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Toys / LEGO Alpha Team

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LEGO Alpha Team is a LEGO Theme first released in 2001 and discontinued in 2005, revolving around a team of secret agents who foil the dastardly plans of Evil Ogel, who wants to Take Over the World.

Unlike all other LEGO Themes, LEGO Alpha Team is unique in that its videogame adaptation was actually released in 2000, a full year prior to the first wave of sets. Developed by effects house Digital Domain and released for PC and Gameboy Color, LEGO Alpha Team is a Puzzle Platformer with the premise that, in the search for Ogel's secret bases, the entire Alpha Team has been captured, and it's up to you to move Alpha Team equipment around Ogel's bases to help Dash Justice, the last remaining agent, open doors and rescue his teammates before foiling Ogel's latest plot.

The first wave of sets, closest in premise to the videogame, revolved around Alpha Team's efforts to locate the Ogel Control Center and stop Ogel's production of Mind-Control Orbs, which he uses to turn innocent people into mindless zombie minions. The second wave of sets, with the subtitle Mission Deep Sea, moved the action to deep beneath the ocean as Alpha Team battled Ogel's army of mutant sea creatures in search of the Ogel Underwater Base.


The third and final wave of sets was a Retool of the Alpha Team theme, with much of the cast receiving dramatic makeovers and Alpha Team's color scheme changing from yellow to blue. This time, Ogel plans to freeze time itself by spreading Ice Orbs across the globe, and Alpha Team must race against time to locate Ogel's Mountain Headquarters before it is too late.

In 2008, LEGO Alpha Team received a Spiritual Successor called LEGO Agents. In 2016, LEGO Alpha Team received a Continuity Nod from LEGO Minifigures, which featured a Spy minifigure in Series 16.

See also Alpha Team: Mission Deep Freeze RPG, which was based off this line's third wave of sets.

Not to be confused with The A-Team (which appeared in LEGO Dimensions), Rosen's Alpha Team, that other LEGO Alpha Team, or that other Alpha Team that has nothing to do with LEGO.


LEGO Alpha Team provides examples of:

  • Added Alliterative Appeal: Trouble Train, Sea Colony Seven Science Center, Tundra Tracker, Solar Speeder, and Blizzard Blaster.
  • Air-Vent Passageway: Dash uses one to sneak around Ogel's greenhouses in the intro cutscene of the PC game.
  • All Deserts Have Cacti: The frozen desert depicted in the online Mission Deep Freeze games is populated by cacti, although the desert's location is not specified.
  • Arson, Murder, and Jaywalking: Alpha Team, from Ogel's point of view.
    Evil Ogel: They may have foiled my plans to use music to control the world’s weather, and they may have destroyed my beautiful orb machine, freed the mutant sea creatures, and saved the ocean, and most annoyingly rented the last DVD copy of JAWS, but my next plan is the most wickedly brilliant of all!
  • Awesome Mc Coolname: Dash Justice.
  • The Bad Guy Wins: At the end of the November/December 2004 LEGO Magazine comic, the entire Alpha Team has been turned into Human Popsicles by Ogel's Ice Orbs, and Ogel fires his Time Freeze Ray, completely freezing World City and grinding time itself to a halt. The comic ends on a cliffhanger, as Zed receives Dash's emergency beacon.
  • Base on Wheels: The Mobile Command Center.
  • Big Bad: Evil Ogel.
  • Big Red Button: Activates the Self-Destruct Mechanism the Arctic Command Base. Ogel accidentally pushed this button during his Villainous Breakdown.
  • Brainwashed and Crazy: Whether it's humans, dinosaurs, or sea creatures, the Mind-Control Orbs always have this effect upon their victims.
  • Bubblegloop Swamp: Ogel Island, as depicted in the PC game.
  • Call-Back: An article in LEGO Brickmaster magazine featured Evil Ogel giving facts about Antarctica. When discussing the orca, Ogel mentions that he is quite familiar with this species, having turned them into Mutant Killer Whales during the previous mission.
  • Card-Carrying Villain: Evil Ogel, who falls under the Control sphere.
  • Cave Behind the Falls: Radia discovered a secret entrance to the Ogel Control Center in this form.
  • Chainsaw Good: One of the Ice Drones in Ogel's Mountain Fortress carries an ice saw. In Drones' Menace and Ogel's Fortress, each Ice Drone patrolling Ogel's bases is armed with one of these ice saws, which apparently electrocute Alpha Team agents.
  • Chuck Cunningham Syndrome: Cam Attaway and Crunch were both victims of this in Mission Deep Freeze.
  • Container Maze: The Ogel Island greenhouses.
  • Convection Schmonvection:
    • Some rooms in the Goo Caverns consist entirely of catwalks above lakes of lava. If Dash, Crunch, or Radia ever fall in, they just jump back out again while yelling in pain.
    • In Dash Justice's online training mission, he has to fly the Alpha Team Helicopter over a volcano which is constantly erupting. So long as he doesn't actually get hit by any of the fireballs, he's safe.
  • Cool Boat: The Trouble Sub, plus most of Alpha Team's Mission Deep Sea vehicles.
  • Cool Car: The Tundra Tracker.
  • Cool Plane: The Blue Eagle.
  • Crossover:
  • Death Mountain: Ogel Island, as depicted in the comics included in the LEGO sets.
  • Dem Bones: Skeleton Drones, possibly. We don't know for sure whether or not they have flesh beneath those uniforms.
  • Demolitions Expert: Crunch.
  • Designated Victim:
    • Tee Vee in Into the Deep, who is first destroyed by a Mutant Killer Whale, and then gets captured by mutant sea creatures no less than a minute after being rebuilt. Although, in the Alpha Team Intelligence Database, Tee Vee denies that he was ever in danger.
    • Radia in pretty much every adaptation of Mission Deep Freeze. Whether it's in the LEGO sets, the LEGO Magazine comics, the Red Lens training missions, or the Drones' Menace online game, Radia is always turned into a Human Popsicle at one point and Alpha Team needs to rescue her.
  • Did You Actually Believe...?: When Dash tries to shut down the D.O.O.M. machine in the PC game, Evil Ogel says the following:
    Evil Ogel: Do you really think you've stopped me? You didn't turn off the D.O.O.M. machine at all! You kicked it into high gear!
  • Disc-One Final Dungeon: Everything in the videogame builds up to shutting down the D.O.O.M. machine in the Deep Sea Orb Factory, but then you learn that there's actually a fourth headquarters, the Arctic Command Base.
  • Do Not Touch the Funnel Cloud: An unexpected tornado tears up a beach resort in Evil Music.
  • Don't Explain the Joke: Evil Ogel in the Goo Caverns.
    Evil Ogel: Now that you're here, make yourselves uncomfortable! [evil laughter] You get it? I-I said "uncomfortable" instead of "comfortable" like people always say! Heh, heh. I changed it.
  • Drill Tank: The Magma Drill.
  • Elaborate Underground Base: The Goo Caverns.
  • The Engineer: Cam Attaway and Charge.
  • Everything's Deader with Zombies: Skeleton Drones, which were originally called "zombies" in the videogame and first wave of sets.
  • Evil Brit: Evil Ogel was depicted in the videogame with a British accent.
