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General Pandora

    Tiny Tina 

World's Deadliest 13 year old / Playtime Over! / Bombs away! / World's deadliest bunker master / All grown-up, still insane!

As of 3. Click to see her in: Borderlands 2 (Main game) 
Voiced by: Ashly Burch

A thirteen-year-old demolitions specialist who is completely bonkers. Also a friend of the Crimson Raiders, and bears a deep grudge against both Handsome Jack and a particularly nasty bandit named Flesh-Stick. In 3, she's since gone on to join Brick and Mordecai in a mercenary squad known as the "B-Team".

  • Adorably Precocious Child: Whenever she speaks in a high class British accent. Brick has to clear up for Athena that she actually thinks she's thirty and tells her to just roll with it.
  • All Girls Like Ponies:
    • Probably the main reason why she had Butt Stallion as the queen of her campaign.
    • In the Fight for Sanctuary DLC, Tina is overjoyed to become Butt Stallion's new owner after she and the Vault Hunters recover her from the Helios ruins.
  • Attention Deficit... Ooh, Shiny!: Frequently.
    Tiny Tina: Counting Down! TEN! NINE! (missiles launch and explode) ...I got bored.
  • Animal Motifs: Rabbits, most of her tech is designed after a rabbit and she wears a pouch with a rabbit's face on it. In Borderlands 3 she carries a rabbit toy around her waist, wears a rabbit headband, has a mask of a crazed-looking rabbit's skull and goes by the nickname "Crunk Bunny."
  • Arc Villain: Of Tiny Tina's Assault on Dragon's Keep technically, seeing as though she's the DM.
  • Axe-Crazy: This girl sings "Pop Goes the Weasel" with alternate lyrics to make it an unsubtle Murder Ballad, while dancing around and committing actual murder. (With her victim clearly able to hear her, no less.) And that's just her first appearance. She could give Harley Quinn a run for the title of "best psychotic female". Wainwright Jakobs from the third game describes her as "nuttier than squirrel shit."
  • Badass Adorable: She's an adorable if not-so-slightly nutty 13-year-old who also happens to be the most gifted demolitions expert on Pandora. Even as a 19-year-old seven years later, she hasn't lost her cuteness or her talent with explosives.
  • Best Served Cold: Or, in this case, served with enough volts to completely vaporize.
  • Berserk Button:
    • Tina absolutely HATES oatmeal raisin cookies. During the "Eat Cookies and Crap Thunder" quest in the Torgue DLC, when Tina discovers that what she thought were chocolate chip cookies are actually oatmeal raisin cookies, she goes absolutely ballistic, ordering you to destroy every one of the dispensers.
    • Don't imply that Tina doesn't love her pets. Tina's "sexy exy" Sheega implied that Tina was bad at taking care of her pets, and Tina decided that Sheega had to die right then and there (Along with the fact that Sheega was with the COV).
  • Break the Cutie:
    • Her backstory: her parents were put through horrendous slag experiments after being sold to Hyperion by a bandit named Flesh-Stick, and the only thing that saved her life was some explosives her parents had smuggled which helped her escape. This both traumatized her into the Cloud Cuckoolander she currently is and fed her obsession with explosives. An audio log cut from the game depicts the moment Tina's psyche breaks immediately after her parents' death. She goes from loudly sobbing to maniacal laughter in intervals, coping with the traumatic experience she witnessed only moments ago.
    • The Climax of her DLC has her finally confronting the fact that Roland is dead, with her literally dropping to her knees crying. Her fellow Crimson Raiders realized just how bad they'd hurt her and allows her to play out her fantasy to get some measure of closure.
  • Bunny-Ears Lawyer: Despite being a crazed 13-year old, she's the best bomb maker that Roland knows. Fittingly in 3, she literally wears a couple of bunny ears stuck on her headband.
  • Cool Mask: She has replaced the Psycho mask she wore on the side of her head as a pre-teen with one that looks like a demented bunny skull, minus the ears (which are the ones she wears on her head) as a young woman.
  • Cloud Cuckoolander: Oh, so very much.
    • She frequently goes off on strange tangents, constantly seems distracted, and has no problem with the death that surrounds her. Implied to be a coping mechanism for her trauma.
    "I'm a little teapot, bloody and cut. Here is my handle, here is my butt."
    "Squishy. Squishy squishy squishy."
    • 3 reveals that she’s legally married to a mop. Although it was actually (an unintentional) part of a ploy to con her exes, its still Played Straight since almost no one questioned it.
  • Con Artist: She sent out RSV Ps to her exes (of which she has a surpising amount) to a fake wedding so they would send her free stuff. The only part she didn't expect was that they would attend it, so she had to improvise an actual fake wedding before blowing them all to high hell.
  • Cope by Pretending: The "Assault on Dragon Keep" DLC reveals that Tina is trying to cope with Roland's death by denying that it happened and pretending that everything's all right. The climax reveals that Tina is very very aware that Roland is dead and is really using the pretending as a defense mechanism.
  • Creepy Child: Generally played for laughs.
    Tiny Tina: [singing a song and skipping] All around the stactus plant, the stalker chased the bandit. The stalker thought it was all in fun - POP! [jumps on the detonator plunger that is linked to a bandit wrapped in dynamite and blows the bandit to pieces] goes the bandit.
    • It's not so laugh-inducing when you finally learn the fate of her parents. The poor kid's had it rough.
  • Cruel and Unusual Death: The end of the 'You Are Cordially Invited' optional mission line ends with her subjecting Flesh-Stick to this; by way of constant Electric Torture throughout her tea party until she delivers one final, fatal shock that turns him to ash.
  • Cute and Psycho: She's a cute girl who has no issue killing entire gangs, blowing up rail lines and torturing her captives.
  • A Day in the Limelight:
    • She's the central character of the fourth DLC, "Tiny Tina's Assault on Dragon Keep".
    • Along with Brick, she's also the protagonist of the + 5 to Punching short film, which sets up the events of said DLC.
  • Demolitions Expert: And completely crazy about bombs, to the point that when she appears in the Torgue DLC, she blows off the door to her camper van just to make an entrance.
  • Didn't Think This Through: Her con on all of her exes would have worked if not for one fatal flaw: the possibility that they would attend. They all attended.
  • Dude, Where's My Respect?: Inverted.
  • Dungeon Master: Tiny Tina's Assault on Dragon Keep centers around her being the DM for a game of Bunkers & Badasses, with Brick, Mordecai, and Lilith as the other players. Tiny Tina's Wonderland has her run another campaign with a group of scavengers as a way to help them pass the time.
  • Electric Torture: Subjects Flesh-Stick to this during her "tea party", while you have the job of keeping the generator running by taking out Flesh-Stick's buddies.
  • Establishing Character Moment: We first meet Tina while singing her own equivalent of "Pop Goes the Weasel", during which she detonates a bomb held by a bandit tied to a stactus plant in her workshop, killing the bandit. In 3, a psycho accidentally steps on a pressure-triggered bomb. A masked 19-year-old Tina warns him not to move and begins to list his crimes before he explodes off-screen. She slides the mask away and merely shrugs happily at his fate.
  • Exhausted Eye Bags: Has huge, dark bags under her eyes. Part of the reason is her diet is terrible, consisting of nothing but crumpets. Lilith actually forced her to eat other stuff during their Bunkers & Badasses game. The other reason is probably nerves from the emotional trauma of her parents' deaths.
  • Family of Choice: In Tiny Tina's Assault the vault hunters seem to have basically adopted her, with Lilith serving as her Cool Big Sis/motherly substitute.
  • Fish Eyes: Her left eye strays some at times.
  • Fluffy the Terrible: She gets a new puppy named Enrique in Mr. Torgue's Campaign of Carnage DLC. It's a Badass Fire Skag. In Borderlands 3, she has Enrique the IV, who is a Badass Elec Skag.
  • Freudian Excuse: Her obsession with explosives is because her mother saved her from the Hyperion labs by slipping her a grenade.
  • From the Mouths of Babes: A 13 year old that talks like equal parts raving psycho and lunatic pimp.
  • Genki Girl: She's incredibly hyper when it comes to explosives, and just life in general. In the Fight for Sanctuary DLC, she confides to the vault hunters that it feels like she needs to just keep moving around out of fear that she'll just stop. She figures it must be a defense mechanism for living on Pandora.
  • Harmful to Minors: Saw her parents violently butchered for Slag research by Hyperion. The resulting trauma made her the off-kilter nutcase she is now.
  • Has a Type: As she confesses in the last of the three ECHO logs in Borderlands 3 about her wedding, she tends to only go after other crazy people. Of course, the relationships tend not to work out.
  • Hidden Depths: For all her manic behaviors and penchant for destruction, Tina has a lot of internal pain, stemming from for what happened to her parents. That her crazy, hyperactive personality was a result of them dying in front of her. But you see that mask slip when people she cares about die or are on the brink of death, like when Mordecai went ill and most notably after Roland had died.
  • Huge Guy, Tiny Girl:
    • A sketch at the end of Borderlands 2 has her perched on Brick's shoulders, both of them killing bandits. This is also a callback to some of Brick's earlier dialogue; he mentions running around the bandit camps with Tina riding on his back, punching out bandits whilst Tina threw explosives around.
    • In The Pre-Sequel!, she and Brick are the ones listening to Athena's story in a New Game Plus.
  • Innocently Insensitive: Her friends recognize that she's in denial of Roland's death and are sympathetic to her, but they're also clearly uncomfortable with it and grow increasingly agitated with her continuously bringing it up in her campaign. This also extends to her asking Mordecai where Bloodwing is at one point.
  • Intergenerational Friendship:
    • She's friends with Brick and Roland as well as Mr. Torgue. She evidently has the latter on her cellphone.
    • Also with Moxxi, although their relationship is of the Vitriolic Best Buds variety.
    • Her DLC shows that she's pretty close with most of the original Vault Hunters, with the possible exception of Mordecai, who mostly just tolerates her. By the Fight for Sanctuary DLC, she considers him a friend, and shows great concern for him, even crying her eyes out when she sees his condition.
  • It's the Best Whatever, Ever!: After she electrocutes Flesh-Stick to death at the end of 'You Are Cordally Invitied: Tea Party':
    "Best tea party ever."
  • Killer Game-Master: She attempts to start off the Dragon Keep campaign with a Hopeless Boss Fight against The Handsome Sorcerer's Dragon. When Lilith protests this, she change the fight to a generic Elite Mook Skeleton. She later puts enemies 20 levels higher than normal in a side road. Unlike other examples, she's just bad at balancing combat and is quick to back down when players complain.
  • Killer Rabbit: With emphasis on killer. Bonus points for having rabbit-themed graffiti wherever she hangs out and stuffing plush toys with explosive warheads. She literally looks like the part in 3 as she wears bunny ears as a headband and uses a demented-looking bunny mask which she tends to slide onto her face.
  • Little Miss Badass: She's a 13-year-old, (now 19), Demolitions Expert.
  • Mad Bomber: Tina frequently goes off on long tangents for no reasons, sings to herself, and acts Pretty Fly for a White Guy. Even so, Tina knows her stuff when it comes to making bombs.
  • Moving Beyond Bereavement: Tiny Tina's Assault on Dragon Keep is Tina's way of coping with, and eventually accepting, the death of Roland, the remaining original Vault Hunter. By the time of 3 and the remaining DLC of 2, she seemed to finally be able to move on.
  • Nasty Party: In a trilogy of ECHO logs in Borderlands 3, she invites a bunch of her more malevolently insane exes to a fake wedding, then locks them in and blows them up with a shower of grenades. Zigzagged in that originally, she just hoped to scam cash and loot out of them, thinking they'd all refuse to come but send her wedding gifts in apology. Also, to keep her from seeming too psycho for this, it's mentioned that they all came armed to the teeth, presumably intending to blow up the wedding themselves, and one of them mentions he skipped his pirate gang's cannibal barbecue to attend.
