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The animatronics of the this-time-we're-not-kidding-this-is-the-absolutely-and-totally-final game-maybe-ish. They don't have a certain prefix to their name, instead having unique names of their own — and all but four of them are entirely passive. However, those four are generally dubbed "the Salvages", who are the last remaining animatronics of the Fazbear line after the fire that destroyed Fazbear's Fright. And they're trying to defile your pizzeria and the animatronics who live within...

For Scraptrap, see Five Nights at Freddy's: William Afton.


    open/close all folders 

The Salvages

    In General 
"There's another aspect of your end of day routine, and that is inspecting and salvaging any animatronics found in the alley outside the backdoor. Things are found here quite often, and while we aren't sure why, but we do know is that they can be used for parts which can mean a much needed revenue boost starting your next day."
Cassette Man

  • Back for the Dead: All of them are previously-seen characters, though one is disguised as a newcomer. Our hero slowly collects all of these bots, only for the Cassette Man to burn the entire building down.
  • Body Horror: All of them (except for Lefty) have been abandoned for years and are in disrepair. They have even tried to repair themselves with parts from other animatronics, only managing to make themselves look even worse.
  • Determinator: If Tutorial Unit is to be believed, the animatronics have been trying to break into the pizzeria for months before you were hired.
  • Early-Bird Cameo: Bits and pieces of them (such as Scraptrap's hand and Scrap Baby's hair) were hidden in small parts of behind the scenes images Scott uploaded to celebrate the franchise's third anniversary.
  • Haunted Technology: As to be expected, but Molten Freddy and Lefty are unusual cases. Though we've never seen anyone haunt Ennard or the non-Baby Afton Robotics animatronics making him, blueprints found within Egg Baby confirm Molten Freddy has remnant inside him. And Lefty? It's "possessed" by something that is itself possessed.
  • Hoist by Their Own Petard: Cassette Man and the protagonist exploit their bloodlust in order to lure the animatronics into a trap.
  • Kill It with Fire: They all perish after our protagonist torches the entire building.
  • Last of Their Kind: They are all of the final surviving animatronics of the series, grouped all together for one last week of Faz-scares. Cassette Man, after a Batman Gambit, kills them all via engineered fire. Well, everyone except William...
  • Late-Arrival Spoiler: All of the animatronics will make little sense unless you have played Five Nights at Freddy's 3 and Five Nights at Freddy's: Sister Location first. Except for Lefty, you'll need to play Five Nights at Freddy's 2 for that.
  • Laughably Evil: Downplayed, but it's possible for any of them to get into the building before their salvage minigame. If that happens, there is a winking dummy with a note reading "No one is here. (I'm already inside.)" in their place. Try to imagine William of all characters going to that level of effort.
  • Skippable Boss: You don't have to salvage any of them, in fact, nor do you have to buy any props that might allow them to sneak in. However, the only way to achieve the Golden Ending is to salvage or otherwise acquire all of them; going through the game without salvaging all of them results in the Bad Ending.
  • Staring Down Cthulhu: One of the gameplay types involves sitting in a room with one of them, and observing, and documenting, their behavior to audio stimuli.
  • Talking with Signs: If you've already purchased an object with something said to be hiding inside it (including Lefty itself) from the catalogue by the time you have to salvage a certain animatronic, it will leave a sign with a winking face that reads, "No one is here. (I'm already inside.)"
  • Trojan Horse: If you purchase a discounted item, there's a chance that one of the animatronics will be hiding inside, giving them early access to the pizzeria.
    Tutorial Unit: Of course, that would only be a serious danger if there were something outside that's been trying to get in for months now, which we are not confirming to be the case.
  • Total Party Kill: After being trapped inside the new building — under the pretense of there being more potential victims inside of it — they are all burned alive when it's sent up in flames by the protagonist.
  • Unnecessarily Creepy Robot: One wonders what on earth would make your boss think that any of these things (with the possible exception of Lefty) would ever be a good enough investment in entertainment to force you to salvage them. Molten Freddy is a pile of cables and eyes wearing a rusted mask of scrap metal, Scraptrap is a patchwork of mismatched parts and human remains in the guise of an ugly rabbit, Scrap Baby looks like she belongs in a freakshow considering she has a pincer for a hand, and nobody seems to be in a hurry to replace Lefty's eye. He doesn't. He's just bringing them together to destroy them all at once.
  • Unwitting Pawn: As Cassette Man makes it very clear, the new Pizzeria isn't a gift, it's their grave.

    Molten Freddy 

Molten Freddy

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night

https://static.tvtropes.org/pmwiki/pub/images/img_6068_6.png
"Together aga-ain!"
"Thanks for letting me join the pa-arty. I-I'll try no-o-ot to disappoint."

Voiced by: Kellen Goff

The remains of Ennard. With Baby having been ejected some time ago, Funtime Freddy is in charge now, while Ballora and Funtime Foxy do nothing and Bon-Bon is never mentioned.


  • Artistic License – Engineering: Molten Freddy seems to be little more than a mass of stripped wires and a mask, with nothing resembling a working endoskeleton beneath it all (something which even Mangle had). Realistically, he shouldn't even be able to move. Then again, he is haunted.
  • Ascended Extra: While Funtime Freddy was on Sister Location's cover and made up a part of Ennard, his role was small and he was disabled halfway through the week. Here, he's the only active entity within Ennard, and the first opponent that the player will face. Funny enough, this is also the first time since 2 that any form of Freddy has actually been a main, active threat, with 3's being nonlethal and 4's a simple matter of not letting things build up.
  • Ax-Crazy: Becoming part of Ennard and then turning into Molten Freddy really didn't do any favours for his already tenuous sanity.
  • Back for the Finale: It's heavily implied that he has the souls of the murdered children inside of him.
  • Bears Are Bad News: He may not be much of a bear anymore, but he still fits the tradition of being bad news.
  • Blob Monster: It seems ejecting Baby and/or spending time in a human body has robbed Ennard of all skeletal structure beyond that of a Muk (i.e., a head and an arm), thus becoming "Molten" Freddy. Looking at his rare picture, you can see he doesn't even reach up to the height of a trash can like the others do. Security Breach ups the ante by implying that he's either part of or at the helm of The Blob.
  • Creepy High-Pitched Voice: He has Funtime Freddy's clownish voice, but somewhat more distorted. Although Molten Freddy's body is made up of several animatronics, this would seem to indicate that Funtime Freddy is the one "leading" them all.
  • Electronic Speech Impediment: Like Funtime Freddy, its voice glitches. Obviously, due to how messed up it is, Molten Freddy's voice glitches more often.
  • Eyes Do Not Belong There: As you can see from his image, he retains some of the misplaced eyes of the Circus Baby animatronics from his time as Ennard.
  • Forgotten First Meeting: Played with. If it kills you, it may mention how you are "together again", implying that you play as Michael "Eggs Benedict" Afton. The player has not forgotten it, Mike very likely remembers it, but we don't know we are Mike without this clue.
  • Haunted Technology: Particularly pronounced in the Insanity Ending, where it's revealed that he's got a significant amount of Remnant in his structure; this is implied to be why he's still functioning despite his utterly ruined state.
  • The Hyena: With Funtime Freddy in charge, expect to hear a lot of high-pitched laughter in your vents. In Ultimate Custom Night, his laugh is also the only warning you get before he attacks.
  • Inconsistent Coloring: His left glowing eye changes color. In his salvage jumpscare, it's orange. In his office jumpscare, it's red. In his UCN mugshot and jumpscare, it's yellow.
  • Leaning on the Fourth Wall: Yes Freddy, we're back together. Oh, you mean the main character?
  • Non-Indicative Name: His name may be Molten Freddy, but he is not actually made of molten metal (though his faceplates seem melted). He may as well be molten after the ending, however.
  • Not Quite Dead: Maybe? Security Breach introduces a Mechanical Abomination known as the Blob, who is a gigantic mess of wires with a Funtime Freddy mask that is hidden in the Pizzeria Simulator location. That said, it was never confirmed if the Blob is Molten Freddy or not.
  • Sanity Slippage: While he was already the looniest out of the Funtimes — and started really losing it in Sister Location's Custom Night — the tone of his voice demonstrates that his time as Ennard has caused his sanity to take an even further nosedive.
    Knock kno-ock! I'm HEEEE-EERRRE!~
  • Sole Survivor: It only seems so at first. Of all of the entities that made up Ennard in Sister Location, it seems that Funtime Freddy is the only one left. However, the Insanity Ending not only confirms that Ballora and Funtime Foxy's machinery is still active, but that the entirety of Molten Freddy is holding remnant.
  • You Don't Look Like You: Even accounting for Baby's absence, Molten Freddy looks little like Ennard, with his endoskeleton's face and arms being completely different. The only other indication that the two are the same is the presence of eyes visible on a rare screen. Justified, as it spent an unknown amount of time in the sewers and wasn't exactly well put together in the first place; parts likely just fell off or reassembled along the way.

    Scrap Baby 

Scrap Baby

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night | Five Nights at Freddy's: Help Wanted 2

https://static.tvtropes.org/pmwiki/pub/images/img_6071.png
"You're not who I expected to see."
"You don't really know who your employer is... do you?"

Voiced by: Heather Masters

After having been ejected from Ennard, Circus Baby managed to escape and either recreated or salvaged her damaged body, utilizing a giant Power Pincer for an arm and roller skates on her feet.

For her original human identity, see Elizabeth Afton at the Afton Family page.


  • Alas, Poor Villain: She shows a face of absolute fear and pain as she's burned alive in the good ending, and Cassette Man believes that Elizabeth will find peace afterwards.
  • Bad Boss: The conversation between the Funtime animatronics in the Scottgames source code implies that Baby was this while she and the other Funtimes were fused as Ennard, bossing around the other animatronics and acting like her opinion was the only one that mattered.
    "You can't tell us what to do anymore."
    "Yes, I can. You will do everything that I tell you to."
  • Big Bad Duumvirate: With her father. She plans to use the new Freddy Fazbear's Pizza as a hunting ground to follow in her father's footsteps. Fortunately, she's not as in control of what's going on as she thinks. Another interpretation, however, is that she's The Dragon and is doing it all for Springtrap/William to make him proud that his daughter grew up to be just like him.
  • Blush Sticker: Unlike her former friends, she still retains her rosy cheeks.
  • Brainwashed and Crazy: She seems to have finally given in to her murderous programming.
  • Cool Crown: Baby now wears a diadem made of the same kind of wiring that's poking out of her, topped off with a round orange stone.
  • Corrupt the Cutie: Baby's time as part of Ennard likely ended up destroying any ounce of kindness or goodness left in her spirit. It's implied that Elizabeth's soul was forced through this at some point after her death and that she wasn't originally this evil to begin with, since the Cassette Man believes that she will find peace instead of being damned to Hell like her father despite her wanting to be like him.
  • Daddy's Little Villain: Intends to continue Daddy's work.
  • The Dark Side Will Make You Forget: Cassette Man implies this was the case, openly questioning whether or not she even remembers her real name anymore.
  • Death or Glory Attack: In Ultimate Custom Night, like her father. Either she gets you, or you manage to zap her with electric shock on time, causing her to leave and and never return for the rest of the night.
  • Early-Bird Cameo: She made a full appearance in an illustration in The Freddy Files long before the game came out.
  • Electronic Eyes: While she still has her signature green eyes, they are now far more robotic looking and are very similar to the eyes of Nightmare Animatronics.
  • Face–Heel Turn: She was a Tragic Villain as Circus Baby in the previous installment, but this time, she's fully evil and dedicated to following in her father's footsteps.
  • The Friend Nobody Likes: Seems to be part of the reason why she's no longer part of Ennard; the conversation in the source code of Scott Cawthon's website implies the other Funtime animatronics got sick of her bossing them around and kicked her out. Considering how some of the other animatronics (such as Ballora) were against her plans in Sister Location, it's entirely possible that this was a long-term build-up from all the way back then.
  • Hannibal Lecture: Gives a chilling one in the final cutscene:
    "You played right into our hands. Did you really think that this job just fell out of the sky for you? No. This was a gift... for us. You gathered all of them together in one place, just like he asked you to. All of those little souls in one place. Just for us. A gift. Now we can do what we were created to do... and be complete. I will make you proud, Daddy. Watch. Listen. And be full."
  • Out-Gambitted: Thinks she and her father are the ones in charge... unfortunately for her, the Cassette Man was the one actually in charge and it was all his plan to destroy her and the other animatronics.
  • Power Pincers: Her right is completely replaced with a large metallic pincer that she plans on using to kill anyone who gets in her way.
  • Rollerblade Good: If you look closely at the image of her resting in the back alley, she is actually wearing a pair of roller skates on her feet. And despite how silly they look, it is more than obvious that outrunning her is no longer an option.
  • Shut Up, Hannibal!: After interrupting her Hannibal Lecture, Cassette Man reveals that she's the real fool for walking into a trap.
  • Soft-Spoken Sadist: Just like in the last game, she never raises her voice, and she's evil.
  • Split-Personality Merge: It's hard to tell where Elizabeth begins and Circus Baby ends. Unlike last time, Elizabeth isn't using her voice, and clearly refers to Scraptrap as "Daddy". It could be read as Death of Personality of Circus Baby with Elizabeth mimicking her mannerisms, or a true merge of A.I. and soul. On the other hand, it’s also possible that Elizabeth has undergone a Sanity Slippage and genuinely believes that she is Baby.
  • Uncertain Doom: Given her very different mannerisms and motives from Sister Location (and numerous references to her "daddy"), it's possible that Circus Baby "died" long ago, leaving Elizabeth's spirit in control. There's also the possibility that Elizabeth was actively controlling Baby the whole entire time and was influenced by William's malevolence, as well as Baby's programming. Nothing confirms one way or the other if that's the case, or if some Split-Personality Merge took hold.
  • Unexplained Recovery: When Baby was part of Ennard, she was a bundle of mashed-up wires and electronics that likely wouldn't last long in the outside once ejected. How exactly she was able to rebuild herself from that — complete with a patchwork shell, more detailed hair, and a giant claw arm — is never made clear.

    Lefty 

Lure Encapsulate Fuse Transport and Extract / L.E.F.T.E. / Lefty

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night | Five Nights at Freddy's: Help Wanted 2

https://static.tvtropes.org/pmwiki/pub/images/img_6072.png
"Shhhh...it will all be over soon..."

Voiced by: Lena Hill

A black-colored version of Rockstar Freddy that's missing its left eye. Lefty can either be salvaged like the other scrap animatronics, or purchased through the catalogue and placed within the pizzeria. Lefty itself (or rather L.E.F.T.E.) stands for Lure Encapsulate Fuse Transport and Extract, and is in fact a specialized suit designed to contain the Puppet.


