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A
- La Abadía del Crimen is commonly assumed to be a Licensed Game based on The Name of the Rose. It got around not actually obtaining the license by having the player character be the Historical Domain Character the novel's protagonist is based on.
- While it's pretty unlikely that anyone would ever make a Perry Mason video game, the world will always have the Ace Attorney series.
- The Adventures of Bayou Billy is all but a "Crocodile" Dundee game, having an obvious Captain Ersatz player character and a plot suspiciously like Crocodile Dundee II.
- After Burner, according to Hardcore Gaming 101, is "undoubtedly inspired by Top Gun, just minus Tom Cruise and all of the homoerotic undertones. (Also far better than any of the actual Top Gun games, of which there are far, far too many.)"
- Alan Wake can be considered "Twin Peaks by way of Stephen King" in many ways.
- The TurboGrafx-16 pinball game Alien Crush has some graphics that are suspiciously reminiscent of H. R. Giger's famous xenomorph designs from the Alien films.
- Among Us more or less follows the same premise as The Thing (1982): one of the members of the crew is impersonating them and is out to kill everyone, instilling fear and distrust among everybody. One of the maps is even an Eerie Arctic Research Station, and the theme music has the same iconic "double pulse" as The Thing's soundtrack, to heighten the comparisons.
- Animal Crossing: Happy Home Designer is essentially a video game version of an HGTV home makeover show, with the Player Character being a home designer who is tasked by the villagers to remodel their homes to their specifications.
- Anthem, a sci-fi shooter in which players wear Powered Armor capable of flight and make heavy use of that capability for both navigation and combat, has frequently been described as a better Iron Man game than any of the official Iron Man games. The comparisons were frequent in previews and reviews, with even people who didn't like the game often praising the flight mechanics for capturing the feel of the movies in particular, and there exist many guides and videos on how players can paint their Javelins to resemble Tony Stark's various Iron Man suits.
- Artemis: Spaceship Bridge Simulator tries to replicate being on the bridge of the Enterprise as closely as possible.
- The Famicom Disk System exclusive Arumana no Kiseki (Miracle of Almana) is an obvious Serial Numbers Filed Off adaptation of Indiana Jones and the Temple of Doom, but far superior to the actual NES Indiana Jones games.
- Because Assassin's Creed spans numerous historical events, some of the games tend to be rather reminiscent of other works set around the same time period(s):
- The entire franchise as a whole is heavily influenced by Vladimir Bartol's Alamut. Not only do they focus on a secret society of assassins but the Brotherhood mantra "Nothing is true, everything is permitted" is taken verbatim for verbatim from the book's maxim "Nothing is an absolute reality, all is permitted".
- Want a video game that is essentially the Third Crusade flashbacks from Ivanhoe: The King's Knight turned into a video game? If you have played Assassin's Creed, then you probably didn't realize it. It really does feel like you are playing the flashbacks, but not as one of the Crusaders. It also serves as a good followup to Kingdom of Heaven.
- It also serves as a partial adaptation of Cecil B. DeMille 's 1935 film The Crusades, although in the point of view of Muslims rather than the Crusaders.
- The Ezio Trilogy (Assassin's Creed II, Assassin's Creed: Brotherhood and Assassin's Creed: Revelations) is The Borgias meets Dan Brown novels set in Italy because of story-specific elements found within the characters and settings. In a rather hilarious twist of fate, Jeremy Irons who played Rodrigo Borgia in the show would go on to portray Dr. Alan Rikkin in the 2016 movie of the franchise.
- Due to sharing some of the side characters (specifically the Medici and the Pazzi families) and depicting a major event in the main story (the Pazzi conspiracy), Medici could also be considered an adaptation of sorts, though more fittingly of II rather than Brotherhood or Revelations.
- Speaking of Revelations, it would make a neat prequel to the Turkish series Magnificent Century since one of the secondary characters is Suleiman the Magnificent as a prince and not a sultan yet.
- The naval missions of Assassin's Creed III are what many say a game based off Pirates of the Caribbean should play like.note Outside of the naval missions, the game is also probably the closest thing we'll ever get to a Last of the Mohicans game albeit with the setting shifted to the American Revolution though there are prominent connections to the Seven Years' War just like the movie. It also makes for a good adaptation of The Patriot (2000) as a game since ACIII also focuses on a protagonist who joins the Patriot war effort after his relatives are killed by the British and a heavily fictionalized version of a real-life historical figure as one of the villains. However, the game is more of a Spiritual Antithesis to The Patriot in terms of its plot, themes and morality.
- The popularity of the naval elements of Assassins Creed III has led to the sequel, Assassin's Creed IV: Black Flag, being even more similar to Pirates of the Caribbean. The game embraces and spoofs the Pirates connection in-game with fake trailers for Devils of the Caribbean and Pirates of Nightmares in addition to deconstructing several aspects of the main series. In terms of setting, locations, and similar cast of characters, Black Flag is the best video game adaptation of Black Sails ever made with even the main protagonists of both works being pirate captains that commandeer their own ships and interact with historical figures from The Golden Age of Piracy. It also helps that they're both prequels and came out just a year apart. Indeed, the similarities haven't gone unnoticed amongst the cast of Black Sails with Toby Stephens (Captain Flint's actor) and Hannah New (the actress who plays Eleanor Guthrie) even commenting on the game and its impact on the show in interviews.
- Assassin's Creed Syndicate looks to be a game adaptation of Gangs of New York — creatively titled street gangs with themed animal names, sporting hats, populist resentment among slum-areas, all-out street brawls, Fight Clubbing, and roughly the same era, only with the setting transplanted to London.
- Assassin's Creed Origins is either HBO's Rome told from the perspective of the Ancient Egyptians or a retelling of the 1963 biopic Cleopatra especially with the game's story focusing on the final years of The Roman Republic and Ancient Egypt respectively. The Origins versions of the Romans and Cleopatra have British accents just like both the show and the movie not to mention that one of the protagonists Bayek of Siwa is a warrior who had a wife and children but suffered a traumatic event that resulted in the death of a loved one which makes him a more heroic and noble version of Lucius Vernus. Additionally, Michael Nardone who played Mascius in Rome also voices Julius Caesar in the game. The assassination of Caesar is also a major plot point in all three works (though in the case of the game, it's Aya/Amunet that ultimately does the deed).
- Given the Ancient Greece setting, King Leonidas having an important role in the story and the depiction of the Battle of Thermopylae, Assassin's Creed: Odyssey is as close as we can get to an officially licensed game adaptation of 300 as one blogger pointed out in his review of the game. Heck, Alexios and Kassandra are the grandchildren of Leonidas and one of the moves that can be performed by the siblings in the game is called Sparta Kick and there is a sidequest called "Dining in Hell" both of which are lifted from specific scenes in the Zack Snyder movie adaptation of Frank Miller's comic.
- Assassin's Creed: Valhalla:
- Its time period and setting are identical to The Last Kingdom, which also prominently features King Alfred the Great. The male Eivor is played by the same actor as Cnut, one of the series' villains. However, if the trailer is any indication, its interpretation appears more charitable to the Vikings and less charitable towards Alfred. Of course, this could be a case of Misaimed Marketing, as was the case with Assassin's Creed III, but only time will tell. Interviews with the development team indicate that they intend to portray Alfred as a nuanced Anti-Villain who wants what's best for his kingdom and his people.
- Similarly, it's as close as can possibly get to a video game adaptation of History Channel's Vikings. Also, Wardruna's founder, Einar Selvik, participated in the soundtrack of AC: Valhalla. Vikings has a soundtrack by Wardruna.
- Astral Chain is essentially a Cyberpunk JoJo's Bizarre Adventure game, with police troopers that utilize stands and can use them to solve crimes, which ought to appeal to Part 4 fans as well.
- Asura's Wrath is one of the best Dragon Ball Z games ever made (made all the more funnier when the developers would go on to make their own Dragon Ball game). It's also argued to be a great Tengen Toppa Gurren Lagann game, particularly the final part of it.
- Due to being relaxing magical Slice of Life coming of age stories with female leads, the Atelier Series has been described as a video game version of Kiki's Delivery Service.
- Attack on Titan: Wings of Freedom is one of the best Spider-Man games ever made.
- Auto Destruct for the PlayStation was an unofficial 3D take on Spy Hunter, three years before Midway's own PS2 remake. It also works as a spiritual sequel to the Die Hard with a Vengeance portion of Die Hard Trilogy, perhaps better than the official sequel, Die Hard Trilogy 2: Viva Las Vegas.
B
- There are many fine Sam & Max games, but if adventure games aren't your speed, none are better than Banjo-Kazooie.
- The Batman: Arkham Series:
- The games are probably the best adaptations of Batman: The Animated Series there is, even bringing back Kevin Conroy and Mark Hamill to reprise their roles as Batman and The Joker.
- According to their respective Laconic Wiki pages, Batman: Arkham Asylum is a Die Hard game and Batman: Arkham City is an Escape from New York game.
- Arkham Asylum also bears many similarities to Shutter Island, complete with the Scarecrow's gas, the detailed complex setting, and the strong presence of doctors and staff. Incidentally, both game and movie were originally going to come in 2009 with Shutter Island's release pushed to 2010 at the last moment.
- Battleborn is this to Shadow Raiders as a game about multiple warring factions teaming up to fight a race of monsters trying to destroy them all.
- Battle Brothers is a Dark Fantasy strategy game where you command a mercenary company who travel the world, struggling from contract to contract; wealthy and respected at one time, poor and betrayed in the next. In a sense, it is a video game adaptation of The Black Company. You can also tell that Warhammer was a massive inspiration for the developers, as the company routinely faces monsters, savage Greenskins, war-loving barbarian giants in the grim north, undead zombies and vampires, and the skeletal remnants of a forgotten civilization determined to rebuild their long-dead empire, within a low-tech Expy of the Holy Roman Empire (with all the same Germanic cultural trappings - they even have grim witch hunters with nice hats).
- The first Battlefield: Bad Company, with its zany plot about a trio of disenfranchised soldiers running off to steal a whole lot of gold feels like it could either be Kelly's Heroes or Three Kings: The Video Game, depending on your preference.
- Battletoads and The Cheetahmen to Teenage Mutant Ninja Turtles.
- Bayonetta is by far the greatest Cybersix game ever made.
- Bendy and the Ink Machine is a great video game adaptation of Abandoned by Disney, perhaps even better than the game directly based on the story.
- BioShock:
- The first game is a wonderful interactive adaptation of Atlas Shrugged and The Fountainhead, only with the Author Tract deconstructed and re-examined.
- Its Art Deco underwater city is eerily similar to the 1981 Mini Series Goliath Awaits, starring Christopher Lee as the Chief Engineer of a crashed British ocean liner from 1938 that he converted into an underwater fascist city where generations have grown up only aware of the outer world because of what the Elders have told them.
- Bioshock Infinite comes across at times like a dark Disney movie, which isn't helped by Elizabeth channeling Belle, Rapunzel, and just about every other Disney Princess ever. YouTuber Filmento has even pointed out that the plots of ''Tangled'' and the game share remarkable similarities in terms of narrative and characters.
- Bloodborne Thanks to its extremely similar setting, art style, tone, and environment, is easily the best adaptation of Guy Davis' The Marquis.
- Broforce:
- With its premise of gathering '80s and '90s action heroes to blow bad guys to smithereens, it could be considered a better video game adaptation of The Expendables than the film's own video game tie-in. Someone on the dev team apparently agreed, since there's now an officially licensed Expendables spinoff of Broforce called The Expendabros.
- A game about a group of (mostly) American heroes/soldiers fighting against an evil terrorist force, with each character having their own combat specialty? Why, this is a G.I. Joe game.
- Brothers: A Tale of Two Sons feels like an adaptation of The Brothers Lionheart by Astrid Lindgren. Given the fact that the game's developer, Starbreeze Studios, is Swedish, it's probably intentional.
- Brothers in Arms is essentially Band of Brothers the video game.
- Bug Hunt is a World Builder adaptation of the original Alien.
- Bulletstorm is considered to be a better Duke Nukem game than Duke Nukem Forever. The main character, Grayson, is seen as a throwback to protagonists like Duke and his ilk. It's even more ironic now, since the Bulletstorm: Full Clip Edition has Duke Nukem as a playable character. There are others that see it as an FPS version of MadWorld or Wild 9 due to use of The Joys of Torturing Mooks, Video Game Cruelty Potential, and a electric, leash weapon.
- Bully:
- It is arguably a much better Harry Potter game than most of the actual games based on the series. It's an action-packed, free-wheeling Wide-Open Sandbox game set at an Academy of Adventure where you can explore the school and the surrounding town at your leisure while snogging attractive classmates and getting caught in the middle of volatile clique rivalries, and you have access to gadgets that are so powerful that they're practically magic spells. If you squint, it's not hard to imagine that the cliques are the Houses of Hogwarts; the Greasers and the Jocks are Gryffindors, the Preps are Slytherins, the Nerds are Ravenclaws, and the unaligned students are Hufflepuffs.
- The protagonist Jimmy Hopkins, a juvenile delinquent whose arsenal includes a skateboard and a slingshot and who causes T-rated merry havoc across his school, can easily be seen as a slightly aged-up Bart Simpson, making Bully, as with Harry Potter above, a better Simpsons game (specifically of the show's Bart-focused episodes) than many of the officially licensed ones.
C
- Call of Duty:
- Call of Duty: Black Ops is sometimes considered a Spiritual Prequel to The Rock, spelling out Gen. Hummel's '60s-era adventures. It even borrows some of the elements of that movie, namely a plot to attack the USA with face-melting green gas, a reveal of the truth of the JFK assassination, and American commandos being "disappeared" or forgotten by the government.
- Call of Duty: Black Ops III is one of the best Ghost in the Shell video game adaptations made, and is head and shoulders better than the actual GITS game that came out in 2015, First Assault (which was only an online multiplayer game with no plot). In addition, the game's heavy usage of journeys into the center of the mind, filled with abstract and disturbing imagery that is drenched in symbolism and contains several madness mantras, make it a pretty good example of a Western FPS take on Neon Genesis Evangelion.
- Call Of Duty Infinite Warfare is perhaps the greatest video game adaptation of The Expanse ever made as well as the best-looking Gundam game that wasn't developed by Namco-Bandai, and it also bears similarities to Strike Suit Zero and RayStorm, due to its plot abut rebelling human colonies in outer space attacking and nearly annihilating Earth's forces. Gameplay-wise, it has also been called "Mass Effect without aliens" due to the similar mechanics, such as a spaceship as a hub for choosing missions and engagements.
- Given its humorous tone, its use of Improbable Aiming Skills and Showdown at High Noon as crucial parts of its mechanics, its Been There, Shaped History take on The Wild West, and the presence of the Dalton brothers (whom their introductory custscene even warns the player to not confuse them with their cousins), you could argue that Call of Juarez: Gunslinger is essentially a slightly Darker and Edgier Lucky Luke game.
- Cannon Dancer was this to Strider (Arcade), until it got an official sequel.
- CarnEvil is basically the adaptation/parody of black comedy/horror films like Carnival of Souls, Friday the 13th, A Nightmare on Elm Street, Return of the Living Dead, Beetlejuice, Child's Play, and Killer Klowns from Outer Space.
- Carmageddon is basically Death Race 2000 with the Serial Numbers Filed Off. By the time Carmageddon: TDR 2000 came out, they weren't even bothering with the filing.
- Even though all the monsters are taken from the public domain, and Simon Belmont looks like something by Frank Frazetta, the first Castlevania is obviously a take on the Universal Monsters, especially with the fake credits at the end of the game.
- Child of Light may be the best Disney Princess game not licensed by Disney. Princess Aurora, the player character, shares her name with the heroine of Sleeping Beauty and is a Fiery Redhead Action Girl reminiscent of Merida, while the Big Bad is a composite expy of Grimhilde, Lady Tremaine, and Maleficent, with a Scaled Up transformation similar to the latter.
- When Caddicarus made his review of the licensed game of Chicken Run, a lot of people in the comments pointed out that the game had a lot more in common with The Great Escape than the 2002 game based on the film.
- Deep Silver's Chorus may be the closest we get to FreeSpace 3 or a modern Wing Commander reboot.
- Cloudpunk is likely the best adaptation of either Blade Runner or The Fifth Element, The Problem with Licensed Games notwithstanding.
- The Clue Finders series could be seen as a Lighter and Softer Ik Mik Loreland spin-off aimed at older children, as both are Edutainment and involve the main characters traveling through bizarre locations collecting plot coupons.
- Code of Princess was already laid out as a Spiritual Successor to Guardian Heroes, but there are some that feels it's a true sequel to the game, than its own sequel, Advance Guardian Heroes.
- Collar × Malice has been described as an otome game version of Psycho-Pass.
- Command & Conquer: Red Alert 2 is basically "Red Dawn (1984): The RTS". This time, however, the cheesiness is intentional.
- The Sega Light Gun Game Confidential Mission is probably what GoldenEye (1997) was originally conceived as, an on-rails shooter in the style of Virtua Cop.
- Conker's Bad Fur Day:
- As ExoParadigmGamer's review points out, being a story about someone who seeks to return home, meets a colorful cast juxtaposed by The Everyman protagonist, involves an antagonist in a monarch that seeks to capture and mutilate the protagonist for selfish reasons, and ending in the protagonist learning to appreciate a mundane life, this is basically a raunchy, gory take on Alice in Wonderland.
- As an extremely M-rated game that took the trappings of a genre seen as being for kids (a mascot platformer) and injected them with a ton of dark, disgusting, and often sexual and scatological humor, it was also, for a very long time, a better South Park game than that show's actual licensed games.
- Likewise, as a game about Funny Animals in a cartoon-like universe who go on a journey filled with sex, drugs, and debauchery, it's also the best Fritz the Cat video game ever made.
- It's also a Spiritual Precursor to Studio Gainax's Panty & Stocking with Garterbelt predating the anime by nearly a decade with both works set in a brightly colored animated world with a lot of vulgar humor and shout-outs to popular movies and TV shows with even one of the villains being a giant monster made out of feces.
- Contra:
- The Angry Video Game Nerd, in his review of the NES adaptation of Alien³, argued that Contra and the below-mentioned Metroid made for much better Alien games than the dreck that he had played. Ironically, Konami themselves released a surprisingly good Aliens arcade game in 1990, which unfortunately was never ported to home consoles.
- He also argued that Contra made for a better Rambo game than the actual one.
- Contra: Shattered Soldier, with its plot involving a hero sentenced to time as a Human Popsicle for causing mass destruction with a superweapon, but thawed out early and partnered up with a female to deal with a new-yet-old threat to the world, is spiritually the best Demolition Man video game.
- The setting of Control, a Government Agency of Fiction scouring the world to locate various supernatural objects, contain them, and maintain the Masquerade, has drawn numerous comparisons to the SCP Foundation. The documents found lying around the game world describing various supernatural objects and phenomena are done in a bureaucratic style very similar to that of SCP items, and the unfolding events are called a Containment Breach, and its first Expansion Pack is even called "The Foundation". Mikael Kasurinen, the director of Control, confirmed that the homages were deliberate, and C Pierce, the SCP Foundation's community outreach director, in turn felt flattered that the game drew the inspiration it did.
- The unlicensed NES game Cosmos Cop combines the graphics art of Gundam with the gameplay of Space Harrier.
- Crimzon Clover is Ketsui with RayStorm lasers operating with the radial lock-on radar from Soukyugurentai. The Arrange Mode featured in its World EXplosion re-release has been seen as a modern revival of V-V.
- A Rock Paper Shotgun review of Crusader Kings II calls it "the best Game of Thrones game you will probably ever play." There exists Game of Thrones game mods for both the first and second game.
- After the End: A Post-Apocalyptic America, one of the game's biggest game mods, takes these influences and mixes in A Canticle for Leibowitz: a post-apocalyptic Feudal Future with the pope setting up shop in St. Louis after a Marian apparation.
- Many people consider Crysis the best Predator game ever.
- Crystalis is very close to being a Studio Ghibli video game, using much of the setting and themes, and conspicuously inserting familiar-looking objects (such as the floating castle). Most notably, the insect-infested jungle seems very familiar, and the boss is an Ohmu.
- Cuphead is a spiritual sequel to either Silhouette Mirage or Gunstar Heroes, with the art style of The Golden Age of Animation.
- Or, since it started life on Xbox One and Microsoft Windows 10, a 8th-Generation Video Game Remake of Parodius.
- Cattails is a Life Simulation Game where you play as a feral cat in a colony — made by the Warrior Cats fan who created the Fan Game Warrior Cats: Untold Tales.
- It was serendipitous that Cyberpunk 2077 cast Keanu Reeves as Johnny Silverhand, because the central plot of the game is remarkably similar to Johnny Mnemonic. Both are cyberpunk stories about a person who has a chip full of valuable information implanted inside their head, which will slowly kill them (physically in Johnny Mnemonic, by overwriting their personality in Cyberpunk 2077) and which makes them a valuable target. Funnily enough, Reeves played the protagonist in Johnny Mnemonic, while in Cyberpunk 2077 he plays the Virtual Ghost who's slowly invading your mind.
- Cyber Shadow is a Retraux spiritual sequel/reboot to the NES Ninja Gaiden series, with a side of Vice: Project Doom and Shatterhand.
D
- Danganronpa: Trigger Happy Havoc is essentially the bastard child of The Running Man and Battle Royale with a dash of Ace Attorney added into the mix. Teens in a killing game? Check. Broadcast on television in order to elicit a specific reaction from the populace? Check. Parody of pop culture, society, politics and television? Check. Trials and investigations? Check.
- Danganronpa 2: Goodbye Despair is Danganronpa in The Matrix. The Mastermind’s plan is basically Agent Smith’s takeover of the Matrix, only she seeks to take over the physical bodies of everyone left on Earth.
- It’s also the best adaptation of the Metal Gear Solid 2: Sons of Liberty VR Theory, and even utilizes the same intentional story beats that are used to argue for that theory in the plot, specifically the entire game being a direct parallel to the previous one in an absurd number of ways. Both protagonists also have personalities directly in contrast to the previous entry’s protagonist, until in the last freaky cyberspace looking section taking a level in badass and becoming much more like them. Both also feature a main villain who is a copy of a previous Big Bad whose goals have significantly warped since the original version and was never foreshadowed before they’re revealed despite the significance of their existence. They also feature a white-haired beautiful boy (although Ocelot lost the beauty with age) with a warped obsession with the original Big Bad, although Nagito’s is only caused by the despair brainwashing, but both also have replaced an arm with an arm from a corpse related to the big bad, Ocelot’s from one of Big Boss’s clones (Liquid) and Nagito from the original Junko. The Reveal is also handled in shockingly similar ways, particular by being centered around a barrage of Mind Screw.. After Metal Gear Rising: Revengeance, both would also have a Superpowered Evil Side, although Raiden’s is much more similar to another character’s in...
- Danganronpa Another Episode: Ultra Despair Girls is a Denser and Wackier Resident Evil 4 with robots instead of zombies, evil children, your partner not being able to die (and not fighting unless you swap to her) and way more Les Yay Ship Tease. As mentioned above, Genocide Jack/Genocider Syo essentially is Jack the Ripper of Raiden in MGR:R, even having a similar preference in slicing up everything.
- What Kodaka didn’t take from Metal Gear Solid 2 (even even some of what he did) for Danganronpa 2, he put in Danganronpa V3: Killing Harmony. Changing from a traditional protagonist of the franchise to an insecure emo Bishonen early on, Korekiyo is very similar to Vamp, and the metatextual deconstruction of the tropes of the franchise and the medium ending on the message of being yourself and refusing to be subservient to a system using you using an absolute mindscrew plot twist loathed by the fandom. Kodaka even predicted it would be hated based on the in-universe audience reaction, which probably is based on the reaction to his inspiration.
- Danganronpa 2: Goodbye Despair is Danganronpa in The Matrix. The Mastermind’s plan is basically Agent Smith’s takeover of the Matrix, only she seeks to take over the physical bodies of everyone left on Earth.
- Many people have bemoaned the fact that ActRaiser never got a real sequel which featured the combination of town-building sim and real-time action. (ActRaiser II was a sequel In Name Only and fully ditched the city-building aspect while making the platforming nigh-impossible.) But it did. It was called Dark Cloud.
- Dance Rush is described by many arcade Rhythm Game fans as CHUNITHM WITH YOUR FEET! Or alternatively, "Shoenithm".
- The Dark Souls series plays a great deal like a 3D Castlevania, albeit set slightly further back in time.
- Data East made a great many of these.
- Crude Buster is the video game equivalent to Escape from New York.
- Heavy Barrel is Ikari Warriors without the tanks and more BFGs.
- Sly Spy would be a good James Bond game, except that Bond is British and the game's character is blatantly American.
- The Cliffhanger: Edward Randy (no relation to the film Cliffhanger or its licensed games) seems like it really wanted to be Indiana Jones: The Arcade Game.
- DayZ plays almost exactly like an MMORPG/FPS hybrid set in the 28 Days Later universe.
- Dead Rising:
- The first game bears so many similarities to Dawn of the Dead (1978) that the game actually carries a disclaimer explicitly stating that it's not based on the movie. At one point, George A. Romero himself autographed someone's copy of the game without knowing much about it. To wit: both games are about battling a Zombie Apocalypse in a shopping mall, with plots that lean heavily on satire of consumerism, and a boarded-up storeroom serving as the protagonists' safehouse. Dead Rising's world, while clearly pegged down to the present day (2006) by the presence of the Department of Homeland Security, is also heavily informed by the '70s time period that Dawn of the Dead took place in, in terms of the fashions, vehicles, and some of the technology on display.
- The DLC for the third game, Super Ultra Dead Rising 3 Arcade Remix Hyper Edition Ex Plus Alpha, makes a great zombie version of Dynasty Warriors or Final Fight. There is even an unlockable costume of Mike Haggar that Frank West can wear.
- Dead Space, owing to its somewhat derivative nature and quality despite that, has been mentioned as evocative of pretty much every notable sci-fi horror movie ever. This video goes into more detail on its inspirations.
- However, the Alien franchise probably comes up the most in such comparisons. Though that franchise is notable for averting The Problem with Licensed Games on various occasions, this series is often cited as one of its best adaptations. In fact, at least one critic remarked that Dead Space 3 was a better Aliens game than the much-maligned Aliens: Colonial Marines, which was released around the same time.
- Dead Space does feel remarkably like a System Shock sequel, as well.
- It could also be taken as basically being Resident Evil IN SPACE due to the Our Zombies Are Different nature of the Necromorphs (such as their being able to mutate themselves into new, more combat-capable forms). It's similar to Resident Evil 4 in particular, with its (usually) over-the-shoulder third-person perspective and being more actionized than some other horror games, typically expecting you to kill every enemy in an area before advancing. Dead Space 2 is even more similar to Resident Evil 4 since Isaac now has dialogue which casts him as a serious-yet-snarky protagonist similar to Leon rather than the Heroic Mime of the first game, and even some scenes are similar, such as Isaac riding on the drill driven by Ellie while fighting off Necromorphs being very similar to Leon riding on the bulldozer driven by Ashley while fighting off Ganados.
- Deadfall Adventures appears to be a First-Person Shooter version of Indiana Jones and Pitfall!.
- Despite the creator's efforts to give it a more unique art style, Deadly Premonition — while So Bad, It's Good — remains a closest thing we have that can be considered a Twin Peaks game.
- Deathbots is an unlicensed NES knockoff of The Terminator, which had its share of subpar official games.
- The ancient arcade game Death Race is an unofficial adaptation of Death Race 2000, as well as a spiritual precursor to Carmageddon.
- A number of reviews of Death Stranding have noted that it's basically The Postman as a video game.
- Berserk has had a couple of decent games to its name, but by far the best ones are Demon's Souls and Dark Souls.
- For all practical purposes, Defcon is a playable version of the finale of WarGames.
- Due to the rather disappointing quality of most recent Star Wars games, many fans of the series have been pointing to Destiny as a worthy successor to the franchise in terms of style, tone, and character archetypes. It's even got a lot of plot and tone similarities to the popular Star Wars comic Legacy. It's also, gameplay-wise, a less cartoony, MMO version of Borderlands. Story wise and gameplay wise destiny is also the closest we will get to the return of Tabula Rasa. With you as a mostly a blank slate ancient soldier with no backstory (outside of being long dead) fighting a strange alien threat/empire while following the commands/having the help of an AI, it also feels like a strong successor to Bungie’s own Marathon. Your ghost however would be upstaged brutally by Durandal.
- Destroy All Humans!:
- The influence of Invader Zim is readily apparent, down to having the same tone, humor, and even Richard Horvitz voicing your Exposition Fairy.
- It also owes its visual style to '50s Alien Invasion B-Movies, complete with having Plan 9 from Outer Space and Teenagers from Outer Space viewable in full as extras.
- The game also shares the same tone and feel as Mars Attacks! minus the Martians.
- Detroit: Become Human:
- The game's story focuses on a clean-cut, polite Ridiculously Human Robot android and his middle-aged cantankerous, grouchy Knight in Sour Armor human detective partner who become Fire-Forged Friends. Basically, it's a video game adaptation of R. Daneel Olivaw and Elijah Baley from Isaac Asimov's Robot novels The Caves of Steel, The Naked Sun and and The Robots of Dawn.
- It's also an unofficial adaptation of the Will Smith film I, Robot in game form. Detroit has the exact same premise and setting of a detective in a futuristic version of a Midwestern city who gets caught up in a conspiracy where some robots are engaged in an open rebellion against their human masters just like the film.
- The game is heavily inspired by Blade Runner and especially its then-recently released sequel, particularly with the Connor storyline. Connor is a top-of-the-line android police officer Hunter of His Own Kind who discovers that he has human thinking and can potentially defy his programming, much like K. Meanwhile his partner Hank is an experienced, jaded older protagonist who has a conflicted opinion about androids, much like Rick Deckard. Meanwhile, Elijah Kamski is very clearly inspired by Niander Wallace, having a similar appearance as well as being the head of an android-creating company with an obsession with robot potential.
- Devil May Cry:
- The first game is often regarded as the best 3D Castlevania game that Capcom ever made. It helps that the first game's director, Hideki Kamiya, loves the first Castlevania.
- Because of Dante's shift in personality, most fans consider Devil May Cry 2 an okayish Vampire Hunter D game.
- The third game is either in the same league or surpasses DMC1 in this regard. The majority of Dante's Awakening may takes place in a Gothic tower, but it has the trappings of a Castlevania game. The Nintendo Hard difficulty of the classics (CV1, CV3, CV4) and the exploration/backtracking of the Metroidvanias with a white haired Half-Human Hybrid hero (Castlevania: Symphony of the Night).
- The PC version of Devil May Cry 4 (and the Special Edition on both consoles and PC) on Legendary Dark Knight is the best Dynasty Warriors game ever made. The Special Edition of 5 can be added to the list too now. DMC4 makes a good Jojo's Bizzare Adventure game. Nero's DT functions similary to a Stand. There is Rapid-Fire Fisticuffs, the focus of a new and younger protagonist, and said protagonist is son of the game's previous villain, and being related to the hero from past games as well.
- Dante, with his wise cracks, his (near-)breaking of the fourth wall, and his massive arsenal, has been compared to Deadpool.
- Due to V's play style, some fans had noticed that Devil May Cry 5 is as close as we're gonna get to a Chaos Legion sequel. Storywise, 5 is the closest we are ever going to get to a Tree of Might game. The plot and story structure are very similar. The hero's evil counterpart eating a supernatural fruit from a World Tree that takes the lives of living things or humans to gain strength.
- DmC: Devil May Cry is often described as They Live! crossed with Underworld (2003) and Blade (1998).
- Dex makes a better remake of Flashback than the actual remake released in 2013.
- Diablo is Nethack with better graphics.
- Doom was also originally set to be based on Alien, but the developers scrapped the idea as soon as they heard the movie producers' strict demands for such a game. The game was then reimagined as a combination between Alien and Evil Dead.
- Doom (2016) has several:
- The SnapMap feature enabling players to not only create new levels from scratch but also new game modes, this could very well be the closest we'll ever get to TimeSplitters 4, and to Garry's Mod 2.
- With its map screen, exploration with hidden items, platforming elements, storytelling via logs, and similar looking environments, others have called it an actionized Metroid Prime.
- Some also think this is the closest we might get to a true Painkiller sequel, as the game borrows heavily from its usage of combat arenas, boss fights, and runes enhancements that are similar to Painkiller's Tarot cards. Fittingly, Painkiller was already considered the unofficial Doom 3.
- There are some others that pointed that the reboot feels like an unofficial sequel to System Shock 2 and Dead Space, as it's story and plot line is very similar to those games. What with the UAC acting very similar to the Unitologists, just with demons instead of aliens. And audio or hologram logs found through out the Mars facility/Hell that give further background details in the game's lore.
