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Characters / Five Nights at Freddy's: Other Humans

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    The Day Shift Guy 

Unidentified Security Guard

"Uh... you're only the second guard to work at that location. Uh, the first guy finished his week, but complained about... conditions. Uh, we switched him over to the day shift, so hey, lucky you, right? Uh, mainly he expressed concern that certain characters seemed to move around at night, and even attempted to get into his office."
Phone Guy

Another unnamed character who Phone Guy refers to several times in Five Nights at Freddy's 2. You inherited his job after he was moved to the day shift because he complained about the animatronics moving around.

  • The Cameo: Possibly. In 4, we get to see a total of three Fazbear Entertainment employees, one of whom is wearing a guard uniform and is colored purple.
  • The Dog Was the Mastermind: Heavily implied to be William Afton.
  • Offscreen Moment of Awesome: Remember, this guy survived a whole week before you. Without a Freddy Fazbear mask.
  • The Scapegoat: If we assume he's not William. Phone Guy's dialogue implies Day Shift Guy was arrested for the murders, but Afton was still at large later on.

    The Missing Children 

The Missing Children

Fazbear Entertainment was flourishing, providing entertainment to many families... then disaster sent the company into a downward spiral. At least sixnote  children were murdered, and soon afterwards, the Fazbear animatronics began to smell and act up during the nights. The most common theory is that the first victim was an isolated incident, and that child inhabited the Puppet, as both are known for their faces that look like they have streaks of tears. When the Murderer killed five other children, the haunted Puppet placed them into the Freddy, Chica, Foxy, Bonnie, and Golden Freddy animatronics, causing them to become haunted as well.

  • Ambiguous Gender: No gender is ever really given for the children, and their only appearances — in the minigames — does not show them with anything indicative of gender. However, Pizzeria Simulator implies there were three boys and two girls. Golden Freddy's gender remains unknown.
  • And I Must Scream: Their bodies were stuffed into the animatronic suits, badly damaging the corpses, and trapping the childrens' souls in the animatronics. Ironically, they can actually scream, and the sound file from the first game in its entirety turns into a human child's scream. As indicated by the light of the animatronics' heads still being on, the bad ending of the third game strongly implies that they will stay this way, forever. Fortunately, the good ending is implied to be canon.
  • Ascend to a Higher Plane of Existence: The good ending shows them leaving their robotic bodies and ascending to heaven after getting their justice.
  • Came Back Strong: From helpless children to robots more than capable of fending off brutally murdering adults. Unarmed, immobile adults that were caught off-guard, at least.
  • Came Back Wrong: Possibly what happened to Golden Freddy. His behavior is quite different from the other animatronics', but the suit the child was stuffed into lacks a proper endoskeleton.
  • Death of a Child: They're possessed by the spirits of murdered children.
  • Determinator: All six children have been haunting their animatronics for 40 years in an attempt to avenge their murders.
  • Foreshadowing: In the original, drawings of crying children can sometimes be seen in one of the hallways. These pictures greatly resemble the crying child's sprite.
  • Ghostly Goals: Type B: Get revenge on their murderer for, you know, murdering them. They succeeded in this goal, thus moving on... or at least, five of them did, while the Puppet's child hung around for a while longer.
  • Haunted Technology: It's confirmed by the third game that the children were haunting the animatronics.
  • The Heavy: Pretty much, considering the animatronics are haunted by them (and their desire for vengeance being a major reason for the animatronics being Killer Robots).
  • He Who Fights Monsters: Came back from the dead to avenge their undeserved death by William Afton (which, if their killing methods are any indication, involved the suits somehow). However, this correlates into the deaths of a lot of innocent guards in the process, turning the children into ruthless murderers themselves.
  • Never Found the Body: The children's bodies were unable to be recovered according to the newspaper reports.
  • No Name Given: Until Freddy Fazbear's Pizzeria Simulator, where we learn that four of them are named Fritz, Gabriel, Jeremy, and Susie, the Missing Children are nameless. In the books' Alternate Universe, The Fourth Closet has them retain these names, with the additional revelation that one of them is named Michael Brooks, whose spirit manifests as Golden Freddy. However, it's unknown if Michael Brooks is canon to the games, especially since the guidebooks, which do belong to the same continuity as the games, list Cassidy as the name of the spirit that haunts Golden Freddy. This is further complicated by the revelation that the Child from 4 has a different name than both of them- Evan- even though he too is thought to haunt Golden Freddy.
  • Ocular Gushers: What one of the children is known for, and why people connect it to the Puppet.
  • Promoted to Playable: The last post-night minigame of 3 has you play as one of the children's spirits. Also, along with the animatronics, a child's spirit can be used as a party member in Five Nights at Freddy's World.
  • Rogue Protagonist: It's suspected that one of the children is the Child from 4, now haunting Golden Freddy following his death.
  • Stylistic Suck: In FNAF World, the Crying Child still has the blocky sprite-like appearance from the retro-style minigames.
  • Throw the Dog a Bone: The player can help them finally get their revenge on Afton, after that, the children are at peace, and ascend to heaven.
  • Unfinished Business: Why the spirits remain. When they finally avenge their murders, they have no need to haunt the Murderer or the Fazbear companies.
  • Vengeance Feels Empty: Implied, they watch their killer horrifically die but they were unable to move on. It took kindness from the Fazbear's Fright security guard and the Cassette Man for them to rest.
  • Well-Intentioned Extremist:
    • It seems that they attack security guards because the Murderer was one. The second game also hints that the possessed animatronics are very protective of children. The Marionette's spirit also seemed to believe that putting the dead children into the suits was giving them a new life (which was... technically true).
    • If Michael Afton being the protagonists of all/most games in the series is indeed true, then that means the children are attacking the guards because they are in one way or another the son of their killer. Most likely, they could not differentiate him from the other Afton. It helps that William and Michael Afton are hinted to have a Strong Family Resemblance. Even if he is trying to possibly fight his father's evil... they don't know any better.
    • Then entirely averted by The Puppet, who reveals that she is "aware", but that the other children are "animals", which means they're attacking so violently because they can't tell any different. They're too dumb and rabid to figure out that all the security guards they're killing are not the same man - especially as the security guard keeps coming back. Someone intelligent would realize something is going on. They are, unfortunately, too broken to put 2 and 2 together and get 4.

