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    Joker 

Voiced by: Kenjiro Tsuda (Japanese), Sonny Strait (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_joker.png

A sadistic criminal who carries many secrets, including the truth around the deaths of Shinra's family. Calling himself Joker, this cowboy looking psychopath has taken a special interest in Shinra and Company 8. The resident walking riddle of the Fire Force series, Joker is as dangerous and stylish as they come.


  • Affably Evil: Besides blowing up a government building, attempting to murder teenagers and destroying a civilian home for a laugh: most of Joker's behaviour is positively civilised and helpful.
  • Animal Motifs: People start comparing him to a dog as a compliment or an insult.
  • Badass Boast: Once promised to kill a man using 52 playing cards. It was a distraction so they wouldn't realise his actual plan to viciously murder them. Also:
    "I'm 'The Dreamer of the Dawn.' I'm 'The Smoker.' I'm 'The Joker.'
  • Badass Longcoat: Starts wearing one partway through the story. It makes him seem more professional.
  • Beneath the Mask: Joker acts like a relaxed and unpredictable criminal. Sometimes he'll lose control and show show just how bitter and hatful he is. While sometimes thinking about his lonely existence with a smile. If he does hate someone then he'll try to mask it before and after brutalising them.
  • Charles Atlas Superpower: Joker can push his head up while someone is stamping it into the dirt using only his tongue.
  • Card-Carrying Villain: He might not be totally villainous, but Joker openly calls himself a devil.
  • Confusion Fu: He fights with fire, explosions, cutting attacks, playing cards and hand-to-hand skills. Because his attacks flow into each other so quickly, he's able to overwhelm Shinra with minimal difficulty.
  • Crazy Sane: Joker would have absolutely lost it if he didn't become a chain-smoking, smiling arsonist who played games with innocent lives.
  • Dark and Troubled Past: He was raised to be an assassin for the church. After years of abuse and suffering, he managed to escape and survive thanks to the kindness of strangers. Once the church had these people killed to cut him off from humanity, Joker fully embraced his cynicism and all that came with it.
    • He also had his eye burnt out.
  • Day In The Limelight: Briefly becomes the star (no matter how villainous) of a story arc when he and The Chemist decide that they need to speed things along while the Fire Force's hands are tied.
  • Death Dealer: Again, he's a card carrier villain. Capable of using playing cards to parry sword swings and cut through people.
  • Enemy Mine: Needs some help when dealing with the church, so he gets Benimaru to help him storm the gate.
  • Evil Counterpart: To Shinra. Shinra chooses to seek the truth as a hero and protect people as a hero. Joker will endanger people and be a criminal while seeking his objectives. Both are prone to wicked grins and both have pretty simple ideas of heroism.
    • To Burns as well. They both have knowledge about the Kusakabe house-fire and eyepatches which cover different eyes. The difference is that Burns refuses discuss things with Shinra, while Joker is perfectly willing to string him along with information. Burns is outwardly heroic but hides something dark, Joker is clearly evil but slightly noble underneath his darkness. They once worked together and lost their eyes when transported to the Adolla. They both changed their beliefs in response to the experience in 'hell' and work against the Evangelist.
  • Eyepatch of Power: His looks like an embroidered black handkerchief with a flower pattern.
  • Exotic Eye Designs: Joker's eye has a series concentric circles in it.
  • Flash Step: Joker is very fast, often just disappearing from a scene when he's had enough fun. He can even keep up with Shō, who's whole power set is based around being impossibly fast.
  • From Nobody to Nightmare: They really shouldn't have pushed him. Joker went from being curious to being willing to do anything to anyone to achieve his schemes.
  • Good Smoking, Evil Smoking: He's one of the few smokers in the series and it makes him appear very suspicious. It also gives him a source of fire to control.
  • I Just Want to Be Badass: As a child. He just wanted to be strong enough to learn what was wrong with the world, not friends or to special.
  • The Informant: Shinra doesn't like him. Nobody likes him. Joker just has a lot of information that he'll hand out whenever he decides he cares enough.
  • Jerkass: He blew up a house while Company 8 was inside as a joke. He didn't seem to care about the girl who was living there either.
  • Laughing Mad: Sometimes. Joker isn't big on laughter or joking around, despite the name. He normally just smiles. Yet, the most he has ever laughed was when he was hacking an old enemy to pieces.
  • Loners Are Freaks: He is accused of this and he is definitely freaky. But Joker dismisses the criticism by saying people incapable of acting independently aren't worth his time. It's why the fiercely independent Burns is Joker's biggest obstacle.
  • Lovable Rogue: In his own way.
  • No Name Given: Joker is the name he uses, but it's obviously not his true identity. Given his past, it's possible Joker doesn't even have a real name.
  • Manipulative Bastard: He could just sit down and explain everything he knows to Shinra... but he instead gives him pieces of information and pushes him to figure things out by himself. This almost gets Shinra and pals murdered by a sudden appearance by the Ash Knights, whom Joker knew about already but chose not to mention.
  • Manchild: Downplayed. Joker might be a devil but he really likes playing the hero. Last second rescues and dramatically standing on rooftops bring him nothing but joy.
  • Mister Exposition: Sometimes pops in to explain things to Shinra and the audience.
  • Mundane Utility: The most common use of his powers though the series is twisting smoking and flame into words or shapes to add flair to his conversations.
  • Playing Card Motifs: As a gambler and trickster, he summons fire in the shape of the four suits and takes Say It with Hearts to the next level by including clubs, spades and diamonds in his speak bubbles.
  • O.O.C. Is Serious Business: The only situation to wipe the smile off Joker's face is fighting Leonard Burns. Joker takes the whole situation deathly seriously and never gris while it happens. Because Burns is both ridiculously powerful and the only person who was kind to Five-Two during his childhood, so Joker sees nothing funny about it.
  • Out of Focus: Joker disappears for extended periods of time. Only to return in a grand display or very casually.
  • Teeth-Clenched Teamwork: It's not clear how often Burns and Joker have remained in contact over the years, but they are willing to work together even if they don't like it.
  • Took a Level in Cheerfulness: He was once a very serious and dour person, if you can believe it.
  • Sympathy for the Hero: Despite threatening and trying to kill Shinra when they first met, Joker pauses during the fight express that the death of Shinra's mother is a very serious matter and the people responsible should be confronted. He even stops smiling when discussing it and is pretty genuine about the topic.
    • He also shows some to Burns after their experience with the Adolla disproves the Church's teachings. Simply saying that the path Burns is walking seems too painful to bare. Given what Joker's life until that point was, that really says something.
  • The Reveal: Joker and Burns know each other and are willing to work together.
  • Unscrupulous Hero: Borders on Moral Sociopathy. He sincerely believes in truth and justice and wants to reveal whatever dark secrets The Conspiracy is hiding to the world. And he won't let anything get in his way.
  • Used to Be a Sweet Kid: 'Sweet' might be a stretch, but he used to be a believer and desperate to repay the kindness of others, even through he was raised to be an assassin. Life found a way to grind these virtues out of him.
  • Villainous Rescue: Bails the Fire Force out of danger by directly combating the Commander of the Knights of the Ashen Flame.
  • Villain Takes an Interest: He likes Shinra enough to give him information and support. While helpful, Shinra does not enjoy it.
  • We Can Rule Together: He tells Shinra he can either be a hero with the Fire Force or come with him to come a devil that can figure everything out. Shinra tells him to shut it.
  • Wild Card: No one has any idea what he wants, who he works for or why he is so interested in Shinra. He is equal parts Anti-Hero and Anti-Villain at this point.
  • You Are Number 6: Was perviously known as 52 in an attempt to rob him of his self-respect and individually. It clearly didn't work.
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    Setsuo Miyamoto 

Voiced by: Brendan Blaber (English)

A firefighter turned serial killer, Setsuo was about to get away scot free on the insanity plea before he is struck down by Spontaneous Human Combustion and transformed into an Infernal. Unlike others, Setsuo retains his self control and begins a massacre.
  • Arm Cannon: An interesting variation. After his arm is severed by at the elbow by Shinra, Company 5's experiments give him the ability to shoot the fire inside his body from the stump.
  • Drunk on the Dark Side: He was already awful but he instantly starts slaughtering people without restraint once he get superpowers.
  • Killed Off for Real: Arthur puts him down for good.
  • Instant Expert: After the initial shock, he basically masters his abilities within minutes.
  • I Surrender, Suckers: When it's clear that Shinra is far more powerful than him, he surrenders and pleads to have his soul prayed for by a holy woman before he dies. When Shinra agrees to the request and turns his back on him to look out for his company, Setsuo attacks... only for Shinra to turn back around and kick his arm off.
  • No Sympathy: Because he's a remorseless serial killer, everybody hates him and he quickly burns through all the cast's typical respect for human life.
  • Villain Has a Point: The Fire Force being murderers for public safety is a running conflict though the series and Setsuo points it out. He also raises the interesting moral question: Should the Fire Force kill an Infernal even if they aren't rampaging or out of control and willing to come quietly? It doesn't save him because he is a monster, but it gives Shinra pause for thought.

