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The Fungal Root
The Mold is a genus of fungus originating somewhere around the mountainy terrains of Eastern Europe. Mold is produced by a Botanical Abomination known as the Fungal Root (dubbed "Megamycete"), a monstrous ancient organism that absorbs and stores the consciousness of other organisms that stumble across it.

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The Molded

    General Molded 
https://static.tvtropes.org/pmwiki/pub/images/molded_9.png

Click to see Bladed Molded 

Double Bladed Molded 

Crawler Molded 

Fat Molded 

Fumer/WM-002 (White Molded) 

Mobile colonies of the Mold generated by E-001. Initially seen during the sinking of the Anabelle ship, they were mass-produced from 2014 to 2017 within the Baker Family household due to the family's serial killings and the violent Mold infestation around the estate.


  • Acid Attack: The disgusting Signature Attack of the Fat Molded is to puke out a stream of acidic bile.
  • Blade Below the Shoulder: The Bladed Molded has its right arm twisted into a sort of giant sword of hardened, jagged fungus and bone. The appropriately named Double Bladed Molded has two.
  • Body Horror: They seem to have once been regular humans, but now, they're comprised of tangled ropes of thick, black, oozing fungal matter, with huge claws and an Eyeless Face dominated by a twisted mouth with More Teeth than the Osmond Family.
  • Blob Monster: They appear and retreat by oozing their way up from the ground as a thick slime.
  • Dub Name Change: Downplayed, though in the Italian version they're also called "Micotici" (Mycotics) in some files, as well as using the original name "Molded".
  • Elite Mooks:
    • The Bladed and Double Bladed Molded are twice as tough as the regular Molded and can even deflect shots with their arm-blade.
    • The Fumers are basic Molded that can almost One-Hit Kill the player with their basic attacks, emit an "Instant Death" Radius toxin, and are invincible unless a special type of ammunition is used on them.
  • Eyeless Face: There are dark sockets where eyes would normally go, but the Molded have no visible eyeballs.
  • Festering Fungus: Some of them literally grow out of the heavy mold that covers the house.
  • Glass Cannon: Molded Crawlers, who scuttle around on all fours like humanoid bugs, are much faster and more agile than regular Molded, even being capable of Wall Crawling, but they can't take even as much punishment as the basic Molded. On the other hand, merely getting hit by one can send the player straight to Caution or simply death in Madhouse.
  • Hive Mind: Unlike T-Virus and G-Virus zombies of the past, who are mindless individuals driven solely by Horror Hunger, colonies of zombies created from The Mold are mentally controlled and led by an all encompassing psychic-conciousness, not unlike Bees and Ants led by their Queens.
  • Kevlard: The Fat Molded: gigantic Molded monsters that look like bulks of flabby fat, extremely durable, and hitting hard with their sheer body mass making for dangerous tackles and grapple attacks.
  • Made of Plasticine: Compared to the Bakers, the Molded are as squishy as sponges and goes down a lot easier as well, with the exception of the Fat Molded, who are bullet sponges.
  • Meaningful Name: On the one hand, "Molded", as in, "from mold", because they're fungal monsters. On the other hand, "Molded", as in, "made to fit", because they're creations of an E-Series and intended to be its servants. One of the notes in-game even points out the double meaning.
  • Meat Puppet: These things have zero egos to speak of, being solely drones for their Hive Queen to play with or left on their own devices, usually trying to eat anything they stumble across as anyone crossing their paths discovers firsthand.
  • More Teeth than the Osmond Family: Their most distinguishing features are their large and many jagged pearly-white canines.
  • Mushroom Man: As their Meaningful Name suggests, the Molded are mostly made from human corpses successfully assimilated by the mutant fungal mold growing all over the plantation, rendering them more mushrooms that walk than anything. The worst part is they don't even need corpses to be, as aforementioned.
  • Nigh-Invulnerable: The White Molded in Not A Hero are this by way of a Healing Factor that lets them replenish displaced tissue almost instantly. Only the specialized "Ramrod" ammunition can destroy them.
  • Our Zombies Are Different: As the infected flesh serves as little more than a farm on which the mold colonies controlled by Eveline's Hive Mind grows, the formerly-human bodies of the zombies fought by Ethan on the Baker estate can either be living or dead, unlike the shamblers created by T-Virus and G-Virus infections, who are the more traditional The Virus variant of zombie driven by Horror Hunger.
  • Skull for a Head: Unlike the rest, the Fumer has a visible face that's clearly an eroded human skull.
  • Spikes of Villainy: The Double Bladed Molded has a crown of spikes and spikes protruding over the shoulders.
  • The Spiny: The Fat Men release their acidic bile from their skin if Ethan tries to cut them with the knife or circular saw, so he can't use his melee attacks on them without hurting himself.
  • Underground Monkey: There are roughly four different types of Molded; the common one, a version with their right arm twisted into a huge blade of hardened fungus, a quadrupedal version that moves much faster than the others, and the bloated and extra-tough "Fat Men" Molded. Not A Hero adds some special Nigh-Invulnerable "White" Molded. Yet another variant shows up in the End of Zoe DLC; an evolved Bladed Molded with two blade/pincer arms and a crown-like array of spikes on its head.
  • Walking Wasteland: Fumers will cover their vicinity with toxic spores that rapidly drain Chris' oxygen, something inherited by Lucas in the last phase of the final battle.
  • Was Once a Man: Some of the Molded were implied in notes to have once been human. The one lying in the incinerators in the basement was one of the victims of the family, and attempted to escape but ended up getting captured and locked in the incinerator, where they mutated. After killing Marguerite, you find Deputy Anderson's head in a fridge, growing the characteristic Molded teeth out of the top.

    Mama Mold 

Codename: WM-001

https://static.tvtropes.org/pmwiki/pub/images/bw2xuyz.png
An up to eleven Fat Molded variant that Chris encounters during his raid of the Salt Mines.
  • Acid Attack: Just like the average Fat Molded, it vomits a stream of acidic bile as its primary attack.
  • King Mook: Mama Mold possesses all the abilities of the Fat Molded, an ability to spawn immature Crawler Molded, and is about fifty times more durable.
  • Made of Iron: The Fat Molded are already durable, but the Mama Mold roughly takes quadruple more damage. It will always take several minutes of attacks to slay it, ratcheting up the tension due to the fight being timed.
  • Mook Maker: One of its abilities is to vomit out infantile variations of the Crawler Molded to assist it.
  • Mini-Boss: As King Mook to the Fat Molded, it serves as a brief roadblock not long before the actual boss fight against Lucas Baker in the Not a Hero campaign.

    Moldy Gators 
https://static.tvtropes.org/pmwiki/pub/images/gator.jpg

Alligators who have been infected by the Mold still active in the Bakers' estate region of the swamp. Appearing in the End of Zoe DLC, they are one of the various obstacles that Joe must overcome.


  • Body Horror: Downplayed; they have enormous, pustulent white boils bulging out of their bodies in various places, and their teeth have mutated from the normal conical piercing fangs into curved, tearing fangs.
  • Glass Cannon: They go down with just one hit from one of Joe's spears. Conversely, if they bite Joe, then he's done for.
  • Never Smile at a Crocodile: They're Mold-infected gators; naturally, they want to kill you as soon as they can find you.

