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Everything Trying To Kill You
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alt title(s): Everything Is Trying To Kill You
Tonight on "You're Gonna Get It, Charlie Brown"...
Did I just die by walking into the fucking door!? Yeah, everything kills you, literally everything.
Q: APPLES DO NOT FALL UP
A: They're more like giant cherries....
Video games struggling for creativity will invent unlikely obstacles. If a level in a Platformer takes place in a mountain, it's unrealistic you'd run into sequential Lava Pits but there's a logic in that you want to avoid the obvious, skin-boiling danger (though you'll be okay if you just don't touch it).
In some games though, you can be injured by the strangest things, often far out of proportion to realism. Stumbling onto a kicked soccer ball hurts just as much as being run over by a car. You're also likely to have that soccer ball literally come out of nowhere outside camera shot rather than someone kicking it. All manner of inanimate objects seem primed and ready to hurt you, especially if the setting doesn't allow for more extravagant opponents. Oftentimes, just to really hammer the point home that the game's creators are true bastards, your character will be a One Hit Point Wonder, and the slightest infraction might even have you explode into a fountain of blood.
You can usually blame Collision Damage for this.
And heaven help you if the place is inhabited. Nearly every living thing in the area suddenly gets a taste for your tender flesh, even if they're normally herbivores. This may be a modern take on the older version of this trope: in old adventure stories, if the hero goes camping or even just for a walk through the forest, he can expect to be attacked by bears, stalked by wolves, jumped by mountain lions, infected by poison ivy, torn apart by thorns and so on. Mosquitos will be strangely uninterested in him. (This is... not exactly how it works in real life.)
Is nothing safe? Walls? The sun? The boundary of the screen?
While a common trope in the Nintendo Hard generation of games, this has more to do with old-style games than difficulty. Some games that normally avoid this will design a deliberately ludicrous yet highly dangerous enemy/obstacle for comedic value.
A Platform Hell game will often take this trope to ludicrous places for comedy. See also Malevolent Architecture. If the entire planet is like this, it's the dreaded Death World. If the entire universe is like this, you're screwed.
Compare Animals Hate Him and Super Persistent Predator.
Examples
Video Games
Tabletop Games
- In Warhammer 40000, pretty much everything is trying to kill you. Some planets have it worse than others, but anything that's not of your race is probably trying to to kill you due to Fantastic Racism, and even those who are of your race may end up trying to kill you, or is anyway. If you both live that long.
- Dungeons And Dragons was all over this trope like chaotic evil jam on toast that hungers for your brains. The old Monster Manuals are full of seemingly innocuous objects that are actually monsters waiting to eat you. Examples include the roper (a stalagmite that sprouts a mouth and tentacles), the piercer (a stalactite that falls on you in an attempt to stab you), the cloaker (looks like an old cloak but is actually a levitating manta-ray-like thing), the mimic (can look like any innocuous object but canonically resembles a treasure chest), the green slime (an amoeboid thing that looks like typical dungeon muck), the crystal ooze (an amoeboid thing that looks like a pool of water), the shrieker (a giant mushroom that screams when you approach it; it isn't trying to kill you but the curious monsters investigating the screaming might), the galeb duhr (a spellcasting boulder with legs), and on and on. This troper can think of three different monsters (caryatid column, gargoyle, and stone golem) that can all be summed up as "stone statue that comes to life and tries to kill you." And let's not forget the Doomy Room Of Doom: the lurker (looks like a cave ceiling), the trapper (looks like a cave floor), the stunjelly (looks like the wall), and the gelatinous cube (perfectly square transparent ooze, so the space inside the room can kill you!)'
- and the Greater Mimic, which can imitate larger objects, like a ROOM. The Lurker, Trapper, and Stunjelly in one. There's also the "Killer Pillow," "Flannel Beast," and "Sheet." . Then, of course, the great and might House Hunter Mimic, which is a house that reproduces by budding, with its offspring being sheds, outhouses, and of course, gazeboes.
- Later editions seem to have moved away from this trope, but most of the old monsters have become icons of the game, and continue to be reprinted from one edition to the next. Furthermore, in Third Edition D&D, there are rules for animated objects as monsters, allowing for dungeon masters to easily turn anything within line-of-sight into something that will try to kill you. Wee.
- One word: Gazebo
.
