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The animatronics of the this-time-we're-not-kidding-this-is-the-absolutely-and-totally-final game. They don't have a certain prefix to their name, instead having unique names of their own - and all but four of them are entirely passive. However, those four are generally dubbed "the Salvages", who are the last remaining animatronics of the Fazbear line after the fire that destroyed Fazbear's Fright. And they're trying to defile your pizzeria and the animatronics who live within...
- Back for the Dead: Our heroes slowly collect all of these bots, and then burn the entire building down.
- Big Bad Ensemble: All of the animatronics appear to be on equal standing, with each of them having their own motives for breaking into the pizzeria. Molten Freddy — as an amalgamation of William Afton's secret child-murdering robots — is presumably following his programming, William Afton is doing what he's always done, Scrap Baby wants to impress her dad by doing the same thing, and Lefty (or rather, the Puppet) is trying to protect everyone from the other three (and you, unfortunately).
- Body Horror: All of them (except for Lefty) have been abandoned for years and are in disrepair. They have even tried to repair themselves with parts from other animatronics, only managing to make themselves look even worse.
- Early-Bird Cameo: Bits and pieces of them (such as Springtrap's hand and Scrap Baby's hair) were hidden in small parts of behind the scenes images Scott uploaded to celebrate the franchise's third anniversary.
- Haunted Technology: As to be expected, but Molten Freddy and Lefty are unusual cases. Though we've never seen anyone haunt Ennard or the non-Baby Afton Robotics animatronics making him, some Dummied Out blueprints confirm Molten Freddy has remnant inside him. And Lefty? It's "possessed" by something that is itself possessed.
- Hoist by Their Own Petard: Cassette Man and the protagonist exploit their bloodlust in order to lure the animatronics into a trap.
- Kill It with Fire: They all perish after our protagonist torches the entire building.
- Last of Their Kind: They are all of the final surviving animatronics of the series, grouped all together for one last week of Faz-scares. Cassette Man, after a Batman Gambit, kills them all via engineered fire.
- Laughably Evil: Downplayed, but it's possible for any of them to get into the building before their salvage minigame. If that happens, there is a winking dummy with a note reading "No one is here. (I'm already inside.)" in their place. Try to imagine Springtrap of all characters going to that level of effort.
- Skippable Boss: You don't have to salvage any of them, in fact, nor do you have to buy any props that might allow them to sneak in. However, the only way to achieve the Golden Ending is to salvage or otherwise acquire all of them; going through the game without salvaging all of them results in the Bad Ending.
- Staring Down Cthulhu: One of the gameplay types involves sitting in a room with one of them, and observing, and documenting, their behavior to audio stimuli.
- Talking with Signs: If you've already purchased an object with something said to be hiding inside it (including Lefty itself) from the catalogue by the time you have to salvage a certain animatronic, it will leave a sign with a winking face that reads, "No one is here. (I'm already inside.)"
- Total Party Kill: After being trapped inside the new building — under the pretense of there being more potential victims inside of it — they are all burned alive when it's sent up in flames by the protagonist.
- Unwitting Pawn: As Cassette Man makes it very clear, the new Pizzeria isn't a gift, it's their grave.
The remains of Ennard. With Baby having been ejected some time ago, Funtime Freddy is in charge now, and it's not certain if any other A.I. is even online anymore. See Five Nights at Freddy's: Fifth Generation for tropes relating to their appearance in Five Nights at Freddy's: Sister Location.
- Artistic License – Engineering: Molten Freddy seems to be little more than a mass of stripped wires and a mask, with nothing resembling a working endoskeleton beneath it all (something which even Mangle had). Realistically, he shouldn't even be able to move.
- Ascended Extra: While Funtime Freddy was on Sister Location's cover and made up a part of Ennard, his role was small and he was disabled halfway through the week. Here, he's the last A.I. active within Ennard, and the first opponent that the player will face. Funny enough, this is also the first time since 2 that any form of Freddy has actually been a main, active threat, with 3's being a hallucination and 4's a simple matter of not letting things build up.
- Bears Are Bad News: He may not be much of a bear anymore, but he still fits the tradition of being bad news.
- Blob Monster: It seems ejecting Baby and/or spending time in a human body has robbed Ennard of all skeletal structure beyond that of a Muk (i.e. a head and an arm), thus becoming "Molten" Freddy. Looking at his rare picture, you can see he doesn't even reach up to the height of a trash can like the others do.
- Creepy High-Pitched Voice: He has Funtime Freddy's clownish voice, but somewhat more distorted. Although Molten Freddy's body is made up of several animatronics, this would seem to indicate that Funtime Freddy is the one "leading" them all.
- Electronic Speech Impediment: Like Funtime Freddy, its voice glitches. Obviously, due to how messed up it is, Molten Freddy's voice glitches more often.
- Eyes Do Not Belong There: As you can see from his image, he retains some of the misplaced eyes of the Circus Baby animatronics from his time as Ennard.
- Forgotten First Meeting: Played with. If it kills you, it may mention how you are "together again", implying that you play as Michael "Eggs Benedict" Afton. The player has not forgotten it, Mike very likely remembers it, but we don't know we are Mike without this clue.
