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The Fearsome Five

A team formed by NegaDuck with four of Darkwing's most recurring/dangerous villains to takeover St. Canard. Despite getting beaten by the Justice Ducks, they still work together at times, but become more of a Big Bad with his bumbling Quirky Miniboss Squad.

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    Negaduck 
Voiced by: Jim Cummings

https://static.tvtropes.org/pmwiki/pub/images/Negaduck.gif
Darkwing's Evil Counterpart from a Mirror Universe where he has taken total control. Now he seeks to take over Darkwing's world and be Public Enemy #1, but can never seem to beat out Dr. Slug for the top spot. Not to be confused with the first NegaDuck, referred to here as NegaDuck I (with this one being referred to as NegaDuck II when discussing both NegaDucks.).
  • Abusive Parents: There's a subtle but chilling indication that he's this to the Negaverse's version of Gosalyn.
  • All Your Powers Combined: He steals all the Fearsome Five's powers in "Jail Bird".
  • And I Must Scream: The non-canon Dangerous Currency story ends with this as his fate.
  • Arch-Enemy: To Darkwing Duck. He's one of the few Evil Twins in superhero fiction to claim that title.
  • Ax-Crazy: Oh boy is he ever. He once considered pushing a button to crush St. Canard with a giant electric wall just because he could, after just using it as a threat. Some of his plans don't even involve stealing and are only aimed at causing destruction. Case in point, when he got enough clay to last his plans to use Hollywood Voodoo for his crimes for years, he states he doubts that St. Canard will last.
  • Bad Boss: The rest of the Fearsome Five put up with him mostly because they're afraid of him. When ruling St. Canard, he insists that he gets all the loot they steal. In a later episode, he organizes an escape plan to break his allies out of prison, then backstabs them by draining all of their powers.
  • Badass Normal: Leads a team of super villains where 3/4 of them have powers, and the other has dangerous gadgets, and he puts the fear into them regardless. Also manages to consistently beat Darwking Duck on his own.
  • Berserk Button: Do not remind Negaduck that he's only the #2 villain in St. Canard, behind Dr. Slug.
  • Big Bad Duumvirate: He and Magica DeSpell serve as the main antagonists of "Crisis on Infinite Darkwings".
  • Big Ol' Eyebrows: When compared with Darkwing. Only visible when he's posing as Drake Mallard.
  • Blob Monster: As a result of being reduced to particles by the Tron Splitter, he eventually festered into an evil inky gunk.
  • Breakout Villain: After the Negaduck I episode, Tad Stones (the Show Runner) said he liked Negaduck and wanted him brought back for more episodes; this resulted in Negaduck II, who the fandom embraced as perhaps not just the most popular villain but the most popular character on the show, period. When the revival comic book came around, the writer has said that he intended to have a F.O.W.L. story for the second arc and a Negaduck story for the third arc, but sheer fan demand made him swap the order. The DuckTales (2017) reboot also features a new incarnation and accompanying origin story for Negaduck in Season 2.
  • Bright Is Not Good: His color scheme (mostly yellow and red) is noticeably brighter than Darkwing's purple suit and dark hat, but he is one evil guy.
  • Cain and Abel: "The Secret Origins of Darkwing Duck" portrays him as being Darkwing's evil cousin. This version was also a Space Pirate.
  • Card-Carrying Villain: Openly refers to himself as evil, sinister, all sorts of unpleasant adjectives.
  • Catchphrase: "I hate that."
  • Chainsaw Good: While he caries a number of different weapons, chainsaws seem to be his favorite; in the "Crisis on Infinite Darkwings", he's seen Dual Wielding chainsaws, as well as using a chainshaw that has other smaller chainsaws attatched to the blade.
  • Corrupt the Cutie: He once tried to do this to the Cute Little Lost Bunnies by instructing them on how to turn mean. Tries being the key word however, as they're so overly saccharine, none of his lessons get through to them.
  • Determinator: A trait he shares with Darkwing Duck.
  • Enemy Without: "Negaduck".
  • Evil Counterpart: To Darkwing, of course. And an interesting variation, too. Though they have the exact same physical abilities, they have opposing personalities. Where DW's Fatal Flaw is Pride, ND's is Wrath. Though this makes him exponentially more effective in combat than DW, it also means that he can't keep a team together. He thus beats the stuffing out of DW on a regular basis...Aaaand then DW's friends show up and stomp him.
  • Evil Is Hammy: He makes Darkwing Duck look absolutely restrained by comparison.
  • Evil Is Petty: Is quick to throw a fit the moment things don't go his way, and goes berserk at the notion of not being considered the top villain in St. Canard.
  • Evil Laugh: A creepy one at that.
  • Evil Overlord: In his own world and he's not satisfied with it.
  • Evil Sounds Deep: Has Darkwing's voice, only deeper and more menacing.
  • Evil Twin: Of Darkwing, in case you didn't notice.
  • Faux Affably Evil: Whenever he acts "nice" to the heroes, he's just about to do something very bad to them.
  • For the Evulz: As a character trait. He thoroughly enjoys spreading misery and destruction for its own sake - turning a profit is just a bonus.
