Superman is the Trope Codifier here, along with the rest of the Kryptonian race under a yellow sun. Varied for taste, though: Superman, Supergirl, and Power Girl also get supersenses, heat vision, and super breath (including freezing breath). Superboy's powers were actually rooted in "tactile telekinesis", and it was shown that eventually, he'd develop the ability to use full-on telekinetic powers. Twist: Everyone knows 'em, but hey, why not?
Silver Age Superman is even worse. Not only can he move planets with ease, fly to other universes with ease, go back in time, and throw his voice, he also has super hypnotism, a mind-wiping kiss, and essentially New Powers as the Plot Demands.
Wonder Woman. Twist: While very tough, is (usually) not bulletproof, but has bracelets that deflect bullets, as well as the ability to react at super-speed. Then again, if you can take punches from Superman... Occasionally, she is explicitly bulletproof and deflects bullets solely as an intimidation thing. Another explanation of the bracelets/bullets thing is that she is your standard Flying Brick invulnerable except against specifically piercing attacks (like bullets, spears, arrows, etc.), while the bracelets are the reforged Aegis of Zeus, which can stop any such attack.
The same powers are possessed by Wonder Girl and former Wonder Girl Donna Troy. These days, the main difference is what happens if you get caught in their lassos. Diana can make you tell the truth, Cassie can channel her anger into lightning, and Donna can use Mind Control on you.
Also, for a while, she had an "invisible jet" that she used to fly. This got retconned out down the line, though.
The Shazam Captain Marvel (who is not himself named Shazam... but now is) and the rest of the Marvel Family. Twist: His secret identity is actually powerless, he must transform into Captain Marvel by speaking a word of power, and he can use magic lightning as an offensive weapon. Furthermore, to differentiate from Superman, the fact that the Marvel Family's powers are based on magic and the gods means that they can resist magic/supernatural attacks better than Superman ever can (and Superman's explicit weakness, or at least non-resistance, to magical attacks means that if it ever comes down to a fight, as it often has, Marvel has an edge).
Later versions added a second twist: Captain Marvel's power is diluted among active Marvel Family members; the more members of the Marvel Family that use their powers at once, the weaker each of them become. Presumably, this was added when the producers realized multiple Captain Marvels running around would be too strong. In most stories it doesn't seem to apply to their arch-enemy Black Adam, who has the same powers but draws them from a different pantheon on gods, so he's always slightly stronger than the Marvels when they're all powered up.
Mon-El, a Captain Ersatz of Superman with the exact same powers, though as he is a Daxamite, not a Kryptonian, his weakness is lead, not kryptonite.
Andromeda, a Captain Ersatz for Supergirl and fellow Daxamite, is also vulnerable to lead.
Ultra-Boy, with the caveat that he can only use one power at a time. Although when using a Legion Flight Ring instead of his own flight power, he pretty much fits the trope.
Because every Legionnaire can fly because of their flight rings, Blok, the rock-man, is a literal flying brick. His postboot equivalent, Monstress, also qualifies.
Star Boy also had the "basic package" in the postboot continuity, plus gravity-altering powers.
In the Justice League 3000, which replaced the legion in the New 52, their version of Superman is similar to the original, but lacks most of the original's "bonus" powers like heat vision. Implicitly this is because he's not Kryptonian.
Martian Manhunter. Twist: An alien (not unlike Superman), whose other powers include shapeshifting (which also confers on him density control, invisibility (every now and then) and intangibility) and telepathy. The other twist: he's afraid of fire. (Depending on the era, it's either a psychological weakness or an actual physical frailty.) Even though he has heat-vision.
Sodam Yat, currently Ion of the Green Lantern Corps. Prophesied to be the "ultimate Green Lantern", he is possessed by the spirit called Ion, meaning he doesn't need a power ring. However, what makes him so dangerous - and a flying brick - is the fact that his people are evolutionary cousins of the Kryptonians... meaning that even without the power of Ion, when he's exposed to yellow sun energy, he's pretty much Superman. The difference? Like Mon-El and Andromeda (who came from the same planet), his weakness is lead, not kryptonite, and it's even deadlier to him than kryptonite is to Supes. How powerful is he? During the Sinestro Corps war he went toe-to-toe with Superboy-Prime (who has Silver Age level powers) and actually kept him busy for more than a few three seconds.
Added Twist: during said fight, Superboy-Prime stabs Sodam Yat with lead rods. His Power Ring now keeps the weakness in check: if the ring is ever removed he will die a slow, painful death.
The Afterburner, one of the heroes generated by the HERO Dial. The twist? He isn't invulnerable at all, which the person who had turned into him found out the hard way.
For that matter, the world's first superhero, a caveman who discovered the HERO Dial, who killed mammoths and sabre-toothed tigers before eventually flying to the moon.
Starfire from the Teen Titans, though her super-strength is often downplayed in favor of her energy blasts and babe status. She's tough, but not outright invulnerable, so she straddles the line between this and Flying Firepower.
She is also the granddaughter of Iron Monro (a RetconCaptain Ersatz of the Golden Age Superman, though he couldn't fly) which helps with the near invulnerability part.
The third Blue Beetle, Jaime Reyes. With his armor, he can fly, is near-invulnerable, he can locate almost anyone in the world, his senses are enhanced, and he can carry a large amount of weight. (His practical limits in this capacity haven't really been demonstrated yet.) On top of that, the armor can generate practically any weapon imaginable.