- The Hyena: With Funtime Freddy in charge, expect to hear a lot of high-pitched laughter in your vents. His laugh is also the only warning you get in the Ultimate Custom Night before he attacks.
- Leaning on the Fourth Wall: Yes Ennard, we're back together. Oh, you mean the main character?
- Non-Indicative Name: His name may be Molten Freddy, but he is not actually made of molten metal (though his faceplates seem melted). He might as well be molten after the ending, though.
- Sanity Slippage: While he was always the looniest out of the Funtimes (and started really losing it in SL's Custom Night), the tone of his voice has proven that his time as Ennard and eventual isolation due to all the other A.I.s dying have both made his sanity go belly up.Knock knock!! I'm HEEEEERRRE!!!~
- The Shapeshifter: It looks like Funtime Freddy when it interacts with you. However, one of the rare screens depicts it, as one Redditor put it, as "A pile of cables with a Freddy mask thrown on top of it", making it possible it has enough control of its innards that it can take any form it wants to.
- Sole Survivor: Of all of the AI's that made up Ennard in Sister Location, it seems that Funtime Freddy is the only one left, though it’s possible that Ballora and Funtime Foxy are still active, but do not take any control.
- Uncertain Doom: We don't know for sure if Funtime Foxy and Ballora have gone offline between Sister Location and Pizzeria Simulator, but Funtime Freddy being the only voice heard (plus the fact it's called Molten Freddy instead of Molten Ennard) seems to suggest that's the case. On the other hand, Baby was the only voice speaking through Ennard in Sister Location, and the other animatronics were definitely still active then. Plus, some of the source code dialogue seems more likely to be from Ballora than Funtime Freddy, and the Insanity Ending's blueprints show all three robots' security tags are active, so... make of it what you will.
- You Don't Look Like You: Even accounting for Baby's absence, Molten Freddy looks little like Ennard, with his endoskeleton's face and arms being completely different. The only other indication that the two are the same is the presence of eyes visible on a rare screen. Justified, as it spent an unknown amount of time in the sewers and wasn't exactly well put together in the first place; parts likely just fell off or reassembled along the way.
Our unfriendly neighbourhood serial killer makes an (un)welcome comeback, having dragged himself from the Fazbear Fright fire to finish what he started. See Five Nights at Freddy's: Third Generation for tropes relating to his appearance in Five Nights at Freddy's 3.
- Admiring the Abomination: Does this to the rest of the animatronics. Which makes sense, since he helped make them like this."Fascinating, what they have become..."
- An Arm and a Leg: He lost his left arm after the Fazbear Fright fire, and appears to have sharpened a remaining bone into a weapon.
- All There in the Script: The end credits don't even try to hide that Springtrap is really William Afton.
- Big Bad: One interpretation is that he is this instead of Baby, as she states that she's doing it all so she can be like him, implying he's had a terrible influence on an already dangerous animatronic.
- Comic-Book Movies Don't Use Codenames: The end credits refer to him as William Afton, and not Springtrap. This particular appearance of him is also officially copyrighted under the same name. This is most likely to help quash the theory that it was William's son Michael in the Springtrap suit, and not William himself, as well as to differentiate him from FNAF 3-era Springtrap in the Ultimate Custom Night. Subverted in Ultimate Custom Night itself, where he is given the moniker "Scraptrap" alongside William Afton.
- Composite Character: As mentioned below, he's used parts from other animatronics to repair himself, thus making him as much this game's equivalent of Golden Freddy as he is Springtrap.
- Curiosity Killed the Cast: He knows that the pizzeria is a lie, but still can't resist going to it regardless. The Cassette Man was banking on this to lure him into his death trap.
- Deader Than Dead: After six games of masterminding all the horrific events in the series, he's finally destroyed for good and sent to Hell by the protagonist (implied to be Michael) and Cassette Man (implied to be William's former business partner, Henry).
- Death by Genre Savviness: He knows there's something more to the Cassette Man's instructions to salvage him for parts, but decides to play along. It doesn't seem to occur to him that he's being lured into a deathtrap.
- Death-or-Glory Attack: In the UCN. Stop him, and he'll leave you alone for the rest of the night - fail and...
- Dem Bones: The majority of his rotting flesh and muscle is gone, leaving parts of his skeleton exposed, especially his skull. His left arm is also reduced to a single sharp bone, presumably having fallen off in the time between 3 and PS.
- Dick Dastardly Stops to Cheat: It's implied that he's aware that the pizzeria is a trap, but goes through with it anyway, as the prospects of murdering more children was too good for him to pass up.
- Dragged Off to Hell: Well, not literally, but Cassette Man strongly implies that Hell is where Springtrap is going once the building and everything within it burns to ashes.
- Evil Brit: Much like in life, William Afton retains his British accent as Springtrap, though this is the first time we hear it from him.
- Failed a Spot Check: Assuming that the protagonist is Michael Afton, Springtrap somehow missed the fact that he was being salvaged and lured into a trap by his own son. Granted, it's implied that William thought his son was dead and really didn't give that much of a damn about him regardless, but still...
- However, one bit of dialogue implies he's aware of the ruse. Despite also expecting an exit.
- Genius Bruiser: Like any good animatronic, he's perfectly capable of slaughtering you, but he's also the only one to suspect that there's more to the new pizzeria than anyone's letting on. Too bad for him, that didn't help him survive the inferno any better.
- Greater-Scope Villain: Baby is conducting her Evil Plan to impress him and show that she can be a killer just like him (since he was once her father). This doesn't stop him from taking action and focus himself, however.
- Guttural Growler: He speaks with a creepy, growling voice. Seeing as Afton spoke more clearly in the opening to Sister Location, it's fair to say that decades trapped in a rotting suit didn't do his vocal chords any good.
- Late-Arrival Spoiler: William Afton died long ago, is now haunting the suit he died in as Springtrap, and has survived a large fire. We hope you beat Five Nights at Freddy's 3 (and to an extent Sister Location) before playing this game, otherwise you're going to be a little bit lost.
- The Man Behind the Man: Baby is determined to kill more humans and manipulate their souls to follow in the footsteps of her father.
- Monster Progenitor: Whether directly or indirectly, all of the other animatronics are active because of his own actions, though he didn't become an animatronic himself until long after they were created.
- Rasputinian Death: When we find Afton, he's been crushed, sealed for 30 years, and survived the burning of one attraction already and has had to replace many lost parts. It takes trapping him in an inescapable maze within the new Pizzeria and burning all of it to send William Afton's soul to Hell for good.
- Sssssnake Talk: He drags out his s's.
- Stealth Expert: As with his previous appearance, though there are no cameras for him to hide from this time. This is part of his mechanic in the Ultimate Custom Night; he is undetectable until the vent rattles and the lights flash, at which point you have a fraction of a second to stop him. Otherwise, he'll get you.
- Suddenly Voiced: He can speak now, and is played by William Afton's voice actor from Sister Location, PJ Heywood.
- You Don't Look Like You: His head doesn't look even remotely similar to his previous one. It's implied that he attempted to repair himself after the Fazbear's Fright firenote , and as some parts appear to be from Freddy, it's likely he tore apart a Golden Freddy costume to get those replacement parts. He's more than happy to let us know that it's still him, though.
Baby after having salvaged herself, utilizing a giant Power Pincer for an arm and roller skates on her feet. See Five Nights at Freddy's: Fifth Generation for tropes relating to her appearance in Five Nights at Freddy's: Sister Location.
- Alas, Poor Villain: She shows a face of absolute fear and pain as she's burned alive in the good ending, and Cassette Man believes that Elizabeth will find peace afterwards.
- Bad Boss: The conversation between the Funtime animatronics in the Scottgames source code implies that Baby was this while she and the other Funtimes were fused as Ennard, bossing around the other animatronics and acting like her opinion was the only one that mattered."You can't tell us what to do anymore."
"Yes, I can. You will do everything that I tell you to."
- Big Bad: She plans to use the new Freddy Fazbear's Pizza as a hunting ground to follow in her father's footsteps. Fortunately, she's not as in control of what's going on as she thinks. Another interpretation, however, is that she's The Dragon and is doing it all for Springtrap/William to make him proud that his daughter grew up to be just like him.
- Corrupt the Cutie: Baby's time as part of Ennard likely ended up destroying any ounce of kindness or goodness left in her spirit. It's implied that Elizabeth's soul was forced through this at some point after her death and that she wasn't originally this evil to begin with, since the Cassette Man believes that she will find peace instead of being damned to Hell like her father despite being the second-most evil animatronic.
- Daddy's Little Villain: Intends to continue Daddy's work.
- The Dark Side Will Make You Forget: Cassette Man implies this was the case, openly questioning whether or not she even remembers her real name anymore.
- Early-Bird Cameo: She made a full appearance in an illustration in The Freddy Files long before the game came out.
- Face–Heel Turn: She was a Tragic Villain as Circus Baby in the previous installment, but this time, she's fully evil and dedicated to following in her father's footsteps.
- The Friend Nobody Likes: Seems to be part of the reason why she's no longer part of Ennard; the conversation in the source code of Scott Cawthon's website implies the other Funtime animatronics got sick of her bossing them around and kicked her out. Considering how some of the other animatronics (such as Ballora) were against her plans in Sister Location, it's entirely possible that this was a long-term build up from all the way back then.
- Hannibal Lecture: Gives a chilling one in the final cutscene:"You played right into our hands. Did you really think that this job just fell out of the sky for you? No. This was a gift... for us. You gathered all of them together in one place, just like he asked you to. All of those little souls in one place. Just for us. A gift. Now we can do what we were created to do... and be complete. I will make you proud, Daddy. Watch. Listen. And be full."
- Out-Gambitted: Thinks she and her father are the ones in charge... unfortunately for her, the Cassette Man was the one actually in charge and it was all his plan to destroy her and the other animatronics.
- Shut Up, Hannibal!: After interrupting her Hannibal Lecture, Cassette Man reveals that she's the real fool for walking into a trap.