  • Genius Bruiser: He can beat Darkwing in a fight, and he's likely the most competent villain in the show outside of Taurus Bulba.
  • Hand Wave: In the Joe Books revival of the Boom Studios comic continuation, he deliberately avoids explaining how he recovered from being zapped into numerous smaller copies of himself in "Crisis on Infinite Darkwings", stating that the details are not important, which at least got a mention, unlike that time he got "sucked into oblivion" when DW pulled the Universal Plug.
  • Humiliation Conga: He suffers a lot of humiliating blows in "Just Us, Justice Ducks" part 2.
  • Hypocrite: In "Jail Bird", NegaDuck steals the Fearsome Five's powers. The rest of the Fearsome Five then team-up with Darkwing Duck to beat NegaDuck and he accused his comrades of being "traitors" and "villains".
  • Impersonating the Evil Twin: Done this twice as Darkwing.
  • Implacable Man: Not even being sucked into oblivion itself can stop him for very long.
  • Jerkass: Negaduck likes only two things; taking valuables from others and causing as much destruction as he can.
  • Just Between You and Me: "When I throw... THE SWITCH!"
  • Lack of Empathy: He doesn't have any sympathy even towards his fellow villains.
  • Large Ham: Following Evil Is Hammy, he's a bigger ham than Darkwing.
  • Laser-Guided Karma: Negaduck is the worst villain. Fittingly, he tends to suffer the worst defeats.
  • Laughably Evil: Most of Darkwing's villains are, but he's the best example. It doesn't mean he's less evil though.
  • Mirror Universe: "Life, the Negaverse, and Everything". This is the "true" origin.
  • Multiple-Choice Past: Much like Darkwing himself, there have been multiple Negaducks, each with a distinct origin.
  • Not So Above It All: For all his vile tendencies, he does share some of Darkwing's quirks and weaknesses. Like that time he spent most of an episode trying and failing to break into a prison to steal the other Four's powers, complete with self-narration. Or that time DW beat him by ducking a flying kick, sending ND tumbling down some stairs. Or the entire last five minutes of Just us Justice Ducks.
  • Offscreen Villain Dark Matter: NegaDuck has all sort of weapons, explosives and many vehicles ranging from a motorcycle, a monster truck, two different helicopters, an airplane, a boat, all tailored to his personal tastes. Since he's the evil ruler of the Negaverse, this is probably where he get all his toys.
  • Palette Swap: With Darkwing, of course.
  • Psychopathic Manchild: Much more lucid and capable than standard lunatics like Megavolt and Quackerjack as he may be, he still behaves like a juvenile delinquent who enjoys breaking rules all the time, no matter how minor, and throws tantrums especially when things don't go his way. One standout example is learning that he accidentally gave DW superpowers, it is so much for him to accept that he did something good for someone especially his worst enemy that he starts jumping up and down shouting that its not fair as if justice has anything to do with it or him.
  • Red and Black and Evil All Over: Accessories? Check. Evil as hell? Check. The only exception is his yellow coat.
  • Remember the New Guy?: His first appearance in "Just Us, Justice Ducks", he appears out of nowhere and everybody already knows who he is. Unlike Liquidator and Quackerjack, who were introduced in the same episode, he isn't later given an episode showing how he first met Darkwing Duck, though he is given an origin.
  • Significant Double Casting: He's Darkwing's Evil Twin, and has the same voice actor.
  • The Sociopath: He enjoys causing destruction and never considers the consequences of his violent actions in any other than a enthusiastic way.
  • Something Person: Like his good counterpart, his name scheme fits the pattern.
  • Surrounded by Idiots: As seen in "Life, the Negaverse, and Everything", he has absolutely no interest in being around his four considerably less intelligent minions beyond completing a job.
  • Torture Technician: And he thoroughly enjoys it, too.
    "The science of pain! Oooh! Gives me chills!"
  • To the Pain: "When I throw... THE SWITCH!"
  • Unexplained Recovery: Falls into oblivion in "Life the Negaverse and Everything" and in his next appearance, he's back with no explanation.
  • Uniqueness Value: The comic continuation reveals that at least part of NegaDuck's hatred and villainy stems from frustration at not being the unique and complete individual he feels he should be in a multiverse filled with Darkwings.
  • Unsympathetic Comedy Protagonist: Starred in at least two comics in the Disney Adventures magazine, and yes, he fit this trope to a "T".
  • Would Hurt a Child: In "The Quiverwing Quack", Negaduck, being cruel, heartless, and mean as he is, will go to the lengths of regaining his title as Public Enemy No. 1, even if it means doing away with St. Canard's new young heroine, Quiverwing Quack (Gosalyn Mallard), whether to attempt to feed her to a shark, or send her and her allies plummeting to their doom.
    "So, St. Canard has a new favorite hero, eh? And a little girl at that! The perfect target for public enemy number one!"
    "Don't flatter yourself, Darkwing. The Quiverwing Quack is my ticket to becoming public enemy number one, you guys get to go along for the ride!"

