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Leo from VG Cats is a cruel god.

"As a Pyro, you can often set enemies on fire and retreat, leaving them to die from the burning."
Team Fortress 2 Player Tip

This is the potential a video game has for the player to do awful, horrible things to enemies or even friendly and neutral NPCs. It can be knee shots causing screaming, telekinesis to literally play catch with guards, punching out scientists, or many, many other things. Something Awful has dubbed two specific variations of video game cruelty as Asshole Physics and Asshole AI.

Some games specifically cater to this, and usually skip out on a Karma Meter for obvious reasons. Not so obviously, this trope can be the carrot along the path to The Dark Side for players in a game with a Karma Meter.

The severity of this trope varies from game to game. Some games only let you be cruel to your enemies, and give harmless NPCs immunity. (Harmless enemies will still be fair game.) Other games let you torment random NPCs you meet along the way. And still other games give you absolute, unchecked control over your subjects. Remember, though: Just because a game lets you do something, that doesn't always make it a good idea.

Contrast Video Game Caring Potential. Of course, sometimes helping your little drones means doing horrible things to their enemies... See also: What The Hell Player

To share your own stories of videogame cruelty, see Troper Tales.

Examples:

    open/close all folders 

    Cruel God 

    Enemy-Only Killing 

    Plot Aided Bastardry 

    Unchecked Player Rampage 

    Aversions 

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