Red Mage: I have a question. At any given point in history there are doomsday cults. Such as yourselves. For a thousand years your kind has striven for and preached an end of times that will never be.A dark take on the Cult, an apocalypse or doomsday cult tends to crop up in fiction wherever Cosmic Horror Story elements are present, with the members actively seeking to bring about The End of the World as We Know It. There are several flavors of apocalypse cults, but most seek to awaken or make possible the return of some god of destruction to destroy the world and "make it anew". Others seek to end their own lives to escape what they believe is the end of the world or to have a better afterlife. They will often be seen conducting arcane rituals of untold horrors and believe they will be rewarded with the equivalent of paradise for their service (they may be mistaken). As they are often a form of Religion of Evil, they tend to be practitioners of The Dark Arts. Human sacrifices, necromancers, zombies and other forms of undead are optional but often seen among their ranks. Unfortunately, some such groups have existed in Real Life. Documented ones include:
Cultist: Your question?
Red Mage: My question is: What's it like to be as stupid as you are ugly?
Cultist: Your question?
Red Mage: My question is: What's it like to be as stupid as you are ugly?
- The People's Temple / Jonestown (a hybrid of the "new world" with the "end your own life to escape/have a better afterlife" variants)
- Heaven's Gate (the "end your own life to escape" variant)
- Aum Shinrikyo as it was until 1997 and its reorganization and rename (the "awaken the god of destruction"/"destroy the world" variant, when given over to otaku, the Mad Scientist, and quite a few Blood Knights, and was at the time the only non-state/non-governmental terror group to deploy Weapons Of Mass Destruction beyond simple explosives to their aims).
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Anime and Manga
- SEELE from Neon Genesis Evangelion, who may have been somewhat inspired by Aum Shinrikyo. They dress everything up in pseudo-kabbalistic imagery, to the point of giving various entities and objects names from Christianity or Judaism (the monsters attacking Japan are called Angels, the progenitor entity of these called Adam, the progenitor entity of all terrestrial life called Lilith) while advancing the Human Instrumentality Project, which involves bringing about Third Impact and merging the souls of all humanity with Lilith, essentially causing their deaths as individual beings. To the point that, in End of Evangelion, as Third Impact is taking place, they recite various ritualistic phrases together, and refer to the process as the Red Earth Ceremony.
- To be fair it's heavily implied that it's Judaism and Christianity that stole their names and imagery from the Angels rather than the other way around. Both religions are apparently based on the instruction manual that came with Adam and Lilith which we know as the Dead Sea Scrolls.
- In the Hellboy and B.P.R.D. 'verse, there are a large number of cults and secret societies—Project Ragna Rok, the Oannes Society, and the Heliopic Brotherhood of Ra, to name a few—hoping to trigger the apocalypse. Most of them are operating under the logic that the world is going to end anyway, but if they're the ones who pull the trigger, they'll at least have some measure of control over the destruction.
- A major element of East of West is a group called "The Chosen", a cabal comprised of leading members of each of America's seven nations that conspires to bring about the apocalypse.
- Runaways has The Pride, an Apocalypse Mafia, who are plotting to bring about the end of the world as we know it in exchange for 20 years of obscene wealth and power and the chance for their kids to live in a paradise.
- Judge Dredd:
- The Seventh Heaven Apocalypse Day Group that shows up in "The Pit" arc are praying for the end of the world every day. They think they finally get their wish during a juvie riot when a tanker full of bio-acid comes barreling through the window of their church, but no such luck. The Ax-Crazy ex-Judge Priest later grants them their wish, however.
- The Death Cultists who started showing up after Necropolis are citizens who believe in the omnicidal creed of the Dark Judges and wish to free them from containment.
- In The Bridge spin-off The Bridge: Humanity's Stand, the main antagonists are Red Dawn, a group that worships Bagan and attempts to destroy Planet Terra in his name by exploiting technology and Kaiju.
- Friendship is Witchcraft has an ongoing subplot involving Fluttershy leading a cult that worships The Smooze, and intends to summon him to destroy Equestria.
