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Characters / Xenoblade Chronicles 2 - Other Characters

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Other characters from around Alrest.

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    Bana (Ban)

Voiced by: Akio Ōtsuka (Japanese), Stephen Critchlow (English)

"Thank you for accepting summons! I Bana, Chairman of Arrrgentum Trrrade Guild."

Chairman of the Argentum Trade Guild. He hired Rex to aid Torna in their endeavors to obtain the Aegis for his own profit.

  • Arc Villain: Of Tora's storyline, being responsible for Professor Tatazo's kidnapping. Averted for the follow-up sidequest arc, where Bana spends the whole time doing punitive labor in Argentum while his dadapon Don Dondon takes the reins.
  • Badass Boast: Is constantly spouting these during both of the main Rosa fights.
  • Bad Boss:
    • Makes Lila continue to attack even when it would destroy her. Near the beginning of the game, he's complicit in letting an entire salvage crew be executed by Jin and Malos for being witnesses to the Aegis, and even further, he even tells his own camera feed guy beforehand that he was supposed to die and was ready to scold him for coming out alive.
    • Oddly also subverted for some of his other employees. If nothing else his dancing girls / secretaries claim to have no complaints about their workplace conditions and seem quite happy to be working for Bana.
  • Beard of Evil: Has a tiny goatee growing in his face, and he's a villain.
  • Beware the Silly Ones: Downplayed. While there are some comedic moments with him at first, he's taken seriously when it's revealed how evil he is, especially in Chapter 6 when he's about to assassinate the leaders of Mor Ardain and Uraya... which is nonetheless undermined by his ridiculous Large Ham performance and Robot Maid.
  • Capitalism Is Bad: He's one of the few characters who's motivated by profit and literally nothing else, and is also one of the most morally depraved. He sells weapons to terrorists and tries to start wars all in the name of profit, which is somewhat Truth in Television.
  • Composite Character: While he has the name, species and color scheme of Bionis' Bana, his role as a comically hammy Starter Villain with a Humongous Mecha is more similar to Xord from the first game. To drive the point home, Bana's crony Muimui is voiced by the same actor as Xord in the English dub.
  • Corrupt Corporate Executive: Willing to do whatever he can to line his own pockets, including assassination.
  • Dastardly Whiplash: Is a Nopon version of the archetype, moustache and all.
  • Devil in Plain Sight: Unlike Bana of Bionis, this Bana is clearly painted as a villain from the get-go.
  • Dirty Old Man: He keeps half-naked women around his office to work as both dancers and secretaries. Downplayed in that by all accounts he treated and paid said girls well to the extent that they had zero issues working for him. There may also be some of this in his choice of a design for Rosa, since Lila was made a Robot Maid in the first place for... less-than-savory reasons.
  • Even Evil Has Loved Ones:
    • Following his defeat, a sidequest regarding his secret treasure reveals that his true treasure are letters from his Mamapon. Following that, talking to an NPC reveals that Bana loves his parents genuinely, but his obsession with money has been his fatal flaw.
    • At the end of the game, after uncovering his Mamapon's letters and completing the Farewell, Good Friend quest, you get to uncover that the mastermind behind the groups seeking the end of the Ardainian empire is Bana's Dadapon Don Dondon. After beating him, he joins Bana on the wheel and the two go on about how much they love each other.
  • Evil Is Bigger: He is much larger than the other Nopon, including Tora.
  • Expy:
    • Possibly one of Jabba the Hutt, considering his ties to the criminal world and the skimpy dancer outfits his secretaries wear.
    • Bana's role of a comical gonk Fat Bastard side villain is similar to a recurring villain archetype from Nintendo's own Fire Emblem franchise (which has similar visual design and audience appeal to the Xenoblade games), which includes Gheb, Oliver and Excellus. He also visually and behaviorally resembles President Max Profit Haltmann.
    • His belief in War for Fun and Profit, attempted assassination of a political leader, working on creating robots such as the Artificial Blades, general cruelty, Laughably Evil personality, and being a Large Ham is very similar to that of Sundowner.
  • Fat Bastard: Rotundness is a normal Nopon trait, but Bana is a lot bigger than normal and he's an opportunistic slimeball even by his race's standards.
  • Faux Affably Evil: Somewhat respects Rex for his salvaging skills, but is still willing to use Giga Rosa to murder him along with everyone else present at the Urayan-Ardainian summit meeting in Indol.
  • Gonk: He's distinctively non-cute compared to other Nopon, such as having a heavier brow and a garrish beard, mustache and topknot. Even his portraits do little to downplay his relative ugliness, making him look more like a tiny Hutt with fur. In-universe, he's still considered cute by Nopon standards.
  • Greed: He cares for nothing but money to keep his lavish lifestyle sated.
  • Hate Sink: From him ordering Tora's family's deaths in order to obtain the means of making Artificial Blade, and putting Tatazo into slavery, to torturing Lila when she fails to destroy Poppi, to attempting to assassinate the royalty of Uraya and Mor Ardain, only to then attempt to kill everyone out of spite after losing by blowing up Giga Rosa, there is nothing likeable about him at all outside of his Laughably Evil traits. You could even make an argument that he's even worse than either Malos or Amalthus, which Rex discusses late into the game.
  • Horrible Judge of Character: Never thought that The Hero Rex would actually try to stop him when he did unscrupulous weapon construction.
  • Humongous Mecha: Pilots the giant artificial Blade Rosa in his boss fight. Later pilots an improved version without Muimui.
  • The Kingslayer: Almost, but ultimately averted. Although Giga Rosa's explosion successfully killed Niall, Nia was able to revive him.
  • Large Ham: He's already over-the-top and extravagant but he turns the ham switch up a notch when piloting Rosa and threatening the party.
  • Laughably Evil: Despite his crimes, he's one of the more comical villains (being a Nopon), with his funny accent, over-the-top Large Ham performance, and ridiculous boss battles.
  • Made of Iron: Survives the explosion of Giga Rosa, which is even more impressive considering he did this without any real protection when Emperor Niall ends up being killed by the same explosion after having Aegaeon shield everyone else.
  • Mythology Gag:
    • Shares his name with a Nopon from the previous game, who was also a greed-driven villain. They are both also punished for their crimes by being forced to run on a giant wheel.
    • During the Giga Rosa fight, Bana will repeatedly yell "We wipe floor with you!" when using her auto-attack. He is the only boss in the game with that sort of behavior, which is typical of many infamous bosses in the first Xenoblade Chronicles, notably Xord,note  Egil in Agniratha, and Disciple Lorithia.
  • Nice Job Fixing It, Villain: Bana's attempt to assassinate the leaders of Mor Ardain and Uraya to trigger a war between them ultimately causes them to call a ceasefire, since Emperor Niall's Heroic Sacrifice convinces Queen Raqura that Niall was sincere in not wanting to start a war with Uraya.
  • Not-So-Harmless Villain: Despite being a Nopon, which usually fill the role of comical relief, he's actually a genuine threat. He uses Lila to cause havoc in Mor Adain, develops Artificial Blades for Torna, tries to kill the naub political figures of the kingdoms to ensure a way in order to profit, and finally tries a suicidal attack to kill all of his enemies when that fails.
  • Surrounded by Idiots: Calls Dughall an idiot due to the latter's excessive flattery and mentioning of their illicit Core Crystals trafficking on an unsecured line. Later on chews out Muimui when he brings the heroes all the way into the factory while failing to capture them.
  • Taking You with Me: After his attempts to execute the royalty of both Uraya and Mor Ardain fail, Bana attempts to defy them with one last suicidal act by self-destructing Giga Rosa. It ends up killing no one in the long run, thanks to Nia.
  • Trrrilling Rrrs: He speaks this way in the English dub. It's not uncommon for Nopon characters to roll their R's, but Bana takes it to ludicrously hammy extremes, especially during both Rosa (sorry, RRRRRRRRRROSA) fights.
  • Trumplica: Played with. Bana has the ego, the wealth, the corpulence, the funny hair, the flair for gaudy décor and the general callousness and disregard for life in favor of profit, but unlike most Trumplica characters, he lacks the usual misogynistic/skeevy attitude. While he does dress his female servants in skimpy bikinis, he treats and pays them very well and they don't seem to harbor any ill will towards him, expressing surprise towards his being uncovered as a villain.
  • Unwitting Instigator of Doom: Inverted, he accidentally saved the world by recruiting Rex onto the salvage mission, allowing Rex to find Pyra and start his adventure.
  • Villain Respect: It's suggested he has some degree of respect towards Rex, since he calls Rex "Rex-Rex" (which is an Affectionate Nickname by Nopon who respect him, like Tora). Might've began when he was impressed with Rex's surprising display of cunning thought during the raid on the Abandoned Factory.
  • Villain with Good Publicity: Trusted by the general populace despite being evil. Rex only learns of his nefarious misdeeds later on. Albeit it turns out an auditor Nopon in Mor Ardain had been suspicious of Bana for a while, and was working on exposing his corruption.
  • Villains Want Mercy: After he's cornered at the Ardainian factory after the failure of Rosa, Bana quickly starts begging for mercy and offering to do whatever the party wants. He only hesitates briefly when they demand him to shut down Artificial Blade production, only acquiescing when they bring up how they can just drop him off to Mor Ardain authorities, and in the end only gets away due to the intervention of Torna who aren't quite done with his services yet.
  • War for Fun and Profit: Bana was willing to sell weapons and materials to all factions, including Torna, and even boasted about how he could mark up prices between customers (such as the War Hawk Ardainian senators) at will. He later attempts to kill Queen Raqura and frame the Ardainians for the crime so he can profit from a war between Uraya and Mor Ardain.


Voiced by: Yasunori Masutani (Japanese), Jimmy Livingstone (English)

An auditor from Argentum's Intelligence Division, who has been following Bana's illicit dealings.

  • Bonus Boss: He inexplicably shows up as the main boss of the Xenoblade Chronicles 2 Nopon in the "This Year's Heropon" Challenge Battle.
  • Forensic Accounting: Niranira is an auditor, and has tracked Bana's money to Mor Ardain.
  • Rank Up: Following Bana's deposal, Niranira is instated as Acting Chairman of the Argentum Trade Guild and attends the summit of leaders.
  • Reasonable Authority Figure: Even before becoming the new Argentum chairman, he handles authority with efficiency and reason.
  • Red Herring: There are a number of shots that suggest that he's a spy when the gang enters Mor Ardain's capital city. Turns out he was monitoring them for the sake of good. Lampshaded by Dromarch.
  • Vocal Dissonance: Has an uncharacteristically deep and stoic tone for a Nopon.