    Megavolt/Elmo Sputterspark 
Voiced by: Dan Castellaneta
https://static.tvtropes.org/pmwiki/pub/images/megavolt.png

Unintentionally obtaining electrical powers (and maybe frying some brain-cells in the process) from his experiment caused by some high school bullies, he now is a crook who wants to "liberate" the appliances and electrical items of St. Canard.


  • Affably Evil: Despite being a criminal, he's usually a pretty nice guy to his partners. Too bad they tend to betray him. In fact his overloaded mind tends to combine unstable, violent tendencies with a casual, chatty obliviousness even towards his enemies.
  • Arch-Enemy: Before Negaduck came along. Even after, he still has the most appearances. He's even honored that Darkwing considers him this.
  • Animate Inanimate Object: Has done Type 3 a couple times, most notably in "A Revolution in Home Appliances".
  • Ax-Crazy: He does not challenge Negaduck in any way of course but he does have moments of being violently unhinged and attacking people with electricity for little reason.
  • Berserk Button: "Don't call me Sparky!"
  • Characterization Marches On: While always kooky, he's noticeably more unhinged in his final three appearances, Jail Bird, The Frequency Fiends, and Clash Reunion.
  • Companion Cube: All electrical devices, seen with a light bulb the most.
  • Cut Lex Luthor a Check: He's clearly a very intelligent scientist, but apart from bringing appliances to life, all he seems interested in is stealing things.
  • Ditzy Genius: He is able to invent amazing devices and also found out Darkwing Duck's secret identity "Clash Reunion", but he ended up forgetting it because his damaged brain was giving him memory problems by then and he even forgot his own identity a couple times.
  • Embarrassing Nickname: "Sparky". Calling him this is his Berserk Button.
  • Enemy Mine: He teams up with Darkwing to defeat greater villains more than once.
  • Evil Laugh: Like a lot of villains, he laughs fiendishly when things are in his favor.
  • Fourth-Wall Observer: His entrance in "Frequency Fiends" has him complaining that the theme song is stuck in his head. Also, mistakes himself for a Scooby-Doo villain in "Clash Reunion" and corrects himself by admitting it was the wrong cartoon.
  • Friendly Enemy: Occasionally, especially in Enemy Mine situations.
  • Idea Bulb: Literally. He will often hold a light bulb over his head.

    Dr. Reginald Bushroot 
Voiced by: Tino Insana
https://static.tvtropes.org/pmwiki/pub/images/bushroot.jpg

After having his funding pulled from his experiments with plants he experimented on himself and unintentionally turned himself into a plantduck capable of controlling plant life. His crimes usually involve him trying to fund his research (i.e. stealing), protecting plants or attempting to cure his loneliness.


  • Affably Evil: He's almost not evil, but he's willing to kill Darkwing Duck when he tries to screw up his plans to find/make a mate.
  • Anti-Villain: If not for his obsessiveness and lack of impulse control, he might as well actually be an Anti-Hero.
  • Benevolent Boss: He's genuinely horrified whenever his plant mooks are cut down to size by Darkwing.
  • Beware the Nice Ones: He was actually a really nice guy before his mutation. Even after the transformation, he's gentle and caring with his plants... but he has committed murder, and along with the Liquidator he's the member of the Fearsome Five most capable and mentally sound.
  • Driven to Murder: The very first thing he does with his newfound powers is kill two of his tormentors. The Joe Books comic reveals that he didn't actually kill them, although they aren't exactly in the mental best shape anymore.
  • Enemy Mine: Teams up with Darkwing more than once.
  • Evil Genius: He was a botanist before his mutation and often breeds plant monsters to assist with his schemes.
  • Expy: Of DC Comics' Floronic Man. Aside from both being mutant plant beings, the Floronic Man's real name is Jason Woodrue, which like Reginald Bushroot, has a surname composed of two plant-related words.
  • From a Single Cell: Bushroot can regenerate a new body over time, as he has been mowed down at least twice.
  • Green Thumb: In addition to being a plant himself, he's able to control other plantlife or even grant them a degree of sentience and autonomy.
  • The Grinch: In the Christmas Episode, obviously, though unlike most Grinches, he has a good reason for it - he has a really hard time doing his Christmas shopping.
  • Good Feels Good: Downplayed. In #7 of the Joe Books run, he offhandedly mentions finding super-heroing kinda fun. Fittingly enough, he switches sides and becomes a good guy the next issue.
    Bushroot: Boy, this hero thing is kinda fun! I mean, I don't like the way you [Darkwing] do it, but I can see the appeal!
  • Heel–Face Turn: Seemingly pulls this off in #8 of the Joe Books comic series. However, as that was the last issue made before its cancellation, we never get to see if it actually sticks or not
  • I Just Want to Be Loved: Some percentage of his crimes are driven by trying to get himself a friend or girlfriend (as seen in "Beauty and the Beet", "Night of the Living Spud", and "Slime Okay, You're Okay".)
  • Ineffectual Sympathetic Villain: As impressive as his powers are, he's really not that powerful a villain, mainly due to his own insecurities and relatively gentle nature.
  • Love Makes You Evil: He was in love with Dr. Rhoda Dendron before his transformation and partly turned to a life of crime when she refused to return his feelings.
  • Mad Scientist: When his funding was pulled, he used himself in his experiments.
  • Man-Eating Plant: His assistant, Spike, a Venus Fly Trap.
  • Metamorphosis: From a duck to a plant hybrid.
  • No-Sell: Like Poison Ivy, he's immune to poisons like the gas in Darkwing's gun.
  • Not Wearing Tights: After his mutation, he doesn't pursue a grand evil agenda or devote his life to villainy. He doesn't even adopt a supervillain alias but continues to go by his actual last name.
  • Plant Hair: Bushroot has foliage instead of hair.
  • Professor Guinea Pig: His plant powers came as a side effect of being forced to perform an experiment on himself.
  • Punny Name: Bushroot is quite the name for someone with the ability to control plant life.
  • Too Dumb to Live: A rare non-lethal version. Apparently, he once tried to get away from Darkwing by hiding in the back of a police car. Needless to say, he got caught. Also needless to say, that DW wasn't very proud when reminded about the circumstances of his arrest.
  • Villainy Discretion Shot: He may have "done away with" two of his tormentors Dr. Gary and Dr. Larson.
  • Well-Intentioned Extremist: His environmental concerns have a certain validity.
  • Woobie, Destroyer of Worlds: His villainy comes from his being persecuted by others, both before and after the fateful experiment.