- As both are AAA games set in worlds full of demons with metal soundtracks, and with both having the developers and publishers emphasizing separate parts (developers with the care and attention they utilized, and publishers with the marketing), this is like the second coming of Brütal Legend. *
- More so than even the previous game, Doom Eternal is probably the best Warhammer 40,000 First-Person Shooter ever made. In particular;
- The revelations of how Argent Energy and the demons came to be makes the version of Hell in Doom very close to the Warp and its daemons (it helps that, like the Warp, Hell can also be used for FTL travel), Hell has plenty of human agents/worshippers in this dimension supporting their efforts and the Icon of Sin resembles a greater daemon prince (including only being killable with a special artifact and otherwise reconstituting elsewhere when he's killed conventionally).
- The Night Sentinels may as well be a Space Marine chapter, down to referring to their military expeditions as "Crusades" and the Marauders - their defected, corrupted, horn-sporting brethren - being the deadliest soldiers of the demons.
- The Maykrs are a pretty good match for the Dark Eldar, a Sufficiently Advanced Alien species living in a world outside of normal time and space which, while once-dominant over the galaxy, has been reduced to a depraved Dying Race that profits and perpetuates their world off of the suffering of others in Hell.
- The Ancient Gods further deepens the similarities with the revelation that Hell was originally a peaceful place that was ruined by a cosmic war between precursor deities, much like the ancient war between the C'tan and the Old Ones being the cause for much of the crapsack state of the 40k universe, which was then reflected into the Warp. The Dark Lord himself also makes a personal appearance here, wearing an enormous suit of power armor that wouldn't look out of place on Horus himself. Disturbingly, he's more or less what the God-Emperor would be if he turned to Chaos.
- Shigeru Miyamoto had originally wanted to make a Popeye arcade game in the early 1980s, but Nintendo's right to the character were revoked midway through production. Miyamoto then took the idea of a scrappy hero rescuing a helpless damsel from a hulking brute and made video game history with Donkey Kong. Ironically, Nintendo did eventually produce an official Popeye game, which was unfortunately released in the middle of The Great Video Game Crash of 1983 and thus languished in obscurity.
- Don't Starve have been cited as being a great Tim Burton game, especially with its whimsical, heavily steampunk-flavored art design.
- Double Dragon is a story about two martial-artist brothers fighting punks in post-apocalyptic 199X to save the girl, and who ultimately become each other's direst enemies. In other words, it's an adaptation of Fist of the North Star. It also borrows elements from Bruce Lee's Enter the Dragon, such as the Lee brothers' surname and the mooks named Williams, Roper, and Linda, the latter being named after Bruce's widow Linda Lee Cadwell.
- Double Dragon Neon is considered the best modern Arcade beat'em up, Konami never made. Considering all of the refrences to Konami's games, you would think Way Forward were trying to make a Konami game, instead of a Double Dragon game.
- Dragon Age:
- The series is in many ways similar to A Song of Ice and Fire, having a similar tone, overall setting (of sorts), and some smaller things such as the use of the title "Ser".
- It could also be thought of as yet another Dungeons & Dragons game, possessing not only the classes but certain concepts that are idiosyncratic to DnD, like the Grease spell and the idea of a Bard as a spy that picks up a variety of talents. That the developer worked on official Dungeons & Dragons games in the past helps.
- Last, but certainly not least, it is also arguably the best Warhammer and Warhammer 40,000 CRPG ever made. The Fade is pretty identical with the Aethyr/Warp, and the dangers of wielding magic are pretty identical to those of being a Psyker. The mainstream Crystal Dragon Jesus religion reveres an ascended barbarian warrior monarch, a description that not only fits Andraste, but also Sigmar. The Templars, like the Inquisition and Witch Hunters, control magic users, and like Unsanctioned Psykers, mages outside the Circle are hunted down. And those are only a few of the most directly visible similarities.
- Being a game where you play as a time cop, and Set Right What Once Went Wrong through creating Close Enough Timelines, Dragon Ball Xenoverse is one of the closest there is to Time Squad: The Video Game.
- Dungeons by Kalypso Media is basically a remake of Dungeon Keeper in all but name.
- A subversion: Dynamite Deka, a 3D beat-'em-up for the arcades and Sega Saturn released in Japan, was heavily inspired by the Die Hard films to the point that the game's main character, Bruno Delinger, bore more than a passing resemblance to Bruce Willis. When Sega worked on the game's international version, they tacked on the Die Hard license, renamed Bruno Delinger into John McClane, and modified the main villain into Hans Gruber.
- The sequel Dynamite Cop, the international version of Dynamite Deka 2, did not retain the Die Hard license. It is, however, the best game adaption of Under Siege or Speed 2: Cruise Control we will ever see in our lifetime.
- Dark Fall the Journal is essentially a point-and-click reimagining of Sapphire and Steel's "Assignment 2", albeit with more puzzles and fewer cliffhangers.
E
- '80s Overdrive is a throwback to sprite-based open-road arcade racers such as OutRun, Rad Racer, Rad Mobile, and Chase H.Q..
- The Eler Scrolls pretty much comes to playing 'Dungeons & Dragons as an accurate solo player experience as one can hope. Especially with the first two games The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall'' with an entre world mp to travel around, guilds to work for, side freelance quest, and dungeons all over to explore. Daggerall n partcular even has a character creaton system that parallels DND manuals so much that it bars striking parallels to the recent DND Beyond Virtual Tabletop officilly endorsed by the makes. Even a lot of the in-game assets for both games look very much like something easly taken out of campaign books.
- 'Enter the Gungeon is basically Smash TV'' AS A ROGUELIKE!
- The Eternal Castle, a Retraux cinematic platformer with 80s IBM PC-style graphics, is a good modern reimagining of Another World or Flashback.
- Escape From Bug Island's bizarre setting and enemies make a whole lot more sense if you believe the rumor it was originally supposed to be a King Kong video game before the licensing rights fell through.
- Eternal Darkness: Sanity's Requiem is sometimes considered an impressive adaptation of the Cthulhu Mythos. The game used inspiration from the stories and even the books can be found, but you can't read them, only observe them. It's also somewhat of a spiritual sucessor to the Alone in the Dark series, which was also heavily influenced by the Mythos.
- Eternal City, also known as 7 Days Eternal Capital, is basically Puella Magi Madoka Magica as an Action RPG slash Visual Novel with different characters.
- EverQuest is one of the more straightforward adaptations of Dungeons & Dragons, with Tolkienesque fantasy tropes, fantasy races with detailed cultures described in the sourcebooks, fire beetles from the Monster Manual, a variety of deities from settings like Dragonlance, and elemental planes for high level adventurers to go exploring.
- The Evil Within series is either the best video game adaption of A Nightmare on Elm Street or The Cell. Ruvik, being a clear expy of Freddy Kruger certainly helps, and is even voiced by Jackie Earle Haley; who played as Kruger in the remake. The first game in particular has you in the mind of a serial killer The series is also seen as the psychological horror equivalent of Inception.
- eXceed 2nd can be seen as one to Ikaruga due to its use of the polarity system.
- Ex-Zodiac is the best sequel to the original Star Fox Nintendo never made.
F
- Fall Guys: Ultimate Knockout is a take on gameshows such as Ninja Warrior, Takeshi's Castle, and Wipeout as an online Battle Royale game.
- Fallout. It's Mad Max Meets A Boy and His Dog. It's A Canticle for Leibowitz Meets The Postman. It's the Doctor Strangelove sequel you never knew you wanted. That's not even touching the individual stories and subquests of the games, which go in all kinds of directions.
- The Far Cry series generally is the best Rambo games ever made, with special mentions as noted:
- Far Cry Instincts is often described as the best FPS Wolverine/Weapon X game ever made. Jack Carver shares many abilities to Wolverine such as Healing Factor, The Nose Knows, and clawing at their enemies. Granted, with the last one Jack lacks Wolverine Claws, but has a powerful melee attack that sends bad guys flying high into the air. Jack, like Wolverine, is also a Good Is Not Nice, snarky Anti-Hero.
- Far Cry 2 is essentially Apocalypse Now (which is, in turn, and adaptation of Heart of Darkness), only set in a war-torn country in Africa (the original setting of Heart of Darkness).
- Far Cry 3: Blood Dragon, in addition to being an amalgam of pretty much every action movie from the '80s and early '90s, can also be considered a much better modern Duke Nukem game than the actual Duke Nukem Forever, with its over the top weapons, cheesy one liners, and retro-futuristic visuals.
- Far Cry Primal is a pretty good The Beastmaster game, with the protagonist even being called that. He is able to tame the predators of his prehistoric land, one of his abilities being able to see through the eyes of his owl like Dar does through his hawk's. It also could be considered a Tarzan game considering the grappling and swinging Takkar does as well as riding mammoths, or for any license that is set in prehistoric times.
- Far Cry 5 is set in almost every social critique of America's vision of America, from Escape from L.A. to Holy Wood.
- Far Cry: New Dawn, set in the aftermath of 5's nuclear apocalypse, looks to be a vastly better Fallout game than the radioactive dumpster fire that was Fallout 76.
- With the glaring absence of F-Zero since the discontinuation of the Game Boy Advance and GameCube, FAST Racing League and especially its sequel FAST Racing NEO are widely considered to be the best F-Zero games not named F-Zero. The "is this F-Zero?" reaction among Nintendo fans to the latter at E3 2015 is practically memetic and the game quickly became known as "F-Neo." Shin'en is, in fact, aware of the comparisons and openly invites them, seeing as they hired Jack Merluzzi, the race announcer in F-Zero GX, to announce for NEO. The third installment, FAST RMX, went another step by not only bringing back Merluzzi as the Large-Ham Announcer but also changing the livery of the previously green◊ Fulcon Capital vehicle to better resemble the Blue Falcon.
- Ever wondered how Elfen Lied would look and feel as a video game, and from the viewpoint of the victims of Lucy? Look no further than F.E.A.R.
- Some people call this the best fps version of Max Payne, The Ring, and The Grudge ever made. Especially since The Ring had a horrible game adaption on the Dreamcast.
- Fighting Vipers may be the best unofficial Toku fighting game that does not contain any Toku licenses.
- Especially with the Pepsiman guest character in the Japanese Sega Saturn version of the first game speaks for itself!
- Final Fantasy:
- Final Fantasy essentially was a Dungeons & Dragons campaign.
- Final Fantasy IV is the closest thing to a video game adaption of Terry Gilliam's The Adventures of Baron Munchausen you'll ever be able to play. The story comes complete with being attacked by a giant sea monster, going to a volcanic-underworld and going to the moon, not to mention the main city of the game, Baron, which is what Terry Gilliam's movie was released as in Japan. The movie is also attributed with the honour of giving the Death spell the esthetic of summoning a grim reaper that removes the target's soul.
- Final Fantasy XIII-2 might be the closest players will get to playing Chrono Break, the sequel to Chrono Trigger and Chrono Cross (and Radical Dreamers, sort of) that is still in limbo.
- The character dynamics in Final Fantasy XIII-2 (an engaged woman whose family is currently Ret-Gone and who is separated from her fiance, a repentant and youthful messiah from another world who's the Last of His Kind with a mysterious past and a dark side, a Cloudcuckoolander with time-sensitive senses who knows more than they let on, and a flamboyant time traveler with ulterior motives with an ambiguous relationship to the youthful messiah and who meets him out of order), the episodic plot that's strung together with Temporal Paradoxes caused by the Time Crash at the climax, and even similar musical cues and the loading screen wormholes combine to make it feel more than a little like Doctor Who, Series 5, with Serah as Amy Pond, Caius as a Gender Flipped River Song, and the Eleventh Doctor split into Mog and Noel. The Yuel subplot also has a parallel in Doctor Who, but the Impossible Girl arc had yet to be written.
- Final Fight is a video game adaption of Streets of Fire. Both share a similar Damsel in Distress plot (though the latter is more of a Deconstruction), rescuing a city from a violent gang by a ragtag group of vigilante misfits, the shout-outs to rock and roll, and with Cody Travers and Jessica Haggar being expies of Tom Cody and Ellen Aim respectively. Streets of Rage gets this too with the Western title being a big inspiration, but with shout-outs to techno, club, and dance music instead. There's no lady in distress throughout the series, but the second game has a Distressed Dude to make up for it.
- Jaleco's Formation Z/Aeroboto may be considered an early game adaptation of Macross/Robotech.
- Formula Retro Racing is a spiritual reimagining of Sega's Virtua Racing.
- Forza Horizon 3's Hot Wheels expansion pack is the closest we get to a San Francisco Rush reboot.
- In addition to Alice in Wonderland, Fran Bow is probably the closest thing there is to a video game of Pan's Labyrinth, right down to being set in the same year.
- Freedom Fighters (2003). One of Spoony's favorites, this game has apparently so much of Red Dawn (1984) in it (albeit set in New York rather than Colorado) that it might be as well the Red Dawn game.
- Freedom Planet is a spiritual adaptation of the Genesis-era Sonic the Hedgehog games (among other things, according to the game's original creator). It even started out as Sonic fan game.
- Freelancer/Starlancer
- Fans often joke about the similarities to the Wing Commander/Privateer games. All four projects being helmed by the same guy (Chris Roberts) didn't hurt. Starlancer and the Wing Commander movie also shared a number of digital effects credits.
- Starlancer is also noteworthy for having a backstory that's basically the original Battlestar Galactica thinly disguised by having Dirty Communists instead of Cylons. It's also rather better than the officially licensed BSG game for the PlayStation 2 and Xbox despite being made by the same studio.
- Subversion: the makers of Friday the 13th: The Game were originally developing it as an original title called Slasher Vol. 1: Summer Camp, which boasted the involvement of several people who had worked on the Friday films, including Tom Savini and Kane Hodder. Then Sean S. Cunningham, creator of the first film, saw what they were working on, liked it, and convinced them to turn it into an officially licensed video game adaptation of Friday the 13th.
- FTL can best be described as Star Trek meets the roguelike genre.
- Fuel if Eutechnyx's original vision of Ride to Hell done right.
- It is also considered the unofficial Mad Max Wide-Open Sandbox racing game.
- Fuga: Melodies of Steel may as well be an unofficial Bokurano game, just with a giant, soul-sucking tank as opposed to a giant, soul-sucking mecha.
- Furi, with its fusion of Hack and Slash and Bullet Hell gameplay, makes a good sequel to The Red Star.
G
- Gal*Gun is a Rail Shooter take of DNA², but with angels and demons instead of time-travelers.
- The Sega Saturn game Gekka Mugentan Torico (known as Lunacy in the U.S) feels like The Prisoner with a liberal dash of Twin Peaks thrown in. The City of Mists even has architecture reminiscent of Portmerion, Wales, which was used for The Village of The Prisoner. The show has an eerie atmosphere and several characters who play headgames with our mysterious player character, who is known only as Fred.
- Paradox Interactive's Gettysburg: Armored Warfare shares the same plot as The Guns of the South (a time traveler from the 21st century brings advanced weapons and tactics back to the Civil War to try and help the Confederacy win), albeit with less philosophizing.
- God of War (PS4) is A Norse mythology setting with an Older and Wiser god on a journey together with younger version of Loki? It's easy to see this game as a video game adaptation of the 2011 run of Marvel Comics' Journey into Mystery (Gillen), with Kratos in place of Thor. In general, God of War (PS4) is seen as a better Thor game than the movie licensed game, and Marvel's Avengers. Ironic, because the combat designer of God of War (PS4) worked on Avengers.
- Ghostrunner is a much better follow-up to the modern Ninja Gaiden games than the critically-panned Ninja Gaiden 3 and Yaiba Ninja Gaiden Z.
- Ghost of Tsushima has already been declared the best Assassin's Creed game not made by Ubisoft. What works even better is that Ghost of Tsushima is set in Feudal Japan, a setting that the Assassin's Creed games have yet to touch.
- There is another group that feels this game is Sony & Sucker Punch's answer to The Legend of Zelda: Breath of the Wild.
- There are others that consider it to be a video game adaption of Angolmois. A story about a samurai that must throw away his code of Bushido and adapt to asymmetrical tactics. It also helps that it takes place during the first Mongol invasion.
- Many have regarded this as a video game adaptation of Marco Polo given that it takes place around the same time period and it features a Khan.
- It's also a fantastic game homage to Akira Kurosawa movies with even a black and white filter for players to emulate the style of his 1950s samurai films.
- God Hand:
- It's no exaggeration to say that it looks like one of the best Fist of the North Star games ever made, considering that we didn't get any good ones at all until Fist of the North Star: Ken's Rage.