    Swamp Man 
https://static.tvtropes.org/pmwiki/pub/images/swamp_man.jpg
"SHE'S MINE."
Voiced by: Jack Brand (English), Kazuhiro Yamaji (Japanese)

A grotesque, unusually strong and eerily human-like Molded who begins roaming the contaminated zone after the death of the E-type.


  • Ax-Crazy: Whatever sanity there was in that thing’s head is now long dead, and is now little more than an animal that has absolutely no qualms with brutalising anyone in his path.
  • Body Horror: Swamp Man is a one-eyed, muck-encrusted mockery of a man, with a body made of seemingly equal parts Festering Fungus, mangled flesh, and giant centipedes.
  • The Berserker: Attacks by flailing wildly with both arms at whoever has its attention.
  • Blessed with Suck: A note at the final save point reveals Jack Baker's Healing Factor was so strong that nothing Ethan did to him actually did any permanent physical damage. The serum and Eveline's death, however, destroyed his mind, meaning all his regeneration is doing is prolonging his suffering until someone - namely, Joe Baker with a gauntlet amplifying his already lethal punches - can outpace his healing and finally put him to rest.
  • Came Back Wrong: After his death at the hands of Ethan’s needle, the fungus manages to bring Jack back. Problem is he’s completely lost his mind, he’s now a patchwork parody of his former self glued together with mold and insects, and is now only the barest semblance of a man, both physically and mentally.
  • Combat Tentacles: In the final battle, Swamp Man will transform his right arm into a huge black tentacle for more powerful and longer-ranged strikes.
  • Creepy Centipedes: They're liberally amalgamated into Swamp Man's body.
  • Death by Irony: At one point the monster threatens to smash Joe’s head in during one of their encounters. Which is exactly how he goes out courtesy of Joe driving a Power Fist into his skull.
  • Empty Shell: The Swamp Man possesses none of Jack's personality, only vague information that manifests in an obsession with Zoe and human-like intelligence. For all intents and purposes, it's a highly advanced Molded that grew from his body.
    • On the other hand, the Swamp Man can actually speak, responding to Joe's taunting during their final fight by screaming "Shut up!" and "Die!" repeatedly in a horrible, gurgling voice. Also, rather than finish Joe when it had the chance, the Swamp Man puts him in a box of some kind and chucks him in the swamp.
  • Final Boss: He is the final enemy of the whole Resident Evil 7 storyline.
  • Half the Man He Used to Be: Joe's final Megaton Punch does this to it, leaving only the creature's lower body intact.
  • Implacable Man: It's Made of Iron to start with, but it has a Healing Factor that causes it to keep getting back up after being beaten down. No surprise, it is Jack Baker. It even somehow shrugs off the gunfire of numerous Blue Umbrella soldiers.
  • It Can Think: Despite his mind almost being completely gone by this stage, he still retains enough cunning and intelligence to lure Joe into ambushes, trap him in a casket and throw him in the swamp to drown, and actively mutates his own body in order to keep Joe on his toes in their final fight. It even speaks a few words once.
  • Off with His Head!: Joe tears off its head during his first boss battle with it (though it regenerates), and then delivers a punch that punches through its skull, leading to him being blown in half, during the final battle.
  • Made of Iron: The Swamp Man will shake off multiple impalements and Joe's most brutal blows and keep coming back for more.
  • Revenant Zombie: He’s a semi-intelligent mass of mold and mangled flesh brought back by the fungus and driven to find Zoe and bring her back no matter the cost.
  • Swamp Monster: A tribute of one to the Muck Monster variety, invoking both Swamp Thing and Man-Thing.
  • Tragic Monster: Take Jack Baker, himself already an example of this trope. Then have him come back as a near-mindless, shambling, deformed abomination even after he was supposedly Killed Off for Real and the Hive Queen controlling him was killed. That's how you get the Swamp Man. It doesn't help that at one point he has every chance to kill his brother Joe and instead traps him in a box and chucks him into a swamp, indicating that some tiny piece of Jack is still fighting inside it to protect his family from the monster he's become.
  • Walking Spoiler: His true identity is a major one for the game as a whole and also explains what "motivation" he has. He's what's left of Jack Baker, still technically alive after his seemingly final battle with Ethan and reduced to an Empty Shell that possesses Jack's body and very faint traces of his memories, but none of his personality.
  • Was Once a Man: Swamp Man still has visible traces of humanity about it, mostly in its eyes and extremities. In many ways, this makes it creepier than the standard Molded, who have no visible traces of humanity left. It gets worse after Joe rips off its mask and reveals Jack's mangled face underneath.
  • Woobie, Destroyer of Worlds: After all the terrible, terrible, terrible shit Jack has went through, take all that and pile upon it the fact that the Mold has brought him back as a barely-human husk, almost everyone in his family bar Zoe is dead, and he’s pretty much all alone in the world.
  • Wrestler in All of Us: One of the Swamp Man's fighting moves is to body slam you.

    E-001 (Unmarked Resident Evil 7 Spoilers

AKA: Eveline, "Evie"

https://static.tvtropes.org/pmwiki/pub/images/98094_08_1.jpg

Her true appearance 

Enraged (final boss) 

Voiced by: Paula Rhodes (English), Sumire Morohoshi (Japanese)Foreign VAs 
Old form voiced by: Pat McNeely (English), Yuri Tabata (Japanese)Foreign VAs 
Appearances: 7, Village

"He doesn’t want to be my Daddy? Then he can die."

E-001, properly named "Eveline", is the first Mold-derived B.O.W. and was created to subvert enemies without the need for combat through mind control. Appearing in hallucinations as a small girl, she has rapidly regressed to an elderly state without the aid of the Connections' resources after going rogue. She went on to drive the Baker family to madness and created a super Mold colony within the region.