  • Bears Are Bad News: Far, far worse than Molten Freddy — after all, his risk level is at a full 9 in the category. Well, for you, at least. He's far better news to both Cassette Man and the game as a whole.
  • Canon Character All Along: Lefty is the only one of the salvages who appears to be a new character. And while technically Lefty is, underneath is the Puppet from Five Nights at Freddy's 2.
  • Contrasting Sequel Antagonist: Fittingly, to Springtrap. Both are sealed in a suit in some way; William Afton was killed inside of Springtrap, and the Puppet was already undead and haunted by the time it was sealed in Lefty. On top of this, they have borderline opposite motives. Springtrap wants to kill innocents, Lefty wants to protect them.
  • Early-Bird Cameo: A drawing of Lefty appears on the wall in the office.
  • Expy: Appearance-wise, he seems to be one to Shadow Freddy and/or Nightmare.
  • Eye Scream: He either has a missing or broken left eye.
  • Fun with Acronyms: The Lefty suit is detailed in the secret blueprints under the name L.E.F.T.E., or "Lure, Encapsulate, Fuse, Trap, and Extract". It can emit the same frequency of security bracelets the Puppet was created to protect. Thus, it was 100% created to capture the Puppet to make sure it would also find peace.
  • Kubrick Stare: Gives one in their Ultimate Custom Night portrait, pictured above.
  • Last Episode, New Character: While every other animatronic is a returning threats, Lefty is the only one that's completely new. By the end, however, it turns out you've met them before.
  • Lone Wolf Boss: The only animatronic that can kill you that acts on its own accord and is not affiliated with the other three. In fact, it's the only one that isn't really evil — just misunderstood and a bit confused.
  • Non-Standard Character Design: Unlike the other animatronics, who are in worse shape than they've ever been before, Lefty is in mint condition aside from its eye. This is because it was created fairly recently by Cassette Man.
  • Obviously Evil: It's obvious from the moment you lay eyes on it in the catalog that buying this is a comically bad idea. Subverted; she is the only animatronic trying to protect children, hence why it's safe for her to be on-stage in the pizzeria. The risk comes from the fact that it's possible to buy Lefty much earlier than her intended start date, making her an additional active animatronic you have to deal with.
  • Palette Swap: Of Rockstar Freddy. Lefty would end up receiving one as well in Help Wanted 2, with the Carnie being Lefty's own palette swap.
  • Punny Name: On multiple levels. Lefty is missing his left eye, is left-handed, and its appearance is completely out of left field. Not to mention its true identity, the Puppet, was left behind when the other children's spirits were freed in 3.
  • Red and Black and Evil All Over: Get this — subverted. He's certainly colored red and black, but evil? Far from it — it's actually quite the contrary in terms of who's in the suit.
  • Remember the New Guy?: At first, Lefty seems to show up out of nowhere. Until you find out that it contains the Puppet.
  • The Reveal: Upon closer inspection of its body, you may notice that Lefty is the Puppet in disguise. Cassette Man even refers to the Puppet as his daughter in the ending, complete with flashbacks to 2.
  • Samus Is a Girl: Lefty is actually a suit for the Puppet, which itself is haunted by Cassette Man's daughter.
  • Schmuck Bait: It's possible to buy it before it can be salvaged, but 1) it only costs $5 while everything else from the same store costs several tens of thousands of dollars, and 2) its danger level is a full 9. If you buy it early, you'll have one massive pain-in-the-ass that may force you to restart the game because to its insane difficulty.
  • Sealed Evil in a Teddy Bear: Kind of. Lefty is designed to capture and restrain the Puppet within itself to make sure she can burn and find peace along with most of the other animatronics. Still can't stop the Puppet from trying to kill guards to protect the children, though.... Plus, the teddy bear in question is a full-sized animatronic.
  • A Sinister Clue: Right there in the name. Though ironically, it's the least evil of all of the animatronics.
  • Sole Survivor: Possibly. Unlike the other destroyed animatronics in the Good Ending, no picture of a burning Lefty is ever shown, though the way Cassette Guy talks about her finally being able to "rest", and the pains he went through to prevent the animatronics from escaping, it is unlikely she survived.
  • Sweet Polly Oliver: Lefty is actually the Puppet in plain sight, the reason for this is unknown...
  • Token Good Teammate: As Lefty's true identity is the Puppet, that makes her the only animatronic who isn't Ax-Crazy. That doesn't stop Lefty from trying to kill you, though, but you are the guard of the establishment. And the Puppet has a history of hunting the wrong guards.
  • True Final Boss: Because he's the last one to be salvaged in the gamenote , he definitely takes this role for not only this game, but the entire franchise. Which is quite fitting, considering who he actually is.
  • The Voiceless:
    • The only animatronic that is a danger to the player who is also silent. The most it can utter is a quiet "Sshhh...". Justified, as the Puppet can't talk either. It can speak in Ultimate Custom Night, however.
  • Walking Spoiler: While all of the salvage animatronics are this (albeit, in Late-Arrival Spoiler fashion), Lefty gets special mention. See Canon Character All Along and The Reveal as for why.
  • Well-Intentioned Extremist: Just because she's in a Freddy suit doesn't mean the Puppet is any less homicidally suspicious of security guards, given her own fate in life.

Other animatronics

While those four are the only ones that can attack you, others can be purchased for the pizzeria.

    In General 
  • Ascended Extra: All of these are completely optional to buy and have no direct bearing on the story (though you can find out some lore from Candy Cadet, Egg Baby, and Security Puppet) of FFPS, but most of them (Pan Stan, Candy Cadet, Egg Baby, and Security Puppet are the only ones who aren't included, and Candy Cadet and Egg Baby have cameos) are included in Ultimate Custom Night as enemies, with largely unique attack patterns and personalities.
  • Bragging Rights Award: As noted elsewhere, you do not actually need to buy anything from the catalog, as the main game can be played by skipping the tycoon minigame. However, you'll miss out on additional story content without buying Candy Cadet, Egg Baby, and Security Puppet, so it is imperative to buy them if you want to learn the game's entire story and get all the endings. This, though, leaves the rest of the purchasable animatronics (except for Lefty, but you can get him through other means) optional and cosmetic, as the only reason you want to buy them is so you can place them in sets on the main stage and get the corresponding achievement awards on the title screen. Of course, they can help you raise money, but you can abuse the minigames for that.
  • Remember the New Guy?: Most of these guys appear out of nowhere without any explanation, though at the Mediocre Gang appeared as cameos in the "HAPPIEST DAY" minigame in 3.
  • Token Good Teammate: They're animatronics, but they don't try to kill you, until Ultimate Custom Night where they're as hostile as any good(?) Five Nights at Freddy's animatronics are.

    Helpy 

Helpy

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night | Five Nights at Freddy's VR: Help Wanted | Five Nights at Freddy's: Help Wanted 2

https://static.tvtropes.org/pmwiki/pub/images/pizzeria_simulator_w500_h600_f21_t_0x255e1a5ecbe90497.png

Fazbear Entertainment's secondary mascot, a Mini Funtime Freddy that helps you throughout the pizzeria.


