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Video Game / LEGO City Undercover

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Chase... Chase McCain.
LEGO City Undercover is a Wide-Open Sandbox game developed by Traveller's Tales, released for the Wii U in 2013 and the PlayStation 4, Xbox One, Nintendo Switch, and Microsoft Windows (via Steam) in April 2017. Utilizing the same engine as the LEGO Adaptation Games but, rather than being an adaptation of a famous franchise, is based on LEGO's own original theme, LEGO City with a healthy side helping of Cop Show parody. The game follows the adventures of Chase McCain in his various undercover missions for the LEGO City P.D. and his attempts to track down his archrival Rex Fury, who has recently broken out of prison.

A prequel game, LEGO City Undercover: The Chase Begins, was released for the Nintendo 3DS a month after the first game.

Like most LEGO games, there is a great deal of tongue-in-cheek humor, along with a Hurricane of Puns, a lot of Shout-Outs, some Mythology Gags and... car theft?

LEGO City Undercover contains the following tropes:

  • Action Girl: Natalia Kowalski.
    • Faux Action Girl: Though she gets into sticky situations and ends up asking Chase to rescue her on multiple occasions, which is lampshaded by Chase:
    Chase: Really?! This again?!
  • Adapted Out: Obviously, all major Nintendo references were removed in the non-Nintendo ports of the game, with only a few subtle and stray ones left in such as Chase's quip about a giant ape being on top of a familiar structure. The one Nintendo-related Easter Egg which didn't even return for the Switch rerelease was the Mario Hat Red Brick.
  • Added Alliterative Appeal:
    • Bucky Butler.
    • Chan Chuang.
    • Pete Peterson, the fake name that Chase comes up with in order to join the fire department.
    • Numerous minor characters that double as costumes, i.e. Pat Patterson, Grubby Grubster and more.
    • Rex's Riot, a heavy vehicle.
    • Two districts: Blackwell Bridge and King's Court.
    • Scrapyard Scrap, the special assignment set in Chan's salvage yard.
    • The Herbert Hotel.
    • The Gang Arrest mission in the Fresco district is referred to as the "Fresco Felon Fracas".
  • Affably Evil: Chan Chuang switches between this and enraged in pretty much every conversation. It helps that he has a cuddly bunny to pet when he gets upset. Vinnie Poppalardo also qualifies as well, sans Passive-Aggressive behaviour.
  • Alien Abduction: Farmer Jethro claims to be the victim of one.
  • Advertisement:
  • Always Close: No matter how fast you deliver and set up the phased polarity shield prototypes around Blackwell Tower, when Chase asks Natalia's dad how much time they have left it will always be T-minus three seconds. Good thing the prototypes work!
  • American Accents: Ellie Phillips and Sheriff Huckleberry both have the Dixie variety.
  • And Your Reward Is Clothes: A great deal of the unlockables are new costumes for Chase.
    • Only one of them is vital to interact with the large blocks' yellow handles, unlike the rest of the costumes. The costume in question is Rex Fury's costume which is found near the end of the diving from space portion of the final level, in one of the stud rings close to the finish.
  • Animals Hate Him: Frank Honey doesn't have much luck with animals in general, with one (coffee-drinking) squirrel in particular angry at him for breaking its coffee machine. He does seem to befriend the horse he tried to ride though, as he is later seen hanging out with it at a pool at his parent's hotel.
  • Anti-Frustration Features:
    • One Red Brick grants you unlimited dynamite, meaning that you never have to keep running back to dispensers to collect more. This ability is disabled during special assignments, as it would make certain puzzles too easy.
    • Another Red Brick upgrades your Colour Gun to always paint its targets the correct colour, meaning that you no longer need to locate the appropriate Colour Swapper. Unlike the dynamite Red Brick, this one works even in special assignments.
    • Due to all the comedic Red Herring conversations being Permanently Missable Content, the conversation you need to listen to in order to continue the story will always be scrambled, allowing you to check all the other ones at your leisure first.
  • Aristocrats Are Evil: Forrest Blackwell, the true Big Bad of the game is very cultured, very rich, and very, very evil.
  • Artistic License – Paleontology: Played for Laughs in the museum level. Most notably, the audio tour guide says that the Pterodactyl has a silent pee which it uses to blind it's prey before attacking.
  • Ass Shove:
    • Implied in one conversation when Chase and Frank are riding horses and Chase has to tell Frank that he's riding backwards.
    Frank: Oh! That explains why it didn't like that apple I tried to feed it.
    • One Red Herring conversation has a patron at the Library ask an employee help them get a book unstuck from his butt after he accidentally sat on it.
  • Awesome McCoolname: Chase McCain
  • Bad-Guy Bar: Vinnie Pappalardo's ice cream parlor is portrayed as a kid-friendly version of this trope in one cutscene.
  • Batman Can Breathe in Space: At the end of the game, when everyone is in space, no one seems to have trouble breathing. Chase even has the visor up on his helmet. Then again, LEGO people don't have noses in the first place.
  • Bait-and-Switch: Almost all of the Red Herring conversations heard using the communicator's Audio Scanner run on this.
  • Balloonacy: See Brick Joke
  • Bilingual Bonus: Vinnie Pappalardo's motto is "Glace Lactis", the Latin for "ice cream".
  • Border Patrol: Swimming out past the seaweed in the ocean is liable to get you eaten by a shark. Riding a boat is fair game for avoiding this.
  • Brick Joke:
    • In one of the cutscenes on Albatross Island (Lego City's Alcatraz stand-in), a prisoner is seen trying to escape the prison by floating on balloons. By the end of the game the man has reached the moon.
    • Also on Albatross Island, Chase begins playing opera loudly in the Warden's office, causing its speakers to explode. Later, Chase needs to repair a DJ's broken system, and the DJ laments that he should never have played opera on it.
    • One of Blackwell's guards starts chasing Chase on a bicycle (while the latter darts away on a motorcycle). During the epilogue, he's finally almost reached him.
    • On the title screen, after the clowns bust out of the police transport, one of them drives off in a blue car. After the credits, in the scene where the "Traveler's Tales Fusion" logo builds itself in the middle of the street, the same clown in the same car can be seen driving around.
    • Given that it's a Lego game, isn't everything a brick joke?
  • Bring My Brown Pants
    Chase: Am I glad I remembered to pack my parachute today! Although... some spare pants would've been handy, too.
  • Broken Bridge: There are three bridges in Lego City, all of which are blocked off at first for various reasons. As you progress through the game, the bridges will open up, allowing you to access more parts of the city.
  • Built with LEGO: Just about everything that isn't the land or the water is this. You can even break apart certain objects and then use their pieces to build things yourself.
  • Bunny-Ears Lawyer: Sheriff Huckleberry is an eccentric who writes dramatic plays for squirrels, but seems to be good at his job.
  • Call-Back:
    • In a possible call back to LEGO Island, the game uses almost the exact same Literal-Minded joke as the first LEGO Island game.
    • Another possible callback to Lego Island 2 is that: both games culminate in the protagonist going into space to confront the villain, resulting in said villain being trapped in space due to a mishap. During both space sequences, a portion of gameplay is dedicated to skydiving through rings, and both sequences contain a Shout-Out to 2001: A Space Odyssey (The Monolith in Lego Island 2, and a man drifting through space as classical music plays in Lego City Undercover).
  • The Caper: Several of the levels that have you stealing things for the various gangs are classic examples of this.
  • Cat Up a Tree: One of the fireman sidequests involves Chase rescuing cats up trees. And billboards. And really anywhere, as long as it's very high up.
  • Chekhov's Gag: The red squirrel that's always hanging out with Ellie's uncle Sheriff Philips seems like just another silly gag, only for us to learn that it's part of a rare species whose discovery prevented Forrest Blackwell from creating a major building project in its habitat.
  • Clucking Funny: As a farmer, Chase carries a chicken that has several uses. It can shoot eggs as projectiles, allow Chase to glide, possibly as a Shout-Out to the Cuccos from The Legend of Zelda: Ocarina of Time, and function as a crank that can operate the pig cannons. It's also the farmer's tool of choice for using a zip line.
  • Comically Missing the Point: At the end of the story, when Chase says that there's more important things than your job, Frank Honey asks him if he means playing videogames.
  • Compressed Adaptation: Due to the lack of a handheld screen in the non-Nintendo ports of the game, all the features on the GamePad were moved onscreen.
  • Console Cameo: The police communicator tablets are very obviously patterned after the Wii U's GamePad.
    • These were recoloured black in the non-Nintendo ports, but it still doesn't help that said GamePad also had a black colouration and to a lesser extent, resembles the Nintendo Switch in handheld mode.
  • Contrived Coincidence:
    • During the first part of the game, for no apparent reason, a gardener just so happens to come along and water some plants that are in front of fence that is too high for Chase to surmount. One of the plants grows large enough that Chase is able to climb it and get over the fence. The gardener lampshades this himself, stating that he came a long way just to water some stranger's plants.
    • Upon starting the investigation of the optional crimes via Audio transmissions, Chase will always hear the perpetrators at the beginning of the conversation about the crime they're about to commit.
  • Conveniently Close Planet: Invoked for laughs. Chase has an incredibly short trip to the Moon, which Professor Kowalsky explains as the Moon actually being really small and very close to Earth. Apparently this is a secret that only scientists know.
  • Cool Guns: Since this is a kid-friendly game, you don't use real guns but instead there are paint guns, laser guns, and... chicken eggs?
  • Cool and Unusual Punishment: Studsky and Clutch discuss the ways Chuang could torture Natalia. Such methods include force-feeding the victim a lot of ice cream to bring on an ice cream headache and making them drink a lot of soda because ladies can't burp in public. Chase initially dismisses these ideas as absurd, but sure enough Chase and Vinnie resort to the ice cream technique to gather information on the whereabouts of Rex.
  • Cutscene Boss: Forrest Blackwell. He appears in a small craft, ready to take on Chase... and then a cow inexplicably flies in from nowhere and knocks him away. To be fair, considering you just fought Rex Fury in two consecutive fights immediately before, it isn't all bad.
  • Cutscene Viewer: At least in the original Wii U version, cutscenes can be rewatched on the projector on the top floor of the Cherry Tree Hills Police Station.
  • Da Chief: Chief Dunby is intentionally designed to embody this trope. Unlike most examples though, he is at least willing to listen to Chase when he's onto something without too much disagreement.
    • The Fire Chief is also an example, when Chase meets him he's in a foul mood from his crew getting the wrong flavour of cake for his birthday.
  • Damsel in Distress: Natalia Kowalski most of the time.
  • Deadly Euphemism: Parodied by much of Vinnie Pappalardo's dialogue via Bait-and-Switch. Like the guy who disappointed him who "sleeps with the fishes" (he works the night shift at an aquarium) or the other who "bought the farm" (even after Vinnie told him it was a bad investment.)
  • Deep South: The Fort Meadows district. Its most distinctive feature is a large farm, and everyone there has a Dixie accent.
  • Death Is a Slap on the Wrist: Just like in all of the Traveller's Tales Lego games, players restart right at the point they die.
  • Designated Hero: Invoked and lampshaded, it's Played for Laughs like most other tropes.
  • Detectives Follow Footprints: Chase can use the blacklight feature on his communicator to find and follow hidden footprint trails that lead to hidden items.
  • Developers' Foresight:
    • In some places, doing certain things will make Chase say something. The earliest seems to be in Warden Stonewall's office. Paraphrased is the following.
    Chase (After destroying every possible thing in Warden Stonewall's office): Wow, I can't believe all that noise I just made didn't get his attention.
    • Chase will correctly comment of the state of the slide if you destroy it before he finishes his comment on the fact that Forrest Blackwell has a private playground.
    • After you steal a vehicle on Chan's orders from his rivals in Paradise Sands, he will comment on the state of the vehicle. If you damage it even slightly, he'll still consider your performance better than that of his usual guy...who he promptly fires.
    • If you manage to flip your vehicle completely, Chase will ask why is everything upside-down.
  • Devil in Plain Sight: Millionaire with a low British accent and a wicked laugh? Forrest Blackwell isn't exactly hiding his nature...
  • Difficulty Spike: Certain story missions taking place in the main overworld can be this, since if your vehicle gets destroyed, or you let your target get away, you can actually fail instead of simply respawning on the spot. Some of these missions are also on a time limit, too.
  • The Ditz: Frank Honey is a classic example of a ditz. His heart's in the right place, though.
  • Donut Mess with a Cop: Chief Dunby's diet seems to consist solely of donuts.
  • Double Unlock: New disguises, vehicles and red bricks are obtained by finding and collecting them or accomplishing certain tasks. To actually use them, you need to buy them in the basement of the police station.
  • The Dragon: Rex Fury is initially set up as being the Big Bad, but he is actually this trope to Blackwell.
  • Drives Like Crazy: Frank Honey is not particularly skilled at driving, even crashing the department's brand-new truck. However, he does gain competence when he and Chase need to deliver forcefield generators to prevent everyone from dying of the exhaust from Blackwell's rocket. Mind you, he still has no respect for traffic lanes, but he makes it there quickly and in one piece, which is a step up.
  • Dumb Muscle: Rex Fury is dumb as, well, a brick but he can snap out of hand cuffs with no effort.
  • Dye Hard: Natalia had to become a blonde as part of witness protection. Chase expresses surprise that this isn't her natural hair color. invoked
  • Early-Bird Cameo: If you poke around early around in the story at Aurburn, you can see the workplace of Heinrich Kowalski, although all you can see is his face as the logo with his initials.
  • Eerily Out-of-Place Object: There is an ATM in the prison yard. Perhaps Blue had it smuggled in?
  • Energy Weapon: The astronaut disguise has a blaster that fires a non-lethal version of these.
  • Even Evil Has Loved Ones: Vinnie Poppalardo may be a mafia boss, but he loves his cousin Moe and his mother.
  • Everything's Better with Dinosaurs: Rideable robot T-Rex.
  • Evil Brit: Forrest Blackwell, the real Big Bad. Subverted with Barry Smith, a Cockney Kung Fu master... and plumber, who teaches Chase martial arts.
  • Exact Words:
    • Vinnie mentions one of his former workers is "sleeping with da fishes". He literally means it, as he's now a night guard at the aquarium.
    • He also had a worker who failed him and then bought the farm. Yes, even after Vinnie warned him it was a bad investment.
  • Explain, Explain... Oh, Crap!:
    • At one point, Natalia calls to chew Chase out over having police keep an eye on her, which he knows nothing about. She describes them as smartly dressed for cops, with a black van and an unmarked limo, and... they aren't cops, are they.
    • Done again when halfway throigh explaining how Forestt Blackwell is petting a cat, Ellie realizes he has to be evil based on that fact.
    • When Chase and Heinrich find Blackwell's moonbase model in his mansion, Chase wonders how Blackwell can pull this off since the shuttle on Apollo Island isn't big enough for his cronies. He then looks at the uniquely-shaped rocket in the model and wonders where Blackwell could've hidden it. This kicks in when he remembers that there's a countdown at Blackwell Tower, and that he realises that he's seen the rocket before as it's nearly the same shape as the tower.
  • The Family for the Whole Family: The two Mafias in the game aren't as incompetent as some instances of the trope, but they don't pose any kind of threat to anyone's life.
  • Family-Friendly Firearms: No one uses bullet based firearms but most of Chase's disguises get a projectile weapon of some kind. His normal police gettup has a grapple gun that can tangle and snare opponents making for an easy arrest.
  • Fanboy: Frank is one of Chase.
  • Flashed-Badge Hijack: Chase can do this since he's a police officer. He can even do this to other police officers.
  • Fluorescent Footprints: These show up when Chase uses his Communicator on certain spots. Following them will lead to a clue or reward of some sort.
  • Foreshadowing: Rex Fury's cell on Albatross Island has a jukebox which plays a recording of "Sull'Aria" from The Marriage of Figaro. Most people would simply pass this off as a Shout-Out to The Shawshank Redemption (which it is), but the same opera piece showing up in Forrest Blackwell's penthouse is a subtle hint that Rex is actually working for Blackwell.
  • Friendly Local Chinatown: Makes up a district of the city. Oddly enough, not where the karate monastery is located.
  • Funny Background Event: Several happen during the various cutscenes.
  • Good Scars, Evil Scars: Rex Fury has the "evil scars" variety.
  • Gotta Catch 'Em All: There is tons to do in this game ranging from putting out barbecue fires, coffee breaks, growing flowers, launching pigs out of cannons, etc. By doing this, you gain Gold Bricks and getting all 450 snags you the ability to grow twenty times your size!
  • Grappling-Hook Pistol: The grapple gun. Can be used to ascend, pull things towards you, or tie up enemies.
  • Groin Attack: Barry Smith uses one against Chase when he's testing out his kung fu skills.
  • The Greys: Can be seen walking around the city. May just be party goers in costume.
  • Hair-Trigger Temper: Chan, who only needs the slightest inconvenience to START YELLING AT HIS MOOKS!!! One time, when they weren't around to hear him yelling, he went outside to yell at innocent bystanders. Semi-Justified, as he truly is Surrounded by Idiots.
  • "Here's Johnny!" Homage: When using the fire axe for the first time in "Hot Property", Chase says "Here's Petey!" upon breaking through the boarded-up door.
  • Heroic Comedic Sociopath: Chase, more or less; he drives into other people's cars or people and says only "Aww... heck!" or "They'll be fine!". To get enough bricks at times, one has to destroy much of the things in Lego City. Still, he is funny, for those who are old enough to understand the jokes.