- Split-Personality Merge: It's hard to tell where Elizabeth begins and Circus Baby ends. Unlike last time, Elizabeth isn't using her voice, and clearly refers to Springtrap as "Daddy". It could be read as Death of Personality of Circus Baby with Elizabeth mimicking her mannerisms, or a true merge of A.I. and soul. On the other hand, it’s also possible that Elizabeth has undergone a Sanity Slippage and genuinely believes that she is Baby.
- Uncertain Doom: Given her very different mannerisms and motives from Sister Location (and numerous references to her "daddy"), it's possible that Circus Baby "died" long ago, leaving Elizabeth's spirit in control. There’s also the possibility that Elizabeth was actively controlling Baby the whole entire time and was influenced by William’s malevolence, as well as Baby’s programming. Nothing confirms one way or the other if that's the case, or if some Split-Personality Merge took hold.
- Unexplained Recovery: When Baby was part of Ennard, she was a bundle of mashed-up wires and electronics that likely wouldn't last long in the outside once ejected. How exactly she was able to rebuild herself from that — complete with a patchwork shell, more detailed hair, and a giant claw arm — is never made clear.
A black-colored counterpart of "Rockstar Freddy" that's missing its left eye.
- Bears Are Bad News: Far, far worse than Molten Freddy — after all, his risk level is at a full 9 in the category. Well, for you, at least. He's far better news to both Cassette Man and the game as a whole.
- Canon Character All Along: Upon closer inspection of its body, you may notice that Lefty is the Puppet in disguise. Cassette Man even refers to the Puppet as his daughter in the ending, complete with flashbacks to Five Nights at Freddy's 2.
- Eye Scream: He either has a missing or broken left eye.
- Expy: Appearance-wise, he seems to be one to Shadow Freddy and/or Nightmare.
- Foil: Fittingly, to Springtrap. Both are sealed in a suit in some way; William Afton was killed inside of Springtrap, and the Puppet was already undead and haunted by the time it was sealed in Lefty. On top of this, they have borderline opposite motives. Springtrap wants to kill innocents, Lefty wants to protect them.
- Fun with Acronyms: The Lefty suit is detailed in the secret blueprints under the name L.E.F.T.E., or "Lure, Encapsulate, Fuse, Trap, and Extract". It can emit the same frequency of security bracelets the Puppet was created to protect. Thus, it was 100% created to capture the Puppet to make sure it would also find peace.
- Last Episode, New Character: All the other animatronics are returning threats, but Lefty is the only one that's completely new. By the end, though, it turns out you've met them before.
- Lone Wolf Boss: The only animatronic that can kill you that acts on its own accord and is not affiliated with the other three. In fact, it's the only one that isn't really evil — just misunderstood and a bit confused.
- Non-Standard Character Design: Unlike the other animatronics, who are in worse shape than they've ever been before, Lefty is in mint condition aside from its eye. This is because it was created fairly recently by Cassette Man.
- Obviously Evil: It's obvious from the moment you lay eyes on it in the catalog that buying this is a comically bad idea. Subverted; she is the only animatronic trying to protect children, hence why it's safe for her to be on-stage in the pizzeria. The risk comes from the fact that it's possible to buy Lefty much earlier than her intended start date, making her an additional active animatronic you have to deal with.
- Palette Swap: Of Rockstar Freddy.
- Punny Name: On multiple levels. Lefty is missing his left eye, is left-handed, and its appearance is entirely out of left field. Not to mention its true identity, the Puppet, was left behind when the other children's spirits were freed in Five Nights at Freddy's 3.
- Red and Black and Evil All Over: Get this — subverted. He's certainly colored red and black, but evil? Far from it — it's actually quite the contrary in terms of who's in the suit.
- Remember the New Guy?: At first, Lefty seems to show up out of nowhere. Until you find out that it contains the Puppet.
- Samus Is a Girl: Lefty is actually a suit for the Puppet, which itself is haunted by Cassette Man's daughter.
- Schmuck Bait: It's possible to buy it before it can be salvaged, but 1) it only costs $5 while everything else from the same store costs several tens of thousands of dollars, and 2) its danger level is a full 9. If you buy it early, you'll have one big Demonic Spider that might force you to restart the game due to its sheer difficulty.
- Sealed Evil in a Teddy Bear: Kind of. Lefty is designed to capture and restrain the Puppet within itself to make sure she can burn and find peace along with most of the other animatronics. Still can't stop the Puppet from trying to kill guards to protect the children, though.... Plus, the teddy bear in question is a full-sized animatronic.
- A Sinister Clue: Right there in the name. Though ironically, it's the least evil of all of the animatronics.
- Sole Survivor: Possibly. Unlike the other destroyed animatronics in the Good Ending, no picture of a burning Lefty is ever shown, though the way Cassette Guy talks about her finally being able to "rest", and the pains he went through to prevent the animatronics from escaping, it is unlikely she survived.
- Token Good Teammate: As Lefty's true identity is the Puppet, that makes her the only animatronic who isn't Ax-Crazy. That doesn't stop Lefty from trying to kill you, though, but you are the guard of the establishment. And the Puppet has a history of getting the wrong guards.
- True Final Boss: Because he's the last one to be salvaged in the gamenote , he definitely takes this role for not only this game, but the entire franchise. Which is quite fitting, considering who he actually is.