  • An Arm and a Leg: One form of treatment in the First Aid levels is to saw off his leg, then bandage it back to him.
  • Ascended Extra: He returns as H.E.L.P.I. in the Ruin DLC of Security Breach, providing assistance to Cassie through the Augmented Reality system.
  • Balloon of Doom: Inverted. He is friendly and carries around a balloon to symbolize his innocence.
  • Beary Friendly: He's quite special in that he's one of the very few animatronics that are passive.
  • Black Comedy: Failure in playtesting the Ball Pits will have him die (or at least severely cripple himself) with a noticeable crunch when he breaks his back (and then Snap Back to fine-and-dandy shape a few moments later). It's as wrong as it is darkly hilarious.
  • The Chew Toy: Helpy can and likely will end up hurting himself while testing the various attractions, especially if you're testing the ball pit. The First Aid levels in Help Wanted 2 focus on the aftermath of what Helpy has been put through, with the player attempting to operate on him (even if he screams as they do so) to fix him up.
  • Chibi: He's basically a chibified version of Funtime Freddy, minus a Bon-Bon puppet.
  • Do-Anything Robot: Testing products, showing off your catalogue, and even handling your lawsuits, Helpy will help you out with almost anything.
  • Improvised Weapon: Uses an airhorn as a weapon during Ultimate Custom Night.
  • Killer Rabbit: A cute, small robot bear... who will happily blast an airhorn in your face and distract you in Ultimate Custom Night. He can't actually kill you, but Music Man will be happy to pick up his slack, if you haven't just been fatally distracted from another dangerous animatronic.
  • Mascot: He appears to be one for Fazbear Entertainment in-universe as of Five Nights At Freddys VR Help Wanted. The level select icons for that game use Helpy as a stand-in for the player. Five Nights at Freddy's: Security Breach uses a recolored Glamrock'd variant of him in posters and in-game screens.
  • Meaningful Name: Helpy's a very helpful animatronic. Inverted during Ultimate Custom Night: he's still helpful, but not to you.
  • Support Party Member: Helpy's jumpscare can't kill you, but it will aggravate Music Man, force down the monitor, and distract you from the other animatronics.
  • Video Game Cruelty Punishment: Hitting Helpy in Help Wanted 2's Bonk-a-Bon level deducts points from your score. His screams in the First Aid levels, while primarily based on the more painful ways of helping him, can also serve as this when giving him the wrong treatment, as his loud screams are what draw enemy animatronics closer.

    Trash and the Gang 

Bucket Bob, Mr. Can-Do, Mr. Hugs, No. 1 Crate, and Pan Stan

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night | Five Nights at Freddy's: Help Wanted 2 (Bucket Bob and No. 1 Crate)

https://static.tvtropes.org/pmwiki/pub/images/qqqq.png
Bucket Bob, Mr. Can-Do and No. 1 Crate

Voiced by: Gwenith Knight

Low budget "animatronics" that one could purchase from the Dumpster Diver Weekly catalogue. Characters in this category are Bucket Bob, Mr. Can-Do, Mr. Hugs, No. 1 Crate, and Pan Stan. Buying and setting all of them up unlocks the "Trash and the Gang" achievement.


  • Chuck Cunningham Syndrome: For no apparent reason, Pan Stan doesn't reappear in Ultimate Custom Night, being the only member of the gang not to.
  • In Name Only: These things are closer to statues than animatronics.
  • Killer Rabbit: Despite being objects with arms and eyes glued onto them, they're selectable animatronics for Ultimate Custom Night. They are not able to attack you directly, instead blaring bass tones at you or blocking your vision to distract you. Mr. Hugs' own threat is at least indirect. In fact, he poses more of a threat to Toy Freddy than you... unless he manages to jumpscare Toy Freddy, who will then gun for your office.
  • Meaningful Name: They are literally just everyday items and trash with faces drawn on them. If they are lucky, they get googly eyes.
  • Noodle Incident: Mr. Hugs, a vacuum cleaner, has a risk rating of 1. How on Earth it got that is a riddle for the ages.
  • Off-the-Shelf FX: In-universe; they're the only animatronics that the player can afford on their measly starting budget of $100, and are little more than ordinary objects with arms and eyes haphazardly stuck on them.
  • The Smurfette Principle: No. 1 Crate is the only member who is unambiguously female, with the others, while not capable of speech, having clearly male names or "Mr".
  • Suddenly Voiced: No. 1 Crate sometimes whispers to you from under your desk in Ultimate Custom Night. It's about as surreal as it sounds.
    "Hey. Hey. I want to tell you something."
  • Support Party Member: They're among the animatronics that don't kill- they just obscure your screen, make noise, and generally try to distract you.
  • Villain of Another Story: Well, another game, and one within another game, as well. Mr. Hugs is the main enemy in the Five Nights game that Toy Freddy is playing in the Ultimate Custom Night, and the player has to help him keep Mr. Hugs away. Fail, and Toy Freddy will...NOT take it lightly.

    The Mediocre Melodies 

Happy Frog, Mr. Hippo, Nedd Bear, Pigpatch, and Orville Elephant

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night | Five Nights at Freddy's: Help Wanted 2 (Pigpatch)

https://static.tvtropes.org/pmwiki/pub/images/new_bitmap_image_copy_4.bmp
"Don't you hate getting killed by obscure secondary characters?"
Voiced by: Madison Brunoehler (as Happy Frog), Joe Gaudet (as Mr. Hippo), Christopher McCullough (as Pigpatch), August Sargenti (as Nedd Bear), Peter Baker (as Orville Elephant)

A group of mediocre animatronics who can all be purchased from Stan's Budget Tech, with the exception of Orville, who's purchased from the Rare Finds Auction. Buying and setting all of them up unlocks the "Mediocre Melodies" achievement.