  • Abusive Parents:
    • Spoilers for Village: Her actual mother (and creator), Miranda, is a Mad Scientist who saw her as an experiment to be cultivated for the purpose of resurrecting her own daughter, just like the village she ran for years. She abandoned her to the Connections once she didn't meet her expectations.
    • While Mia is a polarizing person highly subject to Alternative Character Interpretation, and thus how much she may have personally care about Eveline is up for debate, there's nothing to indicate her other foster parent Alan saw her as anything but a contemptible tool only barely tolerated as part of his job.
  • A Form You Are Comfortable With: Inverted as it is a form Eveline is comfortable with. Eveline's true self is an old woman but because she is mentally four years old, she chooses her child form when she appears to others.
  • Affectionate Nickname: "Evie", which both Mia and Lucas refer to her "affectionately".
  • Alas, Poor Villain: Despite everything she's done, Eveline is ultimately an abused child raised to be nothing more than a weapon of mass destruction, yearning for freedom from her tortured existence as a lab rat and finding the love of a genuine family. Her demise, as a result of her rapid deterioration, was inevitable regardless of Ethan finishing her off. Jack even states the act to be a Mercy Kill when conversing with Ethan in the fungal Hive Mind.
  • Ambiguous Innocence: While Eveline’s behavior is clearly sociopathic and malevolent, her moral agency is called into question when regarding both her age (at least 3 years old) and her upbringing, where she was engineered in a lab and conditioned by the Connections for her designed purpose, which is to infect and take over the minds of others via the Mold.
  • Antagonist Title: In the context of 7, both "Resident Evil" and "Biohazard" refer to her.
  • Artificial Human: Eveline is a B.O.W. rapidly aged to look like a 10-year-old girl. Village reveals Mother Miranda specifically created her as a vessel to try and bring her dead daughter back. When that didn't pan out, she was hauled off to the Connections and given human form.
  • The Assimilator: Part of her primary function as a fungus-based B.O.W. She is the originator of the Molded, after all, and has the ability to even produce a Fungal Root if allowed to fester long enough.
  • Attack of the 50-Foot Whatever: Her inconceivably horrible final mutation as a result of her Villainous Breakdown is a towering mass of tendril-like fungal matter. It becomes a plot point when this did not go unnoticed by civilians in the region, despite the BSAA's attempts at covering it up.
  • Ax-Crazy: A tragic case. Eveline is what happens if a mob group hurriedly raised a child to be a mass murderer: a childish, sadistic psychopath completely incapable of understanding basic empathy and compassion. She yearns for love deep down from her horrible upbringing, but cannot convey her feelings in any sane way due to never learning the concepts of morality. The end result is untold suffering and her own pitiful end.
  • Big Bad: Of Resident Evil 7, being responsible for the Baker family's Louisiana serial killings and the regional Mold infestation. The numerous anti-bioterror and criminal organizations, namely the Connections affiliated with Lucas Baker, seen in the story are also all drawn to the Baker estate as a direct result of her actions.
  • Big Brother Is Watching: Due to her nature, she has eyes 24/7 on every facet of the Baker household, and she even possesses the ability to teleport directly to any location. Coupled with the fact she can summon the Bakers at her calling, this makes escape pretty much impossible.
  • Big "NO!": She screams this, complete with Rapid-Fire "No!" and a high-pitched squeal when Ethan gets to her with the serum.
  • Bratty Half-Pint: A murderous, psychopathic example, but still present. Her interactions with Mia can best be described as a tired mother trying to stop their child from going out of control.
  • Contrasting Sequel Antagonist: Unlike previous villains, who are usually (insane) humans that use B.O.W.s to either destroy the planet or take over the world in eugenics conspiracies, Eveline is a B.O.W. herself with a mundane motivation to simply be free and have a family.
  • Control Freak: She only trusts two kinds of people: those who are dead and those trapped in her Hive Mind, which leads her to infect and assimilate everyone around her, leaving a mountain of corpses and Molded in her wake. Evident in how fast she assumed control over the Baker household as seen in the "Daughters" DLC, infecting and assimilating them immediately upon waking.
  • Creepy Blue Eyes: She has blue eyes that are emphasized as terrifying with her human face often being framed in darkness with a murderous expression.
  • Creepy Child: She embodies the trope, as a ghostly little girl who seemingly appears in several random places and teleports off-screen at will. Indeed, she is chronologically only 3 years old, though her actual physical body in the present day is that of an elderly woman due to her Rapid Aging.
  • Cute and Psycho: Downplayed. Her original human form is pretty cute for a kid, but her personality is, at best, bratty. At her core, Eveline is an extremely sociopathic control freak who will incorporate anyone she sees into her "family" as she did to the Bakers, turning them into Ax-Crazy monsters.
  • Dark Action Girl: Downplayed as while she shows to have an immense amount of control of the Mold as the Hive Queen and psychic powers as shown by her attempting to kill Ethan when he’s about to inject her with serum, she isn’t a particularly active threat and prefers to let the Mold and Bakers fight for her. She does mutate into a larger creature in an attempt to kill Ethan once she’s injected with the said serum. It’s played more straight in the Shadows of Rose DLC in Village where she takes an active approach to murder Rose with her psychic powers.
  • Dark Is Evil: In addition to being dressed in a black dress in her child form and the Molded as a whole being represented by the color, Eveline is often themed with darkness in mind: she is frequently cloaked and framed in shadows, and the Baker estate is shrouded in darkness due to electricity no longer running. In addition, most of the seventh game's running time is spent in a pitch-black night. It's saying something that her death is met with the relief of the sun finally rising.
  • Disc-One Final Boss: Her death does not stop the Mold infestation within the region, which went on for at least several weeks. Furthermore, Lucas was playing her for years and had his own agenda, immediately acting out on said plans in the wake of her demise. Unbeknownst to her, Jack also survived his last battle with Ethan, outliving Lucas and resurfacing as the Swamp Man.
  • The Dog Was the Mastermind: Played Straight. While her presence was conspicuous in how she always seemed to pop up, the fact that the Big Bad was the feeble, wheelchair-bound woman you hadn't even heard speak until after administering the neurotoxin when she had always been presented as a Creepy Child is a bit surprising.
  • The Dreaded: Her very existence is considered a global threat as it renders the use of conventional weapons (including nuclear weapons) as well as normal B.O.W. obsolete. For this reason, Blue Umbrella made it their mission to destroy her as hastily as possible.
  • Easily Forgiven: At the least, Jack remains sympathetic even after everything she's done. When conversing with Ethan within the fungal Hive Mind, he acknowledges she just ultimately wants a family. Nevertheless, he encourages Ethan to put her down for her and his family's sake.
  • Enemy Mine: While she does deeply hate Ethan for what he did to her at the end of 7 and gleefully taunts him the Awful Truth about what he really is, she hates Miranda far more and helps Ethan destroy her.
  • Enfant Terrible: She’s responsible for driving the once-normal and decent Baker family into murderous insanity and is behind all of the kidnappings and murders they’ve committed. Although to be fair, this is justified when you consider she’s a 3-year-old raised by bioterrorists to be a tool of terror; morality really doesn't apply to any person when they're brought up like that.
  • Evil Cannot Comprehend Good: Love means nothing more than a material of value to Eveline. To her, having a friend or family is just a plaything that can be thrown away once she is bored with them or they are broken. She simply cannot grasp true empathy and love despite being confronted with the resolve of both Ethan and Mia Winters, even being openly baffled and infuriated by it. When confronting Rosemary in the Realm of Consciousness, she is under the belief that Rose's bullies are her friends and calls her out for having a better life than her when in reality it is the opposite.
  • Festering Fungus: Eveline's powers come from an engineered fungus that could mentally control people, cause drastic mutations, and turn its biomass into anything it wants. It created the Molded monsters (either by growing them out of the heavy Mold that covers the house or by turning normal humans into them), turned the Baker family into Humanoid Abominations and made all of them Ax-Crazy, and finally, when Eveline undergoes a Villainous Breakdown, she turns the entire house's worth of fungal biomass into a gigantic root-like monster.
  • Final Boss: Of 7's base game, though she is more of a Cutscene Boss since it is a heavily scripted fight.
  • Flawed Prototype: Village retroactively turns her into one of these, given that the four heads of the noble houses are actually infected with less debilitating versions of the Cadou. Of course, Miranda only ever cared about creating a vessel for her dead daughter's consciousness still held in the Mold, so from her point of view, Eveline and everyone in the village were equally failures.
  • Giggling Villain: She childishly giggles when she’s feeling particularly devious.
  • Green-Eyed Monster: She utterly despises Rose, despite Rose not even being aware of her existence. During Shadows of Rose, she tries to kill Rose out of sheer spite over both Ethan and Mother Miranda preferring Rose over her.
