In Over his HeadSee: Borderlands 2
More than just a pretty... everything.See: Borderlands
Black Marketeer, Heart of Gold
A scrap bender who helps out the Vault Hunters. She has quite the crush on Athena.
- All-Loving Hero: The only people she actually hates are the bandits. considering what they are like, such an attitude is not at all unreasonable.
- Bare Your Midriff: Her shirt and jacket are very short on her, leaving her entire stomach exposed. She has some pretty gnarly burn scars.
- Beware the Nice Ones: Sweet, peppy, polite, mechanically inclined, incredibly helpful to the Vault Hunters, can and will hire them to massacre bandits around the area so they can put up motivational posters, as well as destroy bandit equipment so it can be salvaged. Without asking nicely.
- Butch Lesbian: She says she "isn't into guys", sends you off to kill kraggons to get revenge for killing her girlfriend, and is pretty handy with fixing things.
- Consummate Professional: She insists on giving the bandits the posters they ordered, even when they're shooting at you. She's even willing to sell posters to Deadlift even while tasking you to kill him.
- Everything's Sexier in French: Her Australian accent is a good deal more Hollywood than many of the other Elpis inhabitants. She sounds a bit like the Crocodile Hunter's kid sister.
- Fell Off the Back of a Truck: She, um, acquires many of her wares in mysterious ways, including the Grinder in Concordia, which the Vault Hunters must explicitly steal parts to repair.
- I Know Mortal Kombat: Episode 5 of Tales seems to imply that she knows a thing or two about fighting games considering that she can perform Chun-Li's Lightning Kick while piloting Gortys.
- Impossible Hourglass Figure: Perhaps not impossible, but she has a very slim waistline in notable contrast to her hips. Considering she's been stranded on her own with minimal supplies for a while, it may be starvation-related.
- Morality Pet:
- She's this in a way to the Pre-Sequel protagonists, particularly Nisha since she's one of the few people she actually kind of likes due to the fact that she can be quite vindictive. She gets along well enough with all the Vault Hunters though she clearly likes Athena the most, and turns icily polite when Doppleganger Jack tries to flirt with her. She's even one of the few people who doesn't completely hate Claptrap, which delights him when she calls him up after the destruction of the Eye of Helios.
- Her opinion of Claptrap seems to have changed in Tales, though, as she's actually pretty damn mean to him if they're both on your team for the final fight.
- Mr. Exposition: In the Pre-Sequel, she serves as both a tutorial to various gameplay mechanics as well as telling you about the history of Elpis.
- OOC Is Serious Business: Fiona and Sasha found this out the hard way-if she's ever angry, you're in deep shit.
- Nice Girl: Easily the friendliest and most cheerful person you meet on Elpis. For example, if you choose to destroy a light reactor for Torgue rather than get it for her, she decides that as long as Torgue's happy then everything's fine.
- Pointless Bandaid: She has one on her nose, and another on her right cheek, though that one actually appears to be covering up a cut.
- The Pollyanna: She's always incredibly cheerful and happy.
- Rebellious Spirit: She shares a a few visual similarities to Gaige, most specifically her fashion. Her combat boots, baggy pants, headband, and spike-studded bracelet just scream PUNK!
- Relationship Upgrade:
- In True Vault Hunter Mode, Athena implies that she and Janey hooked up some time after the events of the Pre-Sequel. Tales actually confirms this if Rhys, Vaughn, and Loader Bot don't go to Hollow Point in Episode Two, while Claptastic Voyage confirms it in Athena's narration when entering Motherlessboard.
- Taken further in the final episode where, if you lied to Janey and said Athena said she loved her before being taken away by Brick and Mordecai, and both women are on your team for the last fight, it's revealed they're getting married.
- Skunk Stripe: It's sort of difficult to see because of how light the rest of her hair is, but she has a thin pink streak, which nicely fits in with her Rebellious Spirit image.
- Stalker with a Crush: Moxxi prefers to stay away from Crazy Earl's Black Market because Janey keeps trying to "accidentally" run into her there. Janey even has Earl call her whenever Moxxi shows up, or whenever someone retrieves Moxxi's orders.
- Stepford Smiler: Downplayed. Her first set of side-quests reveal that she holds a grudge against the kraggons in the area, because she lost a loved one to them. Aside from that dark moment, her outlook on life is overall very positive.
- Wrench Wench:
- She operates the vehicle station on Elpis and essentially serves the same purpose as Scooter. By the time of Tales, she's even the new proprietor of one of Scooter's Catch-A-Ride shops.
- Though it's unknown what role Janey now has in running Catch-A-Ride after Scooter's death and Ellie's inheritance of his franchise.
She Mend You Good!
Dr. Zed's medical services don't quite extend to the moon of Elpis. So in his stead, the Vault Hunters rely on Nurse Nina, who will gladly heal them, but also mock them for getting hurt in the first place.
- All Amazons Want Hercules: Nurse Nina wants a strong husband. So she'll have you test out those she's interested in. It doesn't end well for most of them.
- Animesque: Her cartoon avatar on the medical vending machine is a manga version of herself, in contrast to Ned and Zed's mortally wounded anthropomorphic syringe.
- Ax-Crazy: Nurse Nina believes the best way to test potential suitors is to have you try to kill them.
- Battle Axe Nurse: She's large and brutish, but she still seems to have her medical license (unlike Dr. Zed) and actually knows a thing or two about surgery, having been the one who turned Timothy into the Jack Doppelganger.
- Brawn Hilda: She's big, she's ugly, she's got an eastern European accent, and she's sporting Leia hair buns, making her look like the female soldier from The Fifth Element that the military tried to set up Korban with as his "wife".
- Comedic Sociopathy: Downplayed for the most part. Her introductory video has Mr. Torgue mentioning that she'll mock you for getting hurt in the first place, and while she does get a good laugh from you getting zapped by moving in the decontamination chamber, she mostly just kids about it as part of her bedside manner.
- Defector from Decadence: A thought bubble in the Subconscious has Claptrap realize that she's Ivan Vladof's long-lost sister, which would suggest that this trope is why she's in hiding. Of course, given the source and lack of external corroboration, it's hard to say for sure.
- Glove Snap: In her introduction scene, she's seen snapping on a rubber glove while a patient is bent over on his knees on the table. Fortunately, his pants are still up.
- Husky Russkie: Like Marcus, she's a heavyset Russian.
- Kavorka Man: Despite being a Brawn Hilda, she actually has several men interested in her, all of whom are overjoyed when they hear she might be interested in them. Two of them are understandably horrified that she intends for the Vault Hunter to kill them as a test of their love. The last one, as it turns out, thinks this makes her even more attractive.
- Lzherusskie: Thick east-European accent, as mentioned above.
- Mother Russia Makes You Strong: Pretty much a given with her Ax-Crazy qualities.
- Nightmare Fetishist: Some of her comments come off like this. Also, after a husband candidate finally survives her tests, she has him chained up in her clinic.
