Having power makes enemies, even from your friends.

The ability to interact with or harm an [[IntangibleMan intangible being]]

Changing the surrounding environment.

A character compulsively hoarding heteroclite objects.

Mention of one thing X is mistaken for a mention of the other thing X.

Taking a risk gives a rewards

Someone has to leave and promises to return home for their loved one or friend

A ludicrously powerful, somewhat psychopathic magic-user who, instead of being an antagonist, sticks around as Comic Relief.

A visual aspect of a character model that gradually changes with the player's moral alignment.

defeated villain returns from death, usually after extended period of time

Plot-killing information is provided right away, but is immediately lost or misplaced.

Someone who's obsessed with speed, either on moving quickly or rushing things

Gory, gory, what a helluva way to die

A zombie Endless Running Game taking place in a high school.

A pet animal, usually a dog or cat, escapes their home and lives on their own.

A character is made fun of for admitting they like to dance.

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