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Video Game / Metal Wolf Chaos

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That's the heinous terrorist Metal Wolf!

"It is 2004. I am taking you on a journey to 2004. Our good friends at FromSoftware released a game that, unbeknownst to them, would lay the very foundation for the modern American political landscape. This game, this motherfucking legendary piece of cold-rolled amazing, was forged in the most sacred elements of video game development: mechs, explosions and overly-dramatic voice acting. Ladies, gentlemen, holy fucking shit, may I present to you FromSoftware's 2004 masterclass in democratic mech warfare: METAL. WOLF. CHAOS."
Nina Struthers, Devolver Digital E3 2018 Press Conference

Michael Wilson, veteran of the Arizona Conflict and 47th President of the United States has been deposed in a military coup by his running mate, Richard Hawk. Now, he must take up the guise of Metal Wolf and take back America city by city, armed only with his Mini-Mecha and the power of burning American freedom.

A game this American could only have been made in Japan.

Metal Wolf Chaos is an original 2004 Xbox game made by FromSoftware of Souls fame, unfortunately (and weirdly) never released in America. The game is a Mecha title (similar to their Armored Core series) focused around the highly American pursuit of blowing stuff up, with a plot and dialog that is the epitome of Hot-Blooded American Patriotic Fervor, regardless of coming from a different country altogether. Weaponry includes machine guns, rocket launchers, and a shark gun — yes, a shark gun — while the plot takes you to shootouts in the southwest, bomb threats in Beverly Hills, mangling mechas in Manhattan, redecorating the White House with missiles, a showdown with Richard in Las Vegas, and space, assisted along the way by a resistance force skilled only in blocking tank cannons with their helicopters, and the President's slightly psychotic secretary, Jody Crawford.


Yes, this is a real game. A Something Awful Let's Play of the game can be found here, with gameplay videos mirrored here. The Best Friends also started their own Let's Play here. Michael Wilson and his mecha made also a cameo appearance in FromSoftware's Enchanted Arms as a bonus boss which unlocks the ability to use him in battles once defeated.

In 2016, publisher Devolver Digital announced their intent to bring this game to the USA... which indeed came to pass at E3 2018 with their announcement of a remastered version dubbed Metal Wolf Chaos XD for the PlayStation 4, Xbox One, and PC, finally allowing international audiences to experience the patriotic insanity after 15 years of being an import-only game.

See also Liberation Maiden for another game about a fictitious presidential figure piloting a mecha to save their country.


Mr. President, believe in your own tropes:

  • Card-Carrying Villain: We never hear any of Richard's motivations beyond some incomprehensible propaganda near the beginning. He just hates freedom for some reason.
    • We are told near the end that Richard is doing this because he believes America has become corrupt and lazy, possibly due to too much freedom, and he intends to create a stronger nation by culling the weak...or so we think. For all we know, he's merely using this as a testing bed for social engineering when Pax Economia comes.
  • The Cameo: Michael and his mecha make an appearance as a bonus boss in Enchanted Arms, an RPG game also by FromSoftware, however his mecha's name was dubbed "Executor" in that game. Defeating him unlocks him as a recruitable golem that also uses some of his catchphrases from Metal Wolf Chaos during attacks.
  • Catch-Phrase: No less than six — "Believe in your own justice," for the game as a whole, "Because, yes! The pen is still mightier than the sword!" for Peter MacDonald, "I, Richard Hawk," for, well, Richard Hawk, "Because I am the President of the United States!" for Michael, "The password is ______" for the Government Policy Promotion Department and "That's an ironclad battle tactic!" for the Resistance Commander. No, really.
    • Also, "HOW DO YOU LIKE ME NOW!?!" for Michael.
    • "Whatever!"
  • Chekhov's Gun: Remember this spaceplane launch facility, which you took down along with Olajiwon heavy super-assault helicopter? That's where from Richard moved resources to the USA's space colony, which is set for the final level in the game.
  • Chest Blaster: Richard Hawk gets one as his answer to Michael's Macross Missile Massacre.
    Eat my flame of justice!
  • Curse Cut Short: Michael's commentary on Richard's Spider Tank.
  • Cutting the Knot: Possible in gameplay when enemies are standing on destructible objects. The player can shot out the ground they are standing on, which is typically less durable than the enemies, and let them fall to their deaths.
  • Deadly Gas: Richard set up poison gas dispensers all over Chicago, so he could blame the attack on Metal Wolf.
  • Deadpan Snarker: Jody
    *giant explosion*
    I guess they won't be voting for you anymore, Mr. President.
  • Deflector Shields: Equipped on the giant spider-bot in New York.
  • Dissimile:
    RICHARD!: What do you think of my cute lil' pet? Thanks to him, the people of New York City are right now festively... uh... Running around and trying to escape! Uh, it's like a big ol' carnival, it's like Mardi Gras, in New York or something, heh heh heh...
  • Disproportionate Retribution: The Government Policy Promotion Department's final broadcast announces that the following are subject to arrest and execution - Insurgents, Metal Wolf sympathizers, their families, their friends and acquaintances, anyone who has ever attended any form of school with them and any co-workers.
  • Easter Egg: If you walk around on top of the space colony, when the Ultimate Weapon prepares to fire the nuclear missile at the USA, you can see "Metal Wolf Chaos" written on colony's glass roof.
  • Eagleland: This game is drowning in it, and it shows: 1up has labeled this as the Number 1 Most Insanely Patriotic Game. And Michael Wilson is the Number 1 President.
  • Elevator Action Sequence: The finale.
  • Engrish: Bizarre version. The dialogue is actually pretty good English; it's just that it is horrifically cheesy (but not necessarily bad) English. Having tons of phrases clearly translated from Japanese Stock Phrases, which few Americans would use in actual conversation, is a big factor.
  • Everything Breaks: And unlocking a couple of secret weapons demands that you S-Rank the amount of property damage you do throughout the course of the game.
  • The Evil Army: Though they are always referred to as the "coup d'etat forces", pretty much the entire United States Military seems to be in on the coup.
  • Evil Chancellor: Richard demonstrates once again that "Vice President of the United States" is a modern way to say "Grand Vizier."
  • Evil Laugh: Richard lets one loose almost every time he and Michael run into each other.
  • Evil Is Hammy: Richard. He has some restraint when speaking in public, but when he interacts with Michael he has absolutely no restraint, breaking into an Evil Laugh and overacting like an 80s cartoon villain
  • Faux Affably Evil: Richard talks to Michael as if they were old friends, despite having nothing but envy and contempt for the latter.
  • Fictional Counterpart: DNN serves as this for CNN.
  • Fighting Your Friend: Michael ends up fighting a lot of his old friends from the army. They don't come out well.
  • For the Evulz: Richard pretty much does all his evil crap just to show us he's evil.
  • Friendly Fireproof: Zig-zagged with PO Ws. If you destroy their cages with non-explosive weapons or by ramming them, none of the prisoners will even be scratched, no matter how much dakka will you pump out. If you try to do it with explosives or Shockwave Stomp, however, everyone in the cage will die. Thankfully, there are warnings about that written on the cages.
  • Goomba Stomp: Surprisingly effective against buildings and stationary structures.
  • Gratuitous English:
    • While most of the English is quite good, the song titles on the soundtrack are just strange. "The President Spirit"? "Moduration City"? "Assign Monk"? "Dept Blue"? Yeah...
    • There are a few mistakes outside song titles, however. "Aim for the caterpillar - kill the legs first, that's an iron-clad battle tactic" indeed.
  • Ham-to-Ham Combat: Tons of it.
  • Heel–Face Turn: Peter MacDonald spends most of the game as a reporter on Richard's side, until he sees Michael stop a giant tank from destroying the Statue of Liberty. Then he proceeds to claim that he was always a supporter of Michael.