  • Herr Doktor: Professor Kowalski, Natalia's father, speaks with a German accent (that his daughter doesn't have) and has Einstein Hair, just to drive the point home.
  • Hopeless with Tech: Frank Honey (who is also hopeless with... well, anything), who "fixes" the Police HQ's main computer (or "compuper", as he calls it) by whacking it with a hammer, blowing it sky high.
  • Humongous Mecha: The Megafig is one of these, and Chase uses it on the Moon to battle Rex Fury's mechanical T-Rex.
  • Hurricane of Puns: One character exists solely to deliver puns about Arnold Schwarzenegger, with his sentences incorporating the titles of many of his films ("Go over by the cone 'an stuff).
  • Jerk with a Heart of Gold: Chief Dunby is a perpetually grumpy, glory-hogging jerk, but at the end of the day he's willing to admit when he's wrong and genuinely wants to make Lego City a safer place.
  • Jet Pack: One can be found late in the game as an upgrade for the astronaut disguise. As it only works in short bursts, it mostly just functions as a Double Jump that also allows Chase to hover momentarily.
  • Karma Houdini:
  • Lawyer-Friendly Cameo: Several minor characters are this as seen in the shout-outs section below, such as "Blue" being a stand-in for Red from The Shawshank Redemption, or "Studsky and Clutch", a character named "Harry" who looks exactly like Dirty Harry and a nameless minifigure (listed as DaMumbo when you unlock it) who looks just like Columbo. Vinnie Pappalardo is basically Joe Pesci's character from Goodfellas, including being introduced with with a "do you think I'm funny" exchange.
    Heywood: Uh, are you free, man?
    Blue: (surprised) No! No, I am not Freeman. (looks around) His lawyers might be watchin'.
  • Leaning on the Fourth Wall: Near the end of the game, Chase asks Natalia's father on how to describe his force field generator so that "little kids" could understand it.
  • Le Parkour: Chase is a practitioner and uses several of the same moves as Faith does in Mirror's Edge, although he can only do them in designated areas.
  • Lethally Stupid: Frank Honey's general lack of intelligence tends to cause destruction. It doesn't set back Chase's investigation, but it does rack up lots of collateral damage.
  • Lighter and Softer: This game has been called the "family-friendly" version of the Grand Theft Auto series. Probably intentional.
  • Literal-Minded: Several characters at points, but the game's shining example of the trope is Frank Honey.
    Chase: Frank, I'm getting closer to Rex.
    Frank: Oh, that's sweet, do you liiiike Rex?
    Chase: No, I meant that I'm getting closer to arresting Rex.
  • Little Green Men: Can be called down using the astronaut boxes. One of the open-world missions is to find and arrest all of them.
  • Loads and Loads of Loading:
    • While the game doesn't load super-frequently, whenever it does it does take quite awhile to finish.
    • This happens In-Universe as well, since Chase at the beginning of the game has to wait for a few minutes for his Police tracker to update, complaining about progress bars.
  • Logic Bomb: One of the Red Herring conversations overheard on the audio scanner involves two guys trying out a lie detector. One of them breaks it by saying "This is a lie." to it.
  • Luxury Prison Suite: Rex Fury's cell is hidden in a secret chamber that can only be accessed by a concealed elevator in the warden's office and is full of high-class amenities as well as being the size of a small apartment.
    Chase: Wow, this place is nicer than my apartment!
  • The Mafia: Vinnie Pappalardo leads one.
  • The Man Behind the Man: Forrest Blackwell is this to Rex Fury.
  • Making a Splash: As a firefighter, Chase's main tool of choice is a fire extinguisher. Not only is it a projectile, but it can be used to douse fires and fill empty pools with water.
  • Manchild: Frank Honey has the brain of a five-year-old and is very Literal-Minded.
  • Married to the Job: Natalia gives this trope as one of the reasons she can't be with Chase.
    Natalia: You're married to your job, Chase, and I don't date married men.
    • He chooses her over his job in the end though.
  • Maybe Ever After: The ending cutscene of the game suggests that Chase plans to spend more time with Natalia.
  • Meaningful Name: Chase. He spends a great deal of the game chasing people.
  • Mission Control: Various characters, depending on the level.
  • Mission Control Is Off Its Meds: Whenever Frank Honey is the mission controller.
  • Mob War: Between the Italian and Chinese gangs.
  • Mocking Sing-Song: The criminals on Albatross Island taunt the guard with "nya nya nya nya nya nya" when they escape from their cells.
