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Special Fire Force Company 1

Captain

    Captain Burns 

Captain Leonard Burns

Voiced by: Taiten Kusunoki (Japanese), Phil Parsons (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_leonard.png

Captain of the illustrious and religious Company 1, Burns is a highly respected and powerful member of the Fire Force. He's also the one who saved Shinra's life 12 years ago.


  • The Ace: He's the captain of the most respected unit in the Special Fire Force, and one of the most powerful officers around.
  • Animal Motifs: He's linked to lions, being noble, majestic and powerful, but aloof and passive. In terms of power and reputation, he is top of the food chain.
  • Badass Arm-Fold: His normal stance outside of combat. Sometimes even in combat depending on how much he is overpowering his opposition.
  • Badass Preacher: He doesn't look the part nowadays, but much like his lieutenants, he's a full blown priest. He prefers religious gestures over military salutes and can dish out damage like nobody's business.
  • Battle Aura: He creates one strong enough that it can stop attacks and knock people away from him.
  • Beneath the Mask: Underneath his stoicism and conviction, Burns has his doubts. Getting him to act on them is another thing altogether.
  • Blatant Lies: He acts like he has no memory of saving Shinra, saying he's stopped hundreds of fires over the past 12 years and can't remember a specific one. Shinra knows he is lying through his teeth though. Justified however later on, as Burns is trying to keep Shinra as far away from the Fire Force and it's conspiracy as much as he can, hiding what he knows about his family's death to try and scare him away.
  • Bring It: He opens his fights and sparing matches with this as an order. Given his power, Burns often turns this into a Pre Ass Kicking One Liner within a few seconds.
  • Broken Pedestal: His faith in the church was destroyed when he encountered the Evangelist and learnt the entire faith was built on lies and manipulation. However, he is still willing to protect it because the Church isn't knowingly lying to people about it's origins.
  • Coat Cape: Wear his Bunker Gear jacket over his shoulders. No matter what happens, it just billows in the wind. He dresses like this casually as well, sometimes combining this with Coat Over the Shoulder.
  • Cool Old Guy: He's 50 and Tamaki certainly thinks he's cool. He's also one of the most powerful character in the series.
    • He's also well aware that Karim is secretly helping Company 8. Because Burns can't offer support directly because of bureaucracy in the church, he lets it slide. He also sent Tamaki to Company 8 as 'punishment' to give them some additional manpower.
  • Death Glare: He's really good at these. It's not that hard when your glare emits fire.
  • Eyepatch After Time Skip: Burns is shown without an eyepatch during Shinra's past, implying he lost his eye during the past 12 years. It's eventually revealed he lost his eye much earlier, Burns took off his eyepatch when the fire inside his eye socket began burning out of control.
  • Eyepatch of Power: Covers his right eye with one. It appears to be fireproof, as the socket it is hiding emits fire whenever he uses his power without destroying it.
  • Eye Scream: Something happened to his eye and the results really isn't pretty. He looked into the light of Hell and his right eye was horrifically burned.
  • Extremity Extremist: His fighting style is all based around punches, grabs and anything to do with his hands.
  • Foil: Played with. Burns and Joker reflect each other in many ways and it seems Burns is the good one. They both have eyepatches covering different eyes and knowledge of the fire 12 years ago. The thing is that Burns is much colder and hides the truth from everyone. Joker is willing to give Shinra information to serve his own ends and is very friendly towards him from the beginning. Although it's hard to tell which one of them is 'good' given their circumstances and the series approach to design and character.
  • Face–Heel Turn: When the White Clad take full control of the church, Burns' broken faith leads him to willing follow orders of the White Clad. Time will tell if he's faking it or not.
  • The Fettered: It's near impossible to persuade Burns from his beliefs and he will act accordingly in spite of his rank or superiors.
  • Hot-Blooded: Surprisingly. Once Burns decides on a course of action, he doesn't turn back. On one occasion, his desire to fight causes him to briefly forget his actual plan.
  • Kick the Dog: Orders the white hood under his command to turn Obi into an Infernal while Shinra watches.
  • Know When to Fold 'Em: Despite the above trope, Burns often ends a fight once he's proven his point or gotten the information he needs. Played for Laughs, when he stares down Joker, having seemingly forgotten that Benimaru, is on the other side and willing to fight as well. Burns then remembers he is meant to be helping Joker and Beni in the first place. Burns turns around and decides that talking might be the best solution.
  • In a Single Bound: He can use his ignition ability to high jump into the air and land safely. But it's not flight, so he can't change direction in mid-air.
  • Lying to Protect Your Feelings: He really doesn't what to tell Shinra the truth around his family's murder for this reason. This understandably does not sit well with Shinra.
  • Personality Powers: Burns' power is a direct parallel to his personality. He compresses his fire inside his body and creates an unapproachable aura of heat. Burns also hides all of his passion and most of his emotions to create a stoic and unapproachable persona.
  • Magic Enhancement: Part of his mysterious firepower is that it enhances his normal strength and resistance.
  • My Master, Right or Wrong: Burns has his issues with his superiors but betray God. Having spent 50 years in total devotion to his beliefs and protecting the Theocratic Tokyo Empire makes him about as loyal to the government. Sort of a problem when The Evangelist exists and is evil to the core. This leads to Burns serving the Evangelist and fighting to protect the Empire while secretly hoping that someone would be able to defeat him and destroy everything he holds dear. Simply because he knows it's all wrong but he can't change is ways.
  • Not So Above It All: He partakes in the Fire Force's male modeling photo shoot.
  • Not So Stoic: Burns is a little softer and fierier than he lets on.
  • Tautological Templar: At least Shinra thinks he is. Burns has a habit of refusing to compromise his ideals or discuss his actions with anyone because he's convinced it's for the best. He allowed two brothers to suffer for 12 years because he genuinely believed that secrecy would spare them suffering. So despite respecting Burns, Shinra hates his stubbornness.
  • Teeth-Clenched Teamwork: It's not a stable partnership but Burns and Joker have known each other for years and can work together.
  • The Stoic: He's probably the most unflinchingly confident and calm person in the Fire Force.
  • The Stool Pigeon: Of a sort. He gives Joker information hidden by the Church, putting him in the Whistleblower role.
  • Symbolic Mutilation: The loss of his eye caries certain weight based on his circumstances. Seeing the truth behind the world and how his religion was false cost him an eye and destroyed his faith.
  • Worthy Opponent: Benimaru thinks so. He's also the only person Joker takes completely seriously.
    • Shinra's willingness to do anything to protect his loved ones and refusal to bend to the system causes Burns to see him the way. Believing that the boy's idealism is something to be welcomed through open arms (and a brutal beating).
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The Lieutenants