    The Chemist 
Joker's accomplice and scientific advisor.
  • Ambiguously Evil: He supports a wanted man and helps in his crimes, but jokes about being an ally of justice he even joins the Fire Force later on.
  • Evil Genius: A master of chemistry and explosives. So much so he was made the head of Incendiary Research for a major corporation
  • For Great Justice: He tells Joker that's all he wants with his typical grin.
  • Foreshadowing: He rigs up a secret passage so Joker can get in and out of the Rookie Tournament. The building was constructed by Hajima Industries, so it's natural a high-ranking employee would be able to find weaknesses in the design.
  • Manipulative Bastard: He and Joker get along very well to achieve whatever their goal is. Sometimes with careful planning, other times by just going wild and making quick and risky decisions.
  • Mysterious Backer: While Joker is running around becoming a publicly recognized criminal, The Chemist stays quiet and out of sight. The pair use this to their advantage to work him into places Joker could never go. Because nobody knows Joker is anything more than a random arsonist, they can't even begin to suspect he has a secret accomplice feeding me information.
  • No Name Given: Despite being an important character and a major villain early in the series, he is not named. His real name is Viktor Lichit.
  • Slasher Smile: Puts Shinra to shame in this area. It comes across as incredibly snake-like given how thin it is.
  • Villains Out Shopping: He and Joker are shown bantering about menial things on occasion. Like traveling abroad.
  • Walking Spoiler: Any of the details about him are hidden for quite a while and become extremely important later in the series.

    Sancho and Panda 
Two brothers who are part of Inka's tiro of Fire Thieves, saving people from house fires in exchange for their valuables.
  • Anti-Hero: Both of them count, alongside Inca. They save people from house fires danger for the thrill and the money. But they also stand by each other.
  • Cool Mask: Sancho wears a hockey mask while committing their crimes.
  • Killed Off for Real: Sancho is killed by Charon. Panda is killed trying to save Inca... by Inca.
  • Know When to Fold 'Em: When a giant fire breaks out and the authorities are already here, they both think that it's a bad move to try anything because they could die or get caught.
  • Japanese Delinquents: They either don't go to school or cut class, while Inca is a student.
  • No Good Deed Goes Unpunished: Both of them die horribly trying to protect Inca.
  • Thrill Seeker: Panda calls himself an adrenaline junkie and his friends not seem any different.

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Haijima Industries

    Gureo Haijima 
The current CEO of Haijima. Gureo has his fingers in a lot of pies, providing the equipment and medicine to Special Fire Force Companies and supporting two of them directly.
  • Corrupt Corporate Executive: His company has a near monopoly on manufacturing within he Empire and he refuses to cooperate with investigations. Whatever he's doing can't be aboveboard.
  • Did You Just Flip Off Cthulhu?: He berates Kurono and calls him an idiot until he gives in and does as he's told. Not bad for a man without powers.
  • Early-Bird Cameo: He's seen briefly at the Rookie Contest and it takes over a dozen volumes of manga before his next on-screen appearance.
  • Evil Is Not Well-Lit: His office has the classic evil lighting.
  • Fiery Coverup: Heavily implied that he can have people and evidence destroyed this way. Probably incredibly easy when everyone expects to burst into flames already.
  • Pragmatic Villainy: He'll put up with a lot, even ignoring insubordination, provided he gets his way. And he never let's his feelings cloud his judgment.
  • Sharp-Dressed Man: Comes with being a CEO.
  • The Unfettered: People live and die based on his interests, who and how can be decided in a heartbeat.
  • Villain with Good Publicity: Much of what Haijima is covered up as humanitarian or charity work. Nobody wants to dig to deep because they don't think he's evil and the ones that do will die.
  • Villainous Rescue: From the comfort of his own office, by calling Kurono over the phone and basically telling him to save the entire nation. It works because Kurono is just so monstrously strong that he can pull it off.