A worker for the Argentum Guild.
  • Butt-Monkey: This guy can't catch a break. First, before the game even starts, his wife runs out on him. Then he's sent by Bana to keep an eye on Rex onboard the Maelstrom, which was supposed to be lost after Torna killed everyone onboard, in order to reap the benefits from its insurance (and Bana's livid that "Pupunin can't even die properly" when Rex's efforts save everyone), then much later, onboard the Ardainian battleship parked at Indol the heroes (incorrectly) assume that the Tirkin cooks he hired were assassins and end up beating them up senseless, then exit to confront Bana, leaving Pupunin with a huge mess. On Percival's side quest, Pupunin's the next target for a group of assassins that the former is tracking.

    The Kingpin - Unmarked Spoilers! 

Don Dondon

Bana's dadapon and leader of the Lindwurm Anti-Ardainian organization.
  • Arc Villain: Of the Brionac/Lindwurm sidequest arc that starts with We Meet Again.
  • Bonus Boss: Takes the original Bana's place as the strongest sidequest boss in the game.
  • Call-Back:
    • Dondon is this to, ironically, the original Bana, being a regular-sized nopon kingpin fought riding a flying enemy after a long sidequest chain.
    • Zadazan is named after Zazadan, one of the original Bana's pawns, but his role as the penultimate villain of the arc brings to mind fellow pawn Dedeba.
  • Cigar Chomper: One of his distinguishing traits is a cigar in his mouth at all times, even when he's running on the wheel with Bana.
  • The Dragon:
    • Common Blade Akatsuki serves as his first, manipulating Brionac into fulfilling his wishes.
    • Zadazan, another Nopon, is his second after the death of Akatsuki's Driver, and is fought right before Don Dondon himself.
    • Bana also turns out to be another one unrelated to the others. His role is to build up Argentum, which will weaken Mor Ardain in return.
  • Dragon Rider: He rides an Indoline dragon-like weaponized Titan for his boss fight (same as the Indoline Stars), which he claims to control using artificial Blade technology.
  • The Man Behind the Man: Akatsuki, Zadazan, and Bana were all members of Lindwurm under him. Argentum under Bana as a whole is also a piece in taking down Mor Ardain.
  • Punny Name: His name is an obvious play on don, a common title for mafia bosses that he also has before his actual name.
  • Unwitting Pawn: Downplayed with Bana. While the two genuinely care for each other and Bana willingly helped his father, talking to Zadazan at Dondon's office after Lindwurm is taken care of reveals that Don Dondon had Zadazan forge the letters from Bana's mother, who had walked out years ago, to keep Bana focused on Argentum.



Voiced by: Keiji Hirai (Japanese), Callum O'Neil (English)

The corrupt Ardainian consul of Gormott and ally of Bana.

  • Authority in Name Only: Subverted. While he's completely aware his post is just getting him out of the way and he permits things like insane delivery fees for merchants (since he gets a cut), he did actually do his job keeping the town guard in order. After he's deposed, racial tensions flare and the militia is stretched to breaking point keeping the city running. Lampshaded later when the party is shocked to hear his administration might have been doing the occupied city some good.
  • Big Bad Wannabe: Dughall fancies himself a man destined for greatness and aspires to take control of the Aegis herself, yet it's clear everyone he interacts with (who isn't a direct subordinate) regards him as an egotistical fool who isn't good for much when it comes to schemes other than a bit of support for the plans of others. Even there he tends to disappoint, as lampshaded by Mòrag after she makes use of his scheming to draw Rex and Pyra into the open for herself, hoping he would make it easier to catch them.
    Mòrag: I don't know why I expected Dughall to slow you down at all.
  • Corrupt Politician: Is the corrupt Ardainian consul of Gormott and is an ally of one of the villains: Bana.
  • Cowardly Boss: Unlike later enemy Drivers, he prefers to hide behind his Blade, Dolmes while he takes potshots at the party with his rifle, and he will run behind Dolmes if he gets damaged enough.
  • Dirty Coward: Frequently hides behind Dolmes during battle rather than face Rex and the crew directly. While the logic is sound (Blades can regenerate from harm, but he can't), Nia points out that Blades can still feel pain.
  • Fantastic Racism: When called out on using his Blade as a living shield, he states that he does not care about Blades' feelings, and mocks the protagonists for doing so. Notably averted regarding the province he was governing, though. He's never seen talking to the locals, but he doesn't go out of his way to insult the Gormotti either, and he was actually keeping military bigots in line (although he often refers to the city/province itself as a "flea-bitten backwater").
  • Gonk: He's quite portly, has got a disproportionately big mouth, a big nose, a heavy brow and a gaudy mustache. Among the human cast, he's one of the uglier ones.
  • Mechanically Unusual Fighter: As far as enemy Drivers go, he is the only one in the game to have his Blade attack independently of him. He is functionally a more powerful Ardainian soldier and fights with a rifle as his main weapon instead of his Blade's weapon (which is a Shield Hammer). No other enemy Driver in the game fights like this because, as Vandham points out later, more experienced Drivers don't get the most out of their Blades by letting them do all the work.
  • Normal Fish in a Tiny Pond: He considers himself a master schemer who can pull the wool over anyone's eyes, and is absolutely convinced he will dominate Ardainian politics as soon as he's recalled to the capital. He's completely lost sight of the the fact that his command consists of fellow Antarctic reassignments and the residents of the "flea-bitten backwater" don't really care about him as long as life goes on. When someone competent (i.e. Mòrag and Brighid) show up, he immediately starts plotting against them... and promptly makes a complete oaf of himself.
  • Rank Scales with Asskicking: While he's not a difficult Boss Battle by any means, he still puts up a better fight than one would expect from a chubby, foppish governor, and is more powerful than the trained soldiers encountered beforehand. That being said, he is at least a Driver, and may have some degree of military background. This is supported when NPC chatter later on in Mor Ardain reveals that pretty much everyone in the government, Dughall included as the consul for Mor Ardain's largest colony, has some degree of a military background.
  • Sissy Villain: Has very...campy poses when he talks to people.
  • Smug Snake: Dughall's absolutely full of himself, and acts like more of a bigshot than he really is. Naturally, Rex kicks his ass.
  • Starter Villain: Is the first major boss the protagonists face that they actually defeat, and disappears from the plot without fanfare after that single defeat, getting removed from his post and sent back to Mor Ardain offscreen.
  • Surrounded by Idiots: While Bana gets frustrated when he states their dealings on open channels that Indol can overhear, even Dughall finds Captain Padraig to be a moron for not knowing the color of emerald. Even moreso with the fact Padraig never even informs him Brighid was there when they encountered the Aegis, leaving Dughall surprised when Mòrag and Brighid mention her.
  • Warmup Boss: As capstone to the first real "dungeon" the player completes, he's pretty plainly just a punching bag so the player can understand the Blade combo mechanic, with an annoying Blowdown attack to show how useful seals can be.

    Captain Padraig 

An Ardainian captain serving under Consul Dughall at the Torigoth Relay Base.

  • Book Dumb: He takes his job as a soldier seriously and is at least moderately competent when it comes to dealing with run-of-the-mill enemy Drivers, but Dughall berates him for not knowing what color emerald is. However, not only is it shown that Ardainian soldiers are pooled from commoners (and may not have the same education experience as someone of higher social status like Dughall), Padraig's priorities at the time were focused on capturing Torna members.
  • Broken Record: Before being patched out, he was the player's first encounter with the incessant "Don't forget me!" and "Think you can take me?" battle quotes uttered by Ardainian Soldiers in general.
  • Dual Boss: Accompanies Brighid in Mòrag's stead when the former first faces the party.
  • Mook Lieutenant: Captain, actually, but serves the same purpose.
  • Punch-Clock Villain: He's only an antagonistic force while Rex and Nia are wanted by the Ardainian Empire, and even his involvement with Dughall was a case of Just Following Orders. As soon as that's cleared up he becomes a friendly NPC for the remainder of the game.
  • Violent Glaswegian: Has the same boisterous Scottish-accented voice as the other Ardainian soldiers in the English dub, and he's quite rowdy and aggressive when facing his enemies, which can be seen in his infamous battle quotes.


A shipbuilder living on Gormott, and an old friend of Soosoo.

  • Honorary Uncle: Tora considers him this.
  • Suicide as Comedy: One sidequest has Umon repeatedly talk about throwing himself into the Cloud Sea simply because his Titan ships got wrecked. As soon as you resolve the problem, he goes right back to living his life as if nothing happened.


Voiced by: Cho (Japanese), Dan Russell (English)

Tora's dadapon.

  • Dirty Old Man: Like his son and dadapon, Tatazo's motives for making Poppi and Lila are less than pure, especially when it comes to the optional features.
  • Dramatic Irony: One Heart-to-Heart reveals that Tatazo's wife fell in love with him for being so true to himself..... and it also became the reason why she eventually left him, since he would spend all his time working on artificial Blades and none with her.
  • Drowning My Sorrows: According to Tora in a Heart-to-Heart, Tatazo was so heartbroken when his wife left him he went on a three-day eating and drinking binge to try and fill the sadness.
  • Dude, Where's My Respect?: He gets no respect from Lila, noting that whenever she throws out the trash, she throws him out as well.
  • In the Blood: Tora inherited his love of maids from him, who likewise inherited it from Soosoo. To a lesser extent, Tora also inherited Tatazo's No Social Skills.
  • Kidnapped Scientist: A good portion of Chapter 4 is spent dealing with who kidnapped him and why.
  • No Social Skills: According to Tora, Tatazo was quite the introvert and horrible at communication, and so would spend all his time with his head buried in research. Consequently, his graduation party was very lonely with few friends, and it took everything he had just to muster up the courage to ask his future wife to a dance.
  • Superior Successor: Averted. He's nowhere near as creative and brilliant as Soosoo was, and most of his work is just making modifications to his father's, and later his even more brilliant son's, inventions. His ether furnace is a poor reverse engineered version of the one Soosoo created. Tora even gets frustrated by this when his only ideas are to make Poppi bigger or smaller.


Voiced by: Bin Shimada (Japanese), Marc Silk (English)

Tora's grampypon and Tatazo's dadapon.

  • Cyborg: When Soosoo's revealed to still be alive, he now has an Electronic Eye and a robotic claw. The gunshot wound he received also impaired his motor skills.
  • Dirty Old Man: Spent most of his time locked in the family's lab. When Rex praises his dedication, Tora corrects him: that's where he kept his Porn Stash. When he shows up still alive, he convinces the party that he is indeed Soosoo by leading them to his stash.
  • Mad Scientist: Tora has fond memories of Soosoo leaning over blueprints and cackling maniacally. He also had a disturbing fascination with Self Destruct Mechanisms, with Poppi in several Heart-to-Hearts mentioning she has one and Poppibuster having it an integral part of his Lv. 4 Special.
  • Posthumous Character: Dies prior to the start of the game, killed by a horde of Tirkin that Muimui lured into his lab. However, the Poppibuster quest reveals he's still alive.

