trailer with Foxy; however, no such hook appears on her persona.
  • Irony: It's a redesigned Foxy created to be not scary towards children, but if anything, it's terrified of them.
  • Kid-Appeal Character: Mangle was supposed to be this, but then the kids got a little too close for comfort.
  • Mathematician's Answer: Scott finally caved in and answered whether Mangle was a boy or a girl. His answer? Yes.
  • Monster Clown: Mangle's white face, red/pink makeup, white glove(s), and comically oversized bow tie highly suggest that management attempted to reinvent the Foxy character into something more child-friendly than a pirate, which may explain why Mangle is stationed in Kid's Cove. It's a shame that the kids visiting the pizzeria didn't share this ideal.
  • Multi-Armed and Dangerous
  • Names to Run Away from Really Fast: The staff nicknamed it The Mangle due to its, well, mangled appearance.
  • Ninja Pirate Zombie Robot: Mangle (like Funtime Foxy) is a pirate like her counterpart, but it's even more of a ninja than Foxy and also some sort of eldritch spider clown.
  • Non-Standard Character Design: It's a given due to the fact that it's been reduced to a miraculously functioning amalgamation of animatronic parts, but more specifically, Mangle's head is designed in a similar structure to Foxy's, while the main Toy trio's heads are like Chica's in that their bottom jaws are small and aren't connected to their lower head.
  • Pink Means Feminine: Its pink coloring is one of the reasons it's gendered as female.
  • Promoted to Playable: Gets its own minigame in 3.
  • Red Right Hand: You'd be hard-pressed to find something about it that is symmetrical.
  • Robot Clown: A Lighter and Softer (In-Universe, at least) version of recurring animatronic Foxy whose bright colors make him or her resemble a clown. It was set up as an attraction for kids to play with. However, the kids ultimately tore it apart, turning it into a mechanical monstrosity.
  • Scary Teeth: Just like Foxy, and it's another reason to wonder why management's allowing such a hazardous abomination to be used as a toddler's plaything. Its kill screen shows it swinging down from the ceiling to chomp at the screen.
  • The Scrappy: In-Universe example. Kids were absolutely brutal to Mangle, and eventually the staff stopped caring enough to keep up repairs on the poor thing. Some have theorised that it's also a Replacement Scrappy in-universe due to Foxy's immense popularity according to the minigames and Phone Guy.
  • Spell My Name with a "The": Subverted. While Phone Guy and the staff refer to them as "the Mangle", the Custom Night screen as well as official merchandise and FNaF World just call them "Mangle".
  • Spider Limbs
  • Tertiary Sexual Characteristics: Apart from the blush and the eyelashes, Mangle has a feminine color scheme and if you look closely at its feet, it appears to have pink nail polish.
  • Two Beings, One Body: Subverted. It may appear to have two heads, but it's actually been mutilated so badly that its costume head has been dislocated on its endoskeleton.
  • Uncanny Valley Makeup: Sports lipstick, and if you look closely, it appears to have blush as well. In fact, it's caked in so much figurative makeup that it looks like a Monster Clown.
  • We Can Rebuild Him: They put more effort into repairing Mangle than they ever did for the original incarnation, not that it helps. By the end, they simply left it as a take-apart-put-together sort of attraction, with the employees giving it a new nickname to match its state.
  • Who Needs Their Whole Body?: Kids have gone so thoroughly to town on poor Mangle that the only part of it that looks remotely like anything is its head. The rest is just an unintelligible mishmash of mechanical limbs, apart from other odds and ends. If that doesn't sell you, its body seems to randomly shift composition in-between rooms, to the point it almost seems Mangle is falling apart and reassembling in the process of approaching your station.
  • Woobie, Destroyer of Worlds: It was made to make kids happy, and it did — when they started messing it up for fun.
  • You Are Already Dead: If Mangle's lurking on the office's ceiling staring down at you, it's going to kill you the next time you place your monitor down. No, the Freddy mask won't help. Though how long it takes for it to attack is pretty random; sometimes it'll launch the attack immediately, sometimes it can spend more than a minute simply hanging around on the ceiling making noise and watching you check the cameras and put on the mask for the other animatronics. It'll even disappear when another animatronic enters the room and then reappear when they leave. But, like Balloon Boy, once it's in the office, it stays there, so it's only a matter of time before you either meet your fate at its jaws or get so distracted by it that another animatronic gets you.

New Animatronics

    BB/Balloon Boy 
https://static.tvtropes.org/pmwiki/pub/images/bb_icon_4962.png
Hello!