  • Evil Gloating: Evil Ogel is fond of this.
  • Evil Is Hammy: Evil Ogel, oh so much.
    Evil Ogel: I am Ogel, and I cannot be stopped!
  • Evil Laugh: Evil Ogel loves to do this. In the videogame, every time you failed a mission, Evil Ogel would laugh.
  • Evil Minions: Zombie Workers and Zombie Barrel Pushers, who operate equipment in Ogel's bases and ignore Alpha Team agents unless they interrupt their work.
  • Evil Plan: In the videogame and the first wave of sets, Evil Ogel planned to Take Over the World by turning everyone into Skeleton Drones with his Mind-Control Orbs. In Evil Music, Evil Ogel planned to use his Weather-Control Machine to destroy all the world's crops and force everyone to be dependent on him for food. In Mission Deep Sea, Evil Ogel planned to take over the world by turning marine life into mutant monsters and (revealed in the LEGO Mania comics) draining all water sources from the cities. In the LEGO Mania comics, Ogel planned to destroy major cities with lasers, brainwash dinosaurs into his minions, and kidnap a pair of soccer teams so he could watch them play in his personal undersea dome. In Mission Deep Freeze, Ogel planned to freeze time itself.
  • Evil Sounds Deep: Evil Ogel is given a fitting deep voice in the PC game and Into the Deep.
  • Faux Affably Evil: Evil Ogel, especially in the PC game where he acts polite and good-mannered towards the Alpha Team agents as he threatens to trap them forever and feed them to the sharks.
  • Freeze Ray: The Time Freeze Ray is an upgraded Freeze Ray that, when powered by enough Ice Orbs, can literally freeze time itself.
  • Fully Absorbed Finale: Since the line never received a direct conclusion, the Spy bio years later summarized that Dash finally defeated Ogel for good and freed his mind controlled victims.
  • Fun with Acronyms: The D.O.O.M. machine.
    Evil Ogel: I call it the Device for Ominous Orb Manufacturing. That's D.O.O.M. Spells "doom"! Ingenious, no? Yes!
  • Game-Breaking Bug: The Repetitive Audio Glitch is bad enough to listen to, but unless you turn off dialogue in the setting menu, the game will freeze after the "Trouble Train Depot" level because Tee Vee's speech will keep looping and the game will not progress.note 
  • Garden of Evil: Arguably the Ogel Island greenhouses, which grow "evil plants" used in the manufacturing of Evil Orbs.
  • The Guards Must Be Crazy: In the intro cutscene to the PC game, Dash easily distracts a zombie Guard by whistling. In the game itself, Guards will never leave their post and Troopers will never break formation, even if there is an Alpha Team agent in plain sight.
  • Genre Blind: Evil Ogel, who clearly wasn't catching on to the fact that Alpha Team was easily trumping every single challenge he threw at them or that every single one of his door locks was specifically catered to an Alpha Team agent's specialty.
    Evil Ogel: True, you've opened my plunger doors, my double plunger doors, the laser doors, gotten past all of my guards and sentries, opened the electric doors, and the motorized doors, and rescued the entire Alpha Team, but [evil laughter] you'll never get past my rope locks!
  • Gratuitous Italian: Despite being an Evil Brit, Ogel says "bravissimo" while commending Alpha Team on successfully rescuing Charge in the Goo Caverns.
  • Harmless Freezing: Whenever Alpha Team agents are frozen in a block of ice by an Ice Orb, they are always just fine once thawed or broken free.
  • Hazmat Suit: Worn by Zombie Barrel Pushers.
  • Hollywood Hacking: In Drones' Menace and Ogel's Fortress, an Alpha Team agent can hack into one of Ogel's computers just by typing really quickly, and when they're finished, the computer screens display the word "HACKED". Only Dash Justice can hack computers with blue screens and only Arrow can hack computers with yellow screens, though.
  • Hook Hand: Starting with Mission Deep Sea, Evil Ogel's left hand is replaced by a hook.
  • Humongous Mecha: The Blizzard Blaster.
  • Ice Palace: The Arctic Command Base and Ogel's Mountain Fortress.
  • Insecurity System: It seems that Ogel created every lock in his bases to be specifically opened by each Alpha Team agent's specialty.
  • Instant Ice: Just Add Cold!: Or rather, just add an Ice Orb.
  • Island Base: Ogel's Island.
  • Kaizo Trap: Averted in the PC game. As shown in this video, a level is registered as successfully completed as soon as the door is unlocked, even if an Alpha Team agent is knocked out during the "door opening" animation.
  • The Leader: Dash Justice.
  • Legacy Character: In an interview, Evil Ogel revealed that he is the great-great-great-great-great-grandson of Lord Vladek.
  • Machine Monotone: Tee Vee averts this trope in the videogame, but plays it straight in the Mission Deep Sea online game Into The Deep.
  • Override Command: In the online Mission Deep Freeze games, Alpha Team agents can easily hack into Ogel's computers to disable security cameras or open doors.