- Starting a New Life: She's on the run from some company (likely Vladof, based on her accent and a patch on her jacket, or perhaps Hyperion, given her appearance in the ECHO logs detailing Timothy's surgery into the Jack Double.) She fled to Elpis because she know she's safe there. Her mother is still worried sick, least of all because she didn't even change her name when she went undercover. Nina says changing her name is exactly what they'd expect!
- Third-Person Person: She refers to herself as "Nina", probably because English doesn't seem to be her first language.
President Harold Tassiter
The president of Hyperion during the time of the Pre-Sequel. He is a total dick.
- Ascended Extra: Tassiter was originally a character in the ECHO Logs detailing Jack's past in Borderlands 2. In this game, he's an actual character with a physical appearance. Albeit a dying one.
- Bad Boss: While much less psychopathic and murderous than Handsome Jack, it doesn't exactly make him any better. Tassiter belittles and mocks all those who work for him, shows no concern for the Hyperion workers trapped in a maintenance section and driven mad by a viral plague while stating that "Breathing is a privilege, not a right," and also shows little concern while his terribly made bot attempts to murder the protagonist.Wilhelm: Dick. Anyone wanna pay me a quarter to kill that guy?
- Bullying the Dragon: He ends up ticking off Jack after trying to smugly fire him. Unfortunately for him, Jack is now going through a mental breakdown and is simply too furious to take any of his crap.
- Defiant to the End: When Jack attempted to blackmail him, Tassiter tells him that even if he was able to cow the other executives into giving up their shares, to him he'll always be a hideous, pathetic nobody wearing a ridiculous mask. Jack then asks him about the difference between choking and strangling.
- Evil Is PettyHyperion Kiosk: Hyperion wishes Helios station good luck in its search for alien technology and precious minerals. Except Chairman Tassiter, who wrote the words "eat my butt" on a scrap of paper and sent it through the ECHOnet.
- I Gave My Word: If you destroy his crappy murderous robot, he'll be furious but is still forced to pay you for helping him build it.Tassiter: Here's your reward. Choke on it.
- It's All About Me: In the mission in which he forces the Vault Hunters to make his murderous robot kill off infected employees, Tassiter only cares about how the robot will make him look good while ceaselessly belittling you.Jack: (mocking him) "It's a collective process really but let's be honest it was me, Harold Tassiter, who made it what it is but no really how about that team."
- Hate Sink: All his dialogue and overall personality consists of him being overbearing, cruel, egotistic, demanding and bullying to everyone, Hyperion, Vault Hunter or not, and at times, he makes Jack seem like the better CEO of Hyperion.
- Jerkass Has a Point: While he is a jackass of the highest caliber who will most likely make you itch for the moment Jack strangles him with his watch chain, he does have some good points. 1): The Eye of Helios was not authorized by Hyperion, and it's a gigantic space laser. 2): He thinks Jack's vault obsession will lead nowhere good (it doesn't). And 3): In his perspective, Jack is a Cloud Cuckoo Lander that continuously goes beyond his appointed tasks and does ridiculous, crazy things on hunches with flippant or zero explanations, blowing Hyperion's resources on personal projects that make no sense to anyone but him (for example, creating exploding suicidal robots, installing a death-laser on a research station, spending company funds on vault hunting, etc.) and acting far too independently for his position. Case in point, Jack is supposed to just be observing Pandora, and yet Helios has a Wave-Motion Gun, it's currently under siege by cultlike ex-Dahl military forces, and it's not painted red and black.
- Kick the Dog: In the sidequest where he tries to get the Vault Hunters to collect evidence on Jack while he offers most of the characters specific bribes (cybernetics for Wilhelm, being Claptrap's best friend, etc.) he coerces Athena into working for him by threatening to kill any remaining family she has. He also tries to threaten Aurelia's children, only for the latter to tell him that she has no children but she'll do it because she likes his attitude.
- Klingon Promotion: He's eventually murdered by Jack, who then takes over his position as President of Hyperion.
- Malicious Misnaming: He knows that Jack is Jack's actual name, but calls him John whenever he's pissed at him.
- Posthumous Character: He's long dead by Borderlands 2.
- The Voice: In Borderlands 2, he was simply a voice in the Jack ECHO Logs. While he has a portrait in the Pre-Sequel he only appears in person in the final scene, in which Jack is strangling him to death. He, or to be more specific, his corpse shows up in the Claptastic Voyage DLC.
Huxter T. Meredith
Mayor & Sheriff [It sounded better in his head]
The Mayor and Sheriff of Concordia, real name: Huxter T. Meredith. A former Hyperion office drone under Jack who rules Concordia under Hyperion authority.
- And There Was Much Rejoicing: After he's dead, much of the town of Concordia is openly glad he's gone and announcements regularly play to celebrate the fact. A sidequest also opens up where Jack, still not satisfied with killing him, decides to pay his Last Disrespects and has the Vault Hunters splice his voice with a music remix ("I'm the biggest arse on the moon!"), decapitate his statue's head, strap it to a rocket / firework and then fire it in front of town when the music and fireworks ensue.
- Blatant Lies: Says everything will be fine and the town will be re-opened in a few weeks. This, just after Colonel Zarpedon has told everyone they're all going to die and how sorry she is about that.
- Corrupt Hick: Acts a great deal like an Australian mining boss from the 19th century. Except in space.
- Corrupt Politician: The Meriff became ruler of Concordia with every intent of becoming one of these from the very beginning. However, he became less happy with the arrangement when his greed got the better of him and he started taking money from charities.
- Egopolis: A fairly mild example - in addition to being Mayor and Sheriff, he's placed a very large statue to himself in the center of town. Certainly, it's got nothing on Jack with Opportunity.
- HeelFace Door-Slam: The Meriff plans on changing his ways after all of this. He then tries to shoot Jack before leaving Elpis.
- Heel Realization: After helping Zarpedon get to Helios, he openly declares himself "The biggest arse on the moon".
- Had one years earlier when he stole money from the Food Bank fund but found there was enough left over people still thanked him for it.
- High-Class Glass: He wears a monocle on his left eye.
- Imperial Stormtrooper Marksmanship Academy: Tries to shoot Jack from five feet away. He misses.
- I Surrender, Suckers: After Jack turns his back on him after sparing him, the Meriff tries to shoot him. Unfortunately he only had a couple bullets, he's a terrible shot, and Jack has a personal shield.
- Meaningful Name: His first name is Huxter. A "Huckster" is a mercenary person willing to make a profit by shady means, and the Meriff steals from food banks and takes bribes from Zarpedon (though he at least feels bad about it).
- The Mole: He was secretly working for Zarpedon.
- My God, What Have I Done?: This was his reaction to taking the bribe from Zarpedon to be her mole. He knew he just signed the death warrants of thousands of innocent workers on Helios for doing so, but did it to protect his own people.
- Nervous Wreck: He's constantly sweating under his collar, metaphorically speaking. He uses his high level of stress as an excuse for many of his reprehensible activities, but then again, the guilt and self-hatred he feels over those reprehensible activities is the cause of that stress, so it's a vicious cycle.