Yet another new animatronic, it resembles a small boy holding a balloon and sign. Safe enough, right? Well, as Mangle can attest to, kids can be cruel... The only way to prevent him from entering the Office is to put on the Freddy mask while he can be seen through the vent lights and wait until he leaves.


  • Alliterative Name: If the initials in his name haven't made it obvious enough.
  • Annoying Laugh: If Balloon Boy gets into the office, he'll stand there and laugh. And laugh. And laugh. It's as though the game is rubbing your face in your impending doom.
  • Cheerful Child: He sounds quite happy when he says "hi" or "hello," he's always smiling, and his laugh doesn't sound evil — he sounds like he's just playing a game. If anything, this just makes him even creepier. Note how his modus operandi is actually a lot more intelligent than the other animatronics (he hides from the cameras except in the vent, which he can't avoid), and yet the Freddy mask still wards him off. It's quite possible that, following this "it's a game to him" train of logic, he knows it's just a mask, but he leaves because he's playing "fair", and by extension, once he gets in the office, he's laughing because he won the "game".
  • Catch-Phrase: "Hi" or "Hello" followed by laughter.
  • Creepy Child: Goes without saying, really.
  • Cute, but Cacophonic: His "Hi’s", "Hello’s", and his laughter sounds adorable on their own, but it's creepy the first time you hear it because the only character who talks to you at that point in the games is Phone Guy. His laughter, however, becomes this once he gets into your office.
  • Dissonant Laughter: He laughs at you as though he were just playing a game rather than disabling your lights and making you completely helpless to an attack by the other animatronics, especially Foxy.
  • Enfant Terrible: Not quite as deadly as his buddies, but once he's in your office, the others are going to have a much easier time killing you.
  • Evil Gloating: He will let out constant laughter the moment he gets into the office.
  • Hell Is That Noise: His laughter. If you hear it continuously while you're checking the camera, it means you're going down really soon unless the clock is close to 6 AM.
  • Homicide Machines: Downplayed in a way that just makes it all worse — although he'll disable your equipment, and he's impossible to shoo out of the office once he's inside, he is the only animatronic that won't attempt to kill you...though that doesn't mean he won't let the other animatronics do it instead.
  • Hyperspace Arsenal: Whenever he's in the air vents, he lacks his balloon and sign (to, you know, actually be able to crawl in them). But if he gets inside your office, he's holding them again. Maybe he puts them in the same area that Toy Bonnie stores his guitar in...
  • Kids Are Cruel: Don't think that little weird kid standing innocuously in the Game Area is any less kill-happy than his friends... Well, OK, technically he is less murderous, but only in the sense he has no way to attack you directly. He disables the lights if he gets in, which leaves you completely open to being killed by Foxy, and on top of that, he laughs at you the entire time when you freak out and try to find a way to survive before Foxy jumps out of the shadows and kills you. Cruel indeed...
  • Non-Standard Character Design: Out of ten animatronics, this is the only one that looks like a human.
  • Only Known by Their Nickname: The character's name is the Balloon Boy, but the Custom Night screen oddly abbreviates his name to BB, possibly because his name's too long.
  • Pragmatic Villainy: He doesn't directly attack you. Not because he doesn't want to, because just like the others, he does. However, he's also the weakest of the animatronics, being small and always having an object in each hand (neither of which is much good for bludgeoning), so it's not like he can accomplish much on his own. In some ways, it's both appropriate and ironic — he lacks the proper hands required for humans to grasp things (short arms plus spheres with holes for hands aren't exactly viable for grabbing), so he instead screws over the player through humanity's other biggest asset — ingenuity. His actual attack plan is probably the smartest of the animatronics; all the others rely on entirely brute-force efforts, whereas BB evades the cameras entirely until he reaches the left vent, where the camera is virtually unavoidable, and proceeds to shut down one of your main methods of self-defense if he slips past you instead of attacking you directly, leaving you helpless.
  • Promoted to Playable: You control him in the "BB's Air Adventure" minigame in 3.
  • Robot Clown: A childlike animatronic who looks like a clown due to his red nose and cheeks, big smile, and colorful clothing. He also has the ability to interfere with the protagonist's various gadgets.
  • Robot Kid: Heavily implied. His endoskeleton is never actually seen, and no information on him is given by Phone Guy, but it seems most likely that he's just another animatronic.
  • Spell My Name with an "S": The custom night of his debut game refers to Balloon Boy simply by his initials "BB".
  • Support Party Member: Serves as this for the animatronics. He's the only one that doesn't actively try to kill you. However, he'll disable your lights, leaving you wide open for Foxy. In the third game, he sort of serves as this for you, or at least his voicebox does, allowing you to lure Springtrap away from your Office.
  • The Thing That Would Not Leave: There is nothing that can spare you from BB's presence, his constant laughter, or your inevitable death by Foxy once he sneaks past the vents — he will just stand in front of you, watching you and laughing at your futile attempts to stay alive.
  • Token Human: The only animatronic of a human being. Well, until Sister Location anyway.
  • Unsportsmanlike Gloating: The moment he manages to get inside of your room, he begins to neverendingly laugh. Some have theorised that he does this in an attempt to alert the others to your location and lure them towards you, backed up to a degree by Springtrap being lured into different rooms in 3 by BB's voice clips.
  • Walking Spoiler: Slightly better about remaining a secret than Foxy, though it's still giving way to It Was His Sled.
  • You Are Already Dead: You may as well just give up and play the waiting game the moment he moves in front of the door, because you're doomed to be killed by Foxy if you can't use your flashlight.