  • Hair-Trigger Temper: She is frighteningly easy to piss off like a real-world Spoiled Brat, only Eveline is a B.O.W. whose temper tantrums can kill everything around her and cause mass devastation. This aspect of her is reflected in those she possesses, namely the Baker family, who all become homicidal maniacs with short fuses.
  • Hazy-Feel Turn: In Village she ends up lending a hand to Ethan in the finale to take out her "mother", Miranda, who created her as a vessel for Miranda's actual dead daughter, and discarded her when she failed to serve that purpose. Eveline continues to be a complete monster of a little girl though, giving Ethan a Heroic Second Wind by taunting him about the fact he was Dead All Along and he'll never be able to save his family. This makes it unclear how much this is about saving her pseudo-reincarnation Rose and how much Eveline just wants to get back at Miranda. Shadows of Rose reveals it's a subversion: she never stopped being a Heel at all, and she only "helped" Ethan defeat Miranda so that the two of them could be her parental figures in the world of the Megamycete. Upon learning that they're "obsessed" with Rose in her twisted view of the world, Eveline is angry that Miranda views Rose as her more "perfect" successor, and now wants to kill her out of spite.
  • Hidden Depths: Despite being a child mentally, she is aware of profane language, being gravely offended when Alan calls her a "bitch" and swearing "damn" and "hell" during the height of her Villainous Breakdown. In addition, she displays cunning and manipulative skills far beyond that of a child, which (unfortunately) greatly calls into question her innocence as a "kid."
  • Hidden in Plain Sight: That old woman in a wheelchair that no one seems to acknowledge? She's Eveline, the source of all the suffering in Resident Evil 7.
  • Hive Queen: Those infected with Eveline's Mold are mentally linked to each other and form a Hive Mind; not strong enough to overpower individual personalities, but enough to make them puppets to the will of Eveline.
  • Hoist by Their Own Petard: Her mold is what allowed Ethan to reanimate after Jack Baker accidentally killed him, allows him to survive the Bakers and her molded, and eventually results in him killing her.
  • Humanoid Abomination: Despite the fact that she looks human, it's obvious that she is not by a long shot. She vomits up fungal biomass which turns into monsters, manipulates the fungus itself as it is an extension of her body, and transforms into a towering tentacled mass the size of a house when Ethan tries to kill her via the neurotoxin. And this isn't even getting into her psychology, which is best summed up as "abused 3-year-old child that is also a Horde of Alien Locusts".
  • If I Can't Have You…: Successfully resisting her demented schemes to incorporate you into her 'family' results in death.
  • It's All About Me: Eveline is very thoroughly defined by selfishness akin to a Spoiled Brat; half her dialogue involves something along the lines of "me" and "I want" often over the pleas of others trying to reason with her.
  • I'm Melting!: After Ethan injects her with the serum, this is how she seems to bite it in a pretty classic take of the trope. Subverted when she simply comes back in a horrific new form, now mighty pissed off.
  • I Just Want to Be Free: Besides a yearning for love, she admittedly wants nothing more than to be free from her life of non-stop experimentation.
  • I Just Want to Be Loved: At the heart of all the violence and death she brings is a little girl who desperately craves for someone to care about her, and not as a tool for destruction, but as the child she is. Unfortunately, she can't convey this in any way that isn't a combination of murderous and 100% evil.
  • Kick the Dog:
    • Tormenting Zoey over the futility of her attempts at escaping or saving her family.
    • When she shows up to Ethan in the Black God's Hive Mind, she vaguely taunts him over his inevitable impending death before reluctantly helping him defeat Miranda.
    • She later haunts Rosemary by reminding her of her childhood trauma in which she was bullied and cruelly tells her that no one loves her because of her body.
  • Lack of Empathy: She wasn't taught what proper empathy even is, so it makes sense she is fundamentally incapable of this despite ironically wanting nothing more than a loving family. After she gains control of the Bakers, the household can only be described as being run on abuse and negative emotions very detached from anything resembling love.
  • Leitmotif: Hums "Go Tell Aunt Rhody", which is a pretty big hint as to her connection with the character players might naturally assume is Grandmother Baker before The Reveal.
  • Lonely Doll Girl: The homemade "dolls" (Molded) she plays with aren't enough to give her what she wants the most...
  • Love Makes You Evil: According to Mia, it's part of her programming. She'll imprint onto anyone and everyone, and then disperse her spores to make them love her back, making her a more efficient killer.
  • The Man Behind the Man: She's the one who's leading the Baker clan, and indeed drove most of them to madness in order to make them serve her.
  • Manipulative Bastard: The entire reason why Ethan arrived at the Baker estate was because Eveline used her Mind Control over Mia to lure him over, using his love and concern for his missing wife in an attempt to make both Ethan and Mia into her surrogate parents as part of her twisted Hive Mind of a “family.” She also seems to take advantage of her physical appearance as an old woman in a wheelchair; while Eveline is able to make Ethan hallucinate her child form at various points due to him being infected by the Mold, she also managed to trick him into never actually laying a hand on her until the end of the game. Ethan’s always left Evie unharmed whenever he saw her real self as an elderly lady because as far as he knew, she appeared to be just a harmless old woman, and was completely unaware that they were the same person.
  • Mook Maker: She is the mother of the Molded monsters, after all. And unlike the slow way they can independently procreate, Eveline can instantly produce them just by vomiting.
  • Moral Myopia: Her immediate reaction to getting dosed with the E-Necrotoxin is to ask "Why does everyone hate me?" in lament. It apparently never crossed her mind that gleefully slaughtering the innocent crew of a huge tanker, killing Mia's colleague, repaying the Bakers' kindness by enslaving them in her Hive Mind, forcing them to kidnap and murder dozens of people, and compelling Mia to try and kill her beloved husband Ethan would breed a little resentment. Completely justified when one considers Eveline is a kid that wasn't taught basic concepts of morality, to begin with.
  • Murder the Hypotenuse: Shadows of Rose sees her wanting to kill Rose out of spite for Ethan and Miranda both wanting her as their "daughter" and not Eveline.
  • Mushroom Man: Notes scattered around the plantation reveal Eveline's powers are based on her symbiotic link with a genetically engineered fungus.
  • Never My Fault: She blames Ethan for all her misfortunes like a petulant child ("it's all your fault!") after he takes out most of the Bakers. Many years later, she calls out Rosemary for "stealing her parents" and the life she was supposed to have with them, ignoring that she kidnapped and attempted to brainwash them.
  • Nightmare Face: Her face in her final mutation resembles a plastic mask with an expression perpetually contorted with emotions of pure wrath and despair.
  • No Medication for Me: When she arrives in Louisiana, she loses access to the medication that controls her mutations, setting her on a downward spiral as her body and mind drastically deteriorate.
  • Not Quite Dead: Despite meeting her end at the hands of Ethan in 2017, Eveline appears before him three years later within the Black God's Hive Mind. Since the Fungal Roots store the genetic memories of those it infects, Eveline is able to come back to haunt Ethan once more. Shadows of Rose fully reveals her as an entity within the consciousness of the Megamycete, and she has her own agenda at play, one that involves killing Rose.
  • Obliviously Evil: Despite her manipulative skills, it is clear that she genuinely doesn’t see anything wrong with what she does, even wondering why everyone hates her.
  • Offscreen Teleportation: She has the ability to manifest anywhere she wants within the premises of the Baker household. Due to the eerily uncanny speed in which she does this compared to her Molded minions, it's pretty clear it's a psychological projection most of the time.
  • Oh, Crap!: She spends the entire game being a sadistic Smug Snake, but when Ethan shows her that he has the E-Necrotoxin with him and isn't playing her games anymore, she immediately changes her tone and tries desperately to keep him away from her.
  • One-Winged Angel: Transforms into a monstrous mass of fungal tentacles and a distorted face at the game's climax.
  • Parental Abandonment: Her "mother", or rather her creator, is revealed to be Mother Miranda in Village. Eveline was created as a clone of Eva, Miranda's actual daughter who died long before the events of the story, to be used as a vessel for Eva's memories in a twisted attempt at reincarnation. When she did not produce the desired results, however, Miranda simply shipped Eveline off to become a B.O.W.
  • Parasites Are Evil: Has the rare distinction of being both a fungal parasite and a brood parasite: producing clouds of brain-warping spores, this mold takes over the brains of anyone in range and encourages them to see her as their daughter. In the process, the victims are gradually driven insane, often mutating hideously into monstrous toys for Eveline to exploit and abuse at will. Spiteful, manipulative, and gleefully sadistic, Eveline is second only to Lucas in sheer malice, repaying the kindness of the Bakers with suffering and luring in Ethan for no other reason than to add a new toy to her collection.
  • Phlebotinum Breakdown: Despite being more complex and exponentially lethal, she cannot withstand the E-Necrotoxin being utilized as a serum against her infection.