    General 
Burns' direct subordinates and the Lieutenants of Company 1: Karim Flam, Rekka Hoshimiya, and Huo Yan Li. When investigating The Conspiracy, Company 8 realize that one of three is deliberately creating Infernals for a mysterious purpose and investigate. Onyango returns to Company 1 after the investigation closes to support his old friend.
  • Ambiguous Situation: When the killer is revealed, Shinra speculates that they were responsible for burning down the nunnery Iris and Hibana grew up in. It's never been confirmed but it is still a possibility.
  • Badass Preacher: Every single one of them is a priest of the Sol Temple. Seems to be a requirement in Company 1.
  • Bash Brothers: Foien and Rekka can fight back to back perfectly.
  • Color-Coded Characters: They each have a different primary color for a hair color in the anime.
  • Light Is Good: Downplayed. They all wear white robes, but one of them is a serial killer who mainly targets children; the rest of them are pretty cool.
  • It Has Only Just Begun: The Killer and their actions kickstart the major plotline of the entire series. And their psychological influence over their victims is a major point of the Sixth Pillar arc.
  • Power Trio: Karim, Rekka, and Foien form this.
  • Walking Spoiler: Which one of them is the killer redefines a lot of their relationship and radically changes their role within the story.

    Karim Flam 

Karim Flam

Voiced by: Kazuyuki Okitsu (Japanese), Ricco Fajardo (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_karim.png

One of the Company 1 Lieutenants. He is serious and takes Shinra under his wing. Using a horn-like weapon, he is able to turn heat into cold.


  • An Ice Person: Karim can manipulate temperatures and turn heat into cold, creating ice in the process. He is very insistent that this isn't an ice ability. It's just an application of his second-gen flame control.
  • Department of Redundancy Department: Karim is almost incapable of being concise. He talks in circles over and over, often using the same words. For instance, he says this when first meeting Shinra and Arthur.
    Karim: You pieces of crap are such pieces of crap I bet even your crap is crap.
  • Headphones Equal Isolation: Subverted. Karim is always wearing headphones, but is friends with the others and is quite sociable.
  • Improbable Weapon User: Uses a saxophone and bell to manipulate fire and air.
  • Irony: Karim always has his ally's back and can protect them from surprise attacks. He sneaks up on Rekka and freezes him solid.
  • Nightmare Face: Sports a pretty bizarre one when confronted by Shinra and Arthur.
  • Not So Different: Arthur and Karim have a similar quiet but rude attitude. The difference is that Karim is clever and Arthur... isn't.
  • Red Herring: Shinra and the audience think he's the killer after the next incident happened minutes after he told the boys to stay put. He's not, but Karim admits they were on the right track since Rekka has the same uniform.
  • Tattoo as Character Type: He actually has a large tattoo on his right shoulder and upper arm but the significance of this marking is not immediately apparent.
  • The Stoic: He is almost completely in control of his feelings.
  • You Gotta Have Blue Hair: Karim's hair is dark blue and it's one of the weirder colors in this series.

    Rekka Hoshimiya 

Rekka Hoshimiya

Voiced by: Tomokazu Seki (Japanese), Kellen Goff (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_rekka.png

The extremely upbeat Lieutenant of Company 1 who helped train Tamaki.


  • Ax-Crazy: He's a mentally deranged man with a psychotic streak due to his Knight Templar ways.
  • Bitch in Sheep's Clothing: He's introduced as the standard Hot-Blooded officer amidst Company 1. He's really an insane Knight Templar working with the Knights of the Ashen Flame, as well as the one responsible for turning many people into Infernals and kidnapping children to serve as possible vessels for the Pilot Light.
  • Catchphrase: Really loves saying "My stars!" as loud as he can.
  • Determinator: Rekka just won't stay down. No matter how outgunned he is, he'll always fight.
  • Elemental Punch: Using his Third Gen powers, Rekka combines his powers with karate for devastating physical attacks with increased range.
  • Evil Counterpart: One to Shinra, as well as a foil.
  • Foil: Shinra and Rekka have a lot in common as people with boundless hope and a desire to save people, always smiling. The former is seen as a demon despite being very heroic and focuses on kicks while the later focuses on punches, looks like a priest, and gleefully would kill children and his own subordinate for his own ends.
  • He Knows Too Much: He's killed by Arrow after he's captured so that he can't reveal anything.
  • Hot-Blooded: Rekka tries to be professional, but he's really excitable. Deconstructed when its revealed he's the killer. His excitable nature serves to highlight how unstable he is as well.
  • Hunk: None of them look bad, but Rekka is considered the most handsome man in Company 1 by the public and is in the front of the male firefighter calendar.
  • Knight of Cerebus: Rekka entering the story is when things get darker. He's the first truly evil human antagonist compared to Hibana or Joker, he's the first real link to the true corruption in the Fire Force, and with his death comes the Knights of the Ashen Flames.
  • Knight Templar: He's extremely dogmatic in his beliefs, and is willing to kill innocent people by turning them into Infernals so long as he can locate a suitable host for the Pilot Light. The entire time he'll continue to see what he's doing as justice, and won't hesitate to even manipulate Tamaki into being The Fall Guy so long as he can do so.
  • Logical Weakness: He is an amazing martial artist and that makes him unbeatable in a fistfight. But karate is reliant on stable footing so changing the landscape can limit his ability. And if you can shut down his fire then his attack strength drops.
  • Red Is Heroic: Has red hair and is a life-saving priest who leads the front line to victory.
  • Red Oni, Blue Oni: Is the hardheaded passionate guy with Flam being the cooler levelheaded one. Bonus points because of their contrasting colors.
  • Say It with Hearts: Some of his lines have a star inside them to highlight his cheerful attitude.
  • Shout-Out: He has the same star-shaped pupils as the Star Clan form Soul Eater, the writer's previous work.
  • Stock Shōnen Hero: Rekka has all the basic elements. He's all about Heroic Spirit and determination, despite being a bit dim. Having the most basic fire powers in the series and pulling his way to success with hot-blooded passion while trying to inspire others and believing in his friends. Deconstructed when he is revealed to be the killer, as his passion and naive outlook mean that he will never stop and will never back down from his dream, even if it means turning innocent people into Infernals.
  • Walking Spoiler: A given considering he's the killer in Company 1, as well as an ally of the Knights of the Ashen Flame.
  • Wingding Eyes: Stars in this case. And they're permanent.
  • Would Hit a Girl: Gives Tamaki a No-Holds-Barred Beatdown right after turning an innocent woman into an Infernal.
  • Would Hurt a Child: By the time he's found out, he's guilty of having turned several kids into Infernals in his quest to find a vessel for the Pilot Light.