    Quackerjack 
Voiced by: Michael Bell
https://static.tvtropes.org/pmwiki/pub/images/quackerjack15_8.jpg

A deranged toymaker who turned to crime after the video game industry, mainly the game "Whiffle Boy" put him out of business. He creates lethal toys that look like normal ones, but he's infamous for his gigantic sized joke teeth.


  • Affectionate Nickname: His girlfriend in the comics, Claire, calls him Jacky.
  • Ax-Crazy: His fascination with death is such that he even dresses as The Grim Reaper at one point with a scythe to boot in a dangerously fitting costume. Darkwing even told him in an unusually non-accusing and sincere way that he needs professional help.
  • Badass Normal: Unlike Megavolt, Bushroot, and Liquidator, he has no superpowers.
  • Berserk Button:
    • He hates video games with a passion.
    • In #2 of the comic series, the mere mention of Negaduck's name causes Quackerjack to go utterly nuclear and wipe out an entire squad of Crimebots.
  • Beware the Silly Ones: Despite his goofy nature, he's one of Darkwing's most dangerous enemies.
  • Bunny-Ears Lawyer: His eccentricity makes him stand out even among the other members of the Fearsome Five.
  • Catchphrase: "It's Playtime!"
  • Companion Cube: Mr. Banana Brain, a puppet whom he treats as his best friend.
  • Deadpan Snarker: Surprisingly given how wacky he is, but he can churn out the sarcasm when he wants to. Often comes up with Megavolt.
    Stegmutt: [gasp!] You're a villain!
    Quackerjack: [fake gasp!] You're a genius!
  • Driven to Suicide: In the comics, he uses a device to turn himself into an inanimate toy because he says that he would be happier that way.
    • Surprisingly he demonstrated his mental and emotional instability by attempting this earlier in the series when his underground kingdom was destroyed and was ready to go down with it. This is one disturbed and sad clown.
  • Enemy Mine: Teams up with Darkwing more than once.
  • Even Evil Has Loved Ones: In the comics, during the time DW was out of the game, Quackerjack is revealed to have actually gotten a girlfriend named Claire. Granted, while they break up sometime before QJ goes full-on crazy again, they're still shown to care quite a bit for each other, with him even going to her house and longingly looking at the door for a bit before turning himself into a doll.
  • Evil Puppeteer: He carries a puppet called Mr. Banana Brain around, and often has conversations with himself through it.
  • Expy: His interaction with Mr. Banana Brain can be compared to The Ventriloquist and Scarface from Batman, except Quackerjack sees Mr. Banana Brain as his closest friend rather than a cantankerous jerk who intimidates him and bosses him around.
    • Practically Joker: Takes after both The Joker and Toyman. Like the former, he's a clown-themed villain who constantly grins and is completely insane. Like the latter, he uses weaponized toys in his crimes and was originally a legitimate toymaker before he was shut down because his toys were too dangerous.
  • Evil Laugh: Almost to the point of Laughing Mad.
  • Gadgeteer Genius: Many of his more complicated toys are his own invention, and he even built his own time machine.
  • Gag Beak: His beak is quite large.
  • Happy Fun Ball: All his non-living toys except for Mr. Banana Brain.
  • Idiosyncrazy: Toy-themed villainy.
  • Large Ham: Of the full-blown lunatic flavor.
  • Living Toys: Obviously the evil example.
  • The Mad Hatter: He is completely insane, but does not seem to care.
  • Monster Clown: Well, monster court jester anyway.
  • My Little Panzer: His modus operandi.
  • Mysterious Past: Somewhat downplayed, at least when compared to Megavolt, Bushroot, and the Liquidator. Aside from the fact that he went insane after his toy company went under and that he blames the video game industry for it, we know next to nothing about his backstory.
  • New Media Are Evil: He hates video games, and considers them inferior to traditional toys, to the point where expressing fondness for them in his presence really ticks him off. He blames video games for he bankruptcy of his toy company and for him becoming evil.
  • Psycho Psychologist: Pulls this trick twice — in "Days of Blunder," he convinces Darkwing Duck that he's not cut out for being a superhero, and in "Stressed To Kill," he and Megavolt hypnotize their patients (including Darkwing) into not caring if they're robbed or their home or business is destroyed.
  • Psychopathic Manchild: To compliment his tendency of using weaponized toys in his crimes, he tends to act like a child and occasionally throws tantrums.
  • Those Two Bad Guys: With Megavolt whom he's teamed up with twice outside of the group.
  • Took a Level in Badass: In the comics.
  • Toothy Bird: Most bird characters have teeth in the show, but he shows them almost all the time. Plus, they're fake teeth to boot.
  • Unexplained Recovery: "Dawn of the Day of the Return of the Living Spud" shows briefly that he somehow recovered from being turned into a doll.
  • Villainous Harlequin: He's a psychotic criminal who dresses like a jester.
  • What Kind of Lame Power Is Heart, Anyway?: His "wackiness". Negaduck is not too pleased to steal it in "Jail Bird".
  • Wicked Toymaker: He creates lethal toys that look like normal ones, but he's infamous for his gigantic sized joke teeth.

    The Liquidator/Bud Flood 
Voiced by: Jack Angel
https://static.tvtropes.org/pmwiki/pub/images/char_2061.jpg

Originally a Corrupt Corporate Executive named Bud Flood who sold his Bud Flood's Sparkling Crystal Pure Flood Water while he was contaminating his competition during a massive heatwave. Darkwing accidentally startled him and he dropped into a vat of water he'd contaminated. He then turned into a being of pure water with the ability to shape it, heat it, chill it and turn it into hard water. Only appeared with the Fearsome Five afterwards. His salespitch-centric dialogue was difficult to write and the ways to defeat him were quite limited; pairing him with the others made this less of a problem for the writers.