  • Psychic Powers: The human B.O.Ws bonded with the Mold were engineered with the ability to take over people's minds, and Eveline is quite successful in that regard as the first E-Series model. Zigzagged, however, in that her powers aren't mystical, but are based on a brain-infesting fungus she has been symbiotically connected with since she was an embryo. Confusing the matter are the genuine Mind over Matter powers she displays at a few points in the game, which never get explained. However, considering that her Mold has been allowed to fester and spread all over the Bakers' property and inside everyone who enters it, she could just physically manipulate it in order to manipulate reality around her, in a manner akin to a stage magician.
  • Psychological Projection: While trying to kill Rose, Evaline rants that nobody loves Rose. Considering 7 had her complain that nobody loved her, it's clear that Evaline is transferring her own hang-ups onto Rose's.
  • Revision: Files in 7 established that the E-Series was a collaboration effort by The Connections and Wesker's H.C.F organization, and they started as early as 2000 to start on the NEXBAS project. Village goes deeper into Eveline’s origins, in particular, revealing that Eveline was also a clone of Eva, and was created when Miranda gave The Connections samples of Eva’s DNA and the Mold to work with; it just so happened that Miranda’s plans to resurrect her daughter aligned with the Connections and their plans to create the ultimate bioweapon.
  • Sanity Slippage: If she had any sanity, to begin with, a document from Lucas observing her mental state notes she was fine up until she started rapidly aging. By that time, he documented her as having gone delusional/insane.
  • Smug Snake: She knows exactly the kind of terrible power and absolute control she wields over her "family," and she delights in making sure they know it, too.
  • The Sociopath: Eveline is extraordinarily cruel, selfish, manipulative, and completely incapable of understanding genuine empathy and morality as a result of being raised as a living weapon. While she certainly yearns for love, she cannot grasp the true meaning of it, which manifests in the horrifically abusive ways the Baker family act toward one another under her control. There's a tinge of pity, however, when Eveline despondently expresses she can't understand why everyone hates her moments before her demise; this sympathetically illustrates she simply cannot comprehend morality despite her manipulative skills.
  • Spoiled Brat: Through her interactions with Mia, she perfectly exudes the vibe of an uncontrollable child that throws temper tantrums unless they get their way, everything else be damned. The difference, however, is Eveline's temper tantrums will hurt and destroy everyone and everything around her.
  • Super-Soldier: The basic idea behind her creation was that she would be a newer, better way of pacifying large numbers of targets with minimal risk to either side. The end result was a fungal Hive Queen that could assimilate anyone she could infect, making her perfect for all manner of subversion-based missions.
  • Taking You with Me: She goes One-Winged Angel after Ethan injected her with the necrotoxin, making it unlikely she would have long to live afterwards.
  • Tears of Blood: After being injected with the neurotoxin, you can see tears of black blood rolling down her eyes as she undergoes necrosis.
  • This Was His True Form: After finally injecting her with a neurotoxin, Eveline loses her mental attacks on Ethan and reveals her true form, not a little girl, but the old lady Ethan encounters throughout the house.
  • Tragic Monster: While Eveline is an uncontrollable monster that has to be stopped by any means necessary, it is undeniable that she never asked to be developed into a bioweapon or experimented on in a lab; as horrible as her actions were, she was essentially robbed of any chance of being a normal girl before she was even born. Her Flawed Prototype origins as revealed in Village only make it worse for her, as she was specifically brought into the world to serve as a vessel for Miranda's deceased daughter before being discarded by her and left with the Connections once Miranda considered her a defect.
  • Troll: A very insidious example considering what Eveline is and does, but she enjoys childishly screwing with Zoe, Mia, and Ethan over the supposed futility of resisting her.
  • Trojan Horse: The Connections made her look like a 10-year-old girl because the image of a sweet kid would likely lower the guard of potential victims susceptible to her powers.
  • Tyke Bomb: She was conceived as a B.O.W. for the sole purpose of covert biological warfare. Unfortunately for the manufacturers, she was not pleased with this in the slightest.
  • Unknown Rival: To Rose in the Shadows of Rose DLC expansion for Village, where she comes back as the ruler of the Beneviento stratum in the Megamycete fragment. She tries to make Rose suffer as much as possible for being Miranda's preferred vessel for her daughter Eva, while Rose has no idea who she is or why she has so much of a problem with her until much later.
  • Ungrateful Bastard: The Bakers were once a mostly normal family who found her in a shipwreck and took it upon themselves to provide her shelter from the ongoing storm. The first thing Evie does upon waking up in their home is to immediately start infecting them and force Jack and Marguerite against their will to attack both of their children, dragging Lucas to his old room so he can receive Eveline’s “gift” and chasing down Zoe as she runs away terrified from her own parents.
    Eveline: [to Zoe] They’re mine now.
  • Unstable Powered Child: Her entire upbringing, plus a whole slew of other factors in how she came into the world in the first place, plus her own innate mental instability, meant that she was never going to be a sane little girl. Add in the control she has over the mold, and this is the only direction this can go in.
  • Unwitting Instigator of Doom: Posthumously, the mess she created in Louisana is the reason why, after her death, Ethan and Mia were relocated to the same European village that Miranda resided in, which ultimately led to Miranda kidnapping their daughter Rose for her own plans and Ethan's own demise after he saved Rose from Miranda's clutches.
  • Unwitting Pawn: She has spent the last several years as one to Lucas and, ironically, the Connections whom she tried so hard to escape from; the former was discreetly freed from her control by her creators to spy on her. He escapes any suspicion by acting like a batshit maniac, which comes pretty naturally for him. Proving how evil he is, Lucas, rather than doing anything decent with his freedom, subtly encourages her madness with the intent of selling off all he's learned of her when she inevitably bites it.
  • Villainous Breakdown:
    • The instant Ethan shows her the serum, she drops the insufferable smugness and completely terrified. She flees and tries to fend him off to no avail. After he administers it, she loses any shred of humanity she might have had left and fully becomes the monster she was created to be.
      Eveline: It hurts! It HURTS! IT HURTS! DAMN YOU! DAMN YOU ALL TO HELL...!!
      I'm a good daughter! I just wanted a family.
    • After Rose evades her tricks in House Beneviento, Eveline has a spectacular one. She spends her entire fight with Rose screaming at her with each psychic blast, clearly being extremely angry at the latter existence and trying to kill her with extreme prejudice. Even after the fight, Rose calmly tried talking to her but Eveline still attempts to kill her, while still screaming.
      (Before the fight) No one loves you! And when you're dead, NO ONE WILL CARE! [Evil Laugh ]
      (After the fight) This is all your fault! AND I WILL NEVER LET YOU HAVE WHAT YOU WANT!!
  • Villain Song: The game's version of "Go Tell Aunt Rhody" (with rewritten lyrics) is one for her.
  • Vocal Dissonance: Zig-zagged. In her child form, she has a basic young child's voice, but in her adult form speaks with a Southern accent that's as strong as Marguerite's. This can, however, be explained due to her child form being only seen by those infected with the Mold, and her having spent three years on the Baker plantation.
  • Walking Spoiler: Her role in Resident Evil 7 leads to lots of spoilers.
  • Walking Wasteland: As we see during the fall of the Annabelle, Eveline is a biological catastrophe on legs, spawning Molded monsters just by inadvertently throwing up. The Mold she can spread is also potent enough to form another Fungal Root if given enough time. The extent of the damage she caused to the Baker household was so devastating the Mold infestation outlived most people on the premise, including herself, for weeks afterward.
  • Woobie, Destroyer of Worlds: A more sympathetic interpretation of her. While clearly gloating in her evil and throwing sociopathic temper tantrums when she doesn't get her way, Eveline was an Artificial Human who was ruthlessly experimented on and turned into a living bioweapon, completely isolated from any kind of normal life except a caretaker who views watching her as just another job. When Ethan is on the verge of defeating her, she breaks down in tears, seemingly unable to understand why everyone wants her dead.
  • Yandere: Wants a family of her own, even if she has to brainwash them into psychopaths to do so. Reject her and she'll just kill you on the spot. In particular, she’s obsessed with Mia being her “mommy”, with a file from Lucas suggesting the escalating serial kidnappings are a result of Eveline’s frustration at Mia rejecting her even in confinement.
  • Your Days Are Numbered: Without her medication, due to her accelerated aging, her life-span drops to four years, at maximum, and as she had already spent three of them with the Bakers, her body had only less than a year left at the time Ethan arrived at the Baker estate.
  • Younger Than They Look: A side-effect of her creation process is that she ages with ridiculous speed. That old woman who keeps popping up? That's Eveline, and she's 3-years-old.

