Follow TV Tropes

Following

Characters / Resident Evil

Go To


    open/close all folders 

Special Tactics and Rescue Service (S.T.A.R.S.)

https://static.tvtropes.org/pmwiki/pub/images/z3vqr7v.png
S.T.A.R.S. was an elite special forces unit under the jurisdiction of the Raccoon Police Department (RPD), though privately funded and able to operate independently. Unknown to its members, the team was specifically funded by the Umbrella Corporation and was but a disposable tool created to better monitor the activity of law enforcement personnel. Seeing no further use for it in the wake of the biohazard outbreaks in 1998, the team was set to be disposed of in the Arklay mansion.

For more about the members of S.T.A.R.S. see their page here.

Other Characters

    Lisa Trevor 

Lisa Trevor

https://static.tvtropes.org/pmwiki/pub/images/Trevor_front_1960.jpg
Mentioned: 5, Wesker's Report II

Umbrella's patient zero. She was the first individual to survive injection with the Progenitor Virus and its derivatives. Her genetic tissue was also the origin of William Birkin's G-Virus. Lisa is the daughter of the Spencer mansion's architect, George Trevor. When her father was murdered to protect the mansion's secrets, both Lisa and her mother Jessica were kidnapped and used as test subjects by Umbrella. While Jessica had no reaction to viral injection and was killed before she could attempt to escape with Lisa, her daughter had a strong reaction to everything Umbrella could think to throw at her and was heavily experimented upon for the greater part of forty years, breaking her fragile sanity while also turning her into an invincible monstrosity. Testing finally ceased when Lisa murdered the Umbrella researchers posing as her parents. While she was supposedly executed, her mutations left her nigh-immortal and she fled to eke out a miserable life around the Arklay Mountains.


