Yes, there is pain in life, pain and loss and sorrow, but there is also joy, and the pleasures of growing and learning. You can't have one without the other and I wouldn't want to sacrifice either.What happens when the Well-Intentioned Extremist villain with a Utopia Justifies the Means thought pattern thinks that the problem of the world lies in The Evils of Free Will. This is a unique kind of Dystopia: a world with no conflict and no infighting, but in which people have no emotions and no sense of self. Usually seen as a Fate Worse Than Death for the entire world. What happens here is that the world becomes an empty and silent place. Maybe all humans are extinguished. Maybe they're all put in a stasis or turned into mindless beings. Maybe the whole world is put in a kind of temporal stasis. Whatever happens, it isn't good. Usually, this is what happens when the antagonist is certain that the world is a sick and twisted place and that there is no way to make it any better without a complete overhaul. Humans Are Bastards is often a main theme in the story. Either way, it is up to the protagonists to try to stop the villain before it all goes to hell by showing that Humans Are Special after all and that not everyone is as mean and cruel as the antagonist thinks they are. If a final battle is involved, it can sometimes be seen as a Humanity on Trial kind of scenario. Surprisingly, the villain isn't usually given a Freudian Excuse. More often than not, it's a case of Fantastic Racism instead. Usually unrelated to Silence Is Golden.
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- This was the ultimate plan of Emperor Charles, V.V. and Marianne in Code Geass, referred to as a "World without Lies".
- The surface world in Texhnolyze is pretty much this. It's a serene village stuck in 1920s scenery, perpetually sunny with green fields as far as the eye can see...but nothing is actually alive in there.
- The title character of Noein tries to do this to the entire multiverse, wanting to integrate every time stream to exist ever into The Shangri-La in an effort to start anew with no sadness or pain. As such, Shangri-La, as viewed by the protagonists, is a peaceful place devoid of intelligent life.
- SEELE from Neon Genesis Evangelion intend to remove longing, suffering, and loneliness from the world, via Instrumentality. The end result is the entirety of humanity merged into a sea of LCL where individual existence is impossible.
- The Z-Master from GaoGaiGar wanted to save people from the despair and sadness of reality by mechanizing the universe, eliminating negative emotion (and every other emotion at the same time).
- Tengen Toppa Gurren Lagann had the Anti-Spiral, who had his entire planet put into stasis in order to stop their evolution in an effort to prevent the Spiral Nemesis, a universe-destroying black hole.
- In Puella Magi Madoka Magica, this is the goal of Kriemhild Gretchen, the witch form of Kaname Madoka.
- In Naruto, this is how the Allied Shinobi Forces regard Madara and Obito's plan to create world peace. When Madara succeeds it becomes literally true—every human is wrapped in cocoons and suspended like trapped insects from the God-Tree's roots.
- Joe Kelly's Deadpool run. The Messiah froze everyone in the world in blissful mindlessness.
- In ElfQuest's "Siege at Blue Mountain''" arc, Winnowill's master plan involves merging Blue Mountain and the Palace into a space habitat in which all of the pure-blooded elves will dream forever, free from (literal worldly) conflict. Of course, she fails (again).
- Swamp Thing winds up in one in the issue "My Blue Heaven" after Lex Luthor's device scrambles his frequency so that he loses his connection to Earth and has to reform on another planet. There's nothing there but non-sentient blue flora and fauna. Swamp Thing tries to keep himself sane with constructs of plant matter in the forms of his wife and other people, but this amounts to talking to himself.
- On a world visited by the Exiles, Doctor Doom had created one of these by eliminating humor in humanity. The Exiles are torn on whether it is worth it to create a crime-free utopia. Then Doom brainwashes them into agreeing with him anyhow. It eventually ends up with absolutely everyone on that Earth dead, because Doom made it so that the entire population of the world couldn't survive without him.
- Ra's Al-Ghul's philosophy has shades of this, where he states he dreams of a world "as clean as the wind-swept dunes" he came from.
- Judge Dredd: The goal of the Dark Judges is to create "a world fit only for the innocent". A world where there is no crime, no evil thoughts, and no life. They reasoned that since only the living can commit crime, life itself must be the greatest crime.
- Psychelia, from what is shown and told by the main character of Empath: The Luckiest Smurf.
- The entire premise of the movie Equilibrium is a Utopian future society created by suppressing all human emotion and anything that might stir it up through propaganda, chemicals, and Gun Kata-practicing Badass Longcoats. This removes all hate, jealousy, and anger, but also removes humanity's capacity for art and creativity.
- This was the goal of the Alliance in Serenity: they pumped happy gas into a planet's air supply, hoping that everyone would become completely docile. What they got was a planet full of death, as everyone became so docile that they just gave up on living. The only survivors suffered the exact opposite effect, becoming the Reavers.
- In Invasion of the Body Snatchers, this is what would happen if the pod people won, as they ostensibly do in the 1978 version.
- Pumzi: The citizens of the Maitu Community are silenced through dream suppressants which repress creativity and agency.
- The brainwashed conformity enforced by IT in A Wrinkle in Time.
- This is the main goal of the Auditors, a group of recurring villains. They Audit reality itself and dislike life, especially sentient life, because it's "messy" and unpredictable.
- In Wintersmith, Tiffany gets a vision of the world—frozen, silent, no death because there's no life—if ruled by the Wintersmith alone. Later, the Summer Lady shows her counterpart to it, which is no less terrifying.
- In Scott Westerfeld's Uglies series, everyone is beautiful and happy. There's no war and No Poverty. The surgery that makes everyone pretty also gives them brain lesions that eliminate anger, sadness, creativity, and independence.
- In High Wizardry, Dairine's mobiles planned to do away with entropy on a universal scale, creating a Universe of Silence as a side-effect. They're persuaded otherwise when she links her consciousness to theirs, allowing them to understand the importance of human experience.
- Referenced as far back as the first book in the series:
(I've lost enough friends to that one,) Fred said, (heard enough songs stilled. People gone nova before their time, or fallen through naked singularities into places where you burn forever but don't learn anything from it.)
- Referenced as far back as the first book in the series:
- The community in The Giver is a milder version. People still laugh and take pleasure in their activities, but, as Jonas discovers, it is all very superficial. When someone in the community says they are sad or angry, they are not talking about true grief or rage, but much shallower emotions. The word "love" is not unknown in the community, but it has lost relevancy. Jonas's parents enjoy his company very much, but they consider the word very generalized, meaningless to the point of being obsolete. If the community continues as it is, the word itself may be forgotten.
- The Wheel of Time:
- When Rand finally confronts the Dark One, the two have a metaphysical battle imposing their visions of the world on each other. Rand creates a vision of a world without the Dark One, who is a metaphysical force of evil. At first, it appears to be a veritable utopia where people have no concept of violence and peace and prosperity reigns. As it becomes clear soon, this is only possibly because by destroying the Dark One, Rand has also destroyed the potential for conflict, however minor. Every person in the world is a vacant shell with simple minds, with no true free will. The understanding of what killing the Dark One would result in nearly breaks Rand and almost hands the victory over to him.
- Two of the Dark One's attacks take this form. The first is a vision of a world which at first appears happy and prosperous, but in which conscience has been cleanly excised from the human race, such that no one feels the slightest bit of empathy or love for another, and any person will back-stab another if he thinks it will help him, without feeling the slightest remorse. The second is the Dark One's idea of a compromise or bargain: if Rand will agree to stop trying to redeem the world, the Dark One will stop trying to corrupt it and will simply unmake everything.
- The Soundkeeper in The Phantom Tollbooth enforces a literal world of silence by having all the sounds in the Valley Of Sound muted. It doesn't stop the people there from protesting.
- Star Trek:
- Star Trek: The Original Series:
- In the backstory of "The Return of the Archons" and "The Apple", mind control/brainwashing was used to make the population docile and happy.
- "What Are Little Girls Made Of?": An android decided to Kill and Replace all humans with androids in order to eliminate negative emotions like jealousy, greed and hate. Of course, it would also get rid of positive emotions like love and tenderness.
- There's no real antagonist in "This Side of Paradise", just spitting pink flowers who inflect people with spores that drain them of all real emotion or desire. Those inflected try to convince everyone else to join them in their endless garden tending, by getting them squirted as well. On the plus side the spores cure even fatal diseases, giving their hosts perfect health.
- The Q Continuum from Star Trek: The Next Generation and later series.
- Star Trek: The Original Series:
- Jasmine turned people into peaceful, Jasmine-loving zombies and wanted to do it to the whole world.
- A group of demons manipulated a college investigator who was working on a machine to stop the passage of time in a determined area by magically advancing his investigation and making him find out that his girlfriend planned to dump him. Once the investigator finds out about this, he decides to take the time-stopping machine to his building and activate it just as he and his girlfriend are having pre-breakup sex. The demons take this opportunity to give more power to the machine so the area of its effect will expand to cover the whole world. Angel thwarts their plans by unplugging the machine, ending its effect.
- The original Cybermen in Doctor Who were created with this in mind. If everyone was a Cyberman, there would be no more pain, no more loss, and no wars, because everyone would think the same. This is why they think that "upgrading" people is, basically, doing them a favor; after all, all they're doing is trying to reduce the amount of pain felt. The parallel-Earth Cybermen from the revival are similar; their creator's original goal was to prolong his own life, but after being converted himself he embraces the "life without pain" concept.
Cyber Controller: I will bring peace to the world. Everlasting peace. And unity. And uniformity.Cyber Leader: You need not fear. Cybermen will remove fear. Cybermen will remove sex, and class, and color, and creed. You will become identical. You will become like us.
- In his first appearance, this was one of Davros's justifications for the creation of the Daleks. Having spent his entire life in a world stuck in a Forever War between two races, he decided that the only guarantee of peace is for one life-form to rise to the top and suppress all others. Of course, it was at least as much about him having the power to make this decision.
- Helen Cutter's aim in the third series of Primeval. She is only stopped by a juxtaposition of a cliff, gravity, and a pissed-off velociraptor.
- When Agent Mulder of The X-Files wished for world peace from a Literal Genie, every human in the world except him vanished, thus granting his wish through this trope.
- The "utopia" created by the Avatars in Charmed. All the adults were Stepford Smilers, and anyone who created conflict was erased from existence.
- An earlier two-parter had the cosmic balance be thrown off, causing the main and predominantly good universe to become too good. It was always daytime, everyone was insufferably happy and pleasant, and even the most minor of offensives (like using your cell phone in a hospital) were punished by death or dismemberment and having to pay a fine.
- "The Sound of Silence" by Simon & Garfunkel, depending on the interpretation. Lyrics include these lines:
And in the naked light I saw
Ten thousand people, maybe more
People talking without speaking
People hearing without listening
People writing songs that voices never share
And no one dared
Disturb the sound of silence
- The White Russian lament "Now All Is Against Us" references this trope in terms of what the Whites thought the communists would do to Russia if (and when) they won:
They want neither God, nor Tsar, nor pain, nor consciousness.
- In Exalted, this is what the Yozi She Who Lives In Her Name, the Principle of Hierarchy, wants for the world. Given that most Yozis have at least one body that's a world unto itself, she may well be a World of Silence.
- Two titan avatars from Scion, Nu and Shu, want to turn the world into nothing but their preferred element (water for Nu, air for Shu). No creature, not even the avatars themselves, will exist, as that would disturb the stillness of their world.
- In Old World of Darkness's Werewolf: The Apocalypse, the role of the Weaver was to take the primal chaos of the Wyld and fix it in form and purpose. After going insane, the Weaver's goal was nothing short of crystallizing the entire multiverse.
- An unusual gameplay example. The card Barren Glory in Magic: The Gathering, which wins you the game if this you somehow manage to create a World of Silence (at least on your side of the table). "The only perfect world is an empty world, with no one to sin or wage war."
- In Bioshock Infinite, the Bad Future you visit late in the game is both a a literal and figurative one of these, enforced by the Boys Of Silence, blind Patrolling Mooks.
- In Soul Calibur IV, it's revealed that this is the kind of world that the sentient crystal sword Soul Calibur seeks. Like Soul Edge is a sword of chaos and death, seeking nothing less than a world of endless warfare, bloodshed, and death, Soul Calibur seeks to freeze the world into crystalline perfection.
- This is Seymour's goal in Final Fantasy X: kill everyone so that no one has to suffer a loss anymore. Death is weird in Spira, so, because of its weirdness, he's not entirely wrong.
- The World Ends with You: In a nutshell, this is Kitaniji's master plan to save Shibuya.
- This is the inevitable final fate of the world according to the villain in Suikoden III. He is actually a Well-Intentioned Extremist trying to prevent this from happening.
- In Tales of Symphonia, the Big Bad wants to make everyone into lifeless beings so that discrimination will no longer exist. However, it's subtly implied that he's in denial over the fact that Exspheres strip people of their emotions, as he and his main followers use them with no adverse side-effects besides immortality, completely ignoring the many Mooks who are emotionless. It makes a lot more sense when you realize that, deep down, the Big Bad has been subjected to a lot of Fantastic Racism and his single-minded obsession over a world where everyone is equal effectively caused him to Mind Rape himself.
- In Shin Megami Tensei III: Nocturne, the Reason of Shijima aims to create this world (indeed, "shijima" means "silence"). Ironically, the usually-chaotic demons absolutely love this idea, since it means that every being will be equivalent to a god (almost like a universal Enlightenment).
- In Shin Megami Tensei: Strange Journey, where the forces of Law attempt to create this world, a world where every human mindlessly sings the praises of God forever.
- In Shin Megami Tensei IV, the Four Archangels gently Mind Rape the people of the Eastern Kingdom of Mikado to convince them of the need to sever ties with Tokyo, which they plan to level into oblivion with a black hole. Their endgame is, essentially, erasing wisdom and knowledge (in a word, undoing the Original Sin). This would trap all remaining humans into their God-sanctioned playpen, unable to even understand that there is anything beyond it. Ironically, if Mastema's words are to be trusted (while he is an Unreliable Narrator, he has taken a level in kindness since his last appearance), this is very much not what God actually wants. Even more extreme is the White Faction, who try to end the entire universe so that no intelligent life can exist to suffer under the wrath of God.
- In Persona 4, this is the kind of world Izanami thinks the humans want. Of course, as she deducted this by observing Namatame and Adachi, one can say her information was a bit biased.
- The Fall in Persona 3 is described as this. Everybody save Aigis will have their psyches destroyed and all will suffer from Apathy Syndrome upon Nyx's coming, eventually dying due to being unable to take care of themselves.
- In Pokémon Diamond and Pearl, the Big Bad Cyrus wants this kind of world...with himself as a god. We find out in the post-game that his youth was complete shit, with the implication that his own denial of emotions was a coping mechanism. Of course, that doesn't make you want to defeat him any less.
- In Arcanum: Of Steamworks & Magick Obscura, the Big Bad, Kerghan, First of the Necromancers, has seen the afterlife and describes it as "an endless sea of mirrored glass where souls go to die" and claims it is nothing but eternal, peaceful bliss. Having seen this blissful place he came to the conclusion that life, with all its pain and misery, is an abomination and it is unfair to force living souls to go through all that, which is why he wants to kill everyone. Virgil, if he has undergone the events to make peace with his past, which resulted in him being dead for a short time, will confirm that what Kerghan says is true but notes that there are also benefits to being alive. As is the standard for Arcanum, it is entirely possible to convince Kerghan that his logic is dogmatic and flawed, thereby Talking the Monster to Death.
- This turns out to be the goal of the villain from Sonic and the Black Knight, through freezing Camelot in time so it will never see decay.
- Ar Tonelico 2: Infel's goal is to sublimate everyone into a Lotus-Eater Machine where everyone will "live forever inside a dream". Croix points out that this is little different from death.
- In Dragon Age, this is the whole point of Qunari society and the Qun, the dogma by which they live their life by. In their society, people are known only by their occupation/role in life and cannot deviate from it. Qunari society rejects the idea of free will, and see it as their goal to "enlighten" the world via conquest. Considering the sheer number of defectors they get whenever they come in contact with other civilizations, though...
- Soul Nomad & the World Eaters: This is basically the world of Drazil in a nutshell. It's ruled by gods who believe in The Evils of Free Will and therefore try and quash all forms of individuality within their people, much like something out of Nineteen Eighty-Four. All Drazilians look identical and live only to the age of 30 so that they never have to "suffer" the horrors of growing old and ugly. They all believe in a dogma of "live for the world, die for the world". It's actually described as a "graveyard whose inhabitants just happen to be mobile", which isn't too far off.
- In Knights of the Old Republic II: The Sith Lords, this isn't precisely the goal of Kreia. Her apparent goal (which is debated) is the total destruction of The Force. Unfortunately, life pretty much runs on The Force, so the net result would probably be the total destruction of all life in the galaxy, which would lead to this. She's aware, and doesn't care. She may have seen the Exile as proof that it's possible to live without The Force.
- Fire Emblem: Radiant Dawn (10) gets to be similar to Soul Calibur in that one of the two gods in the setting strives for perfect order and, to achieve this, decides that the people of Tellius are better off Taken for Granite.
- This trope is used by name by the Einst in Super Robot Wars. Neue Einst Regisseur is an Eldritch Abomination who believes that his role is to preserve the universe(s), and the spread of intelligent life and conscious thought is leading to its decay. In order to restore a "world of silence", he starts by trying to find a way to "purify" humans, and when that turns out to be impossible he decides to simply wipe them out and replace them with soulless Einst duplicates. That plan didn't turn out so well, either.
- In War Craft III, it is implied that this is the ultimate goal of Knight Templar Arthas Menethil following his Face–Heel Turn, based on his words following his assassination of his father King Terenas Menethil, and the invasion of Lordaeron capital city by the Scourge.
Death Knight Arthas: This kingdom will fall, and from its ashes shall arise a new order that will shake the very foundations of this world.
- In the second expansion of World of Warcraft, based on what we see about how the scourge works (members are effectively immortal unless they are killed), with mindless undead working tirelessly on the scourge war machine and sentient undead, who either take sadistic pleasure in killing on the Lich King's orders or are disgusted by it but can't go against their orders, it does seem possible that they would have succeeded in creating a World of Silence had they won. The Lich King would have been the only one who would have had free will.
- It is also implied that this is what the creator and leader of the Burning Legion, Sargeras, intends to do once he destroys all life in the universe and recreates the universe anew without imperfection. Though there is no information on how the resulting universe would be.
- The End Time instance involves traveling to a Bad Future where Deathwing succeeded in causing his Final Cataclysm, wiping out all life on Azeroth and turning the planet into a barren wasteland. The only remnants of life are the spirits of several fallen heroes who are now trapped in eternal torment. Murozond, the villain who created the End Time, sees it as "a blessing you simply cannot comprehend" and seems to believe that by altering the timeline so that this Bad Future happens, he is sparing Azeroth (and possibly the rest of the universe) from some even worse fate.
- Sega Dreamcast Action RPG Napple Tale demonstrates this trope in its Hub Level, Napple Town. Normally bright and cheerful, it gets a creepy, dimly-lit makeover, and the normally-diverse cast of characters suddenly looks homogeneous, carrying on about how they're "complete" now. It's all thanks to an Assimilation Plot enacted by a character who seemed like a Trickster Mentor up until this point.
- In the DS rerelease of Chrono Trigger, a new ending is added in which Schala attempts to bring this about. Even if you win the fight, the party is still subdued, and it isn't clear if they stopped her or merely delayed her.
- The Holiday Star is a small-scale version of this. It seems like a happy, pretty dreamscape, but it was set up by a paranoid lonely spirit which lures in other spirits and dreamers, traps them, and then hits them with their worst fears until they give in, or else attacks them. After all, otherwise his new friends will have conflicts with each other, or fight, and this way they are so happy.