"Itchy. Tasty."Resident Evil (known as Biohazard in Japan) is a horror-themed action-adventure game released for the PlayStation in 1996; it is also the first game in the Resident Evil franchise. Shinji Mikami conceived the game when his superiors at Capcom wanted an updated version of their cult horror-themed Famicom RPG Sweet Home. With graphics and game design inspired by Alone in the Dark, Resident Evil spawned one of Capcom's most iconic franchises, which now includes several video game sequels and spinoffs as well as other media tie-ins. This game also gave us the term "survival horror".The events of the game take place outside the fictional American town of Raccoon City in July 1998. Residents have fallen into a panic over a series of horrific murders in the nearby Arklay Mountains that have targeted residents and tourists alike — murders where corpses were found partially devoured. Bravo Team, one-half of Raccoon City's elite Special Tactics And Rescue Service (S.T.A.R.S.) squad, flies out to investigate the area; when they make no radio contact a day after their departure, Alpha Team deploys to find them.Alpha Team discovers upon its arrival to the scene that Bravo Team's helicopter has crashed; they find only the now-mutilated pilot. As Alpha Team searches for their missing comrades, a pack of partially-decayed dogs attacks the group. The savage beasts kill one teammate and chase the others into a seemingly-deserted mansion. Alpha Team's remaining members — team leader Albert Wesker, weapons specialist Barry Burton, Chris Redfield, and Jill Valentine — decide to explore the mansion in an attempt to call for help. The group separates to investigate the situation regardless of character choice — and soon after they split up, the shit really hits the fan.The mansion has numerous death traps scattered throughout its many rooms, but they don't present nearly the same kind of omnipresent threat as the bio-engineered killing machines shambling down the mansion's hallways and hungering for human flesh. As Chris and Jill contend with their own limited resources and explore the mansion for both surviving Bravo Team members and a way out of their hellish situation, they stumble onto secrets hidden away by pharmaceutical corporation Umbrella and its leader, Wesker.Players control either Chris or Jill, and their choice determines which characters will help them during gameplay: Chris will run into surviving Bravo Team medic Rebecca Chambers in his story, while Alpha Team's Barry will accompany Jill. To heighten the terror, the game limits how much ammunition and how many healing items players will find during the game; on top of that, players can only carry a limited amount of items at a time. Those limitations turn item management and knowing when to fight or flee into skills essential for finishing the game.In true Capcom fashion, the original Resident Evil received numerous re-releases after its original release. In 1997, the Sega Saturn and PC both received ports of the original game (both versions had exclusive new content), while the PS1 received a revised edition titled Resident Evil: Director's Cut (which added a new difficulty setting with different item and enemy placements and came packaged with a playable demo of Resident Evil 2). Capcom released a third edition for the PS1 in 1998 (Resident Evil: Director's Cut: Dual Shock Edition) that added vibration and analog support for the DualShock controller as well as a different soundtrack. The Nintendo DS received its own version of the game — Resident Evil: Deadly Silence — in 2006; this version added a ReBirth difficulty setting, numerous touch screen puzzles, and multiplayer game modes.In 2002, Capcom produced a completely revamped version for the Nintendo GameCube in an effort to bring the main series to Nintendo's new home console. This new version — known amongst franchise fans as the REmake — featured revamped character models set against full-motion backgrounds, CGI cutscenes (which replaced the full-motion cutscenes from the original), a brand new soundtrack, wholly redone voice acting, updated play mechanics, and storyline revisions which bring it in line with the sequels released up to that date. Capcom has kept REmake a Nintendo exclusive since its initial release, as its only re-release is a Wii port from 2008. Resident Evil 0 — also released in 2002 for the GameCube — serves as a prequel to REmake.
Resident Evil (and its various re-releases) contain examples of the following tropes: