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Cosmic Horror Story
"Now all my tales are based on the fundamental premise that common human laws and interests and emotions have no validity or significance in the vast cosmos-at-large."

Imagine a universe where even the tiniest spot of hope for the future is blindness in itself, the insane nihilist yelling about The End of the World as We Know It in the asylum is actually the only one with a clue, and too much curiosity about the true nature of the world spells a death sentence. A universe where humanity is surrounded everywhere by inconceivable horrors, and all our ideals are a cruel illusion; a universe which was once ruled by eldritch abominations that seeped down from the depths of space long ago.

Nor are they dead; they merely wait, and soon they shall wake. They shall return to rule this world, and all our grandest achievements shall have been in vain. For all our blind hubris we are but mice in the wainscoting, making merry while the cat's away—but even today, the world is more dangerous than we may know.

Take one step away from the comforts of home, and you will find terror and madness on every corner — dark cults, hideous monstrosities, truths so terrible that none may comprehend them and remain sane. Demons gibber in the tunnels beneath your feet. Worms crawl in your food, drink and stomach. Ghosts hover unseen and unheard around you. The vile essence of an alien disease lurks in the recesses of your own family tree, something in you just waiting to spawn bodily horrors....

Such was the vision of H.P. Lovecraft, pioneer of the Cosmic Horror Story. Our victories are hollow and our doom is certain, for we struggle not against ordinary monsters, but something else entirely. It's possible that they don't even notice our value; they're simply so unstoppable that their mere passing obliterates worlds, or worse, and we happen to be the world in question. A Cosmic Horror Story doesn't just scare you with big, ugly monsters—though it can certainly have them—it depresses you with the fatalistic implication of being insignificant before vast, powerful and/or fundamentally alien entities. On the Sliding Scale of Idealism Versus Cynicism, it sometimes lies near the nihilistically cynical abyss.

If you aren't sure if a work is a Cosmic Horror Story or not, ask yourself these questions:

Answering "No" to more than two of these means that the work is probably not a Cosmic Horror Story, although it may share tropes with the genre.

Common tropes in Cosmic Horror Stories include:

The genre is sometimes called "Cosmic Horror", Lovecraftian Fiction, or Weird Fiction. Very likely to use Paranoia Fuel. A Despair Event Horizon or a Downer Ending can be used to add to the depressing atmosphere. Compare/contrast with Gothic Horror (on which prose the first Cosmic Horror Stories, like those from Lovecraft himself, borrowed) Crapsack World, Mind Screw and Through the Eyes of Madness.

Note that while the Cthulhu Mythos Shared Universe originated in the Cosmic Horror fiction of H.P. Lovecraft, a Cosmic Horror Story need not refer to the Mythos or borrow from its imagery. Lovecraft Lite goes a step further than that and does not expect us to take Lovecraft's vision seriously in the first place.


Examples

    open/close all folders 

    Anime & Manga 

    Comicbooks 
  • Grant Morrison's Zenith mainly fought the Lloigor, shapeless body-stealing beings from beyond time and space who can consume reality. Turns out they're actually the first-generation superheroes who "self-evolved" into Reality Warper Gods and subsequently went mad with power, but were forced to live outside normal space-time since their own universe was too fragile to hold them. And they want back in. Badly.
  • A Donald Duck comic, of all things, features this as its story. Donald tries out for a singing competition organized by a renowned musician, and gets successfully recruited by having his voice altered by an apparent twin of said musician. It’s revealed that the entire world is actually the dream of an ancient cephalophoid monster which slumbers in a city at the bottom of the sea, and the two twins are manifestations of the monster’s conflicting subconscious desires to continue sleeping or wake up, which Donald’s voice will make it do. When the creature does just that the rest of the world vanishes as it no longer creates the world-dream, and everything in its vicinity shapes itself into its image, resulting in Donald and his nephews growing tentacles and stick eyes. It’s eventually put back to sleep, but the story ends on a rather dark note as Donald contemplates everybody's existence as mere parts of the creature’s imagination.
  • The Filth, also from Morrison, arguably. But Secret Original is living in this: A Captain Ersatz of Golden Age Superman, he discovered his world had no free will and went to change this, by coming into reality. And the reality is: He is just a comic book character...
  • El Eternauta, anyone? The aliens called "Hands", who are smarter and more evolved than human beings, are actually unwilling puppets of higher entities that they only dare to call "Them", and they even define "Them" as the "cosmic hate". "Them" are never shown.
  • The notorious work of indy comics artists Al Columbia and Hans Rickheit and, at times, Edward Gorey.
  • It's still uncertain whether Hellboy and BPRD are this or Lovecraft Lite. It appeared at first to be the latter, but the monsters are getting nastier, and Hellboy is getting increasingly desperate.
  • Leviathan shown in Hellraiser 2 was described in supplementary graphic novels to be the true Eldritch Abomination.
  • There was an Anthology Comic series from Vertigo called Flinch. In one story, a massive fan of Lovecraft eventually grows up with the realization "We don't deserve monsters" and loses all wonder of creatures out there.
  • Fall Of Cthulhu by BOOM Comics.
  • Cthulhu Tales, also by BOOM Comics; however, being an Anthology Comic, a lot of individual stories fell into Lovecraft Lite instead.