- Our Presidents Are Different: He's actually the closest thing Elpis has to a ruler since Concordia is the only major settlement, but he's powerless against Zarpedon or the Vault Hunters' military might. In terms of the trope he's President Corrupt who becomes an Invisible President until Jack forces the issue via the Vault Hunter.
- Portmanteau: "Meriff" is a title he came up with by combining the words Mayor and Sheriff. Everyone thinks it sounds idiotic.
- Robosexual: He's having an affair with the robo-geisha Sereena, who also happens to be the girlfriend of the CU5TM-TP. This comes back to bite him when the Vault Hunters inform CU5TM of this affair, turning the sole member of the station's police force against him.
- Sleazy Politician: He's fairly corrupt, but unlike other examples is self-aware and hates himself for it.
- Too Dumb to Live: Immediately trying to kill the guy who just spared you is pretty dumb, especially when you consider that the Vault Hunter(s) are also in the room.Jack: (While shooting the Meriff to death) OHHH!! I was! Gonna! Let you! LIVE! YOU DUMB. BASTARD! What is WRONG with you!?
- Unwitting Instigator of Doom: His attempt at betraying Jack teaches him that turning the other cheek means presenting your back, people will always take advantage of mercy to betray Jack, and that killing people is fun even when it isn't necessary.
Fingersmith and Scamp
A young self-declared "Fingersmith" that Jack hired to help him retake Helios.
- The Artful Dodger: Smart, adorable, cheerful, kleptomaniacal, only semi-trustworthy, and he has the accent and slang. His sister is just like him, and after the two unite, Eliza robs him blind and escapes on her fighter jet. He's even the voice for the Heartfull Splodger gun.
- Don't Explain the Joke: Uses cockney rhyming slang, but then says the substituted word straight after. Probably for the best for those not familiar with said slang.
- Expy: He's essentially Elpis's version of Tiny Tina, only rather than being a Jive Turkey he talks as if he's a Dickensian street urchin. Athena even tells Tina in TVHM that she reminds her of Pickle in a way and that they would roughly be the same age by now.
- The Faceless: While you see his face in his ECHO portrait as well as various posters, he's always wearing a helmet when you talk to him in person.
- Five-Finger Discount: He pickpockets the player's wallet whenever they talk to him. He promises to "never nick anything out your pockets ever again" if you help him find his sister.
- Gadgeteer Genius: Despite his age, he's very mechanically adept. Tassiter, however, is not amused that the best that Jack could get is a ten year old.
- Last-Name Basis: Everyone calls him Pickle, even his sister, despite the fact that Pickle is presumably her own last name.
- Shout-Out: His name is a reference to Travis Bickle of Taxi Driver.
- Sticky Fingers: When aboard a crashed ship occupied by bandits, he has to be told not to start prying things out of the walls.
- "Wanted!" Poster: Theft, Fraud, Larceny, Piracy, and Noise Violations: $200. One of the challenges requires you to doodle on these posters giving Pickle a moustache, a goatee, derp eyes, top hat, a cigar and a monocle.
If only Elpis had more time
A woman that the Bosun has captive as his girlfriend. Actually is a Dahl ship A.I. reprogrammed to be the Bosun's girlfriend.
- A.I. Is a Crapshoot: She goes rampant upon being uploaded into the prototype Constructor, attacking you in her attempt not to be wiped, forcing the Vault Hunters to subdue her violently.
- Its implied in Tales from the Borderlands that Felicity's personality may be reappearing within the Loaders that were built by all the Constructors that used her subsequent AI.
- Apologetic Attacker: When fighting scavs in the prototype powersuit, she will voice her disdain and utter distaste for violence.
- Be Careful What You Wish For: Initially, she's a military A.I. that resents having been reprogrammed into a computer girlfriend by the Bosun. When Jack tries to reassign her to military duties (namely serving as the A.I. for his prototype Constructor), she quickly learns that she's actually not a big fan of violence. Eventually, Jack outright erases her developed personality and reboots her back into a purely military A.I.
"If hate is all you want, that's what you'll get!"
- Jack and his Vault Hunters also suffer from their wish of wanting a killer robot to help them take Helios back. Felcitiy puts it best when she goes on the attack after being plugged in.
- Break the Cutie: Is enslaved by an insane bandit only to be eventually rescued by Jack's Vault Hunters. She's then put into a 'bot and has to kill a bunch of people only to find out she's a pacifist. Last but not least she gets her identity wiped and placed in an unmoving shell, forever.
- Does This Remind You of Anything?: Her fate. She cannot leave the premises she's being held in, her personality is messed with, and she is forced to produce offspring for those who imprisoned her.
- Dramatic Irony: Her change of name and ultimate fate.
- Fate Worse than Death: Being held as the Bosun's girlfriend. Being forced to control the proto-Constructor, then memory wiped.
- Good Is Not Nice: Is polite and respectful to the Vault Hunters, and actively goes out of her way to help them... while having no problems at all with crushing people in doors.
- I Am Not a Gun: Despite being a military-grade AI, Felicity comes to realize that she can't stand killing and pleads with Jack and his Vault Hunters to not force her to be a Constructor. She even offers to let herself be copied, but Jack decides that it would take too long.
- High-HeelFace Turn: Not long after you enter the Drakensburg, she secretly starts helping Jack's Vault Hunters.
- Hero Antagonist: When you fight her as the boss, as her only crime is not wanting to get her personality erased (which basically kills her)
- Meaningful Rename: She decides to name herself "Felicity" after being rescued, derived from the Latin word for joy or good fortune.
- Monster Progenitor: She's the first Hyperion Constructor to be built and deployed, and you can hear her feminine Australian accent gradually turn into the deep and emotionless Constructor voice heard in 2.
- Reforged into a Minion: She is eventually pacified by the Vault Hunters and had her personality wiped.
- Robot Girl: She's a military AI that the Bosun reprogrammed.
- Sadistic Choice: What ultimately causes Jack to forcibly turn her into the combat AI without making a backup of her. Jack doesn't have time to wait for Felicity to create a copy of herself, which would take days, as he deems it would take too long and Zarpedon would've "popped Elpis like a zit" by then.
- It should be noted that Felicity / the Constructor and by extension the robot army the Vault Hunters fought hard to create wasn't really used or needed to take Helios Station back from the Lost Legion. They were only deployed when Zarpedon was dead and Elpis was saved to clean up the remaining Lost Legion still fighting back on the Vault, meaning that wiping her personality could very well have been a Senseless Sacrifice, and giving her time to copy herself could have been a viable option. Though, with Jack being Jack, this was likely all part of his plan to tame Pandora, with the robot army part being done in advance while the opportunity is convenient.
- Super Prototype: Of the Constructors, her model in particular is built more like a mech than a hovering robot, has much stronger shields, and an overall more deadly and intense amount of firepower in her missile barrages and laser beams. As a tradeoff however, her robotic minion spawns are not well-equipped at all compared to the GUN Loaders and Surveyors seen in 2.