- God Hand is also said to be a better 3D version of Final Fight than either of the actual 3D Final Fight games (one which was a competitive fighting game, and the other a GTA clone).
- Among Gradius fanbase, there's a discussion on what Gradius V being a spiritual adaptation to. Some fans went for both the Salamander games due to similar gameplay structures, while others root for the MSX-exclusive entries (Nemesis series in Europe) for having similar story presentation styles.
- The Grand Theft Auto series as a whole is essentially Rockstar Games' love letter to generations of classic crime dramas, the stories and settings of each of them heavily informed by the Hollywood movies and TV shows that Sam and Dan Houser grew up on.
- Grand Theft Auto III:
- It and especially its prequel, Liberty City Stories, borrow liberally from Mafia movies and TV shows like GoodFellas and The Godfather, even featuring a number of character actors from those movies and shows and others like them.
- It's also been described as a better sixth-generation Driver game (albeit with the Player Character being a criminal rather than a cop) than the actual third Driver game (titled Driv3r) that came out on PlayStation 2 and Xbox, which was a notorious Obvious Beta. (The GTA games, of course, gleefully took multiple shots at the Driver series, particularly for its lousy on-foot controls in the second and third games. By the time that series got its act together with the fourth game Parallel Lines, it was them who came off looking like Johnny-come-latelies, despite the first game having beaten Rockstar to the punch by two years in terms of providing a 3D Wide-Open Sandbox city.)
- Vice City and Vice City Stories, meanwhile, proudly wear their inspiration from Miami Vice, Scarface (1983), and Carlito's Way on their pastel sleeves, to the point where, when an officially licensed video game sequel to Scarface was made, it felt quite derivative of Vice City itself.
- San Andreas, meanwhile, draws heavily on early '90s Hood Films like Boyz n the Hood, Menace II Society, and South Central with its Gangsta Rap-era Los Angeles setting. It's also inspired by Colors with an Expy of CRASH involved in the main story albeit as the antagonists.
- Grand Theft Auto IV:
- The main story bears striking similarities with the Russian movie duology Brother (1997) and Brother 2, sharing the premise of two siblings from Eastern Europe who immigrated to the United States to escape their traumatic pasts as war veterans only to get caught up in the criminal underworld. This video by Russian YouTuber NFKRZ further highlights the similarities between the two works.
- The Pegorino Crime Family is a superior adaptation of The Sopranos than its official licensed game Road to Respect. The Pegorinos even have a similar sounding name as well as using the waste management business and strip club for their criminal activities.
- The biker-themed expansion The Lost and Damned is probably the best Sons of Anarchy video game ever made. The characters and story are similar, the clothing and bikes are an almost exact match, the tone and setting are if anything even darker, and the game pretty much plays like it's centered on the New Jersey charter of SAMCRO rather than Charming's. One fan even mashed up the Sons of Anarchy opening theme with moments from the game, the two going together almost perfectly.
- Grand Theft Auto V:
- The early missions with Trevor, an unhinged drug lord running a meth empire in the desert, have frequently drawn comparisons to Breaking Bad.
- In the online mode, the Stunt Races, which send drivers around exotic tracks often filled with various traps in similarly exotic cars (including some of the game's more outlandish ones, like the Flying Car, the submarine car, and cars with rocket boosters and jump pads), make for the best Hot Wheels game since the Stunt Track Driver games in The '90s, albeit with life-sized cars. Alternatively, the Stunt Races are the best Speed Racer game ever made, making it rather appropriate that the After Hours update added a new car, the Scramjet, that's based on the Mach 5, complete with jump jacks.
- GTA Online overall has also become this to The Fast and the Furious, not just in terms of story and themes but also on a meta level. Like the F&F films, it started out as an action game about street criminals in fast cars but slowly evolved into something much more exotic, with later updates adding military vehicles and weapons (up to and including a nuclear-powered submarine and a Kill Sat), government bunkers as player hideouts, and even a heist series, the Doomsday Heist, that revolves around foreign espionage and stopping a plot to destroy the world.
- Grand Theft Auto III:
- The 1986 computer game The Great Escape was not licensed from the movie of the same name, but merely inspired by it. Oddly enough, the film did later receive an official video game adaptation in 2003, complete with voice clips of Steve Mc Queen lifted from the movie.
- GRIDD: Retroenhanced, a cyberspace hacking rail shooter with TRON-esque graphics and synthwave music, is essentially an '80s retraux take on Rez.
- Gundam Breaker is essentially a Gundam Build Fighters game in everything except name; the second game seemingly lampshades this by including the Iori Hobby Shop as one of the challenge maps.
H
- Halo:
- Halo 3: ODST, with its drop pods, is quite possibly the best adaptation of Starship Troopers outside of Aliens.
- The series as a whole reads very similarly to Aliens, with its space marines, flying dropships, kinetic weapons, battles with parasitic aliens, and Sergeant Johnson, who is basically just Apone with a different name.
- It also has one of the best depictions of the architecture and technical power of The Culture.
- Hatsune Miku Project mirai has more than a passing resemblence to Groove Coaster, namely the "icon moves along a twisting track and you have to hit notes on it" concept.
- If you're an Ace Combat fan but also exclusively a PC gamer whose machine can't properly handle PS2 emulation, H.A.W.X. and Vector Thrust can help you scratch that itch.
- Helldivers is a top-down shooter in which the protagonists are Space Marines fighting for a human empire that speaks of spreading freedom and democracy throughout the galaxy, but which is actually about stomping the crap out of any aliens and dissidents it comes across through a culture obsessed with military service. In other words, it strongly invokes the satirical overtones of the film adaptation of Starship Troopers, though here, the allusions to The War on Terror are deliberate.
- The Hidden: Source, a Game Mod for Half-Life 2, has been cited as evoking the feel of the Predator films, much like the aforementioned Crysis.
- Many consider the Hitman World of Assassination Trilogy by IO Interactive to be this to James Bond, having a more glamour-glitz, spy thriller plot, while 47 travels to exotic places and offs targets with enough gadgets to make Q branch blush. Even Metro-Goldwyn-Mayer shared this sentiment, as the developers in late-2020 secured the rights to create an actually officially licensed Bond game (the first since 2012's 007 Legends), making this trope come full circle.
- Hissatsu Ura-Kagyou could easily pass as an official entry of the Hissatsu TV series since it's a blatant tribute to it — in fact, it presents itself as a television show, with each chapter having its own teaser sequence and closing credits. Furthermore, the actor who played one of the show's last iconic characters, Masaki Kyomoto, plays a Captain Ersatz of his older role.
- When it comes to video game adaptations of Red Dawn (1984) (of which there are quite a few on this page), Homefront towers over them all. Its plot was written by John Milius himself, and is basically the original Red Dawn with North Koreans in place of the Russians. (And this was before the 2012 remake.) And in turn, it's been hailed as the sequel Freedom Fighters (2003) (see above) never got.
- Homeworld:
- It was meant to be a Battlestar Galactica game, but that didn't work out. The resulting game still had the essential story of the original BSG and the mood of the re-imagined series (despite the game predating the latter).
- The lore also heavily suggests that it takes place in the universe of the Terran Trade Authority. Or at least, it could. The game manual gives a thorough background of the Kushan history using the same narrative style of the TTA books. Also, like the TTA books, the illustrations are exclusively of spaceships and Big Dumb Objects, but almost never people (unless they're wearing spacesuits). The spaceships look as if they were designed by Chris Foss and Peter Elson. These two artists weren't involved in the game's design, but were given "props" in the credits. Elson was actually supposed to design the game's box art, but then they decided for some reason to go with CGI.
- While the setting is only superficially similar, Horizon Zero Dawn is, gameplay-wise, the closest The Hunger Games has come to actually getting a licensed game. It helps that Aloy is essentially just Katniss with red hair.
- Hotline Miami is likely the best video game that could be made out of Drive (2011). Both works share a quiet, blond-haired protagonist known by an iconic jacket, incredibly brutal violence, 1980s-inspired synth soundtracks, and neon-drenched cities rife with crime. Nicolas Winding Refn is even giving a Shout-Out in the credits.
- A number of creepypasta games, especially those based on SCP-087, SCP-432 and 7 Days, feature dark, changing structures (including, in the case of the first one, a seemingly endless descending stairwell) inhabited by some dark, sinister, unseen entity that stalks the player. These games can be thought of as proof of concept for a House of Leaves Unity game.
- While Jaws Unleashed may have suffered from The Problem with Licensed Games, that doesn't mean there isn't a good game that lets you play as the Threatening Shark from Jaws, swimming around eating hapless swimmers, divers, and fishermen while their fellow humans try to hunt you down. You just have to look for Hungry Shark Evolution or Hungry Shark World on your smartphone or tablet's app store instead. The developers of the Hungry Shark games even made a mobile adaptation of the film Shark Night 3D that plays almost identically to the other games.
- The Hurricane of the Varstray -Collateral Hazard- is basically Star Soldier: Bullet Hell Edition.
I
- The video game adaptation of Harlan Ellison's I Have No Mouth, and I Must Scream was referred to by Daniel Kurland of Bloody-Disgusting as the best Black Mirror video game ever made (despite coming out many years prior), or at least an excellent blueprint for such, in terms of both works being extremely bleak science fiction morality plays.
- Ikari Warriors was originally planned to be a Rambo arcade game. The game's title actually comes from the Japanese version of Rambo: First Blood Part II, which was titled Rambo: Ikari no Dasshutsu. The Sega Master System game Ashura, which plays similarly, picked up the Rambo license when it was exported to the US.
- Impossible Mission, as admitted by creator Dennis Caswell, is a spiritual licensee to WarGames, which had an actual Licensed Game on the Colecovision.
- Incoming! by Rage Software may be a game of it's time in some aspects, but it's nonetheless the much more competently made Independence Day game compared to the official one from Radical Entertainment.
- inFAMOUS:
- The first game has exactly the same premise as Static Shock, and its hero has precisely the same superpowers.
- This article by Justin Carter for The AV Club describes the series as a whole as making for better X-Men games than most of the actual X-Men games. The second game in particular is a great adaptation of the X-Men graphic novel God Loves, Man Kills, with Bertrand as a Right-Wing Militia Fanatic version of William Stryker and the Final Boss being equal parts Dr. Manhattan and the Phoenix Force. Second Son, meanwhile, boasts a Spear Counterpart to Rogue in the form of protagonist Delsin Rowe and his ability to absorb other Conduits' powers.
- Invasion: The Abductors if Men in Black had a light gun game.
- Iron Storm is probably the closest you'll ever get to a game adaptation of George Orwell's Nineteen Eighty-Four (general Just Before the End / Ruins of the Modern Age grimness, a Forever War between 20th century megaempires fueled by fanatical propaganda, et cetera).
- It Came from the Desert (1989) is an unofficial adaptation of Them!, which was also the basis for the Fallout 3 quest "Those!".
J
- Jade Empire is a pastiche of any number of Chinese/China-set martial arts stories, but it most prominently lifts several main characters' names and plot ideas from Bridge of Birds.
- Johnny Nero Action Hero is literally a light gun game adaptation of The Punisher that mixes elements of Spider-Man and Fantastic Four with Affectionate Parody of 80s/90s action films.
- It also being a Light Gun Game adaptation of Serious Sam.
- The Sunsoft game Journey to Silius for the NES was originally intended to be a game based on the first The Terminator movie. That said, it was far superior to the official NES Terminator game later released by Radical Entertainment.
- Just Cause:
- Given the way the grappling hook is used, it does a better job being a Darker and Edgier version of Bionic Commando (1988) than... well... the ''Bionic Commando (2009)' game'.
- It's also as close to a Burn Notice video game as we'll ever get.
K
- Kane & Lynch Dead Men has a noted similarity to the films of Michael Mann, specifically Heat and Collateral. The magazine PC Powerplay specifically noted that the game "[took] some pages out of Mann's notebook." The sequel went in a markedly different aesthetic direction, however.
- Kamui has been considered to be a sequel to RayForce.
- Katakis for the Amiga and Commodore 64 was a thinly veiled adaptation of R-Type, which many considered superior to the systems' official R-Type ports. Not surprisingly, Irem sued Factor 5 over it.
- Konami also produced an arcade R-Type clone titled Xexex, which was never sequelized or ported to any consoles, again possibly due to legal threats from Irem.
- Katana ZERO may be seen as a retraux successor to the NES Ninja Gaiden trilogy, with a Metroidvania layout.
- On a review of it in this very wiki, Kid Icarus: Uprising was called the best Serious Sam game ever put onto a Nintendo system. Likewise, it's an awesome entry in the Sin and Punishment franchise.
- KGB, also known as Conspiracy, released by Cryo and Virgin Games, was actually described by Computer Gaming World as a John le Carré style adventure. You are not playing a glamorous secret agent but are very much cast in the Stale Beer style of spy thriller.
- Killerball was for all intents and purposes an unlicensed adaptation of Rollerball.
- kill.switch plays more like a sequel to WinBack than the official WinBack 2: Project Poseidon.
- Kindergarten is set in an elementary school that looks wholesome on the surface, but is actually set in a Crapsaccharine World filled with Black Comedy where the player can die constantly in comedic ways, making it one of the best South Park games ever created.
- King of the Monsters is basically a Godzilla game in all but name and characters. And then WayForward develop Godzilla: Domination, with the Scrappy Mechanic removed and features "suspiciously" similar gameplay and graphical style to King of the Monsters.
- Kingdom Hearts 3D [Dream Drop Distance] is the closest we'll ever get to Spectrobes 4. Jupiter Corporation, who previously made the first two Spectrobes games, even made Kingdom Hearts: Chain of Memories for the Game Boy Advance.
- Kirby: Planet Robobot:
- Aliens/outsiders invade and modernize a primitive world? Character who looks very similar to the protagonist gets modified and works for the enemy? Main antagonist is the CEO of a huge corporation? The fact there is a ESP ability with PSI/PK powers?note Did Kirby just become Mother 3?
- Many comparisons have been made between this game and Mega Man X (mainly, the latter game's Ride Armor sequences).
- The resemblance to Lagann has also been heavily noted. The final scene of Story Mode, where Kirby's Robobot Armor drills through the final boss and combines with Meta Knight's ship, only furthers the similarities.
- Kung Fu Master is more of an adaptation of Game of Death than the Jackie Chan movie which shares its title in Japan (Spartan X, a.k.a. Wheels on Meals).
- The Kunio-kun soccer league games, including Nintendo World Cup, may as well be called Captain Tsubasa: The Game.
L
- L.A. Noire:
- The game shares its name, setting, narrative structure, and time period with L.A. Confidential.
- It's also a Darker and Edgier version of Dragnet since it focuses on a detective and his partners investigating various crimes in the City of Angels.
- Given that L.A. Noire is a Sunshine Noir work with plenty of Deliberate Values Dissonance and a plot involving a private investigator exposing a real estate scheme launched by corrupt businessmen it can be seen as a surprisingly good video game adaptation of Chinatown albeit with a Bittersweet Ending instead of a downer one.
- La-Mulana has as its protagonist a whip-wielding, fedora-wearing Adventurer Archaeologist exploring trap-filled ruins and encountering ancient supernatural mysteries. The Indiana Jones connections are pretty blatant. He even has a difficult relationship with his father
- Laser Invasion is a spiritual successor to the NES Top Gun licensed games.
- The Last of Us:
- In many ways, it is a video game adaptation of The Stand, being a Road Trip Plot story set in a post-apocalyptic United States that has been ravaged by The Virus. There are some smaller plot points that are mutually reminiscent, such as the fact that in both stories the protagonists are venturing from the East Coast towards a location in the Rocky Mountains that contains the last remnants of "good" civilization. The big difference is that, in The Last of Us, it wasn't really worth it.
- For the same reason, it also bears a clear influence from The Road, being about a father figure and a child (his actual son in The Road, a teenage girl serving as a surrogate daughter in The Last of Us) making a harrowing trip across a post-apocalyptic America while dealing with cannibals and bandits. The Last of Us simply adds zombies to the mix.
- As a story about a fungus-based zombie outbreak in which the main character attempts and apparently fails to find a survivor who can create a cure, it has more than a few similarities to John Brosnan's novel The Fungus.
- The Last Guardian, with its story of a boy's adventures in ruined Magical Land alongside a dragon-like beast, is the closest thing we have to The Neverending Story: The Video Game.
- The Last Story, merely from the name and logo design (which is all that is known about it), looks heavily influenced by Final Fantasy attempt.
- The Last V8 for the Commodore 64 is clearly inspired by Mad Max, which also had a (crappy) officially licensed game on the NES.