    Huo Yan Li 

Huo Yan Li

Voiced by: Satoshi Hino (Japanese), Josh Bangle (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_foien.png

The third of the three lieutenants under Burns in Company 1.


  • An Arm and a Leg: Loses his arm when attacked by the cult. He doesn't let it keep him down through.
  • Bare-Fisted Monk: He can take Infernals down with his bare hands.
  • Brick Joke: when The Bus Came Back, Shinra greets him with a salute but corrects himself to not cause offense.
  • Brilliant, but Lazy: He avoids getting involved in a training exercise with other Companies because he dislikes fights.
  • Cool Hat: You have to give it to him, it's a classy look.
  • Crisis of Faith: Subverted. He refuses to give up in his religion, even if the foundation of it is corrupt because he believes that people need to have faith in things. And if he can't believe in a higher power, he chooses to believe in his comrades.
  • Eyes Always Shut: Foien has this going on. It makes him seem deceitful.
  • Flat Character: Li begins as the least developed member of the initial trio when they are introduced. He gets brief asides to show off more of his character before getting a serious heart to heart with Shinra.
  • Good Shepherd: This is a role he plays for Shinra when he is having doubts. Making him one of the few priests in this series to do this.
  • Perpetual Smiler: Almost always smiling unless things go wrong.
  • Serious Business: He takes offense to the other Fire Force officers visiting cathedrals in military uniform.
  • Taking the Bullet: Loses his arm saving Karim from Arrow.
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    Onyango 

Onyango

A former member of the Company that was brought back from retirement when the Company one was in need of more lieutenants
  • 10-Minute Retirement: Onyango was retired, but certain events force him back into active service partway through the story.
  • The Confidant: Onyango is this to Burns, as they have known each other for over a decade and understand each other.
  • Cool Old Guy: Onyango might be old, but everyone respects him. He's willing to try to get back in shape to better support his Company.
  • Secret Keeper: Onyango was with Burns 12 years ago. Meaning he knows that Burns is hiding something from Shinra and won't push him into talking about it.

Company 2

    Captain Honda 

Captain Gustav Honda

Voiced by: Takaya Hashi (Japanese), Brian Mathis (English)

https://static.tvtropes.org/pmwiki/pub/images/gustav_honda.png

Captain of the military focused Company 2. Captain Honda is a loud, direct and very loyal agent of the Tokyo Empire. He uses his Third Generation Flames to grant himself the power to blast things away and open with his forehead.


  • Badass Moustache: Gives him his Four-Star Badass look.
  • Bald of Awesome: His scalp is so strong he can head-butt Infernals to death. A common guessing game in Company 2 is whether or not he lost his hair before gains his powers or if it was a side-effect of his power. Either way, he makes it work.
  • Beleaguered Bureaucrat: He seems genuinely furious that he couldn't send more men to help Company 8 during the Fifth Pillar crisis because it was an informal request.
  • Big Damn Heroes: Like Burns, he rushes in to save his subordinate when the rookie tournament falls apart.
  • Captain Oblivious: Of a sort. He and Company 2 seem obvious to the conspiracies, counter-conspiracies, and corruption happening around them.
    • Once he gets involved though, he is more than willing to use his military connections (and hapless followers) if it means speeding up the investigation into the Infernal matter by arranging a military ship for a joint operation.
  • Father to His Men: Uses a Tough Love approach to mentorship. As annoying as he finds Juggernaut's panicked antics, Gustav protects him and always pushes him to improve.
  • One-Hit Kill: He can crush a man's ribcage by head-butting him.
  • Nice Guy: Despite being fanatically loyal to the empire and the military, Gustav seems to have avoided getting involved with basically every conspiracy in the series and just does his job.
  • No Indoor Voice: Yells all of his lines, regardless of context.
  • Use Your Head: He can kill an Infernal with his skull and uses headbutts to attack enemies of all sorts.

    Hajiki 

Hajiki

Juggernaut's senpai and the platoon chief of Company 2 and participated in the raid on the Nether.

His skill allows him to see and locate anyone's heat signature within a building.


  • Sacrificial Lion: He is killed right after establishing his strength. After destroying an entire army of Infernals by himself, he is killed off in one hit by Orochi.

    Juggernaut 

Takeru Noto / Juggernaut

Voiced by: Katsuyuki Konishi (Japanese), Cris George (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_takeru.png

A new recruit to Company 2. Despite being massive and have an extremely dangerous ability to create explosives, Noto is a meek person with a crippling fear of fire and major nerve issues.