  • Heroic Comedic Sociopath: Jody seems to enjoy watching her boss wreak havoc across the country a little too much.
  • Horrible Judge of Character: Michael still thinks there's some good left in Richard despite how the latter tried to glass America. Richard just laughs at him for it in the ending.
  • Hot-Blooded: Super robot-levels of it.
  • Humongous Mecha: While most of them are Mini-Mecha, the game doesn't shy away from these in the least.
  • Hyperspace Arsenal: Metal Wolf carries a downright silly number of guns
  • Incoming Ham: Every single time Richard shows up.
  • Intrepid Reporter: Peter MacDonald, an antagonist releasing propaganda for Richard.
  • Landmarking the Hidden Base: The Air Force One is housed in an underground hangar beneath the White House, and the runway is beneath the Reflecting Pool, which splits apart when the plane needs to take off.
  • Large Ham: Michael and Richard Chew the Scenery: Though, here, it's not so much as chewing as stuff starts spontaneously exploding around them.
  • Laughably Evil: Richard Hawk constantly spews cheesy lines with a smug and sarcastic tone, all while being a sociopathic dictator.
  • Lighter and Softer: Considerably, compared to practically every Armored Core title barring Formula Front. (And if we're counting From Software's collaborative works, a couple notches softer than Another Century's Episode too.)
  • Limit Break: Obviously complete with Hot-Blooded Shouting and More Dakka. Lots More Dakka.
    HOW DO YOU LIKE ME NOW?!?!!?!?!
  • Ludicrous Precision: Jody flat-out guesses it will take the Alcatraz Cannon four minutes to recharge. This turns out to be accurate to the nearest hundredth of a second.
  • Macross Missile Massacre: Great for crowd clearing.
  • Made of Explodium: Every machine you fight in the game explodes when defeated.
  • Mad Lib Anime Title: The game's name is Metal Wolf Chaos, which can come across as this if you don't know that in this game, the main mecha is Metal Wolf and there's a lot of chaos.
  • Marked Bullet: Richard's nuclear missile on the space colony is inscribed with the words "Merry Christmas" in cursive, although the story isn't set around the holiday.
  • Meaningful Name: Richard Hawk and film star Money-Money Gold. No, seriously.
  • Meta Mecha: Richard Hawk's quadrupedal mecha in the final battle.
  • Mini-Mecha: Metal Wolf and other mobile armors are only double the size of human infantry.
  • Mirror Boss: Richard Hawk, in the penultimate level.
  • Mission Control: Jody feeds the President with information and banter.
  • Monumental Damage:
    • Michael's very first action in the game is blowing up a Metal Wolf-sized hole on the White House's facade, with the explosion presumably ruining the interior as well. Later, the Air Force One grazes and destroys the roof of Lincoln Memorial as it's taking off from the secret base under the Reflecting Pool.
    • Richard tries to do this to the Statue of Liberty. And while it's more of a Weaponized Landmark, Jody and Michael consider the Fight House to be this.
  • Moral Dissonance: Who knows who many perfectly innocent Americans, not to mention soldiers just doing their jobs, Michael blows up in his fight for freedom? More importantly, who cares? Go blow more of it up! And don't worry about killing innocents. Only the really evil people die. Barring Richard himself, presumably. POWs, hovewer, can die, if you try to destroy the cage with explosives or shockwave stomp. Jody will even scold you for that.
  • More Dakka: No one can EVER have enuff dakka, but between this and all his Macross Missile Massacre goodness, Metal Wolf sure does make a mighty effort towards having almost enuff. An extra mode after beating the game gives you unlimited ammo. Read that again: UNLIMITED. AMMO.
  • My Country, Right or Wrong: A number of minibosses were Wilson's comrades in the Insurrection, who refuse to betray Richard Hawk despite sympathizing with Michael's cause.
  • Nonstandard Game Over: Losing to Richard in the final level will result in him humilating you when you are dying. "Way to go, Meester Presidenth!"
    • Additionally, any level with some sort of a Timed Mission has one such, if you fail to finish it in time. The Alcatraz Cannon will shoot at the San Francisco, the Warner will ram the Statue of Liberty, Richard's Ultimate Weapon will nuke the USA from orbit and so on.
  • Noodle Incident: While it's hinted at that Michael's presidency, Richard's evilness, and nearly every involved party's past is connected to a conflict called the Arizona Conflict or the Arizona Insurrection, we are never shown or told about what exactly happened there. All we are told (as an aside, no less) is that Michael received a Congressional Medal of Honor during that conflict. (If Armored Core is any indication, Arizona attempted to secede from the Union only to be met with the superweapons of the US, which included Michael's power armor.)
  • No Pronunciation Guide : Richard at one point comments about having his afternoon tea. For some reason, he mispronounces "Darjeeling" tea as "Darjileeng."
  • Not-So-Well-Intentioned Extremist: Richard Hawk claims he's trying to improve America by culling the weak and lazy. Then he tries to nuke the country out of spite for his rival, showing that he doesn't care about anything except his own power.
  • Obviously Evil: When your name is Richard Hawk and you look like this, you're not just Made of Evil, you're "Special Order" Evil.
  • One-Liner: Too many to count. Too ludicrous to replicate here.
  • Oppressive States of America: Richard enacts all kinds of horrible policies, like selling his own citizens as slaves, testing weapons on civilians, enacting martial law to take down that heinous terrorist, and building an orbital nuke to fire at the country in case he loses. Averted when Michael defeats him and takes back the White House.