- The Voiceless: The only animatronic that is a danger to the player who is also silent. The most it can utter is a quiet "Sshhh...". Justified, as the Puppet can't talk either.
- Well-Intentioned Extremist: Just because she's in a Freddy suit doesn't mean the Puppet is any less homicidally suspicious of security guards, given her own fate in life.
Everyone ElseWhile those four are the only ones that can attack you, others can be purchased for the pizzeria.
- Ascended Extra: Most of these animatronics are going to be included in the Ultimate Custom Night mode. As of this edit, the only ones that aren't confirmed to be in are Pan Stan and Mr. Hugs.note However, Mr. Hugs does appear as part of Toy Freddy's mechanic, leaving only Pan Stan.
- Bragging Rights Award: As noted elsewhere, you do not actually need to buy anything from the catalog, as the main game can be played by skipping the tycoon minigame. However, you'll miss out on additional story content without buying Candy Cadet, Egg Baby, and Security Puppet, so it is imperative to buy them if you want to learn the game's entire story and get all the endings. This, though, leaves the rest of the purchasable animatronics (except for Lefty, but you can get him through other means) optional and cosmetic, as the only reason you want to buy them is so you can place them in sets on the main stage and get the corresponding achievement awards on the title screen. Of course, they can help you raise money, but you can abuse the minigames for that.
- Remember the New Guy?: Most of these guys appear out of nowhere without any explanation, though at least the Mediocre Gang appeared as cameos in the "HAPPIEST DAY" minigame in 3.
- Token Good Teammate: They're animatronics, but they don't try to kill you. At least in canon; go over to the Custom Night, and they're as hostile as any good(?) Five Nights at Freddy's animatronics are.
The Mini Funtime Freddy that helps you throughout the pizzeria.
- Beary Friendly: He's quite special in that he's one of the very few animatronics that are passive.
- Black Comedy: Failure in playtesting the Ball Pits will have him die (or at least severely cripple himself) with a noticeable crunch when he breaks his back (and then Snap Back to fine-and-dandy shape a few moments later). It's as wrong as it is darkly hilarious.
- The Chew Toy: Helpy can and likely will end up hurting himself while testing the various attractions, especially if you're testing the ball pit.
- Chibi: He's basically a chibified version of Funtime Freddy, minus a Bon-Bon puppet.
- Do-Anything Robot: Testing products, showing off your catalogue, and even handling your lawsuits, Helpy will help you out with almost anything.
- Improvised Weapon: Uses an airhorn as a weapon during Ultimate Custom Night.
- Killer Rabbit: A cute, small robot bear...who will happily blast an airhorn in your face and distract you in Ultimate Custom Night.
- Meaningful Name: Helpy's a very helpful animatronic. Inverted during the Ultimate Custom Night: it's still helpful, but not to you.
Low budget animatronics that one could purchase from the Dumpster Diver Weekly catalogue. Animatronics in this category are Bucket Bob, Mr. Can-Do, Mr. Hugs, No. 1 Crate, and Pan Stan. Buying and setting all of them up unlocks the "Trash and the Gang" achievement.
- In-Name-Only: These things are closer to statues than animatronics.
- Killer Rabbit: Despite being objects with arms and eyes glued onto them, they're selectable animatronics for the Ultimate Custom Night. They are not able to attack you directly, instead blaring bass tones at you or blocking your vision to distract you.
- Mr. Hug's own threat is at least indirect. In fact, he poses more of a threat to Toy Freddy than you... unless he manages to jumpscare Toy Freddy, who will then gun for your office.
- Meaningful Name: They are literally just everyday items and trash with faces drawn on them. If they are lucky, they get googly eyes.
- Noodle Incident: Mr. Hugs, a vacuum cleaner, has a risk rating of 1. How on Earth it got that is a riddle for the ages.
- Off-the-Shelf FX: In-universe; they're the only animatronics that the player can afford on their measly starting budget of $100, and are little more than ordinary objects with arms and eyes haphazardly stuck on them.
- Suddenly Voiced: No. 1 Crate sometimes whispers to you from under your desk in Ultimate Custom Night. It's about as surreal as it sounds.
- Villain of Another Story: Well, another game, and one within another game, as well. Mr. Hugs is the main enemy in the Five Nights game that Toy Freddy is playing in the Ultimate Custom Night, and the player has to help him keep Mr. Hugs away. Fail, and Toy Freddy will...NOT take it lightly.
A group of mediocre animatronics consisting of Happy Frog, Mr. Hippo, Nedd Bear, Pigpatch, and Orville Elephant, who can all be purchased from Stan's Budget Tech, with the exception of Orville, who's purchased from the Rare Finds Auction. Buying and setting all of them up unlocks the "Mediocre Melodies" achievement.
- Ambiguous Gender: While it's obvious that Mr. Hippo is, well, a mister, and Nedd Bear and Orville are likely male, it's unclear what gender, if any, Happy Frog and Pigpatch are supposed to be.
- Their genders have were revealed in their Steam descriptions for the Ultimate Custom Night. Orville, Nedd Bear, Mr. Hippo, and Pigpatch are all male, and Happy Frog is the sole female.