  • Nepotism: An unintentional meta example. When Anthony Burch wrote the character of Tina, he unthinkingly created her based around his sister Ashly. When he realized it, he figured he might as well ask her to audition for the part. While other actresses placed an audition, Ashly ultimately earned the role.
  • The Nicknamer:
    • Has a large variety of nicknames for people, such as Shorty or Huggabutt for the player. She settles on "Vaulty-Vault" for most of the Fight for Sanctuary DLC.
    • A Running Gag in Tiny Tina's Assault on Dragon Keep is that every time she refers to Lilith, she uses a new nickname for her.
  • No One Could Survive That!: Apparently, Flesh-Stick thought Tina died with her parents.
  • Off the Rails: If you explore the side paths in the forest area of the Dragon Keep DLC, Tina admits that she didn't balance the combat for that situation. Cue a "Super Mega Badass Treant" showing up, it's level roughly 25 higher than everything else in the area. Tina quickly reworks things back to normal and apologizes for her lack of foresight.
  • O.O.C. Is Serious Business:
    • She drops her usual goofy demeanor for a completely deadpan, flat delivery when she finally gets her revenge on Flesh-Stick.
      Tiny Tina: (completely serious and deadpan) Best tea party ever.
    • During Assault on Dragon's Keep, she becomes uncharacteristically mean-spirited when talking about The Sorcerer's Daughter (Angel's analogue in the game). She even says if Angel wasn't involved no one would have died. This is an early hint that she's aware Roland is dead and is using denial to cope.
    • In Fight for Sanctuary, she takes a moment and drops her usual high-energy persona to confide to the vault hunters that she feels like she'll die if she doesn't keep constantly moving around. She figures it's a defense mechanism for living on Pandora, and thanks you for giving her the time to be real.
  • Parental Substitute:
    • Seems to view Roland as this, as she keeps a picture of herself with him on her nightstand.
    • She was originally part of the Bearer of Bad News quest. Hearing of Roland's death snaps her out of her usually cheery guise and utterly devastates her.
    Tina: (In a voice completely devoid of her usual life and enthusiasm) Roland's dead? Thank you for... Thank you for telling me. Please go now. (She then locks up her workshop and you can hear her crying inside)
    • The Assault on Dragon's Keep has her in denial over Roland's death and she refuses to believe he's really gone. The entire DLC is her trying to cope with his death and trying to honor him and Bloodwing in her own way.
    • Now all grown up in 3, she sports a tattoo with Roland's name on her arm in remembrance and to honor him.
  • Pretty Fly for a White Guy: Lapses into stereotypical African-American and upper-class British mannerisms, among others. During her DLC, she couldn't resist talking like this while voicing Roland, which turns him into a Jive Turkey. Mordecai lampshades it. For some reason, she can perfectly mimic the speech styles of Handsome Jack and Ellie, so she's doing it on purpose.
  • Psychopathic Womanchild: She's 19 pushing 20 years old and still behaves as she did in 2.
  • Really Gets Around: By the time the third game rolls around, she has enough exes to fill an entire fake wedding. And that's not even getting into the ones that exploded.
  • Revenge: Her tea party quest involves capturing and then torturing Flesh-Stick, the bandit who sold her and her parents to Hyperion for human testing.
  • Sleepyhead: Can often be found napping in between quests.
  • She Is All Grown Up: She's 19 years old in Borderlands 3. Even the captions point this out.
    All Grown Up. Still Insane.
  • Sidetracked by the Analogy: When she compares herself to a dragon who can't be tied down (because she's single), Tina starts cawing and says she can fly.
  • This Is for Emphasis, Bitch!: When she captures Flesh-Stick for her tea party, she says "You are cordially invited, BITCH!"
  • Tranquil Fury: While she tortures and kills Flesh-Stick for his crimes, her demeanour is as cheery and polite as before, but it's very obvious that she's murderously enraged inside over what he did. When he finally dies, this little facade comes down slightly, to when the "fury" seeps through to the point that it's...noticeable.
  • Trademark Favorite Food:
    • Crumpets; and during 'Tiny Tina's Assault on Dragon Keep', she admits to having lived on nothing but a steady diet of crumpets for the last few years.
      Mordecai: Ever? Seriously? You should literally be dead.
      Tina: (with her mouth full of crumpets) Naw dog, I'm gonna live forever.
    • Chocolate chip cookies. She goes ballistic when she realizes that Torgue's vending machines sell oatmeal raisin cookies, ordering you to destroy them all.
  • Troubling Unchildlike Behavior: Let's start with her pretending to pimp out two stuffed bunny missiles to you and go from there.
    Tina: That's right, twin sisters man.
  • Unreliable Narrator: Shows shades of this through her "Bunkers & Badasses" campaign in Assault on Dragon Keep
  • Vocal Evolution: In Borderlands 3, her voice becomes deeper and closer to Birch’s natural speaking voice due to her being seven years older.
  • Vomit Indiscretion Shot: Her first reaction in her own DLC to being teleported with Lilith's siren powers is to vomit and cheer at how awesome that was.
  • What Is This Feeling?: Some of her dialogue in You Are Cordially Invited: RSVP has her remark the following after seeing Flesh-Stick again.
    Tina: Seein' him makes me scared as crap and I don't. remember. whyyyy.
  • Write Who You Know: In-universe. She based many characters of her Bunkers & Badasses campaign on people she know or at least know of, if not outright just put them in the game with a fantasy-themed costume such as Moxxi or Ellie. She even puts in Butt Stallion even though that was mainly a joke between Jack and the Vault Hunters though in the "Fight for Sactuary" DLC she becomes the new owner of Butt Stallion.
  • Writing by the Seat of Your Pants: She admits 3/4s into her Bunkers & Badasses campaign that she's making stuff up on the spot because she didn't think the others would get that far so fast. invoked
  • You Killed My Father: She's after a bandit named Flesh-Stick because he turned her parents in to Hyperion.