  • Our Presidents Are Different: Michael is President Action distilled to its raw form and equipped with a Mini-Mecha, while Richard is a straight-up President Evil.
  • Patriotic Fervor: Only because it's a Japanese video game, it's more like Hot-Blooded translated into the world of politics.
  • Pop the Tires: Resistance Commander tells you to aim for the caterpillar of the giant tank, called Warner, in order to slow the machine down and give you more time to destroy it before it reaches the Statue of Liberty.
  • Propaganda Machine: This trope has been an announcement from the Government Policy Promotion Department, where our motto, "Justice over Theory," is your motto.
  • Protection Mission: The Statue of Liberty and White House missions require the player to win without letting either structure's health bar get emptied.
  • Psycho Supporter: While Jody doesn't really do anything outside her support role, her Ax-Crazy tendencies reach a new high when shooting down and capturing all of the game's Easter Egg UFOs nets you her alien-themed rendition of "Ten Little Indians." (Which begs the question: How did Jody know the aliens were boys?)
  • Rated M for Manly: President Michael Wilson must reclaim America using his All-American Mini-Mecha "Metal Wolf", a ton of guns, and HIS BURNING LOVE OF FREEDOM AND JUSTICE!
  • Redshirt Army: The Resistence is mostly useless, as It's Up to You.
  • Refuge in Audacity: And how!
    • It's so over the top that it's the more subdued moments that really jump out at you.
    • The game starts with the President in a Mini-Mecha bursting out of the White House with a extremely Engrishy "LET'S PARRRTYYYYYYYYY!" and goes up from there.
  • Rocket Punch: The president's mecha is equipped with one of these.
  • Rule of Cool: Everything that Michael does.
  • Save the Villain: In the ending, Michael tries and fails to save Richard from getting killed in the atmosphere while claiming that the latter must love America deep down. Richard just mocks his former ally's sense of justice.
  • Say My Name: "MICHAEL!!!" "RICHAAAAAAAAARD!!!"
  • Sexy Secretary: Jody, of course. Also a Sassy Secretary.
  • Shield Surf: Michael does this when escaping from the space colony.
  • Shout-Out: Among other things, the massive assault helicopter/floating fortress is named Olajiwon, after Hakeem Olajuwon, the star of the Houston Rockets during the 90's who led the team to winning back-to-back world championships.
    • In the first stage, the Lincoln Memorial Reflecting Pool splits in the middle so the Air Force One takes off from under it, just like in Mazinger Z.
  • Sky Surfing: More like atmospheric reentry surfing.
  • The Social Darwinist: Richard claims his actions are for the sake of culling America's weak.
  • The Sociopath: Richard Hawk. Though he is more a cartoonish parody of the sociopathic variety of villains.
  • Sore Loser: You can't get much sorer than nuking the country because the rightful president took it back from you.
  • Spider Tank: Richard terrorizes New York with one. It's intended to be a Hopeless Boss Fight until some targets are destroyed to disable its Deflector Shields and a gun that can kill the player in seconds.
    • When facing Richard the final time, he puts his own mecha inside of a giant tank, which turns into a Spider Tank when it takes enough damge.
  • Spiritual Successor: It's basically Armored Core with more BURNING AMERICAN JUSTICE!
    • And later From Software game Ninja Blade is the spiritual successor to Metal Wolf Chaos, doing to Ninja Gaiden what this did to Armored Core. The game is set chronologically earlier than MWC, and Michael Wilson (well, his father at least) gets a Previous Player-Character Cameo as the player's boss. He's taken hostage by a villainous ninja halfway through the game, and an entire cutscene is devoted to him breaking out of his bonds and beating the shit out of the ninja with his bare hands. (Yes, the President gets kidnapped by a ninja, but he's a bad enough dude to save himself.)
    • Gameplay-wise Armored Core 5 is a tweaked Metal Wolf Chaos with some Chrome Hounds thrown in.
  • Strawman News Media: DNN is no longer actual concerned with real journalism and instead acts entirely as Richard's propaganda mouthpiece.
  • Stuff Blowing Up: Almost everything explodes when shot enough.
  • Subsystem Damage: Possible on as early as Olajiwon (though chances are, you'll down it without even knowing about this), likely to happen on cruiser and is pretty much required on Warner (if you don't have weapons with very high damage to destroy it quickly, you better listen to Resistance Commander, lest the tank either shoot the Statue of Liberty to pieces or ram it before it's destroyed).
  • Super Drowning Skills: A real pain in the ass when dealing with a cruiser off the coast of Miami requires you to take aim from perfectly destructible gunboats parked just outside the shallow water Metal Wolf can safely navigate.
  • Surprisingly Good English: While the writing may be fantastically cheesy Engrish, the actual voice actors are native English speakers.
  • Wave Motion Gun: The Alcatraz Cannon, an anti-terrorism weapon. As the narrator on the Let's Play video above comments on it:
    "I just love the idea of building a massive particle cannon to fight terrorism. I can just picture some poor sap with a dirty bomb in a shopping mall, blown to smithereens by giant laser artillery. Wouldn't be out of place in this game."
    • Main gun of Kasparaitis also qualifies:
  • Weaponized Landmark: Building a giant electromagnetic cannon inside Alcatraz, 'nuff said. Apart from cladding the White House in armor and weapons to make it the Fight House.
  • What the Hell, Hero?: If you try to destroy POW cages with explosives or Shockwave Stomp, you will kill everyone in them. Jodie will even scold you for that!


Example of: