- Last of Their Kind: Just like Claptrap being the last of the CL4P-TP units, she was a communication bot that got discontinued after the success of ECHO 1.
- Throw the Dog a Bone: She's this to Claptrap, being another Claptrap unit. Then subverted when she finds him an entitled creep and wants nothing to do with him.
- Ungrateful Bitch: Despite helping rebuild her using all scrap from all the dead Claptrap units, a feat which likely took the Vault Hunter hours, she declares Claptrap to be a creep and tells him off of, then leaves. Somewhat averted if you read the mail she sends you after collecting the last part she needs specifically stating that she's more thankful to the Vault Hunter since they did all the hard work despite what Claptrap says. Considering Claptrap usually likes to take credit for other people's hard work, it seems somewhat karmic but she wouldn't have been rebuilt if it weren't for him suggesting it in the first place.
- Brain in a Jar: Reduced to a decapitated head in a containment jar that prevents her from fully dying and digistructing.
- Cloning Blues: Saving her from virtual reality creates a new Vic...but her original head is still alive and conscious in the device that had tortured her. The two quickly bond, though.
- Horrible Judge of Character: Yes, Vic. Sell the map containing the location of vaults spread across the galaxy to a cult that murders and mutilates others and themselves to appease their self-proclaimed "Gods". They sound like the trust-worthy sort.
- Inside a Computer System: Her mind is trapped in a virtual reality torture simulation, requiring the Vault Hunters to release it before a new body can be digistructed.
- Mind Rape: Even after she was decapitated and had her head in a jar, she was still very much alive and was trapped Inside a Computer System where the Children of the Vault continued to torture her in horrific ways.
- Verbal Tic: She describes everything as "Slappin'".
- What Happened to the Mouse?: Despite being forgiven by Vaughn for deserting him and being invited to join the Crimson Raiders she's nowhere to be seen after finishing her side mission.
- Bait-and-Switch: Instead of remaining sane when the broadcasters are wrecked, it turns out he was receiving calming signals that the hat failed to block, returning him to his preferred state of a manic Child of the Vault that needs to be killed to get his hat.
- Tinfoil Hat: Wears one to block signals from entering their brain, and won't give it away until the Vault Hunter destroys some nearby broadcasters.
- Mauve Shirt: Looks like a Bruiser/Enforcer with long black hair and 3D-glasses. He's also not affiliated with the CoV, in fact he thinks Troy's videos are awful.
- Meaningful Name: He's a film buff and he's also quite buff.
- No Celebrities Were Harmed: He's a blatant parody of Tommy Wiseau.
- Small Name, Big Ego: He never appears anywhere else in the series and absolutely no one acknowledges his existence. Despite that, he thinks of himself as a brilliant filmmaker, believing that his film will win many awards and even goes to practice the speech for the award ceremony in front of a camera after you finish his quest.
Be-Sieged and Be-Stached
Ironically Does a Lot of DividingSee: Borderlands 2 Vault Hunters
A member of Atlas' armed forces that the Vault Hunter rescues from a Maliwan/Bandit attack.
- A Mother to Her Men: If there's one thing Lorelei cares about more than saving the innocent civilians of Promethea, it's also the well-being of her men. Most of her missions are for the sake of them.
- Must Have Caffeine: Gives you a whole mission to get her a cup of coffee and gets more antsy by the minute. She used to run a coffee shop, "No Roast for the Wicked", and once put an espresso scoop through a guy's throat when he tried to rob her before she got her morning coffee.
- Took a Level in Badass: Went from being a barista to Rhys's secretary to military commander capable of asskicking on her own.
- Transgender: It's implied that Lorelei identifies as non-binary. Her men address her as "sir", and she refers to herself as a "bloke" in an ECHO log that talks about how the Maliwan invasion interrupted her plans to transition, but she consistently presents and is referred to as female. Lorelei's voice actor, a trans man, has also liked a Tumblr post which referred to Lorelei as NB.
- You Gotta Have Blue Hair: Has teal hair.
- Reduced to Ratburgers: Subverted, he's always made his burgers with Ratch meat as his secret ingredient even before the war against Maliwan.
- Timed Mission: Gives these later on, having you deliver his burgers to folks on different planets in an effort to expand his brand. He gives you bonus time for destroying signs from rival food chains.
A rapping doctor that believes stitches heal the body, but rhymes heal the soul.
- An Arm and a Leg: The Vault Hunter accidentally cuts one of his arms off when he needs their help to extract some hemoglobin.
- Rhymes on a Dime: He's constantly trying to turn everything into a rap.
- What Happened to the Mouse?: Like all side quest NP Cs, he will disappear after the mission. However, his character model can later reappear on Sanctuary.
- Video Game Caring Potential: Ace Baron's mission has you go on a side mission for medical supplies, and instructs you to shake down Hardin for some. However, Hardin states that he has a family to feed and offers to sell it to you (at a reasonably marked-up price) instead. Should you buy the supplies and not threaten him, you get an extra reward when completing the mission as thanks from Hardin.
- Beware the Silly Ones: He's treated as very gross and pathetic by Moxxi throughout his sidequest, his obnoxious announcements throughout his competition reinforcing her claims. When it comes time to face him though he is very tough.
- Bonus Boss: While he's far from the only boss encountered in a side quest, he is the only one with his own top-of-screen health bar, which is otherwise reserved for story bosses.
- King Mook: He's essentially an upgraded Enforcer who can electrify the arena you're fighting him in.
- Kavorka Man: An immense sleazebag who somehow has tons of women willing to fight to the death to sleep with him.
- Luckily, My Shield Will Protect Me: He wields an energy shield in battle that he can Shield Bash players with.
- Shock and Awe: As a result of drinking battery acid.
- Too Much Information: One of his announcements has him state he hasn't shaved down there in a while...
- Wake-Up Call Boss: He's a step-up from most bosses encountered up to this point due to the fact that he's constantly electrifying the field, he carries a shield that blocks most frontal damage and he doesn't summon minions often to get Second Wind off of.