    The Puppet, a.k.a. the Marionette 
https://static.tvtropes.org/pmwiki/pub/images/7f71c5007fd9dbead86f9641a7b00652.png
Voiced by: Jena Rundus

A brand new puppet-like animatronic who lives in the Prize Corner and seemingly gives prizes to children. At night, though, she's no give, but all take (your life, that is). But there's a saying you'll treasure whilst dealing with her: "Music Soothes the Savage Beast."


  • Ambiguous Gender:
    • Unlike most other animatronics, the Marionette is most often referred to as an "it" rather than by a gender, like by the Phone Guy when he tells you about it, or the loading screens in FNaF World that also refer to its Phantom counterpart as "it".
    • At least partially subverted in the good ending of Freddy Fazbear's Pizzeria Simulator, where the Cassette Man confirms the spirit possessing it to be female. Sure enough, its kill quotes from Ultimate Custom Night are from a little girl.
  • Ambiguous Robot: It's hard to say whether she actually is a robot or not. She's generally listed as an animatronic, and Phone Guy indirectly refers to her as one, as well. Add to that, she seems to have an AI, staying put while the music box is active. However, she is particularly slender, so it's debatable as to whether she has her own custom endoskeleton or even no endoskeleton at all.
  • Anti-Villain: Freddy Fazbear's Pizzeria Simulator confirms that the spirit haunting the Puppet is a protective one who only wants to help the innocent. She helps the other murdered children get their revenge and then frees them once the deed is done. Her flaw is that she kills night guards indiscriminately. Maybe because she never saw the man who snuck up on her and killed her when she was human.
  • Arch-Enemy: Could be considered one to William Afton: She's inhabited by the spirit of one of his victims (possibly his first victim), and in retaliation, she sticks the children's souls in the bots in order to get revenge. Everything that she did was in order to kill him... though it went a little beyond that when she tried to kill the other guards, essentially turning into the same thing as the person she was trying to kill: a murderer.
  • Back for the Dead: Freddy Fazbear's Pizzeria Simulator heavily implies that she appears under the guise of Lefty, and is destroyed along with the other surviving animatronics.
  • Behind the Black: The Night 4 cutscene reveals that the Puppet was still around during the events of the first game. Not that the player would ever know that. Then, it's possible to see her around in 3 (casting a reflection as if it were real), and she's still active by the time Freddy Fazbear's Pizzeria Simulator happens.
  • Belated Backstory: We only get to learn about her backstory in Pizzeria Simulator, the last game in the Franchise.
  • Big Bad: For Five Nights at Freddy's 2. She's the reason why the children's souls are stuck in the suits to begin with and is implied to be controlling them or at least be the reason why the animatronics are attacking. Though it ultimately turns out that she put the souls into the animatronics in a rather overdone attempt to try and bring justice to William Afton.
  • Big Good: In an extremely twisted way only befitting this series. The spirit haunting her is one with a desire to help the innocent, and everything she did, including giving 'life' to the murdered kids, was to bring William Afton to justice. Plus, in 3, the minigames imply that she helped the children move on after their task was complete. Too bad that she also tries to kill all of the night guards, regardless of whether they were the culprit or not.
  • The Chessmaster: She is responsible for the animatronics becoming haunted by the spirits of the murdered children. She also helps the spirits leave the suits once they have taken their revenge.
  • Creepily Long Arms: Nearly as long as her whole body!
  • Came Back Strong: She started out as an ordinary little girl; she's much, much stronger now.
  • Composite Character: If the Cassette Guy is Henry then The Reveal that the Puppet is possessed by his daughter, who was killed by Purple Guy, means that she is a mix of Charlie, Henry's daughter in the books, and Sammy, Henry's son who was killed by Purple Guy in the books. Except not really, as The Twisted Ones reveal that it was Charlie who died in the books as well.
  • The Dog Was the Mastermind: Not that she was the dog, exactly, but she is explicitly responsible for the animatronics being haunted, and as such most of the events of every game except for 4 and Sister Location.
  • Dummied Out: A texture of the Puppet with a marionette's cross and strings (as seen in the children's drawings) exists, but they are never seen in gameplay, possibly because the Puppet is rarely seen out of her box and it would take some exposition to explain how she traverses the Pizzeria with them.
  • Foil: To Baby. Both are animatronics with Monster Clown designs and their hosts were little girls who were killed directly or indirectly (albeit accidentally) by William Afton. However, the Puppet is very slim, has an androgynous design, and despite her dark color scheme, was designed initially as a security system for the pizzeria to ensure the well-being of the children in the establishment. Baby's body structure is huge compared to the Puppet and has a feminine design, and her initial purpose, down to her design, seems to be entertaining children, but it is all to hide her true purpose; kidnapping and murdering children. Furthermore, during her time as a part as Ennard in Sister Location, Baby wore a human as a meat suit temporarily, while the Puppet wore another animatronic over itself in Pizza Simulator. This even extends to their respective hosts; Cassette Man's daughter, Charlie[[spoiler:?, and William Afton's daughter, Elizabeth. While Cassette Man's daughter still retained her desire to protect and save innocent children and the other victims from William, at worst, she evolved into a Well-Intentioned Extremist Knight Templar due to the many security guards she killed on account of mistaking their identities with her killer. Elizabeth, on the other hand, has been implied to have been corrupted during her time as Circus Baby, and later, as Ennard following her eviction from the entity by the other A.I.s and reformation, resulting in her becoming the second most evil animatronic in the franchise who desires to please her 'Daddy' by following in his footsteps.]]