  • And I Must Scream: Just about any of the ways Liquidator could be stopped (turned into concrete or chocolate pudding, trapped in a small glass jar, trapped in a sponge) would qualify as this from his perspective.
  • The Brute: He's the member of the Fearsome Five most likely to engage in physical attacks.
  • Conservation of Ninjutsu/Diminishing Villain Threat: He's a lot easier to beat when he's part of the Fearsome Five than when he acts on his own. Part of why his appearances were restricted was that there were few ways that he could be believably defeated when the episode revolved around him. Even then, at least one episode showed him restrained by a mundane rope.
  • Cool, Clear Water: What he advertised his water was.
  • Corrupt Corporate Executive: If contaminating your competitors' water supplies isn't corrupt, then what is?
  • Create Your Own Villain: Darkwing wound up unintentionally being the reason Bud Flood became Liquidator (he was already an unscrupulous crook, though).
  • Elemental Shapeshifter: His most dangerous power is that his watery body makes him nearly immortal and impossible to detain without specialized equipment.
  • Enemy Mine: With Darkwing against Negaduck when the latter stole the rest of the Fearsome Five's powers in "Jail Bird".
  • Even Evil Has Standards: In the second comic story arc, he was sucked into St. Canard's water bed against his will, but managed to escape and reveal to the city that whatever's in there (Paddywhack) is more horrifying and dangerous than anything they've ever faced. He warns them to flee, as their lives are "a limited time offer!"
  • Forgot About His Powers: In an episode where the Fearsome Five were exiled to Alcatraz, Negaduck steals the powers of the other four and uses Liquidator's powers to ride a column of water down to sea level, and then simply parts the sea. Liquidator wonders why he never thought of doing that.
  • Greed: A bit of a given considering his introduction has him sabotage his competitors' water supply just to get more money. Heck, he nuzzles a treasure chest at one point to showcase even more what is his one true love.
  • Large Ham: Probably the only villain capable of rivaling Negaduck in the Ham department.
  • Lethal Harmless Powers: Not that his powers were harmless to begin with, but with the level of control over water Liquidator had, imagine what he could have done. Start with boiling the water that is naturally part of the human (and presumably Funny Animal) body...
  • Making a Splash: Control over water, and is made of it himself.
  • Meaningful Name: He's a water salesman who becomes a water elemental, and his real name is Bud Flood.
    • Liquidator in Polish(accenting "q" as "kw") means destroyer or anihilator.
  • Metamorphosis: From a Petting Zoo Person dog to an elemental embodiment of water.
  • Only Sane Man: Out of all the Fearsome Five, he's probably the most level headed member, company slogans notwithstanding.
  • O.O.C. Is Serious Business: He put his salespitch-inspired speaking style on hold to warn someone never to mention Negaduck within Quackerjack's hearing.
  • Power Creep, Power Seep: His hard water and boiling water abilities vanished, and his other abilities got scaled back after his solo appearance. Mainly, his hydrokinesis was mostly ignored in favor of simply shapeshifting his own body. Lampshaded when Negaduck temporarily gained Liquidator's powers and escaped from an island prison by using hydrokinesis to part the sea - Liquidator wonders why he never thought of doing that.
  • Punny Name: Honestly, there's probably no more fitting last name for a water elemental than Flood.
  • Put A Face On The Company: Both before and after he changed into the The Liquidator, he constantly uses sales pitches with jargon like But Wait, There's More! and Operators Are Standing By.
  • Remember the New Guy?: Appears out of nowhere in "Just Us, Justice Ducks", which aired before his introductory episode, "Dry Hard". This was due to some disorganization in episode airing order.
  • Story-Breaker Power: While most villains lose to Darkwing in a straight fight and are a threat mainly due to the episode's gimmick (And are only really fought for real near the end of the episode), almost all of Liquidator's introductory episode consists of Darkwing battling him to no effect.
  • Third-Person Person: During his sales pitches as the Liquidator.
  • Unexplained Recovery: No explanation on how he escaped from the concrete statue that Darkwing turned him into after hitting him with a bag of cement.
  • Weaksauce Weakness: Sponges. Cement mix. Chocolate pudding mix. Getting trapped in a glass bottle. Very ironic, as he could survive electrocution, evaporation and other obviously lethal attacks unharmed.
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F.O.W.L

The Fiendish Organization for World Larceny or F.O.W.L. is a criminal organization whose goal is to Take Over the World.


    F.O.W.L. High Command 
https://static.tvtropes.org/pmwiki/pub/images/highcommand.JPG

The three leaders of F.O.W.L. who gives the operatives their orders. Their faces are covered in shadows and only their eyes and mouths are seen.


  • Ambiguous Gender: The smallest one. Sometimes this commander has a male voice actors, other times a female one.
  • Evil Is Not a Toy: They tried unleashing Duckthulhu in "F.O.W.L. Disposition". It seems they haven't learned their lesson after resurrecting a vicious criminal mastermind with all his memories intact and didn't consider the possibility of him turning down their offer for employment.
  • The Faceless: All we ever see of them is three vague avian-like shadows.
  • The Man Behind the Man: To Steelbeak and their other F.O.W.L. agents.
  • The Omniscient Council of Vagueness: They're clearly in charge of the organization, but we don't really know anything else about them.
  • Toothy Bird: The duck-looking commander sometimes sports vampire-like fangs.

    Steelbeak 
Voiced by: Rob Paulsen
https://static.tvtropes.org/pmwiki/pub/images/steelbeak.png

F.O.W.L.'s top agent whose smooth exterior masks the true villain he is. He literally has a steel beak, which can cut material in half if close enough.