- Weaksauce Weakness: Every single attack of his does Shock damage. Ergo, resistance (or in the case of one quest reward shield, immunity) to Shock basically neuters the whole point of the fight. Also, his weak spot is the massive backpack on his back. A Jakobs shotgun blast or two there will chunk his HP down quickly, and staggering him by hitting his shield over and over opens him up wide.
- Defector from Decadence: She's actually the last surviving member of the Katagawa family, who wants to get away from her crazed brother and is willing to part with a family heirloom for being rescued from Tumorhead.
- Psycho Lesbian: She's in love with Bloodshine and absolutely psychotic.
- Widowed at the Wedding: It turns out that she was planning to propose to Bloodshine once she was freed. However, Bloodshine is a Child of the Vault that immediately aggros the Vault Hunter...as does the entire reception party and Tumorhead herself following Bloodshine's death.
- Breath Weapon: Shoots corrosive, radiation and fire elemental energy balls from the mouths in its head and chest, in addition to blinding white laser beams.
- Climax Boss: It's a Vault Monster, after all.
- Eldritch Abomination: Its only purpose is to protect the Vault on Promethea.
- Foil: To the Graveward. Both them are strong Vault monsters that protect an Eridian artifact on their respective planets. But while the Graveward is giant, nearly motionless, and tilts the arena as a base attack, the Rampager is small, erratic, and destroys part of the arena wiithout changing the layout.
- Lightning Bruiser: Possesses hard-hitting elemental attacks and moves surprisingly quickly while having a truckload of health.
- Multiple Headcase: Seems to have just one head only to reveal the growth on it's back to be a neck with a head of its own, with the 'primary' head sinking into its open chest.
- One-Winged Angel: Starts off as a primate-like beast but transforms into a more draconic monster with wings as the fight escalates.
- Power Gives You Wings: Its third and (thankfully) final phase has the creature sprouting elemental wings.
- Sealed Evil in a Can
- Serial Escalation: Vault Monsters are usually the Final Boss of their respective games, but The Rampager is fought about halfway into the story and is definitely not a pushover despite that.
- Unstoppable Rage: As with all Vault Monsters, when disturbed, they will not stop attacking their assailants.
- Wake-Up Call Boss: Even though most of the bosses beforehand aren't pushovers, the Rampager exists to remind you that the difficulty spike is imminent.
Grave Robber, Aspiring Vault Hunter
- The Apprentice: She is one to Maya, as a Vault Hunter and as a Siren in training.
- Barrier Maiden: This is how she uses Phaselock after getting it from Troy, to create a bubble to protect the group from rubble, and to shield Tannis while she works a machine.
- Blatant Lies: Yes, her diary is full song lyrics about politics and poems where the sewer is an allegory for boys, and not details about her struggle to survive.
- Bratty Half-Pint: Not exactly the politest kid in the world.
- Darkand Troubled Past: Her diary shows that she lost both of her parents and lived alone for about two and half years before meeting Maya.
- Emo Teen: Tween, and she is more peppy in-person, but her diary is chock-full of this.
- Kleptomaniac Hero: She tries to steal everything from books to guns. She even stole stole a Monk's glass eye, and she still has it.
- Master of Unlocking: She can pick the lock on the doors to the graves.
- Never My Fault: Ava chews out Lilith when Maya gets killed, when it's clear that Ava played a major part in the event since she went against Maya's orders, making it so the Siren had to focus on protecting her from Tyreen and Troy.
- Nice Job Breaking It, Hero!: Maya would've had a higher chance of surviving the story, had Ava just stayed on Sanctuary as she was told. Now another Siren is gone, and Troy has Maya's Phaselock abilities.
- Throw the Dog a Bone: She genuinely likes Claptrap and actually nerds out when she meets him for the first time, though only because Maya retold a version of her adventures that portrays Claptrap in a more heroic light.
- Took a Level in Badass: After defeating Troy, Ava touches him and absorbs Maya's Phaselocking powers, which she then uses to save the group's life.
- Video Game Caring Potential: You can pet her pet Hermes, and they'll drop ammo for you. You can also choose to try and comfort Ava herself after Maya's death.
- Young and in Charge: Lilith leaves Sanctuary to her before making a Heroic Sacrifice.
- Early-Bird Cameo: Nyriad is first mentioned in a hidden ECHO on Athenas where Maya confronts Ava on the recent theft of her book. After an Eridian translator is obtained, she introduces herself upon translating the first slab in Tannis's lab.
- Exposition Fairy: Many of Nyriad's writings offer a clearer look at some of the ongoing lore of the series, as well as foreshadowing towards the ending.
- Foreshadowing: Her final message warns of a seventh Siren that must never be found. She may or may not have been speaking of her own power.
- The Atoner: She was the one who wiped out the Eridians by draining all their collective energy to seal The Destroyer within Pandora. Nyriad placed herself into isolated exile in hopes that no Siren would ever inherit her power, but it eventually ended up in the possession of Tyreen Calypso (and to a lesser extent, her brother Troy).
- The Voice: Nyriad is never seen as she has died centuries before the Borderlands series begins, but her voice has much to tell.
Yes, THAT Jakobs
- Affectionate Nickname: Hammerlock calls him "Winny."
- Badass Gay: As badass as his boyfriend, Hammerlock.
- The Cobbler's Children Have No Shoes: Despite the fact that his company specializes in precision firearms and dreaming of being a gunslinger as a kid, he's half-blind and thus a naturally terrible shot. Luckily, Jakobs also makes solid shotguns, which require far less aiming.
- Last of His Kind: The sole remaining Jakobs heir by the time of the game.
- Handicapped Badass: He's been blind in one eye since he was a kid, meaning he's a terrible shot with any gun that requires precision. He compensated for this by getting really good with shotguns on Typhon DeLeon's suggestion, and he puts them to good use against Troy the Ratboy.