    Sir Hammerlock 

Sir Alistair Hammerlock

Hunter, Scholar, Gentleman
Voiced by: J. Michael Tatum

A Quintessential British Gentleman who is on Pandora to study the native fauna. Having lost his arm, leg, and desire to go into the field some time ago, he enlists the new Vault Hunters to help him conduct studies.

  • Adventurer Outfit: Wears a futuristic version of a Victorian-era safari outfit. With his robotic arm and leg, he wouldn't look that out of place at a Steampunk convention.
  • An Arm and a Leg: A Thresher by the name of Old Slappy tore out Hammerlock's arm at the socket. The same thresher also got the leg on that side, and possibly even the other leg as well. He sends you after it in a sidequest.
  • Badass Adorable: According to his DLC, Hammerlock first came to Pandora as a child of six, after his father abandoned him for a month after "using colourful language in polite company". After throttling twenty skags into submission he started to enjoy the place.
  • Badass Bookworm: He is a scientist who is trying to catalog Pandora's various flora and fauna for his almanac. He is however not above plagiarism of others' notes as one of the sidequests he gives is to track down his old boyfriend's notes.
  • Badass Family: He is the brother of Aurelia Hammerlock, who was one of Jack's Vault Hunters in the Pre-Sequel. The two have a very bitter history together, which would explain why he never mentioned her.
  • Badass in Distress:
  • Cain and Abel: He and Aurelia are nemeses to one another, which forms the crux of the Eden-6 storyline of 3.
  • Character Blog: Took over the ECHO Cast blog used by Gaige and Mr. Torgue in preparation for his DLC. He also covered a week of the Loot Hunt event.
  • Create Your Own Villain: In the Pre-Sequel!, he sends you on a mission to capture "moon threshers." The red thresher and blue thresher you capture are then shipped off to Pandora, where it's revealed that they escaped and specifically grew up to become Old Slappy and Terramorphous.
  • A Date with Rosie Palms: Played for laughs and subverted in "Big Game Hunt".
    Hammerlock: Thank you for joining me on this expedition, by the by. Things can get pretty lonely on treks such as these, and, with my right hand being made of metal, I am incapable of amusing myself in the way most other males would. Pahaahahaha! Some ribald humor for you there.
  • A Day in the Limelight: Is the focus of the 3rd DLC expansion, Sir Hammerlock's Big Game Hunt.
  • Door Stopper: One of the radio ads has him advertise his almanac. He highlights that if the info inside won't help you survive against whatever Pandoran fauna you are facing, smashing the book over it's head also works. Comes in 10 volumes too no less.
  • Electronic Eyes: It's very hard to see, but his right eye (right behind the broken lens of his glasses) is mechanical. Where this happened is never mentioned, or explained.
  • Gentleman Adventurer: He's the Quintessential British Gentleman who studies and hunts the creatures of Pandora.
  • Friendly Sniper: He seems to prefer Jakobs sniper rifles as his main weapon, as he's often seen posing with one and he uses one at the beginning of his DLC. Every gun he gives you as a quest reward in his DLC is a Jakobs brand.
  • Gentleman and a Scholar: Knows all about the creatures of Pandora, but also has an amusingly dark sense of humor.
  • Go Through Me: He tries to do this when Aurelia holds him and Wainwright at gunpoint and asks him to step aside. Naturally, she doesn't even bother letting him finish before just shooting him in the stomach and freezing them, though the two end up fine after the player kills her.
  • Gotta Kill 'Em All: In 3, his Crew Missions involve hunting down various miniboss creatures so that he can mount their heads and corpses in his room in Sanctuary III.
  • Great White Hunter: He even has three old rifle darts on his jacket. Fittingly his DLC has you hunting all kinds of boss monsters (including two raid bosses no less). Unfortunately he doesn't participate in any of them, with no explanation as to why either. In the Fight for Sanctuary DLC, he states that Hadorax is the last challenge on his list of Pandoran big game hunts, and expresses sorrow in not knowing what he'll do with himself afterward.
  • Gun Nut: He has a preference for Jakobs guns as three of his unique guns you can earn in his DLC are all of the Jakobs manufactures. He also favors sniper rifles, which is one of the few things he and his sister share, and often (but not always) give them out as rewards for quests. In 3, it turns out that he's romantically involved with company heir Wainwright Jakobs.
  • High-Class Glass: Though it's not a monocle, it's a pair of glasses with one lens broken. Still meant to invoke the look though.
  • I Am Very British: Has an extremely stereotypical upper-class RP (Received Pronunciation) accent.
  • I Gave My Word: In his DLC, Hammerlock refuses to investigate Professor Nakayama because he had promised the Vault Hunters a relaxing vacation of hunting, and "a gentleman always keeps his word". He only relents and directs the Vault Hunters to investigate Nakayama because the professor kept bugging them and Hammerlock realized that they wouldn't be able to get a moment's peace until they dealt with him.
  • Mad Libs Catchphrase: "[Blank, typically a noun], Ho!" note 
  • Manly Facial Hair: Few will ever have facial hair as fine as his. It's officially part of the appeal in the opening video for his DLC.
  • Mr. Exposition:
    • He narrates many of the exposition trailers. Lampshaded in his first appearance.
    I'm spouting exposition again, aren't I? Apologies.
    • He's also the narrator for several trailers in which he usually describes various game mechanics and story details.
  • Nice Guy: Polite, well-spoken, honest, doesn't call you names even when you mess up (he politely elaborates on any specific requirements he might have if you mess up during a quest), and is genuinely thankful for your assistance regarding his various requests involving killing the wildlife. A wee bit sarcastic, but that mostly happens when he's annoyed by Claptrap.
  • Nice Job Breaking It, Hero: In Borderlands: The Pre-Sequel!, it's revealed that Threshers are apparently a sort of mutated plant and are not a native species to Pandora, being instead native to Elpis, where they were very puny and unimpressive. Hammerlock actually asks you to send him two Threshers so he can study them, which then get loose and become an invasive species. He comments that it shouldn't be a problem because of their small size, but by the events of Borderlands 2, Threshers thrive on Pandora and grow to gargantuan proportions in the planet's more favorable environment. Hammerlock screwed the planet's ecosystem. Not to mention that one of the Threshers you sent him is his own future archnemesis, Old Slappy, who would go on to make his mistake literally cost him An Arm and a Leg. The other Thresher, who Hammerlock named "Terry", is implied to have become Terramorphous the Invincible.
  • "The Reason You Suck" Speech: In Aurelia's personal ECHO, he gives her a lengthy tirade about how she's a horrible person who he wants nothing to do with.
    "Hello, "dear" sister. I'm sure that necrotic lump of tissue you call a heart skipped a beat when I opened your condescending message. As PLEASED as I would be to have your emotionless, creature-murdering presence in my home, I must respectfully decline your request to be housed in my mobile surveying platform during your quote-unquote holiday on Pandora. By all means, spend some of mum and dad's blood money on a ticket. By all means, indiscriminately murder the wondrous creatures I came here to study. By all means, get your butlers to carry you around in a palanquin sewed from the skins of crying children! But don't you DARE presume to be worthy of my presence after the DECADES of teasing and torment you put me through! I WANT NOTHING! TO DO! WITH YOU! SINCERELY, SIR HAMMERLOCK!”
  • Retired Badass: With the loss of two of his limbs he pays the Vault Hunters to go out and investigate Pandora's native fauna for his almanac.
  • Smart People Speak the Queen's English: As a zoologist of some form, his speech is certainly more formal than most.
  • Sophisticated as Hell: Despite his Gentleman and a Scholar image, he can be just as crude as everyone else sometimes. "Bonerfarts" comes to mind.
  • Stiff Upper Lip: Wouldn't be a parody of a of a British gentleman adventurer without it.
  • Straight Gay: Hammerlock doesn't have many stereotypically gay traits. Its only apparent at all in Borderlands 2 because he mentions his ex-boyfriends. Its more obvious in Borderlands 3 since he's in a long-term relationship with Wainright and eventually marries him.
  • Tempting Fate: In The Pre-Sequel he has you sneak two Threshers off from the moon to Pandora (which doesn't have them yet.) His post-quest dialogue imply that the two escaped, but it shouldn't be that bad since they're "tiny little buggers". One of them is named Terry, and the other one has a habit of Slapping. These were implied to have turned into Terramorphus the Invincible, a Raid Boss thresher the size of a a mountain, and Old Slappy, the gargantuan thresher that took off his limbs.
  • Vitriolic Best Buds:
    • Has a one-sided friendship with Claptrap. Claptrap considers him a good friend while Hammerlock despises the little bastard and says that his voice kills his brain cells.
    • Ironic given that Hammerlock was the one who repaired Claptrap after Jack left him for dead at the end of the Pre-Sequel's Claptastic Voyage DLC.
  • White Sheep: His sister Aurelia is the epitome of a Rich Bitch, and while we never get to see his parents, the fact that he considers their fortune blood money suggests they're just as awful as Aurelia, if not worse. In contrast, Alistair himself is one of the few unambiguously decent people on Pandora.

    Michael Mamaril 

Michael Mamaril
Voiced by: Chad Cline

A Vault Hunter who can randomly be encountered in Sanctuary, usually around the shops or the Crimson Raider headquarters.