  • Monster Clown: Of the Lighter and Softer variety, but Vinnie Poppalardo dresses up as a clown (to deliver the line "You think I'm funny?!" of course) and is one of the two mafia heads in the game. Justified when he explains that he wanted to do something special for his son's birthday party. He's normally dressed in a nice suit.
    • Furthermore, several clown robbers can be apprehended, and are the first enemies players fight.
  • Mood Whiplash: The game gets considerably darker when it is revealed that Blackwell Tower is actually a rocket ship, and that if it launches, the heat and exhaust fumes would likely kill everyone nearby.
  • Mustache Vandalism: Committed by Rex Fury's gang to Vinnie Poppalardo's family paintings when they raid his base. Vinnie reacts with horror at the painting of his mother with a moustache, considering how much he had to pay the artist to leave off the moustache in the first place.
  • Mythology Gag: The game that Frank Honey plays very early in the game causes him to comment that "they talked more in the movie", referencing the pre-LEGO Batman 2: DC Superheroes LEGO Game adaptations by Traveller's Tales, which replaced dialogue with signing and grunts (with a few exceptions though).
  • Neighbourhood-Friendly Gangsters: Played straight with Vinnie Pappalardo. Subverted with Chan Chuang.
  • Never Say "Die": Mostly played straight with lines like "This is a matter of life or... um... the other thing", although the game does directly state that the emissions from Blackwell's construction project would be lethal to the nearby animals.
  • New Powers as the Plot Demands: Chase gets various costumes that grant him new powers and access to new areas as the player progresses through the story mode. In order of appearance: Civilian (Default), Policeman, Robber, Miner, Astronaut, Farmer, Firefighter, Construction Worker. He also unlocks several abilities as the story goes on such as parkour, advanced combat, boat driving and upgrades to previous powers. The sudden mastery is lampshaded in the first special assignment where Chase is as stunned as the player that he can do all these crazy parkour stunts.
  • No Communities Were Harmed: LEGO City is a mishmash of various areas and landmarks from real-life cities, such as San Francisco, New York and Miami.
  • Nonchalant Dodge: One of Chase's counters is simply stepping out of the way of an enemy's attack while sarcastically "welcoming" them to fall face first onto the ground.
  • Non-Ironic Clown: In contrast to the above Monster Clowns, several Non-Ironic Clowns are seen walking about the city.
  • No OSHA Compliance: Fuse boxes throughout the city are electrified, causing a zap to all characters except construction workers, who may repair them. Sometimes these boxes just stop certain devices from working, and sometimes they electrify floors, preventing entry. Lampshaded by Chase in Forrest Blackwell's Mansion: Escape.
    Chase: Did Forrest hire Frank to wire this place?
  • Not the Fall That Kills You…: Played with. During the Bluebell Mines level Chase performs a very impressive free fall for quite some time. A soft collision into wood only lightly harms him at best but he will die if he collides with something more solid. Lampshaded by Chase in-game.
  • Ominous Latin Chanting: Parodied in the final sequence. The music for that part has a choir that chants "LEGO, LEGO, LEGO // CI- TY, CI- TY." However, it doesn't make it any less awesome.
  • Paper-Thin Disguise: To ensure that no one knows he's bringing the crane to the observatory, Chase pulls out a box and draws a smiley face in sharpie and puts it on his head. Not only that, but he also scribbles two other faces (anger and surprise) onto the other sides of the box and it's not even commented on! However, the trope is ultimately subverted as the person he was trying to fool couldn't make out Chase's appearance anyway; he forgot to bring his glasses.
  • Parental Bonus: A very large portion of the game's humor consists of references that would fly over the heads of younger players.
  • Percussive Maintenance:
    • Not even 15 minutes into the game. The following is paraphrased.
    Unnamed Guy (referring to the computer): ...but it didn't blow up until Frank tried repairing it.
    Frank: With a hammer!
    • As a construction worker, Chase can fix fuse boxes by hitting them a few times with a hammer. Unlike's Frank's aforementioned shenanigans, this actually works.
  • Human Cannonball: How Chase gets the pigs scattered across LEGO City back to Jethro's farm. They're shot out of pig cannons, which only farmers can operate. This is because a chicken is used as a handle to control the cannon.note 
  • Pun: All over the place.
  • Private Eye Monologue: Chase attempts one of these, but ends up saying it out loud, resulting in Ellie pointing out the mistakes in it.