- American Accents: Nedd Bear and Pigpatch speak with Southern drawls, Orville speaks with an upper-class mid-Atlantic dialect, and Mr Hippo sounds like he's from upstate New York.
- Apologetic Attacker: Mr. Hippo usually starts his monologues by apologizing for killing you.
- Pigpatch, in both name and appearance, is one to Porkpatch from Five Nights at Freddy's World.
- These animatronics could each represent◊ a different masked child from Five Nights at Freddy's 3's "Happiest Day" minigame, with the exception of Nedd Bear (he is yellow-brown; a completely different color from the remaining child, whose mask is blue). Secret dialogue from a number of the Melodies suggests they too were victims of Afton's murders.
- Character Filibuster: If you die to Mr. Hippo in Ultimate Custom Night, he'll go off on a long monologue about nothing in particular. These can go on for up to four minutes.
- Genius Bruiser: In Ultimate Custom Night, Mr. Hippo, who initially seems like a generic killer animatronic, goes on long speeches that show him to be much more thoughtful than the other animatronics.
- Giant Space Flea from Nowhere: Nothing in the series has suggested there were Frog, Hippo, and Pig-themed animatronics. Then again, there were children wearing masks◊ in 'The Happiest Day' minigame that do look like those...
- Heterosexual Life-Partners: Mr. Hippo is always discussing his "good friend" Orville in his rambling stories, and they enjoy feeding bread crumbs to the birds together.
- Honorable Elephant: Orville Elephant is an anthro-elephant animatronic who is harmless to you and entertains children during daytime. It's averted in Ultimate Custom Night. He's the fastest of the Mediocre Melodies, and he's only fooled by the audio prompt 10% of the time, making him incredibly dangerous. His secret dialogue is also the most cryptic.
- Leaning on the Fourth Wall: Mr. Hippo’s monologues could very easily be interpreted as Scott trying to make amends for FNaF’s overly complex story, such as saying that sometimes a story is just a story with no inherent meaning or purpose.
- Leitmotif: Pigpatch's kill quotes always end with a banjo riff.
- Mismatched Eyes: Pigpatch has them for some reason. Whether that was just a design flaw or Pigpatch is supposed to look like that is unknown.
- Nice Hat: Orville and Mr. Hippo wear top hats, and Nedd Bear has a red pork-pie hat.
- Plucky Comic Relief: In Ultimate Custom Night, they take this role, generally being much more comical than the other animatronics. Subverted with Happy Frog, Nedd Bear, and Orville Elephant in certain kill quotes where they gain Creepy Monotone voices and say much more ominous lines.
- Rambling Old Man Monologue: Mr. Hippo's monologues, again. He sounds like a old man from New York and rambles tangentially about nothing.
- Repulsive Ringmaster: The job listing for Orville Elephant describes him as sounding and acting like a ringmaster at a circus.
- Shoddy Knockoff Product: Nedd Bear is clearly supposed to be this, looking like a cheap ripoff of Freddy that is of decidedly lesser quality, and far cheaper than the real thing.
- The Smurfette Principle: Word of God confirmed Happy Frog to be the only female member of the Mediocre Melodies.
- Stage Magician: This seems to be Orville's shtick, judging by his top hat, magic wand, and use of showman terms. ("I hope you enjoyed the grand finale!")
- Talkative Loon: Instead of threatening you when he catches you in Ultimate Custom Night, Mr. Hippo tells unnecessarily long personal stories.
- Tertiary Sexual Characteristics: Happy Frog has eyelashes, the only thing that distinguishes her as female.
- Those Two Guys: Mr. Hippo describes himself and Orville as "good friends", and based on his stories, the two spend a lot of time together.
- Wham Line: Happy Frog, Nedd Bear and Orville Elephant have secret dialogue where they drop their happy-go-lucky act and scornfully taunt William Afton for what he did, and that he will suffer for it. They're all supported by a faint female whisper in the background, the identity of which is unknown, but is implied to be The Puppet.
A robot that dispenses candy to children. Sometimes it tells a story.
- Ascended Extra: He was set to be this in the Ultimate Custom Night, where he was part of the early roster drafts. He was later removed to make room for other characters, making this an averted trope.
- The Cameo: He appears in the New Office for the Ultimate Custom Night, albeit deactivated (though he will activate for short periods of time here and there).
- Creepy Good: He tells some truly unsettling stories not helped at all by his Machine Monotone, but is completely harmless and genuinely entertains the customers.
- Creepy Monotone: He speaks in a robotic monotone, and he tells horror stories.
- Evil Brit: Played with, as, while his Creepy Monotone is in a British accent, he's not an evil animatronic, and he gives out candy. That said, horror stories with Downer Endings aren't really the best stories to tell children. Then again, he was going to be one of the hostile animatronics for the Ultimate Custom Night before being removed, so it's safe to say he's probably evil.
- Nightmare Fuel Station Attendant: He tells horror stories that end in Downer Endings.
- Synthetic Voice Actor: Rather than being voice-acted, his lines are done by a text-to-speech software and then put through an audio filter.
- Tin-Can Robot: His design is more reminiscent of a sci-fi robot than a typical animatronic (which is made to imitate a living thing).