  • Badass in a Nice Suit: He's always dressed to the nines, and although he usually prefers to stay away from the action he's strong enough to squish Darkwing into a ball. Literally.
  • Brooklyn Rage: Speaks with a stereotypical "1930's gangster" accent, see? Nyah!
  • Butt-Monkey: Actually manages to take this role over from Darkwing in his appearances.
  • The Chew Toy: When Steelbeak appears, he will suffer horrible and frequent injury. And it will be funny as hell.
  • Cocky Rooster: His cockiness is mostly present in his smug, arrogant attitude.
  • Deadpan Snarker: Not above making witty remarks. One occasion being that he said "Looks like we got a problem-o here" when Taurus Bulba made it clear to F.O.W.L. that he did not appreciate being rebuilt as a cyborg and had no intention to ever serve them.
  • Diabolical Mastermind: A parody of James Bond villains, he is always up for convoluted espionage and world domination schemes.
  • Dirty Coward: When the going gets tough, Steelbeak gets going... out of there.
  • Evil Cripple: Insofar as losing his beak can be considered crippling.
  • Evil Laugh: Imagine a rooster trying to cluck and laugh at the same time. Or to better illustrate it, think Beavis, but not as annoying.
  • Expy: References several James Bond villains by his steel beak (Jaws), his attitude and dress (Emilio Largo) and his name (Goldfinger).
  • Faux Affably Evil: Generally up for some mock-polite conversation.
  • General Failure: F.O.W.L high command keeps relying on him for schemes despite the viewers never actually seeing him succeed in any of them, possibly he has more success when he isn't fighting Darkwing Duck.
  • Leitmotif: The only character to have one all to himself.
  • My God, What Have I Done?: In the comics, after he helps F.O.W.L. bring about Duckthulhu.
  • Red Right Hand: His beak.
  • Smug Snake: Always smug, until his plans come crashing down.
  • Toothy Bird: Under his metal bill, yet!
  • Villainous Breakdown: Often loses his temper when his plans start to fail.
  • Would Hurt a Child: As to be expected from a very ruthless criminal who routinely has plans of mass-murder, he has no qualms about disposing of Gosalyn and comes close too a few times.

    Ammonia Pine 
Voiced by: Mitzi McCall
https://static.tvtropes.org/pmwiki/pub/images/ammonia_pine.jpg

A former cleaning lady for a research lab who had accidental contact with an experimental bathroom disinfectant. Inhaling the fumes turned her into a cleaning-obsessed villain. She was later recruited by F.O.W.L. for their dastardly plans. She hates and fears dirt.


  • Abhorrent Admirer: To Steelbeak in "Cleanliness is Next to Badliness." While Steelbeak is repelled by her affections, he strings her along for his own purposes.
  • Almighty Janitor: Literally. She was once just a cleaning lady before being recruited by F.O.W.L.
  • Fat Bastard: Is overweight in contrast to her skinny sister Ample Grime and in accordance to the stereotype of the old cleaning lady.
  • Idiosyncrazy: Cleaning-themed villainy.
  • Improbable Weapon User: Lethal cleaning supplies, uses brooms and mops as staves etc.
  • Neat Freak: It's both her villainous gimmick and her one driving purpose as she gets the chance to clean out all kinds of messy stuff including valuables, evidence, possible witnesses etc.
  • Sibling Team: Once with her sister Ample after forced by F.O.W.L. for a mission.
  • Sibling Yin-Yang: With her dirty sister Ample.
  • Unexplained Recovery: In spite of being turned into mud in the Boom Comics continuation's "F.O.W.L. Disposition" arc, she somehow returns to normal in the non-canon "Dangerous Currency" arc and in the first arc of the Joe Books revival.
  • Woman Scorned: By Steelbeak after he toyed with her emotions. The result wasn't pretty.

    Ample Grime 
Voiced by: Ellen Gerstell
https://static.tvtropes.org/pmwiki/pub/images/grime.png

Ample is Ammonia's messy, dirt-loving sister who hates and fears cleanliness.


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    Major Synapse 
Voiced by: John Stephenson
https://static.tvtropes.org/pmwiki/pub/images/synapse.png

A stereotypical Drill Sergeant Nasty who steals S.H.U.S.H.'s Norma Ray and gives himself powerful psychic abilities in "Heavy Mental". He explodes after Darkwing, Launchpad and Gosalyn overload his mind with questions. May have been Killed Off for Real.


  • Drill Sergeant Nasty: He is a military officer who is very short-tempered.
  • General Failure: Led his first set of troops into a volcano to secure which in turn led to him losing some points of credence with the High Command and a rather reassignment to the para-science psychic division where he could not waste them any more foot-soldiers.
  • Killed Off for Real: Explodes after being made to think while being exposed to the Norma Ray.
  • My Brain Is Big: Towards the end of his episode he overloads himself with psychic abilities and turns into a giant floating head with a bulging brain.
  • Nice Hat: His green sergeant-like hat.
  • Oracular Head: He becomes this at the end of his episode.
  • Psychic Powers: At first he uses his psychic assistants Hotshot and Flygirl instead of having his own powers, but when his plans start to fail he overloads on them as described above.
  • Your Head Asplode: After Darkwing and co overload him with questions while he's overloaded with psychic powers.

    Hotshot & Flygirl 
Hotshot Voiced by: Danny Mann
Flygirl Voiced by: Teresa Ganzel
https://static.tvtropes.org/pmwiki/pub/images/hotshot_1.jpg
Hotshot (left) and Flygirl (right).