    Fan Works 

    Films — Live Action 

    Literature 
  • Proto-example: Robert W. Chambers' book The King in Yellow, which was an influence on Lovecraft himself, and he made references to it that are now better known than the original source. Filled with Mind Screw and Take Our Word for It.
    • The works of Arthur Machen were also a huge influence, particularly his 1894 novella The Great God Pan, which gives us the eponymous Eldritch Abomination and was the basis for Lovecraft's own story "The Dunwich Horror." Machen wrote other works of this kind, though The Great God Pan stands out as the most significant.
    • Lest we forget, William Hope Hodgson's The Night Land and The House On The Borderland are also notable forerunners.
    • Guy de Maupassant's short story The Horla is another influence on Lovecraft, with its motifs of a cosmos harbouring unknown terrors and, closer to home, a malevolent, intangible organism capable not only of possessing humans but of one day replacing them as a species. Unless, that is, it's just the narrator gradually going mad.
  • And then there are, of course, H. P. "Grandpa Cthulhu" Lovecraft and his Weird Tales colleagues - Clark Ashton "Klarkash-ton" Smith, Robert E. "Two-Gun Bob" Howard, etc. - who started the whole Cthulhu Mythos thing (although it wasn't actually named, nor any kind of cohesive whole, until August Derleth laid hands on it) as a collective attempt to lend their works an air of authenticity, by sharing common elements and references as if the stories were actually based on Real Life sources. And it worked - there are now people who genuinely believe the Necronomicon is a real existing book and that Cthulhu was worshiped by ancient Sumerians.
  • The Atrocity Archives and its sequels take place in a world where bureaucratic top secret government agencies even more covert and shadowy than MI-5 and the CIA battle Eldritch Abominations attracted to reality after Alan Turing discovered a theory that allowed the user to warp reality with computers and the Nazis attempted to summon the Great Old Ones using the souls of those slaughtered in the Holocaust to win the Second World War. CASE NIGHTMARE GREEN, where the Elder Gods devour the world, is definitely going to happen; the only question is how long we've got, and the best estimates have it as a matter of a few years ... if we're lucky.
  • Sarah Monette's Kyle Murchison Booth stories (collected in The Bone Key) take place in a Cosmic Horror Story universe — unsurprisingly, as she openly acknowledges Lovecraft as a major influence.
  • Stephen King likes tropes associated with this genre, particularly Eldritch Abominations, although most often they're limited in how much they can affect the world. He also uses Lovecraft Country a lot (many of his works are set in New England, most often rural Maine).
    • In IT, the eponymous monster is perceived as a Giant Spider by the protagonists, because this was the closest analogue that their rational minds could find for Its appearance. Attempting to fight It can result one's mind being flung beyond the edge of the universe, then being driven mad by the Deadlights (which It is merely an appendage of). After the protagonists succeed in killing It, they magically forget about the entire incident; apparently this was the only way they could have lived a normal life afterward.
    • The Mist describes what happens when ordinary folk are confronted with an encroaching alternate reality that gradually enshrouds everything in an unnatural fog filled with predatory Eldritch Abominations. (Although as the novella explicitly states, they aren't truly "Lovecraftian" horrors, in that they can bleed and die, particularly if they are set on fire.)