  • Protagonist-Centered Morality: Chase can get away with a lot. Justified somewhat in that he is doing it with the mayor's blessing and generally his less-than-moral antics lead to arrests of some high-profile criminals.
  • Poke the Poodle: The gangs that Chase must arrest as part of a sidequest all seem to want to be bad, but never really do anything worse than vandalism. One group seemed horrified when their leader only paid ten percent tip at a restaurant. Chase is eager to stop their crimes, but really, he's probably destroyed more random objects than all of the vandals he puts away combined.
  • Reassigned to Antarctica: After Chase makes a blunder that frustrates a big arrest, Chief Dunby reassigns him to Bluebell National Park and doesn't even pretend that it's not to get him out of his hair. Thankfully, one of Chase's criminal connections calls him with a job that draws him back into the Rex Fury case.
  • Red Right Hand: Rex Fury has a glazed-over right eye that does not work properly.
  • Retirony: One of the guards at the courthouse takes pride on his last day of work that his thirty-six-year-long career ended without a single mistake or mishap. He immediately realizes that he let a prisoner who was to be transferred to jail get in the wrong vehicle. Then a bird poops on his head.
  • Real Song Theme Tune: To help the "old cop show" feel, "Walking on Sunshine" by Katrina and the Waves plays in the intro. Incidentally, this might be some leftover licensing from Lego Rock Band, which would also make it a Mythology Gag in regards to Lego games.
  • Rewarding Vandalism: Takes it even further than the Lego Adaptation Games in that driving over things rewards you bricks to build with, and driving over several consecutive things rewards you with a multiplier, encouraging you to destroy even more things with your vehicles. Maxing out the multiplier even makes you invincible for a short while. Your car starts glowing in many different colors, too. This is actually required, in that Chase has to break certain things so he can use the parts to build other things.
  • Rich in Dollars, Poor in Sense: Frank Honey's family is very wealthy, but Frank really isn't too bright. Because of this, they can afford to pay for whatever crazy thing he did.
  • Right-Hand Cat:
    • Forrest Blackwell has one in one of the cutscenes. This is also mentioned by Ellie, who realizes this makes Forrest Blackwell Obviously Evil.
    • Chan Chuang has a bunny on hand to pet when he gets annoyed. It barks like a guard dog.
  • Safe Cracking: As a robber, Chase can use a stethoscope to crack open any safe.
  • Sequel Hook: As Chase never managed to arrest Forrest Blackwell, it seemed possible that a sequel might come. In 2017, LEGO Dimensions gained a LEGO City Adventure World, and one of its challenges provides a more conclusive rematch.
  • Sequential Boss: Rex Fury is fought in two consectutive battles, the first against him piloting a T-Rex, and the second against him and his minions.
  • Shout-Out:
    • Sherlock Holmes appears under the name of "Doorluck Homes". He's also apparently friends with "Dr. Whatsit".
    • The LCPD is practically staffed with them, including undercover specialists Studski and Clutch, and the eternally high-strung gravelly-voiced Shaky Harry.
    • The Sentinels, personal security detail of Forrest Blackwell, are dead ringers for The Agents from The Matrix.
    • A whole mission based off The Shawshank Redemption, complete with a nod to "Free Man" (not now, his lawyers might be watching)
    • Several Shoutouts to the Super Mario Bros. franchise are included as the result of Nintendo being publisher. Look out for coin boxes, a Starman, and Cheep-cheeps.note 
      • During the final level, Rex's T-Rex is defeated in a manner similar to Bowser in Super Mario 64, by grabbing its tail and then throwing it at the explosive energy tanks around the room.
    • The tones used for the Space Boxes are "Daisy Daisy," from 2001: A Space Odyssey.
    • One of the symbols at the space center resembles the Super Smash Bros. logo.
    • Albert Spindlerouter takes The Ahnold trope to a whole new level by incorporating the name of a Schwarzenegger movie into just about everything he says. It's even lampshaded when a nearby construction worker in the same level notes that he reminds him of someone.
    • Two major side characters are cousins Moe and Vinnie Poppalardo. Naturally, Moe occasionally refers to the other as "my cousin Vinnie".
  • Silence Is Golden: In stark contrast to the rest of the game, the space freefall segment of the final mission has almost no dialogue.
  • "Simon Says" Mini-Game: Special boxes scattered around the city have colored lights which flash in a certain order, requiring the astronaut's special pad to repeat the pattern, beaming down objects and aliens when successful. This can be averted with a Red Brick which skips the minigame and just opens the box for you.