  • Cool Shades: Wears a pair of mirrored sunglasses that look very cool.
  • Nice Guy: The fact that he just so happens to keep level-appropriate blue (and sometimes purple) weapons with him just to hand them off to you quickly makes him an endearing character, and he is very much loved by the fans, who often run around Sanctuary looking for him.
  • Signature Weapon: He spawns carrying a Legendary assault rifle on his back, and a sword similar to Mordecai's. Interestingly, he seems to prefer Jakobs rifles, or at least assault rifles with the Jakobs barrel, as he's most frequently seen with either the Smooth Scorpio, the Hammer Buster or the Stomper, which is a weapon that also doubles as a Call-Back to both a sidequest in the first game, and a combat rifle type.
  • Tuckerization: He's based on a fan of the original Borderlands who died before the release of the game. Gearbox was so moved and upset that they put him in the sequel, and let him try out the pre-release version before his death.


    In General 
Residents of the small town of Overlook, they are all confined to their homes due to suffering from a brain disease called the skull-shivers. The disease was brought on by Hyperion's mining operations, and the company has since taken over the town and terrorized the already suffering citizens.
  • Hikikomori: The whole town, but not the usual case. They're all house-bound due to a "curfew" enforced by Hyperion. Should they "break" it, one of the citizens will get executed via the Grinder. In the worst-case scenario, the nearby Hyperion base has a mortar aimed towards the town.


The current mayor of Overlook.
  • Ascended Fanon: Invoked. Karima has a stuttering problem as a result of the Skull Shivers that she (and the rest of the town) contracted due to Hyperion's decidedly haphazard approach to mining safety. After you cure her, she doesn't stutter anymore. However, Anthony Burch received feedback from people who have a stuttering problem in real life, and how they appreciated Karima's character because they didn't make her stutter just to make fun of her, but rather that you could still see that she was a sympathetic character and that she still had a bit of humanity left on a planet that's gone completely insane. Anthony said that if Karima ever got any new content in the future of the game, her stutter would become a permanent part of her character. In the Claptastic Voyage DLC of the Pre-Sequel, it's shown that Karima had her stutter even before Hyperion began mining.
  • Beware the Nice Ones: Karima may be a Nice Girl, but even she has her limits, as Dave learns the hard way when Karima intentionally made the player to destroy Dave's house with the mortar.
  • The Dog Bites Back: Dave gets his comeuppance for all his sexist jerkass remarks and for stealing the power core out of the medicine dispenser, as Karima has you drop the first mortar on him.
  • Nice Girl: One of the nicest people on Pandora, which is saying something. In the Claptastic Voyage DLC of The Pre-Sequel!, she was willing to give Claptrap a chance to prove himself after blowing up the VH Factor arena and half of Overlook by having him take medicine to her husband in the local church. Unfortunately, Claptrap ended up accidentally burning down the church and killing her husband alongside countless others.
  • Meaningful Name: Take the "I" out and you get "karma". Guess what happens to Dave.
  • Ms. Fixit: She cobbles the shield for Overlook together from the cores of several personal shields.
  • Unexpected Successor: She was formerly a computer programmer and only became the mayor of Overlook after the previous one died.



Voiced by: Josh Grelle

The black sheep/village idiot of Overlook.

  • And There Was Much Rejoicing: Specifically, on the part of Karima.
    Karima: Do you know the best part about Dave? He's dead.
  • Asshole Victim: He's a sexist jerk no one in Overlook even likes. You really can't blame Karima for having him murdered.
  • Hate Sink: His whole existence is to be a sexist douche, it seems.
  • Jerkass: The guy gives Handsome Jack a run for his money in this department. However, the Claptastic Voyage DLC shows that he used to be somewhat less of a dick, or at least not nearly as outrageously sexist. It is implied that how Karima still let Claptrap help after Claptrap blew the town's stadium and set fire to the town (which lead to the church being set as a triage set on fire too, further killing the wounded survivors) turns Dave to this.
  • Karmic Death: Karima has you test out the new shield surrounding Overlook... but not before having you drop the first mortar right on him.
  • Men Are Uncultured: In "Claptastic Voyage", he apparently considers sandwiches to be a "fancy" food.
  • Politically Incorrect Villain: Loves making sexist comments towards Karima about how as a woman, she can't do anything right. Suffice it to say, it makes his demise all the more satisfying.
  • Straw Misogynist: His entire dialogue is literally nothing but sexist remarks towards Karima.
  • Too Dumb to Live: Takes the battery out from the medical dispenser to power a clock tower. As in, the medical dispenser that sells medicine the town desperately needs. He also lives in a shack suspended off the face of a cliff and supported by a few wooden planks.
  • Ungrateful Bastard: If you give him the medicine for skull-shivers, he simply calls you a skag-licker. Everyone else is quite courteous.
  • The Voice: You never actually see what Dave looks like. He doesn't have an ECHO portrait and he never leaves his house.

Captain Scarlett and Her Pirate's Booty


Your new BFF
As of Tales from the Borderlands. Click to see him in Borderlands 2 (Captain Scarlett DLC) 

The (only) resident of the town of Oasis. He's really happy to see another living person who doesn't want him dead.

  • Cloudcuckoolander: He's strung up the corpses of residents and hooked them up to speakers to pretend that they're still alive.
  • Go Mad from the Isolation: The last person alive in Oasis, he has since gone completely insane and is desperate to befriend the Vault Hunters. That he also seems to be suffering from dehydration and sun exposure probably contributes to his.... demeanor.
  • Gonk: Giant crooked teeth, puffy lips and an ever-present bit of spittle-foam dribbling out of his mouth, and an over-sized head on a too-small neck. note 
  • I Just Want to Have Friends: Almost every other sentence he says involves praising the player and talking about how awesome they are in a desperate attempt to make them stay around just a little bit longer. He's equally as desperate in Tales from the Borderlands, where his general creepiness and tendency to pop out of nowhere causes the characters to find him really annoying.
  • Killed Off for Real: A possible fate in Tales From The Borderlands, if the player (while playing as Fiona) tells him to go away while she's creeping around in the vents, he will get shot by August.
  • Laughing Mad: As the only survivor of a town where everyone else died of thirst, he does not take the revelation that there was an entire spring underneath Oasis all that well.
  • Mayor of a Ghost Town: He tries to run Oasis all by himself.
  • Mission Control: For early story missions and side quests. He takes over again once Scarlett (inevitably) betrays you.
  • Museum of the Strange and Unusual: In "Tales" he's operating a museum filled with all sorts of oddities and the stuffed corpses of various Pandoran fauna as well as villains such as Bewm, Professor Nakayama and Commandant Steele.
  • Nice Guy: Is one of the few friendly people you'll meet in the DLC, and generally is just happy to talk with someone who doesn't want to kill him.
  • No Celebrities Were Harmed: Looks exactly like Hunter S. Thompson's famous alter ego, Raoul Duke.
  • Of Corpse He's Alive: With everyone in Oasis but him dead, Shade strung up their bodies and pretends they are all still alive, even using tapes and speakers placed around the town to make them "talk". It's ridiculously transparent, but it's all he has. He's gone so far as to voice out a marriage proposal rejection for a townswoman he planned on proposing to.
  • Oral Fixation: That thing he's chewing on is a bottle rocket.
  • Sole Survivor: A combination of drought and pirate raids killed the population of Oasis... except for him. By Tales from the Borderlands he's moved out and lives in Prospector Junction operating his grandfather's Museum of Mysteries.
  • Stepford Smiler: Shade has an extremely toothy grin on his face at all times, and always sounds chipper and excited, but he's nothing if not miserable.
  • Suspiciously Specific Denial: Everyone in Oasis is definitely alive, and not dead from thirst.