    Lila (Kiku)

Voiced by: Aya Endo (Japanese), Leah Andersen (English)

"Lila's... Masterpon... is... Professor... Soosoo... and... Professor... Tatazo!"
An artificial Blade created by Tora's grampypon Soosoo and dadapon Tatazo.
  • A Day in the Limelight: She plays a significant role in Poppi QTπ's Blade Quest, which reveals some quirks of her relationship with Tatazo and also shows that she enjoys sewing, being the one who sews Poppi's QTπ outfit.
  • Bare-Fisted Monk: She's a Martial Artist, as shown by her boss fight.
  • Cool Big Sis: Takes on this role since she has been around longer and Poppi looks up to her, happily doting on Poppi when she gets the chance. The two start referring to each other as sisters right after Lila breaks free from Bana's control.
  • Disney Death: Ceases functioning after using the last of her power to jump-start Poppi's ether furnace properly. Of course, she's a robot, and her creator is right there. Tatazo simply repairs her.
  • Flawed Prototype: Despite being of mostly superior quality to Poppi's default configuration, her Ether Furnace is only Tatazo's inferior replication of his dadapon's work, meaning Poppi is capable of matching her power output without her own Furnace working at full power.
  • Floral Theme Naming: Like Poppi and Rosa, Lila is named after flowers. In English, her name is a shortened version of "Lilac". In Japanese, her name means "chrysanthemum".
  • Grew Beyond Their Programming: Despite being reprogrammed to ignore Tatazo, she rips out the control device implanted in her to defy Bana and honor her creators.
  • Immune to Bullets: In one cutscene the bullets of Ardainian soldiers simply flatten against her body uselessly, clattering to the floor.
  • Jet Pack: Has one on her back.
  • Meido: Wears a maid outfit.
  • Robo Speak: While under Bana's control she speaks in a stereotypically robotic manner, mechanically announcing her actions as she takes them.
  • Servile Snarker: While she's much more polite to her creator's face than Poppi, she's also a lot more passive-aggressive. The example given is that she frequently classifies Tatazo as household waste when he lazes about and so she attempts to throw him out with the garbage.
  • Super Prototype: Lila was the original creation of Soosoo, Tatazo, and some aid from Tora. Unlike Poppi, she has her full capabilities brought forth from the start thanks to the genius of Soosoo. Subverted though when it turns out her Ether Furnace is an inferior attempt to copy Poppi's. She claims to still be superior when she recognizes Poppi's Ether Furnace is not operating at full capacity, but Poppi still crushes her one-on-one following the second fight with her.
  • Third-Person Person: Like Poppi, Lila uses Nopon speech patterns. She speaks with normal grammar in the Japanese version, however.

Mor Ardain


Voiced by: Fuji Mitsuya (Japanese), Jonathan Keeble (English)

Former assistant of professor Soosoo.

  • Deceptive Disciple: Muimui terminated his internship with Soosoo by terminating Soosoo.
  • Humongous Mecha: Pilots Rosa alongside Bana.
  • Large Ham: Starts to go this way during the Rosa fight.
  • The Mole: He worked for Bana while helping the professors, eventually betraying them and taking Lila to be reprogrammed and mass produced as part of Bana's own plans.
  • Nerd Glasses: Wears swirly glasses, much like Tatsu before him.
  • Number Two: Of the Abandoned Factory segment in Mor Ardain, he works for Bana and is the one driving the arc in the first place.
  • The Nondescript: Tora completely forgot Muimui existed simply because he's unmemorable.
  • Paper-Thin Disguise: He wears only a small mask during the flashback of the raid on Soosoo's lab. Tatazo and Tora don't recognize him, but the player most certainly will.
  • Professional Butt-Kisser: Almost his entirety of his shared screen time with Bana consists of him kissing Bana's ass.
  • What Happened to the Mouse?: He's shown to have survived the fight with Rosa, but is barely conscious. However, his whereabouts following the end of Chapter 4 are unknown. Mòrag mentions that Bana's conspirators have all been apprehended in the Poppibuster side quest, so it's likely Muimui was among those arrested.

    Rosa (Sakura) 

Bana: "This is secret weapon based on blueprints of Lila... Gigantic Artificial Blade: Rrrrrosa! Ahahaha!"

A gigantic Artificial Blade based on Lila's blueprints, piloted by Bana and Muimui.

  • Beware the Silly Ones: Despite looking "too ridiculous for words", Rosa gives the party a challenge, as they need Tora and Poppi to defeat Bana and Muimui. Later on, Bana uses Rosa as the lynchpin in his plot to assassinate Queen Raqura, in which Rosa is not Played for Laughs beyond the Lampshade Hanging about her upgrade. And if that wasn't enough, True Rosa can beat the party into paste if they're not careful. According to Shulk on his Affinity Chart, True Rosa would have become even more powerful if left alone.
  • Bonus Boss: As part of Challenge Battle Mode, Rosa gets another form, titled True Rosa. Notably, Bana and Muimui's voice clips are not present in the fight, suggesting that the fight is against Rosa's own AI, likely a less villainous version rebuilt and repurposed for Challenge Battles.
  • Brought to You by the Letter "S": The big letter "G" on Giga Rosa's forehead, which is allegedly the source of her power.
    Bana: Power of "G" grrreater than power of normal Rosa! BEHOLD!!!
  • Character Select Forcing: A mild example; in Chapter 6, Giga Rosa is weak to Electric attacks and is a machine, and Mòrag is absent from the party during the battle. It's almost as if the game is nudging you towards using Zeke in your party, whose Overload Thunderbeam causes extra damage against machines. In other words, using the ridiculous, campy party member to defeat this ridiculous, campy boss.
  • Floral Theme Naming: Like Poppi and Lila, Rosa is named after a flower. In English, her name is Spanish for "Rose". In Japanese, she is named after the Sakura flower, which also falls under...
  • Foreshadowing: Aside from being an Artificial Blade who foreshadows the Blade Bots, she is the first piloted mech to appear in the game, echoing the much bigger, more serious and more dangerous Artifices later on in the game, including the Siren controlled by Mythra and the Final Boss Aion piloted by Malos.
  • Humongous Mecha: Bana's taunt of Rosa being an enlarged model of Lila wasn't hyperbolic; Rosa towers over most of the enemies in the game. Bana needed to use a massive crate to smuggle her into Indol for his attempted assassination of Queen Raura and Emperor Niall.
  • Incoming Ham: Both of her main story boss battles are introduced with Bana cranking his Large Ham switch up a notch, to levels that would make Malos look subdued.
  • Laughably Evil: Like her creator, her boss battles are comical in nature and are punctuated by Bana (with or without Muimui) providing hilarious banter throughout the fight. All her Arts have very silly Noponic names, such as "Blam-Blam Missile" and "Kaboomy Rocket" (which Bana pronounces with the most overblown Trrrilling Rrrs imaginable).
  • Meaningful Name: The Sakura flower blooms off of cherry trees, which references Rosa's immense size when compared to other Artificial Blades. Likewise, "Rosa" sounds like "robot", and Rosa is more of a generic mech than Ridiculously Human Robots Poppi and Lila.
  • Robot Maid: Being based off of Lila, Rosa comes decked out in a maid outfit. It doesn't impair her combat ability in the slightest.
  • Shoddy Knockoff Product: Of Lila, being mute, non-sentient, having numerous design flaws and stumbling a lot, and barely counting as a "Blade" so much as a basic Humongous Mecha for Bana to pilot.
  • Super-Deformed: She can be best described as a giant, weaponized Lila Nendoroid doll.
  • Super Robot: A blatant send-up of the genre, from how Bana and Muimui pilot her to her boss theme sounding like it came from Mazinger Z.
  • The Voiceless: All the banter in her battles comes from Bana and Muimui. Unlike Poppi and Lila, she doesn't have the ability to speak, presumably due to her being more akin to a vehicle than a Ridiculously Human Robot.

    Emperor Niall Ardanach (Neferu Eru Superbia)

Voiced by: Akira Ishida (Japanese), Daniel Buckley (English)

The Emperor of Mor Ardain, and Mòrag's younger cousin, though he refers to her as his sister. Partnered with the Blade Aegaeon.

  • A Child Shall Lead Them: He looks close to Rex's age.
  • Disney Death: Does die for a short time after shielding the protagonists from Bana's bomb, as shown by Aegaeon returning to his Core Crystal, but fortunately is quickly revived by Nia.
  • The Good King: Is loved and respected by his people and he tries to do his best to solve the problem of the dying Mor Adain Titan without bloodshed.
  • Heroic Sacrifice: Puts himself in the way of Bana's last ditch bomb so that Aegaeon can protect everyone else. Thanks to Nia's timely intervention, it doesn't stick.
  • Identical Grandson: Hugo, his ancestor who fought in the Aegis War with Aegaeon and Brighid, looks just like him.
  • Inadequate Inheritor: In a meeting with Mòrag after the peace talks he refuses to take back Aegaeon's Core Crystal, feeling that he failed as a Driver, being unable to save himself along with everyone else and decides that is better for his cousin Mòrag to keep hold of it.
  • Lord Country: His last name "Ardanach" is derived from his country's name of Ardain. Played even straighter in Japanese where it's the exact same.
  • Reasonable Authority Figure: Despite the early suggestions that Mor Ardain, and thus its ruler, are a sinister force, Niall himself is a good-hearted ruler doing his utmost to resolve Mor Ardain's crisis without conflict. Indeed, most of the questionable actions the Ardainian forces take in the story turn out to have been directly against his orders.
  • Religious and Mythological Theme Naming: One possible romanization of his name, "Nephel", is the singular of Nephilim, which can mean either "the marvelous one" (referring to his title as emperor) or "the fallen one" referring to his temporary death at Bana's hands. His middle name "El" is Hebrew for "god", befitting the the emperor of one of the world's major factions.
  • Shipper on Deck: When Mòrag hesitates whether to leave the Mor Ardain military for a while to travel with Rex and the team, Niall after convincing her to go mentions that he can see she is interested in Rex... which could be potentially interpreted like that. Although it's worth mentioning that Niall is pretty much the only character who seems to acknowledge it that way.

    Dr. Castrofari

  • Arc Villain: Of Perun's quest, Eternal Spirit.
  • Dirty Coward: He hides behind hired Driver mercs and later the Lindwurm terrorist organization, never doing any fighting himself.

A Gormotti youth who joins the Ardainian Army after he successfully becomes a Driver. He plays a prominent role in a chain of sidequest involving insurgents against the Empire.
  • Calling the Old Man Out: He calls out his father for abandoning the family, allying with people who killed a kid's parent, and conspiring against the very Empire that is now feeding his siblings since said father was too busy with vengeance. He can even arrest his father if the player chooses so.
  • Chekhov's Gunman: Introduced as an unnamed NPC to show the concept of "aptitude," he then triggers the most lengthy chain of sidequests in the main game.
  • Promoted to Parent: With his mother dead and his father abandoning the family, Jac becomes the breadwinner of the family. His primary reason to become a Driver is to provide for his younger siblings.