- Left 4 Dead is pretty much 28 Days Later: The Game, only with more gunplay and no hostile humans.
- In many ways, the Henshin Hero RPG The Legend of Dragoon is basically the closest anyone has come so far of making a Super Sentai or Power Rangers RPG.
- The Legend of Zelda:
- Shigeru Miyamoto once claimed that The Legend of Zelda is based partially off the 1985 Ridley Scott movie Legend.
- There have been comparisons between The Legend of Zelda: Spirit Tracks and Fullmetal Alchemist.
- Ōkami, Darksiders, and Beyond Good & Evil have been called "the best Zelda games of the year" at times.
- The Legend of Zelda: Breath of the Wild, being set in a post-apocalyptic Hyrule with its incarnation of Link being a just-awakened King in the Mountain and heavy Magitek presence, is the closest thing to a modern Crystalis reboot.
- While the stories are only similar on a superficial level at best (and even saying that much is more than a bit of a stretch), gameplay-wise LEGO City Undercover is essentially a LEGO-fied child-friendly version of Rockstar Games' L.A. Noire.
- Lethal Enforcers 1 is what you might get if Dirty Harry had a Light Gun Game. The classic sedans featured — similar to vehicle era of The Dead Pool — help reinforce this, and you even deal with a plane hijacking like in Magnum Force. Yoshiaki Hatano, the creator of the game, said the game was inspired by the Dirty Harry series as it is his personal favorite film series and he liked all five of them.
- The second game, Lethal Enforcers II: Gun Fighters, has nods to the Dollars Trilogy, such as similar music, and has the feel of the Spaghetti Western genre in general, but riding the coattails of the original game, you're playing as law enforcement rather than an outlaw.
- Lethal Enforcers 3 is a great Time Crisis racing game.
- Unless Devolver Digital are successful in bringing the latter over, Liberation Maiden is the closest Westerners will ever get to playing an English release of Metal Wolf Chaos.
- Life Is Strange:
- It's often been cited as the best video game adaptation of Donnie Darko ever made (and a much better take on a gender flipped Donnie Darko sequel than the one that we actually got), with the game containing several Shout Outs to the film. Both works focus around an Ordinary High-School Student who goes on a Time Travel/Alternate Universe adventure with countercultural themes and a heavy dose of Mind Screw, seeking to prevent an apocalyptic calamity from occurring in the next few days/weeks. Said calamity is caused by a Temporal Paradox that the protagonist is connected to, and in order to close it and save the world (in Donnie Darko) or their hometown (in Life Is Strange), they are forced to make a sacrifice at the end. (In Life Is Strange, of course, you can choose not to do this.)
- It also takes numerous story and thematic cues from Twin Peaks (taking place in a Quirky Town in the Pacific Northwest filled with oddball characters and supernatural elements) and The Twilight Zone (1959) — which, again, receive shout-outs.
- As this video points out, the inciting incident of the game and the fallout from such also resemble the Final Destination films, of all things, albeit with far less gorn. Life is Strange opens with Max watching her old friend Chloe getting murdered, then going back in time and saving her, while each of the Final Destination films revolves around a person who has a premonition of an imminent disaster who uses that vision to get themselves and those around them out of harm's way. In both cases, this messes with the universe's plans and merely creates bigger problems down the road as fate adjusts to the change in plans — in the Final Destination films, the survivors start dying in freak accidents in the order they would've perished in the disaster, while in Life Is Strange, Chloe has frequent brushes with death that Max constantly has to step in to prevent, Kate is pushed to the brink of suicide because her tormentors (who would've been arrested immediately had Nathan killed Chloe) continue to get away with it, and Chloe's continued survival sets off the aforementioned Temporal Paradox that threatens to wipe out the entire town.
- Long Live the Queen is considered by some as being the closest westerners will ever get to a game adaptation of Puella Magi Madoka Magica. Others call it a pretty decent Animesque adaptation of A Song of Ice and Fire.
- Lost Odyssey is a pretty good Final Fantasy game, made by that series' original creator and musician after they left Square Enix (the former founding his own game design company and the latter going freelance).
- Lost Patrol from 1990 is the closest any game has come to capturing the dark view on Vietnam War exhibited in movies such as Platoon, Full Metal Jacket, and Apocalypse Now.
- Luigi's Mansion has long been considered to be the best Ghostbusters video game yet made. Even the rather well received Ghostbusters: The Video Game didn't change this.
M
- Nintendo's early NES racing game Mach Rider was highly inspired by Mad Max, with a touch of Sega's Hang On, and possibly a spiritual predecessor to Road Rash.
- MadWorld can be best described as Sin City meets The Running Man thanks to it's Deliberately Monochrome art style, story, characters and setting.
- Maken X is the best Shin Megami Tensei Hack and Slash.
- Maneater, like the aforementioned Hungry Shark, makes for a better Jaws game than the actual licensed Jaws game.
- Manhunt:
- The first game was originally meant to be an adaptation of The Warriors, but Rockstar couldn't get the license at the time. They later made an officially licensed Warriors Beat 'em Up that is incredibly faithful to the film, and also an example of fans having No Problem with Licensed Games.
- Some have suggested that the sequel, Manhunt 2, is a spiritual licensee of Fight Club.
- Both games are, together, also among the best translations of an '80s Slasher Movie to video game form, with their extended stalking sequences and ultraviolent stealth kills committed with a wide arsenal of melee weapons. The main difference, of course, is that here you're supposed to root for the killer to take out the human garbage in front of him, not like that's such a big change.
- Mass Destruction makes an excellent sequel to SNK's NES game Iron Tank.
- Mass Effect is inspired by generations of science fiction whose influence it wears on its sleeves.
- It is essentially a licensed Lensman series, only without the cheesy writing and the Values Dissonance.
- Alternatively, it can be called Babylon 5 with dialogue options.
- It also serves nicely as a Star Trek: The Next Generation game. Hell, the main villains are even similar (robotic beings that want to destroy or assimilate all life and are ungodly powerful). Notably, it nails the full experience of being a Starfleet captain—bonding with crew-mates, talking your way through complex interstellar diplomacy, embarking on dangerous away missions, and seducing attractive aliens—much better than most actual Star Trek games.
- Let's see here, extinct alien precursors leave behind warnings of a machine intelligence whose function is to purge the galaxy of sentient life? Mass Effect is Revelation Space: The Game.
- As Yahtzee once lampshaded, to an extent, the first game is basically a Star Wars game. This really shouldn't come as a surprise, considering BioWare also made Knights of the Old Republic, and the plot of Mass Effect 1 is basically that game minus lightsabers.
- Whatever aspects of Adventures of the Galaxy Rangers didn't end up in Firefly ended up here. It helps that genetic engineering, cybernetics, computer hacking, and psionics are all part of the setting, and even a full-on Paragon Shepherd has a One Riot, One Ranger job description and is barely tolerated by the galactic government, much like the Series 5 Rangers.
- Max Payne:
- The first game was greeted by one review with the sarcastic remark "Leather coats, Bullet Time, automatic weapons... I wonder what the first mod of it will be."
- While the obvious answer to that question is The Matrix, it could just as easily be answered with Hard Boiled. In fact, much like Scarface (see Grand Theft Auto above), that film also had to basically rip off itself in the translation to video game form.
- The first game is basically a video game version of a John Woo movie sharing several of his trademarks such as slow motion action and bullet time. In fact, it's so blatant that even one level has the director's name as the password of a mob hideout.
- Max Payne 3 is a good video game adaption of Man on Fire. Just look at the first trailer of the game when Max describes his situation and you will notice the similarities instantaneously.
- One of the driving forces behind the original Medal of Honor was none other than Steven Spielberg, who worked with the same military adviser that he'd worked with when making Saving Private Ryan. As such, it could be probably be called the best video game adaptation of Saving Private Ryan ever made, if not in story details then certainly in the tone it took with its portrayal of World War II. The influence was especially apparent in Medal of Honor: Allied Assault, which featured a level based on the storming of Omaha Beach, one of the most famous scenes in the movie, as well as a French town full of snipers, and a Hold the Line sequence defending a bridge.
- Mega Man:
- The original Mega Man was intended to be an Astro Boy game, so you could say that the Mega Man games are the best Astro Boy video games created (at least until Astro Boy: Omega Factor was released).
- Neo Human Casshern, a series about a boy who becomes an android in order to fight a big army of robots, with his robot dog companion who can turn into vehicles. There also is an evil-protype twin-brother and a girl as protagonists/antagonists. Any resemblance Mega Man might have to this is only coincidence.
- Mega Man eventually ended up being more of an amalgam of Astro Boy and Casshern.
- Capcom did make another Breath of Fire game for the PlayStation 2 (and arguably a better installment than Breath of Fire: Dragon Quarter). It's called Mega Man X: Command Mission.
- If you're looking for a Kamen Rider game that isn't a fighting game or a mass brawler, one that feels like it's from the early Heisei era, look no further than Mega Man ZX.
- While the Ben 10 games on the PS2 aren't bad, they were often criticized for not featuring all of Ben's forms for the sake of the gameplay. On the flipside, games that feature all of Ben's forms often have simplified gameplay for the sake of character variety. However, one game managed to combine the best of both worlds, bringing gameplay and character variety together. The name of the game? Mega Man ZX Advent.
- Metal Gear:
- The series as a whole was always quite consciously inspired by Escape from New York, most notably with how its protagonist is named Snake, but nowhere is it more open about it than in Metal Gear Solid 2: Sons of Liberty, with the mission this time being to rescue the President, the Shell complex being located in New York Harbor, and Snake using the codename "Pliskin", with a Final Boss battle in lower Manhattan for good measure.
- Metal Gear Solid 3: Snake Eater had, by far, the best James Bond title song you'll ever hear.
- This review argues that Metal Gear Rising: Revengeance is as close as we are going to get to a modern Strider game. Or it would be the closest thing, until Capcom rebooted Strider.
- This forum post also makes the case for Revengeance being a 3D Mega Man Zero game.
- Many Kill la Kill fans also think Revengeance is the closest thing to a KLK game. Ironically, Hideki Kamiya has no interest in making a KLK game.
- Megacopter: Blades of the Goddess may be the closest we get to a new Strike Series game.
- Metal Storm is perhaps the best NES adaptation of Thexder, which did have a Japan-only Porting Disaster.
- The Metroid games captured the essence of the Alien movies better than any of the licensed games did. Samus Aran ↔ Ellen Ripley. Metroids ↔ Xenomorphs. The main antagonist of the series, Ridley, is even a Shout-Out to Ridley Scott, director of the 1979 Alien film.
- The Midnight Club series by Rockstar Games pretty much screamed out The Fast and the Furious, with the first game (2000) was released almost a year before the first film was released (in 2001), the second game (2003) was released few months before the film's sequel, 2 Fast 2 Furious, and features vehicles similar to the first two film's vehicles and one of the game's open-world maps, Los Angeles (The first film's setting), the third game was the closest can get to a Pimp My Ride video game than the actual "terrible" Pimp My Ride video game developed by Eutechnyx, and the fourth game, Midnight Club: Los Angeles (2008) for the PlayStation 3 and Xbox 360, was also the closest can get to a cancelled 2003 PlayStation 2/Xbox licensed video game based on The Fast and the Furious film and the sequel 2 Fast 2 Furious developed by Genki (the Japanese developer known for the Shutokou Battle/Tokyo Xtreme Racer series), but it lacks closed street races and drag races.
- Mizzurna Falls is basically a Video Game adaptation of Twin Peaks, only with the Serial Numbers Filed Off.
- The Monkey Island series was heavily inspired by two major sources: Disneyland's original Pirates of the Caribbean ride, and the Tim Powers novel On Stranger Tides. And in turn, the Pirates of the Caribbean movies bore the influence of Monkey Island. (In not-at-all related news, the fourth PotC movie was coincidentally based on the same book.)
- Muppet Monster Adventure may be the best Spyro the Dragon sequel from the original PS1 trilogy that Insomniac Games never worked on and is better then the official sequels that came out after the PS1 trilogy. It is also helped that Sony Europe published the games PAL version release, in which Sony was involved with the original PS1 trilogy!
- Muse Dash is basically a Hotter and Sexier version of Taiko no Tatsujin, featuring horizontal scrolling notes and notes colored by which button you have to hit.
- Mystik Belle is this to Magical Doropie/The Krion Conquest. It also may be the best Harry Potter video game.
N
- Need for Speed:
- The franchise as a whole can be sometimes described as Super Smash Bros. of racing games. Most players, classic or tuner, bump each other with multidollars of cars from different classes in tracks and open streets. That would be the closest Super Smash Bros games ever come to PlayStation and Xbox consoles.
- Speaking of Midnight Club above on the M folder, the way that the franchise turned to a street racing theme from Underground to Undercover also pretty much screamed out The Fast and the Furious, with the Underground games feature closed street races and drag races that seen in the first two films.
- The emphasis on drifting and tight suspenseful mountain pass duels in Carbon make it a pretty good Initial D game.
- Carbon also released four months after The Fast and the Furious: Tokyo Drift, and boy does it show.
- And the latest Hot Pursuit version is an awesome Burnout sequel!
- 2017's Payback is likewise a good The Fate of the Furious adaptation, especially with The Problem with Licensed Games plaguing recent official F&F titles.
- In Nefarious, the story starts with the Villain Protagonist fighting his Hero Antagonist, and ends when The Bad Guy Wins. Said Villain Protagonist has an affable relationship with a Damsel in Distress associated with his nemesis, their nemesis gives up on fighting them, and, through said relationship, and after a Final Boss against someone who used to be associated with said Villain Protagonist in some way, said Villain Protagonist makes a Heel–Face Turn. It's basically Megamind: The Video Game.
- Ni No Kuni: Wrath of the White Witch is generally considered one of the best examples of a Pokémon Action RPG.
- NieR, as mentioned in its Laconic section, might as well be called I Am Legend: The Game, especially once The Reveal is cruelly shown.
- Speaking of NieR and Legends, fans of the Nintendo cult classic, The Guardian Legend, will find that NieR: Automata is the sequel they've always been waiting for.
- The upcoming Augmented Reality Survival Horror game Night Terrors is, when it releases, the closest we'll ever get to actually playing Silent Hills.
- Do you wish for a new Onimusha game? Don't worry, you'll get Nioh.
- No One Lives Forever, an Affectionate Parody of '60s Spy Fiction that simultaneously revels in the glamour of the setting and genre and lampoons its more dated tropes (especially the sexism), is probably the closest we'll get to an Austin Powers game.
- Both of the actual Hellboy video games, Dogs of the Night (based on the original comic) and The Science of Evil (based on the 2004 film adaptation), suffered from The Problem with Licensed Games, but no worry: Nocturne (1999) already came very, very close to the feel of the B.P.R.D., albeit set in the early 20th century. Given that Terminal Reality later made the acclaimed Ghostbusters: The Video Game, one can only wonder what they would've done with the actual Hellboy license.
O
- The Survival Horror game ObsCure is this to The Faculty. In both works, a group of high school students from across various cliques and social circles battle monsters who used to be their classmates (only with less paranoia and more Body Horror in ObsCure), and it turns out that the school's administration is a major part of what's happening. The creators of ObsCure even said that they had Josh Hartnett (one of the stars of The Faculty) in mind when designing the character of Stan.
- Okage: Shadow King is probably the greatest Tim Burton game no one has ever heard of.
- The adventure game Operation Stealth by Delphine Software was so obviously an homage to James Bond that its American publisher (Interplay) was able to make minor changes to the dialogue and release the result as an actual licensed game, James Bond 007 The Stealth Affair.
- ONE. is often considered to be a better Contra game for the PlayStation than the actual games released for the console, Legacy of War and C: The Contra Adventure.
- Oni is one of the best (and overlooked) Ghost in the Shell games out there, going as far as having two of the main characters as expies of Mokoto Kusanagi and Daisuke Aramaki. (Shirow Masamune is actually listed in the "Special Thanks" section of the game's credits.)
- Orcs Must Die! feels a lot like an Army of Darkness game, but with Orcs instead of skeletons. Hell, the War Mage character even gets a boomstick in the sequel!
- Ori and the Blind Forest may be considered the best Princess Mononoke video game, with a touch of My Neighbor Totoro.
- While an official Stargate SG-1 video game languished for years in Development Hell with nothing ever coming out of it, Outcast is a very close match to one. Modern-day humans discover a gateway to an alien world? Check. A Retired Badass Deadpan Snarker career military man is dragged back into duty to lead an expedition there? Check. Locals regard the arrivals with clear religious overtones? Check. The alien world appears to be mainly pre-industrial with curious instances of highly advanced technology peppered about? Check.
- The Outer Worlds:
- Between its Space Western stylings and its sense of humor, it's pretty close to the Firefly video game that fans of that show have long been waiting for, especially since the planned MMORPG based on the series became vaporware.
- The dysfunctional, bureaucratic nature of its dystopia (albeit corporate instead of governmental) has also led some to call it the best Brazil video game ever made, albeit in space!!!.
- With its plot centering on an interstellar voyage gone awry where the protagonist awakes from cryosleep before everyone else and has to try to save the ship, it's also the closest we get to a Passengers video game.
- Outland combines the parkour and swordplay of the 2D Prince of Persia games with the Bullet Hell and polarity-switching of Ikaruga.
- Outlast and its sequel are likely the best The Blair Witch Project video games. With the first game’s setting of a creepy building with dark going ons and insanity, it can also be seen as what Book of Shadows: Blair Witch 2 could have been, and the second can be taken as an adaptation of every exploitation film based on or inspired by Jonestown or other such cults in the 70s and 80s.
- Outwars, a 1998 PC game by Microsoft, takes a lot of elements from Starship Troopers. Hell, the first mission can basically be considered a direct Shout-Out.
- It's good to see a good game in the Dungeon Keeper universe again (especially after the acidic reception to the mobile version), albeit a spinoff called Overlord under a different genre.
P
- Painkiller was thought to be more of a sequel to Doom II: Hell on Earth than Doom³ turned out to be.
- Pandora: First Contact, is the re-release of Sid Meier's Alpha Centauri.
- Pararena is basically Rollerball IN SPACE!!!
- Overkill doesn't try hard to hide that Payday: The Heist and its sequel are basically Heat: The Video Game, and have given the film many, many references in both games.
- The original Phantasy Star series was the closest people got to a Star Wars RPG until Knights of the Old Republic came out.
- Phantom Breaker's spin-off beat 'em up game, Phantom Breaker: BattleGrounds, is basically the new Panzer Bandit.
- Persona, from the third game on, is JoJo's Bizarre Adventure as a JRPG/Dating Sim. As for more specific examples...
- Persona 3:
- The moody and snarky protagonist who faces off villains associated with death, the Tarot Cards and immortality make him akin to a bishounen Jotaro, the protagonist of Jojo Part 3, Stardust Crusaders. Both also reveal their Fighting Spirit in an iconic scene that involves a shot to the head.
- This Kotaku article makes the claim that Persona 3 can be considered a video game adaptation of Buffy the Vampire Slayer, with each character from Persona 3 compared to a character from Buffy.
- Persona 4:
- A group of young adults and a nonhuman solve a supernatural mystery, and the Big Bad is a human. This is basically the best Scooby-Doo game ever made.
- Its narrative similarities, Fighting Spirits, small town setting and the fact that the Big Bad has the same power as the heroes makes it the best Diamond is Unbreakable game out there.
- Persona 5:
- With its party of Gentleman Thieves forming a Caper Crew to target worse criminals and its Villain of the Week structure, this is the closest thing we'll get to a Sly Cooper RPG.
- And just like Persona 4 is close to Diamond is Unbreakable, the theatrical nature of the young criminals and their use of fighting spirits to take down worse people makes Persona 5 a great RPG for Jojos Bizarre Adventure Golden Wind fans, which is also the 5th part of Jojo funny enough.
- With its plot involving entering characters' Mental Worlds and changing something within to alter their personality, it's also the closest thing we'll get to an Inception game.
- Persona 3:
- Pillars of Eternity is a Dungeons & Dragons or Pathfinder video game in all but name. It uses similar mechanics, the same classes, and even many of the same races (down to having aasimar/tiefling Expies in the form of the godlike). It helps that the creators have already made what is widely regarded as one of best DND games ever.
- The Pitfall! games were probably the closest that kids in The '80s had to playing a good Indiana Jones game. Pitfall 2's theme music even sounds similar to the Raiders March. It was probably most pronounced with Pitfall: The Mayan Adventure, the series' Super NES installment.
- PlayerUnknown's Battlegrounds:
- Brendan "PlayerUnknown" Greene, the creator of the game (and its preceding Game Mod, DayZ: Battle Royale), has said that the film adaptation of Battle Royale was a major influence, to the point where they later added a series of DLC outfits inspired by those worn by the film's characters. Honest Game Trailers apparently agreed, describing it as the best video game version of Battle Royale ever made, with the only thing stopping it from being a full-blown adaptation being the lack of joke weapons and Takeshi Kitano. The success of PUBG, in turn, wound up inspiring a boom of similar Battle Royale Games with a premise of "last-one-standing survival deathmatch with no respawns", with Fortnite being (as of now) the most successful but also including Apex Legends, H1Z1, Radical Heights, The Darwin Project, and battle royale modes for other multiplayer shooters.
- On a similar note, it's also been frequently compared to The Hunger Games, which is itself seen by many people as a Western take on Battle Royale.
- Postal:
- The second game is probably the closest we'll get to a video game adaptation of Falling Down. While the first game was a comparatively straightforward shoot-em-up with a more nihilistic tone, the second was a far more satirical story with a heavy dose of Black Comedy. The protagonist (known only as "the Postal Dude") is a man who, much like William "D-FENS" Foster, has finally snapped over all the inconveniences in his life, and spends the day building an arsenal of increasingly outlandish weapons as he tries to carry out his daily errands while everybody in the Crapsack World around him acts like an asshole. One notable difference, though: the Postal Dude is implied to be a Henpecked Husband, with some of his errands being things that his wife wants him to do such that he tries to kill himself after he forgot to buy his wife ice cream after escaping the chaos of the final day (though he lives), while in Falling Down, D-FENS is not only doing everything under his own volition, but is strongly implied to have an endgame of murdering his ex-wife.
- Given its cartoonishly vulgar, deliberately offensive, satirical view of... well, everything, Postal 2 was also the best South Park game before South Park: The Stick of Truth came out.
- On that note, Hatred is pretty much a near-remake of the first Postal game, except somehow even Darker and Edgier. Some have taken to calling it "the real Postal III" after the actual Postal III proved to be a polarizing Obvious Beta. Running With Scissors even included Hatred's Villain Protagonist as a bonus character in the Updated Re-release Postal Redux, complete with voice acting, while the options menu includes a Deliberately Monochrome effect that's called "Just Like That Other Game".
- Power Blazer, in its original Japanese form, was a mediocre Mega Man (Classic) clone, but the Western counterpart, Power Blade, works well as a Terminator adaptation, even referencing the first film's poster with its cover and title screen art.
- Power Drive 2000, with its talking car and 80s-themed environments and music, is possibly the best video game adaptation of Knight Rider, as well as a spiritual successor to OutRun.
- As Action Button Dot Net puts it: "...someone finally made a good Sherlock Holmes game, and it's not even a real Sherlock Holmes game. It's about some dude named Layton."
- At high levels of play, and especially on Turbo Mode, Project M is the best Dragon Ball Z game ever made. Just watch this for proof as to why.
- [PROTOTYPE], while a Spiritual Successor to an earlier game based on The Incredible Hulk made by the same studio, also bears a number of other influences.
- There's a reason it's often referred to as Venom: The Game.
- It's also often compared to The Thing (1982), with both works revolving around a shapeshifting monster that can take on the form of other people in a Body Horror-filled manner.
- Punch-Out!! takes elements of Rocky, Hajime no Ippo, and for Little Mac's Last Stand mode in the Wii game, the climax of Tomorrow's Joe and combines it all into one fine package.
Q
- Quackshot, a Disney-licensed Sega Genesis game starring Donald Duck, is said to had been created by Sega to get around an embargo which prevented them from using the DuckTales license, which was instead given to Capcom for their NES game. And with several Shout-Out Whole-Plot Reference moments, it's also considered one of the best Indiana Jones games.
- The visual novel Quartett! looks like something straight out of Hidekaz Himaruya's portfolio if he did eroge.
- Quantum Break is as close to a Fringe game we're going to get, between the contemporary, East Coast science fiction setting, the existence of a MegaCorp that resembles Massive Dynamic a little too much, the presence of Lance Reddick who plays a character very similar to an Observer, and a scientific experiment at the heart of the lore that is responsible for the eventual end of the world. Even the game's muted blue-tinged Color Wash resembles Fringe's look. Hardcore Gamer even called it as such before the game's release.
R
- Rabi-Ribi is the closest thing to a 2D Metroid Vania Nier, although Lighter and Softer.
- The game is effectively a successor to Bunny Must Die. Both are Metroidvanias starring a Playboy Bunny afflicted with a transformative curse, and gameplay heavily revolving around Bullet Hell elements. The original name for "Bunny Extinction" mode was even going to be "Bunny Must Die".
- Rad Racer is the closest thing the NES has to a port of OutRun.
- Joining the roster of Mad Max adaptations, many of which are listed above, is Rage (2011).
- Although it's now gone to full-fledged series and is far more popular than its inspiration, Ratchet & Clank was as close to a Jet Force Gemini sequel as we are ever going to get.
- While most Sonic the Hedgehog games made in the last ten years are pretty polarizing even at their best, two indisputably great ones have come out recently: Rayman Origins, and Rayman Legends.
- Red Dead Redemption II seems to be a spiritual adaptation of Young Guns II, The Seventh Seal, and Tombstone, with a bit of Grand Theft Auto V mixed in.
- In another sense, the game seems to be a violent R-rated 1890s version of Night in the Woods in that both protagonists keep their journals; both go to parties by campfires and get drunk at one point; both have their ex-boy/girlfriends; both have dreams of spirit animals; both struggle to do good with finding their own identities and coping with the massive changes in the world around them; and both have come down with illnesses in their lives... and at least Mae Borowski's illness isn't terminal unlike Arthur Morgan's.
- Interestingly, as the PC version (and now the PS4 and upcoming Xbox One versions) adds gang hideouts to Gaptooth Breach and Solomon's Folly (Twin Rocksnote and Fort Mercer are already gang hideouts) and puts the LeMat revolver, Evans Repeater and a High-Power pistol Expy into the single-player campaign, the epilogue includes a lot of content from the first game in it, especially since John is playable. While there are some major differences such as New Austin being less active and there being no Mexico or story, it's now fairly reminiscent of the first game — especially on PC as the previous game never released on it.
- Red Faction bears striking resemblance to the Martian society depicted in Total Recall (1990).
- If Luc Besson made a game, Remember Me would be it. It features a petite, ass-kicking female protagonist who uses tons of She-Fu in a distinct science fiction setting with rich visuals and hammy writing, which evokes the "cinema du look" style of Besson and other French films of the The '80s. If that wasn't enough, it also bears a strong French influence, since it takes place in Paris and the creators of the game, DONTNOD Entertainment, are French.
- Renegade, along with being the Spiritual Precursor to Double Dragon, makes for a better The Karate Kid (1984) adaptation than LJN's Licensed Game.
- Resident Evil:
- The first game was heavily inspired by the Japanese horror film Sweet Home (1989) and its video game adaptation, and can be seen as an updating of such for the 3D era of gaming, although with enemies that, instead of ghosts, turn out to be zombies and mutants created by biological weapons.
- On that note, it's also heavily influenced by George A. Romero's Living Dead Series, especially in the second and third games where the t-Virus outbreak has reached the city.
- Resident Evil 5 is often described as an amalgamation of The Constant Gardener and Blackhawk Down with parasitic zombies.
- Since the majority of the game takes place on a cruise ship, Resident Evil: Revelations is close as we are going to get to a sequel to Cold Fearnote
- Given the tepid reaction to both Saw video games, Resident Evil: Revelations 2 is probably the best interactive adaptation of the Gorn franchise.
- From the moment the "Beginning Hour" demo was released, Resident Evil 7: Biohazard saw many comparisons to The Texas Chain Saw Massacre (1974). It has the player trying to escape from a dilapidated house in the Deep South owned by a Cannibal Clan that's already killed and butchered their friends, and contains many stylistic Shout Outs to the film, most notably a scene that's essentially a recreation of the famous dinner scene from that film. It's also been called the closest thing we'll ever get to actually playing Silent Hills after that game was canceled, drawing heavily from its "P.T." demo in terms of its style. Some also consider it a spiritual successor to the Clock Tower series. Finally, some fans of the Condemned games have called it an unofficial third installment in the franchise, with both being first-person Survival Horror games set in run-down locales with melee combat and a few powerful guns with rare ammunition.
- Resident Evil Village, in turn, earned comparisons to Dracula (1931) the moment Capcom started releasing information about it, and Universal Horror more broadly once people sat down to play it. It takes place in a small, rustic village and nearby castle in Eastern Europe, implied to be Romania specifically (or at least a fictional stand-in) given the names, several monsters resemble werewolves (and even have names like "lycans" and "vârcolaci" that evoke such), and the villain Lady Alcina Dimitrescu heavily evokes the imagery of Classical Movie Vampires, specifically a female version of Dracula, in terms of her being a very tall, elegant aristocrat with three female underlings who call to mind Dracula's "brides".
- Retro City Rampage, in terms of story, is the best Back to the Future video game, along with referencing countless classic NES games, and in terms of gameplay, is an excellent faux-8-bit adaptation of the original Grand Theft Auto.
- A little indie game named Richard and Alice is the closest we've got to the video game adaptation of The Road.
- Rigid Force Alpha is mainly a spiritual adaptation of R-Type, but also incorporates gameplay elements from Gradius, Darius, Einhänder, and Ikaruga. Its's also the closest we'll get to a remake of Zero Wing.
- Vector Unit's Riptide GP: Renegade is the closest thing to a modern Jet Moto or Wave Race game, with both franchises having been dormant for the past two decades.
- Risen 2: Dark Waters makes a good Pirates of the Caribbean RPG, especially with most of the official games suffering from The Problem with Licensed Games.
- Road Redemption, in addition to being a spiritual successor to Road Rash, is what Ride to Hell: Retribution could have been.
- Robot Alchemic Drive is the closest Westerners will ever get to Giant Robo: The Video Game.
- RosenkreuzStilette, to Mega Man (for gameplay) and supposed to resemble Castlevania in terms of the setting. Emphasis on "supposed to", because most of the levels in RKS are in broad daylight, whereas Castlevania takes place mostly at night (especially in the early 2D games). If anything, it bears a lot more resemblance to the much more obscure Valis series.
- Ethan Gach of Kotaku describes Rule of Rose as an unofficial sequel to Lord of the Flies, one where the kids "were never rescued, and instead got their hands on an airship and started exporting their cruelness abroad."
- Run Saber pretty much works as a substitute for a SNES version of Strider (Arcade), right down to the laser blades and the same number of stages as the arcade original.
- Do you want The Running Man: The Game? There are four options: Smash TV, MadWorld, Monday Night Combat, or Manhunt. A new entry in the stakes is the multiplayer survival game The Culling (currently in Early Access), which also draws influence from The Hunger Games and Battle Royale.
- Ryse: Son of Rome may be a better Gladiator game than the 2003 licensed game.
S
- As Yahtzee so eloquently put it, "Assassin's Creed in World War II has already been done, and it was called The Saboteur."
- Sacred was the best sequel for Diablo II in its day.
- Saints Row IV, an open world action game in which the player is encouraged to run wild with deadly superpowers in a city, is the closest we'll ever get to [PROTOTYPE] 3. The glide is even directly copied from Prototype, only purple trails instead of red, with the exact same pose.
- Saiyuki World and Saiyuki World 2, which was released overseas as Whomp’Em. These two Famicom games are pretty interesting examples. While the first game is pretty much a Famicom adaptation of Wonder Boy in Monster Land, the second game can be considered an adaptation of Japanese-only PC-Engine game Son Son 2 by Capcom, heck, the second game was even called like that on some pirate multicarts of the 90’s. And on top of that, both games are also spiritual adaptations of Journey to the West.
- Although Satazius is a Genre Throwback for Horizontal Scrolling Shooters in general, it feels most like a Gradius game due to the designs of the levels, bosses, and weapons in particular.
- While Satellite Reign is a Spiritual Successor to Syndicate, a number of reviewers have also compared it to Commandos.
- SCAT: Special Cybernetic Attack Team was the NES's answer to Forgotten Worlds, which was never ported there. Likewise, Omega Five, also by Natsume, plays like a modern update of Forgotten Worlds.
- Scooby-Doo: Mystery Mayhem involves Shaggy and Scooby using an enchanted object to capture ghosts and other supernatural creatures, making it the closest thing to a Licensed Game based on The 13 Ghosts of Scooby-Doo.
- The Secret World:
- With its Conspiracy Kitchen Sink/All Myths Are True setting, in which feuding secret societies control the rest of humanity and cover up the existence of the paranormal while seeing themselves as its protectors from the evils in the shadows, it's the best video game adaptation of The X-Files ever made, albeit with the conspirators as the protagonists and the aliens replaced with extradimensional abominations. It even has its own version of the "black oil", the inky biological weapon that the aliens created to destroy humanity with, in the form of the Filth.
- Its modern-day retelling of H. P. Lovecraft also makes it a great adaptation of Delta Green, which itself owed a lot to The X-Files.
- On the subject of Lovecraft, the Solomon Island portions of the story, in which the player does battle with a horde of Fish People that have emerged from the sea and besieged a coastal town in New England, may as well have been called The Shadow Over Innsmouth: The Game. There are Shout Outs aplenty: some of the fishmen are called Deep Ones, the town is called Kingsmouth (which doubles as a reference to Stephen King, who also shows up in the game as "Sam Krieg"), and there's a School for Scheming on the island called Innsmouth Academy, which can itself be seen as an American horror take on Hogwarts.
- Two of the later DLC mission strands, "The Last Train to Cairo" and "A Dream to Kill", are basically adaptations of Indiana Jones and James Bond respectively into the universe of The Secret World. Both are packed with Shout Outs, from the newly purchasable outfits and titles to some of the names of missions and achievements, and even the very title of "A Dream to Kill".
- Barring the lack of giant bugs, Section 8 is the most true adaption of the Mobile Infantry ever.
- Senko no Ronde is the closest thing to a video game adaptation of Toward the Terra that nobody has ever played.
- Zero Punctuation argued Shadows of Doubt to work excellently as a game where you play as Rorschach from Watchmen, since so much of the game is spent doing the things Rorschach would do (that is, sneaking onto crime scenes after the cops are gone to gather your own evidence and steal random supplies) and they both take place in an elaborate Alternate Universe featuring Schizo Tech. The only other attempt at a Watchmen-focused game was a subpar beat-em-up released as a prequel to the film.
- Shantae And The Pirates Curse looks and plays like a spiritual sequel to Monster World IV. The series's games are also good adaptations of Aladdin.
- Shin Megami Tensei:
- The whole series can be summed up as Devilman: The Video Game; especially Shin Megami Tensei: Nocturne.
- Akira's route in the SFC ''Shin Megami Tensei: If..." is in some aspects an even *stronger* spiritual adaptation — though also less of one in some other aspects.
- Shin Megami Tensei: Nocturne on the True Demon Path is also considered a pretty good distillation of Friedrich Nietzsche's entire philosophy.
- They could also qualify as the finest Rifts games known to man, as they take place in a post-apocalyptic Fantasy Kitchen Sink.
- The whole series can be summed up as Devilman: The Video Game; especially Shin Megami Tensei: Nocturne.
- Silent Hill:
- The series as a whole owes as much to Stephen King and Jacob's Ladder as the first few Resident Evil games do to the work of George A. Romero.
- The Myth Arc involving the cult likewise draws a great deal of influence from H. P. Lovecraft. Even some of the stories that don't involve the cult wouldn't feel out of place in his writing, especially with the constantly shifting Eldritch Location nature of the town.
- Off the Shelf Reviews has also described it as having a lot in common with Dean Koontz's Phantoms and its film adaptation (at least, the first half of the story). People wander into a sleepy town where everybody has mysteriously vanished, with it later being revealed that an evil, ancient god has taken over the town, though unlike Phantoms, Silent Hill has the enemies be genuinely supernatural instead of revealing them to have a biological origin. They were talking about it recursively, though, calling Phantoms the best Silent Hill movie ever made despite it (and the original book) coming out before any of the games.
- The Sims:
- The original design concept for the game was an architectural/home design simulator, inspired by Will Wright losing his house in the 1991 Oakland firestorm, and became the more general life simulator that's known and loved today when, during development, Wright decided that the people reviewing the homes were even more interesting. However, the original concept still remains in the games' highly robust architectural options, allowing players (like with the aforementioned Animal Crossing: Happy Home Designer) to play out an HGTV home redecoration show. In fact, a popular genre of Sims YouTube videos concerns just building or renovating homes, with some even recreating the model homes featured on some of HGTV's programs.
- Each game in the series comes with a preset family called the Goths who live up to their name, and practically invite comparisons to the titular protagonists of The Addams Family. If you're playing with the various expansions that add more overt supernatural elements to the games, the comparisons get even more blatant.
- More broadly, The Sims practically encourages players to create their own Spiritual Adaptations of just about any Dom Com or Soap Opera family on television, past or present, recreating their outfits, personalities, and homes in near-perfect detail using the game's many tools for such — and that's before getting into mods.
- The Supernatural expansion for The Sims 3 introduces a new town called Moonlight Falls that's based on the Pacific Northwest. Given that this expansion also introduces an Urban Fantasy Kitchen Sink of vampires, werewolves, witches, fairies, ghosts, and zombies, it's clear that it was meant to get players into a Twilight state of mind. The inhabitants of Moonlight Falls make it obvious: they include feuding families of vampires and werewolves, the former having a teenage son clearly inspired by Edward Cullen, as well as a family named the Swains, comprised of a teenage daughter named Bailey who looks like Kristen Stewart and whose traits include "clumsy", "loner", and "supernatural fan", and who even has the same bedspread as Bella Swan in the movies, and a single father named Chester who works in law enforcement, loves to fish, and has the same Zodiac sign as Charlie Swan's actor Billy Burke. Moonlight Falls also includes expies of the cast of Being Human (US) in the Roommates Supernatural household, and an expy of Sookie Stackhouse in Marigold Maldano.
- The StrangerVille expansion for The Sims 4 could've easily been titled Welcome to Night Vale: The Game with little in the way of changes. Small desert town in the Southwest? Check. Lots of freaky, unexplained goings-on? Check. All layered on top of the base game's down-home suburban Americana setting, much like how Night Vale was a sendup of A Prairie Home Companion? You betcha. The central storyline of the expansion was also noted (for instance, here by Lazy Game Reviews) as drawing heavily from Stranger Things, not just in the title but also in how all the weird goings-on tied back to a secret government lab outside a seemingly ordinary town.
- Play some classical music, and Sins of a Solar Empire could easily pass itself off as a Western adaptation of Legend of the Galactic Heroes. There's even a mod that lets you import both the Reich and the Free Planets Alliance.
- Many people have noted that Shadow of the Colossus is remarkably like a video game version of Dororo. In both series there is a protagonist who lost something dear to them and are given back an opportunity to reclaim what they lost by slaying monsters. However, things go from bad to worse, as both lead characters end up gradually losing their humanity with each foe slain, becoming the very thing they destroyed . There were even originally intended to be 48 Colossi in the former just like the 48 demons Hyakkimaku must slay, hinting that it may very well have been a deliberate homage.
- Sleeping Dogs (2012) feels like the distant, HD sequel of River City Ransom we never got, especially with the emphasis on hand-to-hand combat.
- The Mattel Intellivision game Space Battle was intended to be a Battlestar Galactica game, according to the Blue Sky Rangers.
- Sonic Forces is a Darker and Edgier game in the Sonic series that sees the Blue Blur fighting with The Resistance, a group of freedom fighters composed of Original Generation characters, to save the world after Dr. Eggman conquers it, making it the closest we may ever get to a video game adaptation of Sonic the Hedgehog (SatAM) or Sonic the Hedgehog (Archie Comics).
- SOS is basically a video game adaptation of The Poseidon Adventure.
- Much like Freedom Planet, Spark the Electric Jester is a successor to Sonic The Hedgehog made by someone with a history in Sonic fangames. In particular, the first game is a successor to the 2D games, while the second is one for the 3D Sonic Adventure-era games.
- Spec Ops: The Line was marketed as a loose adaptation of Heart of Darkness: on release, many critics described it as being closer in spirit to Apocalypse Now, the film adaptation of that book. Like Apocalypse Now, it's an examination of American military interventionism, rather than colonialism as in Heart of Darkness.
- In the realm of creepypastas, Spooky's Jump Scare Mansion has been considered as NoEnd House: The Video Game.
- Spider-Man (PS4) takes a remarkable amount of story and status quo takes from The Amazing Spider-Man Series, particularly The Amazing Spider-Man 2. Spider-Man's popularity among New Yorkers is a major factor, Peter and Mary Jane's chemistry is similar to Peter and Gwen's, OsCorp is somewhat of a Greater-Scope Villain behind most of the problems that plague Spider-Man, Peter's mentor turns evil and becomes the Big Bad that he has to fight atop OsCorp tower, and finally a major point of motivation and plot concerns Harry Osborn's genetic illness that is slowly killing him. Overall, the game seems to be somewhat of a remake of those movies.
- After the first movie's suit got added to the game in the remaster, it only brings it into more focus. Especially since Sony was trying to use the second movie to set up potential sequels with the Sinister Six, who appear in the game as villains.
- As mentioned above, players seem to really enjoy putting on the Raimi suit and pretend that the whole game is Spider-Man 4.
- The spin-off, Spider-Man: Miles Morales makes an excellent Infamous or Static Shock game.
- Spy Hunter was highly inspired by the James Bond franchise, and was planned to carry the license before the developers were denied it. The series is also a better take on Knight Rider than the licensed games for the NES and PS2.
- The S.T.A.L.K.E.R. games are an almost absurdly obvious example of this for the classic Russian science fiction novel Roadside Picnic and its Film of the Book, Stalker (1979).
- The iOS game Star Command is barely even trying to hide that it's essentially a Star Trek game.
- Starcraft reminds many people of, alternatively, Starship Troopers, Aliens (and especially Alien vs. Predator), Warhammer 40,000note , and as of Starcraft II, Firefly.
- The Infocom Interactive Fiction game Starcross is essentially Rendezvous with Rama with the Serial Numbers Filed Off. It's probably because a more obscure company called Tellurium actually got to do a licensed text adventure (not to be confused with Rama, a 1996 FMV game).
- Starflight is certainly in the running for the best Star Trek game ever made, and certainly the best of the 1980s.
- Star Fox is possibly the closest thing to a Albedo: Erma Felna EDF videogame we can ever get.
- Star Gladiator is faithful to the Star Wars license, offering more satisfying lightsaber combat than the fighting game Star Wars: Masters of Teräs Käsi.
- Starhawk (no relation to the PS3 game) and Star Fire were unofficial arcade adaptations of the Death Star battle from Star Wars: A New Hope, both predating Star Wars: The Arcade Game by 5 years. Also predating the licensed arcade game were the Intellivision game Star Strike and Buck Rogers: Planet of Zoom (which doesn't look like a Buck Rogers game because it wasn't one in the first place).
- Stellaris:
- It is basically Lensman, Babylon 5, or Mass Effect as a strategy game. Its chief theme is that "the Galaxy is ancient and full of wonders," populated by young races that are staking out claims for themselves, squabbling over territories and fundamental ideological differences, discovering and striving to understand the relics and remnants of their Precursors, encountering ancient Fallen Empires that may seek to shepherd, exploit, or simply ignore them, and existential threats that threaten to overwhelm them and start the cycle anew.
- Likewise, when Luke Plunkett of Kotaku discovered a Stellaris mod called Star Trek: Infinities that turns it into a Star Trek game, he wasn't surprised in the slightest. (While that mod eventually became abandonware, another one, ST: New Horizons, was made by a different team.)
"...when you look at how Stellaris' universe works and what you have to do in the game, it’s no wonder a Star Trek mod was one of the first things people thought of." - Steven Universe: Attack the Light, for reasons detailed in that game's YMMV page, is a pretty good remake of EarthBound.
- The Strikers 1945 shmup games are essentially 1942 (more specifically 19XX: The War Against Destiny) with a dash of Aero Fighters. Which is helped by the developers having previously made the first Aero Fighters.
- Suda51 has made some quirky and original games, but some of them feel like adaptations of other games or movies:
- Shadows of the Damned is pretty much a Grindhouse game and a Splatterhouse game made into a Third-Person Shooter. The plot is about the same as Splatterhouse: a man's girlfriend is captured by demons and he must go to hell/the underworld to rescue her. There is also a snarking supernatural weapon that tags along with the heroes to help them with their quest, the Terror Mask for Rick and the floating skull Johnson for Garcia.
- Lollipop Chainsaw:
- It is a Onechanbara game, but even campier and more over the top, with a story that takes itself even less seriously.
- Its story, about a blonde California Valley Girl and cheerleader who's part of a lineage of monster hunters and has to save the world from The Undead, also feels like the best Buffy the Vampire Slayer game ever made (even with that show's surprisingly good licensed games), complete with a supporting character named Cordelia and the heroine's Audience Surrogate everyman boyfriend Nick feeling a lot like Xander Harris. Unlike Buffy Summers, though, Juliet Starling fights mostly zombies instead of vampires.
- No More Heroes and No More Heroes 2: Desperate Struggle feels like an adaption of seasons 1 and 2 of Afro Samurai set in the modern day. Both stories involve reaching the #1 assassin/the number 1 headband, the cycle of revenge, and the former #1 getting back his title after falling out.
- No More Heroes III with its Medium Blending stylization, a self-aware and satirical meta tone that almost never takes itself too seriously while simultaneously having dark undertones, being an over the top Affectionate Parody that takes as many pot shots as it spends genuinely loving its medium while having a massive amount of shout-outs is basically the closest thing to a The Amazing World of Gumball video game. In addtion, with its theme and multiple references to superhero and Toku films, this is another game, that's going to be close as we can get to another Viewtiful Joe.
- Judging from this flyer and the game itself, Spinal Breakers is basically The Terminator.
- Strania -The Stella Machina- is a spiritual sequel to Compile's M.U.S.H.A. and Robo Aleste.
- Street Racing Syndicate if The Fast and the Furious had a game with police chases, licensed parts, real locations, and of course women.
- Hitsparks Games' aerial third-person shoot-em-up Strike Blazinger may be as close as we get to a modern Space Harrier sequel. With its animesque cyborg girl protagonist, it may also function as a spiritual adaptation of The Guardian Legend. Likewise, FX Unit Yuki, a retraux Gaiden Game to Strike, may be considered one for Valis.
- The unreleased NES game Sunman, by Sunsoft, was originally intended to be a Superman-based side-scrolling action game. An early build of the game actually had the Man of Steel as the player character with John Williams' iconic theme as the first stage music, but for some reason Sunsoft lost the license and Supes got replaced with an obvious pastiche.
- Sunset Overdrive if it's a Lighter and Softer take on [PROTOTYPE].
- Also, with its gameplay built around use of grind rails to navigate its open world, could well be the Jet Set Radio sequel Sega never made.
- Super Cyborg is this to Contra.
- At least until the Grand Finale, the Super Robot Wars Z saga will be the closest thing to a Mass Effect trilogy being in this Humongous Mecha Massive Multiplayer Crossover. Supreme God Sol, like the Reapers, is an Eldritch Abomination that has been wiping out universal civilizations for millions of years, with the implication its cycle of destruction and rebirth has occurred multiple times. The entity's herald and his use of Brainwashing people simply be being near them harkens to Reaper Indoctrination. Finally, the herald feigns a Heel–Face Turn, being Evil All Along, with a plan to use the entity for his own means, similar to the Illusive Man.
- It's subtle, but the premise of the original Super Smash Bros. 64, in which the fighters are dolls brought to life by the Master Hand to do battle, is essentially Toy Story with Nintendo characters. Indeed, most Fanon regarding Master Hand revolves around interpreting him as an imaginative child.
- With its bullet-dodging Rule of Cool gameplay and Cyberpunk styling, some have said that Superhot is a better game based on The Matrix than the actual Matrix games.
T
- The Nintendo Switch game Tabe-O-Ja, with its plot revolving around people competing against each other with "Tabe-Gami", monsters created by preparing special dishes, is about as close to a modern Fighting Foodons game as you can get.
- Taito loved this during the late '80s and the '90s, aside from their own brilliant licensed games. Examples include:
- Operation Wolf is like the game version of Rambo: First Blood Part II and Commando.
- Operation Thunderbolt, besides being a sequel to Taito's own Operation Wolf, is basically the game version of Chuck Norris film The Delta Force.note
- Chase HQ basically reenacts any movie cops versus bad guys car chase like those in Bullitt or The French Connection.
- Rastan Saga (or just Rastan, depending on the version) is basically a Conan the Barbarian game.
- Warrior Blade: Rastan Saga Episode III is an excellent Golden Axe game.