Village mutants

For Miranda, the Four Lords, and Dimitrescu daughters, see their respective pages
    Lycans (general) 

Lycans

https://static.tvtropes.org/pmwiki/pub/images/j32kqbv.png

Large Lycan 

Valcorac 

Intelligent wolf-like beast men that prowl the unnamed village of the titular Resident Evil Village. Lycans are the average outcome of humans subjected to the Cadou. Exiled by Miranda to the outskirts of an iron fortress so they don't harm villagers for pragmatic reasons, Lycan nevertheless remain loyal to their creator. They were unleashed on mass when Miranda decided the village had outlived its usefulness.


  • Beast Man: While normal Lycans do look enough feral and monstrous, certain variants known as " Vârcolac" can be encountered; these are Lycans who became even more feral and beast-like.
  • The Berserker: The Lycans are vicious and wrathful monsters that attack on instinct.
  • Evil Is Bigger: The standard Lycan is buff and is a little taller than Ethan. Each successive evolution is even bigger than the last. The biggest is the Uriaș, who is a good 12-13 feet tall and carries a massive spiked hammer bigger than a person.
  • Expy: The Vârcolacs look and fight quite a lot like the fully transformed Scourge Beasts of Bloodborne, complete with really nasty grappling attacks where they pin you and start chewing on you.
  • Heavily Armored Mook: A rarer variant sometimes appears wearing piecemeal metal armor that can easily deflect pistol rounds, but doesn't stand up as well to heavier weapons and explosives.
  • It Can Think: Despite now having degenerated into savage beasts, they're still more or less human in intelligence. They strategize when attacking their prey, use weapons ranging from crudely made ice axes to bows and arrows, and can distinguish between friend and foe with limited reasoning skills. Even the more feral Vârcolac attempts to avoid gunfire when shot at.
  • King Mook: The Vârcolac Alfa is encountered late in the game as a boss. Apart from its salmon skin tone and possessing much more health, it does nothing to distinguish the standard one.
  • Lightning Bruiser:
    • On harder difficulties, the Lycans become much stronger and faster.
    • The Vârcolacs, even on lower difficulties, are this by default. Considering they're more feral than the humanoid Lycans, it makes sense.
  • Meaningful Name: Lycan is the prefix for "Lycanthrope", a synonym for "werewolf." Furthermore, the name of their more bestial cousin, the Vârcolac, is the Romanian word for "werewolf." "Lycan" is also a homonym of "lichen", a type of symbiotic fungus; Lycans are the creation of a Mold-based infection.
  • Mook: Lycans are the most prominent and recurring enemies in the game, coming in several stages of evolution ranging from the standard Wolf Man, some of whom are armed, to the Mini-Boss Uriaș. Late in the game, journal entries by Mother Miranda reveal the vast majority of those from the village became Lycans after being infected with the Cadou parasite.
  • Powerful Pick: Out of the weapons they carry, makeshift pickaxes made from what appear to be sharpened rocks or bones are probably the most common.
  • Was Once a Man: All of the Lycans that are encountered were once humans from the village before being infected with the Cadou parasite, though near the end Miranda is apparently able to create them using the Mold. The typical method of infection is much like the werewolf myth where a bite will turn the victim into a Lycan with one villager turning in a matter of minutes of meeting him. The fact Ethan spends the game after being bitten without showing any sign of succumbing to the infection ends up foreshadowing his true nature.
  • Our Werewolves Are Different:
    • They walk on two feet and wear remnants of their human clothing, but they're covered in dark blue fur and they have wolf-like features, including clawed hands and long canine jaws.
    • Further this is simply the first stage of their evolution. The progress of the infection causes them to become more and more wolf-like, culminating in the Vãrcolac. Even before that, they are capable of using weapons, riding on horseback, and wielding bows and arrows.
    • They also seem to be devoid of sapient intelligence, mindlessly howling as they pursue any human they see. It should be noted, however, that they are very cunning as predatory hunters, as they fight effectively in groups, using pack coordination alongside surprisingly effective tactics, such as ambushes, tag-teaming, and surrounding prey just like actual wolves.

    Uriaș 
https://static.tvtropes.org/pmwiki/pub/images/rtuqyto.png
Urias Strajer 
Urias Drac 

Uriaș was the leader of the village before being experimented upon and transforming into an extremely powerful and massive Lycan. He protects the village with his amazing strength, agility and a giant hammer. He has an older, stronger, and more mutated brother, Uriaș Străjer, as well as a seemingly related derivative known as Uriaș Drac.