Voiced by: Naoki Tatsuta (Japanese), Eric Meyers (English)

A playwright who makes plays based on the Aegis War and an old mercenary comrade of Vandham.

For tropes applying to Cole in Torna ~ The Golden Country, see here.

  • Ascended Extra: Becomes a playable character in Torna ~ The Golden Country.
  • Blessed with Suck: He got all the bad aspects of being a Flesh Eater Blade with none of the benefits. Aging, lack of power, and an inability to absorb required ether to live when in small amounts. The only benefits he did get would be him lending his power to another Driver and outliving his original Driver, and even then the latter came with the adage of hastening his death.
    Cole: Most experiments were failures, and I was no different. I gained nothing, and lost my immortality to boot. I likely won't last much longer.
  • Can't Live Without You: Downplayed when Amalthus dies. Since they were still bound to each other as Driver and Blade, Cole's health got even worse than before, making him too weak to stand. This instigates a quest that would at least buy him some more time.
  • Cool Old Guy: He's used to be a mercenary who fought alongside Vandham before retiring to become a playwright, and even then, he seems to be doing quite well apart from a want of coin. He also fought in the Aegis Wars.
  • I Was Quite a Looker: Torna ~ The Golden Country reveals that he was very handsome back in the day.
  • Mysterious Past: Knows Pyra and Torna, but doesn't give anything specific on his past during his first meeting with Rex. He mockingly calls Malos "comrade," suggesting they might have been allies at some point which is revealed to be because they both share a Driver, as Minoth was Amalthus's Blade before leaving him after becoming a Flesh Eater and the awakening of Malos. It's also implied in the same scene that he has knowledge/expertise that could be useful to Torna though considering what they use Iona for, it's implied to simply be to prepare a trap for the heroes.
  • Not Afraid to Die: When Akhos offers to help fix his deteriorated condition and extend his life in exchange for Cole's aid, Cole refutes the offer and claims he's not afraid to die. Unfortunately, he completely underestimates the fact that Iona is afraid of him dying early, and so easily falls for Akhos' manipulation.
  • The Reveal: His real name is Minoth, and he once fought in the Aegis War and knew Mythra and Azurda personally.
  • Walking Spoiler: Despite being an otherwise minor character, it's hard to talk about Cole without mentioning that he's a Flesh Eater Blade and that his Driver is Amalthus.
  • Your Days Are Numbered: Due to Uraya's less than ideal ether amount in the environment, his health is worsened by living there, shortening his lifespan significantly. Malos and Akhos try to get him to offer Torna aid - and coerce Iona into helping them when he refuses - by offering a treatment for his condition, though he declines. A side quest lets you improve his health greatly, but it's noted that his human side means he will still eventually die.

The adopted granddaughter of Cole who is also friends with Vandham.
  • Be Careful What You Wish For: She just doesn't want her grandfather Cole to die wasting away. Akhos is quick to prey on this desire when he realizes she overheard his offer to Cole and manipulates her into becoming a willing hostage, which ultimately gets Vandham killed and does nothing for her grandfather.
  • Break the Cutie: Vandham's death, which Iona being manipulated and later kidnapped by Malos and Akhos indirectly lead to, utterly shatters her to the point where she has nightmares all the time about his demise. Cole gives her books to read just so she has something to do in order to protect her.
  • The Cutie: Tiny, shy, innocent, and absolutely adorable, it's easy to see why Pyra immediately takes a liking to the kid and befriends her.
  • It's All My Fault: She blames herself for Vandham's death and has nightmares about it constantly to the point where she now stays up reading all the time.
  • Quest Giver: After the heroes put an end to Amalthus, Cole's health goes even further on the decline due to having been his Blade. Iona takes the initiative and asks the heroes to find a cure to allow him to live as long as possible. They succeed and she is naturally ever-so-grateful.

    Queen Raqura (Queen Ragert)

Voiced by: Mami Koyama (Japanese), Teresa Gallagher (English)

The Queen of Uraya.

  • Adipose Rex: Is noticeably more rotund than her starving subjects, as a consequence of Uraya's social stratification.
  • Reasonable Authority Figure: Despite Uraya's tensions being at an all-time high with Mor Ardain, she is willing to accept that the recent unprovoked attack on her people was a False Flag Operation after a little deliberation, and work out an agreement with Mor Ardain.
  • Out of Focus: Much of the exposition on Uraya is done through Vandham. Raqura doesn't even make a proper appearance until Chapter 6, well past the point where the party has moved on from Uraya. She does play a featured role in the final Mercenary level-up mission, however.


    Amalthus (Marbeni) - Unmarked Spoilers!

"I often wonder whether we are growing as a people... or in fact, regressing."

Voiced by: Jun'ichi Suwabe (Japanese), Corey Johnson (English)

The Praetor of Indol who holds great influence over Alrest through his ability to cleanse Core Crystals. He was the one who first climbed the World Tree in an attempt to reach Elysium and, while he didn't find it or The Architect, brought back the two Core Crystals of the Aegises as proof of his journey.