    • In The Dark Tower several hints are dropped regarding entities and realities of this magnitude, especially in regards to "Todash Darkness and the unspeakable things that dwell there in the black never between realities". The scenes in Book Seven regarding Roland, Susannah, and Oy fleeing through Castle Discordia from one of these things that somehow got OUT of Todash are laced with suggestive themes about what would happen when the Tower falls and Todash sets these critters loose on all the many universes.
  • The Haunting of Alaizabel Cray has the standard deluded-fools-summoning-eldritch-abominations plot. Said Eldritch Abominations are called the Glau Meska, but often known as the Deep Ones. Now where did that idea come from...?
  • The American horror writer Thomas Ligotti has written a few of the only genuinely Lovecraftian pastiches ever. A few, though not many, of the works explicitly use the names of Lovecraft's creations. One of his best (and most unsettling), "Nethescurial", can be read here.
  • Many stories by Clive Barker could fall into this category. Skins Of The Fathers particularly. Clive Barker is one of the few authors whose Cosmic Horror Story works can't be traced back to Lovecraft's distinctive styles, but has all the themes: Artifacts of Doom, Eldritch Abominations, Eldritch Locations, and a general sense of dread and fear caused by contact with higher beings that just might not have humanity's best intentions in mind.
  • The fantasy of Michael Moorcock is full of Cosmic Horror. The Elric Saga's world especially has many, many ancient evils that used to rule the world and now lie around decaying and waiting to destroy any traveler they meet. Elric himself rules over the remnants of one of these evil empires, and his patron god is an Eldritch Abomination (as are virtually all the other gods; Warhammer Fantasy's Order Versus Chaos theme was clearly inspired by Moorcock's work, at least until they decided to get rid of the Order part). The final book involves the world being completely remade by the Eldritch Abominations, and even the "good" ending to the story accepts this as inevitable. The Corum series is an example too; he fights against Elric's Lords of Chaos in the first series, and in the second series against a group of Eldritch Abominations who are based on the elemental forces of cold and death.
  • In Perelandra, after Weston returns to his body which had heretofore been possessed by a bent eldil, the picture he paints of the afterlife suggests a Cosmic Horror universe: Reality as we know it is just a thin shell surrounding an endless abyss of nothingness, and ultimately nothing humanity does matters. However, this being a novel by C. S. Lewis, he's wrong about the universe; and it's suggested that this wasn't even Weston talking, but an eldil impersonating Weston in hopes of discouraging Ransom.
  • Dark King of the Goths Neil Gaiman gets in on this with a short story in his book M Is For Magic. Two kids end up at the wrong party and one of them is almost consumed by hearing the song of a disembodied race from ... somewhere that is fundamentally at a right angle to our existence. The other one tries to make out with a different type. Things don't go so good for either of them.
  • Cthulhu's Reign, edited by Darrell Schweitzer, is an anthology of short stories on what existence on Earth would be like when the Old Ones return.
  • In Jack Williamson's Born of the Sun, the planets of the Solar system are actually eggs of space-dwelling dragon-like monsters that start hatching. Pluto first.
  • Mark Z. Danielewski's debut novel House of Leaves. As a book about a book about a film about a House that is a maze (or, in short, a book that is a maze), it layers its Mind Screw into several overlapping narratives, all commenting on each other ]] , accompanied by some seriously screw-up typography, all to give the reader the sense of disorientation one would feel inside the ever-shifting, enigmatic house.
    • It's made particularly explicit when the protagonist of the A-story says that the eponymous house actually is God.