  • An Arm And Aleg: While he successfully blows Orochi up, he loses his right arm and his left leg in the fight.
  • Beware the Nice Ones: Given the proper motivation, Juggernaut becomes a dangerous force.
  • Blowing Stuff Up: Noto's flames take the form of missiles and bombs instead of pure fire. In terms of raw explosive power, he's impressive to every level of the Fire Force upper brass. It's his self-esteem that causes them some headaches.
  • Dressed in Layers: Wears what must be dozens of Fire Force uniforms on top of each other. This means that stabbing him means you might not hit his real body. Shinra lampshades this by mentioning it makes him near immortal.
  • Farm Boy: He was actually a potato farmer from China before becoming a Fire Solider. It means he has a deep knowledge of potato crops.
  • Let's Get Dangerous!: Juggernaut is a shy boy, but when he decides to man up he is one of the most driven and dangerous fighters around. Most of the White Clad he fights end up dead.
  • Insane Troll Logic: Noto has a crippling fear of fire and wants to be far away from it. So he joined the Fire Force to be surrounded by people who can put out fires. Even though the Fire Force is made of people who create fire and also rush into burning buildings to fight monsters that can also create fire. And as a pryokinetic, Noto is already immune to most burns anyway.
  • The Juggernaut: It's his nickname made to poke fun at his shyness and scale. But he lives up to it in pure destructive power.
  • Not Drawn to Scale: Noto's body shifts size from 'pretty tall' to 'hulking monster' depending on his mood.
  • Momma's Boy: He is very close to his mother and was to make her proud.
  • Ship Tease: Juggernaut clearly has a thing for Tamaki.
  • Shrinking Violet: Massively shy and easily scared.
  • Unskilled, but Strong: He's bigger than basically every other recruit and can create multiple fire missiles but his spirit is weak and easily rattled, not to mention he rarely fights to his full potential.
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Company 3

    Captain Giovanni 

Captain Giovanni

Voiced by: Marcus D. Stimac (English)

Captain of Company 3 and one of the Fire Force's most capable scientists. He's also a Second Gen pyrokinetic who uses his abilities and his technology to combat his foes.


  • Arch-Enemy: To Vulcan and Akitura. Having a long, complex history with the former and begin everything the later hates.
  • Body Double: Used one to get out of the Fire Force calendar shoot. For added hilarity, the double was a muscular titan of a man while Giovanni looks more like a stick insect.
  • Crazy-Prepared: The man is not only three steps ahead when he's in a fight, give him enough time and he'll have the equipment to tackle any problem.
  • Deceptive Disciple: An ambiguous example to Vulcan's grandfather. Vulcan himself fully believes that Giovanni is evil but it's not clear if he was from the beginning or if this is a case of A Pupil of Mine, Until He Turned to Evil.
  • Discard and Draw: Being a cyborg and a pyrokinetic wasn't working out for him. So Giovanni focused his efforts in the Fire Bugs and has become a fusion of man and a giant bug with natural abilities of insects as his new style of fighting.
  • Evil Genius: Undeniably. He builds a lot of technology and modifies his own body. He's also extremely evil.
  • For Science!: Or at least 'For Knowledge'. Giovanni seems to have accepted that somethings can't be understood with science, but he endeavors to at least understand the more mystical state of things.
  • Foreshadowing: He says that other members of the Fire Force have made it 'this far' when talking about his knowledge. After escaping from the Nether, Shinra finds out that Burns has a clear understanding of the White Clad situation and the Adolla. How Giovanni knows this is anyone's guess.
  • Lack of Empathy: On her darkest day, Hibana could at least care for some people in her life. Giovanni is marked by both his refusal to care for the problems of others and putting people in a terrible situation to aid his plans.
  • Lean and Mean: Giovanni's body is very strange, but he is near consistently shown to be extremely thin.
  • Hollywood Cyborg: Both of his hands are detachable. What he's done to the rest of his body is unclear and seemingly terrible.
  • Humanoid Abomination: Giovanni has clearly been constantly modifying his body with different results. Including having what might be a second face. Once he starts to become more like the insects, he's in full-on Worm That Walks territory. You probably don't want to look under that mask any time soon...
  • Kick the Dog: Literally knocks over Vulcan's robot dog by jabbing it with his cane.
    • After giving up on subtlety, Giovanni basically follows up every evil act with something worse for the entire arc. Including a Shoot the Dog moment when he shoots Yu in the chest.
  • Obviously Evil: Nobody is that shocked he's up to no good. Him being part of an evil cult was a shock though.
  • Oh, Crap!: Pretty much the only moment he's panicked was realizing just how strong Akitura is.
  • Plague Doctor: His motif on top of being a fire fighter.
  • Made of Iron: Even when he's been smashed through a wall, Giovanni calmly assesses his current situation.
  • Morally Ambiguous Doctorate: He's a Deadly Doctor and all, but it's not clear what he is a doctor of. His skills seem to vary from engineering to biology.
  • More Dakka: For all his genius, Giovanni ultimately relies on as much heavy weaponry as he can carry when strategy fails him.
  • Nightmare Face: Despite wearing a plague doctor-like mask at all times, he's capable of some pretty horrifying ones.
  • Sadistic Choice: forces Vulcan to choose between killing his comrade or save the girl. luckily, they saw this coming and managed to out-gambit him.
  • Static Stun Gun: Has a taser built into his wrist.
  • Villain: Exit, Stage Left: He makes a habit of running away and fading into the darkness.