Rockstar Bonnie: George Osborne
Rockstar Chica: Ally Johnson
Rockstar Foxy: Joe Gaudet
This game's incarnations of Freddy, Foxy, Bonnie, and Chica, which might possibly be the basis for the Nightmare animatronics. They are unable to be purchased until the Smiles and Servos catalogue is unlocked. Buying and setting all of them up (with Lefty) unlocks the "Rockstars Assemble" achievement.
- Advertised Extra: On the title screen of the game, and based on the original quartet, but they're just animatronics. You can get every single ending without even entertaining picking one up. Subverted for the Ultimate Custom Night, as they're just as much of a threat to you as any other animatronic.
- Affably Evil: In Ultimate Custom Night, Rockstar Foxy is remarkably polite compared to most of the other animatronics. If you summon him, he often cheerfully helps you out by giving you extra items or energy. But when he's not going to help you, he lets you know before he attacks you.
- Bears Are Bad News: Rockstar Freddy is definitely bad news in Ultimate Custom Night, where he starts in your office and constantly demands you to pay him.
- Blush Sticker: All of them have this except for Rockstar Foxy.
- Broken Record: Rockstar Freddy."Please deposit five coins. Please deposit five coins. Please deposit five coins.
* player pays him* Thank you for depositing five coins.
* player doesn't pay him* Please deposit five coins! Please deposit! Please deposit! Please deposit! Please- AAAAARRRRRRRRRGH!! PLEASE DEPOSIT FIIIIIVE COOOOOIIIIINNNNNS...!"
- Boisterous Bruiser: Rockstar Chica acts real tough if she beats you."That's right! And don't you come back now, ya hear?!"
- Bread, Eggs, Milk, Squick: Rockstar Bonnie's voice lines in the Ultimate Custom Night."What a fine day / To come here and say / That your face and flesh, I must flay.""What a treat / To come here and meet / Your face as it hits concrete!"
- Call-Back: If they are the basis for the Nightmare animatronics, then they serve as this. Amusingly, they can stalk you alongside the Nightmares in Ultimate Custom Night.
- Cash Gate: Rockstar Freddy serves as this during the Ultimate Custom Night; pay him 5 Faz-Coins (gained by blocking jumpscares and searching through the cameras) or receive a Jump Scare. Or you can Take a Third Option and turn up the heater so he malfunctions.
- Deep South: Chica talks with this accent.
- Disproportionate Retribution: All of them, except Rockstar Chica, during Ultimate Custom Night. Fail to pay Freddy? Jump Scare. Summon Foxy when he's in a bad mood? Jump Scare. Fail to find Bonnie's guitar in time? You guessed it... Jump Scare.
- Dressed to Plunder: In addition to the usual eyepatch and hook hand, Rockstar Foxy also has gold teeth, a peg leg, and a parrot (and the parrot is also wearing an eyepatch.)
- Electronic Speech Impediment: Rockstar Freddy's voice begins to stutter and alter in pitch whenever the heater causes him to short-circuit. His voice will also deepen after he kills you.
- Have a Nice Death: Rockstar Foxy is at least courteous enough to let you know that Lady Luck was not on your side before killing you."Yargh, you win some, you lose some."
- Helpful Mook: In Ultimate Custom Night, Rockstar Foxy will actually help you out by giving you boosts if you click on his parrot. If he's in a bad mood, however...
- Pirate Parrot: Rockstar Foxy acquires a green one on his left shoulder.
- Seadog Peg Leg: On Foxy's left leg, to further his pirate motif.
- Take That!: Rockstar Freddy is a very thinly-veiled parody of the AAA gaming industry and the common usage of microtransactions. He is really insistent that you deposit 5 coins and won't stop nagging you about it. You can try and drive him off, but this requires a very risky method that can prove detrimental to you. Continue to refuse his advances and he'll get increasingly more pushy about it until you piss him off enough to the point where he just decides to take your money (read: your life) by force. For further shade throwing, his voice after he kills you drops all pretenses of being nice and slows down to a demonic-sounding crawl.
- The Smurfette Principle: Like in the original crew, Rockstar Chica is the only girl.
- Verbal Tic: Rockstar Foxy starts every line with "Yargh", while Rockstar Bonnie sings his lines - and his voice is somewhat distorted. Rockstar Freddy mostly says "Please deposit five coins".
- Vocal Dissonance: Rockstar Bonnie is the only one of the four where his voice is glitching in some manner, as it sounds hazy and not as clear as the others, as if it was coming through a cheap speaker.
- Weaksauce Weakness: In the Ultimate Custom Night, Rockstar Chica can be warded off... simply by putting a caution sign in front of her, because she’s afraid of slipping, despite being a large animatronic that can kill you in seconds.
- Wild Card: Rockstar Foxy. When he comes, there's no telling whether he's going to help or end your night with a Jump Scare.
Animatronics only found in the Rare Finds Auction catalogue. Expensive, but with good entertainment value. Animatronics in this category are Music Man, El Chip, and Funtime Chica. Buying and setting all of them up unlocks the "Posh Pizzeria" achievement.