- Tragic Monster: Forcibly turned into the Constructor AI. If only Elpis had more time indeed...
- Walking Spoiler: What happens to Felicity is a turning point for the story, and even for players who may judge Jack's action regarding it.
A Hyperion Scientist that got trapped on Elpis after his escort bodyguards were killed. He only avoided death himself by telling the scavs that he's a medic. Later rescued by Jack, he helps Jack and the vault hunters to build the robot army and creates the very first Constructor.
- Apologizes a Lot: He's constantly apologizing for everything, which the player characters comment on. It's a lot more serious however when dealing with Felicity.
- Gadgeteer Genius: Prior to you finding him, he somehow managed to scrounge up enough tech to build an "Eyeforger", which can break down devices to their basic components to fabricate the Constructor's Eye.
- Nice Guy: Is always polite and enthusiastic whenever talking to people, and has a habit of saying "sorry" a lot.
- Not That Kind of Doctor: He lied to his Scav captors that he's a medic. He is a Doctor, but of the robotics kind.
- The Smart Guy: He's the guy that will build Jack the Robot Army needed to take back Helios. Jack later remembers that Gladstone set up Helio's R&D wing all by himself.
- Squishy Wizard: He's incredibly smart and founded Helios's R&D division, but has absolutely no idea how to fight. This is why his prototype constructor is not complete; he wasn't brave enough to gather any components behind a gun by himself.
- Teen Genius: While his actual age is unclear, he is clearly much younger than the Vault Hunters.
- Unwitting Instigator of Doom: His one-off comment about a possible traitor feeding Zarpedon intel caused Jack to become paranoid enough to space him and three other scientists, the act of which caused Roland, Lilith and Moxxi to start doubting Jack's intentions.
- You Have Outlived Your Usefulness: Jack has him and three of his colleagues vacuumed into space when Gladstone mentioned that there's the possibility of another mole on Helios, but not before he had the four hack the controls to retain control from Zarpedon.
Papa Crust is the leader of the People's Liberation Army, a vaguely anarchist communist organization opposing equally vaguely defined despots and corporate influences. For the revolution to start, they need lots of guns.
- Collection Sidequest: They want you to gather fifty white-quality weapons for them. Every time you drop off ten, someone ends up taking them, forcing you to go on a fetch quest to get them back. While certainly tedious, they reward you with a Legendary Oz Kit.
- Foreshadowing: The fact that the PLA are all pacifists who don't intend to use the weapons you give them to fight is foreshadowed by the fact that every time they try to fight they do a horrible job at it. Papa Crust even remarks at one point that the weapons were worthless in combat (midway through your collecting enough to complete the quest, of course).
- Ironic Name: Despite being an army, they are actually pacifists, making works of art as protest projects.
- Leeroy Jenkins: A bunch of the People's Liberation Army soldiers take the crappy white-quality guns and try to take on a bunch of scavs with them. The predictable happens.
- Animal Wrongs Group: In Cybil's case.
- Comically Missing the Point: Rose points out how stupid it is for the People's Liberation Army to put their posters up in public places, since that just gets them taken down faster, while she brags about telling you to put up their posters in obscure places so no one will notice. She doesn't seem to realize this defeats the purposes of a recruitment poster.
- Rose is more concerned with outshining her fellow member Karen and criticizing her former girlfriend Gabby while striking at the PLA than whatever their cause is.
- Cybil claims to fight for the environment, but she only wants to save creatures she considers "cute" and is otherwise a bloodthirsty psychopath. She gets off at the idea of people being killed and demands non-cute animals be destroyed.
- No Celebrities Were Harmed: Sterwin is an obvious parody of Steve Irwin, the Crocodile Hunter.
- Shadow Archetype: Cybil to Sterwin. Cybil is a murderous psychopath who only cares about "cute" animals and turns almost maniacal as she orders the Vault Hunters to kill things she doesn't like. Sterwin, meanwhile tries to save the lives of Guardians (who are actually trying to kill him and might not even be alive since they are constructs), and is genuinely sad whenever one is killed.
- What Measure Is a Non-Cute?: Cybil is obsessed with saving "cuties" from Scavs. When it turns out that the "cuties" are actually Torks (giant bugs), she orders you to murder them all.
- Awesome, but Impractical: Building a rocket guidance system using actual brains is a creative, if depraved and disturbing, idea. But when one said brain belongs to an enemy soldier and almost try to kill you using the rocket you just uploaded his brain into, you're better off just using a regular guidance system.
- She actually pays you just because a scientist stupidly gets himself sucked into the vacuum of space. Because vacuums are awesome.
- Cloudcuckoolander: It may speak enough about her to say that characters like Tiny Tina and Patricia Tannis look more sane than she does.
- Ditzy Genius: She's utterly insane, granted, but she still at least has enough sense to how customize a rocket. And use brains as a guidance system..
- For Science!: Science and learning is awesome, and she will let you know this at any given opportunity.Spara: Science! Formulas! Microscopes! LEARNING!
- Gone Horribly Wrong: Almost. Her first experiment with the Tork brain just results in the rocket flying all over the place before detonating. The second rocket with a Lost Legion soldiers' brain turns around after launching and strikes the viewing glass (Luckily it held). The last rocket, manned by a Tork and a human brain that was blended together, apparently set itself on a course for her house. She sees no downside to this.Spara: YEAAAH! WE DID IT! SCREW MY HOUSE!
- Mad Scientist: Considering her experiments involve using Tork and human brains as a rocket guidance system...
- Rule of Cool: Most than likely the only reason she what she does. She even pays you when a scientist jettisons himself into space by opening a window just cause'.Spara: Vacuums! We all learn stuff today!
- A.I. Is a Crapshoot: Despite being a training AI, who even admits that he was programmed to use safety ammo, he uses actual Scavs as his training dummies.[TR4NU]: My gun-mother programmed me to use safety ammo, but that's about as fun as a BOOK!
- Drill Sergeant Nasty: Parodied. He's a hologram projection of a Dahl Sergeant and speaks using stereotypical military jargon, which is exaggerated to the point where barely anything he says makes sense.
- Training from Hell: His idea of training is rounding up actual hostiles and sending them your way.
- Talkative Loon: Imagine Krieg, instead of rambling about violence, blood, and poop, it would be whatever word he could pull out of the dictionary that he could use as military jargon.
The Lost Legion
Colonel Tungsteena Zarpedon
Commander Of The Lost Legion/To the Last/One Death to Save Millions
- Voiced by: Constance Janes
The leader of the Dahl soldiers left over on Pandora and Elpis.
- Alien Blood: When defeated, she bleeds bright purple liquid.
- Anti-Villain: She's surprisingly polite and cordial to the Vault Hunters and their allies, even telling them that she doesn't want to fight them if she doesn't have to and gives them multiple chances to simply leave Elpis. Also, she'll thank the Vault Hunters for informing her about a soldier of hers dying. Once they keep rejecting her warnings, she still comes at them full-force. The ending implies the only reason she was trying to blow up Pandora and Elpis was to prevent something even worse happening.