  • Greater-Scope Villain: Of Five Nights at Freddy's 1. She doesn't appear and Freddy himself has taken the Big Bad position, but her actions are indirectly responsible for the events of that game, and the rest of the franchise as well.
  • Humanoid Abomination: The post-mortem and post-night minigames really suggest that something is very wrong with this thing.
  • I Have Many Names: Most signs point to it being called the Marionettenote , but it's also been called the Puppet.
  • Knight of Cerebus: When Phone Guy says he's creeped out by this thing, you know damn well that she's something to be taken seriously.
  • Knight Templar: The murdered girl haunting it, wishing to help the murdered children, trapped their souls into the animatronics so they could have their revenge. She definitely overdid it, putting them all on a constant security guard-killing rampage, and becoming even more dangerous than William ever was.
  • Lean and Mean: Very slim and your worst enemy. And the one responsible for the animatronics being haunted, and as such a large amount of the game's plot.
  • Leitmotif: Whenever she shows up, there's usually a music box song playing alongside her.
  • Monster Clown: The face of what is at least her mask resembles that of a clown/mime.
  • Monster Progenitor: The "Give Gifts, Give Life" minigame is the first of two times in which the Marionette is playable. She offers gifts to some lifeless children before planting four mascot heads over theirs, sticking their souls inside the suits. Strangely enough, she seems to think of this as a good thing.note  If the game is accurate, it also confirms that she was the first animatronic to start displaying unusual behavior.
  • Music Soothes the Savage Beast: The only way to stop her from attacking you is to routinely wind up the music box in her room. Leave it off for too long and, well...
  • My Greatest Failure: Failing to save the child whom you were specifically (literally, with matching security bracelets to boot) tasked to protect.
  • Mysterious Past: There is very little to discern about the Puppet's past in her debut game or the three games after. The one fleeting hint is in the "Give Cake" minigame, where she was implied to be possessed by one of the Purple Guy's victims (emphasis on implied; we deduce this because the Puppet's jumpscare ends the minigame, like the other animatronics associated with the minigames do. The Puppet is not shown otherwise). We only get her full backstory in Freddy Fazbear's Pizzeria Simulator. She originally worked as part of the security apparatus at Freddy's and is indeed possessed by one of Mr. Afton's victims, who was also the Cassette Man's daughter.
  • Ninja Pirate Zombie Robot: A disturbing mix of Perverse Puppet, Creepy Doll, Demonic Dummy, and Scary Jack-in-the-Box. Or alternatively, a slender long-armed sock monkey clown.
  • Non-Action Big Bad: She actually has quite a bit more to do in the plot, but during gameplay, as long as you keep that music box wound, she won't ever harm you. Let it wind down, and... well, you know what happens.
  • No-Sell: That Freddy mask is not going to keep you safe from her if she decides to hunt you down.
  • Non-Standard Character Design: The Marionette looks more like the Slender Man with clown make-up instead of a cartoon animal. She doesn't even seem to be an animatronic like the rest, even lacking a segmented suit... which makes her haunting even more unexplainable, as there is no way for a child to be stuffed into her.note Freddy Fazbear's Pizza Simulator reveals however the Puppet was near the child's body shortly after the murder which could explain why it happened.
  • Not Quite Dead: She manages to survive being destroyed with the other FNaF 2 animatronics long enough to (possibly) make a cameo appearance in the third game, before making her way to the pizzeria in the sixth with the guise of Lefty.
  • Offscreen Moment of Awesome: She has been fighting William Afton for years and, considering that no victims aside from the original five and itself have been referenced, apparently succeeded at keeping him from killing any more kids.
  • One Of These Is Not Like The Others: The Marionette is not fully humanoid nor a Funny Animal, and she has no character name besides what she is, which is a puppet.
  • Perverse Puppet: Considering what she does to you if you let the music box stop playing... and that she's responsible for the hauntings to begin with. But then, she likely only stuck the children's souls in the suits as a way for them to get revenge on their killer. And in the end, she even helps all of them move on.
  • Power Floats: In the hallway hallucinations and the minigames, the Marionette appears to get around by floating in the air.
  • Promoted to Playable: Like several other characters, she's playable in certain minigames from 2, 3, and Freddy Fazbear's Pizzeria Simulator.