  • Affably Evil: In Ultimate Custom Night, most of their lines are lighthearted and friendly, with Mr. Hippo apologizing for killing you and Orville hoping you enjoyed the grand finale. However, Happy Frog, Orville, and Nedd Bear each have one line where they drop the silliness and act outright menacing as they promise to keep the player trapped forever.
  • American Accents: Nedd Bear and Pigpatch speak with Southern drawls, Orville speaks with an upper-class mid-Atlantic dialect, and Mr Hippo sounds like he's from upstate New York.
  • Amphibian Assault: Happy Frog is willing to kill you in Ultimate Costom Night, promising to trap you forever if she does this.
  • Angry, Angry Hippos: Mr. Hippo, a hippopotamus animatronic who can and will kill you. However, the guy really isn't as bad as the others - though he does wish to kill you, he always apologizes, as he feels that he doesn't want the other animatronics to do so. Plus, it's hard to get mad at someone who has such interesting monologues.
  • Apologetic Attacker: Mr. Hippo usually starts his monologues by apologizing for killing you, mentioning that he did so because he didn't want the other animatronics to do so.
    "Very sorry about that, it was- it always was going to end this way, of course. If it weren't by me, it would've just been by some other, y'know, terrible thing, just, you could not imagine how terrible it would be."
  • Ascended Extra: They entered the series as a bunch of knockoff animatronics just for decoration in Pizzeria Simulator, but when they return in Ultimate Custom Night they come fully characterized and even guard snippets of game lore.
  • Barred from the Afterlife: Orville's secret quote about someone "releasing" the Player Character and "us" is distinctly reminiscent of the ending of Pizzeria Simulator, and if the two events are in fact the same, then it seems that the person Orville is speaking for interrupted Cassette Guy's attempt to send William Afton to Hell to inflict the Ironic Hell depicted in Ultimate Custom Night on him.
  • Bears Are Bad News: Nedd is just as menacing as the others, dropping his silliness as he starts going on about trapping your forever.
  • Brick Joke: Mr Hippo does this in two different ways; the first involves him going off on a long tangent that eventually comes back around, while the second (console-exclusive) way has him waiting to give you the lecture the next time you boot up the game if you leave in the middle of his speech.
  • Call-Back:
    • Pigpatch, in both name and appearance, is one to Porkpatch from FNAF World.
    • These animatronics could each represent a different masked child from 3's "Happiest Day" minigame, with the exception of Nedd Bear (he is yellow-brown; a completely different color from the remaining child, whose mask is a blue Palette Swap of the mask corresponding to Pigpatch). Secret dialogue from a number of the Melodies suggests they too were victims of Afton's murders.
  • Captain Ersatz: Nedbear appears to be an in-universe example of Fredbear.
  • Captain Obvious: Mr. Hippo will try to reiterate that you're dead if he mentions that life goes on.
  • Character Filibuster: If you die to Mr. Hippo in Ultimate Custom Night, he'll go off on a long monologue about nothing in particular. These can go on for up to four minutes. And no, you can't skip them. Even if you shut off the game on a monologue, on reboot it will open up to another one.
  • Cruel Elephant: Orville Elephant in Ultimate Custom Night. In addition to being especially dangerous to fight due to his speed and how he's only fooled 10% of the time by the audio lure, his secret dialogue has him vowing to keep the player character imprisoned forever once he gets them.
  • Deadpan Snarker: Pigpatch is shown to have a dry sense of humor in some of his kill quotes.
    Pigpatch: I'd consider it quite a dignified death... not really, it was actually quite pathetic. (banjo riff)
    Pigpatch: Even monkeys fall from trees. (banjo riff)
    Pigpatch: The nail that sticks up... gets hammered down. (banjo riff)
  • Dissonant Serenity: Mr. Hippo laments the player's death if he catches them, but he also mentions that he doesn't feel too bad about it since, had it not been him it would have just been somebody else, also stating that life goes on (except for yours, considering you're dead). He then goes into a monologue about nothing in particular.
  • Distaff Counterpart: The fortune teller Mystic Hippo, introduced in Help Wanted 2, serves as one to Mr. Hippo, being a female hippo animatronic.
  • The Friend Nobody Likes: Implied for Mr. Hippo. In Security Breach, Gregory finds a Mr. Hippo fridge magnet and declares it as lame. Glamrock Freddy is especially apologetic about this "misfortune."
  • Genius Bruiser: In Ultimate Custom Night, Mr. Hippo, who initially seems like a generic killer animatronic, goes on long speeches that show him to be much more thoughtful than the other animatronics.
  • Genki Girl: Happy Frog is this; being very energetic and juvenile in her dialogue — to the point of almost coming off as friendly — and peppering her speech with assorted onomatopoeia that's endearingly dorky. At least, up until the secret dialogue kicks in.
  • Heterosexual Life-Partners: Mr. Hippo is always discussing his "good friend" Orville in his rambling stories, and they enjoy feeding bread crumbs to the birds and going on picnics together.
  • Insane Troll Logic: Through his monologues, we get to learn that Mr. Hippo has some odd ideas about the way things work.
    • Mr Hippo seems to be under the impression that a bird that freezes to death in the winter will simply wake back up and move around again when it eventually defrosts in the spring.
    • He seems to be under the impression that Orville has feet instead of hands because Orville is an elephant (and therefore has trouble eating sandwiches) which calls into question how Mr Hippo is capable of eating sandwiches since hippoes are also quadrupeds, also skipping over the fact that every animal based animatronic has human hands.
    • He also believes that ducks flat out don't know what to do with bread because it's not a naturally occurring source of food. He is well aware that ducks eat bread, and even mentions that he worries about feeding them sourdough bread because it makes their stomaches swell up, though.
  • Informed Flaw: Orville apparently has trouble eating sandwiches because he (as an elephant) apparently lacks hands.
  • Leaning on the Fourth Wall:
    • Mr. Hippo’s monologues could very easily be interpreted as Scott trying to make amends for FNaF’s overly complex story, such as saying that sometimes a story is just a story with no inherent meaning or purpose. One of his monologues seems to even be a direct reference to this belief, starting with him trying to tell Orville a story only for Orville to immediately ask what its meaning was, with Mr. Hippo explaining that not every story needs some significant meaning behind it.
    • One of Nedd Bear's kill quotes taunts you for your death by obscure secondary character.
  • Leitmotif: Pigpatch's kill quotes always end with a banjo riff.
  • No-Sell: Unlike the other Melodies, Happy Frog is completely immune to the effects of the heater.
  • Plucky Comic Relief: In Ultimate Custom Night, they take this role, generally being much more comical than the other animatronics. Subverted with Happy Frog, Nedd Bear, and Orville Elephant in certain kill quotes where they gain Creepy Monotone voices and say much more ominous lines.
  • Proverbial Wisdom: Pigpatch's quotes are all Asian proverbs, except for the one where he calls your death pathetic.
  • Rambling Old Man Monologue: Mr. Hippo's monologues, again. He sounds like a old man from New York and rambles tangentially about nothing.
  • Repulsive Ringmaster: The job listing for Orville Elephant describes him as sounding and acting like a ringmaster at a circus, though with elements of a Stage Magician.
  • Shoddy Knockoff Product: Nedd Bear is clearly supposed to be this, looking like a cheap ripoff of Freddy Fazbear that is of decidedly lesser quality, and far cheaper than the real thing. His name is also clearly a play on "Fredbear".
  • Sinister Swine: Pigpatch is pretty dangerous in Ultimate Custom Night, and happy to mock your death when he kills you.
  • Soft-Spoken Sadist: The lines where they taunt William for his wrongdoings and promise to torture him for eternity are spoken in a soft, menacing whisper.
  • The Smurfette Principle: Happy Frog is the only female member of the Mediocre Melodies.
  • Stage Magician: This seems to be Orville's shtick, judging by his top hat, magic wand, and use of showman terms. ("I hope you enjoyed the grand finale!")
  • The Storyteller: Mr. Hippo will always do this after he jump scares you. It's implied this is his role as a children's entertainer.
  • Talkative Loon: Instead of threatening you when he catches you in Ultimate Custom Night, Mr. Hippo tells unnecessarily long personal stories.
  • Tertiary Sexual Characteristics: Happy Frog has eyelashes, the only thing that distinguishes her as female.
  • Those Two Guys: Mr. Hippo describes himself and Orville as "good friends", and based on his stories, the two spend a lot of time together.
  • Trademark Favorite Food: At least according to Mr. Hippo's stories; Orville's is rye bread, whilst Mr. Hippo himself enjoys cold lemonade mixed with iced tea.
    Mr. Hippo: He proceeded to pour me a glass of just, ice-cold lemonade. Oh, you ever mixed it with iced tea? You do it, like, half-lemonade, half- ooh, you should try it some... well you can't, because you're dead. But anyways...
  • Unusually Uninteresting Sight: Mr Hippo and Orville apparently have no issue walking around and having lunch in public (even going to the store to buy rye bread). You know.... that problem the sister location animatronics had to solve by wearing Michael Afton's skin apparently isn't an issue for Mr Hippo and Orville.
  • Wham Line: Happy Frog, Nedd Bear and Orville Elephant have secret dialogue where they drop their happy-go-lucky act and scornfully taunt William Afton for what he did, and that he will suffer for it. They're all supported by a faint female whisper in the background, the identity of which is unknown, but is implied to be the Vengeful Spirit.

    Candy Cadet 

Candy Cadet

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night note  | Five Nights at Freddy's: Security Breach (Ruin DLC) | Five Nights at Freddy's: Help Wanted 2

https://static.tvtropes.org/pmwiki/pub/images/pizzeria_simulator_w441_h600_f21_t_0x631bb7f56c768f1.png
"I am Candy Cadet. Come get your candy here. I have candy all day, every day. Candy. Candy. Candy."