- The Superwomen of Eva series has The Light of the Divine, who believe the Angels are God's judgment and are willing to do anything to facilitate them destroying the world, up to and including getting their hands on black-market super weapons and try to kill the Children and the titular super-heroines (and anybody who gets in the way. As an example, they kidnap Shinji on Superwomen of Eva 2: Lone Heir of Krypton with full intent of executing him later). They are mentioned as one of the various reasons the Evangelion universe is a Crapsack World in all stories where they appear, some stories have them as a Starter Villain for the superwomen to deal with, and on some others they have been created and are being funded by NERV without their knowledge, as a means for Gendo to have disposable soldiers that will eliminate anything he deems an obstacle to "The Scenario".
- The War of the Masters: The Cult of the Masters in its various forms, one of which is the indigenous religion among the Orions and Undine. It seeks to bring about the return of what the Orions call the Good Masters, a race of Eldritch Abominations which in previous "cycles" obliterated multiple great civilizations.
- In Worldwar: War of Equals, doomsday cults become popular across the Western world after the Race Conquest Fleet is discovered, and some later rise up and attack military installations in San Francisco (they all end up arrested by the FBI and Homeland Security).
- 12 Monkeys follows a time traveler from plague-devastated 2035 sent back to 1996 to prevent a mysterious group known as the Army of the Twelve Monkeys from releasing the virus. A twist at the end reveals that the Army of the Twelve Monkeys is actually an environmentalist protest group who freed animals from the New York Zoo and had no interaction with the virus at all. Instead, the virus was released by an assistant at the lab where it was developed.
- Cast a Deadly Spell: The Big Bad plans to use the Necronomicon and a virgin sacrifice to summon Cthulhu and the rest of the Cthulhu Mythos deities, which would devastate the world.
Lovecraft: What kind of world?Hackshaw: A world of the unburied dead, and a sky dark with ashes. A blasted, maimed planet.
- Ghostbusters (1984). In the Back Story, Ivo Shandor's Gozer worshippers conducted rituals intended to bring about the end of the world.
- The segment "Safe Haven" of V/H/S/2 is about a film crew who was interviewing members of an Indonesian cult when they all decide to kill themselves on camera to join Heaven on Earth. Then it turns out it's not just a suicide cult when they come back as undead creatures and they successfully summon what appears to be the Devil.
- X-Men: Apocalypse: En Sabah Nur is the leader of one; his objective is to eradicate most of human civilization and reshape it as he sees fit. The Four Horsemen are his adherents who are tasked with aiding their master achieve his dream of a "better world" where only the strong are permitted to exist.
- Variation in The Beginning, the last Animorphs book. Two years after the Yeerk defeat, terrorists have started attacking alien tourists on Earth. The worst of them are cults that think the presence of aliens is staving off a long-awaited apocalypse.
- In Cold Copper Tears, the cult of the Devastator aims to release a world-destroying dark god from its prison. Lampshaded and deconstructed by the Dead Man, who points out that, subconsciously, the cultists don't really want to end the world, they're just morbid and petty enough to get a charge out of thinking they can.
- Humanx Commonwealth series: A cult called the Order of Null appears in Flinx's Folly and later novels. They have learned of the approach of the galaxy-devouring Great Evil, and see it as their role to remove any obstacles to its coming. This includes Flinx himself, who is the Chosen One fated to destroy it. It is later revealed that they are abetted by none other than Flinx's archnemesis, Mahnahmi, a powerful telepath and an embittered nihilist.
- In Robert Anton Wilson and Robert Shea's Illuminatus! trilogy, the Illuminati Prime (the five most powerful people in the world) are actively seeking to Immanetize the Eschaton - i.e. bring about the apocalypse - to make themselves immortal and provide a massive blood sacrifice to their Elder Brothers and Sisters, the Lloigr of Cthulu.
- China Mieville's novel Kraken has some Lovecraftian doomsday cultists as among the good guys.
- In The Laundry Files, a number of cults try to bring their Eldritch Abomination deities to Earth which would result in the deaths of millions and End of the World as We Know It. The Cult of the Black Pharaoh is the oldest and most dangerous one of these.
- Neil Gaiman's short story "Shoggoths Old Peculiar" has an (initially) Unfazed Everyman American tourist who visits the picturesque English town of Innsmouth and converses in a pub with the friendly Cthulhu-worshipers who live there. He ends up with a bad hangover and a "feeling of nameless dread" (TM).
