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alt title(s): Sick Sad World; World Half Empty; Sad Sack World
"All the good people of this world are already dead."

One of The Seven Basic Plots is man against the environment, fighting against the world... but he may not always win.

One environment that is singularly cruel and formidable is the Crapsack World. It is a horrible place to live, and it corrupts its inhabitants into perpetuating that nastiness against each other. A Crapsack World is a world which can be summed up as "pessimism has taken over" or "the world can't be redeemed." More prosaically, it sucks.

Although there are various ways a Crapsack World can be depicted, it usually has the following traits. Physically, the place will be a Wretched Hive full of vice where everything is Darker And Edgier. It will be (over) populated by criminals, not-so-Innocent Bystanders and Gullible Lemmings; it will be run by bad and incompetent cops, Mega Corps with their Corrupt Corporate Executives, and/or President Evil. If the show has elements of magic, the setting will probably cross with Low Fantasy. Expect the villains to have good publicity and the inhabitants to die like animals; if the villains aren't popular, then they are so overwhelmingly powerful that nobody dares to fight them. In truly extreme cases, they suffer as badly as everyone else.

Metaphysically, it will be firmly in the cynical end of the Sliding Scale Of Idealism Versus Cynicism, so at best it will have Grey And Gray Morality, but more than likely it will have Black And Grey Morality. It won't have working Karma, laser guided, approximate, or otherwise; villains won't just be Karma Houdinis — they will win more often than not. The heroes protagonists in this setting will be Anti Heroes at best and at worst so unsympathetic and repulsive that the villains start looking good by comparison.

This lack of charisma on the heroes' part is because winning requires that they embrace the setting's darkness and sacrifice a great deal... which will end up being a Pyrrhic Victory as the Diabolus Ex Machina snatches their hopes away. All the while the Karma Meter is brutal on the Player Characters, often turning them bad. Another interpretation is that the setting itself is so dark as to make the Deadpan Snarker Anti Hero seem sympathetic by comparison. Well, it is kind of hard to portray a hero wearing Jade Colored Glasses in a Sugar Bowl as cool. Any truly good heroes will get squashed as a Family Unfriendly Aesop against naivete.

From here, the Crapsack World may be further tailored to suit the Author’s needs. They can do this by choosing whether it will be Dramatic or Comedic; Mutable or Immutable.

A dramatic Crapsack World likely has a lot of angst, plenty of Dark And Troubled Pasts, and anyone can be Killed Off For Real. Expect characters who do the right thing to suffer for it. Expect characters who do the wrong thing to prosper... and then suffer.

If the Crapsack World is played for laughs, it's likely a Black Comedy or Sadist Show populated by idiots and Butt Monkeys. The "upside" is that it's usually parodic and funny in its extremes. Though people die left and right, it likely has Negative Continuity to facilitate the inhabitants' suffering.

An immutable Crapsack World has corruption and pain Inherent In The System, both physically and metaphysically. Trying to fight this corruption will always result in it winning.

A mutable Crapsack World simply starts out as crappy, but a determined protagonist and his posse, be they the Knight In Shining Armor or a simple old PI, can actually cause positive changes in the setting. Compare this one with A World Half Full. If the would looks all sweetness and light on the outside but is more of a Crap Sack World underneath the trope is Crap Saccharine World.

If a Crapsack World is crappy because it is run by kids, it is a Teenage Wasteland.

Crapsack Worlds are common in videogames, because they give a player a great justification for the large number of enemies they typically have to deal with and the conflicts they find themselves in.

When adding examples, remember that this isn't a subjective trope: a Crapsack World sucks for everyone. If you have to say "This troper thinks" or "Arguably," it doesn't belong here.

Well, not everyone. I'm sure Kim Jung Il thinks North Korea is a nice place, as opposed to everyone else who would disagree, although not publicly, of course.

This trope has some dangers. If a story's primary conflict is between two parties that are equally crapsack, then there is a risk of Darkness Induced Audience Apathy. However, a Crapsack World can easily contain a meaningful conflict. For instance, Orwell's Nineteen Eighty Four is undoubtedly a Crapsack World but the primary conflict is Winston against his State. Since Winston is not an evil person, the conflict between him and and his Crapsack World does not suffer Darkness Induced Audience Apathy.

Please do not list Real Life examples. Though numerous and valid, they attract too much flame and natter.

Examples:

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Black And Grey MoralityCynicism TropesDarker And Edgier
CloudcuckoolandSettingsCrapsaccharine World