    The Child's Brother 

The Older Brother

The older brother of the child in 4. He's a complete asshole. May or may not also be Michael Afton.

  • The Atoner: In the sixth night, after the prank of his goes horribly wrong and his brother has severely damaged his brain, the first words that flash on screen are the brother asking whether the child can hear him, and immediately apologizing for what he's done. Even more so if he is Michael Afton, as his actions in Sister Location and Pizzeria Simulator (if not even letter) demonstrate that he has dramatically changed for the better.
  • Big Bad: The events of the fourth game are basically him being a Big Brother Bully towards the Child. Keep in mind that this includes the accident at the end of the game, which is heavily implied to kill him.
  • Big Brother Bully: He relentlessly tortures the child by using the latter's fear of the animatronics. This doesn't end well at all for the child.
  • Cain and Abel: The Cain to The Child's Abel. Though this is Played With, since he did not mean for his brother to have his brain horrifically injured, and tries to apologize for it.
  • Even Evil Has Standards: He and his friends are horrified after their prank goes horribly wrong when the Fredbear animatronic bites down on his brother's head harder than they thought.
  • Evil Laugh: Mocking laughter can be heard whenever the brother pulls one of his pranks, but it's rather muted.
  • The Faceless: We never get to see his face. Every time he appears on-screen, he's wearing a Foxy mask. All we know about his appearance is that he has black hair.
  • Hate Sink: The animatronics in this game are just figments of the protagonist's imagination (well...maybe). In addition, in his only appearance in this game, the killer isn't doing anything bad. As a result, he and his friends are the only things you truly have to hate in this game. At the very least though, he's remorseful of what he has done. Unlike his most-likely father.
  • Jerkass: Torments his younger brother by locking him in his bedroom, randomly scaring him while wearing a Foxy mask, leaving the restaurant without him when he knows the Child doesn't like it there, locking him in the animatronics' storeroom, and along with his buddies carrying him closer and closer to Fredbear when he's clearly shouting he doesn't want to get close.
  • Jerk with a Heart of Gold: Deconstructed. Though he did actually love his brother, his actions are too atrocious to make him sympathetic. Possibly reconstructed if and ONLY if he's also Michael Afton, in which case his My God, What Have I Done? moment might be seen as the first step to his Heel–Face Turn who would try to find William, who in a sense is a reflection of himself, except far, FAR worse and without any shred of remorse.
  • Lack of Empathy: Is absolutely relentless when torturing his Brother; if it hadn't been for his remorse for causing the bite, and possible death of his brother, he could have been something much worse.
  • My God, What Have I Done?: The Night 6 minigame starts off with dark grey text, symbolizing the brother is talking. Here's what he says:
    "Can you hear me? I don't know if you can hear me."
  • Oh, Crap!: He and his friends immediately stop laughing when Fredbear crunches down on his brother.
  • Teens Are Monsters: This Jerkass doesn't just torment his brother by jumpscaring him at random intervals, not only does he lock him up in the storage room with the animatronics the poor kid is terrified of, but he's the one who ultimately causes his little brother to hallucinate some crazy nightmares, and ultimately might have even gotten him killed. Though, at least, when shit hits the fan and that last one happens, he has the decency to apologize for it.
  • Walking Spoiler: Not unlike his brother, considering that he was the one who directly caused his brother's mental downfall (and possibly death). As of Freddy Fazbear's Pizzeria Simulator, he might be even more important: if he's Michael Afton, then he is the player character of not only Sister Location, but possibly also of the sixth game and the nights of the fourth game (maybe even more).

    The Neighborhood Kids 

The Neighborhood Children
"Are you going to the party? Everyone is going to the party."
The other kids seen around the FNAF 4 Child's neighborhood during the Night 3 minigame.
  • Call-Forward: Some of these kids reference previous games in the franchise (all of which take place chronologically after FNAF 4).
    • One child has a green-ish Spring Bonnie plush that he compares to a finger trap.
    • Another child is surrounded by toy versions of the toy animatronics - complete with Toy Chica's beak detached.
  • Foreshadowing: One of the kids looks remarkably similar to Circus Baby from Sister Location.
  • Jerk with a Heart of Gold: Two of the kids laugh at the FNAF 4 Child, but assure him that they will be at his birthday party. Strangely, we do not see them there.
  • Kids Are Cruel: Most of these kids disregard the FNAF 4 Child's fear of the animatronics - some of them even laugh at him.
  • One-Shot Character: None of these kids (except maybe the sitting kid - and that could just be a different character wearing the same colored clothes) show up anywhere except the Night 3 minigame. They could be children from FNAF 3's Happiest Day minigame, but that is not known for certain.
  • What Happened to the Mouse?: None of these kids (except maybe the sitting kid - and that could just be a different character wearing the same colored clothes) show up to the FNAF 4 Child's birthday party. What makes this most egregious is that some of them assure him that they - and other children - will be there. Come the day of the party, only the Child's Brother and Brother's friends apparently show up.

    The Brother's Friends 

The Brother's Friends
Maybe the masks aren't such a good idea.
The friends of the Child's brother. They're all assholes too, naturally.
  • Co-Dragons: All three of them act as this to the brother.
  • Even Evil Has Standards: Like the brother, they are all horrified when the Fredbear animatronic crushes the child's skull.
  • The Faceless: Like the brother, all three of them wear masks of the animatronics, in this case Bonnie, Chica, and Freddy. The only things we can see are their skin color (the one wearing the Chica mask is black) and hair (one of them has blonde or brown hair while the rest have black hair).note 
  • Gangof Bullies: They partake in and encourage the same cruel behavior as the child's brother.
  • Jerkass: All three of them.
  • Karma Houdini: While they did regret killing their friend's brother, they appear to face no punishment for it, unlike the Brother, who doesn't need a punishment because he quite likely did a Heel–Face Turn.
  • Last Episode, New Character: Unlike the brother, these three don't appear until the day of the party.
  • Satellite Character: To the Foxy-masked older brother.
  • Small Role, Big Impact: While introduced only in the day of the Crying Child's party (outside of maybe the Freddy-masked bully in the post-Night 3 minigame, but that could be just a different character wearing the same colored clothes). These three had a hand in causing the Bite of '83, and in cause-and-effect scenario the closure of Fredbear's Family Diner and the possible death of the birthday boy of the party.
  • Terrible Trio: Not counting the brother, there are three of them.
  • Villainous Crossdresser: Downplayed on the Crossdresser part. One of the bullies wears a Chica mask.