- Authority Equals Asskicking: It's a Borderlands tradition.
- Blade on a Stick: She wields an Eridian polearm in combat.
- Benevolent Boss: Despite her status as a Well-Intentioned Extremist, she's quite friendly to her own men. In one of her ECHOs, she informs the crew that attending a birthday party (for a lowly private, no less) is not mandatory, but that there will be cake. Very nice chocolate cake.
- Big Bad: The antagonist of The Pre-Sequel, attacking Helios as part of her plan.
- Climax Boss: Despite being the driving force against the Vault Hunters for most of the game, she is unceremoniously executed at the end of her fight by Jack, who by then was more concerned with the Vault being open and wouldnt even let her finish her warning to him.
- Colonel Badass: She is very capable in combat.
- The Comically Serious: Shes not a particularly comedic character in general. Aside from her cartoonish name, which Jack has a field day with throughout the campaign. The fact that such an utterly serious character like her exists in the Borderlands series is worth a laugh.
- Disc-One Final Boss: While you do fight her near the end of the game, after her death you move on to your original goal of hunting the Vault of Elpis.
- Don't Make Me Destroy You: She shows this sentiment twice to the Vault Hunters, even offering them a chance to leave Helios despite them having already refused.
- Doomed by Canon: As a villain in a midquel, it's clear from the onset that she's not going to succeed, much less survive.
- Even Evil Has Loved Ones: For a given value of evil, but she loves her daughter and regrets missing her grow.
- Facial Horror: Her eyes bleed purple and spreads in cracks across her face.
- To Commandant Steele from the first Borderlands. Both are female leaders to military divisions of Mega-Corps (Atlas Crimson Lance and Dahls Lost Legion, respectively), both have motivations tied to the opening of a Vault, both have extraordinary abilities (Steele is a Siren while Zarpedon is infused with eridium), and both serve as the primary antagonist of their respective games. On side note, they also have names that resemble metals (Steele is reminiscent of steel while Zarpedon's first name, Tungsteena, is reminiscent of tungsten). However, while Steele cares little for the Crimson Lance, going so far as to orchestrate the death of Rolands squad prior to the events of the game, Zarpedon cares greatly for the Lost Legion, going so far as to celebrate their birthdays. While Steele is ultimately killed by the Destroyer before she can be fought, Zarpedon is the last opponent the Vault Hunters must face before shutting down the Eye of Helios. And finally, while Steele wants to obtain the contents of the Vault for the sake of herself and Atlas, Zarpedon wants to destroy the Vault, along with Elpis, for the sake of the universe.
- To General Knoxx, the leader of the Crimson Lance from the Secret Armory of General Knoxx DLC, also from the first Borderlands. Both are honorable soldiers who take their missions very seriously. They also offer the player the chance to surrender along the way and continue to fight the Vault Hunters when said offer is rejected. However, where they differ is how they view their respective militaries, as well as the foes they face. Knoxx ultimately wants nothing to do with the Lance due to their incompetent rank-and-file, corrupt high command, and shady promotion system (read: "goddamn nepotism"), whereas Zarpedon fully believes in her objective and commands the Lost Legion through sheer force of will. Also, Knoxx holds nothing against the Vault Hunters at all and wants to die out of nihilistic despair, and while Zarpedon similarly bears no malintent towards her foes, stating that she doesn't want to fight the Vault Hunters if she doesn't have to, she's still willing to take them on if they keep getting in her way.
- To Hector, the leader of New Pandora in the Commander Lilith DLC of 2. Both are commanders of a Dahl military force, got involved with ancient eridian artifacts, got entombed, and abandoned once Dahl left the sector. Both also care deeply for the men under their charge and are likewise adored by their men. Where they differ is that Zarpedon chose to be entombed and stand vigil over the vault while Hector's forces were "accidentally" buried alive so Dahl could steal the Vault Key they unearthed. Both were driven by the love for the people they cared about to their horrific actions. But while Zarpedon did so to avert a greater disaster all the while fully aware of how monstrous her actions were, Hector did it out of spite for being screwed over so many times and could care less about all the lives he destroyed.
- Go Mad from the Revelation: Apparently, she and the rest of the Lost Legion learned something when they entered the Core and the Vault within, which caused them to militantly prevent anyone from ever reaching the Vault. Come Borderlands 3 and its hinted that something was that the Destroyer was not even close to dead and locked away still inside Pandora, and that Jack would be responsible for starting the chain reaction which would lead the Calypsos to attempt opening the Destroyer's true prison in order to absorb its powers and destroy the entire universe in the process.
- Godzilla Threshold: She considers Jack's hunt for the Vault to be the threshold, and as such she and the Legion are convinced that the only way to keep the Vault and its secrets secure is to destroy Elpis and Pandora entirely. That, and it's also implied that opening the Vault on Pandora caused a chain reaction in every Vault across the known universe of Borderlands, and she outright says that everything she does is to save the universe. She was right.
- Hero Antagonist: Sort of - it's sort of muddled who is and isn't heroic in the game, but it's heavily implied that by trying to destroy the moon and Pandora (and with them, their Vaults) she's trying to prevent something really terrible from happening. Borderlands 3 reveals that Elpis is the key to the Vault imprisoning the Destroyer, and by attempting to annihilate it she was trying to keep anyone from freeing the monster.
- The Heavy: Her actions more or less drive the plot of the game. Athena even notes that were it not for her attacking Helios, things might have gone very differently.
- I Did What I Had to Do: While decidedly emptying Elpis' core in order to smash it on Pandora sounds very abysmal, the in-adverted sequel shows why.
- Ignored Expert: Pretty much the only person on Elpis who really knows anything about what the Vaults contain and why Elpis needs to be destroyed. Naturally, Jack kills her before she can actually tell him the full consequences of opening the Vault.
- Kick the Dog: Zarpedon's first actions in the game are to personally blow up a bunch of escape shuttles carrying Hyperion workers and scientists off of Helios. Athena and "Jack" (the Doppelganger) point out that while she behaves honorably and reasonably towards the Vault Hunters, she pretty much made zero effort to minimize collateral damage.
- Killed Mid-Sentence: After she reveals that she and her army opened the Vault, Jack simply shoots her as she tries to warn him.Jack: Bored!
- Mini-Mecha: She initially fights you aboard a Dahl Powerwalker. After you destroy it, she fights you herself.
- A Mother to Her Men: She cares a lot about the well-being of her soldiers. If you avenge one of her fallen soldiers in a sidequest, she rewards you by giving you access to a weapons stash, though she reminds you that this doesn't mean she's going to spare you. As shown by the ECHOs on the Drakensburg, she can be quite motherly towards them, hosting a birthday party with chocolate cake for one of the privates as well as ordering mandatory medical check-ups after picking up strange signals from Elpis.