Major Synapse's hippie underlings changed by the Norma Ray, Hotshot could burn or freeze and Flygirl could move things with her mind.


    F.O.W.L. Eggmen 
Voiced by: Unknown

F.O.W.L. soldiers that usually serve under Steelbeak.


  • Faceless Goons: We never see what any of them look like under those masks.
  • Mooks: The lowest level of F.O.W.L.'s army.

Taurus Bulba's Gang

The primary antagonists of the two-part pilot movie, "Darkly Dawns the Duck". Most of them don't return afterwards.


    Taurus Bulba 
Voiced by: Tim Curry
https://static.tvtropes.org/pmwiki/pub/images/taurus_bulba.jpg

Probably Darkwing's most dangerous villain. A crime lord whose organization killed Gosalyn's paternal grandfather for his invention, the Ramrod, an anti-gravity gun he used to steal from the citizens of St. Canard. He was killed off when he was caught in the explosion of the Ramrod caused by Darkwing Duck, but he returned when F.O.W.L. salvaged his body and turned him into a cyborg.


  • Achilles' Heel: After he's resurrected as a cyborg, making him extremely angry can cause his parts to overheat and shut down for a little while. Being the most collected and capable villain in the show, though, that's easier said than done.
  • Arm Cannon: After his resurrection, his left hand is replaced with an energy cannon.
  • Badass Normal: Doesn't have any powers, but he's a very big man.
  • The Chessmaster: He is able to come up with complex schemes to meet his goals.
  • Deadpan Snarker: One particular instant has him saying in a deadpan way "I know, I heard" in response to Darkwing repeating his Mad Libs Catchphrase.
  • Diabolical Mastermind: He is very deceptive and cunning, even concocting his schemes while still in jail.
  • The Dreaded: Is the only villain in the cartoon's run that Darkwing is actually afraid of. And when he appears before Gosalyn, she's stunned from fear.
  • Electronic Eyes: After F.O.W.L. rebuilt him, one of his eyes is replaced with a cybernetic one.
  • Evil Cannot Comprehend Good: When profiling the psyche of a person he notably considers their selfish possible motivations first rather than their altruistic ones. He immediately sees Darkwing for the glory hound that he is, but also clearly believes that he wouldn't kill Gosalyn only out of a need to protect his reputation instead of having qualms about murder (or even getting attached to her). When presented with evidence to the contrary however, he easily takes advantage of the situation.
  • Empowered Badass Normal: Once becoming a cyborg.
  • Establishing Character Moment: Within a minute of his introduction, Taurus Bulba shows off his Bad Boss qualities by callously brushing off his henchmen's concerns about stealing a weapon from a mobile train, in favor keeping his own personal goal in mind.
  • Faux Affably Evil: He is voiced by Tim Curry, so he naturally brings the same air of sophistication, even though he's heartless and has clearly no respect for anyone but himself.
  • Furry Reminder: In "Steerminator", when fighting Darkwing, at one point he stands on all fours, paws the ground and snorts like a real bull. As a response, Darkwing shows him a piece of red cloth.
  • Genius Bruiser: The smartest villain of the series and a very huge guy.
  • Hollywood Cyborg: After he's brought back to life.
  • Killed Off for Real: Seems to be the case as of Darkwing Duck #4, in which he uploads his mind to a machine that is "shut down" in the end.
  • Knight of Cerebus: The most competent, intimidating and ambitious villain in the show. Absolutely nothing about him is played for laughs. While there is some comedy in his dry remarks when he is in a mood good enough to act Faux Affably Evil, he only contributes in Slapstick by causing it and never being on the receiving end of it.
  • Large and in Charge: A crimelord and a very big guy.
  • A Load of Bull: Though not as reliant on brute strength as most examples.
  • Luxury Prison Suite: In the pilot, hidden behind his usual cell is his evil lair. He later lifts off the prison into the air.
  • Make It Look Like an Accident: Apparently does this a lot. He complains that one of his men arranged for Gosalyn's grandfather to "have an accident" before they could get the activation code for the Ramrod. He also notes they can do the same for Gosalyn when they no longer need her.
  • Meaningful Name: Both his first and last names relate to him being a bull.
  • Might as Well Not Be in Prison at All: He managed to turn his prison cell into a secret lair that he can transform back into a prison cell when somebody is looking, and he turned the prison into a flying ship that looks like his head.
  • Minion Maracas: Loves doing this to Hammerhead.
  • Punny Name: It's a reference to the novella Taras Bulba.
  • Surrounded by Idiots: His henchman aren't very bright. A source of frustration for him is that one of them killed Gosalyn's grandfather before they could get the activation code for the ramrod.
  • Top-Heavy Guy: One of the biggest in the series. He has a massive upper body with huge horns, a thick neck, very, very broad shoulders and a beefy (no pun intended) torso... which then tapers down into a tiny waist with little legs and feet so small they barely look like limbs. Even when he got turned into a cyborg, this build was retained (he even arguably became more top-heavy, due to the addition of all of the clunky metal bits and the guns on his horns).
  • Taking You with Me: When the Ramrod overloaded, he grabbed Darkwing so they would both die in the explosion. Inexplicably, Darkwing survived, though he was hurt pretty badly.
  • Ungrateful Bastard: He does not thank F.O.W.L. for resurrecting him - instead, he immediately turns on them and destroys their base to vent his anger for what DW did to him. Yes they only brought him back to recruit him but one would think that granting him a second chance at life would at least merit a thank you.
  • We Can Rebuild Him: By F.O.W.L., who resurrect him as a cyborg. He immediately turns on them afterwards.
  • We Will Meet Again: "I will be back!" Too bad he never was... At least not until the 2010 comic series.
  • Would Hurt a Child: He's perfectly willing to have Gosalyn dropped down a hundred foot skyscraper to get what he wants out of Darkwing. This is NOT Played for Laughs.
  • Xanatos Speed Chess: Bulba is a master of this. He certainly didn't plan on Darkwing interfering with his theft of the Ramrod and being blamed for it by the police, but he wastes no time in exploiting that fact to his advantage.