- Inadequate Inheritor: His logs found through Eden 6 show that he sees himself as such. He's a terrible shot, which for a gun company known for its precision and "one bullet, one kill" attitude is pretty bad. He also prefers peace and quiet, and has no interest in business ventures. He actually felt Clay was a more suitable man to run Jakobs. It's never quite confirmed if his father actually saw him this way, but Hammerlock doesn't believe Wainwright is as inadequate to run the company as he thinks he is.
- I Shall Taunt You: Wainwright irks Troy Calypso by calling him "Ratboy" and saying he has to suck on Tyreen's teat just to survive.
- The Nicknamer: He refers to Troy as "Ratboy" and Aurelia as "the harpy".
- Prematurely Bald: He has a massive bald spot on the back of his head.
- Shotguns Are Just Better: He uses a Jakobs shotgun due to being half-blind and is extremely good with them, reloading and aiming at insanely fast speeds. The Ratboy never saw it coming.
- Southern Gentleman: Downplayed. He's got a very strong Southern accent, is charming and likes to wear a grey three-piece suit. On the other side, he's not above swearing frequently, taunts his opponents and wears very baggy grey pants.
- You Killed My Father: He hates the Children of the Vault because they tortured his father to death.
- Wacky Marriage Proposal: During the credits, he proposes to his boyfriend◊ by getting down on one knee and presenting him with an engraved Jakobs revolver saying "Will you marry me?" Hammerlock tearfully accepts.
- A.I. Is a Crapshoot: Betrays the Jakobs family in order to get herself into a better combat body. Later, once she's expelled from the Jewel, she hijacks control of Santuary III and attempts to get it destroyed in an asteroid belt until BALEX intervenes and usurps control from her.
- Climax Boss: Is fought for the first piece of the Eden-6 Vault key.
- Fate Worse than Death: After being kicked out of Sanctuary's mainframe, BALEX suggests she gets put into a latrine body. Marcus says he has just the thing...
- Speaks Fluent Animal: The time she spent on Eden-6 was used to, among other things, learn jabber mating calls. She uses this to summon packs of horny jabbers to attack the Vault Hunters and BALEX.
- Vocal Dissonance: One wouldn't expect to hear such a cutesy, girly voice for a Combat AI. An Echo log reveals she had a more low pitched voice before changing it to better please Montgomery Jakobs.
A navigation AI who worked alongside GenIVIV on the Family Jewel. A... disagreement between the two led to a crash landing, him being installed into a pink teddy bear, and evicted from the vessel.
- Benevolent A.I.: Compared to GenIVIV. He helps the Vault Hunters reach and defeat her. He then manages to kick GenIVIV out of Sanctuary's computer system, and becomes its main AI, to boot.
- Does This Remind You of Anything?: While still stuck inside his teddy bear body, he can hijack robot bodies by being placed over them. He controlled his first bot by being replaced with the bot's head. For the combat bot, whose head is too high up to reach, he was instead placed somewhere a bit...further down.
- Eaten Alive: You find him inside "a big fucking dinosaur" soon after you land on Eden-6.
- Hidden Badass: He may have been built by Tediore and his main purpose is navigation, but as an AI, he can hijack any machine he is plugged into, including a combat bot.
- Portmanteau: His name comes from Montgomery Jakobs being unsure of whether to name him "Barry" or "Alex" and deciding to just mash the names together.
- Precision F-Strike: Drops one during the "The Family Jewel" quest. Unusually for this series, it isn't censored.
- Vocal Dissonance: Rather jarring hearing Ice-T's voice from a pink teddy bear, no?
Smuggler. Gunslinger. People Person.
- Catchphrase: Likes to say 'Smooth Operator'.
- Cool Shades: Wears some with one dark brown lens and the other that resembles the interior of a revolver barrel.
- The Gunslinger: The Quick Draw type. He's introduced distracting two bandits by throwing money into the air before whipping out his revolver and shooting them dead.
- HeelFace Turn: In his past, he was in a smuggler clan until a mission brought him into contact and was caught by Montgomery Jakobs. Instead of killing him, Monty spared his life. Clay has been a loyal friend to the Jakobs family ever since.
- Screw the Money, I Have Rules!: After killing the traitor Archimedes, Clay mentions Aurelia attempted to pay him to sell out Jakobs. However, due to his Undying Loyalty to Monty Jakobs, he refused.
- Undying Loyalty: To Montgomery Jakobs and the Jakobs family by extension. He refuses to sell them out to Aurelia when given the offer to, and actively helps you hunt down traitors to the family.
The former president of the Jakobs corporation and father of Wainwright, he was assassinated by the Calypsos sometime before the events of the game.
- Inadequate Inheritor: One of his last logs that are found involves him worrying about being an inadequate predecessor to Wainwright, unsure of what he's accomplished in his life.
- 100% Adoration Rating: Monty was beloved by the people of Eden-6 for being A Father to His Men and was able to inspire Undying Loyalty from those around him.
- Complexity Addiction: He and his son loved puzzles so they filled the Jakobs Mansion with various esoteric puzzles that the players (and later Wainwright and Hammerlock) needed to complete to progress.
- Early-Bird Cameo: He can be heard on the radio in 2.
- Famous Last Words: Played with. He originally had some encouraging words towards Wainwright in his last recording, only to end it by complaining about his current sickness.
- Honest Corporate Executive: By the standards of the series he lacks the greed, amorality, insanity and megalomania common among other corporate suits.
- The Nicknamer: Also calls Aurelia "harpy" when she interrupts one of his ECHO musings.
- Posthumous Character: He's dead by the time players reach Eden-6 but he still has influence over the story.
- Unwitting Instigator of Doom: While generally honest and well-meaning, Monty could often times act as a cantankerous boob. This is best seen when he knowingly paired an expensive Maliwan weapons system with an incompatable Tediore nav system, and then changed the weapons system's personality setting for his own asumement. He would also be the one responsible for Jakobs' negligent actions in the first game.
- Meaningful Rename: It wasn't always known as Failurebot, but the researchers edited its designation after repeatedly failing at the simplest tasks.