- Names to Run Away from Really Fast: Played for laughs in that her name is treated as a complete joke due to how ridiculously overblown and cartoonishly evil it sounds.Zarpedon: My name is Zarpedon. Tungsteena Zarpedon.Jack: Paaahahahahah! Tungsteena Zarpedon — you must have been SUPER popular in high school! My GOD, your parents were assholes!
- "Not So Different" Remark: Shortly after Jack throws his scientists out the airlock on vague suspicions one of them might be a traitor, Zarpedon calls him up to praise him for it, saying she would have done the same and that he made the right decision to sacrifice a few people who might be a threat to ensure the safety of many more.
- One-Winged Angel: Uses her Eridian abilities to grow to 9 feet tall when she has to engage Jack and the Vault Hunters personally after her mech suit is destroyed.
- Purple Is Powerful: Her eyes are glowing purple, possibly due to exposure to eridium.
- Red Eyes, Take Warning: Her eyes are glowing purple, showing she is clearly infused with some sort of power.
- Reasonable Authority Figure: She urges the Vault Hunters to leave Elpis as soon as possible. She really doesn't want to fight them if she doesn't have to. Of course, when the Vault Hunters turn down her hospitality, all bets are off.Zarpedon: I dont want to kill you if I dont have to.
Athena: Tell that to the people you murdered on Helios.
Wilhelm: Nah, got paid to kill you, so that's what I'm gonna do.
Aurelia: Darling, Im simply going to kill you for fun. Its not personal, I just bore easily.
- Running Gag: Her name being made fun of when mentioned (mostly by Jack).
- Say My Name: Parodied. Jack and his Vault Hunters are about to make significant progress in reaching the Eye of Helios to shut it down through the use of worker-drones to pave the way, when Zarpedon sets up yet another impenetrable blockade to handicap them by locking Jack out of the drone control system. Jack has this to say:(Jack, mockingly) ZARPEDOOOOOOOON! - (Laughter) 'Stupid as that name is, it's still really fun to yell.
- Shadow Archetype: To Handsome Jack. Two leaders who have declared themselves the only hope of protecting the world from some mysterious threat. Both of them are charismatic and determined, holding the loyalty of their small forces and scraping by with few resources. They're even both parents, and both have close brushes with strange forces that mess up their minds and cause serious Facial Horror. But Zarpedon never declares herself a hero and always remains conscious that her deeds are terrible, even if they're necessary. Jack, on the other hand, becomes gradually less self-aware and more megalomaniacal until he's a terrifying, delusional, dictatorial lunatic.
- Skunk Stripe: She has a yellow stripe along the right side of her black hair.
- Tainted Veins: Glowing purple veins growing outward from her eyes.
- Tattoo as Character Type: Like Axton, she has a Dahl-rank implant on the right side of her head. Unlike Axton, she has three triangles instead of just one signifying her higher rank.
- Tempting Fate: In one sidequest, the Vault Hunters find records of her bemoaning having to leave her prized gear on the ship, before saying that it'll be transferred soon. Yeah, about that...
- In that same side quest, she says that she's trying to pay for an operation for an unknown loved one named Brittania (as revealed in a later mission, her daughter) and she's looking forward to coming home at the end of the tour. Unfortunately, something... weird... happened to her on Elpis.
- Touched by Vorlons: She received some undetermined power and knowledge from the Vault on Elpis, judging by her Tainted Veins and possession of an Eridian weapon.
- Unwitting Instigator of Doom: She assaults Jack's Space Station Helios and tries to blow up the moon because her legion caught Hyperion surveyors out in the field and thought Jack would exploit the vault's knowledge. When you beat her, Jack reveals he didn't even know where the vault was, let alone that it was open. Her actions would then lead to Jack becoming scarred and obsessed with opening the vault to find a replacement for the Eye of the Destroyer, causing the events of Borderlands 2, the galaxy-wide activation of Vaults, and the coming war she fought so hard to avoid.
- A Villain Named "Z__rg": Her name so evil-sounding it loops around to being just plain silly.
- Well-Intentioned Extremist: It's implied that she's trying to stop something with terrible, universe-shaking consequences by blowing up the moon (and then Pandora).
- Who Names Their Kid "Dude"?: All the player characters think that Zarpedon is an absolutely ridiculous name, too. Even the stoic Athena and Wilhelm snicker. Jack finds it hilarious that anyone would name their daughter Tungsteena. She also has a daughter by the name of Brittania, which is not much better.
- Worthy Opponent: She comes to see Jack and his Vault Hunters as this, particularly when the former has his scientists spaced out of paranoia. The sentiment is returned by Athena, who states that she was not an unworthy foe.
An alien of some type who is working with Zarpedon. It wears Eridian guardian armor and is assumed to be one, but in the end its origins remain unclear.
- Ambiguous Gender: As a faceless alien of an unknown species (who might also be a robot), its gender is understandably a vague factor. Even its voice is androgynous.
- Big Damn Heroes: It jumps in at the end to save Athena from being executed by the Crimson Raiders. It also convinces Lilith to call off Axton and Gaige from killing Aurelia and instead bring her to Sanctuary.
- Bullet Dodges You: Its main trick is just stopping bullets in midair.
- Chuck Cunningham Syndrome: Last seen in a cliffhanger that is somehow completely unacknowledged in the subsequent installment it was supposed to be setting up.
- The Dreaded: It doesn't show up much, but it makes quite the impression.Player Character: What the hell was that?
Jack: No idea, never seen it before. But I've got the feeling that it could kill us with its brain, so, y'know... [nervous laughter] Keep running.
- Drop-In Character: It first appears to save Zarpedon, only to disappear without a fight, and again at the very end of the game to save Athena, and tell Lilith that they'll need all the Vault Hunters they can get.
- Enigmatic Minion: While we know why it's opposing the protagonists, no one knows what The Watcher's long game is.
- Even the Subtitler Is Stumped: The introduction card is in what looks like Eridian script. Even the caption just reads "...?"
- Everyone Calls Him "Barkeep": It's only referred to by its moniker "The Watcher".
- The Herald: Strongly implied to be the one who led Zarpedon down to the Vault proper, and showed her the danger. It also warns Lilith and the others that activating the Vault map in Borderlands 2 is bringing a war, and that they'll need to be ready.
- Mysterious Watcher: It spends most of its time observing people, only intervening in limited ways to provide cryptic advice. In Borderlands 3, of of Queen Nyriad's logs indicates that it was present and watching as far back as when the Eridians were wiped out to contain the Destroyer.
- No Name Given: Due to being The Unpronouncable with a vague story, there's been no official name or title for this character as of yet, apart from Annie Swan referring to it as "that Watcher alien."
- Smug Super: It seems amused by Jack shooting at it, even mockingly wagging a finger in his direction while droning, "Naughty..."
- The Spook: Absolutely nothing is known about it beyond the bare basic gist of its goals.
- Unwitting Instigator of Doom: Sees Jack as a dangerous sociopath who would use the power of the Eridium Vault to eradicate most of Humanity into uncertainty. While it was certainly true that Jack eventually became the man known as Handsome Jack, its plan as a whole is what brought Jack to the brink of insanity and paranoia that made him the untrustworthy sociopath to be.