  • Purple Is Powerful: She has those purple tear marks, and is really supernatural compared to the other animatronics.
  • Remember the New Guy?: The aforementioned nightmare sequence of the animals (including Freddy) seemingly being hypnotized or hacked by the Puppet while standing in their spots onstage. She's also revealed that the party room is the one from the first game... meaning that the Puppet is still around, albeit off-screen.
  • Retcon:
    • The "SAVE HIM" minigame in Five Nights at Freddy's 2 implies the child that haunted the Puppet was a young boy, thanks to the mechanical voice spelling out "S-A-V-E 'H-I-M". Freddy Fazbear's Pizzeria Simulator reveals more about the incident shown in that minigame... and portrays the victim as a young girl instead.
    • It also shown in the "Happiest Day" minigame in FNaF 3 that the Puppet moved on with the other kids, and yet she is still trapped by the beginning of Pizzeria Simulator. This may be handwaved by the fact that the ending screens, which display the animatronics possessed by the murdered children (even Golden Freddy), do not show the Puppet, hinting that her soul was not yet freed... at the time.
  • Roaring Rampage of Revenge: After William Afton killed Cassette Man's daughter, she haunted the Puppet and went on one against him with her fellow murder victims. She eventually succeeded, though not before potentially killing a lot of other, completely innocent guards.
  • Robot Clown: A mime-like animatronic who is controlled by a music box. She plays with this trope, however, because she seems very different from the other animatronics. Some speculate that she isn't a robot at all, but none know for sure what she really is.
  • Samus Is a Girl: Or at least the ghost haunting the Puppet is one, according to the Cassette Man in Freddy Fazbear's Pizzeria Simulator and confirmed in Ultimate Custom Night due to having a female voice.
  • Sir Not-Appearing-in-This-Trailer:
  • Sole Survivor: She somehow managed to avoid being scrapped unlike the rest of the toy animatronics, survived on to the reopening, and even managed to make it all the way to Fazbear's Fright, thirty years later. Freddy Fazbear's Pizzeria Simulator suggests that she survived the fire that ravaged the attraction and lived long enough to be destroyed in Cassette Man's fire along with the other surviving animatronics.
  • Soul Power: She managed to remove the souls of the freshly-slain children and bind them to the animatronics by placing the suits' heads on them. Even before that, the little girl possessing the Puppet was able to possess her without needing to be shoved inside of her, whether thanks to outside aid or some supernatural quality that the Marionette itself has.
  • Start of Darkness: The first inkling we get of the Puppet's backstory is the "SAVE HIM" minigame, where a child is murdered by William Afton outside a Freddy's location before the Puppet jumpscares the player. This gets expanded on in Freddy Fazbear's Pizzeria Simulator, where we learn the child was Cassette Man's daughter, was locked out of the restaurant by the other children, died unseen behind the back of the building, and haunted the Puppet when she came out to find her dead body.
  • Stepford Smiler: By design. She's always smiling, yet she has purple tears streaming down its cheeks.
  • Thousand-Yard Stare: When she appears before Freddy in the between-night minigames in 2, all she does is... stare. And stare. And if you try to move Freddy's head, she moves alongside it.
  • Unnecessarily Creepy Robot: While her status as a robot is somewhat debatable, it's almost cartoonish how evil and unnerving this thing looks. How she ever managed to endear herself to children when she looks like a cross between the Slender Man and a crying clown is anyone's guess. Her mask is bad enough, but who thought giving her freakishly long arms and fingers would be a cute idea for a prize-giving mascot?
  • Used to Be a Sweet Kid: If the Cassette Man is to be believed, it was in his daughter's nature to protect the innocent. While she did viciously kill many night guards as the Puppet, the fact that she "gave life" to the five other victims downplays this trope slightly.
  • Villainous Legacy: Regardless what her final fate ended up becoming, The Reveal that 2 is a prequel makes it this in the original game... until it was revealed that she wasn't all that villainous, in the long run.note 
  • Walking Spoiler: Not from a gameplay perspective, but she does have some pretty shocking reveals in her backstory. Being the closest thing the series has to a Big Good (and the daughter of the man who started it all, maybe) does that to you.
  • Was Once a Man: Freddy Fazbear's Pizzeria Simulator reveals that the Puppet is possessed by the very first child murdered by William Afton, long before the five children at Freddy Fazbear's.
  • Weaksauce Weakness: The origin easter egg minigame shows that she is not waterproof, and breaks down in it quickly.
  • Well-Intentioned Extremist: She gave life to the animatronics so that the spirits of five children could bring the one who killed them to justice. Unfortunately for the night guards, both the Puppet and the animatronics have no qualms about killing others in pursuit of their revenge.
  • White Mask of Doom: With a few touches of makeup.
  • Wouldn't Hurt a Child: While very dangerous to night guards and desiring vengeance on William Afton for murdering her and the other children, the child only wants to protect innocent children from suffering the same fate as they did or helping them avenge themselves on their killer.
  • You Are Already Dead: If you start hearing "Pop Goes The Weasel", start panicking. Same goes for Ultimate Custom Night.