For that matter, Dan Garret, the original Blue Beetle in his Silver Age post-scarab power set.
Booster Gold. His costume gives him superstrength, forcefields, and time travel; his goggles provide supersenses; his gauntlets let him shoot energy blasts; and he has a Legion flight ring.
Thundermind of the Great Ten. He's even referred to as "China's Superman". Though he himself notes that "some of my siddhas are obvious — flight, strength, invulnerability...", and goes on to list the ones that aren't so obvious, including his ability to be in multiple places at once, invisibility, and telepathy.
The battlesuits of the Rocket Red Brigade are effectively mass-produced Flying Bricks, giving their wearers armor, superstrength, jet-powered flight and energy blasts.
Power Girl, the cousin of the Golden Age Superman and sole survivor of Earth 2. For a long time, the twist was that her powers were in flux but eventually they stabilized and she has the same powers and weaknesses as Superman.
Like Sodam Yat above, certain other Green Lanterns have super strength and toughness with their rings granting them flight to round out this trope. Kilowog is the first notable Lantern like this we see, but there are others.
Even an ordinary human with one of the rings could qualify, as the ring can create any effect they want. Only a Green Lantern who doesn't think of using it to get the flying brick combo platter would go without, and even then probably only until they witness another Green Lantern doing it.
One storyline in Justice League subverted this tragically. Superman was in the middle of a rescue operation saving people trapped in a burning building and was stuck between trying to hold up a huge gas tank and saving a bunch of people at the same time. A new Flying Brick hero appeared and offered to hold up the gas tank while Superman got the people out. It worked, but the new hero realized too late that he lacked the Nigh-Invulnerability part of the Flying Brick package—-or more specifically, he wasn't fireproof— when the gas tank ruptured. Worse, the new guy had a family who all shared the same powers since they all encountered the same power giving meteorite and they blamed Superman for his death. Superman blamed himself too because he just assumed that the other guy also had Nigh-Invulnerability since the Flying Brick is so common in the DC universe.
To sum up, all Kryptonians and Daxamites in yellow sunlight, all Martians, anyone given power by Shazam, all Green Lanterns (and members of every other Lantern Corps), the Rocket Reds (via Powered Armor) and so on. DC uses Flying Bricks a lot more often than Marvel does.
Milestone Comics immigrantsIcon (a superpowered alien) and his protege Rocket (who uses a piece of alien tech called an "inertia belt" to fly and generate forcefields).
Orion of the New Gods. His strength and Healing Factor are inborn, and his Astro Harness allows him to fly as well as fire his Astro Force.
Comicbooks: The Marvel Universe
Namor the Sub-Mariner, a Flying Brick about a year and a half before Superman could fly.
Namor's frenemy team the Fantastic Four has an interesting inversion of this in The Thing. Ben Grimm was an ace pilot and even astronaut before he became a Brick.
The Sentry. Makes Silver Age Superman look reasonable, in both raw power and power set. A weakened version was easily beating World War Hulk before he lost control - and that loss of control pretty much leveled Manhattan.
Despite this power, he's practically useless as a hero since he has a lot of psychological problems and a Super-Powered Evil Side.
Captain Marvel. Twist: Um... see Captain Marvel, sort of. Except this one is super via aliens and super-science rather than gods and magic, being a Kree soldier and all.
Carol Danvers aka the current Captain Marvel (formerlyMs. Marvel), before her powers were permanently leeched by Rogue. But then she got a different set of powers and became Binary after being experimented on by aliens. And then got her old powers back with some new energy powers. She has flight, super-strength, resistance to injury, and the Most Common Superpower. Twist: She can absorb ambient and directed energy, and project energy blasts from her fists (though she also had a sort of "seventh sense"/luck power for a while), but despite her impressive power level she has always been something of a second-stringer. This was played with in the House of M event, where in that Alternate Universe she was the greatest non-mutant superhero in the world. And since people kept their memories of the House of M reality, her knowledge that she could be that good has spurred her to new heights, her own monthly title, and leadership of The Avengers.
Blue Marvel (no relation to Ms. or Captain) is another Superman Expy with a similar basic set of powers. He doesn't appear quite as overpowered as Sentry or Silver Age Supes - though he managed to hold his own with the former for a while, but is still probably one of the most powerful Avengers in terms of raw strength. Blue Marvel had the misfortune of starting his superhero career in a time when the public didn't like the idea of a black superhero. When he was accidentally unmasked, the public uproar resulted in the President asking him to retire. He got back in the game in modern times. Twist: In addition to the standard flying brick package, he is also a living "antimatter reactor". He can manipulate negative matter energy from antimatter to fire energy blasts and creat energy constructs. He can also manipulate matter on the molecular level.
Gladiator, from the Shi'ar empire. Twist: His actual level of power depends on his confidence. It's implied (though the specific term isn't used) that his powers come from "tactile telekinesis" like the later version of Superboy, and he may or may not actually be aware of how his powers work.
At full power, he's easily matching high level Thor.
His son has the same powers, with the added caveat that he's a teenager. Nothing, not even briefly being turned into a Brood (which he thought was awesome to the point that he didn't want to be turned back to normal), can shake up his confidence.