    Live Action TV 
  • Sapphire And Steel took place in a universe threatened by formless evils. The (presumably) non-human "Elements" Steel and occasionally even the more sympathetic Sapphire, could, on occasion seem alien themselves.

    Tabletop Games 

    Video Games 
  • Fractional Games specializes in this, with their games Penumbra, and the more popular Amnesia The Dark Descent.
  • The Survival Horror game Eternal Darkness (cheerfully subtitled "Sanity's Requiem") for the Gamecube. This one takes one of the most interesting twists:the most powerful Eldritch Abomination, Mantorok the Corpse God, is actually mildly fond of humanity, even serving as a fertility god in a small village in Cambodia. He's ultimately responsible for the main character's destruction of the "evil" abominations, and he's probably the only abomination even close to being good. Ever.
  • In 1987, Infocom made an Interactive Fiction text adventure called The Lurking Horror loosely drawing on the themes of the Cthulhu Mythos.
  • Another IF example: Anchorhead is an award-winningly well-regarded example of a text adventure set in the "slowly unraveling horror" Lovecraftian milieu. Look here for download and information on the game.
  • In Drakengard, The World Is Always Doomed because the gods are not just evil, but also composed entirely of Eldritch Abominations. There are not slithering masses of tentacles that cause insanity by their very sight, but something very morbid.
  • The events of Persona 3 ultimately leads to the The End of the World as We Know It, complete with a doomsday cult and brain-dead people uttering prophetic warnings. This is all due to the subtle influence of the reawakened Nyx, a vast and ancient being and who apparently is the moon, being called down to the earth. Her presence causes people to explode into puddles of black ooze and random organs. In all likelihood, she doesn't care in the slightest. Oh and she's mainly summoned by the Anthropomorphic Personification of the malice and despair in the hearts of humanity.
    • What's more despite your best efforts, you do not punch it out. The best action taken was a reverse seal; the protagonist makes a Heroic Sacrifice to keep said personification of malice and despair away from Nyx.
  • The premise of a Sugar Bowl world with Cosmic Horror Story influences is almost as brain-breaking as Cthulhu himself is, but the Kirby series pulls it off in the last few levels and bosses of each game. With Alien Geometries for levels, Eldritch Abominations for bosses, and Accidental Nightmare Fuel ahoy. The anime actually implies that Kirby is a good Eldritch Abomination.
  • Shadow of the Comet, Prisoner of Ice and the better-known Alone in the Dark, by Infogrames, are all in the same Cthulhu Mythos-haunted world, with several direct Lovecraftian references, including the Necronomicon and De Vermis Mysteriis. The name of the mansion from the first Alone In The Dark, Derceto, is revealed in-game to be an alias of Shub-Niggurath, the Mythos' equivalent of a fertility deity...
  • Eversion gradually reveals itself to be a game of this kind. It starts out as a cute Sugar Bowl of a world, but as you progress further and use your Reality Warper powers in order to get the gems you need, the game gradually gets darker and darker. The Let's Play by DeceasedCrab in particular reads like a Lovecraft story towards the end of it, right down to the rejection of the Sugar Bowl world's "cheery lies."
  • EarthBound morphs into one of these for the final boss fight.
  • System Shock 2 fulfills almost all above tropes (minus Tome of Eldritch Lore and The Unpronounceable) but on a fortunately contained scale (less fortunate for those who lived there.) However, Shodan is still out there...
  • Whether or not Lavos qualifies is up to the player's imagination, but as of Chrono Cross...
  • Mass Effect is basically a Cosmic Horror Space Opera. The Reapers are a race of sentient machines that wipe out all advanced life in the galaxy every 50,000 years or so. Sovereign has been described as Mecha-Cthulhu.
    • And then Mass Effect 2 pushes this to even more horrifying levels. The point of the cycle of extinction is to turn all conquered species into the raw materials that go into constructing new Reapers.
    • Closer to Lovecraft Lite really, since they can be beaten and killed. The third game is centered around winning a final victory against them.
  • The Shadow Hearts series takes place in a universe where nearly every monster is an Eldritch Abomination, especially in the first game.
  • Pokémon. In the early generations, it didn't really have that feel to it, and legendary Pokémon seemed to be more akin to Physical Gods than anything else. The fourth generation takes off all gloves; the Big Bad enslaves Pokémon who are basically the origins of courage, knowledge, and emotion, and uses them to awaken two others, who are masters of time and space, with the intention of creating a new universe that lacks free will and emotions. He in turn pisses off another Pokémon, which is master of the Distortion World. Other gems from the fourth generation include nothing less than the creator of the Pokémon universe and a Pokémon that infects the nightmares of humans and takes them to a sinister island that even makes itself known by possessing a boy named Eldritch.
  • In Phantasy Star IV, it's revealed that the planets of Algo are the seal on the Sealed Evil in a Can, the Profound Darkness, that Dark Force is a fragment of the Profound Darkness' power that is able to force its way out of said seal, which was flawed from the beginning, and that the sentient races of Algo exist for no other reason than to produce heroes who can defeat Dark Force and prevent it from destroying the seal and releasing the Profound Darkness back into the universe. Meanwhile, the Great Light has considered its work done, and has gone off to do whatever someplace else. Chaz doesn't take well to this news.
  • While it doesn't really have the atmosphere, Freelancer certainly has shades of this, what with horrifically advanced alien parasites bodyjacking humanity's leadership to prepare it for outright slaughter. And that's just the Nomads. Imagine what the Sufficiently Advanced Alien Daam K'Vosh are like!
  • A pretty good example comes from the Chzo Mythos. Well, it just so happens that there's another world next door, a world ruled by the VERY EMBODIMENT of PAIN, and he can't wait to get his hands on our world. Don't worry that he has an intricate web of followers that are helping him to succeed, but thanks to his non linear view of time, he already has.
  • While the Zerg of Starcraft are not a cosmic horror themselves, we have yet to have seen their creators, the Xel'Naga. Kerrigan and her insane extermination/assimilation war may yet be the lesser evil in this story.
    • The sequel only makes things worse. Not only are the main factions unsure about the Xel'Naga, but now their ancient enemy seems to have his own plans for the galaxy. It does not help that his first appearance was in a strongly Lovecraft inspired comic.
  • The indie Survival Horror / Adventure Game Pathologic achieves this in a very minimalistic, Psychological Horror fashion (no darkness or monsters, just a surreal tale set in a town hit by a mysterious plague).
  • Surprisingly, the quirky cult hit Deadly Premonition ends up with elements of this genre. Throughout the game the protagonist seems to be dragged into an alternate reality and elements of his everyday life seem unnervingly surreal, yet his nonchalant attitude to it all paints him as an Unreliable Narrator whose grip on reality is seemingly quite weak. However, the Big Bad is ultimately revealed to be an immortal Humanoid Abomination from another plane of existence that has warped the hero's life since childhood and thrives on torturing humans For the Evulz. The story is just vague enough to make every detail questionable, making for a wonderful Psychological Horror experience.
  • The MUD Lusternia features a lot of different genres, but this is one of the most prevalent. There was even a war between the Precursors of mortalkind, the Elder Gods, and the resident Eldritch Abominations, the Soulless Ones. (Also known as the Heralds of Magnora, Magnora being the personification of destruction.) Nowadays they're largely sealed away, but there's a world-spanning event every real life year or so where one breaks free...
  • From a gameplay perspective, The Breach is closer to Lovecraft Lite, but in narrative terms, it's more like this. At no point is there any hope of permanently defeating the Yellow, just pushing it back where it came from, and Sergei firmly believes that if hyperspace experiments continue, humanity is doomed.
    • In the new ending, the 'Lite' is officially gone. Sergei's luck runs out.
  • Metroid's back story doesn't have Eldritch Abominations (they come later) but does have X: Microscopic organisms in large colonies that seek out and devour all that lives. X never stop eating and reproducing, can reproduce exponentially in seconds, fly, turn intangible, project large amounts of energy and survive any trauma less than planetary explosions or prolonged exposure to the vacuum of space before they decide to turn to any abilities of previous life forms they ate to hunt you down. To hunt X came Metroids, which feed on life itself. Scientist note Metroids rarely puncture or damage their prey's body and they extract no matter but take in energy. The energy hasn't been identified or traced to an origin, yet when Metroids get it, prey dies. The only safe way to kill X is to suck life in a way scientists can't explain.
    • While Samus shows up Late to the Party and saves the day the logs left by the first to encounter Gorea, the Ing and Phaaze read very much like cosmic horror stories in the Prime series.
  • Call of Cthulhu: Dark Corners of the Earth is basically an alternate viewpoint retelling of Lovecraft's The Shadow over Innsmouth with the main character going irrevocably insane in the end, thanks in part to the knowledge that he has, at best, only slightly postponed the inevitable downfall of humanity.
  • Star Control and the... erm... whatever it is from *below*. It is some kind of extradimensional being that can annihilate anything that learns about it. If you know enough about it, it can hurt you. If you're ignorant, you're safe. Well, mostly. The Orz are heavily implied to be a "piece" of this being that has managed to sneak into Normal Space (the Orz at one point seem to make reference to "*chasing*" a race of aliens who were killed thousands of years ago). And then there's Quasi-Space, the background music of which contains sounds that sound suspiciously like screaming.
  • Alan Wake's premise seems to be for the titular author to prevent his world from falling into this trope.