  • All There in the Manual: Uriaș Drac is only identified by name on RE.NET than anywhere in the game.
  • Authority Equals Asskicking: He and his brother were the leaders of the village, and became the strongest Lycans.
  • Bald of Evil: In contrast to their hairy cousins, Uriaș Drac are completely bald, but no less mindlessly hostile.
  • Beard of Barbarism: Uriaș and his brother are savage, feral men sporting massive, wild beards and long hair to match, resembling a silver mane.
  • The Big Guy: They're towering, manly Lycan with huge weapons and exercise authority over the mooks.
  • Body Horror:
    • Uriaș Străjer has protrusions on his face and a series of thrashing tentacles emerging from his back.
    • Uriaș Drac are heavily scarred all over, with particularly rocky-looking heads to compliment their grindhouse looks.
  • Carry a Big Stick: Uriaș Străjer carries a humongous mace filled to the brim with spikes.
  • Enemy Summoner: Both Uriaș Drac will roar for reinforcements in the form of Moroaicǎ and Samcă when they enter their second phases.
  • Expy: Uriaș, with his huge silvery mane and stout, powerful build, looks like Andre of Astora from Dark Souls if he caught the Beast Scourge from Bloodborne.
  • King Mook: To the common Lycan enemies. They all seem to acknowledge Uriaș's authority and back off when he enters the fray.
  • MacGuffin Guardian: The Drac will attack Ethan if he tries to take the treasures they were guarding in their areas.
  • Meaningful Name: Uriaș means "Enormous, Giant" in Romanian, while Uriaș Străjer means "Giant Guardian". They are far bigger and stronger than the lesser Lycans and serve as guardians for Mother Miranda.
    • Uriaș Drac means "giant devil"; fitting their purpose as optional bosses only fought if you go out of your way to try to pursue wealth (the treasure they guard).
  • Savage Spiked Weapons: The younger brother has a hammer whose head is littered with spikes, while the big brother has a gigantic morning star filled with blade-like spikes all over its surface. Both are very giant savages.
  • Optional Boss: The two Drac variants. You're not forced to fight them, but they do guard hordes of valuable treasure and consumables.
  • Sequential Boss: Uriaș Drac has three phases, all identifiable by when he stumbles back per interval: the default phase where he fights no different from Uriaș, the second where he summons mooks to assist him, and the last where he Turns Red and starts performing combo attacks with his axe.
  • Super-Strength: Those muscles and that size aren't for show; they need those to carry their giant weapons. Even at one point Uriaș can uproot a concrete pillar and throw it at Ethan.
  • Unique Enemy: The Drac variants. There are only two in the whole game, and they're both entirely optional encounters.
  • Walking Shirtless Scene: Both Uriaș Drac are shirtless but it's played for massive Fan Disservice because their musclebound bodies are covered in hideous scars.

    Moroaicǎ 

https://static.tvtropes.org/pmwiki/pub/images/gid9rdg.png
Moroaicǎ

Samcă 

Ghoul-like creatures that haunt the dungeons of Castle Dimitrescu, though they are very frequently seen roaming the village as well. The Moroaicǎ are merely corpses reanimated by the Mold.


  • Fragile Speedster: Samcă, the flying variants of the Moroaicǎ, are faster and can deal slighly more damage than the regular Moroaicǎ, but don't require that much firepower to take down.
  • The Goomba: Moroaicǎ actually edge out the Lycans in general appearances throughout the game. Unlike the Lycans, who are complex and intelligent enemies ala J'avo even individually, Moroaicǎ are very much traditional zombie shamblers: sluggish, weak, and all-around non-threatening outside of hugely grouped encounters.
  • Meaningful Name:
    • Moroaică comes from the Romanian "Moroi," a creature in folklore that rises from the grave to consume the living. Basically, a zombie. Or a vampire. Or a zombie vampire.
    • And again with the Samcă, who get their name from a demonic, evil spirit in Romanian folklore.
  • One-Gender Race: The suffix "-oaică" in their name suggests that all of the Moroaică encountered in the game are (or, at least, were) female. There is also the lore that all of the Moroaică encountered in Castle Dimitrescu used to be maidens in the family's employ.
  • Our Gargoyles Rock: The Samcăs are obviously meant to be similar to gargoyles, what with them being first found on the roofs of a gothic castle, alongside their winged bodies.
  • Our Zombies Are Different: Though created with the same Mold that plagued the Baker-Estate from 2014 to 2017, the Moroaicǎ are actual animated corpses rather than colonies of fungus who take a humanoid shape this time round.
  • Rise from Your Grave: In true undead fashion, some Moroaicǎ will appear by clawing their way out of the ground.
  • Was Once a Man: Notes found in the castle indicate some or all of them used to be its servants, who would be sent down to its Torture Cellar for the slightest transgressions to be drained of their blood.
  • Winged Humanoid: The Samcă variants sport large leathery wings and patrol the roof of Castle Dimitrescu.

    The Baby 
https://static.tvtropes.org/pmwiki/pub/images/re8_baby.png
An unspeakably horrific monster that Ethan encounters in the basement of Donna Beneviento's house.
  • Ambiguous Situation: If it's even real or not. A creature like this existing in Resident Evil would make sense, given the prior precedent set for genetically engineered abominations existing. However, given Beneviento's use of hallucinations and the ambiguity of how much of her level is even real, it's entirely possible this thing is simply another part of the hallucination Ethan is experiencing due to Beneviento's flowers. The fact there are no notes or documents referring to it certainly leads credence to the latter option.
  • Big Creepy-Crawlies: Its body shape resembles that of a giant grasshopper/locust.
  • Body Horror: Its mouth is horribly unhinged and gaping, and the torso is turned 180 degrees from the legs.
  • Darkness Equals Death: When the power goes out in the basement, this thing makes its presence known and begins hunting. It also won't pursue Ethan into a couple of rooms still lit until Ethan takes out the fuse for the elevator, at which point it'll burst the door down and pick up where it left off.
  • The Dreaded: Even the famously stone-faced Ethan can't help but whimper in fear during its chase sequences. And mind you, this is after meeting The Four Houses for the first time and making it very clear that he's long been Conditioned to Accept Horror. The Baby is the only enemy that has Ethan scared out of his mind and it's very easy to understand why.
  • Fetus Terrible: It's a monstrous Humanoid Abomination resembling a hideously malformed, miscarried baby that's dead set on killing Ethan. For bonus points, the blood trail it leaves in its wake first begins at the table where the mannequin had been, with the implication that the massive bloodstains left behind were caused by that monstrosity ripping its way out of the wooden figure.
  • Footprints of Muck: Each time it moves, it leaves a noticeable trail of blood.
  • Giant Space Flea from Nowhere: There are no files or information about this creature. There's no warning, except for a baby crying, but it can be mistaken for Rose's crying.
  • Hell Is That Noise: Who knew that a baby's laughter, crying, and baby-speak could be so freaking terrifying!
  • Humanoid Abomination: Not only is it one of the more horrific-looking humanlike monstrosities of the franchise, virtually NOTHING is known about it both in and out of universe, and it literally cannot be fought or defeated, it can only be run from, making it a terrifying cipher.
  • Invincible Boogeymen: Unlike Dimitrescu, this thing cannot be fought at all. Your only defense is to run, and even that only buys you some time. The only way to break off its pursuit is by escaping the basement altogether.
  • No Peripheral Vision: While you are forced to retreat into the bedroom where the fuse is, if you take cover and are ready to dash where the door is, it won't notice you at all if it's behind you.
  • The Spook: The Baby is a total enigma. Not even the developer's notes offer any suggestions as to what this thing is or where it came from, other than saying it emerged from the wooden doll of Mia (which raises more questions than it could ever possibly answer).
  • Vocal Dissonance: Despite its head being big enough to swallow Ethan whole, its cries are the same pitch as any regular baby.
  • Villainous Breakdown: A subtle example. When Ethan gets in the elevator and starts to close the door, it desperately tries to stop him, and when the door closes Just in Time on it, it holds onto the door, and instead of doing its demonic baby laugh it does a baby cry as it watches the elevator go up along with its prey.