- Space Gun might as well being a spiritual grandfather to Dead Space, between gameplay that revolves around shooting off the limbs of the aliens (though here, it's because the chest and the head are armored) and the eerie atmosphere of the alien-infested space station. And much like Dead Space, it can also work as an Aliens game. The game even has a motion tracker just like the movie, and the aliens have a similar scream to those in the film. As pointed out in this review.
- Dead Connection did it before Max Payne and The Godfather licensed game, being a mafia revenge noir shooter.
- This got turned around with Kamui that is a spiritual licensee to RayForce. Kamui features many gimmicks from RayForce, such as Homing Lasers that attack background enemies, 2D graphics with extensive use of Mode 7-esque effects, and a plot involving an evil A.I.
- The TakeOver, much like Fight'N Rage, is not shy about its 90s Beat 'em Up influences — the game's official Steam description outright calls it "a side-scrolling beat'em up inspired by 90's classics such as Streets of Rage and Final Fight." If not for the fact that an actual Streets of Rage 4 came along not too long afternote (or the existence of the earlier Streets of Rage Remake), this homage could have very easily passed itself off as a new SOR installment: you have a crime-ridden Vice City as the (initial) setting; heroes with ties to the police; a Jack of All Stats who's a blond, headband-wearing, bare-knuckle brawler; pretty much every notable gameplay mechanic from the original trilogy (only this time with the notable addition of firearms); and a plot that can be summed up as "What if Axel and Blaze got together, stayed on the force, and adopted a daughter who was later kidnapped by The Syndicate?" The development team even brought in Yuzo Koshiro to compose the Stage 1-1 theme!
- Tales of Innocence, with its plot about Reincarnation, powers from their past lives, and the conspiracy about how the past entities were brought to their downfall actually makes it into what might be the closest we've ever gotten to an Exalted video game.
- A teenage boy dressed in blue and black, accompanied by his Superpowered Evil Side, has adventures, which culminate in the Superpowered Evil Side finding out his identity. The overall Big Bad is a figure from said Superpowered Evil Side's past, a recurring antagonist is a white-haired youth (well, said youth's Superpowered Evil Side in one case), said Superpowered Evil Side becomes good through The Power of Friendship, and the Final Battle is a duel between the protagonist and his alter-ego. Are we talking about Tales of Symphonia: Dawn of the New World here, or Yu-Gi-Oh!?
- Tass Times in Tonetown: This 1986 Interplay adventure PC game has much of the style and mood of the mid-'80s Saturday-Morning Cartoon Kidd Video. The game was released near the end of the cartoon's run. Like the MTV-inspired cartoon, Tass Times had an overarching popular music theme (although given the limitations of a typical 1986 computer, there wasn't much of an opportunity to realise the music aspect). Tonetown (the game's setting) fits right in with the many locations that Kidd and the band visit during their adventures through the Flip Side. Both can be described as a music-themed surreal fantasy nowhereland populated by all sorts of strange beings. And finally, both are an homage to what was so good about the '80s, and are unashamed of their '80s style.
- Team Fortress 2 is often compared to The Incredibles, as they share a similar visual style, a saxophone-dominant score, and are both set in The '60s.
- Terraria was made as a 2D equivalent of Minecraft, but it actually feels more like a sequel to ActRaiser due to the improved combat and NPC interaction. (It also crosses with Castlevania, too.)
- The Medium is a spiritual reboot of Silent Hill, complete with Akira Yamaoka composing the soundtrack.
- After My Little Pony: Fighting Is Magic was shot down by Hasbro, the development team, with the help of My Little Pony: Friendship Is Magic creator Lauren Faust and Lab Zero Games of Skullgirls fame, revived the concept as Them's Fightin' Herds with an all-original cast of quadrupedal characters, some of which reuse combat elements of their FIM counterparts.
- Tiny Barbarian is the best adaptation of Robert E. Howard's Conan the Barbarian in video game form you will ever see.
- Titanfall:
- It is as close as it gets for an Armored Trooper VOTOMS FPS game.
- It has also invited comparisons with Attack on Titan. It also involves elite air-mobile soldiersnote fighting giants called "Titans"note that have a weak point at the back of the "head" where they are "piloted".
- Tomb Raider:
- The early games were often cited as being evocative of Indiana Jones, before the series underwent major decay and eventually reinvented itself as a substantially Darker and Edgier series.
- And in turn, the reimagined Lara Croft in said reboot and its sequel, now a young woman fighting to survive after getting stranded in the wilderness and making heavy use of a bow and arrow for survival, is probably the closest we'll get to being able to play as Katniss Everdeen in a video game, especially given that the actual subject matter of a licensed Hunger Games adaptation would be very difficult to get past the radar.
- Lara Croft and the Guardian of Light has been a Tomb Raider version of Diablo.
- Many gamers also consider Torchlight to be a great sequel to the Diablo games. Makes sense, considering it was made by the old Diablo dev team. And of course, the first Diablo game in years came out the same summer as Torchlight II...
- Total War:
- Shogun: Total War and its sequel are pretty much the closest you can get to an epic scale adaptation of every Japanese samurai movie ever. And the Fall of the Samurai DLC Expansion seems set to do the same for The Last Samurai, minus Tom Cruise.
- Rome: Total War and Medieval II: Total War can be described as adaptations of Gladiator and Kingdom of Heaven, respectively. The Alexander expansion of Rome could easily pass off as an RTS game adaptation of the Oliver Stone biopic of the same name right down to even the title. The Britannia campaign of Medieval II is basically a Braveheart video game with even Mel Gibson William Wallace and Highlander lookalikes albeit with less Artistic License – History than that film.
- Thrones of Britannia: A Total War Saga is more or less an adaptation of The Last Kingdom or Vikings.
- Touhou Project:
- Double Dealing Character is basically a Yagawa Touhou game.note
- Due to its increase in difficulty over past games and the use of checkpoints, Legacy of Lunatic Kingdom is hailed as a great Shoot 'Em Up version of I Wanna Be the Guy.
- Treasure Planet: Battle at Procyon was the closest thing to an adaptation of Battlefleet Gothic fourteen years before it received its own adaptation. Ranging from Space Is an Ocean theme, Wooden Ships and Iron Men tone, and a storyline involving stopping a superweapon fielded by enemies (Procyon's Ironclads taking place for Blackstone Fortresses).
- Trouble Witches goes by another name: Magical Chase 2.
- Human Entertainment's Twilight Syndrome series can be summed up as a video game adaptation of popular 1990s Japanese horror anthologies like the Honto ni atta kowai hanashi (aka Scary True Stories) Direct to Video series and/or the Yonimo kimiyona monogatari (aka Tales of the Unusual) TV drama, many of them starring teenage schoolgirl protagonists.
- Honest Trailers referred to the Twisted Metal games as "the Mad Max movies [if they] took place at a Limp Bizkit concert". They also refer to Needles Kane, the Monster Clown driver of Sweet Tooth who serves as something of a mascot for the series, as a better take on The Joker than Jared Leto's version from Suicide Squad (2016).
U
- It takes a bit of time to realize that UFO: Enemy Unknown, alias X-COM: UFO Defense in the States, is not set in 1980 and was not made by Gerry and Sylvia Anderson.
- Ultima is an adaptation of J. R. R. Tolkien's Middle-earth. Akalabeth is taken from Akallabêth, the fourth part of The Silmarillion, and the story of the the White Tree is adapted in the Silver Seed plot of Ultima VII Part II. There are also Balrogs, sometimes called Balrons, and Hobbits, sometimes called Bobbits. Likewise, the series adapts D&D; the first game was based on Richard Garriott's 28th CRPG adaptation of the tabletop game, and the Gazer enemy is based on the Beholder.
- Unchained Blades is a dungeon-crawling successor to the Breath of Fire series. You play Fang, a human with dragon powers (like Ryu), teaming up with Tiana, a rapier-wielding bird-winged magic-wielding Rebellious Princess (like Nina). Also just like Breath of Fire I, several semi-beastly beings tag along with them as they search for a wish-granting goddess.
- Uncharted:
- Although some official Indiana Jones games have averted The Problem with Licensed Games, the Uncharted games are by far the best Indy games you will ever play. Seth Rogen and Evan Goldberg have even said that this is why they turned down repeated offers to write the Uncharted movie — they love the games, but they couldn't find a way to not make it similar to Indiana Jones.
- Uncharted has also been claimed by Hey Ash, Whatcha Playin'? to be a Firefly game of sorts, pointing out Nathan Drake's physical resemblance to star Nathan Fillion, the same music composer, as well as several eerily similar plot details in Uncharted 2: Among Thieves.
- Under Defeat is pretty much a sequel to Twin Cobra (and by extension Tiger Heli); both games are helicopter-based Vertical-Scrolling Shooters with relatively low bullet counts by today's standards. Under Defeat even has an extra five stages that are harder, remixed rehashes of the first, much like Twin Cobra.
- Similar to the brawler games mentioned above, Undercover Cops is one of the best Fist of the North Star games without the over-the-top gore or Kenshiro.
- Until Dawn, in addition to being an homage to every Slasher Movie and teen horror movie of the last forty years, bears a number of further similarities to The Cabin in the Woods once you look under the hood. Both stories revolve around a group of teenagers who fit into classic horror movie archetypes heading out to a cabin deep in the woods for a weekend of debauchery, and both groups are being manipulated to play out just such a horror movie scenario. (In Until Dawn, it's one of their own seeking to avenge the deaths of his sisters, and in The Cabin in the Woods, it's a Government Conspiracy carrying out a Human Sacrifice.) And both plans go flying Off the Rails by the third act once actual supernatural forces that the villains never accounted for come into play.
V
- V-V (pronounced "v-five") is Gradius except vertical.note
- Valkyria Chronicles is the closest players can get to playing a Sakura Wars sequel for the immediate future. That the developers also worked on the older franchise probably helps. It's also the closest thing to a WWI-era Fire Emblem game.
- Where A Day in the Limelight sequel, Valkyria Chronicles 4, would have been Bandof Brothers.
- Vanish, a first-person survival horror game where the player is stalked by Mole Men in an underground labyrinth, is the closest you get to an adaptation of The Descent.
- According to Shinji Mikami, he wanted to do a Neo Human Casshern game, but since he already did a brawler game (itself listed on this page as such), he decided to put more emphasis on shooting. Hence, Vanquish is the closest we will ever get to a Casshern video game adaptation.
- The Videokid plays like the Paperboy remake Midway never produced.
- Viewtiful Joe makes a excellent game adaption of Last Action Hero, only parodying Toku shows instead of Hollywood action movies, while also being the best Kamen Rider game ever..
- Konami's Beat 'em Up Violent Storm feels like an excellent sequel to Final Fight.
W
- War for the Overworld is basically a Fan Remake of Dungeon Keeper with enough Writing Around Trademarks to enable commercial sale.
- War of the Monsters, a Fighting Game where you play as kaiju duking it out in fully destructible cities in a world inspired by '50s/'60s sci-fi B-movies, is Incognito Entertainment making an unofficial adaptation of the Showa-era Godzilla films, particularly the sequels where the Big G battled other monsters. The menu screen is a Drive In Theater, the loading screens take the form of retro-style movie posters, and two of the playable monsters are transparent Writing Around Trademarks versions of Godzilla and King Kong.
- Blizzard's other big RTS franchise, Warcraft, was often described as Warhammer in disguise. This was especially true in the first few games (the first RTS game was even pitched to Games Workshop to see if they would license it), though there is still some inspiration from Warhammer present in later Warcraft titles, along with inspirations from many other works. On a more specific level, Warcraft III: Reign of Chaos may have taken some inspiration from Warhammer: Shadow of the Horned Rat and Warhammer: Dark Omen's leveling hero combat system, and Warcraft III's character portraits also are animated in a similar way to Dark Omen's character portraits. That said Warhammer: Shadow of the Horned Rat was itself noted to take inspiration from the first Warcraft game, so things came a full circle here... even so, the Dwarven vehicles may have been a bit too close to Warhammer Fantasy in Warcraft III, prompting a rework in The Frozen Throne expansion.
- Warframe is frequently described as a Power Rangers Dark Fic and probably the closest thing to an MMO for the franchise that you’ll ever get. Not only does it use a ton of classic Toku tropes, but many of the characters and factions map pretty well to ones from Power Rangers (the Tenno are the Rangers, Lotus is Zordon, the Sentients are the Machine Empire, the Elder Queen is Rita Repulsa, Stalker and his acolytes are The Psycho Rangers, etc.) and the plot sometimes reads like a Deconstruction of the series. Sometimes it even mirrors the franchise’s Fandom-Specific Plots, like the Tenno being Child Soldiers, similar to the tendency to portray the Rangers as such in fanfics.
- It also often seen as a third-person shooter version of Fate/stay night or Asura Cryin', mainly for it’s thematic similarities to those games.
- WarioWare is a gameplay successor to the Minigame Game gameplay style of Bishi Bashi Special.
- Rockstar's video game adaptation of The Warriors, while licensed from a Cult Classic action movie, could also be seen as an updating of River City Ransom to the PS2 era.
- Warriors: Legends of Troy adapts the legend of Troy in a manner very reminiscent of the 2004 film. Achilles looks like Brad Pitt, Hector like Eric Bana, and the initial chapter has a lot of echoes from the movie. Of course, this time there are Gods and mythological creatures but still...
- Watch_Dogs:
- With its theme of cyberterrorism, Everything Is Online, and hacking through a smartphone, it could be considered as a Darker and Edgier take on Mega Man Battle Network.
- It's also considered to be the closest thing we'll ever get to a Person of Interest video game.
- Wild ARMs is basically the closest thing you can get to a Trigun RPG.
- The Witcher 3: Wild Hunt:
- Super Bunnyhop argues that it's a pretty good, unofficial The Legend of Zelda.
- It's been said to be the best Game of Thrones game never made, given that it has dark, gritty, mature and sexual themes in a fantasy world much like GoT. In an ironic twist of fate, the Netflix adaptation is often considered the Spiritual Sequel to the Game of Thrones series precisely because of the dark, gritty, mature and sexual themes.
- You ever wanted to play a World War II First-Person Shooter in the vein of Quentin Tarantino, specifically Inglourious Basterds? Look no further than Wolfenstein: The New Order.
- The Wonderful 101 could be considered the best Super Sentai/Power Rangers game ever made.
- World in Conflict, like the aforementioned Red Alert 2, is an RTS that draws heavily from Red Dawn, albeit in a less comedic manner.
- The 2019 World War Z video game may not be that faithful to the original novel or to its film adaptation, but it is probably the closest we'll ever get to a Left 4 Dead 3, given how that game seems to be stuck in Development Hell. Save for the third-person perspective, it could easily be a third Left 4 Dead game: four survivors fight through waves of zombies across levels each broken up into a handful of stages, with many of the Elite Zombies being direct expies of the ones from the Left 4 Dead games.
- Wreckfest, in addition to being developed by the creators of FlatOut, is also the closest thing to a modern Destruction Derby sequel.
X
- Xenogears gets compared to Neon Genesis Evangelion a lot and not without reason: Giant mecha series with Christian overtones, troubled protagonists trying to come to terms with their problems and Assimilation Plot.
- People are calling Xenonauts a better X-COM game than the then-upcoming FPS one in the making by 2K Games. Understandably, when Firaxis' new turn-based strategy installment was announced, Dueling Games immediately ensued.
- Xeno Crisis is this for either Alien Syndrome, Smash TV, or Xenophobe.
Y
- Yakuza has alternatively been called a modern-day remake of River City Ransom, for its Beat 'em Up combat combined with RPG Elements and slapstick humor, and Shenmue, for its open world gameplay, myriad of (often silly) sidequests and time wasting options, and similar fighting styles.
- Yo-kai Watch is one of the most family friendly Shin Megami Tensei games ever made. It's also a pretty good Japan-made Ghostbusters game.
- Yooka-Laylee, on top of the obvious, is the closest we'll ever get to Chameleon Twist 3.
- The David Lynch film Eraserhead has an adaptation in the form of Yume Nikki. The similarities between the two are uncanny.
- Yume Nikki can also be compared to Salvador Dali's Un Chien Andalou. Probably more appropriate as neither work has dialogue.
Z
- Zen: Intergalactic Ninja for the NES is arguably a much better Captain Planet and the Planeteers adaptation than the licensed game on the system.
- Zero Escape series has been described as a less Gorny version of Saw. Characters are trapped in an undisclosed location by a mysterious figure who wants them to play a dangerous escape game and the plot unfolds into an even bigger conspiracy. The finales also pull a Once More, with Clarity.
- Zillion, though officially licensed from the anime Red Photon Zillion, plays like a spiritual adaptation of Impossible Mission.