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Godhood is more than a name. It is a condition of being.... Being a god is the quality of being able to be yourself to such an extent that your passions correspond with the forces of the universe, so that those who look upon you know this without hearing your name spoken.... One rules through one's ruling passion. Those who look upon gods then say, without even knowing their names, "He is Fire. She is Dance. He is Destruction. She is Love."
Roger Zelazny, Lord of Light

I'm not normally a praying man, but if you're up there... please save me, Superman!

One step below being one of the Powers That Be. Occasionally shares space with The Great Gazoo. They usually start out as a Power That Is but gradually the plot drives them downward.

Mythology often depicted gods as "human, but bigger." Similar emotions, virtues, vices, etc. but with more power. Special effects and global story-telling exposure has expanded the concept. Gods are often humanoid (easier for actors to portray them) and have a number of powers. The difference between them and non-divine characters is they don't have to be "balanced" in terms of other characters.

Typical god powers and traits can include:

  • Nigh Invulnerability - They can get physically hit occasionally, but no real physical damage will occur without a Deus Ex Machina or a MacGuffin. (See Implacable Man.)
  • Super Strength
  • Telekinesis
  • Shoot fireballs/lightning
  • Teleportation and/or Flight
  • Power to alter reality at will, generally in limited areas or in ways relating to their attunement— see below.
  • Limited Omniscience: They can be aware of what's going on in a general area, but they have to pay attention to it. So it's possible to surprise them.
  • Attunement to concept: ie, Aphrodite the Goddess of Love is attuned to love, naturally. If fewer people love, then she's weakened. If she's hurt or weakened due to some plot reason, fewer people love. Not all gods have attunements, and the level of attunement depends on the writer at the time. Which may overlap with...
  • Gods Need Prayer Badly: Their power may be directly proportional to the number of worshipers they have, or to the strength of their followers' belief.
  • Immortality: They usually don't age, but can be killed - although it's incredibly difficult to do so and usually takes a great deal of effort or some special item to do so. If enough people still believe in them, they may be brought back to life - although they may have lost their memories or be forced to take a new form.

Interestingly, Superman fills most of these requirements. Err, except possibly the worship bit. Depending on how strictly you define worship.

In other fiction, characters who may not strictly be Gods may get powers like these simply because, in a place where Everyone Is A Super, then the only way you can really mount a truly serious threat to a world with millions of superpowered civilians is to give the baddies even more absurdly powerful abilities.

Sometimes, a human can become a Physical God, especially if it's possible for said gods to die.

The existence of a Physical God presents a superficial difficulty to a Flat Earth Atheist; however, the problem can be overcome by distinguishing a Physical God from whatever Powers That Be might or might not exist in the universe (considering the former to be "merely" ultra-powerful beings not different in principle from anybody else who happens to be immortal and omnipotent, and applying the label "god" only to the latter. The non-trivial difficulty in determining the difference when such beings can only be viewed from a limited human scale is often brushed under the rug). Smarter Flat Earth Atheists will turn into Nay Theists instead.

Compare Anthropomorphic Personification. See also Our Gods Are Greater and Humans Are Cthulhu, for when Puny Earthlings are this. When all that power amounts to nothing, see, Omni Impotence. God Job is when a mortal gets to become this.

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