- Hive Mind: Most of their minds have been uploaded into a single mainframe, though physical bodies are still useful for combat or reproduction.
- Summon Bigger Fish: After accidentally giving the Jabbers the knowledge and means to wipe out most of them, the research team's remnants intentionally engineered the Saurian Collective as a countermeasure.
- Turned Against Their Masters: Responsible for killing the remaining members of the research team.
- Uplifted Animal: Another experiment of the research team given increased intelligence.
- Attack of the 50-Foot Whatever: It rivals The Warrior in size.
- Botanical Abomination
- Climax Boss: Of Eden-6. Comes with the territory of being a Vault monster.
- Damage-Sponge Boss: It takes a ridiculous amount of firepower to bring down, and doesn't change up its attack patterns throughout the battle.
- Dual Boss: It is preceded by a fight against two Eridian guardians named Grave and Ward.
- Foil: To the Rampager. Both them are strong Vault monsters that protect an Eridian artifact on their respective planets. But while the Rampager is small, erratic, and destroys the arena without changing its layout, the Graveward is giant, almost unmoving, and tilts the arena as one of its base attacks.
- Living Structure Monster
- Mighty Glacier: Fitting for something the size of a mountain.
- Sealed Evil in a Can: It's a Vault monster. What did you expect?
- Deadpan Snarker: Grouse is always snarking about something, usually relating to Sparrow.
- Expy: Of Marvin the Android, particularly the late Alan Rickman's vocal portrayal of him.
- Not So Different: It might act like it doesn't care, yet deep down it misses Typhon just as much as Sparrow does.
- Servile Snarker
- Theme Naming: Named after a bird, like its partner.
- Tsundere: Typically a hardass, it seemed rather dismissive about Typhon's death in a post-game side mission. Later on it hears a posthumous echo log from Typhon about how he created Grouse to be serious in order to help him survive, but now that he's gone Grouse should have some fun, and bids them farewell saying the two bots were his best buds. Hearing this causes Grouse to break down into Inelegant Blubbering, and after being calmed down he honors his master's wishes by actually having fun and dancing.
A former servant robot who decides to go "rogue" and become a healer of the soul. Grouse tasks the Vault Hunter with killing him for fear that Maliwan or any enemy may take his memory core and use it to locate the secret location of DeLeon's hideout.
- Harmful Healing: After analyzing the Vault Hunter's actions with his instructions and diagnosing them with a propensity for violence, his way to heal them is by attacking and telling them not to fight back, even when they go into FFYL mode.
- He Knows Too Much: He belonged to Typhon DeLeon and knows where he is hidden. This knowledge makes Grouse task the Vault Hunter to kill him to prevent any enemy from learning where they are hiding.
- New-Age Retro Hippie: A mix of one of these plus The Shrink.
- Post-Treatment Lollipop: Should you follow all his advice and refrain from attacking him when he kills you, he rewards you with both the memory core of his knowledge of DeLeon and some Eridium, as Sparrow said he would. Sparrow also gives an extra reward should you spare him.
- The Medic: Was once this to Typhon before deciding to go off on his own.
- Theme Naming: Named after a bird, like all bots owned by DeLeon.
The First Vault Hunter
- Adaptational Attractiveness: In-universe; The real Typhon looks a lot different than the one in all the film posters, looking more akin to a miniature Marcus.
- Affectionate Nickname: "Starlight" for Tyreen.
- Ambiguously Jewish: He's got a thick Bronx accent and speaks fluent Yiddish as a Second Language, but it's anyone's guess how his fondness for Vercuvian ham interacts with kosher rules, even if he doesn't ever actually eat it.
- A Rare Sentence: One of his ECHO logs on Skywell 27 has this gem. Say it with us:Typhon: "They repossessed my ham yacht!"
- Deathbringer the Adorable: Shares a name with a fearsome monster from Greek mythology while being a rather genial fellow.
- Expy: Typhon is effectively a friendlier version of Frank from It's Always Sunny in Philadelphia.
- Family Theme Naming: The names of his children, Tyreen and Troy, also begin with the letter T.
- Gonk: The real Typhon is about as short as Salvador, fat as Marcus and can generously be described as goblin-like.
- Kavorka Man: Despite his cartoonish appearance he has amazing luck with women, with a long history of romances and is still capable of impressing Tannis with his legacy alone.
- Hidden Supplies: He has stashes of loot scattered throughout the gameworld that can only be unlocked once you find all of his logs within the area.
- Loveable Sex Maniac: A while after you meet him, a good portion of his dialogue is about how much sex he had with his wife, Leda, on their honeymoon to Nekrotafeyo, including what positions, how long they did it for, and where they did it(including the elevator you're standing on). In fact, the reason they got stranded on Nekrotafeyo was because he put his ship on auto-pilot while he and Leda "got busy" and they crash-landed.Typhon DeLeon(ECHOLog): "After we beat the monster, we "beat the monster", if ya know what I'm sayin'."
- Matter Replicator: He has an Eridian Replicator that's capable of turning Eridium into guns. He later gives it to you, which fires 10 guns for 10 Eridium.
- Meaningful Name:
- In Greek Mythology, Typhon was considered the father of the most famous monsters who plagued Greece. Typhon is the father of Tyreen and Troy, the main antagonists of Borderlands 3, whom he considers "monsters".
- Ponce DeLeon was a Spanish conquistador famous for leading the first European expedition to Florida, like how Borderlands' DeLeon left his home planet and conquered the first Vault.
- No Celebrities Were Harmed: He seems to be somewhat inspired by Danny DeVito, in both appearance and his exaggerated Jersey accent. As noted above under Expy, this even seems to have extended to his personality being similar to his personality.
- One Steve Limit: Averted; he shares the same first name as a Crimson Lance miniboss from the original Borderlands.