    Soldat 

https://static.tvtropes.org/pmwiki/pub/images/0ba6gqy.png
Hauler (ver. 1.00)
Soldat Eins 

Soldat Zwei 

Soldat Jets 

Soldat Panzer 
The Soldat are cyborg creations of Karl Heisenberg, produced from mechanically modifying Mold infected corpses.
  • Assist Character: In the Mercenaries, Heisenberg can summon a Soldat Jet to the battlefield, which lands on the ground and charges straight forward until it explodes.
  • Body Horror: Like with B.O.W.s, the stronger evolutions of Soldaten are more monstrous as Heisenberg replaced more and more of their body with tech. The "Panzer" is the final stage, which looks like a robot rather than an undead Cyborg.
  • Curb-Stomp Battle: Both ways. When developing the Soldaten, Heisenberg documented how some of them fared against average Lycans: Haulers were effortlessly destroyed and eaten up, Eins fared middlingly, and a Zwei manhandled two Lycans single-handedly.
  • Dumb Muscle:
    • Haulers were originally completely braindead. The cybernetic headpiece the newer model wears barely elevated their intelligence, and thus they were reduced to menial labor than serving combat roles. They can still ineffectually whack at Ethan with their wrenches or even bite him, however.
    • The successful Soldats are some of the biggest and strongest enemies in the game, but journal entries reveal that they have low cognition brought on by the electrical stimulation they're put through. As a result, the Soldats aren't as artful as the Lycans. That said, they're still smart enough to actively cover their weak points.
  • Early-Bird Cameo: What looks to be a polaroid photograph of an unarmored Soldat Jet's torso with his back-mounted reactor core in focus can be found extremely early on in the village Workshop area with the jack handle cabinet, long before the player will have any idea what the picture is of.
  • Elite Mooks: All the Soldaten besides the Hauler fit this trope, as none of them are encountered too frequently outside of scripted encounters and ambushes. When compared to other elite common enemies in the game, they are arguably the toughest of them all with their versatility, durability, and strength.
  • Flawed Prototype: Haulers are the stated prototypes to the obviously badass Soldats, thus explaining their emaciated appearance and lack of useful abilities. Heisenberg only keeps them around for menial labor like working in his mines.
  • Heavily Armored Mook: The Soldat Panzer is this, a more massive, heavily armored version of the Soldat Eins. Explosive weapons are pretty much needed to destroy the armor and expose its weak point.
  • Lightning Bruiser: The Soldat Jet is this. Thanks to their armor and their jetpacks, the Soldat Jet is a sturdy, lethal, and surprisingly mobile enemy that can dash at Ethan and fly.
  • Meaningful Name: In keeping with the German theme of House Heisenberg, their name appears to be derived from the German word "Soldat", meaning "soldier", which is appropriate as they are the intended foot soldiers in Heisenberg's army against Mother Miranda. Furthermore, as a bit of Pun, in certain European languages such as Spanish and Portuguese, sounds similar to the word for "Welding" (and indeed, they had metal parts fused with their bodies).
  • Ninja Pirate Zombie Robot: Zombie Cyborgs powered and controlled via parasite built beneath a factory outside an Eastern European village by a ferrokinetic Mad Scientist engineer.
  • Outside-Genre Foe: While some previous B.O.W.s like the Tyrant had Cyborg elements their abilities were still biological in nature with the technology used to control them. With the Soldaten it's the opposite; the Cadou parasite acts as little more than a battery and a means to control them, all of their strengths come from the technology.
  • This Is a Drill: All Soldaten are armed with arm drills that understandably deal enormous amounts of damage.
  • Unwilling Roboticization: It's highly doubtful that any of Heisenberg's mechanical soldiers were volunteers. Confirmed in notes strewn about Heisenberg's Factory that suggests that the Soldaten are made from corpses, ala Frankenstein's Monster.
  • You Are Number 6: Zig-zagged. Soldat Eins and Soldat Zwei translate to Soldier One and Soldier Two, respectively, but subverted with the Soldat Jet and Soldat Panzer enemies.

    Sturm 
https://static.tvtropes.org/pmwiki/pub/images/srvbz2k.png
An experimental Soldat distinguished by the aircraft engine in place of a torso. Only one is known to exist. Its uncontrollable aggression and propeller blade arms make it highly dangerous foe.
  • Advancing Boss of Doom: Before the scripted showdown, the various encounters with Sturm consist of Ethan running like hell from its advance on him. On higher difficulties, getting caught by it is a One-Hit Kill.
  • Assist Character: In the Mercenaries, Heisenberg can choose to summon Sturm instead of a Soldat Jet, with the former slowly revving up until it charges at randomly selected targets until it explodes.
  • Attack! Attack! Attack!: It only exists to attack anything in its sight with its blades, having zero intellectual capacity for tactics or anything else really.
  • Bullfight Boss: Sturm's only attack initially is to charge Ethan with his chainsaw propeller blades, which Ethan can easily sidestep and then plug away at his exposed exhaust port; it's the threat of getting hit even once that makes him so dangerous (being a One-Hit Kill on higher difficulties). Eventually, as Sturm begins to overheat and catch on fire, he charges multiple times in a row, then vents the building pressure inside his engine by belching it out like a flamethrower.
  • Body Horror: Whereas the other Soldats are clearly humanoid looking despite their hideous cyborg modifications, Sturm is literally a pair of human legs supporting a mechanical engine that replaces a torso.
  • Chainsaw Good: Sturm's "propellers" are actually three chainsaws, attached to the airplane engine that serves as his "head".
  • Dumb Muscle: It's possibly as stupid or even stupider than the Haulers, a major reason why Heisenberg holds it in such contempt. Notably, Sturm is missing both arms just below the elbows, self-inflicted due to its stupidity. Heisenberg even calls Sturm "dumbass" while documenting it.
  • Establishing Character Moment: Minutes before it's even formally introduced, it can be heard making horrific noises in response to Ethan's belligerence at Heisenberg's negotiations. Coupled with the fact this is coming from just beneath Ethan's feet, it perfectly illustrates what's in store for him should he refuse Heisenberg's gesture of "friendship."
  • Flawed Prototype: Sturm, the gigantic propeller-headed Soldat fought as a boss, is revealed in Heisenberg's research logs to be a discarded one-off; even though he was of impressive size and a strong fighter, he didn't have any strategy beyond relentless pursuit, was prone to overheating from his non-stop charges, and turned out so stupid that he cut off his own arms by sticking them into the moving blades. Karl calls him "a complete failure".
  • Meaningful Name: Sturm takes his name from the German word for "Storm", which originates from a term meaning "to spin, to rotate". Appropriately enough, he has a propeller in lieu of his torso.
  • Mini-Boss: Sturm serves as this just before the hugely cinematic battle with Heisenberg.
  • Super-Persistent Predator: To its credit, it is absolutely relentless in its pursuit of Ethan, independently seeking him out several times even after he seems to escape its wrath.
  • Turns Red: Sturm will start to violently overheat if Ethan damages him enough. However, the overheating causes Sturm to catch on fire and will expel the fire like a flamethrower. He also will grow more aggressive and charge multiple times, which will make it difficult to dodge him and aim for his weak point.
  • The Unfavorite: In contrast to the fawning praise Heisenberg gives to the Soldat variants sans the rather worthless Haulers, he holds Sturm in nothing but sheer contempt.

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