    Hammerhead Hannigan 
Voiced by: Hal Rayle (in "Darkly Dawns the Duck"), Tad Stones (in "In Like Blunt")
https://static.tvtropes.org/pmwiki/pub/images/char_29810.jpg

Taurus Bulba's lead henchman, he's more brawn than brain and uses the horns on his head (he's a goat) as weapons. He also makes a short appearance in "In Like Blunt".


  • Alliterative Name: Both his first and last name begin with "H".
  • Badass in a Nice Suit: Wears some stylin' gangster threads.
  • Big, Thin, Short Trio: He's the Big to Hoof and Mouth's Thin and Short.
  • Brooklyn Rage: Rivals Steelbeak in this department.
  • Butt-Monkey: He's constantly on the receiving end of various painful gags. Bulba himself also seems to love picking him up by the throat.
  • The Dragon: To Taurus Bulba
  • Dumb Muscle: More intelligent than Hoof and Mouth, but that really isn't saying much.
  • Evil Minions: He is a subordinate of Taurus Bulba.
  • Took a Level in Badass: During his small appearance in In Like Blunt, he throttled Phineas Sharp. Since he was willing to pay a lot for a list of SHUSH agents, he might've taken a couple levels in smarts specifically.
  • Top-Heavy Guy: Not as much as his boss, if only because his legs are longer and his feet are larger, but he still qualifies.
  • Yes-Man: When Taurus says he is a stooge, he says just he is a stooge and to call him Curly.

    Hoof & Mouth 
Voiced by: Eddie Deezen (Mouth)
https://static.tvtropes.org/pmwiki/pub/images/hoof_&_mouth.png

Taurus Bulba's henchmen, they're all brawn, no brain and in Mouth's case, can't shut up.


  • Big, Thin, Short Trio: The Thin (Hoof) and Short (Mouth) to Hammerhead's Big.
  • Evil Minions: They work for Taurus Bulba and are bovides like most members of the gang.
  • Evil Redhead: Hoof has red hair/mane.
  • Ineffectual Sympathetic Villain: They weren't much help when Hammerhead encountered Darkwing Duck. Or Gosalyn. Or in any case where brute strength wasn't enough to do the trick.
  • Nice Hat: Both wear hats.
  • Not-So-Harmless Villain: They're strongly implied to have been the ones who killed Gosalyn's grandfather.
  • Punny Name: A combined name pun version, on hoof and mouth disease. Becomes a "Funny Aneurysm" Moment as they were named years before the massive British outbreaks of said disease in 2001 and 2007.
  • The Speechless: Hoof never talks (in the show anyway; in the four-part comic adaptation of the pilot, he has several lines).
  • Those Two Bad Guys: They're rarely seen apart and all the characterisation they get is by their inbetween interactions. Or more accurately by Mouth's interactions.
  • Verbal Tic: Mouth tends to repeat things, repeat things.

    Clovis 
Voiced by: Marcia Wallace
https://static.tvtropes.org/pmwiki/pub/images/1723040_sec2.png

Taurus Bulba's secretary and assistant. According to her parents, she should have been a dental hygienist.


  • Creepy Monotone: Her dialogue mostly consists of "Yes, Taurus Bulba" in the exact same tone of voice. If a mindless automaton were to replace her there wouldn't be much of a change.
  • Evil Minions: She works for Taurus Bulba and matches him in coldness and seriousness.
  • Full-Name Basis: She always calls Taurus Bulba by his full name, presumably as a compulsion of her professionalism.
  • Gender-Blender Name: Clovis is amostly a name for male indaviduals.
  • Punch-Clock Villain: For her, being a feared crime bosse's secretary is not much more than a possible career choice not all that different from a dental hygienist. When everything blew up she likely pondered if her experience was gonna look good on her cv.
  • Sexy Secretary: She is Taurus Bulba's secretary and is rather curvaceous for a cow.
  • The Reliable One: Certainly one of the most dangerous members of Tauru's gang. To her credit as a villain she took initiative and tried with their turret to simply shoot Darkwing Duck In the Back while he was distracted.
  • Yes-Man: A downplayed, female example. The majority of her dialogue is "Yes, Taurus Bulba" but this goes mostly for her communication with Bulba and she is otherwise very capable of taking care of whatever issues may arise.

    Tantalus 
Voiced by: Unknown
https://static.tvtropes.org/pmwiki/pub/images/tantalus.png

Taurus Bulba's pet condor, who's as evil and ruthless as his master.


  • Feathered Fiend: A nasty and unpleasant condor.
  • Furry Confusion: Being a non-anthropomorphic condor who is the pet of an anthropomorphic bull but more capable than a lot of the anthropomorphic members.
  • Kidnapping Bird of Prey: He kidnaps Gosalyn.
  • Knightof Cerebus: Bulba's most competent underling. He successfully stops Darkwing from interfering with the theft of the Ramroad, and succeeds in kidnapping Gosalyn where Hammerhead, Hoof and Mouth fail.
  • Pirate Parrot: Of a sort. He is a pet bird with his own perch which he flies around at will and he does Bulba's bidding.


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