    Captain Scarlett 

Will absolutely stab you in the back
Click to see her 2 character card 

Your "ally" throughout the Captain Scarlett and Her Pirate's Booty DLC.

  • Ace Custom: Her weapon, Greed, is a Jakobs revolver customized with aftermarket parts to give it fire damage.
  • Affably Evil:
    • Well, she is evil, but one might forget that she willingly killed children (she just thinks it's in bad taste to brag about it) when she praises your badassitude, thinks that you are a pretty amazing fighter, tells you straight to your face that she will betray you eventually, and when she loses the treasure, she doesn't hold any ill will towards you and lets you go on your way to the treasure.
    • According to Grandma Flexington, she met Scarlett and her crew right outside her house, killing things, and the Captain told her that she thought that the Vault Hunter beat her fair and square and was awesome in general.
  • Brain Bleach: Doubtlessly needs some after she has you deal with Herbert. Given his rather creepy obsession with her, this is quite justified.
  • Bunny-Ears Lawyer: You'd never guess she's as fearsome a pirate as she is when she talks about catching up on the latest issue of "Crimefighter Frog" or spouts baby talk about her beloved pet Roscoe.
  • Chronic Backstabbing Disorder: Tried to backstab her best friend, Sandman, in which she learned a valuable lesson after the attempt failed. She even admits that she'll feel a bit bad after she inevitably betrays you.
    Scarlett: Never betray your friends... until you're absolutely certain you have the upper hand.
  • Does This Remind You of Anything?: At one point, Scarlett starts talking fondly about her pet Roscoe and gushes at how his face is so cute she could just squeeze it. Given what a Rakk Hive's face resembles, the sexual implication is not lost on her crewmen, though she doesn't seem to get it and just snaps at them to get back to work.
  • Even Evil Has Standards:
    • Kind of subverted: she considers bragging about killing children to be distasteful. Not the act itself, just bragging about it. That's rude.
    • She also feels guilty about making a fat joke.
    • Even though she is a pirate and loves backstabbing, she pleads you to not pick her gun when she accidentally drops it. Because that would be stealing. And stealing is wrong. Though she congratulates you if you actually do it.
  • Eyepatch of Power: Wears an eyepatch to look more badass instead of getting a robotic eye.
  • Fluffy Tamer: Her pet, Roscoe. The way she describes him makes him sound like a chubby Big Friendly Dog. Turns out he's a young Rakk Hive.
  • Graceful Loser:
    • Once you defeat Roscoe, she encourages you to proceed to the treasure yourself and says that you'll meet her again.
    • She is referenced by Grandma Flexington in the second headhunter pack. When Grandma Flexington witnesses Scarlet robbing her retirement home, they have a conversation about the vault hunter. Scarlet holds no ill feelings against them for beating her.
  • Hook Hand: Her cyborg hand has a hook on it instead of an actual hand.
  • Hypocritical Humor: After you defeat her pet she drops her gun and tells you not to steal it because stealing is wrong. If you do take it she congratulates you.
  • Know When to Fold 'Em: Runs like HECK when you defeat Roscoe, which is how she pulls her Karma Houdini.
  • Karma Houdini: She manages to escape the Vault Hunters after they kill Roscoe, and according to Grandma Flexington, she's still going around robbing and killing people. Since she hasn't been heard from since she's presumably lying low.
  • Mission Control: Takes over for the bulk of the story missions after Shade, up until You Have Outlived Your Usefulness.
  • Pet Monstrosity: It's eventually revealed at the end of Captain Scarlett and Her Pirate's Booty that Roscoe, her missing pet, was a Rakk Hive.
  • A Pirate 400 Years Too Late: It's the far flung future, and yet she acts an awfully like a pirate from the 1600s. At one point she even goes through a list of stock pirate catchphrases to find one of her own, but finds them all annoyingly clichéd.
  • Pirate Girl: Is a good-looking woman in a crew full of male pirates and bandits.
  • Pragmatic Villainy: Instead of initially competing against you, she wants to work with you until the location of the treasure is revealed. At one point she even points out there's no good reason to betray you until you've gotten a certain distance through the quest. She learned this from when she tried to betray Sandman right off the bat and lost a knife and a leg for it. Of course, when the time comes, she betrays you like she promised.
  • Self-Made Orphan: According to her official profile, she gutted her father after he threw her out of a ship, causing the loss of her left eye in the process.
  • Talk Like a Pirate: Well, she tries to, at least. Like many of the pirates in the DLC, she speaks with a Cockney accent rather than the standard accent.
  • The Unfought:
    • She doesn't fight you directly, instead riding upon Roscoe as she sics him on you.
    • According to cut dialog, the player was originally intended to kill her while Roscoe would be a raid boss.
  • Villain: Exit, Stage Left: She just disappears after you defeat Roscoe. She encourages you to kill the Leviathan right afterwards, but after that she is nowhere to be found.
  • Villain Teleportation: She evidently has a personal teleporter.
  • We Will Meet Again: Her last words to the Vault Hunters as she escapes.
  • Worthy Opponent: What she sees the Vault Hunters as.


Totally the Brains of the Operation

A midget pirate holding the second piece of Captain Blade's compass. Used to work with Scarlett, until she stabbed him in the back. Literally. The knife broke off and everything. She considers the whole event pretty embarrassing.

  • And Your Little Dog, Too!: As you near his lair in Hayter's Folly he chimes in on your ECHO and threatens to kill your friends and family. Scarlett notes that he can't possibly know where your family lives, making this a completely empty threat.
  • Brains and Brawn: "Totally the brains of the operation", that operation being himself and his enforcer the Big Sleep.
  • Contrived Coincidence: After you kill him, Scarlett admits she has no idea where the third compass piece is. In the chest with the second piece, you find Sandman's diary, where he reveals he knows where the third is.
    Scarlett: Well, that's lucky.
  • Depraved Dwarf: Comes with the territory of being a midget on Pandora.
  • I'm a Humanitarian: Murray of Scarlett's crew was Driven to Suicide after Sandman killed and ate his parents. In reality, they were killed by Scarlett's cook Mercer; no word whether he or Sandman actually eat people, though.
  • Mister Big: As a consequence of being a midget pirate boss. Interestingly, nobody directly mentions his size except for him.
    Sandman: If you're half the man I am, then I'm only half your size! So if I was full-sized, I'd be four-times the man you are!
  • Pint-Sized Powerhouse: Scarlett is afraid of a one-on-one confrontation with him, and describes him as being very strong. He's also much, much tougher than just about any non-Loot midget in the game.