The Captain in Nextwave not only has these standard powers, which he refers to as his "generic set of super-hero abilities" at one point, but he also mentions the addition of telescopic sight. Twists: the first thing he did with his superpowers was beat the crap out of the aliens who gave them to him. Once called himself "Captain ☠☠☠☠" for lack of a better name; got seven kinds of it beat out of him by Captain America for using that language.
For a time, Rogue of the X-Men was a Flying Brick, drained from Ms. Marvel as mentioned above. The only time her other power got used during this period tended to be when she literally took off the kid gloves. Twist: Rogue has only one natural power—that of being to temporarily drain the powers (and memories, and Life Energy) of others. If she holds on too long, though, it can become permanent...Her Age of Apocalypse counterpart was also a Flying Brick, though in that continuity it was the result of a very specific application of the magnetic abilities she had stolen from Polaris.
Thor, the God of Thunder. Though rarely displayed, he's got Super Speed coming out the wazoo, being able to easily fight at faster than light speeds when the situation demands. Twist: Can't actually fly. Instead, he throws his hammer, which he can do with unerring accuracy for almost any distance... but doesn't let go. When he wants to stay in one place in mid-air, he spins his hammer around above his head like a helicopter. (His hammer, if you're wondering, can also float.) Also extraordinarily long-lived and has all the powers one would expect of a God of Thunder.
His flying brick status is roughly on a par with that of Superman, as shown in the JLA Avengers crossover, when they each won alternating fights, the implication being their powers are equal. Supes briefly goes dramatically above this into a sort of super flying brick, when Thor lends him Mjolnir and Captain America hands over his shield.
His inability to fly depends entirely on who happens to be writing him at the moment. It's possible that they might still stick with the "I throw my hammer!" bit but the way it's portrayed there's no way it could be anything BUT true flight.
And then you have to factor in his vast array of other powers. Elemental control, energy absorption - of all kinds - several varieties of Galactus busting attacks (notably the God Blast), one shot from which sent a well fed Galactus running for his life.
First Twist: Stark himself is powerless (aside from being a genius billionaire, playboy, philanthropist); all his superhuman powers are, naturally, in his high-tech Powered Armor.
Second twist: His armor needed to be periodically recharged, and the chest plate is the only thing stopping shrapnel in his chest from killing him.
Third twist: He can modify his suit (or build a new one) to incorporate a vast variety of powers and weapons, or simply emphasise a different aspect. He has a minimally-armed stealth-suit, a super-sized suit he calls the Hulkbuster, and so on. As of Fear Itself, he has become (at least briefly) the possessor of Uru infused bleeding edge armour. Yes, Tony Stark is less Iron Man, more Uru man (resembling the Destroyer when the transformation kicked in), and as you can imagine, this version was even tougher (probably) than the Hulkbuster.
Fourth twist: since Extremis, he can now control the Iron Man armour like another limb and wields formidable technopathy.
Tony's allies Rhodey and Pepper have also donned Powered Armor designed by Tony to become Flying Bricks as War Machine and Rescue. War Machine was equipped with a lot of firepower, while Rescue had electromagnetic abilities.
Silver Surfer. Granted but a portion of the Power Cosmic that is Galactus' to wield, he is incredibly strong, fast, and tough. Twist: Can fly himself, but also has a high-tech "surfboard" that allows him to do so without expending his own energy, enhances his maneuverability, and seems to increase his potential top speed beyond the speed of light.
Similarly, all other Heralds of Galactus, though SS is the only one with a surfboard.
More recently, he's lost the geographical/costume based weaknesses, and his strength is now dependant on his self-belief, much like Gladiator. The impact is that he's now potentially stronger than ever, but the minute his self-belief fails, he becomes powerless.
His alternate universe teenage self Kid Britain introduced in Avengers Arena has the same confidence based powers, which he fuels by being a Jerk Jock bully at the Braddock Academy. He meets his end when the triple whammy of realizing he was manipulated by his girlfriend, being insulted by the girl with whom he cheated on his girlfriend, and actually being hurt by the guy he used to bully often weakens him enough that he gets his head cut off.
Centennial, from Alpha Flight. Twist: He's 97 years old, and shows his age. He's also got the other powers that sometimes come with the package, like heat vision.
The Eternals are an entire race with this power set, in addition to Immortality and other assorted individual powers that each develops through millenia of practice and training.
This trope was lampshaded in volume 1 of Astonishing X-Men, where a young mutant with flight describes how he broke his legs the first time he landed because he assumed he was invulnerable too.
Nova (the male one from the New Warriors) got his powers from an entire Nova Corps of Human Aliens with Flying Brick powers. They were kind of like the Green Lanterns, but then they were wiped out, all but him...and he got all their powers combined, catapulting him to a top-level hero (in power, if not in fame).
Cannonball from the X-Men. His mutant power literally IS flying brickitude: he's invulnerable, but only when flying. And a good thing, since he steers like a brick, too. He can't hover at all and has very little control over his speed or direction.
Nate Grey can, or could before his depower, achieve this by channelling his telekinesis through his body, allowing him to tank punches from Captain Britain and Colossus without being more than pissed off and catch Ares' axe. among other things. With his psionic armour, he actually managed to hurt Thanos (or one of the Thanosi).
Longtime Avenger Wonder Man is super strong, can fly, and even shoots beams from his red eyes. Twist: After falling into a coma due to the side-effects of the procedure that empowered him, his body converted itself into ionic energy. While he still looks human, he's an Energy Being. This granted him energy-based powers and removed the need for air, food, or water.
Ethan Edwards, otherwise known as Virtue or The Tiller, is basically a skrull verion of Superman. As such he posses this power set along with the standard skrull shape-shifting ability.
And apparently now he has the power of intangibilty.
Captain Ultra can fly, has ultra-strength and endurance, and will faint at the slightest sign of a fire.
One of the Avengers most dangerous foes, Count Nefaria, has this power set after being imbued with the ionicly charged powers of Powerman, Whirlwind, and The Living Laser. Needless to say it takes an entire avengers team to even slow him down.
The Ultimates had the Liberators invade the United States with thousands of Flying Bricks. The twist? Their super-suits had to be bonded to their bodies, and shortened their lifespan to mere months. The European heroes the Liberators presumably stole the designs from have nonlethal removable suits that give them similar powers.
That one person(s). You know the one(s). They become this after getting a power-up in Season Eight, although it's Powered by a Forsaken Child: the power originates from ritually slain slayers.
Not really, Willow got it wrong, Buffy was powered by Twilight itself.
Incandescence has the full set of brick powers with an energy topper. She regularly crashes into things while landing.
Invincible himself, as well as all Viltrumites (including Omni-Man and Anissa), his brother Oliver, the Immortal, Black Samson, Martian Man, the Shapesmith (and basically every Martian), Bolt of Capes, Inc., Bulletproof, Allen the Alien, later versions of D.A. Sinclair's Re-Animen, and briefly, Monster Girl. Twists: Allen also has telepathy, although it's unclear what that includes; he's never used it for anything but communicating with people in outer space. Martians also have shapeshifting and intangibility. Also, most if not all Viltrumites are significantly stronger and tougher than all other Flying Bricks in this universe, although there's variation among them.
Later a whole army of Alternate Invincibles, and Conquest
PS238 deconstructs this power in the form of identifying metahumans with this power as having the F.I.S.S (Flying, Invulnerability, Strength, Speed) package — it is the most common power by far (and yes, in fact more common than the Most Common Superpower in that 'verse). Julie, one of the PS238 students, is the 84th person to be identified as possessing this combination, and the lack of uniqueness — combined with the fact that most people with F.I.S.S end up being C-List Fodder at best or just get civilian jobs because it's hard for them to catch a break due to this — does not help her self-esteem.
She's feeling a bit better about that after a couple of adventures, to the point that she has now adopted "84" as her superhero name, with an appropriate symbol on her new costume. Of course, she still has to deal with other people who look down on her power set because it's so common.
There're also Atlas and Captain Clarinet, who are distinctive from normal F.I.S.S metahumans because they're not humans but the last Argonian and his son with a human woman, respectively. In case you weren't guessing, Atlas is a Captain Ersatz of Superman and therefore has those powers naturally.
This later turns to be a part of a second deconstruction: Not all Argonians are Flying Bricks. Like Earth, superpowers of all kinds developed naturally amongst some of their population. At one point the Flying Bricks, being the most numerous and powerful superhero type, took over and established noble houses to preserve the Flying Brick lineages. All non-powered Argonians became an oppressed underclass, and all non-flying brick superhero abilities were "culled". Atlas turns out to not be the Last of His Kind, but an exiled scion of the royal house—and they are not thrilled about his half-blood son.
Apollo, of the Wildstorm universe, is the powerhouse of The Authority. He's a semi-Affectionate Parody of Superman. Twist: He literally gets his power from the sun—his body is a solar battery. He can run out of juice if he over-taxes himself, at which point he needs to recharge.
Also from The Authority, The Engineer. Twist: see Iron Man, but sexier, and she's never really without the suit.
At times Iron Man has had his armor partly built in too.
And Swift, who while not as strong or fast or tough as Apollo, can survive a small explosion to the face with nothing worse than a bloody nose, has razor-sharp talons, wings, and is the world's greatest huntress.
The Authority's first storyline had them fighting a clone army of Flying Brick terrorist Mooks.
Also from Wildstorm: the WildC.A.T.s' Mr. Majestic, a Flying Brick with Eye Beams, microscopic vision, ice breath, superintelligence, telekinesis, and a limitless lifespan. Much like Superman is the standard against which DCU characters' power levels are measured, Majestic is the standard for Wildstorm. (In fact, the first Story Arc with The Authority features Jenny Sparks citing a superhero ranking system in reference to how powerful a forcefield is. Apollo, for example, is a "Majestic-class" superhero.)
Samaritan from Astro City, who is routinely depressed due to the fact that he spends too much time saving people to even bother living a normal life. In particular, he never gets a chance to do what he most loves to do—fly just for the sensation of flying.
A further twist is that Samaritan is not from a distant planet, hidden island, or obscured other dimension—he is from a lost possible future, and got his powers during Time Travel. He can also extend a forcefield to catch things like falling buildings and tidal waves.
The generic nature of these powers is lampshaded when a character describes another flying brick, Roustabout, as having "real vanilla powers".
Prime of Ultra Force in The Ultraverse is a classic Flying Brick whose twist is that he's really a skinny thirteen-year-old who generates a mass of pseudo-organic tissue around himself to appear as a muscular adult. Basically, he's Captain Marvel, but Darker and Edgier. Another twist: his superpowered form's appearance is based on his idea of what a hero should be like. His first form looked like a standard Cape. After a run of bad luck and encounters with various antiheroes, his Prime form took a Darker and Edgier appearance. After regaining some of his original idealism tempered with maturity, his third and final form looks like a mix of the previous two though it looks more like the first one. All of his forms also have a face that strongly resembles his father.
Marvelman/Miracleman and family. A Captain Ersatz of the DC Captain Marvel, with the twist that he and his family and his enemies were Ret Conned as deliberately created this way after his creator was inspired by a discarded Captain Marvel comic. He's very much the Flying Brick with speed, flight, strength and invulnerability, but the series indicates that his powers are mentally based, and he could develop new powers. At the time he was revamped into his modern form, for him to be so far along the Sliding Scale of Idealism Versus Cynicism was also an innovative twist.
Zenith, a British Grant Morrison series, has a spoiled popstar named Zenith who has these powers, most of the time— they fade on a regular basis based on his body's biocycles. All the Cloud Nine "heroes" including his parents have this power set, although all of them can also develop Psychic Powers up through Godhood with training and discipline, sort of like Marvel's Eternals turned Up to Eleven.
Rayek in ElfQuest is the only elf to get the basic set: He develops his innate telekinesis into flight (self-lifting), super-strength (other-things-lifting) and nigh-invunerability (shielding). Additionally, he was born with hypnosis (cool eye beams) and telepathy. Most other elves have to make due with one or two Superpower Lottery skills at best.
During the period where he was supercharged with a bunch of other dead elf souls, he managed enough Force Beams from his hands to put a giant canyon in the ground.
In All Fall Down, this is what Sophie becomes after absorbing the powers of every other superhero or supervillain in the world.
Femforce has Miss (later Ms.) Victory. Her daughter, who originally was called Ms. Victory and now goes by Rad, has the same powers.
Played with in Power & Glory: A-Pex may be super-strong and invulnerable, but he's also Terrified of Germs to the point where he is incapable of fighting anyone. It's up to his partner/handler to take care of things from behind the scenes.
Anime and Manga
The Otome in Mai-Otome. In fact, that's the only powers they have, if we don't count the Elements (their summonable melee weapon).
Akio's cyborg powers in Koi Koi 7 boil down to this set. However, she's a Sentai fan, and thus even the most basic power set stands as reason for over-the-top superheroism.
Princess Nene in Kirameki Project has power of flight, super strength, and near invulnerability when she wears the powered suit created for her by her Wrench Wench sister Princess Kana. Strangely enough, Nene's suit also serves to make her a Fanservice object.
Technically Zelgadiss in Slayers, though his Flying Brick power set does not come from a single source: Nigh-Invulnerability (being headshot from a cannon only knocks him out) and strength from him being a chimera of human, demon and golem, and flying from his mastery of magics (he also knows offensive magic spells, so that's close enough to the eye beams/breath mold). He is also a literal flying brick, having a body of living stone.
The superheroes of Anpanman each can fly and each have a super powerful punch and kick (that they can strengthen by powering it in sync). The rest becomes fair game for additions to their power arsenal (Currypanman can spit out burning-hot curry, Creampanda has a powerful headbutt, Melonpanna uses love to immobilize enemies, and Rollpanna also uses a gymnastics ribbon as a weapon).
Wild Cards' Starshine, in addition to his vast light-based powers. The later incarnation of The Radical has this among his array of powers. Modular Man had these powers to start with; he's since lost his flight module.
Magnus, in addition to immortality, heightened senses, super speed, has Flight, Super Strength, Nigh Invulnerability, and a sonic voice.
Captain Underpants, after he is given some Extra-Strength Super Power Juice to save his life.
Lestat de Lioncourt in The Vampire Chronicles series eventually gains most powers available to only the oldest vampires by drinking the blood of Akasha, the first vampire. Besides his original power of telepathy (the Mind Gift) and the usual physical strength and speed of all vampires, this includes flight (the Cloud Gift), spirit walking, and the ability to kill humans with a thought (a variation of the Mind Gift). Besides this, he also becomes as close to immune to sunlight as a vampire can get (i.e. his skin tans and it hurts like hell, but he does not die).
Trapped on Draconica: Daniar's use of this trope is justified: She is a dragokin, a human blessed by a dragon god with dragon-like powers, and what are dragons know for besides flying, breathing fire, and being very strong?
In The Girl Who Would Be King, Bonnie and Lola start with super strength, super speed, and super senses; later on, they learn how to fly.
Emma from Astral Cafe has all the standard super powers. She can fly, has super strength, super speed, super senses, is invulnerable, and can fire blasts of energy from her hands. Her cousin, Ultimate Man also has the same powers.
Please Don't Tell My Parents I'm a Supervillain: Generic Girl is an extremely powerful hero with flight, strength, invulnerability, and speed. She earned her name because she refuses to talk to anyone or grandstand; she just stops crime and leaves. The other heroes simply didn't know what else to call her.
Heroes. Peter Petrelli (who by the end of season one, had acquired Super Strength from Niki, Flight from Nathan, and, while not Nigh Invulnerable, absorbed a Healing Factor from Claire), and Sylar/Gabriel Gray (who can now fly, has a Healing Factor, and can use his Telekinesis to enhance his strength). Both are basically unstoppable. Although in Season 3 they decided it would be funny to completely nerf Peter by leaving him powerless while Sylar goes on a killing spree and becomes one of the most broken villains ever created, especially when you look at the rest of the cast of this show.