- Outliving One's Offspring: He enters the story soon after his son Troy Calypso is killed. He is conflicted about his death, as he isn't exactly happy about losing his only son, but acknowledges that the vault hunter did it to prevent him from harming innocents. As he puts it, his son had became a monster, and vault hunters kill monsters.
- Overprotective Dad: After Leda died, he sheltered Tyreen and Troy and filled their heads with stories of the vaults. Once they reached adulthood, they formed a cult/personal army to take control of the vaults. Typhon is not oblivious to this and he voices his guilt for how his actions have caused the events of the game. While discussing Troy's death, he speaks with a mournful tone of voice but understands that Troy was a danger to everyone around him and killing him was the only option.
- Precursor Hero: He's the very first Vault Hunter.
- Suspiciously Specific Denial: One of his recordings has him say multiple times that there's no second Vault on Promethea. Said recording is found inside said second Vault.
- Taking You with Me: Tries to blow up Tyreen and himself with a grenade, but it only results in his death.
- Trademark Favorite Food: Vercuvian Ham, but not for its nutritional value as it's implied many times to be completely inedible. Rather, he wears it on his back as body armor and a dangerous Improvised Weapon. At one point in his life, he even built a yacht made of ham.
- The Voice: You mainly hear him via the audio logs that he's left all over the planets he's been to.
- Unwitting Instigator of Doom: Keeping your children sheltered on a planet most of their lives while telling stories about the Vaults isn't really a good thing as it led to them creating a cult/army when they got out. At least Typhon is apologetic about his actions, unlike Handsome Jack.
- Weak, but Skilled: While far from helpless in a fight, Typhon relied more on his luck and wits compared to most other Vault Hunters. He even brags that being small and ugly meant that people tended to underestimate him as well as letting him access places no one else could get into.
- Whip It Good: He's seen with an energy whip in film posters. It turns out that he does have one, and he uses it to restrain Tyreen.
- Yiddish as a Second Language: He peppers his dialogue with a lot of Yiddish phrases, and even his grammar structure when speaking English is often distinctly Yiddish.
Children of the Vault
A powerful Siren and full-time livestreamer, Tyreen leads the Children of the Vault alongside her brother Troy. Her ultimate goal is to capture the power of the Vaults and become a goddess.
- A God Am I: Constantly calls herself "God-Queen Tyreen" and has the powers to back it up.
- Attention Whore: She loves being in the spotlight, so much that she has an entire cult mostly dedicated to how glorious and beautiful and benevolent she supposedly is.
- Beware the Silly Ones: Tyreen's intro has her ending a livestream like a stereotypical Let's Player, and her demeanor is much the same... but she's still an extremely powerful Siren and cult leader who can leech the energy from any living thing.
- Big Bad Duumvirate: She and her brother are the central antagonists of 3. However, she's clearly the dominant of the two (as well as the Final Boss).
- Brains and Brawn: Her Siren powers make the brawn of the duo, while her brother is the brains.
- Body Horror: After absorbing the Destroyer, she turns into a giant creature rather resembling a bipedal version of Salazar's Las Plagas form from Resident Evil 4, right down to having the partially dissolved remains of her original torso as a brain/tongue.
- Can't Have Sex, Ever: She casually admits to the Vault Hunters that she has difficulty with sex because she keeps draining her partners and accidentally killing them. She doesnt specify if the act triggers her powers, or if it's poor impulse control on her part.
- Catchphrase: "Don't forget to like, follow, and obey."
- Coat Cape: She drapes a massive fur coat across her shoulders.
- Conjoined Twins: Both she and Troy were conjoined until their father had to separate them since Troy was a parasitic twin who fed off of Tyreen's powers in order to be kept alive.
- Contralto of Danger: She has a very deep voice compared to other female Vault Hunters and Sirens.
- Faux Affably Evil: Constantly wears a mask of cheerfulness, even when committing morally heinous acts.
- For the Evulz: She wants to leech the power of the Vault Monsters so she can become a god, with no relatable motivations for doing so.
- Final Boss: Unusual for Borderlands, Tyreen is both the Big Bad and the last boss of the main story mode, instead of it being given to a relatively unrelated Vault creature alone.
- Fusion Dance: After Troy is killed, Tyreen fuses with his corpse to reclaim his powers. A better example is her fusing with the Destroyer to become Tyreen the Destroyer.
- Gratuitous Spanish: She occasionally speaks in Spanish, saying phrases like, "Ay, bendito."
- Hate Sink: And you thought Handsome Jack was annoying. She's obnoxiously cheerful and acts extremely silly, even when at war or when trying to kill you. Although it's entirely possible that the silliness is just a persona for her livestreams.
- Hijacking Cthulhu: She's powerful enough to drain the energy from even beings as powerful as Vault Guardians, and her master plan is to drain the Destroyer, an extra-dimensional Precursor Killer Eldritch Abomination powerful enough to destroy the universe, in order to become a god. She actually seems to succeed in the end, successfully draining the Destroyer and transforming into a bipedal version of it while maintaining her own will, becoming the Final Boss.
- It's All About Me: As far as she's concerned, everyone who isn't named Tyreen Calypso exists to serve Tyreen Calypso. Troy has to remind her at various points that both of them lead the cult, to which her response can basically be summed up as "Huh? Sure, whatever." And after Troy dies, she seems more gleeful about her impending success as a result of her brother's actions than upset over the fact that he's dead.
- Mismatched Eyes: Her ECHO portrait shows that one of her eyes is green, while the other one is light brown.
- Neck Lift: She's very fond of doing this one-handed to anyone she's about to use in her capacity as a Power Parasite.
- One-Winged Angel: Her fusion with the Destroyer.
- The Nicknamer: She mockingly calls the Vault Hunter either "Super Fan" or "Vault Thief."
- Pint-Sized Powerhouse: She's about a head shorter than Lilith or Maya, but is noticeably more muscular than them, and thanks to having spent her career powering herself up with her Mana Drain ability, is able to overpower both of them in both Siren abilities and raw physical strength.
- Please Subscribe to Our Channel: Her version of this is "Like, Follow/Comment and Obey."
- Power Parasite: She has the ability to drain others of their energy and/or powers.
- Resentful Guardian: Since Troy is a parasitic twin, Tyreen is the only person who can keep him alive by absorbing her powers. She doesn't seem to be too fond of this arrangement, as she begrudgingly releases Lilith after Troy begs her to help him. Towards the end, after Troy gets killed fighting the Vault Hunters, Tyreen is a little sentimental but otherwise not particularly upset.
- Self-Made Orphan: Troy implies she killed their mother with her powers. Her father died trying to kill her.
- Synchronization: Due to the fact that they were born as conjoined twins, both have Tyreen's power split between the two. Tyreen can parasitically absorb powers, whereas Troy needs the absorbed powers so he doesn't die.
- Taken for Granite: A good way to see if Tyreen has been nearby is if there's the petrified husks of people (often her own bandits) scattered about that she's fed on.
- Too Important to Walk: Has a habit of flashily teleporting to travel a few feet outside of combat.
- The Ugly Guy's Hot Daughter: Both Tyreen and Troy are very much conventionally attractive. Their father, Typhon DeLeon, could most generously be described as an overweight gnome.
The brother of Tyreen, Troy is the second-in-command of the Children of the Vault.
- Artificial Limbs: He has a gigantic mechanical right arm.
- Attention Whore: Subtle, but it's there. It really starts to show after he kills Maya, takes her powers and starts hijacking Tyreen on the ECHO.
- Badass Boast: "Gods don't negotiate."
- Blessed with Suck: He's a scientific breakthrough on studying Sirens; however, he is not a true Siren, he only looks like one. Tyreen is the true Siren, while Troy is just a detached, parasitic twin who feeds off of her power to continue his lifespan.
- Brains and Brawn: Troy is the brains. As the power behind the throne, he maintains Tyreen's publicity and power over the cult.
- Can't Have Sex, Ever: Subverted, if not averted in Troy's case. While his sister in unable to bed her partners without killing them, Troy managed to not only have sex with Aurelia Hammerlock, but she also somehow survived, much to the disgust of Wainwright Jakobs.
- Chessmaster Sidekick: Troy is the one who helps to shape Tyreen's public image for maximum control over the masses, as well as remind her of their goals when she gets too distracted by her own fame.
- Climax Boss: He's the third to last boss faced in the game, which is followed by a hilarious fake ending that says the game will continue in Borderlands 4... 3... 2... 1...
- Conjoined Twins: He and Tyreen were conjoined twins, allowing some of Tyreen's Siren powers to manifest in him. However, the only Siren-related ability he has is a malformed, glowing Siren tattoo and a necessity to absorb Tyreen's powers for his own survival.
- Cool Sword: He fights with a giant sword.
- The Dog Bites Back: Once he absorbs Maya's powers, it is implied that he plans to supplant Tyreen, having been tired of being overshadowed by her and being treated as a burden. It escalates to Troy siphoning so much of Tyreen's powers that he nearly kills her.
- Drunk on the Dark Side: After he kills Maya and absorbs her powers, he proceeds to take over Tyreen's livestreams by forcibly sidelining her publicly, including stealing her catchphrases and stepping on her feet. This culminates in a crazed attempt to crash Elpis into Pandora to unlock the Great Vault by phaselocking Elpis itself after juicing himself up on Eridium. After the Vault Hunters cut off his Eridium supply, he continues in his grand attempt by draining Tyreen's powers despite her very angry protests.
- For the Evulz: Along with his sister, he wants the power from the Vault Monsters to become a god, and has no relatable motivations.
- Gender-Restricted Ability: He's an exception to the rule that Sirens are AFAB. As conjoined twins, Tyreen's Siren abilities bled over to him, causing him to be born with a red, malformed, glowing Siren tattoo. Since he was the parasitic twin, he shares his lifespan with Tyreen and needs to absorb some of her powers so he can survive and regenerate from his wounds. However, it's soon revealed that he can absorb from any Siren, as he kills Maya in a desperate attempt to save himself.
- Handicapped Badass: His father had to cut him off of his sister when they were born as conjoined twins, requiring his right arm to be replaced with an artificial one. Due to his abnormal birth, his lifespan is shared with his sister. Doesn't make him any less of a threat though.
- Hate Sink: He's every bit as smug and irritating as his twin sister.
- Hero Killer: He kills Maya by draining her powers so hard she crumbles to dust.
- Huge Guy, Tiny Girl: Troy's Brick-sized (though much more Lean and Mean), while Tyreen is about a head shorter than the average Vault Hunter.
- Karmic Death: A twisted variation. His corpse is reduced to dust by Tyreen after she absorbs his powers for her own gain, just like he did with Maya.
- Kick the Dog: He literally kicks Lilith while she's down after Tyreen steals her powers and goes on to mock her misery. Later, he proves himself even more of a Jerkass by nonchalantly gloating over Maya's death, specifically pointing out that she's dead and he killed her.
- Large and in Charge: He's the co-leader of the Children of the Vault and of a size comparable to the likes of Brick or Mr. Torgue (though noticeably leaner than them).
- Lean and Mean: He's tall, fit and extremely sadistic.
- Mana Drain: He needs to share the energy Tyreen drains to keep himself from dying.
- Mega Manning: He uses a number of stolen Siren abilities in his boss fight, most prominently the Firehawk abilities stolen from Lilith combined with Maya's ability to fire elemental energy orbs.
- Not in This for Your Revolution: Once he discovers that he can also steal from Sirens, the power quickly goes to his head. He soon denounces the cult aspect of Tyreen's plan and even tries to usurp her as leader of the COV.
- Power Parasite: As a conjoined twin, Tyreen is the only person who can keep him alive by letting him absorb some of her powers. However, it's later revealed that he can absorb powers from any Siren.
- The Right Hand of Doom: His robotic limb is essentially the size of a Badass Psycho's mutated limb.
- Smug Snake: From the smile on his face down to his sneering tone, he's always thinking himself to be superior to everyone around him.