Company 4

    Captain Hague 

Captain Sōichirō Hague

Company 4's commanding officer, a former firefighter and current headmaster of the Fire Force academy. While he's getting on in years by now, he is still a force to be reckoned with due to his frankly ridiculous skill with fire fighting equipment.
  • An Axe to Grind: Hague is a master firefighter and can use a fireman's ax with great skill.
  • Badass Normal: He either doesn't have powers or just doesn't use them. Given how strong he is, he really doesn't need to, he simply uses firefighting tools to duel with monsters. The fact he has lived into old age proves that he is no slouch.
  • Broken Pedestal: Company 4 respects him greatly, but his sudden interest in a borderline masochistic approach to battle seems to put a dent in that image.
  • The Cavalry Arrives Late: After Asakusa is ravaged by giant Infernal outbreak and received no help from the Fire Force, Hague and his men stroll in calmly a few hours after the crisis is over. It's obvious that either Company 4 or the Empire are taking advantage of the town's weakened state to pressure their people into becoming Company 7. But a lot of events happened in that time period. So it's possible that Hauge and his men were dealing with the giant catastrophe that scared his face that night and that they simply couldn't spare the manpower.
  • Cool Old Guy: He was the first firefighter to become a solider in the Fire Force. Making him one of the oldest captains and he's probably the most athletic. Driving out of second-story windows and landing with grace.
  • Dirty Old Man: His first meeting with Shinra drips with this even if it is unintentional.
  • Four Is Death: The cultist murder him before he can properly fight back and crucify him due to the fact that having a connection to Adolla due to encountering Shinra's mother interfere.
  • Heel Realization: After years of crushing regrets about the lives he couldn't save, Hague came to a religious awakening. He no longer feels weighed down by grief, but his beliefs on life and death clash with the Church.
  • The Heretic: Again, his beliefs clash with the church. He believes the Adolla Realm is the root of human belief in gods and devils. He keeps his beliefs to himself but is open to the idea of starting a cult.
  • Hidden Eyes: His glasses occasionally causes this effect, making him look untrustworthy.
  • Identical Grandson: Well, granddaughter. They wear identical glasses and have similar faces, which Shinra promptly notices.
  • Multi-Melee Master: His use of firefighting equipment as weaponry is frankly remarkable.
  • Mouth of Sauron: He plays this role a couple of years ago for the Tokyo emperor by speaking on his behalf. At least, form Benimaru's perspective when Hague formally welcomes Asakusa's fire department to become Fire Force Company 7. While he does list all the benefits of joining the Empire's forces through creating Company 7 and The Empire itself isn't necessarily evil, the whole deal he represents reeks of An Offer You Can't Refuse to the weakened and anti-imperial Benimaru. Hague himself seems to realize this and basically excepts them to come around in a few days.
  • Scars Are Forever: He has had a set of scars across his face from an encounter two years ago. It's implied that they were inflicted by Shinra's Mother.
  • Scary Shiny Glasses: Often has this going on. Especially in his first major appearance.
  • Reasonable Authority Figure: Hague is an odd fellow but he is still a sensible leader who will weigh the odds quickly and carefully both acting.
  • Too Kinky to Torture: Burning Hague brings him to spiritual ecstasy, so fighting against fire-powered threats is a pleasant experience for him.
  • Weak, but Skilled: Relies on his skill with firefighting tools in combat, instead of raw strength or fire powers.

     Lieutenant Pan 

Pan Ko Paat

A commanding officer in Company 4 and an instructor at the Fire Force Academy. He was one of Shinra and Arthur's teachers back in the day. When he isn't running training exercises or playing with his whistle, Pan is leading operations for the Fire Force.
  • Character Tics: He often blows into his whistle. Sometimes giving entire orders through those sounds alone or interrupting his own explanations.
  • Early Installment Character-Design Difference: Pan originally had dark irises and light pupils. He later appears with light irises that match his pupils.
  • Intelligible Unintelligible: Shinra seems perfectly capable of understanding Pan when he's just blowing his whistle. Everyone else is just confused.
  • Shout-Out: Is named is after a song by Prem Raja Mahat, a Nepali folk singer.
  • Status Buff: Using his (presumably Second Generation) ability, Pan can increase a person's resistance to flames. He can also use this power to somehow make strengthen people's muscles and general toughness.
  • Support Party Member: Arthur even imagines him as a Bard. Pan doesn't get involved in direct combat, but he makes it easier for others to fight safely and ensures his captain is well armed.

    Ogun Montgomery 

Ogun Montgomery

An officer from Company 4 and an old friend of both Shinra and Arthur. Ogun has an alarming amount of Third Gen abilities and other tools in his arsenal that allow anything from increased mobility to massive firepower. Friendly and responsible, Montgomery proves himself to be a valuable member of any team.
  • Always Someone Better: He was the top of the class above both Arthur and Shinra. Even in the current day, he is more mature, versatile and powerful than them as well.
  • Bash Brothers: He can work well with either Shinra or Arthur.
  • Black Best Friend: He is Shinra's bestie.
  • The Blacksmith: Makes weapons out of his flames. Ogun can use anything from knives to lances with incredible skill.
  • Blade on a Stick: Typically create lances and spears with his third generation abilities.
  • Dangerous Forbidden Technique: 'Flamy Ink'. It massively boosts his strength by wrapping his body in the fire. It's rumored in-universe that in this state in can rival Captain Burns in raw destructive power. The problem is that it risks turning him to charcoal very quickly.
  • Exotic Eye Designs: Has spirals in his eyes.
  • Hover Board: Uses one fueled by his fire abilities extremely well.
  • Meaningful Name: He is named after a Yoruba spirit of metal work and names many of his attacks after the religion itself. Ogun creates weapons with his abilities.
  • Not So Above It All: He doesn't have Shinra's Dark and Troubled Past and Arthur's Cloud Cuckoolander nature, but Ogun can still get involved in their wackiness if he gets excited enough.
  • Rapid-Fire Fisticuffs: His powered up form lets him do this.
  • This Means Warpaint: Flamy Ink gives him white-hot markings across his entire body that look like warpaint.
  • Spontaneous Weapon Creation: Creates basically any weapon he needs through his powers.

Company 5

    Princess Hibana 

Captain "Princess" Hibana

Voiced by: Lynn (Japanese), Colleen Clinkenbeard (English)

https://static.tvtropes.org/pmwiki/pub/images/hibanas_appearance.png

The narcissistic and cruel captain of Company 5. She used her scientific genius to strong-arm her way to the top of the Fire Force. Hibana serves as the first real Arc Villain of the series and remains a constant figure in the series. Her fire control normally takes the form of flowers and she can overwhelm opponents in a storm of petals.