    Kurono 
A researcher working for Haijima in developing the skills of children. He suffers from extensive damage to his right arm as the result of overheating. Unfortunately it hasn't made him less dangerous.
  • Ax-Crazy: Oh yes. He's crazier and crueler than basically everyone else in the entire series. We see him in a straightjacket at one point.
  • Career-Ending Injury: Subverted. His entire arm has been reduced to charcoal and he still uses it for punches. If anything, it looks like this injury lead him to his current career.
  • Character Tic: Kurono is fixated on weakness. He brands almost every person he fights or argues with 'weak' and is slightly confused when people show anything other than weakness.
  • Curb-Stomp Battle: Shinra *almost* hits him with a surprise kick. Besides that, the fight with Kurono is shockingly one-sided.
    • When Kurono decides to get involved he effortlessly crushes an out-of-control Nataku who had managed to hold back the entire cast.
  • Cut Lex Luthor A Cheque: Haijima is already doing this. He might enjoy hurting people, but he wants to be paid for his services by a legitimate business.
  • Dark Is Evil: One of the only characters in the series to play this completely straight. Shinra flatly says that he thinks Kurono is evil and his power is a mass of dark smoke.
  • Death Seeker: Rumoured to be trying to get himself killed.
  • Dull Surprise: When faced by something that amazes the heroic and the insane alike: Kurono barely reacts at all.
  • Eye Motifs: Kurono's narrow eyes are consistently bizarre and inhuman, even though his most expressive feature.
  • Fog of Doom: Instead of creating fire, Kurono creates a plume of smoke from his damaged right arm. He can use his in many deadly ways, but it also allows him to sense any movement with the smoke and to create weapons.
  • For the Evulz: Kurono has the talent and strength to do whatever he likes. But fighting the weak reminds him just how powerful he is, so he does it all time.
  • Glowing Eyes of Doom: His eyes give of this effect when he is hiding in his smoke.
  • Grim Reaper: Calls himself a 'Uncle Death' and has a skull theme. The woman meant to balance out his cruelty uses an angel theme.
  • Handicapped Badass: Other people with Tephrosis can barely fight at all and are extremely sickly. Yet Kurono is running experiment after experiment without issue while his entire forearm is burnt to cinder and can dominate a brawl with ease.
  • It's All About Me: He will act to help others, if he feels like it or it benefits him directly.
  • Karma Houdini: He basically gets to keep doing what he does. It is implied he'll tone down his cruelty in the future and focus on getting actual results.
  • Knife Nut: Kurono is able to spread out his smoke or solidify it. He often uses this to create any type of knife that could be of use. Which can also then explode into smoke again to blind people.
  • Lean and Mean: Kurono looks much thinner than most the other adult fighters in the series, especially with his arm being burned down to the bone. He is also an unrepentant scumbag.
  • Mysterious Past: All that we know is that he was treated for his Tephrosis years ago. Where he's from, what he believes, how he got so strong and what damaged his body so much is currently completely unknown. We don't even know his surname.
  • Pragmatic Villainy: Despite being a Psycho for Hire Kurono doesn't really have any ill-will towards anyone. So he is willing to work with people he was dead set on killing seconds ago if he has to.
  • Spontaneous Weapon Creation: He can make a wide range of weapons with his smoke and is an expert with all of them.
  • Solar and Lunar: His attacks use eclipses as part of their names and his eyes briefly look like crescent moons when he's motivated. His Evil vs. Evil clash with the sun-themed Ash Knights also plays into this.
  • The Stoic: He might be a brutal, rambling nutcase but Kurono is always creepily calm, never raises his voice and rarely smiles.
  • Red Right Hand: His right arm is pitch black and his main method of fighting.
  • Warrior Therapist: Shockingly. While everyone else fails to talk Nataku down, he manages to calm him down by letting him know that he doesn't have to be powerful.
  • World's Strongest Man: Said to be as powerful as Beni. Although he is rumoured to be much, much more insane. While the former is up in the air, the later is very obvious.
  • Would Hit a Girl: Or throw knives at them.
  • Would Hurt a Child: It's his job. It's mentioned he could get another role that let's him fight strong foes, but he stays in a position that involves beating children in fights. He's so terrible that the heartless research lab hire somebody give the children some type of happiness.

    Nataku Son 
A young boy saved in the Company 1 arc by Shinra after being attack by The Killer. He is taken in by Haijima for treatment and support.
  • Chekhov's Gunman: Nobody was probably expecting for him to appear again. And now that he's got the Adolla Burst, expect him to have a much larger presence in the story.
  • Cosmic Keystone: Hey look, its the Adolla Burst again! This time with even more ruined childhoods!
  • Determinator: He wants to do his best and to become more powerful. Deconstructed Trope, it ultimately gets him into trouble and his constant attempts to get stronger cause him no end of misery. Other characters encouraging him to be strong and take control ends up making him more stressed and dangerous.
  • Early Installment Character-Design Difference: His appearance changes quiet radically in-between appearances.
  • Exotic Eye Designs: Develops these in certain panels and probably are the most worrying eyes in the entire series. Both pupils have a nuclear hazard symbol, reflecting his radiation powers
  • Foreshadowing: He doesn't become an infernal when he gets bitten by a flame bug, merely falling unconscious. Shinra and the others overlook this because of the bigger threats in the area. Turns out they really should have paid more attention. His survival and Rekka's joy hinted that Nataku was very special.
    • He also appears in silhouette alongside the other Pillers long before his power was revealed.
  • Hand-Hiding Sleeves: Only on his right arm after he comes back. It somewhat conceals the full appearance of the manifestation of his powers.
  • Helpful Hallucination: He's developed one after his rescue of Rekka that keeps encouraging him and pushing forward. This is actually a terrible thing because Nataku's refusal to slow down actually puts the entire empire in danger.
  • Person of Mass Destruction: Big time! His lack of control over his power enable him to put a massive crater in the moon and potentially level the entire Tokyo empire.
  • Super-Power Meltdown: Risks this.Literally, as his power also includes radiation.
  • Red Right Hand: His Adolla Burst first manifests itself on-panel as large set of Wolverine Claws on his right hand.
  • Training from Hell: NOT played for laughs or used reasonably. The Haijima corporation has been inflicting this in him via Kurono to get him to control his flame powers.
  • Walking Spoiler: For somebody so young, Nataku surprisingly hard to talk about.
  • "Well Done, Son!" Guy: Nataku wants to make his family happy and works hard to do it.
  • With Great Power Comes Great Insanity: An Ohkubo staple. The boy has developed his powers at an amazing rate but he doesn't have the stability to control them properly.
  • You Were Trying Too Hard: Because he can't say no to adults and is terrified of failing and because of the traumatic experience with Rekka; Nataku puts himself under impossible pressure to get stronger and to live up to their standards. Even though he doesn't really want to do any of that. He only manages to calm down after Kurono tells him to just enjoy life because he'll one day get to be strong and shouldn't worry about it.

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Officials and Civilians

    Yu 
Voiced by: Shoya Chiba (Japanese), Kristen McGuire (English)

Self-proclaimed apprentice of Vulcan.


  • Adaptational Late Appearance: He first appeared in chapter 11 as the almost victim of Infernal Setsuo Miyamoto but does not appear in the anime's episode 4 which adapts that and several other chapters to make it. He instead makes his debut when Company 8 goes to recruit Vulcan.
  • I Owe You My Life: He's doggedly loyal to Vulcan and Lisa for this reason. Later extends this to Shinra, Arthur and Iris.

    Lisa Isaribe 
Voiced by: Ayaka Asai (Japanese), Elizabeth Maxwell (English)

An orphaned girl who ends up living in Vulcan's workshop.


  • Important Hair Cut: She spots a shorter style after Giovanni tosses her aside and she joins Company 8.
  • Team Mom: For Vulcan's new family.
  • Running Gag: Shinra confusing her for some type of robot.
  • Will Not Be a Victim: She wraps herself in flames and her cult's beliefs out of fear of dying like her parents.

    Raffles III 
Voiced by: Bin Shimada (Japanese), Steve Powell (English)

Head of the Church and the Emperor of Tokyo.


  • Reasonable Authority Figure: Invites Shinra to the captains' meeting, knowing his first-hand experience with the White Clads would be valuable. He also gives Shinra information on the Adolla Burst.

    Chief of the Fire Defency Agency 
Akitaru's old boss, head of the normal fire department and the man who helped form Company 8.
  • Big Good: He helped to found Company 8 and fully supports Ōbi's actions. Even in red tape ties his hands, the Chief understands that acting quickly will save more lives.
  • Good Smoking, Evil Smoking: Squarely on the side of good and a chain smoker.
  • Da Chief: Of the Reasonable Authority Figure kind. It's implied he and Ōbi locked horns over the latter's Cowboy Cop (fireman) habits in the past. With Ōbi choosing to not get into pointless arguments and focusing on just doing his job, which the Chief thinks is a sign of maturity.
  • No Name Given: he's just the boss.

Other Beings

    Scop and Yata - Oasis Animals 
The Chinese Peninsula is a strange and wonderful place with even stranger wildlife. As shown by Scop and Yata, a talking mole and crow with fire powers. Their Oasis home falls under the control of Tempe's people and they work with the traveling Fire Force to
  • Uplifted Animal: The Traveler used her powers to change them so that they have they ability to speak and are basically immune to ageing.

    Tempe 
The Arc Villain of the China mission, Tempe is an extremely unusual creature. He's both a Demon-Class Infernal and totally sentient. Saddly, he's totally insane after decades of pain and leads a cult of likeminded Infernals trying to kill themselves.

    The First Pillar 
A nearly ghostly woman who appears before Shinra and seems to be involved with the cult for some reason.
  • Barbie Doll Anatomy: Completely naked at all times and lives up to this.
  • Cosmic Keystone: Is able to use the power of Adolla Burst. She uses to it connect to other Adolla Burst users and talk with them. It appears she is actually the only one being used as a Keystone at this point as she is powering Tokyo.
  • The Corrupter: Wants Shinra to burn the world down for all of his suffering. Preferably Kill It with Fire, but she isn't that picky.
  • Demonic Possession: She controls Shinra through a Psychic Link she shares with him. It's unclear how this works, either because of her powerful hatred or because Shinra might have lived his whole life within her domain and formed a contention to her.
  • Evil Counterpart: To The Traveler. They both call out to Shinra, give him cryptic information and direct his actions. They are also both dwelling inside similar generators. But while The Traveler cares for others and entered her tomb willingly, The First hates the world and was (seemingly) forced into Amaterasu.
  • Flaming Hair: Gives her an ghostly look.
  • Hair of Gold, Heart of Gold: Subverted, she's complete insane and blindingly fair haired.
  • Identical Stranger: Bares a striking resemblance to Sister Iris. The First Pillar's Slasher Smile is the big difference between the two. It's implied that she might be appearing to Shinra in the form of someone he trusts.
  • Naked First Impression: First appears to Shinra in a dream to this effect and finds it very distracting.
  • The Omnipresent: Claims to have watched over all of the Tokyo Empire since its creation. Given how she can just appear before Shinra at a moment's notice, she might be telling the truth. Her influence seems to spread into China.
  • Sealed Evil in a Can: She seems to be sealed inside Amaterasu. If she wasn't evil before, she certainly is now.
  • Tortured Monster: Implied. After learning more about what might have happened to her, Shinra starts to think she is always crying and the flames around her are evaporating her tears.
  • Unstoppable Rage: She is so hateful and furious.

    The Traveler 
A woman of unknown origins who safeguards and creates an Oasis on the Chinese Peninsula.
  • A God I Am Not: Very insistent she is not anything more than a caretaker and a human. This might also make her The Anti-God of Good, if she is right about the Evangelist.
  • Cosmic Keystone: Seems to have a connection to the Adolla and can use for different effects.
  • Dark Is Not Evil: She looks like death in many ways, but she is very helpful and kind. This, of course, makes her the opposite of the Evangelist.
  • Divine Intervention: Can give power through the Adolla Link, but is so weak in the current age that she can only afford to do this for a second.
  • Foil: To various characters
    • The First Pillar: They are both trapped inside generators to burn forever to ensure the survival of the surrounding area. The difference is that The First Pillar was seemingly forced into her position against her will and is furious about it. While the Traveler is actively sacrificed herself for others and is content with her role. Both of them also contact Shinra, but while Traveler simply asks for help, the Pillar ties to force him into causing death and destruction.
    • The Evangelist: They are both characters able to empower people through the Adolla Link and are worshipped as gods they are complete opposites. The Evangelist is described as divine, has set up various religions throughout history but wants to set the world on fire while the Traveler is described as demonic, doesn't consider herself a god and sacrificed herself to give life to a forest.
  • Friend to All Living Things: Loves the animals of the Oasis dearly and gave them support, longer lifespans and intelligence.
  • No Name Given: No idea what to call her.
  • Not So Different: She and Shinra are both darkly themed characters with terrifying smiles. They are also both heroic and honest.
  • Mister Exposition: She explains a lot about the Evangelist to Shinra.
  • Mysterious Past: Who she is, where she is from and her exact propose are all unknown.
  • Shout-Out: Resembles Death from Soul Eater.

Alternative Title(s): Enen No Shoubotai

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