  • Meaningful Name: Tee Vee looks like a television on legs. Dash is the motions expert. Charge is the electrical expert. Ogel is the opposite of everything good about LEGO. Zed is the last Alpha Team agent to be introduced.
  • Mini-Mecha: The Alpha Team Aquatic Mech and X-1 Snowbot Defender.
  • Misplaced Wildlife: Subverted. In a LEGO Brickmaster article, Ogel mentions that he had a plan to parachute polar bears onto Alpha Team headquarters, but did not go through with the plan because he remembered that there are no polar bears in Antarctica.
  • Mission Briefing: One of these precedes every level in the videogame.
  • Mooks: Skeleton Drones.
    • Elite Mooks: The Ogel Shark Sub is piloted by an unique Skeleton Drone wearing a badge. The Scorpion Orb Launcher is piloted by a Super Ice Drone, which looks like a normal Ice Drone with a black skull.
    • Gas Mask Mooks: Zombie Barrel Pushers.
  • Mr. Exposition: Tee Vee in the videogame.
  • Nice Job Breaking It, Hero!: Dash pulls a switch on the D.O.O.M. machine, hoping to turn it off and end Evil Orb production. Instead, he inadvertently kicks it into high gear.
  • No Ending: The January/February 2005 LEGO Magazine comic ended with the final showdown between Zed's Blizzard Blaster and Ogel's Scorpion Orb Launcher beginning... and that's it. There was a submit-a-story contest challenge to determine how the battle ended, but for some reason, while the contest winners' names were published in a later LEGO Magazine, the winning entries themselves were never published anywhere.
  • Obliviously Evil: Dash Justice has a brief moment of this in Evil Music when he starts playing a tune on Ogel's pipe organ, unaware that he's spawning storms as a result.
  • Obviously Evil: Everything that has to do with Evil Ogel.
  • Omnidisciplinary Scientist: Radia specializes in laser technology, but she's the Alpha Team's all-around scientist.
  • Our Presidents Are Different: Dash Justice addresses the speaker of the World Council as "Madame President", though it's unclear whether she's president of a nation or president of the council. Either way, though, it falls under the President Minority category.
  • Pain-Powered Leap: Dash, Crunch, and Radia will do this if they fall in the lava during the Goo Caverns levels.
  • Perpetual Smiler: Flex, until Mission Deep Freeze.
  • Player Headquarters: Orbiting Satellite Headquarters, albeit it's not actually a level and just the backdrop of the main menu. However, training missions appear to take place in the Orbiting Satellite Headquarters.
  • Plucky Comic Relief: Flex in the videogame and first two waves. In Mission Deep Freeze... not so much.
  • Powered Armor: The Alpha Team Robot Diver.
  • Prehistoria: In the November/December 2001 LEGO Mania Crossover, Alpha Team's mission takes place on Dinosaur Island.
  • Production Throwback: Crunch's explosives in the PC game use the same design as the explosives in Rock Raiders.
  • Puzzle Platformer: The videogame adaptation can be best classified as this. You don't actually control any of the Alpha Team agents, but you place down tiles telling them where to go, and you set up equipment to help them get past obstacles or open locked doors.
  • Retool: Mission Deep Freeze, which gave a complete makeover to most of the cast, changed the color scheme, added a transforming feature to most Alpha Team vehicles, and gave an arachnid motif to Ogel's vehicles.
  • Red and Black and Evil All Over: The color scheme of Ogel's bases, vehicles, and Skeleton Drone uniforms.
  • Red Eyes, Take Warning: One of Evil Ogel's eyes is red.
  • Repetitive Audio Glitch: A rather infamous case for the PC game. When ran on Windows XP, all dialogue and music would loop over and over again.
  • Right-Hand Cat: Mr. Whiskers.
  • Robot Antennae: Tee Vee's original design had these, in keeping with his television set-inspired appearance.
  • Robot Buddy: Tee Vee.
  • Sapient Cetaceans: In Into The Deep, if you don't stun enough mutant sea creatures before the timer runs out, a dolphin will start Animal Talking, with a provided translation telling players to try again and advising them not to shoot any dolphins.
  • Sdrawkcab Name: "Ogel" is "LEGO" spelled backwards. In an interview with the Great Redini, Ogel claimed that this was because everything he stood for was the opposite of LEGO.
  • Self-Destruct Mechanism: Ogel accidentally activated the Arctic Command Base's mechanism in a fit of rage. He later intentionally self-destructed the Sector 5 headquarters.
  • Shark Pool: The second half of the Ogel Island greenhouse levels in the PC game are filled with these.
    Evil Ogel: "I must say, it looks like you're in rare form. Excellent. That is how my sharks like their meals. Rare! Very rare!"
  • Shoulders of Doom: In the LEGO sets, Ogel wears the same shoulder pads as the Star People.
  • Shout-Out:
  • Show Some Leg: Invoked in Into The Deep, where Cam Attaway volunteers to distract Ogel with her "irresistible charms" while Dash sneaks in and destroys the orb machine.
