Not all characters in Fighting Games
are cut out to be playable. Maybe they're subject to Crippling Overspecialisation
, maybe their power of heart
just doesn't cut it, even with Competitive Balance
, or maybe there's another issue (technical or not) preventing them from appearing as fully playable. Still, The Cameo
isn't going to do itself, and, even with a simple background cameo, the fandom won't be happy if their Ensemble Darkhorse
doesn't at least do something.
What's left to do? Simple: summon them from nowhere
, let them do their thing, then they disappear like they never existed! Problem solved.
These characters may become Ascended Extras
and be ascended to the main roster if the fandom or the developers are sufficiently fond of him/her/it in the game.
See also The Cameo
and A Boy and His X
. Compare Mons
and Summon Magic
, where the entire point is summoning others to fight for you. Contrast It's Up to You
, where you do everything without any kind of help.
Other Video Games
- The Ur Example is in Data East's Avengers in Galactic Storm.
- The Capcom vs. Whatever series frequently uses this:
- X-men Vs Street Fighter: one of Sabretooth's attacks consists of Birdy jumping in from nowhere and shooting at the adversary with a burst of bullets from her BFG. Also used as a special attack in which she shoots at the adversary with even More Dakka.
- Marvel vs. Capcom: Clash of the Superheroes has several dedicated Assist Partners taken from both Marvel and Capcom libraries. In the arcade and Dreamcast versions, they can be chosen as the third team member and had a limited number of assists that varied by character. In the PlayStation, you can choose an assist from the main roster or the assist roster as your second partner, because of the 1on1 battles. Aside from this, Captain Commando is assisted by Mac, Ginzu and Baby Head; Jin is assisted by Blodia and Mega Man is assisted by Rush.
- In Marvel vs. Capcom 2: New Age Of Heroes along with the Sabretooth, Captain Commando, Jin and Mega Man examples, Jill Valentine can summon Tyrant and zombies; Tron Bonne is assisted by her Servbots; and Servbot is assisted by... more Servbots.
- In Marvel vs. Capcom 3, Tron is again assisted by Servbots, Viewtiful Joe is assisted by Sexy Silvia and Felicia can summon little cat girls. In Ultimate, there's also Hawkeye, who's assisted by Ant-Man/Giant-Man in his Level 3, Firebrand, who summons a Red Arremer in his level 3 (similar to the example of Felicia), and Phoenix Wright, who can summon Maya and Missile with several of his moves.
- In Capcom vs. SNK: Millennium Fight 2000, Nakoruru is assisted by her hawk Mamahaha.
- In Capcom vs. SNK 2: Mark of the Millennium, aside of Nakoruru, Kyosuke is assisted by Batsu and Hinata; Chang shares his moveset with Choi; Yun is assisted by Yang; (carried over to Street Fighter Alpha 3 MAX) and Rolento is assisted by El Gado. (Akin to his Street Fighter Alpha incarnations)
- In Tatsunoko vs. Capcom, Doronjo is assisted by Boyacky and Tonzra; Morrigan is assisted by Lilith; Video Game/Viewtiful Joe by Sexy Silvia; Yatterman-1 by Yatterwan; Yatterman-2 by Omotchama and Yatterpelican; and Ippatsuman by his Humongous Mecha Gyakuten-Oh. Frank West can summon zombies.
- A lot of The King of Fighters 2000's Another Striker cameos.
- Also the strikers in 99: Evolution.
- There's also Original Zero in KOF 2001. In said game, you could assign characters on your team to be Strikers, but it'd cost a bar of super to bring them in. Original Zero has three, which he uses as command normals, at any time. This is a good part of the reason of why he's a SNK Boss.
- The Super Smash Bros. series has the Pokéballs, containing the expected Pokémon, and Super Smash Bros. Brawl has the Assist Trophies, which work the same way but with non-Pokémon characters instead, and Olimar's Pikmin.
- The wrestling Video Game based on The Simpsons has Mr. Burns, which uses Smithers to do all the work, assisting by throwing in dynamite as a special move.
- The Ultimate Ninja line of Naruto fighting games features this; your assist character drops items for you during combat, and one of these items calls them to perform one of their special attacks.
- Throughout the Guilty Gear series, some characters which can't be played tend to pop up, such as Dizzy's sentient wings (Her main form of combat) or A.B.A.'s sentient key.
- Related, in BlazBlue, Carl is always assisted by his giant puppet and sister Nirvana.
- Capcom's JoJo's Bizarre Adventure Fighting Game has the Stands. Each character has one, except Young Joseph.
- In Touhou Hisoutensoku Sanae is assisted by her gods, Kanako and Suwako. Which can be kind of weird, as Suwako is also playable. (All There in the Manual explains god's can spiritually divide themselves, essentially existing in two places).
- Yukari Yakumo can call upon her shikigami (Ran) and the shikigami of that shikigami (Chen). Only difference here is they're called upon as spellcards. She's been able to call upon them since Perfect Cherry Blossom. Basically, if Yukari appears as a playable character, count on her using one or both of them in her attacks (this even extends to Ran providing roughly half of her firepower in Imperishable Night, which is part of the main series of games.)
- In Hopeless Masquerade, Mamizou has her tanuki partners to assist her or turn into weapons for some of her attacks. If they are hit too often, then they can't be used for a short period of time, similar to Persona 4: Arena's Persona mechanics.
- In Arcana Heart, Maori's sisters assist her in some of her special attacks.
- In Jump Super Stars and its sequel Jump Ultimate Stars, characters that take up 2 or 3 panels (or "Koma", as commonly called by the fans) are used as Support characters that can be summoned anytime in battle by tapping their frame on the DS's bottom screen (or using an assigned shortcut button in Jump Ultimate Stars). Support characters use a bar from the Special meter (which is also used for special attacks), and playable characters can also serve as Support characters in addition to the non-playable Support characters. Represents battle koma, minor characters (like Gaara and Gohan) and characters who couldn't really fight (like Light and Kon).