  • Southern-Fried Genius: Ellie Phillips, who manages Chase's technology and runs the requisitions office.
  • Spiritual Successor: To the LEGO Island games.
  • Strange Minds Think Alike: When Chase teams up with Studsky and Clutch to rescue Natalia, the two speculate on how she might be getting tortured, with ridiculous ideas like giving her brain freeze from ice cream and using Tickle Torture. When Natalia's rescued, she's in pain and says they fed her ice cream.
  • Talking Animal: The punchline of one of the Red Herring Audio Scanner conversations reveals that the "people" Chase was listening to were, in fact, animals the entire time.
  • Teleportation: As an astronaut, Chase can utilize teleporters to travel between two points, although they're usually never that far apart.
  • Tempting Fate:
    Chase: (looking down after using the grappling hook to climb a building) Good thing I don't have vertigo or some kind of ridiculous phobia.
    (cue a cute little parrot landing next to him)
    Parrot: Brawk! Bonjour!
    Chase: AHHH! FRENCH PARROTS! (faints)
  • This Is a Drill: As a construction worker, Chase can use a drill to break through certain areas on the ground. The drill can also be used to break surrounding objects and stun nearby enemies.
  • Threatening Shark: There are a few shark signs on some of the beaches that seem entirely forgettable. Get out in open water though, and there's a chance you end up dying very quickly.
  • Timed Mission: Certain missions on the main overworld are timed. Can be quite jarring considering none of the story mode levels or missions in the previous LEGO Adaptation Games were under a time limit.
  • Toilet Humor:
    • You will explode some outhouses in a certain part of this game. With people still inside them too.
    • At the end of the game, Rex Fury crashes through the roof of a house, and lands headfirst into a toilet bowl. It's still stuck on his head during his arrest.
  • The Triads and the Tongs: Chan's gang is basically the Chinese mafia.
  • Training Montage:
    • Spoofed. When Chase gets the fire extinguisher, he starts squirting it everywhere where there are fires. Cut to the head firefighter chastising him for using it without proper training or even orders.
    • Also spoofed during the "Plumb-fu" training montage, where grandmaster Barry kicks the crap out of Chase, and then concludes he should practice on a few of his Mooks first.
  • Troperiffic: The developers actively tried to invoke as many Cop Show tropes as possible... and a lot of other tropes aside.
  • The Unreveal: Dunby's advice for the cops is muted out by someone activating a vacuum while he speaks.
  • The Very Definitely Final Dungeon: Blackwell's Moonbase.
  • Video Game Cruelty Potential: Destroying city property is encouraged as a way to build up your block count. You can also very easily mow down the civilians nearby. They'll just pop back up and continue walking a second later. They dive out of the way like most sandbox games, with the addition of having an animation for when they dive into the wall. Ouch.
  • Vile Villain, Saccharine Show: While the two mafias are harmless, the game's Big Bad, Forest Blackwell, shows malicious disregard for human life and it is put in no uncertain terms that if Chase wasn't around to foil his plans, many people would end up dead.
  • Walking Spoiler: Played for laughs with Mikey Spoilers, who tells you that you can get a secret item by knocking down a planet from the ceiling in the space center.
  • Wall Crawl: Farmer Jethro's pigs can do this. And, apparently, use lockpicking tools. They're rare mountain pigs, which explains why Chase so often finds them on top of buildings.
  • What Happened to the Mouse?: "Stinky" Fletcher, who is supposed to have information on the theft in Bluebell Mine, is kidnapped by Rex's men, but after McCain gets a newer lead in the form of Chan, Fletcher is never seen or heard from again. Also, Chan himself is mentioned to have gone missing after his disappearance following the elimination of his gang's key members and the rescue of Natalia, and is never seen again.
  • Whole Plot Reference: As mentioned in the Shout-Out section, an entire level is dedicated to spoofing The Shawshank Redemption.
  • Wholesome Crossdresser: Quite a few of Chase's costumes are of women. He will even adopt their more feminine poses while undercover.
  • Witness Protection: A big part of the backstory is that Natalia Kowalski was in witness protection, until Chase blew her cover, which is why Chase was kicked out of Lego City. She's back in witness protection when he returns, albeit as a paramedic rather than a journalist.
  • World of Weirdness: A lot of the LEGO City world falls under this. There are rare Mountain pigs which are intelligent enough to pick locks and scale buildings, and according to the Red Herring conversations, animals can secretly talk and mermaids exist, as well as you being able to legally marry one.


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