    Bare Endoskeleton 
https://static.tvtropes.org/pmwiki/pub/images/stat_218.png
A random endoskeleton that wanders around and appears in certain rooms and air vents. It is not related to any of the other animatronics, nor is it any of them with their skin completely removed. It is simply an endoskeleton with ears that are pointed like Foxy's, but are in the same position as Freddy's. Its eyes also have the same octagonal dot gleam as the Withered versions of the original animatronics.

Here are the videos where it appears in the Prize Corner and the left air vent.


  • All Just a Dream: Maybe. If it is a hallucination, it would certainly explain why it doesn't come after you. Though, since it does block animatronics from entering the vent, there's credence that it is, indeed, real.note 
  • Ambiguous Gender: Although bare endoskeletons don't technically have genders or sexes, we don't even know whose endoskeleton it's supposed to be — though Freddy and Foxy are possible candidates judging by the ears. However, it could belong to one of the females, leaving us to wonder just what the heck this thing is.
  • Green Eyes: The "Thank You!" image on Scott's website reveals that this enigmatic endoskeleton shares its green or teal-ish eyes with Golden Freddy/Fredbear, made even clearer after both of them received their Fun Size edits.
  • Helpful Mook: It doesn't attack you and indirectly helps you a bit: when it's hanging out in the left vent, it blocks the other animatronics from entering and gives you some breathing room.
  • Homicide Machines: The only aversion this series has to offer — it won't harm you in any way. It does have a tendency to show up if The Puppet begins to climb out of its box, however.
  • SkeleBot 9000: Its body, at least, vaguely resemble a human skeleton.
  • Token Good Teammate: While it may or may not be unintentional, it is the only animatronic that is outright helpful to you (keeping the others out of the vent).
  • What Happened to the Mouse?: It makes no appearance whatsoever in 3 or 4, although it wasn't exactly relevant to the story to begin with (though it DOES turn up in the finale "Thank you" picture).
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    JJ 
https://static.tvtropes.org/pmwiki/pub/images/jj_bg.png
A purple recolor of BB that occasionally appears under your desk when you aren't looking. It was thought by some to be a coloring error or other oversight on Scott's part until its appearance on the "Thank You!" image on Scott's website disproved those theories.
  • Alliterative Name: Just like with BB, the initials in her name made it obvious.
  • All Just a Dream: Maybe. Acts similarly to the Bare Endoskeleton, but with even less effect on gameplay (read: none whatsoever). All she does is creepily show up underneath your desk when you are not looking, and then vanish just as creepily when you look away.
  • Ambiguous Gender: Used to be this up until FNaF World. When JJ first appeared in the "Thank You!" image, she was given eyelashes which is as thick as Mangle and Toy Chica's. Later with Update 2, JJ has been given a female voice and was referred to as a "gal" by Adventure Foxy, which comfirmed her gender.
  • The Bus Came Back: JJ has been absent in the series for quite a long time since 2. She didn't show up in the "Thank You" until later when her Adventure counterpart appeared and is playable in FNaF World, in which that version made a brief appearance in Freddy Fazbear's Pizzeria Simulator in the Gravity Vortex minigame. Finally, it's been announced that she'll appear in the Custom Night update for FFPS.
  • Creepy Child: JJ teleports into the room, hides underneath your desk, and just stares at you.
  • Distaff Counterpart: To BB, after the FNaF World teasers confirmed JJ to be female.