- Vagueness Is Coming: Tells a contractor with an Ill Girl working on Elpis "She will live. Leave this moon."
- The Unpronounceable: And the illegible - its name is written on its introduction card like everyone else, but in an unknown alien script.
Guardian of the Vault
- Attack of the 50-Foot Whatever: After defeating in the first round, it sinks into ground and erupts back as a larger version of itself known as The Empyrean Sentinel.
- Attack Its Weak Point: Shooting the Empyrean Sentinel faces is the only way to harm it.
- Breath Weapon: In it's final phase, it hurls corrosive acid onto the floor.
- Close-Range Combatant: It starts the first half of its fight this way; essentially being a powered up version of the Vault Guardians who use staffs to fight.
- Energy Weapon: In both of its phases, it fires elemental beams at you.
- Final Boss: The final opponent of the The Pre-Sequel's' main story.
- Flunky Boss: Fighting alongside it are Eridian guardians.
- Humanoid Abomination: In contrast to other Vault monsters, The Sentinel is humanoid in body shape and (at first) size.
- Magic Knight: Much like the Guardians, the Sentinel uses a staff to fight the Vault Hunters while also channeling the each of the four elements of the game to unleash devastating attacks.
- Multiple Head Case: The Sentinel possesses a set of three faces, however they're not representative of any personality to speak of.
- Pillar of Light: The Empyrean Sentinel can summon columns energy from the ground to attack the Vault Hunters.
- Power Walk: It makes its entrance coming from a portal, using Eridian pillars coming from the ground below it as stairs to walk to the ground.
- Purple Is Powerful: The Sentinel has purple glowing Tron Lines across its body. Being a Vault Monster and the final boss, its power is undoubtable.
- Tron Lines: The Sentinel possesses glowing Tron Lines over its body. While starting out as purple, they change color signaling which elements its channeling.
- You Will Not Evade Me: The Empyrean Sentinel can create a black hole that can suck the Vault Hunters in until it causes the black hole to explode.
Bucephalus Deadlift McElroy
The Boss Fight Has Landed
The first Scav boss you deal with, Deadlift is a Scav with a personal guff against Janey Springs. He likes jump pads. He likes them A LOT.
- Berserk Button: He's very sensitive about his jump pads. All Zarpedon has to do to motivate him is say that the Vault Hunters said his pads were stupid.Deadlift: I WILL ANNIHILATE THEM!
- Boxed Crook / Recruiting the Criminal: An odd example. Judging by his line about how Zarpedon threw him in prison, she either busted him back out or he broke out on his own. Either way, she does try to have him fight the Vault Hunters, and at first he refuses... until she says they mocked his jump pads.
- Brick Joke: The goal of one of the early side missions is to help him overcome his motivational issues. Later, when you kill him, his last words are: "My confidence!"
- Cloud Cuckoolander: Illustrated by some of his quotes, as well as his attachment to jump pads.Deadlift: I can't wait to throw your corpse on to a jump pad, and watch it take to the air like a... child's imagination.
- Cluster F-Bomb: Sometimes he will tell people he doesn't like to screw themselves.Deadlift: Screw Zarpedon, screw Springs and screw YOU!
- Companion Cube: He immediately apologizes to the jump pad after disabling it. May or may not be a case of Cargo Ship.
- Dumb Muscle: Being a Scav, he's not very bright, but he is rather strong, especially to beginning players who face him early on.
- Evil Laugh: He has a rather goofy one.
- "Get Back Here!" Boss: As the game's tutorial on using jump pads in battle, he spends the entire battle jumping around, making it somewhat tricky to keep track of him.
- Ground Pound: He threatens to do this to you, although in execution it's more like an electrified Goomba Stomp.Deadlift: I WILL SOAR INTO THE AIR AND CRUSH YOU WITH A BUTT-SLAM! ...HIGH-BROW!
- His Name Really Is "Barkeep": He announces his full name is Bucephalus Deadlift McElroy, meaning that Deadlift is his actual middle name.
- Incompatible Orientation: He once tried to ask out Janey, only to get shot down because she's not into guys. He's still pretty bitter about that and even yells "Tell that Springs she sucks!" during his boss battle.
- Irony: Deadlift primarily uses shock elemental attacks to kill you, but using shock against him is one of the best ways to quickly kill him as shock elemental attacks will destroy his powerful shield faster.
- Jerkass: Janey sends you to kill him because he's "kinda a dick."Janey: Well, he also stole my Moon-Zoomy digistruct key, stranded me out here, and got really rude when I told him I wasn't into guys. But mostly the being a dick thing.
- Large Ham: Every single sentence he says is yelled at the top of his lungs.
- Politically Incorrect Villain: Downplayed; see Incompatible Orientation and Jerkass.
- Rant-Inducing Slight: After the Vault Hunters turn down her sincere plea to leave Elpis, Zarpedon gets Deadlift riled up to stop them.Zarpedon: Deadlift, this is Colonel Zarpedon. I need you to kill the Vault Hunters headed for your ship.
Deadlift: Get bent, Zarp! I ain't takin' orders from the chick who threw me in prison!
Zarpedon: They said your jump pads were stupid.
Deadlift: I WILL ANNIHILATE THEM!
- Shock and Awe: He carries a pretty powerful shock laser weapon and can fire homing shock missiles. Additionally he can electrify the parts of the floor of his arena.
Stand and Deliver [Your Life!]
A pair of Scavs, one regular-sized one and one midget, the latter standing on top of the former to initially appear as one armored figure. They've taken over an old Dahl comms base.
- Affably Evil: Even when theyre trying to kill you, they remain perfectly cheery and polite... until one of them gets killed, then the survivor gets angry.
- Big "NO!": Whenever one of them dies the other will utter a big no.
- Dash Attack: Belly has a pretty powerful one that causes a strong nova blast.
- The Dividual: They're actually two separate bandits named Red and Belly who fight together as one.
- Dual Boss: While you initially fight them as one unit, Red eventually flies off and attacks you on his own.
- Expy: Of Master Blaster. Also of Ned Kelly, infamous bushranger most well known for his Last Stand in primitive armor that looks very similar to Belly's. His weak points are even a nod to how the historical Kelly was finally defeated—lacking leg armor, Kelly was finally brought down after he took shots to his legs. His "twist" of being two people calls to mind Boom Bewm from Borderlands 2.
- Jetpack: Once Red flies off he keeps flying around the arena with one.
- Turns Red: No pun intended. If either Red or Belly dies the survivor literally turns red and becomes stronger and more aggressive.
Time to grow some
Real name: Keith. A Scav leader based in the former Dahl ship of the Drakensburg, he rules his gang alongside his girlfriend Skipper.
- Beware the Silly Ones: Although he's made to look very pathetic, his boss battle can actually be pretty nasty as he has rockets, turrets and a pretty mean shock attack to tear your shields apart.
- Cores-and-Turrets Boss: In a fashion; While he does fight you himself from aboard his weapons platform, you also have to deal with shield generators that are constantly recharging his shields, though beating him without dealing with his generators is an in-game challenge.
- Cut His Heart Out with a Spoon: He's constantly making elaborate and ineffective threats as you make your way to him, up to threatening to "squish your brains out your ears and stomp all over your skull with boots made of acid", which Skipper notes would be impossible.
- Ditzy Genius: Prior to being a Scav, he was an AI programmer, which is why you're going after him in hopes of getting a military AI. Turns out Skipper is that AI.
- Evil Laugh: All things considered when Pickle's plan to douse the lava lake in liquid methane initially fails he cracks a pretty good one.
- Ineffectual Sympathetic Villain: He comes off as pretty pathetic all things considered, what with his ineffective and nonsensical threats as well as having his "girlfriend" sabotaging his efforts. The fact that his girlfriend is actually a reprogrammed AI who still despises him speaks volume of how truly pathetic he really is.
- We Have Reserves: He says he is sending his "best" men after you... after you already defeated his best men. He insists he has more.
U = D 3 4 D
A sinister-looking black Claptrap locked inside The Fragtrap's Quarantine subroutine, claims to be a helpful individual who wants to help Jack get the H-Source in exchange for his freedom.
- Affably Evil: In contrast to Claptrap, he's usually well spoken and helpful when it comes to obstacles. This is subverted when he becomes the main villain, but ultimately sacrifices himself for Claptrap's sake.
- A God Am I: Veers into this in the final boss fight.How can you challenge me!? A perfect immortal machine!?
YOU SHOULD BE WORSHIPPING ME!
- Big Bad: Of the Claptastic Voyage DLC.
- Big "NO!": Once he's defeated and the Vault Hunter takes the H-Source from him.
- Doppelgänger Attack: Shadowtrap's first form loves doing this.
- Evil Is Bigger: Downplayed. He's bigger than Claptrap, but is just about as tall as a regular human.
- Evil Is Cool: To Claptrap In-Universe.Claptrap: I gotta say, this guy's kinda cool! He nails the A in Ambition, and he played you like a n00b!
Athena: WHO THE HELL'S SIDE ARE YOU ON!?
- Evil Is Hammy: Once he reveals his true colors, he turns up the volume up notch and then some from the start of his release from prison to the final fight with him.
- Evil Sounds Deep: He speaks with a much deeper voice than Claptrap and any of his other mental figments.
- Eviler Than Thou/Even Evil Has Standards: As EOS, he'll occasionally say that Jack would do worse things with the H-Source than he would, but considering his own abilities, it's not hard to assume he could outdo Jack.
- Eye Scream: For heavy damage in any of his forms, go for the eye.
- Foil: To Claptrap. He's actually intelligent, competent, and far more spiteful.
- Godhood Seeker: More or less he claims to be with the H-Source in his hands, with enough power to conquer the galaxy.
- Humongous Mecha: Becomes one after infusing himself with the H-Source and becoming ECLIPSE.
- Kill It with Fire: In his first form, he will use a powerful fire-based laser.
- Kill Sat: Becomes one in the second phase of his fight. Specifically the Helios space station, firing reinforcements to combat the Vault Hunter or firing the Eye of Helios at them.
- Kneel Before Zod: "BOW DOWN BEFORE ME!"
- I Coulda Been a Contender!: He was the executable for Fragtrap's Vault Hunter.Exe. But the unit's insecurity protocols put him in quarantine, turning Vault Hunter.Exe into the unpredictable mess it is. He even states that he's what Claptrap could, should have been.
- I Shall Taunt You: Constantly does this to the Vault Hunters as they chase him, deliberately stopping in their line of view just to disappear as they reach him.Handsome Jack: Look at this smug son of a- G-get 'em!
- Manipulative Bastard: While it's fairly obvious from the get-go, most of his manipulations come about because Jack does not take him entirely seriously and thinks he can just get the H-Source by playing along. Played more straight when he disguises himself as Claptrap's consciousness and as Handsome Jack, giving him further access to his Hosts' mind and retrieving the H-Source, respectively.
- Master of Illusion: He can project and mimic the appearances, voices and even speech patterns of whoever he chooses, even from inside of the containment cell holding him.
- No Indoor Voice: He tends to shout his lines a lot whenever he's fighting you .
- Obviously Evil: The fact that he's painted black, has a red visor-like eye, and has a painted skull on his right arm are clear indicators. The player character lampshades this, as does Jack (with zero awareness) when he tells the player to listen to him.
- One-Winged Angel: In the final battle, he uses the H-Source to turn himself into a giant humanoid mecha and then the Helios Station itself.
- Red Eyes, Take Warning: It has a glowing red eye that's always in the shape of a glare.
- Redemption Equals Death: After Jack shoots Claptrap and had him dumped in Liar's Berg, Shadowtrap sacrifices itself in order to ensure that Claptrap lived long enough to be repaired by Hammerlock.
- Regenerating Shield, Static Health: One of the biggest problems during the first fight against him. While his health won't regenerate, his (quite powerful) shield will.
- Robo Speak: Downplayed initially. While he's "helping" the Vault Hunters, his speech is stunted but not completely emotionless.
- Sophisticated as Hell: He's far more technical in his mode of speech than Claptrap is, though he still tends to slip up. For example, the first thing he does when he's released is bait the Vault Hunter with the H-Source and shove them back.5H4D0W-TP: Psyche!
- Shout-Out: When he first visualizes inside the Quarantine Cube, he is shown wearing a Hannibal Lector muzzle over his face.
- Throw the Dog a Bone: After being defeated, when the Vault Hunters complain about not getting a Legendary, he immediately gives them one random piece of Legendary gear. While blowing a raspberry.
- Wave-Motion Gun: Remember that giant laser Zarpedon used on Elpis? Shadowtrap, on his last form, uses it against you. Sometimes he even yells "IMMA FIRING MY LASER!!!".
- Well-Intentioned Extremist: Make no mistake, he is quite a villainous turd, but he ultimately does what he does for Claptrap's sake, and keeping the H-source out of Jack's hands.
- Villain Has a Point: He calls out Claptrap for not joining him and betraying the Vault Hunters, pointing out that they're assholes who've shown little kindness to him and would sell him out in a millicycle. Which is exactly what they do at the end of the DLC.
- Vocal Evolution: He's starts of as soft-spoken, formal and stunted in his speech patterns. After turning against the Vault Hunters he speaks without the stutter and in a louder and more aggressive tone. By the time the Vault Hunters fight him he's yelling every one of his lines.
(No it's not)A data file unconsciously created by Claptrap in an attempt to repress his memories from Overlook.
- Anthropomorphic Personification: Of Claptrap's both repressed guilt and denial of his actions in Overlook.
- Blatant Lies: Literally everything it says.
- Implausible Deniability: It "never denies anything". Including it's own death.I'M NOT DYIIIIING!!!
- Palette Swap: It's a giant digitally re-skinned Thresher.