    Big Sleep 


A brute under the command of Sandman. Fought alongside him in Hayter's Folly for the first piece of the Compass.

  • Anchors Away: Two anchors which he uses as melee weapons and as hooks.
  • Elite Mook: A beefier version of the Anchorman mook.
  • Rare Random Drop: Has a chance to drop the 12 Pounder legendary shotgun, and during the $100.000 Loot Hunt event, he had a chance to drop Captain Blade's Orphan Maker, also a shotgun.
  • You Will Not Evade Me: As an Anchorman, he uses two anchors in order to attract his enemy towards him.


Just a little bit obsessed

An old man enamored with Captain Scarlett in a most unhealthy way, and was, hence, kicked out of the crew. However, he's very knowledgeable about Captain Blade's treasure and knows where the fourth compass piece is.

  • Abhorrent Admirer: Scarlett kicked him out of the crew for his creepy stalker tendencies.
  • Bunny-Ears Lawyer: Subverted; though Scarlett needed him to find Captain Blade's treasure, this wasn't enough for her to ignore his mania.
  • Dirty Old Man: Old man with a creepy obsession over the attractive Captain Scarlett.
  • Nice Job Breaking It, Hero: Quite literally, actually, when you shoot the lock off of the chest which he keeps the fourth compass piece in and end up breaking the piece in the process. Fortunately, he can make a new one.
  • Palette Swap: He's Crazy Earl with a white receding hairline, a full beard, a blind eye, a mole below said eye, and without the Pointless Bandaid. He even has the same scar, stitches and metal plating.
  • Schmuck Bait: Scarlett has you give him a present after you get the fourth compass piece. Guess what's in it.
  • Stalker Shrine: Guess who it's to. It even has squeezy dolls and pilfered undies.
  • Stalker with a Crush: Towards Scarlett. He actually has over forty recordings of her sleeping. This is the reason Scarlett kicked him out.
  • Stylistic Suck: His haiku to Scarlett, detailing how nice her breasts and butt are. Of course, the only problem he sees is when he messes up the syllable count in the last stanza. Also his song to her, "Scarlett, I Would Like to Touch You in Places," which the player is, thankfully, spared listening to in its entirety.
  • You Have Outlived Your Usefulness: Scarlett disposes of him after she gets the fourth compass piece, for understandable reasons as well as the usual ones.

    Captain Blade 
The most feared pirate in history, and the one who buried the treasure Captain Scarlett and the others are looking for.
  • A Father to His Men: He cared deeply for his men, and simply kept up the ruse to keep them in line. When a crew member of his was caught stealing from him, Blade not only faked his execution but also gave him enough money to live comfortably. When they find out, they attack him, and he feels he can't bring himself to fight back. But then he does anyway.
  • Bad Boss: He was renowned as a pirate of great ruthlessness. In truth, he's actually A Father to His Men.
  • Beware the Nice Ones: Never hurt anyone until his crew attacks him, at which point he kills them all.
  • Irony: Was forced to kill his entire crew after they found out his reputation was a sham, and he had never actually killed anyone.
  • Miles Gloriosus: Actually invoked. Though not a coward, he hated violence and swore to never kill. Somewhere along the line though, someone built up a reputation of him as a fearless, bloodthirsty cutthroat. He uses this to maintain order among his crew.
  • Posthumous Character: Long dead by the time you reach the scene, but he drives the plot, and you hear about him in the ECHO logs he left behind.
  • Sanity Slippage: According to Scarlett, Blade went insane later on in life, believing a conspiracy about sentient tacos. This might be related to him killing all of his crew members.

Mr. Torgue's Campaign of Carnage


Don't mess with number one

An extremely large and powerful fighter with huge pistons for hands and number one of Torgue's tournament.

  • Arm Cannon: As you learn upon fighting him, his piston hands can fire slow-moving balls of plasma. They are quite easy to dodge though.
  • Artistic License – Biology: By his own account, he has less than 1% body fat and upwards of 13 Pectoralis Major muscles. Probably justified, given he's a narcissistic moron.
  • Badass Driver: The only time that he provides an actual challenge to the Vault Hunters is in his Big Badass Rig, the Badassasaurus, which he is quite clever at piloting. It's another sign of his cowardice, since he'd rather not fight against someone unless he is inside a giant death machine that could probably fight a small army to a standstill.
  • Berserk Button: He hates being called a cheater. This wouldn't be such a big deal if he wasn't one through and through.
  • Big Bad: Of the Campaign of Carnage DLC.
  • The Chosen One: As it turns out, he's important to the prophesy involved in the opening of the Vault. Specifically, he is the Ultimate Coward while the player is the Ultimate Champion.
  • Dirty Coward: At his core, he's a gutless lowlife who's all talk. The first time you fight him, it's because he interrupted your fight with Flyboy and blasted him out of the sky. Using an airship. The second time, he hides in a giant bulletproof mechanical dinosaur rather than face you man-to-man. Unsurprisingly, he turns out to be the Ultimate Coward as described in the beginning of the DLC.
  • Dumb Muscle: He's incredibly ripped and packs a decent punch outside of his blimp or the Badassasaurus Rex. He also claims he has ''thirteen'' Pecs while mocking the Vault Hunters, and by the sound of his voice, he believes it.
  • Fake Ultimate Hero: In his introduction, he beats a reporter to death for bringing up rumors that he cheated his way to the top. Then when you win your first fight, he has you gassed and thrown out of the arena, then claims you ran away.
  • Heel: Piston has all the trappings of a classic pro wrestling heel. He cheats, betrays, and is an arrogant, cowardly blowhard. The crowd knows it and despises him for it, which Torgue doesn't mind because it helps the ratings.
  • Insistent Terminology: It's not "cheating", it's "tactics."
  • Jerkass: His favourite pastime, it seems, is to verbally bully and be cruel to you and your friends in literally everything he says.
  • Miles Gloriosus: Piston seems like a pretty tough guy, but he's a coward who refuses to fight fair, and is a relative pushover when you finally face him one-on-one.
  • Narcissist: He's clearly full of himself and he constantly taunts you with proclamations of his own manliness and badassitude.
  • Old Soldier: The extensive cybernetic modifications on his face make it hard to tell, but his white eyebrows do indicate he's fairly old. And, despite his cowardly nature, he's still a walking mountain of muscles and cyborg guns.
  • Overshadowed by Awesome: His boss fight shows that he's not a total pushover, but compared to the World of Badass that is the Borderland's universe, he's not very high on the totem pole of power, and his cowardice and narcissism prevent him from investing the time and effort needed to get stronger. Case in point, his piston cannons can do a large amount of damage, but their projectiles are fairly easy to dodge.
  • Scary Black Man: Piston has a very frightening appearance due to his tremendous size and creepy cyborg modifications. As you get to know him he becomes much less threatening, especially when it becomes clear that he's actually afraid of you.
  • Testosterone Poisoning: He's a roided-up bodybuilder with cybernetic implants, and his dialogue definitely matches this. However, it becomes obvious he's compensating for the fact that he's a dishonest, cowardly blowhard who relies on dirty tricks to win.
  • Third-Person Person: He's one of these when you first meet him, but doesn't stay that way for long. It was probably part of his "totally your friend" act.
  • Trick Boss: The second time you fight him, you face off against the Badassasaurus Rex that he pilots. Once that's destroyed, you fight Piston. He's something of a pushover compared to the Badassasaurus, however. Likely because not long before the fight he'd barely escaped the destruction of his Blimp, which was pretty high up when it exploded.