  • Sixth Ranger:
    • Diamond Tooth and Arrow, who replace Crunch and Cam Attaway from previous missions.
    • Zed can even be considered a Sixth Ranger to the Mission Deep Freeze cast, not being introduced until the very end of the series.
  • Sinister Surveillance: In the online games Drones' Menace and Ogel's Fortress, Ogel's bases are filled with security cameras that will shoot lasers at Alpha Team agents on sight.
  • Skull for a Head: Skeleton Drones, assuming they aren't completely skeletal underneath those uniforms.
  • Slippy-Slidey Ice World: The Arctic Command Base, and the entire setting of Mission Deep Freeze.
  • Snow Means Cold: During Mission Deep Freeze, a few Ice Orbs could completely blanket an entire desert in snow.
    Radia: Hard to believe this was a desert an hour ago!
  • Sonic Stunner: As shown in Flex's Mission Deep Sea training mission, the Alpha Team Sub-Surface Scooter is equipped with one of these. It doesn't actually stun the mutant sea creatures, but it breaks Ogel's control over them, reverting them to their natural, peaceful state.
  • Space Station: Alpha Team Orbiting Satellite Headquarters.
  • Speaking Simlish: Played straight in the intro cutscene of the PC game, but otherwise completely averted in the game itself by Tee Vee and Evil Ogel, as well as Into The Deep and the commercial for Mission Deep Freeze.
  • Spider Tank: The Scorpion Orb Launcher.
  • Spiritual Successor: LEGO Agents, which is also Spy Fiction with the premise of a team of secret agents trying to stop an Evil Genius from taking over the world.
  • The Squad: Alpha Team.
  • Stun Guns: Cam Attaway used a stun gun to put several mutant sea creatures to sleep, saving a group of scientists and allowing them to bring in the monsters for study.
  • Stupidity Is the Only Option: Even if you already know that Dash's attempt to turn off the D.O.O.M. machine will only kick it into high gear, you cannot continue the game without doing so.
  • Sub Story: Mission Deep Sea.
  • Supervillain Lair: Ogel Island (complete with greenhouses and the Ogel Control Center), the Goo Caverns, Deep-Sea Orb Factory and Ogel Underwater Base, Arctic Command Base, Volcano Island, Ogel's Sector 5 base, and Ogel's Mountain Fortress.
  • Take Over the World: Each of Ogel's three master plans ultimately have this as the goal.
  • This Is a Drill: Ogel has some pretty big drills set up in his Goo Caverns. Alpha Team also has their Drill Tank, the Magma Drill.
  • Threatening Shark: In the videogame, some of Ogel's bases have shark-infested waters. In Mission Deep Sea, Ogel's forces included the Ogel Shark Sub.
  • Time Bomb: In Charge's training mission on the Alpha Team website, you have to defuse a bomb before its timer runs out.
  • Tracking Device: In the online game Ogel's Fortress, a Satellite Tracking Bug was attached to Ogel's Sky Spider to reveal the location of his real Mountain Fortress.
  • Transformation Sequence: In the online Mission Deep Freeze games, the first time you initiate a particular vehicle's Alpha Mode, it will undergo a Transformation Sequence.
  • Tunnel King: Fans speculate that this is Diamond Tooth's specialty, given the fact that he drives the Tundra Tracker which can transform into the Magma Drill.
  • Under the Sea: The Deep Sea Orb Factory, and the entire setting of Mission Deep Sea.
  • Underground Level: The Goo Caverns.
  • Underwater Base: The Ogel Underwater Base and the Sea Colony 7 Science Center.
  • Villain Ball: If Ogel did not gloat over Alpha Team's failure to turn off the D.O.O.M. machine, they would never have found out about his secret Arctic Command Base. Lampshaded by Ogel immediately after the reveal.
    Evil Ogel: Nobody knows about it! Nobody! Not even you! [beat] D'oh! Just kidding about that secret Arctic Command Base!
  • Villainous Breakdown: Evil Ogel has one at the end of the PC game, during which he accidentally activates the base's Self-Destruct Mechanism in his fit of rage.
  • Volcano Lair:
  • We Need a Distraction:
  • Weather-Control Machine: Ogel's pipe organ in Evil Music, which caused...
  • Weather Dissonance: In Evil Music, a sunny day on the beach was unexpectedly interrupted by a thunderstorm, a blizzard, and a tornado, all in quick succession.
  • What Happened to the Cat?: Mr. Whiskers only appeared in The Return of Ogel, and was never seen or even mentioned again. We don't even know if Mr. Whiskers survived the self-destruct mechanism of Ogel's base.
  • Wire Dilemma: In Charge's online training mission, you have to memorize the correct order of colors presented on a blackboard, then defuse a Time Bomb by cutting only those colored wires in that order.
  • Wrench Wench: Cam Attaway.
  • You Fool!: Evil Ogel to Dash Justice.
    Evil Ogel: Fool! You'll never get past my security doors! Your rescue efforts will be futile!


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