- In the RPG Paranoia, this can rapidly become the case, particularly if, intentionally or otherwise, your character ends up in a section of Alpha Complex with the wrong color-coding.
- This trope is more or less the 'twist' that makes the board game Robo Rally so exciting. The players not only have to make sure their robots stay out of lasers, crushers, and random pitfalls, they also have to avoid the other robots (who indecently have the possibility of gaining extra powers).
- Tomb Of Horrors. That is all.
- City jumper is more or less "everything just stnds there a you will die if you touch them" than "everything grows legs and kills you". You can die of trees, crabs, and even clouds.
Web Comics
- In the faux-videogame webcomic Kid Radd, the titular hero sprite is damaged by apples and bazookas (and by touching Bogey). And he's damaged the same amount by each one. This is a major plot point.
- Parodied (of course) in ADVENTURERS!. Can you say, "evil pants"?
- Castle Heterodyne in Girl Genius, which also counts as Malevolent Architecture. Since it recognizes Agatha as its master, the central AI won't hurt her. Everything NOT under its control will still try to kill her, and Everything Trying To Kill You still applies to everybody ELSE in the castle.
Other
- Arguable Truth In Television: Australia.
- That's not very nice :(
- No, this Aussie can comfirm that this is true. About the only things that aren't dangerous or poisonous are some of the sheep. And maybe wallabies. The following things will kill you: common spiders, the most common snakes, ticks, crocodiles, sharks, jellyfish, stonefish, we have a seashell that will go for you and deliver a very painful, fast death. Even platypus are poisonous.
- Even the Trees can kill you!
- Except that, if a spider spins a web (as in a traditional, picturebook cobweb), it won't kill you normally. Just make you wish it had.
- One hesitates to point out that the sheep aren't native to Australia.
- This troper collapsed in stitches at reading "SOME of the sheep." One wonders what the other ones are like.
- RAMpaging maniacs. Didn't you ever read The Last Continent?
- Is this because wallabies are too small to kill you?
- ...yes.
- a wallaby could still probably break a few of your ribs by kicking you, and thats pretty bad as broken ribs can lead to punctured lungs or a punctured heart.
- Then there's the most humiliating thing of all - death by Wombat. .
- Don't forget Drop Bears
- and then there is the kangaroo, which is quite capable of disemboweling a person with its back feet, .
- Breaking the old stereotype that island faunas are wimpy, kangaroos have proven themselves quite able to compete with other animals on the mainland. So don't diss the 'roo, mate!
- Looking at the top 10 list of nearly any given venomous animal in the world, numbers 1-9 probably live in Australia, and the one that doesn't is a pushover by comparison.
- I believe I read that the most poisonous snake in the world lives only on one island near Brazil, but have a population density of between one and five snakes per square meter. Apparently no one has ever managed to successfully live on said island, to the point where the Brazilian navy declared it totally of limits for everyone ever.
- We also have a poisonous Monotreme (sub-species of a Mammal), the Platypus. I think it is the only poisonous mammal on earth.
- Actually, it's the only VENOMOUS mammal. Still, WTF a venomous mammal!!
- According to the Made Of Explodium page, eucalyptus trees have a rather amusing tendency to, well, explode given the proper stressors. Truly a gamer's contintent.
- The only non-poisonous creatures in Australia are the Great White Sharks and Salt Water Crocodiles.
- That's a good thing? This troper would rather be bitten by a funnelweb than a Saltie. At least spiders kill you faster.
- That is one of the reasons why Steve Irwin is considered one of the best Real Life badasses. "Now watch as I approach the kangaroo's babies, if I'm not careful the mama will rip off my arm and start beating me with it!!" Nothing he says is worth anything less then two exclamation points.
- Kangaroos are very, very badass. They have been reported to beat the crap out of Australia's native apex predator, the dingo. There are stories of kangaroos grabbing dingos and drowning them underwater.
- If you think that's bad, Australia was even more of a Death World back in the Pleistocene, when humans first arrived. Carnivorous buzz-saw toothed kangaroos? Ckeck. Monitor-lizards the size of a city bus? Check. Climbing warm-blooded saw-toothec crocodiles? Check. Gigantic killer pseudo-python? Check. Marsupial lion with sickle thumbs? Check. The Demon Duck of Doom! (I'm not joking, scientists actually call it that). Oh yeah, its there. Ninjemys, a gigantic horned turtle built like a panzer tank (and yes, the name means exactly what you think it means), check.
- This Cracked article
feels appropriate. No, it isn't all in Australia, but half of it is.
- Then there's the Dingoes. Some animals can do worse things to you than kill you.
- They could get your baby?
- Any child growing up in Australia learns(unless the parents are trying to kill the kid) a long list of things that can kill you, practically by heart, its a long list, and just to make sure at least one state teaches it in primary schools.
- As an Australian I briefly thought this was a bit overkill - then I remembered that there are only two species of ant in the world that are potentially lethal, and both have colonies all over our property. I've been bitten by them a few times as well..
- And this list doesn't even take into account the humans born and raised Australia!
- There are more than plenty literary examples of the old "Wild Animals Want to Kill You" version of this trope, but one stands out for this editor. It was a children's book series about Barney, the brave dog who protected his family and their rather remote Arkansas farm from the man-eating predators who were everywhere. Of these, the greatest is the book in which he saves the pregnant mother and her youngest daughter who are lost out in the woods from a bloodthirsty... Cheetah. And the author clearly knew as much about cheetahs as the fellow up in RPG examples knew about gazebos. (Also, a cheetah. In a forest. In Arkansas.)
- Heh, this editor found and reviewed a copy of this very book and did not let any of the things you've mentioned pass without snark
.
- Well, this troper is from Arkansas, and we did recently have some complete IDIOT with an illegally kept pet tiger decide the best way to avoid being busted by the feds was to let the thing go...(Happy Ending, at least, they caught it before it mauled anything and it's happily living in some zoo now.)
- There's also the Fire Swamp, with its fire spurts, lightning sand, and ROUS's.
- Used regularly in Primeval, where human-hungry predators seem to wander through the anomalies nine times out of ten. Averted occasionally as well, such as when the team thought the pteranodon was hunting humans, but it really wasn't.
- Used to a ridiculous extent in the Philip K Dick short story "Colony," where humans unwittingly colonize the homeworld of a race of malevolent Shape Shifters that can turn into absolutely anything. This results in priceless scenes such as a microscope trying to strangle someone. Philip K Dick said in the commentary for an anthology the story was in that he considered Everything Trying To Kill You to be the ultimate form of paranoia and was curious to see if he could write a story where such paranoia would have a rational basis.
- In the classic story Rikki Tikki Tavi by Rudyard Kipling, the author effectively depicts India is a place where deadly venomous snakes are everywhere and the most innocent action could put you in dire peril. Furthermore, the only defense seems to be having a mongoose to protect you.
- Star Trek holodecks. You can almost say, "...just, holodecks." Chances are, if an episode is set on a holodeck, something broke and now, well, Everything's Trying to Kill the Crew. Or desecrate the series.
- One could argue that Real Life itself is loaded with this: wild animals, natural disasters, disasters from space (gamma ray bursts and black holes are among this troper's faves), wars...And let's not get into the megadisasters on Earth: supervolcanoes, supertornadoes, megatsunamis, hypercanes
, giant asteroids...the list just goes on and on and on...
- Lone Wolf, constantly. At one point, you have to break down a door and it's played out as a combat—and one of the more difficult encounters for some reason. Supposedly, you take damage from exhaustion, but the scenario isn't so time-sensitive you can't just take a break. Clearly the door is trying to murder you, and the text is just colluding with it.
- A planet called "Felicity" is the first world of the Death-World Trilogy. Directed evolution moving at a vastly accelerated rate with the single goal of killing humans... finding the exceptions to this trope is actually what allows the main character to "win".
- In a similar vein to the above the novel "Red-Liners" pits a group of trigger-happy space marines (but NOT WH 40 K types) trying to protect civilian colonists against an entire (local) ecosystem that is trying to kill them.
- The book Fragment has this in spades. The island ecosystem which the story revolves around is so nasty that most mainland species (including humans) die within two minutes of being released inside the ecosystem. Its so bad its less apt to describe it as an ecosystem, and more as a biological orgy. Everything isn't just trying to kill you, its trying to kill everything. A tiger-sized predator will be attacked by a group of badger-sized ones, only for the badger-sized ones to be eaten by a swarm of rats and wasps, as the swarm cannibalizes itself to get to the fresh meat. Oh, and the plants aren't really plants (with one important exception), they're either acid spewing Ediacaran creatures or giant bugs. And yes, they want to kill you as well.
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