  • A God Am I: He considers himself the chosen of the Architect. He's deluded himself into believing that the Architect's will aligns with his own, and eventually begins referring to his own ambitions as what the Architect wants him to do. He refuses to even entertain the idea that he is wrong or should change, believing he will lose who he is (or rather has deluded himself into being) if he does so.
  • Alas, Poor Villain: His death has shades of this, as Zeke thinks back on a conversation he had with Amalthus after he had saved his life, remarking on how horribly sad he seemed to be, and pondering if this was as genuinely a part of Amalthus as the monster that they had just witnessed. In the end it can come across that Amalthus was as much a thoroughly broken person as he was evil.
    Zeke: Why did you look so sad back then? That was you too... wasn't it?
  • The Assimilator: Weaponized the Blade Eater concept to a horrifying degree, becoming able to absorb entire Core Crystals and make himself ever more powerful as he chose only the best cores to absorb, albeit with some Body Horror side effects. One motivation for the heroes to protect the weakened Jin from him is the fear that if he managed to absorb Jin he'd become utterly unstoppable.
  • Bad Guys Do the Dirty Work: Besides forcing an Enemy Mine, his arrival at the World Tree conveniently results in the deaths of four-fifths of Torna as well as himself, thus ensuring our heroes don't have to stain their hands with sympathetic-villain blood. Although considering Jin told Akhos and Patroka that their fight is over, he may have caused a severe case of Heel–Face Door-Slam.
  • Barrier Change Boss: In his boss fight, he can change his weakness with the move "Divine Robe".
  • Being Evil Sucks: Make no mistake, Amalthus is not a remotely happy person, his delusions of following the Architect's will being perhaps the only thing that keeps him going.
  • Berserk Button: When Rex tells him that he'll speak to the Architect after he reveals he's a part of the Big Bad Ensemble, it angers him due to his selfishness.
    Amalthus: That is not your right. It is MINE!
  • Big Bad: Shares this role with Malos; Malos is the greater physical threat of the two, even with Amalthus's transformed state, but Amalthus is the one responsible for setting Malos on his way. Or at least, until Klaus reveals Malos can't qualify as the Big Bad because he has very little will of his own and what he's doing is still partly Amalthus and Jin's fault.
  • Big Bad Ensemble: He forms this with Organization of Torna for the majority of the game until the climax.
  • Big Damn Heroes: Given who he ends up being, he has a surprisingly impressive example of this trope, as he gets between the two armies just in time to stop all out war between Uraya and Mor Ardain.
  • Boss-Arena Idiocy: Amalthus marks the start of his confrontation with the party by bursting through the floor of the arena. One method of defeating him is to use Blowdown attacks or careful positioning when he uses his Guilty Road art to force him into the resulting hole, making him fall to his death.
  • Chewing the Scenery: Becomes very hammy after appearing inside the World Tree during Chapter 9, making for a very harsh juxtaposition from the smooth and mild-mannered voice he has had up until this point.
  • Church Militant: Is the leader of Indol and also an extremist who wants to carry out his perverted interpretation of the Architect's will at any cost.
  • Combat Tentacles: Has them in his One-Winged Angel form.
  • Contrasting Sequel Antagonist: To Zanza from the first game. Both are Narcissists who have manipulated everything in their respective games, but while Zanza Was Once a Man who became a god after the destruction of his universe and created a new one, Amalthus believes himself to be the will of the Architect that wants to destroy Alrest.
  • The Corrupter: As Malos' Driver, Malos' personality was formed from Amalthus's desires, turning him into an Omnicidal Maniac driven only by Amalthus's darkest impulses.
  • Despair Event Horizon: Healing a wounded man, only to later catch him in the act of murder, drove him far enough into despair that he was willing to climb all the way to space in order to demand some kind of explanation from the Architect. It's possible that either not getting one pushed him right over the edge, or that he got a very negative answer when he found the Aegis due to them easily being capable of wiping out mankind.
  • Embodiment of Vice: Sloth, primarily, as befitting the leader of the nation themed after that particular sin. Though he plays the role of peacekeeper between the other nations, his contentment with keeping the world reliant on his services means no actual change occurs. Taken to extremes once he shows his true colors, embodying the more despairing and nihilistic aspects of sloth; he would rather just destroy the world than try to improve it, and he refuses to change who he is or acknowledge change in others.
  • Even Bad Men Love Their Mamas: He sees the ghost of his deceased mother in his final moments. It was also her death over 500 years ago that served as his Start of Darkness.
    "Mother, I've...missed you..."
  • Evil Counterpart: To Rex. Aside from being Drivers to an Aegis, Amalthus also lost his parents at a young age (we don't see what happened to his father, but his mother definitely died), started off as an idealist who witnessed the worst of humanity, and ultimately sought to and did climb the World Tree in an effort to find an answer to all that suffering (Rex to find Elysium and thus eliminate the need to fight over resources, Amalthus to question the Architect himself on why he made things this way). The difference lies in how Rex grew to understood the shades of gray in his previous black/white morality yet still maintaining that the world is worth fighting for thanks to the support of his friends, while Amalthus's faith in the world became shattered by his experiences to the point of wanting to end it all and he pushed away anyone who could have helped him see otherwise.
  • Exact Words: When confronted by those who know he's Malos' Driver, Amalthus will default to stating that Malos long ago wrestled free of control from him. This conveniently leaves out both the fact Malos' drive to destroy the world was born from Amalthus' own misanthropy and that Amalthus' own current desires are quite horrible in their own way.
  • Expy: Essentially the Xenoblade equivalent of Xenogears' own Big Bad and The Man Behind the Man Krelian. Like Krelian, Amalthus began as a kind-hearted idealist before being twisted into a hard-hearted Misanthrope Supreme who uses his authority to Play With Syringes and commit all kinds of atrocities behind the scenes, and who plans to "save" humanity by engineering their complete destruction, before dying/departing with the heroes remarking on the tragedy of his life. He also inherits the trauma of his mother's death from fellow Krelian Expy Kevin Winnicott, whose beliefs about the destructive instincts of humanity he repeats almost verbatim.
  • Fallen Hero: His life story is essentially one long downward spiral, from a Knight in Sour Armor to an Omnicidal Maniac to finally just not caring about anything but his own power and prestige.
  • Fantastic Racism: Played With. He sees Blades as nothing more than tools to be used and discarded, trinkets that cannot exist without humans and thus cannot be their equals. Same for Titans as they come from Blades. He's further convinced himself that all Cores belong to him and must become part of him. Given that in Alrest there is no livable world without the Blades and Titans, Rex realizes that this essentially means Amalthus hates the whole world, including himself for being part of that world. This sentiment is implied as well by Amalthus when he clarifies to Zeke that he doesn't hate humans so much as he hates "this world" and later declares he must meet the Architect and "erase everything" with his own hands.
  • Faux Affably Evil: Despite coming off as wise and noble towards Rex and his friends, they were nothing more than a means for him to secure dominion over Alrest. He also drops all friendly pretenses on the way to Elysium with him and his soldiers attacking anyone in his way without giving them a chance.
  • Freudian Excuse: His mother sacrificed herself when he was a young child as they were running from a soldier. He soon stumbled upon the soldiers' camp where he found his dead mother with eyes open and the soldiers asleep. Amalthus promptly snapped, hating the world as he picked up a large rock and smashed a soldier's head in. Not helping matters is that all his attempts at giving humanity another chance ended poorly, such as when a man whose wounds he had tended to went off and committed murder.
  • Good Shepherd: In his youth, he was a genuinely benevolent priest who healed the sick and injured and protected the weak and downtrodden.
  • The Heavy: Everything that happens during the game can ultimately be traced back to him, and not just his bringing back the two Aegis cores from Elysium; he's also directly responsible for the formation of Torna with his post-war actions, his policies on Blades (Flesh Eaters and Blade Eaters) resulted in Nia and Zeke being able to join the party, and Indol's domineering presence over the other nations results in multiple bad outcomes for the party (Padraig moves to arrest Rex primarily because he's an unregistered Driver, Tantal believe themselves backed even further into a corner when Amalthus sends them an ultimatum and react poorly, etc.). Even the situation of the Titans dying out with no new ones to replace them is implied to be because of Amalthus's tampering with the natural lifecycle of Blades and Titans.
  • Humans Are Bastards: His ideology is this, as he thinks that every human on instinct will try to take anything they want by force, and that the supposed "good ones" just give up early on that insinct, with the feeling still residing in them. His Dark and Troubled Past led him to this conclusion.
  • Hypocrite: For all he carries on about how mankind is regressing technologically, he doesn't seem willing to admit that his own machinations keeping civilization dependent on an unsustainable resource he controls the distribution of might have anything to do with it.
  • Implied Answer: A major part of his motivation is that he saw one where there wasn't. As the Architect never actually stopped him from stealing the Aegis cores, attacking Torna, or any of his more dubious actions, he came to the conclusion that "God" was fully on board with his hatred of everything. The truth was simply that Klaus believed his atonement was doomed to fail, and let his new humanity do its thing no matter what came out of it.
  • It's All About Me: In the present he is motivated almost solely by his own selfish desires and god complex. Even his despair over the world eventually came to be about how he thinks nothing else is as great as himself.
  • Karmic Death: After some heavy beatdown from Rex and his party, it is Jin, one of the few survivors from the Kingdom of Torna that Amalthus in effect destroyed the remnants of 500 years ago, who finishes him off.
  • Klingon Promotion: The ending of Torna ~ the Golden Country reveals that he rose to the position of the praetor by assassinating the previous one and other candidates.
  • Knight in Sour Armor: In his youth, despite his cynicism, he still tried to make the world a better place. He was driven into complete despair by the seeming futility of his actions. He came to believe that all people desire to take what they want by force, and that those who seem to be different simply happen to give up partway. He took in refugees largely to remind himself of his own pessimistic philosophies, continually witnessing their selfish and desperate behavior and thus reinforcing his existing views.
  • Load-Bearing Boss: Amalthus attempts to invoke this after his final battle with the heroes, extending his Combat Tentacles and attacking his surroundings in an attempt to make the World Tree collapse from the inside. Jin puts a stop to that at the cost of his own life.
  • Made of Iron: In his transformed state he can take a huge amount of punishment, managing to get back up even with all the heroes attacking him. It takes Jin freezing his entire body to absolute zero at the cost of his own life to finally kill him.
  • Manipulative Bastard: He plays everyone like a fiddle, and the one responsible for the game’s events and indirectly responsible for the creation of the Torna organization.
  • Meaningful Name: He is named after Thomas Robert Malthus who believed that increasing food production and other resources would cause overpopulation leading to destruction called the Malthusian trap. Amalthus' own machinations such as "Core Cleansing" increases the resonance rate of Core Crystals, causing the demand for Drivers and Core Cleansing to increase but also causing the Blades to lose their accumulated data to grow into Titans. Over the centuries this results in fewer living spaces and thus more conflicts, which leads into an endless spiral that will slowly destroy all of Alrest.
  • Misanthrope Supreme: His intense self-loathing and despair over the terrible state of the world festered into a desire to see everyone — humans, Blades, and Titans alike — destroyed forever.
  • Motive Decay: While he was originally driven by a belief that the world was irredeemably corrupt and needed to be destroyed, the fame he gained from climbing the World Tree brought him power and prestige, and he eventually became more interested in preserving the status quo and advancing his own self-interest than in any sort of cause.
  • Mouth of Sauron: Subverted. Amalthus believes himself to be this for the Architect, but in reality the Architect would rather have nothing to do with him.
  • Light Is Not Good: Wears white and gold robes. He is also one of the game's antagonists.
  • Oh, Crap!: The very first time his composure breaks is when Rex and Mythra rush Indol in midair, and it suddenly hits him that Rex and Mythra are trying to shoot down the transmission towers in Indol that let him control titans.
  • Omnicidal Maniac: He intends on wiping out everything that he deems unworthy with the power of the Architect.
  • One-Winged Angel: After Rex and Mikhail jointly take down Indol, thus depriving him of all the physical and political power he held as Praetor, Amalthus fuses with all the Core Crystals he had gathered as a last resort and transforms into an armored giant, several times taller than Rex, covered in Core Crystals and sprouting Combat Tentacles from his back. The form bears a disturbing semblance to the Guldos of Morytha, themselves Earthlings that implanted Core Crystals to try and gain immortality and eventually degenerated into their current mindless appearances, and it's clear Amalthus's sanity isn't all there like this either.
  • Pet the Dog:
    • Despite his misanthropy, he seems to have genuine empathy for the downtrodden; he saved Zeke's life due to the circumstances reminding him of his childhood, and allows refugees to take shelter in Indol (though he doesn't care enough to evacuate them before mobilizing Indol for war, and in an earlier conversation implies he helps the refugees in order to reinforce his own misanthropy, as watching desperate people succumb to selfish and self-destructive behavior reminds him of his own world views). Mythra summarizes his helping of refugees as being simply hypocritical.
    • Despite his deep prejudices against Blades, and the monstrous way he obtained her Core Crystal and became her Driver, he appears to have not mistreated Haze during her long life as his Blade. Indeed, he elevated her to a beloved and respected position as the so-called "Goddess of the Praetorium" and allowed her do as she pleased so long as she protected Indol... so long as you ignore the fact that he stole half her core crystal and messed with her mind.
  • Power Nullifier: Is able to subjugate Blades to a degree as a result of transplanting half of Fan's Core Crystal onto his forehead and his own Master Driver abilities as Malos's Driver. Indol features transmission towers that amplify his power to the point he can even control the other Titans.
  • Really 700 Years Old: He hasn't aged at all since the Aegis war 500 years ago. While he makes the excuse that Indolines live longer than other humans and that he still looks young due to being the Driver of an Aegis, the full truth is likely more due to his being a Blade Eater. That is while its conceivable that a normal Indoline could potentially live for five hundred years, they would be very elderly at that point.
  • Red Eyes, Take Warning: In his One-Winged Angel form.
  • Reverse Relationship Reveal: Upon their first meeting, Rex gets an eerie feeling and sense of familiarity like he's talking to Malos instead of Amalthus, and wonders if Malos is somehow influencing Amalthus. Near the end of the story it's revealed that, as Amalthus's Blade, Malos's personality was formed from Amalthus's, making it closer to the other way around.
  • Shadow Archetype: He serves as one to the Architect. Whereas Klaus genuinely wanted to make the world a better place despite his own god complex, Amalthus's own negative traits overwhelmed anything else about him as he became more concerned with his own godhood and desire to destroy the world filled with life unworthy of him. Essentially becoming a mortal Zanza.
  • Sinister Minister: Is the Xenoblade equivalent of the Pope, has a deep hatred of Blades and is one half of the Big Bad Duumvirate.
  • Slasher Smile: Gives one towards the end of Chapter 8, just before he turns on the party.
  • Smug Snake: He tries so very hard to manipulate the heroes and establish control over all Blades in order to reach the Architect, but his plans fail at every turn and he is ultimately denied a second opportunity to reach Elysium. It is his Blade, Malos, that is the greater threat who has wrested free from dependence on Amalthus long ago.
  • This Is Unforgivable!: The game marks his charge into battle with the Indol Titan without even evacuating the civilians as the point he goes too far. Even Mikhail is appalled when he notices the Titan he's wrestling with is still full of innocent people. In Tantal his taking control of other nations Titans is likewise treated as a grave, nigh unforgivable offense.
  • Villainous Breakdown: As Jin chills him to absolute zero, Amalthus loses all composure, shouting that he should have been the Architect's chosen one, and begins beseeching the Architect directly for providence before being reduced to a whimper.
    "Father... Why do you not answer when I call...?"
  • Villain with Good Publicity: To the people of Indol and especially the refugees, he is their noble Praetor who works to stop and meditate conflict throughout Alrest. The leaders of the other nations who dislike his disproportionate power of their international affairs respect him for his power and authority. Even Mythra, who's well aware of his darker nature, seems to be at least cautiously optimistic of his supposed change of heart in the present-day. All of this is a cover for a man who views the world as a hellhole and secretly deep down wants it all to just hurry up and die.
  • Walking Spoiler: Not much can be said about Amalthus without revealing his connection to Malos as his Driver, his role in the destruction of Torna 500 years ago, and his desire to see the world wither away.
  • Weak, but Skilled: Has shades of this. He claims that he is not much of a fighter, and indeed we never see him fight as a Driver the way other characters do. However, his Master Driver powers are much more developed than Rex's, allowing him not only to bond with other Blades, but also erase their memories, steal data from their Core Crystals, create Blade Eaters, and control Blades and Titans (though that last part is amplified by Haze's Core Crystal). When he does personally confront the party, he does so using a form that he achieved by abusing those aforementioned powers.
  • White Hair, Black Heart: Has white hair and has almost zero sympathy for Blades, Titans, and humans.

