Follow TV Tropes


Characters / Five Nights At Freddys VR Generation

Go To


The animatronics of Five Nights at Freddy's VR: Help Wanted, containing a group of Palette Swaps for the game's "Blacklight" Mode and four entirely new characters. While most of them are simply AI characters in the in-universe Freddy Fazbear Virtual Experience, one is very much not.
    open/close all folders 

New animatronics


Appearances: Five Nights at Freddy's VR: Help Wanted
Voiced by: Heather Masters
"You should have known I'd find you..."

A group of tiny plush dolls resembling Circus Baby. Unlike the rest of the dolls you can find in the game, the PlushBabies are very much alive and ready to attack you.

In Blacklight Mode, the PlushBabies are changed to resemble Scrap Baby.

  • Cute Is Evil: They may be adorable, but are perfectly willing to murder your ass should you let your guard down.
  • Demonic Head Shake: The plushies accompanying you in the closet will do this every time you shut its doors to hide from Baby. Keep them closed for too long...
  • Evil Minions: They help Baby find you in her Night Terrors level. If you don't shoo them away, they'll kill you themselves.
  • Giant Space Flea from Nowhere: While Glitchtrap is integral to the game's story, there's nothing explaining why the PlushBabies are here or what they're supposed to be. Especially when every other new character is just a palette swap for Nightmare/Blacklight Mode.
  • Killer Doll: As one would expect, though without teeth or weapons, it's hard to imagine what they do to you.
  • Shout-Out: They are modeled after the Baby plush doll made by Funko.


Halloween DLC animatronics


Appearances: Five Nights at Freddy's VR: Help Wanted
The titular animatronic of the Curse of Dreadbear DLC, Dreadbear is the Halloween variant of Fredbear, being modeled after the Frankenstein's Monster.
  • Cranial Processing Unit: In his Spooky Mansion level, the player is tasked to retrofit a brain-shaped processing unit into Dreadbear's head. It's explained that Dreadbear is capable of activating without the unit (as you can see for yourself if you take take too long to complete the level); he simply can't function properly without it.
  • Electric Torture: The player's method of defense when facing him in the Spooky Mansion is by frying him with electric shocks. However, he will slowly get mad and eventually kill the player if shocked too many times.
  • Evil Sounds Deep: His Evil Laugh is definitely baritone.
  • Evil Laugh: Laughs ominously whenever you end up at the death screen.
  • Frankenstein's Monster: Dreadbear is reminiscent of this, what with the bolts in his neck. In fact, an unused game file revealed his name was originally Franken Freddy.
  • Final Boss: Arguably this for the "Danger! Keep Out!" levels, as he only appears on Night 3 and marches relentlessly towards the right door, and unlike the other animatronics, he can only be stalled instead of reset before he reaches the right door, causing a Game Over if he reaches it.
  • Game-Over Man: Acts as a dual one with Grimm Foxy in the Halloween DLC missions. He can be seen laughing cruelly and looming over you as a giant, reaching towards you if you look at him for some time.
  • Glowing Eyes of Doom: The first thing you'll see of Dreadbear are his ominous yellow eyes glowing out of the darkness.
  • No-Sell: In Night 3 of Danger! Keep Out! He can be deterred by electric shocks through the camera, but not if he is approaching the right door. If he is, You Are Already Dead.
  • Wolverine Claws: Much like Nightmare Fredbear and Nightmare before him, Dreadbear has long, sharp screws where his fingertips should be.
  • Your Size May Vary: He is the same size as the other animatronics in his Spooky Mansion level, the Night 3 of Danger! Keep Out! section, or the easter egg where he approaches the hut next to you. However, he absolutely TOWERS over the title and the death screens, and is also big enough to tower over the FNAF 4 house in a different easter egg.

    Grimm Foxy 

Appearances: Five Nights at Freddy's VR: Help Wanted
A nightmarish version of Foxy that's on fire, with a sickle instead of a hook.
  • Final Boss: The only enemy in the Corn Maze, the last level of the DLC.
  • Game-Over Man: Acts as a dual one with Dreadbear in the Halloween DLC missions. He stands behind you, staring at you and snarling from the gate and occasionally scraping his sickle against the bricks.
  • Grim Reaper: Being a hellish abomination that stalks its victims through a corn maze with a scythe to end their lives, Grimm Foxy was very obviously designed as one of these.
  • Hunting the Most Dangerous Game: He serves as the hunter in the Corn Maze level. The player has to find a way out of a very large maze using one of the five different exits, while avoiding Grimm Foxy by hiding behind the animatronic props scattered about inside the maze.
  • Man on Fire: Well, animatronic. Even so, his body is perpetually wreathed in hellish flames much like Jack-O-Bonnie and Jack-O-Chica, some of which burn from his uncovered eye, skull and torso cavity.
  • Sinister Scythe: Instead of Foxy's usual Hook Hand, Grimm Foxy has a razor-sharp grim reaper's scythe on his arm. It's technically a sickle, but the trope still applies.
  • Sword Drag: On the Game Over screen, he'll scrape his sickle against the gate bricks every so often.
  • Wolverine Claws: Along with his Sinister Scythe, Grimm Foxy has long, sharp screws where his fingertips should be.
  • You Are Already Dead: If he escapes from Pirate's Cove during Night 2 and Night 3 of the "Danger! Keep Out!" levels, you're pretty much screwed since he runs extremely quickly towards the left door, completely ignores the barricades blocking it, and jumpscares you right away. While it is technically possible to stop him with the hall light just before he reaches the door, the window to do so is absurdly small, making this method practically impossible for anybody who doesn't have godly reflexes.