    Motor Momma 

Burn some rubber. And also flesh.

An obese cannibal biker with the voice of a sweet old lady.


This won't take long

A just-turned-16-year-old Buzzard pilot who thinks he's the hottest thing since fire.

  • Bait-and-Switch Boss: Gets shot by Piston's blimp, which you fight instead.
  • Punny Name: He flies a copter, he's 16 years old. Flyboy.
  • Small Name, Big Ego: He literally thinks there's nobody smarter, cooler, or more skillful than he is. Moxxi and Torgue chalk it up to youthful exuberance.
  • Totally Radical:
    • His speech is peppered with Leet Lingo and words he totally made up himself.
    • More than that, he constantly name-drops various references to the Final Fantasy franchise. To paraphrase some of his lines:
    "TOUGH TIDUS, none of you Hojos can compete with me. Now midgar out of here. If you don't like it, you can kefka the taint!"
  • The Unfought: Piston kills him before you get the chance.

Sir Hammerlock's Big Game Hunt

    Dietmar von Henrichzimmerschneit 
A Nature Documentary director who takes interest in the Vault Hunter to do his tasks while he provides commentary. Most of his tasks end up working towards his own personal amusement, all the while trying to sound "deep" and "philosophical" by asking just how and why things work in nature the way they do.

TK Baha's Bloody Harvest

    Pumpkin Kingpin 
A grumpy gourd who antagonizes Hallowed Hollow, a retirement community for Pandora's living dead.
  • Expy: He's essentially a bigger and stronger version of Pumpkinhead, an optional boss from the first game's Zombie Island DLC.

The Horrible Hunger of the Ravenous Wattle Gobbler

    Grandma Flexington

Mr. Torgue's grandma who's a fan of the Vault Hunters.

  • Brawn Hilda: She's essentially a palette swap of Mister Torgue without a mustache and in a pink t-shirt.
  • Comically Small Bribe: As is the standard for all old people in fiction asking young'uns to run errands. Your reward for listening to her first story is one whole dollar! Averted with the second story, she is a bit more generous and gives you a Torgue rocket launcher of purple rarity.
  • Cool Old Lady: If Mister Torgue is being honest about her exploits, she's strong enough to solo raid bosses. She is also very wise and raised Mister Torgue well. She gives the Vault Hunter life advice like how the Dogged Nice Guy trope is crap.
  • Foil: To Handsome Jack's Grandmother. While Jack's Grandmother was an abusive, bitter hag that turned him into the bloodthirsty tyrant that terrorized Pandora, Grandma Flexington is a musclebound yet sweet old lady who raised Torgue as best she could and he still turned out okay. Well as close to okay as you can get in the universe of Borderlands.
  • Indie Game: She loves indie games, particularly the kind that have nothing to do with combat at all; ironically all of the indie games she describes have names that make them sound like combat games.
  • Man Bites Man: If Torgue's first DLC is to be believed, she gummed someone to death.
  • Rambling Old Man Monologue: Her sidequest involves listening to her going on ridiculously long tangents. Not only are players not allowed to move too far away or else they'll fail the quest she'll even ask you a question in the middle of the story just to see if you're listening. Her second story is so long that the game lists it as "Raid Boss Difficulty".
  • Strong Family Resemblance: Seems like we know where Torgue gets his looks from.

How Marcus Saved Mercenary Day

    The Abominable Mister Tinder Snowflake

An evil snowman terrorizing the citizens of Gingerton.

Sir Hammerlock vs. The Son of Crawmerax

    Victims of Vault Hunters 
A group of assassins gathered by Sparky Flynt, son of Captain Flynt, who have a score to settle with each of the six Vault Hunters.
  • Already Done for You: All the assassins are dead by the time you get to them, to the frustration of Sparky. By the time you get to Clements, he's not even surprised anymore. Sal in particular is pretty bummed that he doesn't get to kill Blendo himself.
  • Avenging the Villain: Most of them wish to avenge a family member killed by the Vault Hunters.
    • Sparky wants to avenge his father Captain Flynt, one of the first bosses of the main game.
    • Grill Holloway wants to avenge his niece Marcie, who was accidentally killed by Gaige.
    • Mordo Sophis wants to avenge his son Stephen (AKA Brother Sophis), who was killed by Maya.
    • Blendo Chung is after Salvador because he killed... everyone. His entire bandit clan. All 150 of 'em.
      Salvador: That was a fuuuuun weekend!
    • Clements is a Hyperion scientist who wants to avenge his co-workers who were killed by Krieg when he escaped.
    • Sergeant Jarter is a subversion, in that he wants to avenge the soldiers who died as a result of Axton intentionally botching the diplomat rescue mission that caused his ex to send him to Pandora to begin with.
  • The Faceless: Sparky wears his father's face-obscuring horned metal mask.
  • His Name Really Is "Barkeep": Subverted with Sparky, who is the first Flynt in the series whose name isn't also a title.
  • Cruel and Unusual Death: All of them are killed in various brutal and bizarre ways.
    • Sergeant Jarter is blown up by a remote bomb set off by Sarah, Axton's ex.
    • Grill Halloway had his transport shuttle tampered with by Gaige's dad, sending him crashing into the planet.
    • Mordo Sophis had his beer poisoned by Tannis.
    • Blendo Chung was beaten and hanged by the resort staff who were hired by Sal's grandmother.
    • Clements was poisoned with various syringes by Dr. Samuels.
    • Zer0's assassin is impaled in a way that confuses everybody, except for Zer0 themself.
      Zer0: "I understand it. / A message sent and recieved. / Mercy is coming."
  • Mad Scientist: Clements was one of the Hyperion scientists who experimented on Krieg.
  • No Name Given: Flynt knows nothing about Zer0's assassin, much less his name. He's listed in the objectives as "?1!?".
  • The Unfought: The only person you end up fighting is Sparky himself.
  • You Killed My Father: Sparky's reason for gathering a group of people who hate the Vault Hunters as much as him.

Alternative Title(s): Borderlands 2 DLC Characters, Borderlands 2 Enemies, Borderlands 2 Supporting Characters