    Fan la Norne / Haze (Kasumi)

Voiced by: Saori Hayami (Japanese), Samantha Dakin (English)

A Blade in service of Amalthus. Formerly known as Haze.

For tropes applying to Haze in Torna ~ The Golden Country, see here.

  • Anti-Magic: She can nullify the power of most Blades and in cases of really powerful ones, Nerf.
  • Big Damn Heroes: Nullifies Patroka's power when she attempts to rampage against Rex and the party, forcing Mikhail to retreat with her.
  • Dude Magnet: Rex noticeably is taken by her beauty and grace despite their brief time together, to the point Nia half-jokingly teases she'll have to tell Pyra and Mythra about how much he keeps blushing around Haze.
  • Dying as Yourself: Despite her amnesia, it's implied that she remembered or understood on some level how important Jin was to her in her dying moments given how she smiles and tries to touch his face.
  • Identity Amnesia: Not remembering people is standard for a Blade, as they lose all their memories on being returned to their Core Crystal. Forgetting their name, however, is unusual. note  It's the first main hint that something is deeply wrong in Indol.
  • Impaled with Extreme Prejudice: Jin kills her by running her through and destroying the remaining half of her Core Crystal. To him, Jin feels it is a mercy since it frees her from Amalthus's control.
  • Magic Staff: Her Blade "weapon", though she never actually uses it for direct combat in the main game but instead a way to channel her Anti-Magic power.
  • No Body Left Behind: Averted; unlike most Blades who fade away to just their Core Crystals, regardless of whether it's the simpler case of returning to the crystal after their Driver's death or true death from their crystal being damaged, Fan's body remains behind despite dying from her Core Crystal being pierced by Jin, allowing her to have a public funeral. Mythra notes it likely has to do with her Core Crystal being split, as the only other way it would happen would be if she was a Flesh Eater.
  • Power Crystal: Has one, like all Blades. However, as Mythra takes note of and points out to Nia, there's something wrong with hers; half of it is missing in such a way that it seems to have been stolen rather than mutually shared as hers and Rex is. The culprit is eventually revealed to have been Amalthus.
  • Story-Breaker Power: Her ability to neutralise most Blades and weaken powerful ones would make a lot of encounters against enemy Blades a breeze. So she ends up getting killed by Jin.
  • Too Good for This Sinful Earth: Always polite and courteous towards the party, seen as a "Goddess" by the Praetorium and beloved by Indol's people, and dies smiling and cupping a hand to the face of her own killer, who despite viewing the act as a Mercy Kill still recoils as the gravity of it hits him.
  • You Are the Translated Foreign Word: Her English name "Haze" is what her Japanese name "Kasumi" literally translates to.


    King Eulogimenos (Selig)

Voiced by: Shigeru Ushiyama (Japanese), Keith Bartlett (English)

Ruler of the Kingdom of Tantal, an ancient civilization that claims to have descended from Addam.

  • Dub Name Change: His name in the English translation, Eulogimenos, and his name in the original Japanese, Selig/Zelik, both mean "blessed", with the former being Greek and the latter being German/Yiddish.
  • Expy: Of Emperor Sorean, both are fathers of someone in the party (Melia and Zeke respectively), both were scared of the destruction of their respective kingdoms due to the power of a legendary sword in the game, but pull a Heel–Face Turn in the end. Of course, the fact that Xenoblade Chronicles 2 is a parallel universe to Xenoblade Chronicles 1 means it is quite literal.
  • Heel–Face Turn: After initially restraining the heroes and attempting to outright destroy the Aegis in order to prevent any further destruction to Alrest, he apologizes for his actions, recognizing that he only made things worse, and helps the heroes find the third, true Aegis sword.
  • I Am Very British: Unlike his son, he's one of the few characters to speak in actual Received Pronunciation in the English dub, to fit his very stern and formal demeanor.
  • I Did What I Had to Do: He says that a lot, to Zeke's ever-increasing exasperation. Especially when he tries to say that his ancestor's seizing of the crown was for the good of the country and not really a power grab.
  • Improperly Paranoid: He believes that Indol has dumped the party into being their Unwitting Pawns and is using them to strongarm Tantal into further compliance and threatening the world. As Eulogimenos wants to throw off the yoke of the Praetorium, he therefore concludes that if they're to have a legitimate shot at it the Aegis must be destroyed. Which actually isn't entirely baseless in the fact that the party doesn't know about Amalthus's manipulations at the moment, but all Eulogimenos had to do was simply talk to the heroes to get them on his side rather than jump straight to imprisonment and murder. He admits this after the fact and is appropriately ashamed of himself.
  • Lord Country: King Eulogimenos Tantal.
  • Not So Above It All: The "Most Awful News?!" DLC quest reveals that he often sneaks out of the palace each morning to buy Addam's Embercakes from the Tantal black market. When called out about it by Zeke, the King defends himself by saying Zeke also loves them as much the next person.
  • There Is No Kill like Overkill: His plan for destroying the Aegis? Unleash a giant ether accelerator blast powered by the very ether within the Titan Genbu while the target is unable to move or defend.
  • You Remind Me of X: In his youth he was much more like the party, and even had a dream of becoming a salvager, of all things. Probably the reason why he wasn't too harsh on Zeke for running away. There's a sidequest dedicated to getting him the sunken treasures he once longed for.

Zeke's niece, who appears in KOS-MOS' sidequest.
  • Affectionate Nickname: She calls Zeke "Big Bro," per Zeke's request.
  • Ditzy Genius: She is a brilliant prodigy, but she lacks awareness of her surrounding, as seen when she tries to strip KOS-MOS in public.
  • Expy: She is essentially a younger version of Shion Uzuki from Xenosaga. She has brown hair and round glasses, and she's a Ditzy Genius who is obsessed with KOS-MOS. She later becomes KOS-MOS' protectorate like Shion does. For added bonus, Shion's name means "aster."

Old Torna

    Lora (Laura)

Voiced by: Saori Hayami (Japanese), Anna Koval (English)

Jin and Haze's former Driver.

For tropes applying to Lora in Torna ~ The Golden Country, see here.

  • Abusive Parents: While he was probably not her father, the man her mother lived with at the time (in the DLC revealed to be named Gort) was a violent drunk, ready to stab the ten year old girl to death to get the Core Crystal back after she accidentally awakened Jin. As she was now under the protection of one of the world's strongest Blades, it didn't go well for him.
  • Ambiguous Situation: Her appearance in Chapter 9 is this. Either Jin is hallucinating, or that's her ghost. If it's the latter, the sad expression on her face implies that she's aware of what Jin has gone through and done since their time together, and feels responsible for it all. Jin even implies she told him "to wait" for Rex and company to come and face him.
  • Ascended Extra: In the Downloadable Content Prequel Torna ~ The Golden Country, she is the main Driver protagonist.
  • Identical Stranger: She and Haze looked like sisters, and even have the same voice in the Japanese version. While they were hardly strangers, given the wide variety Blades come in, this level of similarity due to resonance was treated as quite unique (Blades do often take on aspects of the person who first awakens them, but normally not to such an extreme degree).
  • Morality Chain Beyond the Grave: Is this to Jin, at least after Jin becomes a Flesh Eater. Albeit it's a pretty questionable case, as he uses Lora's death and the events surrounding it more as a reminder of why he believes himself justified in the atrocities he commits, while knowing full well Lora would hate him for what he is doing. It ends up being played straight when Jin remembers her one last time before sacrificing himself to finish off Amalthus. Before this her ghost/memory also keeps him from joining Malos at the top of the World Tree.
  • Posthumous Character: Lived 500 years ago, having fought alongside Addam in the Aegis War. Her body is preserved onboard Jin's ship in a block of ice, but is unambiguously dead.
  • Precursor Heroes: She was the last Driver of Jin, the Blade known as the Paragon of Torna, and fought alongside Addam to stop Malos 500 years ago during the Aegis War.
  • Small Role, Big Impact: In the main game as she only appears in flashbacks, what is possibly a possible hallucination/vision, and as a corpse. Her death during Amalthus's attack on the remnants of Torna, and a moment of weakness when she despaired over Jin forgetting her, is what ultimately led to Jin joining Malos.

    Addam Origo

Voiced by: Yusuke Handa (Japanese), Paul Thornley (English)

The legendary hero of Torna and the former Driver of Mythra.

For tropes applying to Addam in Torna ~ The Golden Country, see here.

  • Bishōnen: He was handsome in his youth, and rather interestingly, resembles an older, lighter-haired Rex.
  • Broken Pedestal: Played for Laughs. Zeke is mortified to learn that spicy food gave him diarrhea, and begs Mythra to stop when she begins rattling other little known facts about his hero.
  • But Now I Must Go: It is stated that after sealing away the Aegis, the hero Addam disappeared from the world. Although his phantasm states he has long since departed from the world, it is never elaborated upon what exactly became of him.
  • Failure Hero: This is clearly how Addam saw himself post his adventure. For all that he's Famed in Story, he ultimately failed to save Torna from destruction, to protect most of its surviving refugees, and most of all to help Mythra with her personal problems. The last in particular he holds as the most damning of all.
  • Famed in Story: He is the most famous hero in Alrest, to the point that he is something of a deified hero, a childhood idol to many such as Zeke.
  • Generation Xerox: Rex is seen as this to him by many who knew him, particularly Mythra/Pyra. They even look somewhat alike.
  • In the Hood: He seems to have preferred to keep his hood up even in the company of his comrades, obscuring his features. He does lower it in the "Torna - The Golden Country" expansion.
  • My Greatest Failure: He blames himself for the fear Mythra carries within her, as it originally came from him when they resonated and resulted in Mythra subconsciously shutting away her full power and being overwhelmed when said power eventually manifested. Thus his greatest regrets are the destructive consequences that came from him not having had enough time or ability to help her grow out of the fear, and thus his spirit entrusts Rex with the task.
    "And I too was afraid. I feared the Aegis's power."
  • Posthumous Character: He is long since dead from the start of the story. Only his phantasm remains guarding the third Aegis sword to determine its seekers' worthiness, and that too passes on after his final conversation with Rex.
  • Precursor Heroes: He is the previous Driver of the Aegis and the hero who saved the world from Malos 500 years ago.
  • Royals Who Actually Do Something: He's fourth in line to the throne of Torna, and is a legendary hero.
  • The World Is Not Ready: The reason why he chose to seal Pyra/Mythra away at the end of the Aegis War is because, fresh off his own failings caused by his inability to connect with Mythra the way she needed him as a Driver to, he decided that humanity wasn't ready to either handle the responsibility needed for her power or to accept her as a person.