- Affably Evil: Music Man in Ultimate Custom Night sounds more like an overenthusiastic musician than a killer animatronic. Doesn't stop him from killing you."A song was requested of me, and now I sing it!"
- Art Shift: Funtime Chica is represented as a number of drawn images, as opposed to the same 3D renders as everyone else, in Ultimate Custom Night.
- Black Eyes of Evil: Music Man appears to have these at first glance, but upon closer inspection, they’re actually sunglasses (you can faintly see the light gray frames and bridge against his white face) that have the same effect.
- Call-Back: Funtime Chica is one to the Sister Location animatronics.
- It's All About Me: El Chip and Funtime Chica's mechanics during Ultimate Custom Night. El Chip will advertise his restaurant, which causes an Interface Screw and makes a lot of noise. Likewise, Funtime Chica will pose for the camera in the office, causing more Interface Screw and likely messing you up enough for another animatronic to get you.
- Legacy Character: El Chip is one to Chipper, a character who had a big influence on starting the FNAF franchise.
- Nice Hat: Music Man's top hat and El Chip's sombrero.
- Non-Standard Character Design
- Music Man looks completely different from all the other animatronics, having wildly inhuman proportions and a bunch of spider legs rather than being bipedal. In addition, unlike most animatronics in Ultimate Custom Night that were introduced in Pizzeria Simulator, Music Man uses the original scream from the first game.
- Rather than appearing as animatronics directly, El Chip and Funtime Chica appear as cartoonized, artistic depictions when they appear in monitors to distract the player.
- The Rich Have White Stuff: Well, more like white and pink, but Funtime Chica is a good example. She is the most expensive item in the catalog ($71,000, over twice the price of El Chip, the second-most expensive), so someone who has her is most likely willing to grind and afford every other thing as well.
- Right Behind You: This is how Music Man acts in the Ultimate Custom Night. He is alerted by noise, and if too much noise is made, he will start banging his cymbals. Continuing to make too much noise will cause him to jumpscare you and end the game.
- Slasher Smile: Music Man’s default expression is this.
- Spider People: Music Man, who has a bunch of arachnid-like legs. His species is unidentified.
- Surprise Creepy: Music Man is very unsettling, as are some of his kill quotes."You hear that? It's the sweet, sweet sound of your eternal silence!"
- The Smurfette Principle: Funtime Chica is the only female in this group.
- Verbal Tic: Music Man's voice is warbled, singsong and accompanied by a drum beat."You and I will be making music together for a long, long time!"
A security animatronic made in the likeness of the Puppet. Play-testing it leads to an Easter Egg.
- Ambiguous Gender: Like the original, its gender is impossible to tell.
- The Cameo: A possible addition to the New Office in Ultimate Custom Night.
- Small Role, Big Impact: It's not an actual threat, and only exists to decorate your pizzeria. But it also reveals the origin of The Puppet.
- Start of Darkness: We learn the origin of the Puppet, and why she's so distrustful of adults after play-testing the Security Puppet multiple times.
A giant Balloon Boy-esque machine that can be purchased via the Rare Finds Auction. It's also a Data Archive that holds some very interesting (and sensitive) information.
- Chekhov's Gunman: It's integral to the Insanity ending.
- Non-Standard Character Design: It looks like Balloon Boy if he was an egg, has a smaller version of itself in its stomach, and towers over everything else in the game.
- Small Role, Big Impact: Despite it being seemingly useless, and even lacking a play-test minigame, it's actually incredibly important, as it explains several key story points. Most notably, it explains how and why The Puppet is inside Lefty, introduces the concept of Remnant, and also sheds light on Cassette Man's motivations.
Exclusive to Ultimate Custom Night
- Black Speech: Her voice is low pitched to the point where she can not be understood; that and her dialogue is played backwards.
- Enemy Summoner: Dee Dee taken Up to Eleven; while her regular counterpart only summons one animatronic at a time, XOR can summon all animatronics in the roster set to a random difficulty. In 50/20 mode, she can summon up to eight special animatronics that you otherwise wouldn't fight.
- Expy: Resembles Shadow Bonnie and Shadow Freddy; she even has an alien-sounding name identical to the former.
- Eyeless Face: She doesn't have any eyes.
- Godzilla Threshold: While not restricted to them, XOR will turn up more frequently in higher difficulties and 50/20 mode, releasing new, ultra-hard enemies for the player to face.
- Palette Swap: She is a black and white version of Dee Dee.
- Bears Are Bad News: May very well be the worst bear of the bunch. He's completely unavoidable the moment he's summoned.
- Black Speech: His voice lines post-jumpscare are reversed, low pitched audio. Attempts to investigate the audio have shown some possible phrases.
- Greater-Scope Villain: As one of the first animatronics to exist in the franchise's world, being (unwillingly) responsible for the Bite of '83 which began Fazbear Entertainment's downfall and being the original form of Golden Freddy, he shares this distinction with William Afton/Spring Bonnie.
- Signature Roar: He's given a completely new jumpscare sound for this game. Fittingly enough, it's one of the most terrifying ones, almost sounding like some kind of mechanical version of the Jurassic Park Tyrannosaurus rex roar.
- Unblockable Attack: There is no way to avoid him after you summon him.