- In Tom Robbins's Skinny Legs And All, Reverend Buddy Winkler is working with terrorists who plan to bomb The Dome of the Rock in Jerusalem, so that the Third Temple can be built.
- The MacGuffin in Temple is an idol carved from a rare element not found on Earth that can be used to power a planet-destroying bomb. Various groups try to get a hold of it to hold the world for ransom, but in the end, it falls into the hands of a doomsday cult formed from various terrorist groups and the remains of Aum Shinrikyo, who intend to detonate their bomb no matter what.
- Less common in the actual works of Howard P. Lovecraft than one might think (there are cults with other goals than a complete apocalypse), but the Whateley family in The Dunwich Horror serve as a concrete if small-scale example of this, explicitly working towards the goal of helping bring about the "clearing" of the Earth of its current occupants.
- The cult of Cthulhu from The Call of Cthulhu seek nothing less than to awaken the eponymous Great Old One in his city of R'lyeh.
- In The Lives Of Tao and its sequels, The Genjix are seeking to teraform Earth to match the conditions of the Quasing home world. Doing so will kill all non-Quasing life on Earth.
- In the Hunter novels by Mercedes Lackey, this is the back story as to why the world is a dystopian future with otherworldly monsters as threats to be fought back against. Back when the world was starting to go bad, most Christians saw it as the start of the Apocalypse. When the Rapture didn't happen (Christians being raised to Heaven while everyone else went to Hell), a group of Christians in the Middle East stole a nuclear weapon and set it off in hopes of kick-starting the Apocalypse. All it did was just made things even worse, as it broke the barrier between us and the otherworldly monsters.
- In the early Science Fiction story Les Xipéhuz, some mystics form one when they realize that humanity is doomed from what seems to be an Alien Invasion
From this anguish the mystics created a bleak cult, a cult of death preached by pale prophets, the cult of Shadows stronger than the Stars, Shadows that came to engulf and devour the Holy Light, the resplendent fire.Everywhere on the edges of the wilderness, one encountered the emaciated silhouettes of initiates, silent men who periodically wandered amongst the tribes, relating their awful dreams, the Twilight of the imminent great Night and the Death of the Sun
- Kris Longknife has the Abdicators, a neo-Luddite cult that Kris tangles with in Intrepid. The Abdicators, who arose during the Human-Iteeche War, are convinced that all humanity must hide itself away in the face of alien invaders who will boil humans' eyeballs in their own blood (that isn't a joke, that's literally their words), after which good aliens will come to take away the survivors. When Kris encounters their colony on Xanadu there's apparently been a religious dispute: the good aliens are now referred to as angels. The Abdicators later try to frame her for their assassination of Greenfeld dictator Henry Peterwald by Colony Drop, thereby starting an apocalyptic war between the Wardhaven and Greenfeld blocs of planets so that spacers stop visiting them and the evil aliens won't find them.
- In the Daybreak series, Daybreak itself is a bizarre movement which is part naturalist religion, part anarchist philosophy, whose members are brainwashed via memetic programming into hating modern civilization. This leads them to unleashing plagues of nanites and genetically-engineered microbes which are designed to destroy any technology more advanced than steam-based, while also setting off fusion bombs (essentially super nukes) in strategic places. After the resulting collapse of most of society, they form tribes who continue to preach the evils of technology, while trying to destroy any attempts to restore society and counter Daybreak.
- A major plot point involves the Post-Raputral Church, a Christian fundamentalist sect which emerges in the aftermath of Daybreak, claiming that all the deaths resulting from Daybreak were the Rapture, and signaled the start of the seven-year period leading to the Apocalypse. They become increasingly influential in the American south, which is under the control of the Temporary National Government, soon becoming the official religion of the region. And eventually, when the best last chance to restore the federal government fails, they outright take over, declaring their territory the "Christian States of America".
- Unbreakable Kimmy Schmidt begins with Kimmy and her friends being freed from a fake doomsday cult, the leader of which had kidnapped and held them under false pretenses for 15 years.
- Buffy the Vampire Slayer has Glory's worshipers, mostly a group of ugly, sniveling demons who want to help her unlock the barriers between dimensions. This would both allow Glory to return to her home hell dimension and pretty much destroy our plane of existence (and many others) as reality itself unravels in the chaos of the walls between dimensions fall apart.
- The Leftovers: many have been created in the wake of the mysterious disappearance of 2% of the human population. The first season most prominently features the Guilty Remnant, (an antisocial and nihilistic cult that dedicates the rest of their lives to being "living reminders" of the disappearance) and Holy Wayne's group. (A cult of personality formed around the strange and enigmatic Wayne Gilchrist, who seems to genuinely have the ability to remove people's pain.) Adding to the spiritual uncertainty and the fuel that creates these cults is the fact that many people agree that whatever happened was not The Rapture, as the disappearance includes everything from babies to The Pope to thieves and murderers. Or as one character puts it in an early episode "The Pope I can understand, but Gary Busey?! How does he make the cut?"
- Played for Laughs in Parks and Recreation with the "Reasonablists", who don't make any effort in ushering in their Destroyer God, Zorp. They just often make rather incorrect predictions on when the world will end and hold "End Of The World" gatherings.
- In Todd and the Book of Pure Evil, the retirement-home satanists who are trying to capture the Book of Pure Evil want to make Todd into the Pure Evil One who will destroy the world.
- In one of the Bad Futures on Fringe the Over There universe has already been destroyed and a group called the End of Dayers are deliberately tearing apart the fabric of reality in our universe as well.
- Father Jude and Sister Celine are investigating some of these in You, Me and the Apocalypse.
- In the Stargate SG-1 episode "Seth", the team tracks the eponymous Goa'uld to a series of cults he's led on Earth through much of history (the current one being an armed commune in Washington State).
- Madam Secretary: Henry McCord deals a number of times with the Covenant of John, a Christian extremist cult that in its first appearance gasses much of its own membership after Henry is made as an infiltrator trying to break it up. In later appearances they're used as a stand-in for various far-right Western Terrorist groups in the United States.
- Call of Cthulhu had Cthulhu Mythos cults trying to do this in several campaign adventures.
- Shadows of Yog-Sothoth. The Lords of the Silver Twilight try to raise the island of R'lyeh to the surface and free Cthulhu so he can take over (and destroy) the world.
- Masks of Nyarlathotep. Cult groups controlled by Nyarlathotep himself try to perform a ritual that will let hordes of Mythos monsters into the world to destroy mankind.
- The Fungi from Yuggoth. The Brotherhood of the Beast tries to cause a worldwide catastrophe by arranging for terrorist attacks, the summoning of gigantic dholes and the activation of a giant monster in Egypt, all on the Day of the Beast.
- The Zodiac Order from Psionics: The Next Stage in Human Evolution. They're dedicated to to ushering in an event called The Eternal Storm, which will result in massive depopulation and humans with psionics powers taking their rightful place as rulers of the humanity.
- The Dungeons & Dragons 4th Edition's Nentir Vale setting prominently features the Cult of Orcus, which is bent upon summoning the Prince of Undeath and thereby ending civilization as we know it. This is especially true of certain low-level pre-made campaigns such as "Keep on the Shadowfell."
- In Exalted, anyone in the Neverborn's employ is technically an apocalypse cultist since the Neverborn want the world utterly destroyed, allowing them to finally die. In practice, most of them are just in it for the power.
- In Shadowrun, Winternight was a Norse apocalypse cult that actively tried to end the world several times. They tried in 2061 to divert Halley's Comet into a collision course with Earth. In 2064, they almost plunged the Sixth World into the Dark Ages thanks to their plot colliding with a Gambit Pileup that crashed the Matrix and seriously damaged its infrastructure.
- In Warhammer 40,000, Genestealer Cults. The Tyranid Hive Fleets send Genestealers to land on the planet and begin picking off and infecting isolated individuals who generally won't be missed. First generation Genestealer Hybrids look monstrous, but as the generations continue, they begin to assimilate until they are indistinguishable from the host species by the fourth generation. Once a cult grows large enough, they introduce themselves to the public community through the facade of a harmless religious or political movement, with a psychic "patriarch" figure guiding the whole cult. Once the cult has grown large or influential enough, the patriarch receives a psychic signal from the Hive Fleet and the cult begins a full rebellion - even if the cult loses the ensuing civil war, they would still likely have greatly undermined the planet's defensive strength and left it wide open for the invading Hive Fleet.
- A large number of Chaos cults believe the Dark Gods will scour away the corrupt Imperial authorities and bring a new, less terrible era. In practice, these cults tend to either be put down by Imperial authorities, or find a way to summon either Daemons or Chaos Marines and then find themselves being used as Cannon Fodder (for the Chaos Marines) or food (for the daemons). The very unlucky - such as those who end up calling the Word Bearers - end up as both!
- For a rare case in which the cultists are eight-foot-tall Super Soldiers, the renegade Space Marine faction known as the Purge believe the galaxy is irrevocably corrupt, and worship the plague god, Nurgle, in the hope that he will see fit to wipe away everything in it with the plague to quite literally end all plagues. Since Nurgle seems more interested in not doing that, possibly because his power depends on having plenty of living things around, they have to get a bit proactive, generally leading to the deaths of billions.
- Meanwhile in Warhammer, minor cults of flagellants often arise in the Empire, usually from the survivors of towns that have been destroyed by monsters or the like. Believing that they live in the "end times" of war between good and evil (which might not be inaccurate), they gather together into bands and throw them at their foes. Empire players can actually field them as troops — they have a special rule which forces them to wound themselves at the beginning of each round of melee combat, but their fervor drives them to excel at slaughtering the enemy.
- Unsurprisingly, a lot of them show up in Werewolf: The Apocalypse. Whereas the titular Garou are either trying to stop the Apocalypse or make sure their final battle against the Wyrm ends in victory, many of those aligned with the Wyrm want to hasten the end of the world. The Black Spiral Dancers, for instance, think the Apocalypse might free the Wyrm from its torment and give it the revenge it deserves, whereas some higher-ups at Pentex think this whole "Apocalypse" thing means they can put their secret plan to rule over the shattered remnants of humanity as a corporate dystopia into action. And then there are the small, misguided Garou camps who think that the best way to ease the suffering of the world and end the spread of the Wyrm is to just get the Apocalypse going already.
- Siren: The Drowning features the Current of Acheron, a faction of Abyssal Sirens who want to ensure the Deluge will happen because they honestly believe the world is such a crappy place destroying it really is the only sensible option. Because of this stance, they are absolutely hated by other Sirens, including the other Abyssal Currents, and usually have to operate in secret in order to survive.
- At some point after the nuclear apocalypse, some survivors begin worshiping the very concept of radiation, personifying it as an entity called 'Atom'. Some sub-groups are okay if you pass on Atom's message. Some sub-groups...are not okay with this at all. Watch out.
- Despite their name, the Followers of the Apocalypse are an inversion of this trope - their goal is to prevent repeating of End of the World as We Know It, and they are helpful to Vault Dweller in his quest.
- In Dead Space, the Unitologists utilize the Marker to bring about a Zombie Apocalypse as part of an Assimilation Plot. It goes about as well as one would expect.
- The Elder Scrolls:
- The Mythic Dawn in Oblivion are attempting to destroy the safeguards between Nirn and Oblivion so that they may summon Mehrunes Dagon, the Daedric Prince of destruction.
- Has the Dragon Cult from eons past (though they may or may not have known that Alduin was destined to devour the world, of course).
- The Thalmor, an Altmeri (High Elven) religious extremist sect who have reformed the Aldmeri Dominion of old during the 4th Era, have elements of one. Though only hinted-at in-game, former developer written supplementary texts flesh out their motivations. Officially, the Thalmor subscribe to the old Aldmeri belief that they are the descendants of the gods themselves (the Aedra and Ehlnofey), and the reason they've banned the worship of Talos is because it is blasphemous to them that a lowly man became a god after his death. Unofficially, they also subscribe to the old Aldmeri belief that the creation of the mortal world (Mundus) was a cruel trick pulled on their divine ancestors by the malevolent "creator" god, Lorkhan. This "trick" robbed their divine ancestors of their pre-creation Complete Immortality, and if Mundus could be unmade, as they believe, their spirits would return to this divine form. Following the events of the previous games in the series, Talos very well may be the last Cosmic Keystone keeping Mundus extant. By stamping out the worship of Talos, they hope to deprive him of prayer and, thus, kill him. (There are hints that they may not be wrong about this, but there are also hints in the lore that "pre-creation divinity" they seek was really a prison of unchanging stasis...)