My Secret Identity. The main character gets the super powers of super speed, invunerability and flight (sort of, more like weightlessness as he uses aerosol cans to propel himself as he floats). In later seasons he gets super strength, making him a floating brick.
Or pretty much any vampire old enough. Godric, Russel Edgington, possibly many others...
Mutant X has Gabriel Ashlock (AKA Patient Zero), one of the only two New Mutants (the other being the Child) who combines all four categories of mutants in this setting: Elemental (fires energy balls), Feral (catlike speed and enhanced strength), Molecular (regeneration), and Psionic (empath). This turns out to be a case of Blessed with Suck, as he eventually explodes from the sheer energy of these combined powers.
Dragons almost universally qualify, the occasional non-flying or thin-scaled dragon aside.
The Toa Nuva in BIONICLE, with the masks of speed, levitation, and strength. Most Makuta qualify as well. Twist: The power is in their masks, not their own strength, and none of the Toa Nuva have all of the Nuva masks, though they can apply the effects as a team. They need to combine their power to become true flying bricks.
In Mutants & Masterminds, the archetype for a character with this power grouping is called the "Paragon".
In the Freedom City setting, Centurion, his Evil Counterpart Superior, and Captain Thunder (with a side order of Shock and Awe) use this archetype.
This template is appropriately called The Archetype in GURPS Supers and is the only sample template that is built on the D-scale (able to destroy a modern tank).
There is also a martial art named after this trope in one of the issues of Pyramid. Its main tactic is to speed up, then crash into the target. Practitioners have to provide their own flight and ability to survive such a collision.
The name probably comes from Champions, which refers to characters whose primary powers are strength and toughness as "bricks".
An extremely literal example from that game was a character who was a seemingly ordinary yet nigh-indestructible red clay brick, complete with miniature cape. Other than telepathy (for communication), its only powers were a ton of Flight and Armor; like the entry from Pyramid, its primary combat maneuver was what Champions calls a "Move Through."
In theory, any creature in Magic with high power and toughness, and the abilities flying and haste, would fit the Flying Brick trope. If they have to be humanoid to count, angels like Akroma, Angel of Wrath are probably the best example.
Legacy in Sentinels Of The Multiverse has this as his powerset, with his additional power being an enhanced danger-sense. His powers are all genetic, passed down from his ancestors, and his daughter (who is another playable character) gain Eye Beams as her power. The Super Strength aspect of his powers is downplayed, though he has access to some attack cards that let him do a lot of damage. The Super Toughness is played up more, though, as his role in the team is to serve as the leader and damage-taker, and he even has cards that let him redirect attack to him, as well as shrug off damage or even ignore an entire damage type. His Evil Counterpart, Iron Legacy, however, dispenses with the whole notion of holding back; he uses all his powers to deal horrendous amounts of damage to everyone as well as shrugging off most attacks and healing damage.
City of Heroes lets you build toward this model—start with the Tanker (hero) or Brute (villain) archetype, and the Super Strength and Invulnerability powersets. At level six, add the Flight power pool (and don't forget to take Flight itself at level 14). To really come dangerously close to Superman, take the Body Mastery epic power pool when your security level gets into the 40s, and you'll get your eye beams and a few other goodies. But really any powersets taken by those two archetypes work about the same, with different quirks and special effects. Of course the game's signature hero, Statesman, has the typical Flying Brick powers. (His twist? Lightning powers, since he's the Incarnate of Zeus.)
There's also the Stone Armor set. If you take flight, you can literally become a flying brick.
Twist: In order to fly, a character using Stone Armor needs to deactivate some or all of their protective powers. You can fly, or be a brick, but not both at once.
Champions Online actually makes it easier to create this powerset - simply cherry pick between Might and other power sets (mostly Powered Armor), and choose Flight when it's time to pick your travel power after the intro.
Actually, Freedom Force averts this trope: Characters can not use melee attcks while flying, making flying bricks essentially useless. You can either fly or be a brick. Also, Man-Bot himself is more of an Energy Projector than a brawler, though he does have a high defense stat and strong melee attacks.
Metroid gives us Samus Aran, whenever she has her suit upgraded fully. Especially in the 2D games where the Space Jump lets her summersault indefinitely. Except then she's more of a flying buzzsaw.
In order to be a part of the 8 Guardian Gnerals from Asura's Wrath you need to have these powers as a part of your base powerset. Certain ones have different powers to distinquish themselves, but all of them (With the Possible exception of Kalrow and that's possibly only due to his age) are this to some degree.
in Fellowship of Heroes, the lead hero, Crusader, is a christian-themed Flying Brick who regards his powers as both a natural mutation and a god-given gift (Lord works in Mysterious ways and such), and the comic itself takes the time to explain the (pseudo)science behind his super-strength aura and it's relation to his flight powers. In short, his aura lets him fly through the air by working like an inside-out jet engine. Without the plane attached.
Energize is a flying brick plus energy-based powers. Subverted, when it's revealed it's only a part of his true power, omnipotence-sorta thing.
Many charcters from the Heroes Unite universe fits this trope. Not only Energize and Dasien, as mentioned above, but also The Blonde Marvel, who combines it with a parody of Most Common Superpower, SHELL, who's just a Japanese Iron Man equivalent in a term of powers, and Relik, who has this set plus many other abilities, as long, as his armor is activated. Other flying bricks include Titan (green-skinned time traveller from the future), Tazer (also has energy powers) and Nebulon (also has energy blasts from hands)
Magellan has several of these, including Epoch on the main superhero force, Captain Victoria of the Australian superhero force, and two of the cadets (Charisma and Bill). Justified in that it's mentioned that the eponymous academy tries to recruit as many of these as possible.
Maxima of Grrl Power. She even has golden-colored skin which may or may not be related to her nigh invulnerability.
Superbitch has this power set, her sidekick, The art hobo, not so much.
The Global Guardians PBEM Universe has too many of these to list them all on one page. This being a roleplaying game based on comic book heroes, the trope is as common as you might imagine.
Ultra-Man, Golden Marvel, Centennial, Empyrion, Thunder, Champion, Dharma, Kismet, Shaktimaan, Scanner, Protonik, Paladin, El Grifo Rojo, The Aryan (a white supremacist NPC crimefighter who most of the players hated to deal with), Khof (imaging Superman if he'd been raised in Muhammar Khadafi's Libya), Phenom, Independence, Captain Hammer, Lady Liberty, Gladiadora, Shining Dawn, Ulkataranara, Ultra, Relampago, and Armageddon Girl, just to name a random twenty-five.
Destorm and Mike Diva portray a pair of these in their three part Heroes And Villains Music Video series. Said powers are acquired from sleeping with Mike's girlfriend.
Not an uncommon power set in the Whateley Universe. For example, Lancer of Team Kimba plays this completely straight, being a 'telekinetic brick' with super-strength, flight, and a forcefield that he's learned to extend a bit to cover weapons he uses, but no ranged powers other than picking things up and throwing them thus far. And Tennyo arguably has this as a subset of her powers, though it's easy to overlook underneath her flashy energy blasts/sword and reality-rending 'death blow'.
In Fine Structure, the Powers gain this set of abilities, plus the ability to move in Bullet Time. Each new Power is specifically twice as strong as the last: Arika is 256 times faster and stronger than a normal human, while Jason is 512 times faster and stronger. It is of some concern that, if the trend continues, there will soon be Power millions of times stronger than ordinary humans.
Worm: Capes with this power are referred to in-universe as having "The Alexandria Package", Alexandria being one of the most famous flying bricks in that universe. However, they are all very different in how they work in this universe. Alexandria has almost total invincibility except for needing to breath, a few unique mental abilities and is very smart. Aegis isn't invincible per se; he just has a tough/redundant body. So if his eyes are taken out, he can sense things through his skin etc. He isn't super strong but he can use the same adrenaline bursts that lets mothers lift vans off their children, only he can do it for hours and doesn't have to worry about hurting his hands when he punches things. Glory Girl's power is based around a unique forcefield that makes her very tough and strong, but after she gives or takes a big hit her forcefield shorts out for a second making her vulnerable.
The Powerpuff Girls, who are the most powerful heroes in their world, and they're all about five years old.
Also their Spear Counterpart, the Rowdyruff Boys, whose leader is incidentally named Brick.
Several Transformers doubtlessly qualify, and being giant, transforming, living robots, they also tend to boast incredible firepower and other skills and abilities. In G1, every Decepticon could fly in robot mode, whether they turned into a jet or a gun or a casette player.
It goes double for the Autobot Superion. Yes, he's made up of five jet-bots, but put 'em all together and you get something that looks about as aerodynamic as an office tower. The counterparts' engines wings are neither large enough nor placed properly on Superion that you get the idea that they're responsible at all for his flight. It's clear the writers thought "he's made of jets, so he flies. Rule of Cool, man." and never asked themselves "what makes him fly?"
As all Decepticons fly, so do Decepticon gestalts. Including the hulking-even-by-gestalt-standards Devastator, made of construction vehicles. In all these cases, they just levitate into the air like Superman, and fly as far and as fast as the plot requires today.
At least Bruticus, and therefore his Transformers: Robots In Disguise repaint Ruination, has one component that's a helicopter. It's kinda hilarious to see Ruination fly around by the tiny propellor on its shoulder.
WordGirl's powers are like this, aside from her powers of literacy immense vocabulary.
Darkwing Duck once met up with Comet Guy, a Flying Brick who wanted to train with the universe's greatest hero. Twist? Comet Guy is as smart as a brick. Oh, and the sound of a bell causes him to dance uncontrollably (until he hears a whistle), injuring friend and foe. He also shoots little comet bolts and has to hide in his hat to travel between planets.
Perhaps the oldest example in Western Animation, aside from Superman himself, is the great Mighty Mouse; who apparently got his powers from some sort of magic cheese, and as a result, has strength, speed, invulnerability. flight, and in at least one cartoon, magnetic/telekinetic powers as well.
The classic TV Superhero Underdog also deserves a mention here.
Ben 10 featured Ultimos, an alien superhero with powers of super strength, flight, and laser vision. He isn't explicitly stated to have Nigh Invulnerability, though.
One of the nicknames of the F-4 Phantom II is "Flying Brick". Although it has enough "powers" to qualify, the nickname in this case was because if one or both of the engines suffered a "malf", this thing surely will NOT be able to fly.
Also known as "The Triumph of Thrust Over Aerodynamics" and "The World's Leading Distributor of MiG Parts", among other things. The reason for the weird shape of the wings and the tailplanes is that the entire design was a huge mess, but instead of scrapping the whole project it was decided to experiment with the angle of the wings until the whole construction is somehow able to fly.
The F-117 Night Hawk is sometimes referred to as a "Flying Brick" because, were it not for an advanced flight control computer that continuously adjusts the control surfaces of the plane, it would fall right out of the sky. (Similarly, its ugly appearance and speculation on how it would fly led to the nickname "The Wobblin' Goblin".)
Ilyushin Il-2 Shturmovik could well be the Trope Namer. Nicknames like Betonflugzeug (Concrete Airplane), Maatalouskone (Agricultural Machine), Eiserne Gustav (Iron Gustav) and Schwarze Tod (The Black Death, after the disease) describe it well.
The Vickers Wellington subverted this, it was actually an incredibly weak construction, and the skin could be pierced with a ballpoint pen, or even a very strong punch to it. On the other hand, it had a geodesic airframe, so its airframe was so durable that it could come home with most of the fuselage shot away.
The Space Shuttle is also sometimes called a "Flying Brick", because its return-to-Earth "glider" configuration is so heavy that it has, as one NASA engineer put it, "all the aerodynamic properties of a pair of pliers" and "the glide-slope of a brick". It doesn't so much as glide as it "falls out of the sky, gently". Indeed, this is more like an inversion; without the giant External Tank to provide fuel, the Shuttle engines are powerless; and as events have sadly shown, it is always quite vulnerable.
The shuttle is also often known as the "Flying Brickyard", based on the brick-like appearance of the insulating tiles.
Many military planes are far more durable than they would seem. For example, the F-22 is designed to have multiple load paths across several heavy-duty titanium bulkheads to spread out loads and forces, increasing survivability. An Israeli pilot once managed to safely land an F-15 whose entire right wing had been torn off by a mid-air collision, and the infamous A-10 is darn near as close to a tank with wings as could actually fly.
The A-10's spiritual predecessor, the P-47 (nicknamed the "Thunderbolt" or "Juggernaut") was in its time the largest and heaviest single-engine fighter ever built. It was also built to withstand ridiculous amounts of damage. On one occasion, a German fighter ace emptied all of his guns into a lone damaged P-47. The American pilot, Robert S. Johnson, hunkered down in his armored seat and remained relatively uninjured, and was able to fly his aircraft back to base. When he inspected his aircraft, he found at least a few hundred bullet holes in it.
Note: Johnson counted a hundred bullet holes without even moving. Needless to say, he gave up at that point.
The P-47 actually had fine aerodynamics and the introduction of the new paddle blade propeller turned it into a Lightning Bruiser. The late war P-47N with its longer wingspan and lighter wing load actually could out-turn most Japanese airplanes, and it was far faster than those it couldn't. It could also stay in the air 7 hours. A true flying brick in the not-yet-existent tradition of superhero comics.
Caveat: the P-47 could only out-turn them at high speeds. But so could pretty much every other American fighter of the war.
And pretty much every American aircraft in WWII could be considered a flying brick. American design philosophy called for lots of firepower and airframes that could soak up tremendous amounts of damage. The F4U and F6F were every bit as tough as the P-47, the P-40 was legendary for its ability to absorb damage, and pound for pound the F4F may have been tougher than any of them. Then there's the B-17, which while not particularly fast may as well be the poster child for the ability of American aircraft to still be able to fly after having the hell shot out of it.
The Shelby Cobra was called a "flying brick" by some, although it was faster than the Ferraris of the time.
On the first test flight of the X-15, the plane was flown unfueled to glide in for testing. The heavy stubby-winged aircraft glided/fell in 3:58. Test Pilot Scott Crossfield was awarded a trophy by the Southern California Soaring Society for the world record shortest glide from 38,000 feet: a brick ground into an aerodynamic shape.
The Soviet Mi-24 "Hind" has been given the name "The Flying Tank" by Russians and was nicknamed "Shaitan-Arba" (Satan's Chariot) by Afghan rebels during the Soviet-Afghan War. The Hind is a heavily armed and armored attack helicopter capable of taking incredible amounts of punishment. The Mujahedin had great difficulty taking these helicopters down, even when armed with heavy machine guns and anti-aircraft cannons, until the United States supplied them with Stinger anti-aircraft missiles. It isn't without its problems, though. It has difficulty making tight turns, can't hover if it is fully loaded (a fully loaded "Hind" needs a runway to take off) and the tail is not as well armored, and is especially vulnerable.
Modern military helicopters are highly durable. Despite the highly publicized losses of MH-60 Black Hawks in Mogadishu in 1993, what often isn't mentioned is that two other Black Hawks were also struck by RPGs. However, these didn't hit the tail rotor, so they managed to fly back to safe grounds.
Tail rotors are a weak point for most helicopter designs, since a damaged rotor may not be able to counteract the immense torque generated by the main rotor. A few helicopter designs have used other methods of countering torque, including having two main rotors stacked on top of each other rotating in opposite directions, or even routing the exhaust of the turbine powerplant through the tail boom to replace a complicated tail rotor with a relatively simple angled jet exhaust.