    Artifice Ophion (Device Serpent)

A massive, serpent-like being who guards the way to the World Tree. Is also Pyra's Artifice.

  • Bonus Boss: After clearing the game, Ophion can be found still floating around the Cliffs of Morytha. It's level 117 and can be battled.
  • Brainwashed and Crazy: It wouldn't respond to Pyra the first time the heroes tried to reach the World Tree. This is because its single-minded directive in guarding the World Tree was cemented by the Omega Fetter, kept in Tantal's possession. And then when Malos tried to use the Omega Fetter to summon Ophion to open the way to the World Tree, it autonomously attacked him, which was another reason why Pyra was willing to give herself up. Having regained his Aegis powers, he overrides Ophion's programming and uses it to attack the party. Pneuma has Siren fight back in response.
  • Call-Back: Ophion's upper body is essentially that of Weltall, sharing its distinctive head shape in particular.
  • Gameplay and Story Segregation: Aion is stated to be the most powerful of the Artifices, but it is a whopping 47 levels weaker than Ophion.
  • Gate Guardian: Ophion guards the way to the World Tree, both by creating the "Great Void", the massive break in the Cloud Sea around the Tree to prevent ships from sailing to it, and by flying around said void in order to attack anything trying to get past it by flight. It originally wasn't supposed to do this, but was made to by the Kingdom of Tantal by usage of the Omega Fetter, which is its extracted control module.
  • Humongous Mecha: Though it takes the shape of a serpent, it is actually an autonomous mechanical weapon.

    Artifice Siren

A giant gold and white mech located high in the skies of Alrest. Mythra's Artifice.

  • Kill Sat: Functions as one for Mythra, able to rain down beams of light on whomever she chooses. With Mythra onboard the power is amplified to titan-destroying levels.
  • Mecha-Mooks: Chapter 10 reveals that even though it's a weapon of mass destruction, it used to be a mass produced weapon of mass destruction. Mythra's is just the only one still active, until Malos takes over the space station's forces and reactivates the rest. A lore dump from the official model kit reveals that Sirens, as well as other artifices, were created by the Trinity Processor to protect the Conduit.
  • Shown Their Work: Pyra uses Siren's targeting laser to threaten to destroy herself; the only difference between a targeting laser and a weaponized laser is the power you put into it.

    Artifice Aion - Unmarked Spoilers!

The strongest Artifice, created in the distant past as weapon of last resort with the capability of destroying the world. Unfortunately, in the present-day of Alrest a certain someone intends to make that possibility a reality.

  • All Your Powers Combined: Uses Arts from each element - Lightning, Fire, Ice, Earth, Water, Wind, Light, and Dark.
  • Combat Tentacles: Makes use of these during the boss battle.
  • Continuity Nod: Its fight is a reference to the fight against Egil in the Mechonis Core, it even has a super attack that can wipe out your party if you don't finish it off in time. Thankfully, Prometheus is not a scripted loss like Egil's Bionis Slash X.
  • Duality Motif: Its right half is black/red and demonic (complete with tail), its left half is white/green and angelic. Someone took "becoming god or devil" a bit too literally.
  • Final Boss: Of the main story as Malos pilots Aion to destroy Alrest, as he promised.
  • Godzilla Threshold: The reluctance of the Beanstalk director to activate it even as the Savorite rebels were on the verge of capturing the station indicates that it was built as a last resort, considering it apparently needs to draw power directly from the Conduit to even function. Too bad Klaus got to the Conduit first.
  • Humongous Mecha: The most powerful of the leftover war machines from Klaus's world.
  • Self-Destruct Mechanism: The reactor overload variant. When it explodes, it explodes hard.
  • Sphere of Destruction: Its most powerful attack, Prometheus, takes the form of a massive fireball that is likely to wipe out your entire party if you don't finish it off quick.
  • Super Robot: It's a one-of-a-kind mech with a crazy design, humanity's last resort that was apparently designed to be capable of destroying the world.

    The Architect (God of Genesis) - Unmarked Spoilers!
Voiced by: Shintarō Asanuma (Japanese), Adam Howden (English)

The creator of life in the world of Xenoblade 2 and the maker of Xenoblade's universe. Once a human scientist named Klaus, the Architect is the remaining benevolent half of Zanza. He created Malos and Pyra/Mythra personally as the Aegis.

For tropes applying to his original self and his other half, Zanza, see here.

  • Alien Non-Interference Clause: After discovering that his new humans were just as prone to the mistakes of the old, he came to believe that fate was inevitable and his interference would only cause pain, closing himself off from his creations. Deconstructed, in that this is part of the reason why Amalthus has never stopped to consider that the Architect may not approve of him.
  • Another Dimension: He states that half of his body is in one. Anyone who's played the original Xenoblade Chronicles will have a good idea what happened to it.
  • The Atoner: Klaus remade life in his ruined universe to atone for his actions. He still wears the tattered remains of his labcoat from the day of the experiment.
  • Big Good: He is likely the most powerful being in Alrest and the whole world is under his domain, with even Malos being unable to lay a finger on him. However, he is not truly with or against anyone, preferring to watch his creations seek their own paths. Yet seeing Rex and Pyra alerts him to a newfound possibility in mankind, convincing him to place his faith in them.
  • Body Horror: Half of his body is missing, and he seems to have machinery and glowing rods of some sort inserted into his body.
  • Cannot Self Terminate: He notes that he longed for death many times but that it eluded him. It's implied he cannot die so long as his other half lives.
  • Creating Life: He made all life in 2 by using the memories of those who died in his experiment combined with core crystals to produce the Cloud Sea, from which the first life, Titans, emerged. The titans in turn produced life that lived and developed on them, and over thousands of years some of those life forms evolved into what became the various species of humans scattered about Alrest (Indoline, Gormotti, Urayan and so on).
  • Creating Life Is Awesome: He came to be in awe of his creations as on a psychological level the new races of mankind ended up exactly the same as before, making him realize this was man's natural state as sapient beings. His only fears were of others like his original self being born into the world, and he created the Blades as monitors and overseers of the world to try to prevent/fight such a scenario.
  • Deity of Human Origin: Was a normal human scientist before using the Conduit and becoming something like a god.
  • Face Death with Dignity: He is able to know what Zanza knows, and thus he foresees Zanza's demise. While Zanza himself is in denial in regards to his visions cutting off, Klaus calmly informs Malos and Rex of his impending death and encourages them to take on their own paths. Indeed when the time finally comes, Klaus quietly accepts his end while granting humanity a final gift while Zanza goes down in disbelief that a mere mortal was able to fell him.
  • Foil: In regards to his Zanza self in the previous game who is also the Creator God of his universe. Both halves are overall meant to represent the original human Klaus' opposing feelings and morals on the success of his universe-creating experiment, as well as how each of his reborn halves use their godly powers to will and affect their own universes.
    • The Architect is remorseful in regards to his past actions and ultimately seeks to benefit his creations while Zanza is a boastful god who revels in his own power and sees his progeny as mere food to prolong his own life.
    • The Architect has allowed time to take its toll, appearing old and emaciated by the time Rex arrives. Zanza, through the use of Shulk's body and Meyneth's Monado, maintains his youth and takes on a more divine appearance.
    • The Architect is still renowned through Alrest as their creator and is still actively worshiped by his people. Zanza's negligence has made it so that his presence on Bionis has been long been forgotten besides a select few.
    • The Architect retains his physical form and memories after becoming a deity, with part of his body consumed to become Zanza, able to stay in this state for untold years without needing nourishment or a host. Zanza is reborn as a giant who lacks memories of the original world, requiring massive amounts of energy just to move his body, and is only able to stave off death by using mortals as hosts.
    • Regarding the titans that inhabit each world, the numerous titans that consist of the nations of Alrest mostly act on basic instinct and spend the majority of their time wandering around the Cloud Sea, suffering only a brief hijacking by Amalthus to march towards the World Tree. The Bionis, meanwhile, acts as a vessel to be controlled by Zanza, having fought the Mechonis in direct combat, and sending out the Telethia to reduce its inhabitants to ether to which the Bionis feeds off of. At the end of each story, the continent-sized titans of Alrest move to a huge continent made up of many ancient titans to merge with them, while the Bionis is forcibly collapsed as per Shulk's wish for a "World with no Gods".
  • God: He was the Xenoblade universe's creator god, after all.
  • A God I Am Not: Though he created life in Alrest, and is worshipped as a god by its people, he's more than willing to do in his own wizard and explain the science behind it when approached, and sees himself as simply a scientist atoning for past mistakes. Notably he also believes that he himself is a subject of divine retribution, viewing his broken state as punishment for his sin of misusing the Conduit (which he likewise considers to be of divine or near-divine origin).
  • God Is Flawed: After he caused the destruction of his home universe, he decided to atone by recreating all life in said destroyed universe. Still he is flawed in that he became so set in his belief that his actions to atone will end in failure that he will not even bother to help against the antagonists untill the end.
  • God Is Good: Is the good half of Zanza and genuinely wants to help as well as restore life in his old universe to atone for what he did.
  • The Gods Must Be Lazy: Due to his belief that fate is preordained, he does nothing to stop the antagonists from wrecking havoc on the world until Rex unlocking Pyra's true abilities (and the Conduit reactivating) show that fate can be changed after all.
  • Good Counterpart: A literal example to Zanza, being the part of Klaus that didn't become the first game's resident Genius Loci God of Evil.
  • Half the Man He Used to Be: Half of his body is literally in another universe.
  • Humans Are Bastards: His views on them since they caused needless suffering in his world and believed that by using the Conduit and opening the gateway to multiple universes, he could stop the suffering in his world and make humanity into something better. But when that didn't work out and he tried to restore his world, he still holds these views because the new human races were still of the same flawed nature, causing him to feel that his atonement was doomed to fail. Downplayed, in that he blames himself for this, and he acknowledges humanity has plenty of good traits - he just took up a self-destructive Alien Non-Interference Clause because he didn't trust himself to guide them any more.
  • Inexplicably Identical Individuals: Klaus looked and sounded exactly like Shulk in his youth (being Zanza's progenitor), yet despite the fact that Rex and his crew are able to meet the real Shulk, nobody ever brings up the fact that the Architect looks like an elderly version of him.
  • Literal Split Personality: He is the remaining half of Klaus after the original universe met its end, part of his body becoming a malevolent god in the new universe.
  • Made of Good: While his other half Zanza inherited all of Klaus's evil characteristics, the Architect instead retains all of his good ones.
  • Mad Scientist: Used to be one before the Conduit experiment, as previously seen in the first Xenoblade Chronicles. This game reveals that he went "mad" in response to humanity's constant warring which devastated Earth.
  • Mr. Exposition: He serves to explain the nature of life on Alrest and the connection between this game and the first Xenoblade Chronicles.
  • My God, What Have I Done?: When he realized he had destroyed his original world and the people in it, scattering many of them to various universes, he was broken by the realization. To that end, he sought to atone for it.
  • Neutral No Longer: Up until the party meets him he just let the new humanity do whatever they want, including Malos, even if it meant it would lead to their self destruction. After examining the shapes of the party's hearts and being exposed to Rex's optimism and determination he helps the party in their quest to defeat Malos, and even right before he dies he creates a new Elysium for humanity from the Titans.
  • No-Sell: Fitting his godly nature, not even Malos's attack can hit him. Not that it matters much though considering his despondent nature.
  • Power Echoes: Has a very heavy echoing reverb to his voice, fitting his status as a god.
  • Power Floats: He levitates constantly.
  • Red Oni, Blue Oni: The intellectual, patient, and introverted Blue to his evil side's passionate, impulsive, and company-starved Red.
  • Secret Test of Character: Subjects the heroes to horrific phantasms individually crafted for each member before they reach him, just for him to see what's in their hearts. The player would only see and go through Rex's phantasms, but Zeke and Dromarch remark the whole experience being very unpleasant. However, this turns out to be a subversion as the Architect later explains that those phantasms are simply aspects of the heroes and there never was any pass or fail condition.
  • Self-Deprecation: He refers to the people on the space station as "arrogant people" and "fools indeed." It's pretty clear he's including himself in those insults.
  • Synchronization: Since he and Zanza are the same person, just split into two beings, they are forever linked together. If one dies, the other dies as well.
  • Time Abyss: While his memory is overall pretty good he admits he doesn't really know how long it has been since his experiment, only mentioning that the evolution of the post-apocalypse humans took thousands of years. Zeke lampshades at one point how old the Architect must be to have been around before Alrest existed.
    Zeke: Not even Titans live that long.
  • Walking Spoiler: Played with. His identity isn't a massive spoiler for the game as most of what happened to the old world can be gleaned from Morytha and the World Tree, but his existence is a massive spoiler for the original Xenoblade.
  • Woobie, Destroyer of Worlds: Klaus was originally in a world full of war and hatred, indeed perhaps on the cusp of destroying itself. Klaus, desiring to create a new world without conflict and war and evolve humanity into a better state, activated the Conduit but instead only succeeded in destroying the world, scattering most of the survivors into various universes and separating himself into two. The Klaus remaining in his original universe was left alone for untold years with nothing but his guilt for company, and ends up dying when his other half, Zanza, is killed by Shulk. It's hard to not feel bad for Klaus on what happened, as he genuinely wanted to make the world a better place.
  • You Can't Fight Fate: Just like his evil half he believed fate was preordained. Unlike Zanza, however, Klaus came to believe his actions to atone were fated to end in failure, as the new human races were of the same flawed nature as the old one, and as Amalthus eventually appeared and took both Pyra and Malos. It wasn't until Rex and Pyra started awakening the Conduit and harnessing its power that he came around to changing fate. Shulk's fight against Zanza also inspires him to change his mind as well, as he realizes he can die freeing both worlds.

    The Voice - Unmarked Spoilers! 
Voiced by: Shintarō Asanuma (Japanese), Adam Howden (English)

See his entry under Xenoblade Chronicles 2 - Optional Blades.


    The Nopon Archsage 
An incredibly old Nopon who resides in the Land of Challenge. He is responsible for bringing Rex, Elma, Shulk, and Fiora to the Land of Challenge.

  • Audience Surrogate: He is a stand-in for fans of not only the Xenoblade Chronicles series, but even the entire Xeno meta-series.
  • Charles Atlas Superpower: Of the supernatural Eastern Mysticism variety. Evidently he became a Long-Lived reality-warping god-like Nopon simply by training very hard in many places over a great deal of time. He's basically the pinnacle of what a "Nopon Sage" may aspire to be, hence his title of "Archsage."
  • Fanboy: Of Xenoblade protagonists and even Xeno protagonists in general. He brings the Xenoblade protagonists together and is implied to be responsible for KOS-MOS' (and by extension, T-elos') existence in Alrest. He even writes fanfiction and posts them on the Argentum notice board!
  • Leaning on the Fourth Wall: He comments that "is dream of everyone to see Shulk and Elma in one place together," referring to the Xenoblade fanbase and "friend sound startled like 10-ton gorilla with fancy name appear from nowhere and start playing electric guitar," referring to the infamous Territorial Rotbart and Hayreddin, the Territorial. Nia questions this.
    Nopon Archsage: Is dream of everyone to see Shulk and Elma in one place together!
    Nia: Who is "everyone" in this situation?
  • Manipulative Bastard: He sold a combat simulator to Elma that was in truth a ploy to bring Elma's consciousness to the Land of Challenge.note  After clearing up the confusion, Elma is cool with it — especially after she calculates that spending a full year on Alrest will only amount to a few minutes passing on Mira.
  • Really 700 Years Old: Assuming he wasn't being hyperbolic, he is one hundred million times as old as Tora, yet he looks like a young Nopon.

A Urayan Driver and leader of the Core Crystal Hunters, a band of criminals who hunt down and steal Core Crystals for profit and are fully willing to kill to get their way. He's the boss of the Rare Blades Praxis and Theory, and the Driver of the latter.
  • Arc Villain: Of Praxis and Theory's Blade Quests "Crystal Clear" and "Blade-Sharp Memory". He becomes a Greater-Scope Villain in their final Blade Quest "Theory and Praxis", as despite being dead by then the shadow of his influence on the two Blades' past lives still hangs over them.
  • Bad Boss: Tells Theory to leave behind Praxis' Core Crystal, despite the fact she was fully willing to rush in and grab it. He also looks down on Theory's sentimental attachment to Praxis once she reawakens on the heroes' side and only tolerates it in the hope of getting Praxis back. Then there's him ordering Theory to kill Praxis's Driver, which ends up the final straw.
  • Counter-Attack: Theory's Aerial Flashdance deals Spike damage for every attack he Evades. Luckily, he only uses it in his second fight, but it's incredibly dangerous especially when he Turns Red, as he gets free Evasion for the next 15 attacks and can tear apart even a higher-level party rather easily with reckless attacks.
  • Et Tu, Brute?: He can only spend his last moments in disbelief that Theory would betray him for Praxis, a Blade who doesn't even remember the bond they shared.
  • Faux Affably Evil: He's capable of acting civil and even a bit chummy, going so far as to admonish the party for awakening Praxis and forcing the "sister" Blades to fight seemingly out of concern for Theory's state of mind. Of course, he actually cares more about Theory going back to a ruthless thief and getting Praxis back on his team.
  • Katanas Are Just Better: As Theory's Driver, he wields her katana in battle.
  • Recurring Boss: He's fought twice as the final enemy in both "Crystal Clear" (as "Thieving Waldemar") and "Blade-Sharp Memory" (as "Vengeful Waldemar").
  • Unique Enemy: As he's the Driver of a Rare Blade, he's distinguishable from other enemy Drivers in that he uses Theory's skills. This includes in his second fight Theory's Aerial Flashdance.

A Gormotti Driver and leader of the Bloody Lobsters, a gang of professional killers who once counted among their numbers the Rare Blade Perceval.
  • Evil Cannot Comprehend Good: He just for the life of him refuses to accept that Perceval could ever truly turn over a new leaf, utterly convinced Perceval is just lying to himself and that he's one move away from becoming the "Heartless Judge" once more. He does, however, recognize Perceval's Cruel Mercy as a Fate Worse than Death.
  • Faux Affably Evil: Always polite, if a bit smug, and constantly beseeches Perceval to just come back to the old ways like a friend. Of course, in context he's still a Professional Killer trying to convince someone to go back to being a murderer.
  • Professional Killer: For Bradley, assassination is a matter of pride and honor. If he's been contracted to take a hit, he'll fulfill it even if his client can no longer pay him. Ellenora learned this the hard way, though she died so quickly she likely never even realized it.
  • Rank Up: The way Bradley describes it, back when Perceval was in the gang 20 years ago Bradley himself hadn't ascended to the rank of leader yet. The bloody path Perceval cleaved through the ranks during his "resignation" likely helped.
  • Strike Me Down with All of Your Hatred!: After being beaten, he demands this of Perceval, staking his life on trying to prove the Blade is still the "Heartless Judge" of the past. Perceval simply knocks him out with a wicked gut punch, though not before informing him he will live so that he will be forced to atone for his crimes. Bradley before dropping notes this truly proves Perceval still has it.

    Tyrannotitan Kurodil 
One of the few Superbosses with actual lore behind it, Tyrannotitan Kurodil is a colossal weaponized Ballistaur Titan that has been trapped in ice for hundreds of years. Rex and co. can head to the Profaned Place in Temperantia to free and challenge this gargantuan menace.
  • BFG: It's equipped with a machine gun on its back.
  • Monster in the Ice: It was frozen in ice by hundreds of Ice Blades 300 years before the main story. The party's Blades can unfreeze it just for the sake of a challenge and some nice rewards.
  • Never Smile at a Crocodile: It has some crocodilian features and especially resembles one when it gets on all fours to rampage, as hinted at in its name.
  • Not Zilla: It's a kaiju that resembles Godzilla in terms of build and destructive potential.
  • One-Hit Kill: Its "Murder Ray" Art inflicts the Doom status on party members, and can only be avoided by having a Dark-type Blade out during the attack, by using an evasive Art (not even natural evasion such as through Mythra's Foresight), or through debuff removal Blade Arts.
  • Recurring Element: Like Avalanche Abaasy in Xenoblade Chronicles, it's a giant reptile that serves as the strongest superboss in the base game, has vaguely hinted connections to lore, and has a One-Hit Kill element during its battle. It's also found in the same area as a slightly weaker Behemoth superboss (Pernicious Benf), just as Avalanche Abaasy and Blizzard Belgazas (another Behemoth) are both found in Valak Mountain.
  • Sealed Evil in a Can: According to a man named Cabott in Uraya, the Kurodil was so fearsome and powerful that it took hundreds of Ice-type Blades working together to seal it.
  • Superboss: At Lv. 130, Tyrannotitan Kurodil is the highest-leveled enemy in the Xenoblade Chronicles 2 main game. An enhanced version, Ardainian Kurodil, can be fought in Challenge Battle Mode.
  • T. Rexpy: Downplayed, especially compared to the Sauros enemies, as it's a Not Zilla with the name of a dinosaur that vaguely resembled T. rex.
  • Unstoppable Rage: Its "Titan's Awakening" Art causes it to enrage and can't be interrupted. Ardainian Kurodil takes this up a notch, enraging from the very start of battle and making it very difficult to use Driver Combos on it.