  • Ambiguously Brown: Has a darker skin tone than most of the cast; it seems to be her natural complexion.
  • The Baroness: She's a very commanding lady with a love of causing pain and a position of authority. She's very much the Sexpot variant.
  • Boobs of Steel: She's one of two female captains, has total mastery over flame control, and has by far the biggest breasts in the series - ahead of Maki, Tamaki, Haumea, and even Arrow.
  • Character Tics: Refers to people as either worms or gravel.
  • Cool Big Sis: Used to be this to the younger sisters at the orphanage, dazzlingly them with her fire flowers in their favorite colors and encouraging Iris to overcome her shyness. Eventually, Iris stopped stops calling Hibana 'sister' in the ecclesiastical sense and begins to call her 'Nee-san'.
  • Dark Action Girl: The first arc villain in the series and quite nasty. Even after her HeelTurn, she still carries this attitude.
  • Defeat Means Friendship: After Shinra trounces her, she becomes an ally to Company 8.
  • Defrosting Ice Queen: After her defeat, she begins to act more like the good-natured older sister towards Iris and a few others. She doesn't lend the same courtesy towards others though.
  • Despair Event Horizon: Hibana crossed it after she and Iris' nunnery burned down and became twisted and mad for money and power, the only things that matter in the world.
  • Driven to Villainy: Her Dark and Troubled Past pushed her into becoming a cruel and ruthless woman obsessed with revenge.
  • Everything's Better with Princesses: Known as "Princess Hibana", for some reason. She doesn't even have a knight-wannabe like Arthur calling her that.
  • Evil Is Hammy: Extremely expressive in her boasts of mad science and in her distaste for the church. Once she softens up a little, she begins to rein it in a little.
  • Exotic Eye Designs: One of the most extreme examples in the series. She has Blue Eyes with pink flower-shaped pupils.
  • Feminine Women Can Cook: She can make a good meal. Justified as it is implied she raised Iris herself after leaving the church.
  • Flower Motifs: Her eyes have a flower shape in them and she likes shaping her flames into colorful flowers. Most of her attacks incorporate flowers in some way, and one even creates a massive sakura tree made of flame and embers.
  • Glass Cannon: Hibana's skill set is focused on ranged attacks and ensuring her foes can't hit her. If they do, she goes down real easy.
  • Heel–Face Turn: After realizing how much her sister looks up to her and finding a hero she can rely on, Hibana becomes a useful ally to Company 8.
  • Hidden Depths: Despite all her bluster, she does still attend church service and visits the grave of her sisters often. Sometimes cleaning it by herself.
  • I Control My Minions Through... - Fear and Authority. Some of them enjoy this.
  • Know When to Fold 'Em: She knows her limits and will accept defeat pretty gracefully when she realizes that it's her best option.
  • Lady of War: Feminine, graceful and deadly.
  • Long-Range Fighter: She has a move that causes most opponents to collapse without a fight, a fireball spam attack, a rain of scorching embers that makes an entire area hazardous (and makes it harder to reach her), and an attack that traps an opponent in a tornado of fire. Every single one of these moves aims to keep opponents as far away from her as possible. At close range, if her Heat Syncope fails, she has zero options and can be knocked out with a single punch.
  • Morality Pet: Even before her Heel–Face Turn, Obi noted that Iris would be an ace-in-the-hole in regards to dealing with her. Hibana's pout in response implies he was right.
  • Ms. Fanservice: One of the most blatant example in the series. Buxom Is Better, She's Got Legs, Pretty in Mink, showering with other girls, dominating and a flashy dresser.
  • Nun Too Holy: Originally raised as part of the church, but never really had any faith in anything. Once she dives into science and villainy, Hibana abandons all pretense but she is still technically part of the church.
  • Pretty in Mink: Her uniform has a fur-trim. Yes, she is surrounded by fire all the time.
  • Pet the Dog: She might not like Viktor but she warns him that he is in danger when Haijima realize they don't need him.
  • Petal Power: Princess Hibana's flames are flower-shaped and she burns people by using petal-shaped flames.
  • Powers Do the Fighting: She has a slender frame and fights in high-heeled shoes, and it's not an unrealistic example of her kicking ass despite that, she legitimately doesn't need to actually put any effort in. Her entire combat style is standing in place and occasionally doing a light sidestep while her enemies die. The most physical effort she ever puts into a battle is waving her fan in the direction of an opponent to send a volley of fireballs at them. The least? She just glares at her foe, and they fall over.
  • Reformed, but Not Tamed: While she stops opposing Company 8 after her Heel–Face Turn, she does not stop calling people weaker than her "gravel" nor does she lose her love for the pain of others.
  • Right for the Wrong Reasons: This happens a lot for Hibana. She thinks Giovanni is a danger to Shinra, and while she is correct, it's not because of his corporate loyalties. Her constant mistrust for Viktor isn't irrational, but she's completely wrong about who he actually works for.
  • Running Gag: She always insists she has a secondary motive when helping others. She never helps out on missions or brings lunch or stops by to chat just because she cares about Company 8.
  • Sadist: She enjoys inflicting pain. Even after becoming more heroic, she is quite indifferent to the pain she puts her allies through. It's Played for Laughs at that point.
  • Ship Tease: She has developed feelings for Shinra and doesn't mind being mistaken for his girlfriend. Shinra basically has no idea how to handle this.
  • Single Woman Seeks Good Man: Shinra reignited her belief in ideal heroes by acting like one himself and may even think of him as "her hero", but says such a concept is too trite.
  • Sitcom Arch-Nemesis: Her relationship with Obi eventually becomes this. She'll sometimes abuse her power to annoy him (like having his desk moved down several flights of stairs while he's absent).
  • Squishy Wizard: Has lots of tricks to disable an enemy completely and utterly, but falls down like a sack of potatoes to a single punch from Shinra once he finally manages to break through all her tricks.
  • Starter Villain: She's the first major threat Company 8 have to combat and the first stepping stone in uncovering the mysteries behind Spontaneous Human Combustion.
  • Sugar-and-Ice Personality: She eventually lands on this. She's sugar to Iris, Maki and Shinra and Ice to almost everyone else.
  • Survivor Guilt: The root of her anger and her Start of Darkness. Hibana wasn't a devout believer or an obedient child. Yet she was spared while the rest of her sisters burned to death in front of her. Abandoning whatever faith she had, she paced all her focus on science and revenge.
  • The Thing That Would Not Leave: She hangs around Company 8 despite having a company of her own to run. Ōbi calls her out on this several times.
  • Throne Made of X: Her subordinates. They're still alive, just uncomfortable.
  • Underboobs: When in the shower with Iris and Maki, Hibana covers both of her breasts by putting an arm across them. Because they are so large, they still spill out above and below her arm, resulting in her showing both extremely deep cleavage and massive underboobs.
  • Weak, but Skilled: All of her combat skill comes from her knowledge of thermodynamics and her long-ranged attacks. She has no actual training and is quite weak compared to other Captains.

    Conehead 

Voiced by: Barry Yandell (English)

An elderly scientist working under Princess Hibana in Company 5.
  • Evil Laugh: He has a sinister chuckle.
  • Miniature Senior Citizens: He comes up to Hibana's hip at the most.
  • Mr. Exposition: Often just gives Hibana a status update on some reading or scan.
  • The Unfought: The guy's just a creepy old scientist at the end of the day. When trouble (named Arthur) blows his plan up, he seems to just give up.