- Semi-Divine: He has one half of a Siren power and a natural red Siren tattoo. However, his half of the power is to restore his health by absorbing the powers that Tyreen absorbs.
- Synchronization: Due to the fact that they were born as conjoined twins, both have Tyreen's power split between the two. Tyreen can parasitically absorb powers, whereas Troy needs the absorbed powers so he doesn't die.
- Would Hit a Girl: Along with the above mentioned kicking of Lilith, he also kills Maya by completely absorbing her powers.
Brought a Knife to a Gun Fight
A large bandit leader that's taken over an outpost converted into a propaganda center, and the first obstacle the newest Vault Hunters must face.
A hype man that manages the Calypso's broadcast center.
- Gale-Force Sound: Their boss arena is surrounded by large speakers that, when active, push the player away and causes damage.
- Luckily, My Shield Will Protect Me: He uses a tower shield with a stereo sound bar on it.
- Mouth of Sauron: His name kind of gives it away.
- No Indoor Voice: "YOU! WILL! DIIIIIEEEEE!!!!"
- Villainous Legacy: A quest later in the game has the Calypso Twins organizing auditions for his replacement, and you have to crash them. The new Mouthpiece is ultimately picked because he looks and acts exactly like the old one.
Sadistic, Oafish, Eats Rocks
A Goliath in charge of keeping Sir Hammerlock in a cage.
- Fat Bastard: Shows off a huge gut that all Goliaths now sport in this game.
- Hulking Out: Just like all Goliaths in 3. However, his helmet doesn't come off until you remove his shield's health bar.
- King Mook: He's essentially just a large Goliath with some extra attacks and whose helmet can't be shot off, only going into rage mode when the fight reaches its second phase.
- Mook Debut Cutscene: He is the first Goliath you face in the game but acts as a boss fight.
Sick Burn, BroThe first super-powered Goliath that Troy creates using his stolen powers.
- Climax Boss: Is fought for the second piece of the Eden-6 Vault key.
- Degraded Boss: One of the types of Anointed that begin appearing after Billy's death are Anointed Goliaths, who are identical to him in both appearance and attacks.
- Mook Debut Cutscene: Similar to the Warden, he serves as the introduction to a new enemy type.
- One-Winged Angel: Troy transfers some of his stolen powers into an ordinary Goliath and transforms him into an elemental-based monster he christens "Anointed".
- Super Prototype: Of the "Anointed" enemies.
- Taken for Granite: He, as all future Anointed enemies, turn into statues of Eridium when defeated. Smashing the statues gives up their loot.
- Teleport Spam: His new powers allows him to instantly teleport where the player is. Considering he's an Enraged Goliath...
20,000 Tons of High-Octane Hate!
A Pandora-themed carnival hosted by Pain and Terror. It can turn into a mobile base.
Featuring the Agonizer 9000
A pair of performers that capture Tannis. They hype up Tannis' execution with an Eridium donation drive to support the Calypsos in opening the Great Vault.
- Big Guy, Little Guy: Pain is roughly built like a Goliath from 2 , while Terror is a Tink with mildly more realistic proportions.
- Composite Character: Of Penn and Teller and Dr Dealgood from Mad Max: Beyond Thunderdome.
- Depraved Dwarf: Terror is small, blind in one eye and has his mouth stitched shut, he's also Pain's co-host.
- Dirty Coward: Like Piston from 2 these guys fight you while piloting the Agonizer 9000, a giant robotic death machine. Once it is defeated and they're thrown out of it, they just lay on the floor to be easily killed. At least Piston tried to you fight one on one before he died.
- Everyone Has Standards: Pain voices his frustration towards Marcus' lack of professionalism when he reads out a sponsorship, which consists of an insult towards the Children of the Vault.Pain: ""Cult wackos, get stuffed"? Hey, pal-I'll take your money, but that's just unprofessional".
- Four Eyes, Zero Soul: Pain dons a pair of glasses, and is notably cruel.
- Ink-Suit Actor: They are heavily inspired by the magician duo that voice them.
- Large Ham Announcer: Pain is a showman who actively taunts the player and summons enemies to fight for him.
- Ludicrous Gibs: Whatever the player does to them after beating the Agonizer 9000 results in this.
- Mouth Stitched Shut: Terror has his mouth stitched shut, rendering him unable to speak.
- Man of Wealth and Taste: Pain wears a suit which is torn in several places and has one of its sleeves torn off to show his biceps.
- Post-Apunkalyptic Armor: Averted, both are smartly dressed for the profession, but their clothes are either torn or covered in armour.
- The Speechless: Like his inspiration, Terror never actually talks.
- Soft-Spoken Sadist: Pain speaks in Penns signature soft-yet-firm style and feeds people through a massive meatgrinder.
- Stationary Boss: The Agonizer 9000
Favorite Son (By Elimination)
The Head of Maliwan Mergers and Acquisitions and heir to the corporation, who has a personal interest in Rhys.
- Abhorrent Admirer: According to Zer0, Katagawa has an obsession with Rhys, hence why his war against him has him insisting that it's just a 'friendly' quarrel between two corporations.
- All Your Base Are Belong to Us: Is waging a massive takeover against the newly rebuilt Atlas to merge all their assets into Maliwan. As he puts it, once he's done Maliwan and Atlas will be 'One big titanic family'.
- Ambiguously Gay: Katagawa's interest in Rhys has some strongly romantic undertones to it. It's never fully gone into detail, though.
- Ambition Is Evil: Despite already being very wealthy and well off, he just decides that Maliwan needed to grow much more and starts by having his siblings murdered by Tyreen.
- Arc Villain: Of the Promethea storyline.
- Authority Equals Asskicking: Unlike Rhys, Katagawa can actually hold his own in a fight. He's able to replicate Zer0's fighting style via duplicates of his armor and tech.
- Big "NO!": His last word before he explodes.
- Chronic Backstabbing Disorder: Junior doesn't have allies. He has minions, murder victims, and soon-to-be murder victims who are still useful for the moment. The player gets to trigger an Enemy Civil War when they leak audio of what he plans to do to the Calypsos to the Children of the Vault.
- Climax Boss: Is fought for the last piece of the Promethea Vault key.
- Corrupt Corporate Executive: Run of the mill as far as the series goes. In fact, Katagawa outright says that Corrupt Corporate Executive behavior is considered the norm for how Borderlands MegaCorps work.
- Deadly Euphemism: 'Partying on his pleasure yacht'. It inevitably leads to the unfortunate invitee dying horribly.
- Evil Is Petty: Oh good lord. He spends a large amount of time destroying Rhys's favorite things, such as a bagel stand, a frozen yogurt stand and Rhys's favorite theme park, Lazy River Land. He attempts to place a giant mohawk on top of the Atlas HQ. He also had eleven of his siblings murdered(one got away) because his father liked them all more and said they would be important heads in Maliwan, with Katagawa coming last.
- He's this game's successor to Handsome Jack as the resident smug, brutal Corrupt Corporate Executive, although he's a cocky Spoiled Brat rather than a corporate apex predator with a hero complex.
- He also bears a lot of resemblance to Patrick Bateman from American Psycho, right down to his job as head of Mergers and Acquisitions.
- False Flag Operation: Tries to pull one on Rhys and the Vault Hunters by disguising himself as Zer0. Thankfully the real Zer0 arrives and stops Katagawa from killing Rhys.
- Hate Sink: Fills the void of obnoxious corporate douche that Handsome Jack left behind. Unlike Handsome Jack, he's completely uncharismatic.
- Hoist by His Own Petard: Katagawa Jr. really should have waterproofed his disguise.
- Interplay of Sex and Violence: Much of his dialogue comes across as weirdly flirtatious, especially towards Rhys, but you soon learn that, much like his literary inspiration Patrick Bateman, his only real passion is for murder. The fact that his favourite place to kill people (including his own siblings) is on his pleasure yacht, the Zanara, just makes the whole thing even creepier.
- Karmic Death: A Maliwan executive is killed by elemental damage.
- Rage Breaking Point: Rhys having you use Katagawa's own asteroid laser to destroy his prized pleasure yacht; the Zanara, pushed him to get much more serious and take matters into his own hands.
- Smug Snake: A cocky, arrogant brat who thinks he's far more charming than he actually is. Even his ECHO portrait has an annoying smirk.
- Spotting the Thread / Imposter Forgot One Detail: Pay close attention to the hands. Zer0 has four fingers. Additionally, he leaves Zero's signature 0's written in blood but forgets the detail that Zer0 writes theirs with a slash.
- Villain Team-Up: He's struck a deal with the Calypso Twins to help further both of their goals. The Twins will supply Maliwan an army of fanatical bandits/cultists to support their assault against Atlas, while the Twins and their cult get shipments of Maliwan weaponry to better arm them all. While the alliance continues after his death, a optional side-mission basically dismantles it after it's revealed that Katagawa intended to murder the twins once they won and then go after the rest of the cult.
- We Can Rule Together: He's constantly trying to badger Rhys into agreeing to an unconditional surrender so that Maliwan can absorb Atlas and the two can be friends.
- Wealthy Yacht Owner: He has a 'pleasure yacht' in space called the Zanara which doubles as his most frequent spot for assassinations. It's probably best not to speculate on whether and how those two functions tie together.
Maliwan's main computational unit.
- Card-Carrying Villain: Both utterly revel in the fact that they're war criminals, boasting about horrific acts they've committed For the Evulz and arguing about which of them is the most awful.
- Eviler Than Thou: Are constantly competing to see who's worse than the other, to the point that they both confess to murdering the parents in the hopes that the Vault Hunters will decide for themselves which one deserves to die the most. If the Vault Hunter so chooses, both meet bloody ends.
- Knights and Knaves: Parodied. You'd think this would be a "one person is telling the truth" situation but there's no solid evidence who did what crime and they're both Asshole Victims anyway, so you can cover your bases by just shooting both of them. Upon killing them both, Zii just shrugs and says her family's probably avenged.
- I'm a Humanitarian: Threatens to do this, and Glenn comments that he probably ate people even before becoming a human-Ratch hybrid.
- Affectionate Nickname: His older brother reveals his first name to be Samuel but calls him 'Sammy.'
- Climax Boss: Is fought for the first piece of the Promethea Vault key.
- Combo Platter Powers: Unlike other Heavy Troopers he can use both Fire and Cryo attacks.
- Inferiority Superiority Complex: He actually admits to the monks he's terrifying that it's his reason for doing so.
- I Shall Traunt You: Er, taunt. But still, he does it a lot.
- Say My Name: He's prone to screaming his name randomly.
- Big "NO!": Rhys let's one out right as it gets vaporized by the Katagawa Ball.
- Surveillance Drone: Rhys uses it to remotely assist the Vault Hunters. Despite being a death sphere, it doesn't have any combat functions, it's primary use being for pleasure. However Rhys can use it to remotely hack and bypass Maliwan security.
Round, Hates You
A gigantic death sphere controlled by Katagawa Jr.
- Climax Boss: Is fought for the second piece of the Promethea Vault key.
- Evil Counterpart: To the Rhys-Ball.
- King Mook: Is a giant death sphere.
- Nuke 'em: Its most devastating attack during the first stage of its fight where it launches a salvo of nuclear missiles at youand leaves you practically at death's door. Thankfully, it is telegraphed by the Ball glowing dark red, giving time to take cover.
- Sequential Boss: Fights in three stages reflected by its 3 health bars. The first stage is blowing its outer casing off, the second is destroying its inner casing, and the final is destroying the Ball's core.
- Wake-Up Call Boss: Many of its attacks have very wide range that combined with its high mobility can quickly wipe you out from any angle, and its three health bars give it lengthy endurance. And unlike Killavolt, Katagawa Ball is not an optional fight.