    Fredbear Plush 


A manifestation in the form of a plush-toy and implied to be the Child's favorite character of the Fazbear crew even with his crippling fear of the animatronics. For the actual animatronic, see Golden Freddy in the first game's character page.

  • Artifact of Doom: Played with and possibly subverted. He expresses a desire to help the Child get better when it is implied he's a living creature unto himself, making him Obliviously Evil at worst.
  • Ascended Extra: In the sense that the last time this plush-toy appeared, it was simply a bonus reward for Night 7 of the second game.
  • The Cameo: A plush with the exact same design appears in the hidden room in Night 5 in Sister Location. And it has a walkie talkie which raises the question whether it was really imaginary or not...
  • Haunted Technology: Well, not technology, per se, but it's not hard to imagine what might be going on with this thing. While it initially seems to be talking at the end of the game, the color of its speech is identical to that of a girl that appeared earlier in the game, who appears precisely nowhere else in the entire franchise. Coupled with the fact that Golden Freddy had audio of a girl giggling play whenever he appeared in the first game, the androgenous name given to the spirit that supposedly haunts it, and the slight implications that the Child witnessed the Purple Man's first murders before the events of the game, and...
  • Imaginary Friend: Seems to be one to the Child in the between-night games, trying to warn him away from danger or comfort him in its own way. Although Sister Location suggests otherwise...
  • Maybe Magic, Maybe Mundane: Seems like a simple, fear-driven hallucination, imaginary friend, or possessed by someone or something , but Night 6's ending leaves this a touch ambiguous, as do several other, subtler hints throughout the game. Sister Location only complicates this still further.
  • Not-So-Imaginary Friend: Heavily implied in the Night 6 ending, as it seems to ask the Child whether he still views him and the other plushies as his friends, and it seems to tell the Child that they will help fix him up. The words "seems to" are used in this trope because "Fredbear's" text in the ending is a noticeably lighter color than it usually is, implying that someone else is speaking to the child instead of the Fredbear Plush.note 
  • Offscreen Teleportation: It can jump from screen to screen without anything touching or moving it. It can also somehow wind up in a flower.
  • Token Good Teammate: Maybe, considering that he's an Artifact of Doom that, despite that, genuinely cares about the Child.
  • Tough Love: He can be interpreted to be a practitioner of this, as in the minigames he leads the Child to his older brother, who is waiting to Jump Scare him. Given how he genuinely seems to care about the Child, it seems as though he's encouraging the Child to confront his fears instead of cowering in terror, which will only make things worse and prolong the fear.

    Vlad and Clara 

Vlad and Clara

Voiced by: Christopher McCullough (Vlad) and Amber Lee Connors (Clara)

The leads of Sister Location's Soap Within a Show, The Immortal and the Restless.

  • Aw, Look! They Really Do Love Each Other: The secret ending shows them making up in the season finale after Vlad reveals he got Clara's diamond ring in a kids meal.
  • Burger Fool: Vlad works the graveyard shift at a taco joint.
  • Catchphrase: Vlad's "The baby isn't mine!" and other such variants.
  • Chocolate Baby: Vlad claims that his son is really this. It's pretty obvious that the baby is his son.
  • Dhampyr: The baby.
  • Disproportionate Retribution: Clara's response to Vlad not accepting his son? She sets the house on fire.
  • Easily Forgiven: Clara forgives Vlad for denying his son and refusing to pay child support when Vlad reveals he got her diamond ring in a kid's meal, and Vlad forgives Clara for burning down his house. Yeah... It Makes Just As Much Sense In Context. Though the outro for the show hints that he may not be so easily forgiven come the next season.
  • House Fire: Clara set the house on fire to get back at Vlad for not supporting his son.
  • Implausible Deniability: No matter how much proof that the baby is a vampire and his son Clara gives him, Vlad continues to insist that he's not.
  • Mama's Baby, Papa's Maybe: Vlad insists that the baby is not his son. Despite all the evidence proving he is.
  • May–December Romance: Clara is clearly a young woman in the prime of her life, while Vlad is an immortal vampire who describes himself as an old man.
  • Never Heard That One Before: Vlad's reaction to Clara's "You suck!" insult.
    Vlad: Wait, was that a vampire joke? That was so lame, Clara. Like I haven't heard that a million times.
  • Our Vampires Are Different: Vlad is one, and passed that down onto his son. Apparently, it's a type that can turn liquid milk into powdered milk.
  • Phrase Catcher: For Vlad's "The baby isn't mine!" variants.
  • Purple Is Powerful: Vlad wears purple. Considering what purple is usually associated with, this raises several questions.
  • Vampires Are Rich: Subverted. Despite looking and acting like a Classical Movie Vampire, Vlad is a total (and literal) blue-collar stiff who works nights at a taco joint to make ends meet and constantly skimps on his child support payments.

    The Vengeful Spirit 

The Vengeful Spirit

Voiced by Tabatha Skanes
"I have seen him - the one you shouldn't have killed."

The spirit appears in Ultimate Custom Night, sometimes seen flickering in the background of the Game Over screen. Barely anything is known about the spirit, except that they are one of William Afton's many victims, and it's all but stated that they are the spirit that possessed the Golden Freddy animatronic suit.

Some animatronics refer directly to the spirit, usually as 'The One You Shouldn't Have Killed', revealing that they are the one behind the torture going on in Ultimate Custom Night. The spirit can be heard in the background during certain Game Over lines of the Mediocre Melody troupe.

  • All There in the Manual: The spirit's name gets possibly revealed as part of a larger puzzle in the Survival Logbook. Their name might be Cassidy.
  • Ambiguous Gender: Voiced by a woman, but with instructions to not make the gender clear. Several animatronics refer to them as 'He', though nothing in the games is ever stated.
  • Death Activated Super Power: Some normal child gained the power to torment its killer for as long as they wish, now that William Afton is finally in their grasp.
  • From Nobody to Nightmare: Used to be a regular child and had nothing revealed about them, only that they are one of William Afton's victims. Now they have the power to torture William for the crimes he committed, making sure he'll regret things.
  • Nice Job Fixing It, Villain: One of William Afton's victims now inflicts pain and death upon him.
  • Nightmare Face: Only half of it is illuminated, with strange saturation all over, and its eyelashes gleam white out of the shadow with red eyes.
  • No Name Given: No name is revealed in-game for them. The logbook implies it was Cassidy.
  • Our Ghosts Are Different: A spirit that has become powerful enough to keep another soul trapped within a sort of purgatory or dream of their own creation, with the sole purpose of torturing its murderer.
  • Revenge Before Reason: Dialogue from Old Man Consequences reveals that the spirit could move on and no longer remain trapped as Golden Freddy, that there's nothing more to be done for William Afton because he's dead and bound for Hell, but it's possible the spirit refuses. If we go with this theory, they are so consumed by hatred that they refuse to move on, until they feel like they've tortured William enough for having killed them.
  • Stranger Behind the Mask: The identity of the spirit possessing Golden Freddy has been a mystery for several games, until this game revealed that this is the one. But nothing about them is known, they are no pre-established character. Just one of the many victims of William Afton, whose name wasn't even revealed in-game.



An employee at the game company Tape Girl worked at. He was a beta tester for The Freddy Fazbear Virtual Experience. Emphasis on "was". The events that led to his, shall we say, "departure" are what spurred Tape Girl to make the audio files. He is probably not the same Jeremy from FNaF 2.
  • Blood-Spattered Innocents: Implied. Tape Girl recalls a moment where she saw him standing in the testing room covered in what she describes as "ink". If it was indeed blood, then that raises more questions than it answers.
  • Driven to Suicide: He's heavily implied to have killed himself with a guillotine paper cutter after the glitch did... something to him.
  • Empty Shell: He became this in the time leading up to his suicide. Tape Girl notes that he looked like he hadn't been eating when she saw him coming out of their boss's room, he was unfazed by anything in the game he was testing, and she recounts seeing him in the testing room early one morning, just... standing there.
    Tape Girl: He turned his head in my direction, but I don't think he knew I was there.
  • Facial Horror: Implied to have no skin covering his face anymore, after he sliced it off with a guillotine paper cutter.
  • He Knows Too Much: His bosses were making preparations to fire him, but were just as happy with him killing himself, since he was out of their hair one way or another.
  • Plot-Triggering Death: His suicide is what tipped Tape Girl off to the fact that something was very wrong with the game they were working on.
  • Posthumous Character: We only learn about him long after he kills himself.
  • Red Herring: Despite the name, he doesn't actually appear to have anything at all to do with Jeremy Fitzgerald from 2.
  • Tear Off Your Face: It's implied that, in his Glitchtrap-induced insanity, Jeremy cut off his own face with the paper slicer, which would explain the "ink", the "Halloween mask" on the floor, and the fact that Tape Girl never sees Jeremy without the VR headset obscuring his face. This also could've led to his death, through infection or bleeding out.
  • Walking Spoiler: His very presence in the story ties into the nature of the data Tape Girl is trying to purge from the system.

    The Indie Developer (spoilers unmarked!

The Indie Game Developer

A game developer who created a series of survival horror games starring Freddy and the Fazbear crew. Before you ask, he's not Scott Cawthon and the games aren't the FNAF series... but they might as well be. You see, Fazbear Entertainment's reputation was experiencing a bit of a setback, what with the child murders that dogged every business venture they made. They needed a way to put it all behind them... and to do that, they hired this guy to make games based on the rumors. That way, anyone who tried to seriously look into the murders could be dismissed as an overzealous fan. The perfect cover-up... until Tape Girl entered the scene.

  • Author Avatar: He may not literally be Scott in-universe, but it's hard to deny the parallels of an indie developer making games about Freddy Fazbear's Pizza.
  • Based on a Great Big Lie: His purpose was to make the people believe this in-universe about the Fazbear murders.
  • Hidden in Plain Sight: A reasonably famous indie developer... who is secretly covering up one of the most horrifying series of events in recent memory, using the very games that made him famous, no less.
  • Punch-Clock Villain: Maybe. We don't know if he knew what his games would be used for, but if he did, then he had no problem covering up murder in exchange for being paid.
  • Unknown Character: We see his face in the intro, but we don't know his namenote  or indeed anything concrete about him.
  • Unwitting Pawn: May have been this, depending on whether or not he knew the purpose for which his games had been commissioned.
  • Walking Spoiler: His existence throws everything we know about the series into question. It's so spoilery that if we tagged his file like normal, we'd have to blank out the whole thing.
  • You Have Outlived Your Usefulness: Downplayed, but a non-lethal version depending on whether or not Fazbear Entertainment actually intends to sue him.

    Vanny (spoilers) 

Vanessa A. / Vanny

Also known as "The Reluctant Follower", Vanny is a mysterious female figure who appears to be working with Glitchtrap. Her mask can be found in the Corn Maze through an Easter Egg in Help Wanted's "Curse of Dreadbear" DLC. If put on while holding Glitchtrap's plush, her voice will be heard. She makes a full appearance for Security Breach, and it looks like she may bring back an old Fazbear tradition...

For more information see "The Beta Tester" on the Protagonists page.

    The Princess 

The Princess

"I feel... strange."

The main protagonist of Princess Quest, an old mobile game that had been ported into an arcade cabinet. She may or may not be a representation of Vanessa.

  • Ambiguous Situation: The games seem to reflect Vanessa trying to resist Glitchtrap's influence, however the files for Security Breach labeled her as “Cassidy”, the name of the child suspected to possess Golden Freddy. Considering both have been wronged by Afton in some way, and both are associated with yellow, it’s unclear who exactly the Princess is meant to be.
    • Notably, a later update for Security Breach renamed her files, implying she either isn’t Cassidy or they wanted to hide it.
  • Lady of War: Fends off manifestations of Glitchtrap with a sword.
  • Princess Protagonist: Of the Princess Quest games.

    Luis Cabrera 

Luis Cabrera

An IT employee at Fazbear Entertainment who is the writer of several unintended emails you can read in Special Delivery. His emails deal with his co-worker, Ness (AKA Vanessa, AKA Vanny), and her increasingly bizarre behavior. Unfortunately, Ness... isn't doing so well.
  • Ambiguously Brown: A variant in that he has a distinctly Hispanic name, but so far there has been no major indication of his cultural or racial background aside from that, nor has he been given an official appearance. A common fan art trend is to depict him with brown skin and dark hair.
  • Dogged Nice Guy: It's implied he has feelings for Vanny, as he often compliments her and asks her out for coffee. Unfortunately, it's, well, Vanny. Needless to say, he ends up an Unwitting Pawn.
  • Dramatic Irony: His emails are full of it:
    • One of his emails states that "It's weird, I feel like I know you so well, but I guess you don't know so much about me. We're just going to fix that!" He does not know about Vanny's true nature.
    • Later emails mention that apparently, Vanny ordered flowers for herself while claiming it's from her imaginary boyfriend named Brad with the letter "Flowers for your grave". Luis, after expressing concern, jokingly offers to beat Brad up since he's "beaten tougher imaginary guys than Brad." 'Brad' is heavily implied to be an alias for Glitchtrap.
    • Another email has him mention that when people hear he works at Fazbear Entertainment, they think he works directly with the games and get disappointed when he says he doesn't. Vanny has beta-tested a Fazbear game as part of her job, which didn't turn out too well for her.
  • Horrible Judge of Character: Played with. He does seem to be aware of something going on with Vanny, but he believes that her odd search history is simply her doing research for a stageplay or some other hobby. At worst, he seems to see Vanny as troubled rather than potentially dangerous and has no problem with trying to ask her out. Thing is, he's technically right. Later emails have him wise up after seeing Vanny do even stranger things and potentially realizing that she manipulated him into getting access to Senior IT credentials. It's also implied that he's either the first to notice her Sanity Slippage or the first to comment on it, and that their co-workers don't notice something's wrong.
  • Love Makes You Dumb: Luis does not report Vanny's odd behavior to his supervisors, and instead messages her on her personal email about it. He even notes that if he had to file an incident report on her, he'd probably quit his job out of guilt. Needless to say, this trait of his gets exploited pretty badly.
  • Small Role, Big Impact: While he's a comparatively minor character, his being used as an Unwitting Pawn did play a part in the animatronics being hacked.
  • Stalker with a Crush: Implied to be a comparatively benign example. It's mentioned that, despite his frequently sending emails, Vanny never responds. Additionally, it's ambiguous how much exactly he's checking her search history because of his job or because of his feelings.
  • Stepford Smiler: While his emails are generally friendly, it's apparent he has self-esteem issues. In one of the later ones he essentially admits to feeling burnt out due to focusing all his time on studying and then working his entire life, not realizing the value of socializing.
    Some days, I'm unstoppable, and some days I'm just... stopped.
  • Unwitting Pawn: His feelings for Vanny allowed her to swindle him into IT access by making an email address with the IT department and pretend to be a Senior IT representative, which in turn allowed her to hack the systems.

    Pizzaplex Staff 

Freddy Fazbear’s Mega Pizzaplex Staff

The human workers that helped keep the Pizzaplex somewhat running smoothly before being replaced by the S.T.A.F.F. bots... or worse. Messages from them can be found all over the Pizzaplex.
  • Apocalyptic Log: Their messages that Gregory can find all over the Pizzaplex can be counted as this, given how most of them have been long fired by the events of the game...or befell worse fates if you read too much into some of their messages.
  • The Ghost: Gregory almost never encounters any of them in person. Vanessa is an exception.
  • Refuge in Audacity: The numerous excuses corporate began to give for firing their human staff in droves to cut costs with their S.T.A.F.F. Bot replacements are all outrageous to the point it would be considered illegal if not for Fazzbear Entertainment's Karma Houdini status. One staff member was fired by his manager due to a customer complaint about him not making a guest's daughter alfredo...when the restaurant doesn't even make Alfredo. Hilariously enough they then fired the manager for firing the employee due to the fact the S.T.A.F.F. Bots couldn't make Alfredo either.
  • Soul-Sucking Retail Job: Few of the messages have little if any positive things to say about working at the Pizzaplex: Between cleaning up after the numerous incidents with the animatronics, having to deal with the headache-inducing security protocols, handling the typical unsafe work conditions that are a trademark of Fazbear Entertainment chains, and dealing with *numerous* complaints (some petty, some reasonable) from volatile guests, the fact that most of them got the pink slip due to the S.T.A.F.F. bots is almost a mercy.
  • Uncertain Doom: A mysterious note can be found talking about a mandatory all staff meeting at the faculty cafeteria at strangely 11pm of all times. When inspecting the cafeteria the area is in complete disarray: tables overturned, scratches on the floor, and the lights completely out. What exactly occurred at this staff meeting and what happened to the staff members is left to the player's imaginations.
    • The fate of the excavation team that went down the cavern found under Roxy Raceway and discovered the abandoned Freddy Fazbear Pizzaria is never revealed, but they most likely met a gruesome end.