     Tōru Kishiri 

Voiced by: Kengo Kawanishi (Japanese), Kyle Phillips (English)

A fresh recruit to Company 5, Tōru has the Third Generation ability to manipulate a flammable gas within his bubblegum that explodes when popped.


  • Action Duo: When The Bus Came Back, Tōru makes a dangerous combination with Juggernaut by using their different explosive powers to cover each other.
  • Small Name, Big Ego: Just because he has powers Tōru thinks he's better than everyone without them, even if they outrank him. The thing is that his power is one of the least impressive and practical in the entire series and other people have beat in hand-to-hand fights as well.

Company 6

    Captain Kayoko Huang 

Captain Kayoko Huang

Voiced by: Brianna Roberts (English)

Director of Medicine and Captain of Company 6, Huang triples as a firefighting exorcist doctor. Company 6 is in charge of medical care for pyrokinetics among the Fire Force, meaning when she isn't cutting down Infernals Captain Huang is performing surgery. Often in the span of the same hour.


  • Anime Chinese Girl: Implied. Her surname is Chinese but she herself doesn't conform to the trope.
  • Badass Preacher: Company 6 is almost completely made of members of the Holy Sol Temple because the empire's laws state that only the Church can perform medicine. Kayoko herself views the Adolla Burst as sacred and is worried about the Sun God striking down Company 8 for their nonsense.
  • Combat Medic: Huang treats fighting Infernals like handling medical patients. Cutting them down with surgical tools and treating every single stage of the fight as calmly as humanly possible, and even refers to defeating them using surgical and medical terms. Outside of that, she also works as a normal doctor and is trusted with risky surgeries thanks to her powers and skill.
  • Heal It with Fire: Magic fire at least. She uses her fire to accelerate cell division to boost the self-healing process. If the patient is a Third Gen than her ability is even more effective.
  • Lady in a Power Suit: She arrives at the Captain meeting wearing a suit and tie like most of her male peers (naturally Benimaru showed up in a kimono).
  • Super Doc: She has superpowers she uses to be a surgeon when she isn't fighting in the street. Huang also manages to perfectly predict when a comatose patient is going to wake up.

     Asako Hague 
A Lieutenant in Company 6 and nurse. Asako is also the granddaughter of Company 4's captain.
  • Catchphrase: 'Shock!' whenever anything takes her by surprise.
  • Identical Grandson: She and her grandfather have the same eyebrows and wear extremely similar glasses,
  • The Medic: Arthur imagines her as one during an Imagine Spot. She is also an actual nurse.
  • Meganekko: She has thick sometimes opaque glasses and is a total sweetheart.

Special Fire Force Company 7

    Captain Benimaru 

Captain Benimaru Shinmon

Voiced by: Mamoru Miyano (Japanese), Aaron Roberts (English)

https://static.tvtropes.org/pmwiki/pub/images/ff_benimaru.png

Quite possibly the strongest person in the entire Fire Force, Shinmon is one of the least reliable members of the organization due to his distaste for the Empire and its methods. These opinions are common with Company 7 and their hometown of Asakusa. He exists as an oddity within the cast as a Composite Fire Solider, someone who has Second Generation flame control and Third Generation fire creation.


  • The Ace: The only character in the series shown to have composite powers - with 2nd Generation Flame Control and 3rd Generation Flame Creation. He defeated all of Company 8 on his own, took down a squad of hitmen single-handedly and even killed a Demon Infernal without taking any damage. For reference, it took several Company squads full of Fire Soldiers working together to kill another demon. Benimaru is widely accepted as the strongest member of the Fire Force, possibly the strongest person, in the entire series.
  • Achilles in His Tent: Benimaru is the strongest person in the Fire Force but refuses to get involved with the Empire's affairs because he opposes the government. It takes an oath of brotherhood between him and the Captain of Company 8 for him to begin helping the investigation.
  • Affectionate Nickname: He's called either 'Waka' ("Young Master") or 'Beni' by his townsfolk.
  • Asskicking Equals Authority: He is the captain of Company 7 because he is the strongest in town (and possibly the empire as a whole). Although he'd prefer Konro was in charge.
  • Awakening the Sleeping Giant: Benimaru wanted to stay out of the Empire's affairs and conflicts. He didn't even want to be Captain. But when trouble comes to his town, nothing can stand in his way.
  • Badass Teacher: Having recruits fight Benimaru over and over again until they learn how to take a beating and how to fight back is a viable training method.
  • Big Guy, Little Guy: Much shorter than Konro and his commanding officer. Unlike most examples of this trope, Benimaru is extremely uncomfortable with this. He thinks Konro is much more intelligent than he is and should be in charge. But Konro's injuries prevent this.
  • Blood Knight: An interesting example because Benimaru loves violence and brawling but avoids killing. He explicitly tells some of his more determinate foes that he just wants a good time and not a death match.
  • Comically Serious: He's so grumpy that his interactions with the locals of Asakusa come across as this.
  • Destructive Saviour: He will protect his hometown and it's people, but he tends to cause massive damage while doing so. It's stated to be a ritual to send the fire people off. The people actually adore him for this. It helps that he assists with the rebuilding of the destroyed building and gives them a place to stay for the time being.
  • Detect Evil: Beni teaches others to sense when an attack or movement carries Killing Intent as part of situational awareness training. He also personally dislikes the Amaterasu because he can feel that something is wrong with it.
  • Exotic Eye Designs: His right eye has a white circle inside it and his left eye has a white cross marking.
  • It Amused Me: Lays siege to one of the most important places in the empire because he was mildly interested in what was happening there. He didn't seem to realize that this might cause Company 7 a lot of trouble until he'd already kicked down the door.
  • Godzilla Threshold: When fighting the demon in Akasuka, Benimaru rams it into the sky before resorting to using the technique that almost killed Konro two years ago. However, Benimaru was less worn out than Konro was at the time so it just overheats him temporarily.
    • Benimaru himself is the Godzilla Threshold called in when situations get real bad. The problem is that he sometimes doesn't answer the phone when other Companies call him for help. Joker makes certain to visit Beni in-person to ask his help when he goes after the Church's hidden scriptures. Joker could have been killed if Benimaru wasn't convinced but the risk was worth it. Subverted when Captain Burns appears - on the one hand, Joker and Beni acknowledge Burns as the biggest obstacle they have to overcome, suggesting that Benimaru is so strong that nobody else would have stood a chance. On the other hand, Burns ultimately decides to aid them instead of confronting them.
  • The Heavy: When compared to Joker during their raid on the Church. Joker calls him "strongman" the whole time, and he specifically brought Benimaru to do away with the assassins so he could personally fight the leader. True to form, Benimaru takes them all out with little trouble.
  • Insane Troll Logic: When furious, he can use some of this to justify his actions.
    Akitaru: "Wait, please!! We're not here to fight you!!"
    Benimaru: "Then beat me and prove it!! In this town, might makes right!! If you don't want to fight me, then fight me and prove it!!"
  • Jerk with a Heart of Gold: Beni is rude and lazy but he really does care about his crew and the civilians around him (even if he blows up their buildings every time a flame person appears).
  • Last-Name Basis: He prefers to be called 'Shinmon Benimaru' by the people he doesn't like, which is basically everyone loyal to the Tokyo Empire. It's part of his traditionalist lifestyle.
  • Person of Mass Destruction: Every time he fights, he rips buildings apart.
  • Playing with Fire: deserves a special mention because he can both manipulate fire and create his own. This is possible because Benimaru is (somehow) a cross between and Second and Third Generation ability user.
  • Might Makes Right: He is the ruler of his town because he is too monstrously strong. However, Benimaru rarely spouts this belief. In fact, he feels that because his fighting ability is all he has, he is unfit to lead and would prefer the physically frail Konro to be in charge.
    • He overcomes his doubts when he realizes the people look up to him for his charisma and embraces his position.
  • One-Man Army: He can fight Company 8 and other teams of warriors single handily. Just drawing blood from the guy is a huge milestone.
  • O.O.C. Is Serious Business: Beni spends a lot of time blasting houses apart with his incredible power. So when he deliberately takes a fight away from the Asakusa out of concern for the public's safety: his battle plan is going to be horrifically destructive.
  • Paper-Thin Disguise: His "Moonlight Mask" disguise is simply his normal clothes with a mask covering his head. And his distinctive eye symbols on the face.
  • World's Strongest Man: He can use both types of abilities to an expert level and has an amazing skill for martial arts. It's believed that characters like Burns and Kurono could rival him but he's still roundly accepted as the strongest. Though both Burns and Kurono like to act with restraint, Benimaru makes big displays of power all the time. He's also aware of his possible rivals and looks forward to fighting them if he gets the chance.