A robot that dispenses candy to children. Sometimes it tells a story.


  • The Cameo:
    • He appears in the default office for Ultimate Custom Night, albeit deactivated (though he will activate for short periods of time here and there, spouting off a random blurb from one of his stories).
    • He makes his 'main' series debut towards the end of Security Breach's Ruin DLC, showing up just as Cassie descends into the Pizzeria Simulator to provide some Five-Second Foreshadowing about the Mimic. He once again appears in Help Wanted 2, specifically the non-augmented Pizza Place hub.
  • Creepy Good: He tells some truly unsettling stories not helped at all by his Machine Monotone, but is completely harmless and genuinely entertains the customers. His latest appearance in Ruin places him firmly on the side of good, with his newest story warning Cassie about the monster she's about to free.
  • Creepy Monotone: He speaks in a robotic monotone, and he tells horror stories.
  • Cutting Off the Branches: His appearance in Security Breach's Ruin DLC confirms that Michael canonically bought him at least.
  • Evil Brit: Played with, as, while his Creepy Monotone is in a British accent, he's not an evil animatronic, and he gives out candy. That said, horror stories with Downer Endings aren't really the best stories to tell children. The closest he would come to being evil would be when he was going to be one of the hostile animatronics for Ultimate Custom Night before being removed, but of course, given who the protagonist of that was, he couldn't be considered evil.
  • Mood Whiplash: Pretty much Invoked after the end of each of his stories, which end with the children's "Yay!" audio cue while you're still trying to process the horror story.
  • Nightmare Fuel Station Attendant: He tells horror stories that end in Downer Endings.
  • Sole Survivor: The Security Breach's Ruin DLC reveals he survived the events of Pizzeria Simulator. This makes him the only animatronic from the original point-and-click game era to survive into the Steel Wool era in its original state, albeit in a state of disrepair.
  • Synthetic Voice Actor: Rather than being voice-acted, his lines are done by text-to-speech software and then put through an audio filter. (IVONA's "Brian" voice specifically)
  • Tin-Can Robot: Candy Cadet's design is more reminiscent of a classic sci-fi robot than a typical animatronic; which is made to imitate a living thing.

    The Rockstar Animatronics 

Rockstar Freddy, Rockstar Bonnie, Rockstar Chica and Rockstar Foxy

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night

https://static.tvtropes.org/pmwiki/pub/images/aaaagr_3.png

Voiced by: Kai Skrotzki (as Rockstar Freddy), George Osborne (as Rockstar Bonnie), Ally Johnson (as Rockstar Chica), Joe Gaudet (as Rockstar Foxy)

This game's incarnations of Freddy, Foxy, Bonnie, and Chica, which might possibly be the basis for the Nightmare animatronics. They are unable to be purchased until the Smiles and Servos catalogue is unlocked. Buying and setting all of them up (with Lefty) unlocks the "Rockstars Assemble" achievement.


  • Adaptational Job Change: In-universe, the original Chica was a back-up singer and Foxy's role was unknown, but here Rockstar Chica plays a pair of maracas and Rockstar Foxy plays an accordion.
  • Advertised Extra: They all feature prominently on the title screen of Pizzeria Simulator, and are based on the original quartet, but in-game they're just background animatronics. You can get every single ending without even entertaining picking one up.
  • Affably Evil: In Ultimate Custom Night, Rockstar Foxy is remarkably polite compared to most of the other animatronics. If you summon him, he often cheerfully helps you out by giving you extra items or energy. But when he's not going to help you, he lets you know before he attacks you.
    "Yargh! Ye play with fire... and sometimes, ye get burned."
  • Ascended Extra: While only being harmless purchasable animatronics in their debut game, in Ultimate Custom Night, they're just as much of a threat to you as any other animatronic, and have distinct personalities. Rockstar Bonnie is one of the four big run-killers in 50/20 mode as he must be pacified through the cameras, though thankfully his appearances are rather rare.
  • Bears Are Bad News: Rockstar Freddy is definitely bad news in Ultimate Custom Night, where he starts in your office and constantly demands you to pay him.
  • Blush Sticker: All of them have this except for Rockstar Foxy.
  • Boisterous Bruiser: Rockstar Chica acts real tough if she beats you.
    "That's right! And don't you come back now, ya hear?!"
    "Whoops! Looks like you're the one that slipped up, this time!"
  • Bread, Eggs, Milk, Squick: Rockstar Bonnie's voice lines in Ultimate Custom Night.
    "Why so blue? / You know I'll be true / And now I'll make slivers out of you."
    "So good to see you again / My truest friend / But now your life must end."
    "What a fine day / To come here and say / That your face and flesh, I must flay."
    "What a treat / To come here and meet / Your face as it hits concrete!"
    "I've found my guitar / Now reach for the stars / As I plunge it through your heart!"
  • Broken Record: Rockstar Freddy.
    "Please deposit five coins. Please deposit five coins. Please deposit five coins.
    (player pays him) Thank you for depositing five coins.
    (player doesn't pay him) Please deposit five coins! Please deposit! Please deposit! Please deposit! Please- AAAAARRRRRRRRRGH! PLEASE DEPOSIT FIIIIIVE COOOOOIIIIINNNNNS...!"
  • Call-Back: If they are the basis for the Nightmare animatronics, then they serve as this. Amusingly, they can stalk you alongside the Nightmares in Ultimate Custom Night.
  • Cash Gate: Rockstar Freddy serves as this during Ultimate Custom Night; pay him 5 Faz-Coins — gained by blocking Jump Scares and searching through the cameras — or receive a Jump Scare. Or you can Take a Third Option and turn up the heater so he malfunctions.
  • Chest Insignia: Freddy (and by extension, Lefty), Bonnie, and Foxy have star emblems on their chests. Chica is exempt due to her chest being covered by her trademark bib. Bonnie has two smaller stars (laid out similarly to the buttons on Withered Bonnie) instead of one large star like Freddy and Foxy.
  • Deep South: Chica talks with this accent.
  • Disproportionate Retribution: All of them, except Rockstar Chica, during Ultimate Custom Night. Fail to pay Freddy? Jump Scare. Summon Foxy when he's in a bad mood? Jump Scare. Fail to find Bonnie's guitar in time? You guessed it... Jump Scare.
  • Dressed to Plunder: In addition to the usual eyepatch and hook hand, Rockstar Foxy also has gold teeth, a peg leg, and a parrot. The parrot is also wearing an eyepatch.
  • Electronic Speech Impediment:
    • Rockstar Bonnie is the only one of the four whose voice is always glitching in some manner, as it sounds hazy and not as clear as the others, as if it was coming through a cheap speaker.
    • Rockstar Freddy's voice begins to stutter and alter in pitch whenever the heater causes him to short-circuit. His voice will also deepen after he kills you.
  • Have a Nice Death: Rockstar Foxy is at least courteous enough to let you know that Lady Luck was not on your side before killing you.
    "Yargh, ye win some, ye lose some."
  • Helpful Mook: In Ultimate Custom Night, Rockstar Foxy will actually help you out by giving you boosts if you click on his parrot. If he's in a bad mood, however...
  • Pirate Parrot: Rockstar Foxy acquires a green one on his left shoulder.
  • Seadog Peg Leg: On Foxy's left leg, to further his pirate motif.
  • The Smurfette Principle: Like in the original crew, Rockstar Chica is the only girl.
  • Take That!: Rockstar Freddy is a rather thinly-veiled potshot towards the usage of microtransactions. He is really insistent that you deposit 5 coins and won't stop nagging you about it. You can try and drive him off, but this requires a very risky method that can prove detrimental to you. Continue to refuse his advances and he'll get increasingly more pushy about it until you piss him off enough to the point where he just decides to take your money (read: your life) by force. For further potshots, his voice after he kills you drops all pretenses of being nice and slows down to a demonic-sounding crawl.
  • Third-Person Person: While malfunctioning, Rockstar Freddy refers to himself with "Freddy" rather than "I". Whether he does this normally is unknown, as he has no voice lines that have him refer to himself when he isn't malfunctioning.
  • This Is Going to Suck: Rockstar Freddy is aware that you're turning up the heater to make him malfunction, and calls you out on it.
    "Freddy doesn't like this!"
    "You are attempting to trick Freddy!"
  • Verbal Tic: Rockstar Foxy starts every line with "Yargh", while Rockstar Bonnie sings his lines - and his voice is somewhat distorted. When he starts malfuctioning from the heat, Rockstar Freddy will start speaking in third person.
  • Weaksauce Weakness: In Ultimate Custom Night, Rockstar Chica can be warded off... simply by putting a caution sign in front of her, because she’s afraid of slipping, despite being a large animatronic that can kill you in seconds.
    "I may not like wet floors, but the smell of fresh meat was just too enticing!"
  • Wild Card: Rockstar Foxy. He is always active, even on AI level 0, and his "helpfulness" factor is determined his AI level x 2, added to a randomly generated number from 1 to 62. If the final value is 1-60, he will give the player a bonus, but if the final value is 61 or higher, he will attack the player instead. On AI level 0, this means the player has an ~3% chance of Foxy instantly attacking, while on level 20, this increases to ~67%.

    Posh Pizzeria Animatronics 

Music Man, El Chip and Funtime Chica

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night | Five Nights at Freddy's: Help Wanted 2 (Funtime Chica)

https://static.tvtropes.org/pmwiki/pub/images/new_bitmap_image_copy_2.bmp

Voiced by: Matthew Curtis (Music Man), Becky Shrimpton (Funtime Chica)

Animatronics only found in the Rare Finds Auction catalogue. Expensive, but with good entertainment value. Buying and setting all of them up unlocks the "Posh Pizzeria" achievement.


  • Affably Evil: Music Man in Ultimate Custom Night sounds more like an overenthusiastic musician than a killer animatronic. Doesn't stop him from killing you.
    "A song was requested of me, and now I sing it!"
    "He-e-ey! Keep it down, will ya?"
  • Annoying Pop-Up Ad: El Chip bombards the player with one of three ads for El Chip's Fiesta Buffet, with their frequency depending on how high his difficulty is set. Each one lasts seven seconds and produces noise that triggers sound-based animatronics, but you can press the "Skip" button or Enter to end it early.
  • Art Shift: Funtime Chica and El Chip are represented as a number of drawn images, as opposed to the same 3D renders as everyone else, in Ultimate Custom Night.
  • Berserk Button: Noise is this for Music Man. In Ultimate Custom Night, if you don't keep the noise down, he will crash his cymbals faster and faster until the eventual Jump Scare.
  • Black Eyes of Evil: Music Man appears to have these at first glance, but upon closer inspection, they’re actually John Lennon-esque sunglasses — you can faintly see the light gray frames and bridge against his white face — that have the same effect.
  • Call-Back: Funtime Chica is one to the Sister Location animatronics.
  • Feathered Fiend: Funtime Chica becomes a direct threat in Help Wanted 2, appearing alongside Funtime Freddy, Bon-Bon, and Funtime Foxy in one of the levels based on the Sister Location Custom Night (therefore bringing the Funtime versions of the Fazbear Four together for the first time). The player is tasked with putting her cupcake on either side of the office to lure her to that side. If she does take the cupcake, she will roam the area one more time and attack the player if she returns to the office a second time.
  • It's All About Me: El Chip and Funtime Chica's mechanics during Ultimate Custom Night. El Chip will advertise his restaurant, which causes an Interface Screw and makes a lot of noise. Likewise, Funtime Chica will pose for the camera in the office, causing more Interface Screw and likely messing you up enough for another animatronic to get you.
    • Funtime Chica lampshades it any time her pictures appear, talking to the player directly like an enthusiastic model;
      "Don't get distracted!"
      "Smile!"
      "Say che-ese!"
      "I'm ready for my close-up!"
      "Today is all about me, me, me!"
  • Legacy Character: El Chip is one to Chipper, an early Scott Cawthon character who had a big influence on starting the FNAF franchise.
  • Non-Standard Character Design
    • Music Man looks completely different from all the other animatronics, having wildly inhuman proportions and a six spider-like legs rather than being bipedal. In addition, unlike most animatronics in Ultimate Custom Night that were introduced in Pizzeria Simulator, Music Man uses the original jumpscare scream from 1.
    • Rather than appearing as animatronics directly, El Chip and Funtime Chica appear as cartoonized, artistic depictions of themselves when they appear in monitors to distract the player.
  • The Rich Have White Stuff: Well, more like white and pink, but Funtime Chica is a good example. She is the most expensive item in the catalog ($71,000, over twice the price of El Chip, the second-most expensive), so someone who has her is most likely willing to grind and afford every other thing as well.
  • Right Behind You: This is how Music Man acts in Ultimate Custom Night. He is alerted by noise, and if too much noise is made for whatever reason, he will start banging his cymbals as a warning. Continuing to make too much noise will cause him to attack you and end the game.
  • Slasher Smile: Music Man’s default expression is this, complete with long rows of tall, piano key-like teeth.
  • The Smurfette Principle: Funtime Chica is the only female animatronic in this group.
  • Spider People: Music Man, who has a bunch of arachnid-like legs. His species is unidentified.
  • Support Party Member: Music Man is the only animatronic in this set who can actually jumpscare you; El Chip and Funtime Chica just obscure the screen, make noise, and distract you (though Funtime Chica would finally get a jumpscare in Help Wanted 2).
  • Verbal Tic: Music Man's voice is warbled, sing-song and accompanied by a rhythmic drum beat as he speaks.
    "You and I will be making music together for a long, long time!"

    Security Puppet 

Security Puppet

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night note 

https://static.tvtropes.org/pmwiki/pub/images/pizzeria_simulator_w461_h658_f21_t_0x90569e0e592f658a.png

A security animatronic made in the likeness of the Puppet. Play-testing it leads to an Easter Egg.


  • Ambiguous Gender: Like the original, its gender is impossible to tell.
  • The Cameo: A possible addition to the New Office in Ultimate Custom Night.
  • Small Role, Big Impact: It's not an actual threat, and only exists to decorate your pizzeria. But it also reveals the origin of The Puppet.
  • Start of Darkness: We learn the origin of the Puppet, and why she's so distrustful of adults after play-testing the Security Puppet multiple times.

    Egg Baby 

Egg Baby

Appearances: Freddy Fazbear's Pizzeria Simulator | Ultimate Custom Night note 

https://static.tvtropes.org/pmwiki/pub/images/pizzeria_simulator_w600_h600_f21_t_0x6853684f72ec639b.png

A giant Balloon Boy-esque machine that can be purchased via the Rare Finds Auction. It's also a Data Archive that holds some very interesting (and sensitive) information.