- Vanguard Princess is built entirely around utilizing support characters.
- Dissidia: Final Fantasy's prequel, Duodecim, has incorporated this system into its gameplay, allowing you to summon another playable character to perform either a Brave or HP attack, which varies depending on the position of the enemy. All playable characters can fill this role. Aerith is an Assist-only character for players who purchase a paid demo of the game.
- Taken Up to Eleven in Super Cosplay War Ultra with Ziro, who has a posse of lackeys who do all his fighting for him, including taking hits when he blocks.
- Persona 4: Arena turns the various Personae the main characters summon into more complex versions of this. They appear, perform their attacks, and vanish. However, they're also targetable; If a Persona takes too many hits, it "breaks" and can't be summoned for a while.
- This is similar to how Stands worked in JJBA, save that breaking a Persona doesn't stun you like a Stand Break did.
- Cartoon Network: Punch Time Explosion takes the Assist concept one step further with Synergy Attacks, which happen when a certain character summons a specific Assist (i.e. Kevin Levin and Numbah 4, Grim and Mung Daal, Captain Stickybeard and Captain K'nuckles).
- Peacock, a zoning-type character from Skullgirls, uses her toony buddies to pester the opponent from afar in this manner.
- Parasoul summons some of her Black Egret soldiers to assist her in some of her special moves and all three of her Blockbusters.
- One Piece Gigant Battle and its sequel feature assist characters. You can pick up to three, and not only can you summon them in battle, but they also give you passive bonuses like increasing your damage output or health bar. Those passive bonuses depend on the character you chose to play as: usually, the stronger connection there is, the better the bonus, though putting two enemies together (Like Crocodile and Vivi) gives you a malus instead. Setting up certain teams (For example, four Straw Hats, or Sanji with three beautiful ladies) can also give you additional bonuses on top of that. Long story short, choosing your assists in these games is very important.
- In JoJo's Bizarre Adventure: All Star Battle:
- J. Geil with Hanged Man, for Hol Horse.
- Erba Gatta with Stray Cat and Hayato Kawajiri, for Kosaku!Kira.
- In Growlanser: Wayfarer of Time, the fairy-like familiars will help in battle by strengthening magic or physical attacks, but they are not actual party members.
- Super Robot Wars occasionally has characters who are generally too small or minor to get their own units appear to help a main or secondary character in some of their stronger attacks. In W for instance, KorRyu and AnRyu each has an attack where they would assist the human-sized Renais in attacking, and both Cagali and Mu can summon the Astray Girls to triple-team the enemy. Also some bosses (particularly large spacecraft or King Mooks) will have an attack where they summon a large number of minion units to attack all at once.
- Endless Frontier has the Personal Troopers who can perform assisting attacks to any character, and also helps in some of Haken's Limit Breaks. EXCEED adds even more characters that join the party but aren't playable. But they can be "equipped" to perform assist attacks.
- Lunar games has the party accompanied by a baby dragon - Nall in the first game, Ruby in the second. Rather than directly participating in fights, they fly back and forth in the background of the battlefield, and occasionally jumps in at the end of a turn to assist in some way. Specifically, Nall sometimes revives fallen party members, and Ruby sometimes attacks enemies. If anyone in the party is suffering a status effect at the end of a fight in the first game, Nall also cures them automatically.
- The Gundam Vs Series, starting with Gundam vs Gundam, adds Mobile Assists, with the number of uses being determined by how powerful the assistance is. Gundam Extreme Vs. retains assists, but they're non-standard; typically a unit has one only if it doesn't have enough standard weapons to fill out its moveset. Additionally, in Extreme Vs., some machines regain Assists over time (just like standard ammo "reloading" in these games) while others only get X uses per life. Extreme Vs. Full Boost further steps this up by giving even more assists for the playable units. For example, some units who didn't have an assist formerly at EXVS got one at Full Boost. Also, those who have assists but the assist ammo is never replaced once it runs out of ammo got a reloading one at Full Boost.
- So far the greatest example of a unit who can summon Mobile Assists is Garrod's Gundam DX in Full Boost. Why? Let's see—it gets a docking assist for its MA mode with Paula Cis' G-Falcon; it has two G-Bits appear beside DX and stay with it for a while; then at recent updates it can summon the Gundam Airmaster and Gundam Leopard, both in one weapon slot.
- The Scott Pilgrim videogame has this with Knives Chau. If you beat her father as a bonus boss, you can summon him too.
- The DS remake of Final Fantasy III has characters that periodically join the party and hop in every now and then during battle to help out.
- In the beginning of Golden Sun: Dark Dawn, Isaac and Garet join the party and help out.
- In one of Fate/hollow ataraxia minigames, Assassin goes as Caster's equivalent of Noble Phantasm attack.
- In Captain America and the Avengers, The Wasp appears to assist during the Unexpected Shmup Levels.
- In the Famicom Star Wars game by Namco, R2-D2, Obi-Wan, C-3PO, Leia, Chewbacca and Han Solo can be summoned for assistance after being rescued.
- Momiji and the Regent of the Mask fight alongside you in two sequences of Ninja Gaiden 3.
- In Sonic Generations: several missions involve summoning various other Sonic characters to do your bidding. Also, Tails in Sonic the Hedgehog 4.
- If "Thing Flips" is enabled in The Addams Family, Thing will help the player by operating the lefthand mini-flipper.
- Monster Bash has the similar "Phantom Flip", where the game will automatically operate the main flippers if the player doesn't touch the controls.