    Konro 

Lieutenant Konro

Voiced by: Tomoaki Maeno (Japanese), Jeff Plunk (English)

The Lieutenant of Company 7 and Benimaru's advisor. Although he is a Third Generation fighter, a brutal fight two years before the series began left him permanently scarred and sickly. As a result, his body and firepower are incredibly weak. In spite off this, Konro is extremely friendly and noble.
  • Ambadassador: He’s very diplomatic by Asakusan standards, especially when compared to Benimaru. Even when near death, he was able to negotiate the foundation of Company 7 and ensure his town's safety. Meaning he tends to be involved with affairs outside Company 7 territory.
  • Badass Teacher: Handled a chunk of Arthur's training by himself. He managed to teach him focus and traditional Japanese sword skills despite his physical frailty, which helped Arthur greatly.
    • Beni mentions that Konro was involved in his own training when he was a younger, implying Konro has always taken this role.
  • Bash Brothers: He and Beni fought side by side in the past.
  • Big Guy, Little Guy: Konro is much taller than Benimaru, but is also The Smart Guy of the duo and has Benimaru's eternal respect.
  • Broke Your Arm Punching Out Cthulhu: Demon Infernals are near-invincible machines of death and power. Konro had to cripple himself for life, but he won against a Demon. He had to turn most of his arms into fuel for his flames and burned them to charcoal to do it, Konro has been sickly ever since.
  • Career-Ending Injury - He can still use his powers for a few seconds. But after they activate, Konro collapses in pain. In Asakusa, where the strongest get to lead, this means Konro doesn't even consider taking charge.
  • Jack Bauer Interrogation Technique: When he thought some of the local children were endangered by the Ash Knights, he was willing to force an answer from a cultist. He might not be able to use his arms well, so he makes use of his boot heel and threats instead.
  • Mirror Match: In a bizarre turn of events, the Infernal he almost died stopping mimicked his abilities and every movement. Konro still won in the end but it appears that he fought against some type of doppelgänger.
  • Morality Chain: To Benimaru. He's able to calm his captain down such as when White Clad members disguise themselves as Obi and Hinawa talking about how they deliberately caused Infernals to appear in his town. Benimaru may likely have walked down a Might Makes Right path had Konro not been there to talk some sense into him.
  • Not So Above It All: When Shinra loses his cool and challenges Benimaru to fight, Konro is just impressed that Company 8 is teaching the kids properly. Yes, the man might be nice and diplomatic but Konro is still from Asakusa.
  • Off Screen Moment Of Awesome: We don't get to see his final fight. But the sheer damage he caused to the area was enough to convince Company 4 that making friends with him and Benimaru (who is even stronger) was a great idea.
  • One-Hit Kill: In Konro's prime he was considered close to Benimaru's equal and his biggest attacks cold level entire blocks even when exhausted.
    • Even though he's mostly powerless, his swordsmanship is so good that he can still kill a foe with a single slash.
  • Scars Are Forever: Clashing with a demon 2 years ago left him with a scar across his nose. There is also everything wrong with his arms.
  • Reasonable Authority Figure: A lot more level-headed than his Captain.

    Hinata and Hikage 

Hinata and Hikage

Voiced by: Jennifer Alyx (Hinata) and Meg McClain (Hikage) (English)

Two twin little girls that live with Benimaru. Although they are not really members of Company 7, they are extremely strong combatants that give support to them.
  • Creepy Twins: They praise an old lady's sweets as "her swan song" and are excited to see Shinra's flame dancing after saying it's going to be stupid-looking. They are also extremely dangerous fighters. People think that they are copying Benimaru's rudeness and bad behavior, but Beni insists he isn't that rude.

Alternative Title(s): Fire Force Companies

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