  • Chekhov's Gunman: It's integral to the Insanity ending.
  • Non-Standard Character Design: It looks like Balloon Boy if he was an egg, has a smaller version of itself in its stomach, and towers over everything else in the game.
  • Small Role, Big Impact: Despite it being seemingly useless, and even lacking a play-test minigame, it's actually incredibly important, as it explains several key story points. Most notably, it explains how and why The Puppet is inside Lefty, introduces the concept of Remnant, and also sheds light on Cassette Man's motivations. Plus it is the thing that lets the player unlock one of the six certificates in the game, the Insanity ending.

Exclusive to Ultimate Custom Night

    XOR 

XOR

Appearances: Ultimate Custom Night

https://static.tvtropes.org/pmwiki/pub/images/img_20180702_194416.jpg
ETANUTROFNU WOH, HO HU!
Voiced by: Stephanie Belinda Quinn
A black and white version of Dee Dee with no eyes that can summon all of Dee Dee's roster. She only appears in 50/20 mode (rarely in other times) to summon secret characters.
  • Black Eyes of Evil: Her eyes are completely pitch black, to the point where she almost looks eyeless.
  • Black Speech: Her voice is low pitched to the point where she can not be understood and her dialogue is played backwards.
  • Enemy Summoner: Dee Dee taken up to eleven; while her regular counterpart only summons one animatronic at a time, XOR can summon all animatronics in the roster set to a random difficulty. In 50/20 mode, she can summon up to six special animatronics that you otherwise wouldn't fight.
  • Expy: Resembles Shadow Bonnie and Shadow Freddy; she even has an alien-sounding name identical to the former.
  • Godzilla Threshold: While not restricted to them, XOR will turn up more frequently in higher difficulties and 50/20 mode, releasing new, ultra-hard enemies for the player to face.
  • Palette Swap: She is a black and white version of Dee Dee, save for the red ball at the top of her hat.
  • Secret Character: On two levels - she only appears in the Harder Than Hard 50/20 mode (aside from a one in a thousand chance in regular gameplay) and summons six other Secret Charactersnote .
  • Unblockable Attack: She will appear sooner or later if you're playing 50/20 mode; you have no way of preventing her from doing so, or from summoning her roster.

    Fredbear 

Fredbear

Appearances: Five Nights at Freddy's 4 note  | Ultimate Custom Night

https://static.tvtropes.org/pmwiki/pub/images/fredbear_4.jpg
"There's more fantasy and fun where I came from."
Voiced by: Kellen Goff
The Monster Progenitor of the other characters of all the games. Along with Spring Bonnie, he served as the mascot of Fredbear's Family Diner, Fazbear Entertainment's first eating establishment. He was discontinued when the restaurant faced closure (implied due to the Bite of '83) and presumably remodeled as Golden Freddy, but by 1987, Golden Freddy has been scrapped as well.

In the Ultimate Custom Night, he only appears when you attempt to use the Death Coin on Golden Freddy when his AI is set at 1.


  • Bears Are Bad News: So much that he's completely unavoidable the moment he's summoned.
  • Black Eyes of Evil: Always depicted with black eyes and white pupils, despite his partner Spring Bonnie having otherwise normal eyes even after being possessed by William Afton's ghost. This is reflected in Fredbear's real-life merchandise, even as a normal animatronic. There are a few exceptions, such as the cutscene of the Bite of '83 in 4 and Fredbear's appearance in World.
  • Black Speech: His voice lines post-jumpscare are reversed, low pitched audio. Trying to decode his lines has revealed these possible translations:
    "There's more fantasy and fun where I come from."
    "Let's find a suit that's right for you."
    "Be sure to come back soon."
  • Brain Food: He crunches down hard on a child's head due to an unfortunate prank.
  • Call-Back: His lines seem to refer to the original game's Night 1 phone call and Game Over. (Specifically, where Phone Guy mentions "Fantasy and fun" as part of the pizzeria's charm, and the "Player Character gets stuffed into a suit" image seen post-jumpscare.)
  • Early-Installment Weirdness: It is obvious that the "Golden Freddy" seen in one of the minigames of 3 is actually Fredbear. However, he has a brown top hat and black bowtie, since his identity had not been finalized at that time.
  • Easter Egg: He is this in the Ultimate Custom Night. You can't choose him in the character select, he is the only animatronic that DeeDee and XOR cannot add, and for that matter, the method to summon him is very peculiar. Which...is how Golden Freddy behaves in the first game.
  • Flawed Prototype:
    • Like Springtrap, Fredbear is implied to be one of the hybrid suits that could serve as an animatronic or a costume. Presumably, the parts are stuck in a locked position, giving Fredbear his slumped and empty appearance. It's also implied that, in addition to accidentally leaving a child with severe brain damage, the accident that got the hybrid suits banned in the first place happened with Fredbear, which is why it never appears anywhere else.
    • Mind you, this contradicts the design of other spring-Suits, seeing how Fredbear only has four fingers. However, this is Freddy Fazbear's we're talking about; this wouldn't have been their dumbest decision. note  It's also quite possible that he changed his hands, seeing how he changes forms between the two games.
  • Hero Killer: If the Night 6 minigame in 4 is anything to go by, the bite he accidentally gave the Child may have been fatal.
  • Hopeless Boss Fight: Summoning him is a recipe for certain death, as he's completely unavoidable when activated.
  • Monster Progenitor: Fredbear was the very first of Fazbear Entertainment's mascots, and consequentially the progenitor of the various Freddy variants seen throughout the series.
  • No Fair Cheating: If you try using the Death Coin on Golden Freddy if his difficulty is set to 1 in Ultimate Custom Night, Fredbear appears out of nowhere and kills you instantly.
  • Predecessor Villain: He was one of the first animatronics Fredbear Entertainment produced, alongside Spring Bonnie.
  • Promoted to Playable: Retroactively inverted. Fredbear's first true appearance in the series is in one of the minigames of 3, which, until 4, was assumed to be centered on Golden Freddy. Which means that you actually get to play as an animatronic before confronting it as an enemy.
  • Purple Is Powerful: Like his Nightmare counterpart, he has purple top hat and bowtie, in contrast to Freddy and Golden Freddy's black ones.
  • Signature Roar: He's given a completely new jumpscare sound for this game. Fittingly enough, it's one of the most terrifying ones, almost sounding like some kind of mechanical version of the Jurassic Park Tyrannosaurus rex roar.
  • Unblockable Attack: There is no way to avoid him after you summon him.
  • Uncertain Doom:
    • Fredbear's ultimate fate is one of the series' unsolved mysteries. Since the restaurant he headlined in was closed, he was presumably scrapped, but we know in 3 that it just means he was discontinued and left to rot. While his partner Spring Bonnie becomes the container for William Afton and thus dies when Cassette Man burns the new Freddy's, with William himself surviving, there is no mention of what becomes of Fredbear in the meantime. For all we know, he's rotting in the abandoned Fredbear's Family Diner for over 40 years.
    • Golden Freddy being a remodeled version of Fredbear doesn't explain much, either, since the former doesn't have a substantial role in 3 (which solves the Fazbear Gang's fates) barring that flashback minigame and an easter egg. We do know, however, that the kid who possessed Golden Freddy is set free in that game's ending.
    • Judging by his design in Pizzeria Simulator, it seems that Springtrap retrofitted Fredbear's parts into himself (changing his name to Scraptrap in the process) before the events of the game, so there is that.
  • The Unintelligible: Courtesy of his Black Speech, it's near-impossible to tell what he's talking about post-jumpscare without examining the audio files outside of the game.
  • Unwitting Instigator of Doom: He was responsible for severe brain damage when the Child was forced into his mouth by his older brother during a performance. On Fredbear's account, this was by no means intentional.

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