    Visual Novels 

    Web Comics 
  • Thanks in part to Real Life Writes the Plot, Thunderstruck has gained elements of a Cosmic Horror Story world. The city in which most of the action takes place is doomed, period. The primary action focuses on a race of gods for whom all of human history is a single generation - and the action is centered on the scions of the preceding generation's champion.
  • Brawl in the Family has Mario jumping into paintings like in Super Mario 64. He makes a bad choice in deciding to jump into The Scream; we are spared whatever horrors within unlike Mario.
    • Considering that the picture takes on the form of Giygas when Mario jumps through...
  • Homestuck: Andrew Hussie cites Earthbound as an inspiration, and oh boy does it show. Entire universes are created for the sole purpose of recruiting players for a game, one which violently destroys the players' home planets. Victory at the game results in (at best) one's home planet being recolonized, and the creation of a new universe—both of which will eventually be host to new instances of the game. And that's when things go right. The protagonists have accidentally rendered the game Unwinnable, by enabling the Big Bad to obtain the powers of a Physical God. Now, the only way to defeat him is to reset the universe—which will pave the way for the arrival (albeit, in a different universe) of a time-travelling demon who feeds on dead universes. In any case, given the way that Stable Time Loops work in this story, the protagonists may already be doomed to fail. And in case all that's too subtle, the comic takes an acrobatic fucking pirouette off the handle and into the deep end with "Jade: Wake up", where the Lovecraft-inspired Noble Circle of Horrorterrors make their on-screen debut. And then we find out that the Horrorterrors need the protagonists' help, because something is killing them.
  • The premise of Lovecraft Is Missing is that Lovecraft wrote truth disguised as fiction. And now he's missing. . .
  • The Watcher Of Yaathagggu is Post Apocalyptic Cosmic Horror.
  • Ow, my sanity is a Cosmic Horror Magical Girlfriend / Unwanted Harem story. Word Of God is that it most likely won't end well for the protagonist.
    • Actually, Word Of God just said that the comic will have a "lovecraft ending"; take that as you will.

    Web Original 
  • In the world of the SCP Foundation, the only thing standing between humanity and a legion of sanity-shattering artifacts or implacably destructive monsters is a shadowy organization of MIBs... whose ruthlessness makes them only slightly less dangerous than the monsters they're protecting humanity from.
  • The Whateley Universe has a Cosmic Horror Story backstory, and the Sara Waite stories are all centered around one or more eldritch abominations... including Sara Waite herself. Plus, there's an in-universe example, since Sara Waite's previous form Michael Waite wrote a best-seller called "Incongruity" which turns out to be The First Book Of The Kellith, which is now in print all over the world. Oops.
  • Stickman Exodus traps hapless stickmen in a Cosmic Horror Notebook (Played for LaughsDead Baby Comedy laughs). Their goal, the Promised Page, the one place the "Great Doodler" can't touch, might not even exist for all they know. We won't either since the series had a No Ending.
  • Most of the stories in The Slender Man Mythos are this in some form or another.
  • H-M Brown's Shell is the prologue to the Geolyth Lore series.
  • The BIONICLE serial, Sahmad's Tale, features a plague that robs its victims of their ability to dream, gradually causing them to go completely insane and eventually die. It is eventually revealed that the plague is caused by an Eldritch Abomination that resembles a miniature sun with tentacles, who feeds on dreams for sustenance.

    Western Animation 

    Real Life 
  • While the "Human life is meaningless" statement and the philosophy of Nihilism have been discussed before Lovecraft and Gothic Horror, supposedly Lovecraft's own inspiration was contemporary discoveries in astronomy that there really are things out there so enormous so powerful and so mind-shatteringly complex that our entire world is meaninglessly small in comparison. Subsequent discoveries have only added to the strangeness of the universe, but most of the people who know just how weird physics and astronomy can get and how humans are so small find this awesome rather than a total suicide-fuel.
  • This Cracked article lists a few cosmic events that can wipe Earth clean. While none of them are outright inevitable, they can all strike without sufficient warning for us to actually do anything to prevent them.
  • There's also that hypothetical evil red star flinging extinction event comets at us every few million years.
  • No one sleeps better after realizing the ultimate logical extension of the Second Law of Thermodynamics. If you have any grievances, they can be posted here.

They're coming, they're--
Campbell CountryDid You Just Index Cthulhu?Cthulhumanoid
Brown NoteLovecraftian TropesCthulhu Mythos
Body HorrorSpeculative FictionDefanged Horrors
    Index of Gothic Horror TropesDark Fantasy
Black and Gray MoralityCynicism TropesCrapsack World
Byronic HeroRomanticism Versus EnlightenmentCyberpunk
High Octane Nightmare FuelHorror TropesLovecraftian Tropes

alternative title(s): Lovecraftian Fiction; Lovecraftian; Cosmic Horror Stories
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