• 0 Mar 23rd, 2018 at 8:08AM
    What's that trope where the police/detectives are interviewing the bereaved loved one of the recently deceased, and they ask some obvious question ("Did he have any enemies?", "Was there any trouble at home?"), and the interviewee acts like it's the most ridiculous thing they've ever heard? Typically they're utterly convinced that the death was totally natural (when in fact it was some horrible werewolf murder or something), and are incredibly offended that the police would even ask such a thing. Reply
  • 3 Mar 21st, 2018 at 12:12AM
    Lastest Reply: 23rd Mar, 2018 08:46:28 AM
    Something happened, something definitely worth calling the police to come handle the situation. Instead of doing this, our main characters decide to become amateur sleuths and go looking for whoever did the thing and solve whatever happened. Usually the police aren't called because Police Are Useless or Cellphones Are Useless. But in this case, neither the police or cellphones are useless. The main characters are perfectly able to call somebody and the police are able to come save the protagonists.

    Short version: The protagonists decide to not call the police and instead decide to take matters into their own hands. Even though the police would be much better at solving the problem. Reply
  • 1 Mar 23rd, 2018 at 4:04AM
    Lastest Reply: 23rd Mar, 2018 08:42:04 AM
    What is the ending trope were all the story repeat itself in a new cycle? Like His Story Repeats Itself but related to the plot instead of a single character

    Like the Hero X need to do Y to save the world, but after he reached his goal a new hero Z must do the same thing Y to save the world once againg, and so on Reply
  • 1 Mar 23rd, 2018 at 6:06AM
    Lastest Reply: 23rd Mar, 2018 06:45:34 AM
    Looking for an audience reaction (or trivia trope) that observes a videogame that's by all accounts decent and functional, but its popularity is screwed over by the player environment it operates in. For example, a first-person shooter releases and critics like it, but is ultimately quickly passed over by players because there are more appealing and competitive options out there (more specifically, the highly volatile PC playerbase). Reply
  • 2 Mar 22nd, 2018 at 3:03PM
    Lastest Reply: 23rd Mar, 2018 04:23:13 AM
    Whats that trope where the character is just always angry at the world? They never really show any care for any other characters, but if they do care, they'll never say it. Usually cocky and has a foul mouth, but aren't necessarily a bad person. Reply
  • 2 Mar 22nd, 2018 at 10:10PM
    Lastest Reply: 23rd Mar, 2018 01:01:15 AM
    What's the trope for someone's name being in the format "[descriptor] [name]" (e.g. "Drunken James")? Reply
  • 1 Mar 21st, 2018 at 2:02PM
    Lastest Reply: 22nd Mar, 2018 11:27:51 PM
    What do we call a parting shot? Like "And that goes for you, too!" in It's a Wonderful Life. Reply
  • 3 Mar 22nd, 2018 at 5:05PM
    Lastest Reply: 22nd Mar, 2018 11:26:16 PM
    What's the in-universe version of Never Live It Down? Reply
  • 1 Mar 22nd, 2018 at 8:08PM
    Lastest Reply: 22nd Mar, 2018 10:25:50 PM
    Is there a trope for when someone is considered an honorary member of another race?

    One example I can think of is Jadzia Dax from Star Trek: Deep Space Nine, who was respected among Klingons in spite of being a Trill and was welcomed into a Klingon house when she married Worf. Reply

      Might be a downplayed example of Going Native or Mighty Whitey. There ought to be a "Friend of the tribe" or "honorary Klingon" trope, but I don't seem to be finding any examples.
  • 0 Mar 22nd, 2018 at 6:06PM
    Is there a trope for when a character you wouldn't expect has a risque past? Like, a conservative housewife who used to be a Playboy bunny, or something along those lines. Reply
  • 1 Mar 22nd, 2018 at 2:02PM
    Lastest Reply: 22nd Mar, 2018 05:35:19 PM
    Bob is three years old. But he has the brains of a twelve year old, the strength of 3 adults. Bob is always dragging his friends on stuff he wants to do, doesn't look before he leaps, and Alice and Charlie are fairly exasperated with him, until they remember that he's not acting any worse then any other three year olds they've met, and that even if he has tons more smarts, his level of maturity is completely average. Also, when he doesn't get what he wants, he takes it with quiet dignity, which is eons ahead of most other 3-year olds. When he causes Alice and Charlie grief, it's due to pure oblivion that they're not having as much fun as he is, not genuinely being malicious. So it's just someone superficially appearing one way, but then when you take in the circumstances and understand the motives they're not as bad at all. Reply
  • 2 Mar 21st, 2018 at 10:10PM
    Lastest Reply: 22nd Mar, 2018 04:18:13 PM
    Do we have this trope? Basically the tendency for people to become less and less civilized (and sane) when placed in a survival situation. For example a group of characters gets stranded on a deserted island and slowly turn on each other in an effort to survive and/or due to madness caused by being trapped on said deserted island a la Lordofthe Flies. Also (or alternatively) a character or group of characters becoming more and more animal-like in response to a survival situation. The cause of this desperate situation in which a character or characters must survive can range from being trapped somewhere to the zombie apocalypse. Either way, this trope basically shows the worst of humanity and people acting like they are almost reverting or de-evolving to their primal roots (though they are not necessarily physically de-evolving, just mentally. This could accompany physical de-evolution as well though.) Any help finding this trope or tropes would be much appreciated, thank you! Reply
  • 1 Mar 22nd, 2018 at 3:03PM
    Lastest Reply: 22nd Mar, 2018 03:34:44 PM
    Example: Bob has done numerous bad things, however, he has managed to convince a multitude of people that he is good. I think there's a trope for this, though if there is then I cannot find a name for it. Help? Reply
  • 0 Mar 22nd, 2018 at 1:01PM
    Usually seen in cheesy films, live action TV, or animation (generally aimed at a younger audience?), involves main character and love interest at a party or gathering of some sort with everyone dancing, then the protagonists start dancing together... dancing so well that they become the center of attention and everyone suddenly moves away from them to let them dance. Sort of like the jazz club scene in spiderman 3. I had a look at the trope listings related to dance, but couldn't find any that specifically referenced "becoming the center of attention"? I spotted this in Avatar TLA (specific episode here: http://tvtropes.org/pmwiki/pmwiki.php/Recap/AvatarTheLastAirbenderTheHeadband), and now I'm wondering if it's just a "Dance Line" trope followed by an "I Can't Dance" trope... or something else entirely?

    I could've sworn I've seen this in live action films and TV, but only the Avatar example comes to mind as I recently watched the clip... Reply
  • 2 Mar 22nd, 2018 at 2:02AM
    Lastest Reply: 22nd Mar, 2018 04:24:48 AM
    A character appears to have a Meaningful Name / Ironic Name, but then it turns out they have no particular talent or aptitude one way or another.

    For example, A girl named Melody is neither a good singer or a dreadful one (her parents just like the name), a boy named Felix is neither particularlly lucky/unlucky or has any affinity with/hatred for cats (it was his grandfather's name), etc.


      Just seems like an aversion of either trope, to be honest.

      If the narrative draws attention to it, that would be Nonindicative Name, I think.
  • 3 Mar 20th, 2018 at 9:09PM
    Lastest Reply: 22nd Mar, 2018 02:29:00 AM
    I think there is a trope or term for when a work takes a real-life group of people based on their heritage or creed and portrays a aggressive, violent minority from that group as the majority or the entire group. It's similar to the Straw Character trope, except it's not that one and it refers to a method of stereotyping. What is it? Reply
  • 0 Mar 21st, 2018 at 7:07PM
    Do we have this trope? What I am talking about is games that stay on a special screen after beating, and the only way to leave it is to close the game or shut down the console. This was more common in older games like Super Mario World, but newer games like Undertale have also done this. After you beat the game, rather than take you back to the hub world or title screen, you are instead put on a screen that says "The End" or "Thanks for playing", etc. No matter what button you press on your controller, you can't leave this screen. the reset button on the console is the only way out. Reply
  • 1 Mar 21st, 2018 at 5:05PM
    Lastest Reply: 21st Mar, 2018 05:44:12 PM
    You know that shot where they rest a little after getting out of harm's way and then something jumps on them from out of frame and they die. Reply
  • 4 Mar 20th, 2018 at 6:06AM
    Lastest Reply: 21st Mar, 2018 05:04:11 PM
    Okay, I'm just listing miscellanous tropes for some reason, so I identify the miscellanous tropes which is:
    • Out of place fashions and technologies such as bikinis and swim trunks, primitive-looking yet advanced computers, airships, machine guns, electricity, cars, telecommunications and radio while having medieval weapons, empires, feudal caste system, knights, castles and the existence of the divine.
    • A character is driven mad by alternative and conflicting causes in the story.
    • A character casts away its humanity to further his quest for power, path to extremism and the scheme for supplanting the world with his own species.
    • A backstory involving humanity supplanted by the monsters they abused and created which causes the monsters create society after humanity is completely extinct.
  • 1 Mar 21st, 2018 at 10:10AM
    Lastest Reply: 21st Mar, 2018 02:33:05 PM
    Do we have a trope for when somebody is acting weird, but another character doesn't notice it even though we, the viewers, clearly do? Like this:

    "Will your report be ready in time, Smith?"
    • looks nervous* "Uh, ready? In time? Uh, yes sir!"
    "Good, good! See you later, then!"


      If it is obvious they are lying to the audience but it is convincing to other characters, it is Blatant Lies.
  • 0 Mar 21st, 2018 at 12:12PM
    A trope where someone's motivation is related to, but not the same as their "official" motivation.

    Bob gets caught watching porn at work. His supervisor Charlie has no choice but to fire him, but as Bob leaves, reveals the real reason is not so much Bob watching porn as it is that Bob has a fetish Charlie deems absolutely inacceptable. Similarly, replace "watching porn" with "reading fanfic" and "Bob has a fetish Charlie finds disgusting" with "Bob supports a ship Charlie hates".

    In either case, Charlie's real reason for firing Bob is not the official one, and if he used that personal reason to justify firing Bob, would be at risk of being fired himself for his intolerance. Reply
  • 0 Mar 21st, 2018 at 11:11AM
    • Character: Why is he or she forcing them at gunpoint to sing the National Anthem and then shoot them in the knee.
    • Character #2: Because they laughed at Colin Kapernick being unable to work in the NFL because of his protests. The message she's trying to send is 'you wouldn't laugh at your own pain and sorrow, so don't laugh at other people's."
  • 1 Mar 21st, 2018 at 9:09AM
    Lastest Reply: 21st Mar, 2018 10:40:42 AM
    Is there a trope for when Laundry washing machines are used as a metaphor for actual Money Laundering? Reply
  • 3 Mar 20th, 2018 at 8:08PM
    Lastest Reply: 21st Mar, 2018 08:32:10 AM
    The only person on a team skilled enough to do their job, or is determined enough to do it. Reply