  • No Name Given: The only reason this character is referred to as "JJ" is because those are the initials given to identify it in the game files. It wasn't until a copyright leak that was dug before the release of Five Nights at Freddy's World reveals that her full name is JayJay. And no, that's not a joke.
  • Palette Swap: Of BB, with the reddish parts and eyes becoming purple.
  • Pink Means Feminine: JJ features purple and pink highlights in place of the red ones on BB.
  • Purple Is Powerful: Actually, she does nothing more than stare at you from under your desk, but her highlights are purple where BB has red.
    • Played straight in Ultimate Custom Night, where JJ looks to be significantly more dangerous than Balloon Boy; rather than just disabling your flashlight, she disables your door controls until she leaves.

    "RWQFSFASXC"/Shadow Bonnie 
https://static.tvtropes.org/pmwiki/pub/images/stat_8556.png
Shadow Bonnie is a completely blackened-out version of Toy Bonnie. The only things that aren't black are its white eyes and teeth, the latter of which it happens to have a full set of (unlike the animatronic it is based on). Occasionally appearing in the office akin to Golden Freddy, looking at it for too long without putting on the Freddy head or looking at the monitor will force the game to close after it fades.

It comes back in 3, though very little information is revealed about it, and returns again for the Ultimate Custom Night.


  • Animalistic Abomination: Much like Golden Freddy, this thing can fade in and out of existence.
  • The Bus Came Back: Shadow Bonnie has been absent in the series for quite a long time since 3. Finally, it's appears in the Ultimate Custom Night.
  • By the Lights of Their Eyes: And teeth.
  • The Cameo: It returns in 3 during the Foxy minigame, but doesn't do anything. It can be seen in the West Hall, hiding inside of the right wall. It also seemingly gets its own minigame.
  • Diabolus ex Nihilo: Unlike many of the other animatronics and antagonists we got no explanation for Shadow Bonnie's exsistence.
  • The Fourth Wall Will Not Protect You: Just like Golden Freddy and his fellow shadow animatronic, the game is programmed to force quit itself upon staring at RWQFSFASXC for too long.
  • Ghostly Gape: Much like Golden Freddy's.
  • Glowing Eyes of Doom: Its eyes and teeth are the only thing you can make out due to their glow.
  • Hair-Raising Hare
  • Interface Screw: In Ultimate Custom Night, if Shadow Bonnie enters your office, he turns off all the lights for about 8 seconds, meaning you can no longer see if there are animatronics nearby. The only thing you can see in the darkness are his teeth and eyes until he disappears and the lights turn back on.
  • Monochromatic Eyes: The eyes of this "animatronic" are white.
  • Nonstandard Game Over: Staring at it without putting on the Freddy head will shut the game down without warning.
  • Nothing Is Scarier: Nobody knows what it is or what its goal is, and there is literally no information given about it in-game. Its reappearance in 3 does nothing but raise even more questions. And even after Pizzeria Simulator, the conclusive finale of the entire series, its nature is still entirely mysterious and we'll likely never discover its true identity at this point.
  • Offscreen Teleportation: Much like Golden Freddy, it is able to fade in and out of the office.
  • Palette Swap: Mostly of Toy Bonnie: it has a full row of upper teeth, and seems a bit shorter.
  • Promoted to Playable: In 3.
  • Slasher Smile: Its huge grin glows as much as its eyes. Incidentally, unlike Bonnie and Toy Bonnie, it possesses a full set of teeth.
  • The Unpronounceable: "RWQFSFASXC" doesn't exactly roll off the tongue.
  • Villain Teleportation: Like Golden Freddy, it teleports into your office and then fades out of existence.
  • What Happened to the Mouse?: Aside from a mini-game in 3, he isn't referenced in four at all. He does appear as a playable character in FNaF World, however.