- The geth heretics in Mass Effect worship the Reapers and actively aid them in their latest purge of the galaxy's spacefaring races. Indoctrinated races also count as this, including one hanar in 3 that thinks that since the Protheans, who the hanar worshipped, became the Collectors, the hanar should serve the Reapers.
- Star Ocean: The Last Hope has the Church of Sydonai on Roak. A cult led by the Grigori Tamiel, they aim to resurrect the archfiend Asmodeus by sacrificing one of the Featherfolk. They gather followers by preaching about Asmodeus cleansing this desperate world, while simultaneously spreading a dangerous illness that turns people to stone and then obstructing the distribution of its remedy.
- Shin Megami Tensei:
- Toward the end of Persona 3 a doomsday cult heralding the appearance of Nyx to bring death to the world appears. Though it only exists behind the scenes, it is led by Takaya.
- Persona 4 also has a downplayed version near the end as the fog covering Inaba makes the people more and more apathetic, it's implied that cults have started popping up.
- The Kudur Cult in Vandal Hearts 2 is the most dangerous outside faction manipulating the Natran Civil War. While they may lack the military might of the Zora-Archaeo Empire or the endless treasuries of the Republic of Vernantze, the cult was the organization that pulled the trigger on the powder keg that started the war. They extensively recruit from people who have had their lives devastated by the war, and they are trying to spread a zombifying magical spell across the entire continent. It eventually turns out that their leader, who is a body surfing former cardinal who has been alive for over 150 years, is trying to use the civil war as a distraction to break into the sealed underground chambers of the Holy Nigran Cathedral because it is said to permit an audience with God Himself. What nobody expected was that the sealed chamber is actually the remains of an ICBM missile silo from a long-gone era, and it appears to contain a still-working genetic manipulation machine that transforms him into a horrific monster.
- The Warcraft setting has the Twilight's Hammer cult, originally an orcish clan that turned into worshippers of the Old Gods with the end of all mortal life as their goal. They were most prominent during the Cataclysm expansion in the wake of the dragon Deathwing's world-shattering return to Azeroth.
- The Cult of the Damned probably also counts, even if they "merely" want to turn the whole world undead instead of outright blowing it up. As far as Quel'Thalas and Lordaeron are concerned, they did succeed in driving civilization to the brink... for a while.
- Cassandra's personal quest in Dragon Age: Inquisition centres on a cult known as the Order of the Fiery Promise, who believe the world must end for it to be reborn as a paradise. Notably, the cult sets itself up as the Arch-Enemy of the Seekers, as they believe they were supposed to be Seekers and that the other organization somehow stole their powers. In the course of the game, they are led by the former High Seeker, who went slightly mad after learning the secret of the Seekers' abilities.
- A codex also mentions a short-lived cult known as the Empty Ones, who believed that the darkspawn were the Maker's tool for ending the world. They were completely wiped out during the Second Blight when their entire membership gathered before the darkspawn horde.
- In StarCraft, the Tal'Darim are a faction of Protoss who worship Amon, the rogue Xel'Naga and aid their master in his schemes. However, they are a subversion since they don't know Amon is planning an apocalypse — they think he "just" wants to conquer everything and will reward them by uplifting them into Hybrids. In Legacy of the Void, the Tal'Darim Alarak is enraged when he learns Amon has no intention of sparing the Tal'Darim from his planned apocalypse and teams up with the heroes to bring down his former god.
- Dragon's Dogma has Salvation, worshipers of the Dragon as the bringer of the end-times and the recurring enemies of the Arisen. The Dragon himself sees them as little more than an annoying nuisance and otherwise has no interest in them.
- While they're never explicitly referred to as cults, a few of the evil Teams in Pokémon seek to awaken immensely powerful godlike entities that could indeed cause an apocalypse. Notably Team Galactic, whose goal is to use several borderline Eldritch Abominations to destroy the world and replace it by a new one where free will would not exist. Team Aqua and Team Magma also have for their goal the awakening of an ancient godlike entity, though their leaders both think that their respective goals (expanding the sea or the landmasses, respectively) are noble, and are horrified when they realize the sheer scale of the destruction Kyogre or Groudon can cause.
- Shardlight has the Acolytes of the Reaper, who have decided that, being that death in the short-term is a virtual certainty, it shouldn't be feared and avoided but rather welcomed, as it's a step to leave the horrors of the Crapsack World that has resulted from the recent apocalyptic event and ascend to the Promised Land.
- The Secret World features no less than three of these.
- The first and most prominent of them is the Morninglight: ostensibly a worldwide New Age group centered around self-help and the eventual evolution of humanity, they're eventually revealed to be worshiping the Dreamers, and are devoted to their apocalyptic release from captivity. They were actually created by Lilith as a Scam Religion to provide her with a ready army of followers in her attempts to enslave the Dreamers, and most of their doctrine was engineered so that they'd follow her commands without question; even their leader Phillip Marquard was just a Puppet King. Unfortunately, the Dreamers went over her head by corrupting Marquard and turning the Morninglight into a proper Apocalypse Cult.
- The Fear Nothing Foundation in Tokyo. Another self-help group supposedly dedicated to helping its membership overcome their fears, the events of Issue #9 reveal that they were behind the subway bombing that kickstarted the events of the game, intending it as the first act in a move towards the apocalypse. They're actually a secret branch of the Morninglight, and accept orders directly from Marquard. They've also committed mass-suicide by the start of the game in order to consecrate the detonation of the Filth-Bomb. For good measure, the FNF draws a lot of inspiration from real world cults like Aum Shinrikyo (hence the subway bombing).
- The Cult of the Aten, by far the oldest and most aggressive example: a creation of the Dreamer-corrupted Pharaoh Akhenaten, its members worshiped one of the Dreamers as the sun god Aten and devoted themselves to summoning him to Earth. Though supposedly wiped out following Akhenaten's death, it simply went underground until 2012 - whereupon it resurfaced in the village of al-Merayah as a full-blown insurrection, devoted to resurrecting the Black Pharaoh and completing his mission.
- There's actually a fourth example hidden in the backstory in the form of Sol Invictus, essentially the Roman Morninglight. Unlike the Atenists, they really have been wiped out for good, though their branch in the Carpathian Mountains came dangerously close to accessing one of the Gaia Engines with a little help from Lilith, before being killed off by Octavian. Plus, Lilith eventually went on to build the Morninglight around their doctrine.
- As the lesser moon Dalamund started to fall in Final Fantasy XIV, a cult known as the Lambs of Dalamund formed to worship their "descending god" and welcome the end. When Dalamund was destroyed and revealed to be a prison for Bahamut, the Lambs were outraged at the "death" of their god and persist to this day, working profane rituals with the Void to do the work of ending life themselves.
- In 8-Bit Theater, the cultist, being a parody of H.P. Lovecraft's works, wants to provoke the apocalypse because it's cool.
- The Cult of the Night Walkers from Baskets of Guts was all about helping their undead master to turn the entire world's population into walking corpses.
- Timothy from But I'm a Cat Person was raised in a cult like this.
- In Mystery Babylon, Delilah is the leader of a Babylonian cult which worships Kick Girl as Mystery Babylon and wants to aid her in breaking the seal on the Pit, releasing the demons within and bringing about the Apocalypse.
- South Park:
- The leader of the Anti-Semitic Jews captures Moses in order to ready the world for the return of Haman.
- The cult of Blaintology in "Super Best Friends."
- And of course, the Cthulhu cult featured in the three-episode "Coon and Mysterion" arc.
- The Red Lotus, an anarchist cell in The Legend of Korra, is revealed to have plotted to free Vaatu, the Greater-Scope Villain of the franchise and the most powerful, evil spirit in existence. They were unaware that he was an Omnicidal Maniac, however, subverting this trope, since they believed he would help restore balance to the world, and not destroy it as he intended.
- In Jonny Quest: The Real Adventures, Ezekiel Rage constantly quotes from the "Book of Rage" and has many followers aiding him in his plans to wipe out humanity.