  • Adaptation Expansion: Was intended to appear in the original version of 1, but was removed due to time constraints. Her inclusion in the 2002 remake was for the sake of creating further exposition for Umbrella, as well as the history of the Spencer Mansion.
  • And I Must Scream: Never forget, under those horrific mutations and the violent insanity, there's just a scared, hurt, lonely little girl.
  • Ax-Crazy: Because of her insanity, she violently attacks anyone she encounters.
  • Berserk Button: When she realized the researchers weren't her parents, she tore their faces off.
  • Body Horror: Seriously... look at her. Does that look even remotely natural?
  • Chained by Fashion: She still sports a set of crude wooden wristcuffs she was trapped in at some point before Umbrella lost control of the facility. She weaponizes them by using them as a primitive cudgel.
  • Combat Tentacles: Once attacked, she sprouts tentacles from myriad points of her body and uses them to clumsily flail at her foes.
  • Creepily Long Arms: Her mutations have given her unnaturally long spaghetti arms.
  • Dark Action Girl: She's not evil by any stretch of the imagination, but make no mistake, she is invulnerable and she will win in a fight against you.
  • Dark and Troubled Past: She's the teenage daughter of the mansion's architect, who Umbrella used as an unwilling test subject for years on end after murdering her parents, mutating her with dozens of viral strains and parasites while her mind slowly fell apart. When Umbrella finally left the mansion behind, Lisa was stuck there for decades due to her Healing Factor rendering her near-immortal, forever searching for her long-dead mother in a mansion full of biological horrors in the desperate hope that her mother was still alive somewhere. Dear God.
  • Disney Death: Leaps into a deep pit. Only it turns out she survived after all.
  • Downer Ending: Her lifetime of horrors at Umbrella's hands ultimately ends at a mocking Wesker's hands, a man highly complicit in her torment. Her only consolation post-mortem is that the same man and those most responsible for her suffering would all go on to meet undignified and painful ends.
  • Driven to Suicide: During her boss battle, when you finally unchain the coffin, she recognizes her mother's bones are held inside of it. She grabs her mother's skull and then voluntarily jumps off of the walkways into a deep pit. Too bad she can't die.
  • Even Bad Men Love Their Mamas: Or bad women anyway, for any given definition of bad. Despite her insanity and mental degradation, she's still determined to find her mother, no matter what it takes.
  • Eyes Do Not Belong There: She has a giant eye on her back, hinting at her G-Virus connections.
  • Facial Horror: It's never fully shown, but her face (underneath the human faces she wears) is not a pretty sight - she appears to be lacking lips and her eyes are a milky, cataracted white.
  • Fate Worse than Death: Experimented upon with assorted mutagenic viral agents until she was transformed into a hideously deformed and insane monster.
  • Healing Factor: She will take everything you throw at her and just keep coming. Anything fatal will simply stall her, and the only way she’s finally killed beyond healing-induced resurrection is by the entire Spencer mansion exploding in her face due to the self destruct mechanism.
  • Humanoid Abomination: She still has the shape and reasonable look of a human being, but thanks to the experiments on her, she's now something horrific.
  • Immortality: Being a victim of such horrific experimentation has left her with a regeneration factor that makes her pretty much unkillable. During the mansions' self-destruct sequence, Wesker manages to trap her under a chandelier in the main hall just before he makes his escape. The mansion's explosion manages to finally kill her.
  • Implacable Man: She is literally indestructible, shrugging off everything that you throw at her. This turns her into a Puzzle Boss in the game; you have to push over a set of four stone weights to unchain a coffin. Once this happens, she recognizes her mother's corpse by scent and commits suicide, but we see later on that it only stops her from coming after the S.T.A.R.S unit. Instead, she guns for Wesker, where she’s killed several times, but still manages to come back and resume the hunt. It takes her being pinned under a chandelier and the Mansion’s self-destruct sequence blowing her to pieces to finally end her.
  • It Can Think: Despite her mind being an incoherent mess, she still manages to start a fire to keep herself warm, write semi-intelligent ramblings in her diary, and then there's the reaction to her mother being unearthed.
  • Last Words: "Mo...ther..."
  • Mighty Glacier: Unlike Nemesis, she can't run, and is limited to a steady shamble. However, she's completely Immune to Bullets, so the only thing you can do is run from her. Although in your final fight with her, she does get the ability to leap very long distances.
    • Advancing Boss of Doom: Both of the chase encounters involving her are in narrow corridor-like areas where you have no room to dodge around her, and can only run away in the opposite direction as she gives chase.
  • Nigh-Invulnerability: She flatly cannot die, no matter how much she might want to. Emptying entire magazines into her won't do a thing; explosives or fatal damage will just slow her down. The only thing that finally put her down was the entire Spencer Mansion exploding.
  • Noodle People: She is so thin that you can see her ribs and she has unnaturally long spaghetti arms.
  • Psycho Prototype: Lisa is the precursor to every other "Pursuer" style Umbrella monster, being a previous host of the Nemesis parasite and bearing similar tentacles, and having a G-Virus infected eye on her back. She's also completely and utterly insane courtesy of years spent being used by Umbrella as a test subject and constantly mutated by the viral agents injected into her.
  • Psychopathic Womanchild: She's in her mid-forties when the player meets her, but she still acts very much like a young child. Justified in that she actually was a young child when Umbrella started experimenting on her, and effectively didn't progress any further in her maturity.
  • Rasputinian Death: Wesker riddles her with hundreds of bullets before finally trapping her under a massive, bone-crushing chandelier, pinning her in place long enough for an enormous explosion to vaporize her. Given her condition, it's pretty much a Mercy Kill.
  • Sanity Slippage: Reading her diary entries reveals that being injected with the Progenitor Virus drove her insane very shortly afterward.
  • Signature Soundeffect: In various parts of the mansion, one can hear her harrowing cries.
  • Took a Level in Dumbass: Justified. Umbrella began to administer the "type-B" of the Progenitor Virus, mentally degrading her over time. Her mental degradation is best seen in her diary, which gradually becomes more inarticulate and misspelled with each entry.
  • Tortured Monster: Lisa Trevor is a twisted mockery of a woman who's been trapped in a constantly-mutating, undying body for thirty years, and was driven insane by her ordeal a long time ago.
  • Tragic Monster: She immediately puts all the other monsters in the franchise associated with this trope to shame as she was the helpless 14-year-old daughter of the mansion's creator, and she and her mother were made into test subjects by Umbrella against their will. Her mother died from being infected with the T-Virus, but Lisa sadly survived and was then proceeded to be injected with the Nemesis parasite (which was used to produce the walking nightmare in 3 of the same name) and upon its injection, it created the G-Virus in her body. Making matters worse, even with her mind completely deteriorated and now orphaned, she longed to find her mother in a mansion now completely ridden with monsters. Alone.
  • Was Once a Man: She used to be a human. Now she's something far, far less.
  • What Happened to Mommy?: She never managed to understand that her mother died during the experiments.
  • Woobie, Destroyer of Worlds: You feel a tremendous amount of sympathy for her pain and suffering. Doesn't make her any less of a lethally dangerous monster, though.
    George Trevor 

George Trevor

George Trevor was a renowned architect in the 1960s who specialized in adding gimmicks to his designs such as secret rooms and traps. Catching the attention of Lord Spencer, it was Trevor who designed the Spencer Estate and its elaborate puzzles. Following the completion of the mansion, Trevor and his family disappeared from the public when in reality, Trevor's wife and daughter were experimented on while George himself was left to die somewhere within the mansion's secret tunnels.


    Kevin Dooley 

Kevin Dooley

https://static.tvtropes.org/pmwiki/pub/images/bvsikcn.png
Appearances: Resident Evil (retroactive retcon) and its remake, 0
Mentioned: Wesker's Report (retroactive retcon)
A backup pilot for S.T.A.R.S., though not an actual member of the team. After the accident that forced Bravo team's emergency landing, Kevin stayed behind to fix the chopper and wait for rescue. By the time Alpha Team arrived, he'd had an unfortunate encounter with a pack of Cerberus.
  • Cruel and Unusual Death: He was torn to pieces by zombie dogs.
  • Eye Scream: His left eye was clawed out.
  • Retcon: He didn't exist in the original Resident Evil, as the mutilated hand found by Joseph Frost belongs to Edward Dewey. Following the plot changes in 0, Kevin was created to take Edward's place as the body found by Alpha Team.
  • The Speechless: He doesn't say anything in his brief appearance.
  • We Hardly Knew Ye: He only appears alive briefly in the intro of 0. The next time we see him, it's as a mutilated corpse in the intro of the RE1 remake.

Top