    Shadow Freddy 

https://static.tvtropes.org/pmwiki/pub/images/stat_9516.png

A rare hallucination of a blackened Freddy that appears in the parts/service room. Staring at it too long will close the game, as Golden Freddy did in the first. Whether it and Golden Freddy are the one and the same is not clear, but it is in a similar position and they share a model.

He reappears in the third game in two different places: It appears in all of the intermission minigames, leading Freddy and company to the walled-off room (or near it, since they can't enter), where the Murderer dismantles them.note  A strange purple-colored Freddy like it sometimes appears DIRECTLY in your office... but doesn't do anything, and disappears again (it could possibly be Golden Freddy).

In the fourth game, there is a black counterpart to Fredbear known as Nightmare, but its nature and possible link to Shadow Freddy are just as hard to guess due to its similar Easter Egg nature in-game with little involvement in the plot.

Video of it/him/whatever in action.


  • Animalistic Abomination: Same deal as Shadow Bonnie, and to a limited extent Golden Freddy.
  • Bears Are Bad News: Some of the worst there is.
  • Big Bad: It's possible that Shadow Freddy is a representation of William or Michael Afton within the minigames in 3... or something worse.
  • By the Lights of Their Eyes: Its eyes and teeth glow in contrast to the blackened body it has. The eyes are also staring right into the camera, even with the "dead Wall Slump" camera angle.
  • Chuck Cunningham Syndrome: Disappears from the franchise after FNaF World, and, unlike Shadow Bonnie, it dosen't appear in Ultimate Custom Night.
  • Diabolus ex Nihilo: Similar to Shadow Bonnie above.
  • The Fourth Wall Will Not Protect You: As with Shadow Bonnie and Golden Freddy, the game will intentionally close itself if you stare at him for too long. Unlike Golden Freddy, this is not done with a Jump Scare.
  • Nonstandard Game Over: He causes the game to shut down if stared at for too long, as with Shadow Toy Bonnie. The fact that Golden Freddy no longer does this at the time suggests that they may not be the same entity, which is further enforced with the minigames in 3.
  • Nothing Is Scarier: Like Golden Freddy, no info is given at all, even in-game, to why it exists. And much like Shadow Bonnie, its reappearance in 3 just raises more questions, and even when Golden Freddy eventually gets some mysteries solved in 4, we still have no clue what the hell this thing is. Come Pizzeria Simulator, the conclusive finale of the series where essentially every animatronic is brought together and destroyed, Shadow Freddy remains completely unexplained, even forgotten. As such, it's almost certain we'll never know what he really was.
  • Palette Swap: Of Golden Freddy.
  • Put on a Bus: Far less important to the lore than Shadow Bonnie, and vanished after 3. It doesn't even return for Ultimate Custom Night.
  • Purple Is Powerful: If you look closely, you'll see that Shadow Freddy isn't pitch-black like Shadow Bonnie is, but is actually a very dark shade of purple. This is made more noticeable in 3 and FNaF World.
  • Real After All: His appearance in the post-night minigames in "3"note  aside, he can be seen casting a reflection on the floor in the Parts/Service Room. Look at the picture above.
  • Wall Slump: Appears this way in the first game. Shares this characteristic with Spring Bonnie, his minigame co-star in 3. Whether this implies any connection between them or Mr. Afton in the minigames is unknown.
  • What Happened to the Mouse?: Like with Shadow Bonnie, he isn't referenced in 4. It also took some time until his Adventure form was put into the FNaF World teaser image.

Other

    Paperpals 

The paper-plate characters based off of Freddy, Bonnie, and BB. One would think that these are just regular paper plates made by children, but they sometimes move around when you aren't looking.

Three of them appear as a playable character in Five Nights at Freddy's World, collectively referred to as "Paperpals".


  • All Just a Dream: Maybe. They have the same effect on gameplay as JJ (read: none whatsoever). In the second game, the BB Paperpal can creepily show up in the office when you aren't looking, but it stays there for the rest of the night instead of vanishing. Similarly, the Freddy and Bonnie Paperpal can move around in the third game and has the same effect.
  • The Cameo: In the left-hand halls in Ultimate Custom Night.
  • Promoted to Playable: In FNaF World.

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