Video Game: Mortal Kombat X

Mortal Kombat X is the tenth official Fighting Game entry in the Mortal Kombat franchise. It slated to be release in 2015 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. It's set after the events of Mortal Kombat 9 and spans the course of 25 years, continuing the Continuity Reboot from that game. Expect spoilers for that game as well.

The confirmed roster consist of:

Present but unconfirmed if playable:

At its core, Mortal Kombat X retains the gameplay mechanics featured in the 2011 game, being a 2D fighter with a super bar that allows for enhanced special moves, Combo Breakers, and X-Ray Moves. Additions to the formula this time around include interactive stage elements—used for both offense and mobility—in the vein of NetherRealm Studios' previous title and three variations per character, each style granting different attributes and abilities in battle, reminiscent of the "isms" in Street Fighter Alpha 3 or the Groove System in Capcom vs. SNK 2: Mark of the Millennium 2001.

Beginning in January of 2015, DC published a weekly digital comic of the same name, which is set during the 25-year time gap between Mortal Kombat 9 and MKX.

This game shows examples of:

  • Artistic License Biology: Sort of a given for the series, but Scorpion's face-slicer fatality deserves special mention. He cuts off the victim's face, they fall over, and their brain slides out. Right, because it's not like there's a brain stem or anything in there to keep that thing in.
  • Back from the Dead: It is currently unknown if the Sub-Zero present is Bi-Han, Kuai Liang, or someone else entirely, but if one of the first two, Sub-Zero was somehow able to have everything that happened to him the last game undone and return to a normal state of living. Ed Boon has simply said he's "A Sub-Zero", but he didn't specify what that meant.
    • Preview leaks reveal that one of Quan Chi's intros against Sub-Zero is "I have your brother's soul!". The possibility can go both ways: Either Kuai Liang escapes Quan Chi's slavery and sought to free his brother once more, or after being tossed to the Soulnado, Bi Han was restored to his original self and retakes the Sub-Zero mantle to save his brother. Either way, surviving a soulnado and being deader than dead (though Scorpion did manage to survive when it happened to him in Deadly Alliance) or surviving being killed by Sindel and shown as undead in the Netherrealm is going to need to be cleared up.
    • Kung Lao and Kitana are set to return, which will probably require some explanation.
    • According to the Prequel comics, there was a "Netherrealm War" sometime between the reboot and X, after which Sub-Zero and Scorpion both were seemingly resurrected, or at least no longer stuck in the Netherrealm. It's unclear which Sub-Zero it is, however, although it raises a chance for Kuai Liang, seeing that both Kung Lao and Kitana returned and have memories of 9, AND Jax apparently returning to also father a daughter. (it's just a matter of how he retained his human body that is in question since he died as Cyber Sub-Zero back then)
    • Jade will not be coming back. Kitana has a variation with Jade's weapons and moves, called "Mourning."
    • The story mode trailer may indicate that the Sub-Zero seen here is Kuai Liang, as he bears similar facial scars that Bi Han lacked.
  • Barbie Doll Anatomy: The X-Ray moves show the characters portrayed this way, continuing the trend from 9. An exception is for Cassie Cage's X-Ray which was been reported to show fully swinging animated testicles for her to burst.note 
  • Beat Still, My Heart: Kotal Kahn's Fatality involves cutting through his opponent's chest and ripping out the heart. He then squeezes the blood from it into his mouth.
  • Bloodier and Gorier: Even more than 9, which had already set the bar high for the franchise itself.
    • To add on to that, there's already a shining example: you know Scorpion's Fatality in the very first gameplay trailer? Where he burns a hole through Sub-Zero's body, and Sub-Zero's heart starts hanging down from within his chest? Sub-Zero falls to his knees, and Scorpion cuts his head off. At least, that's where the trailer stopped. From reports of those at E3 2014 who saw the rest of the Fatality, he doesn't cut his opponent's head off at the end. He cuts their face off, Equilibrium-style. You can see the innards of the head without the face, along with brain dripping out, and a visible sliced in half tongue/larynx/everything as the opponent falls over.
    • Strangely averted with the damage to player's bodies during a match. Although it could be an attempt to more realistically depict damage during a fight compared to Mortal Kombat 9 (where characters could wind up looking like they've been in a car accident after a match), it's still notably turned down here.
  • Continuity Nod: Quan Chi's attire is quite similar to the one he wore in Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat 4, just without the blue suit under the armor.
  • Combo Breaker: Like in 9, works by using two bars.
  • Continuity Porn: The comics have plenty of references to and cameos by characters aside from the ones confirmed for being in game, including relatively obscure characters like Tasia from Special Forces. some of the returning characters probably would've been better served by staying offscreen.
  • Darker and Edgier: The game takes place in an After the End setting, long after many of the heroes of the previous game have died. In a literal sense, the game's palette is a lot darker and less colorful than before, with extra emphasis being placed on the blood and gore that occurs in a fight.
    • Several more stages lend credence to this - one of the levels show a completely destroyed city, with crumbling buildings, abandoned vehicles, and even a crashed airplane in the background. Another is a refugee camp that wouldn't be too out of place in a warzone. The comics also indicate that similar scenarios are taking place in Outworld, with the civil war tearing it apart.
  • Dialogue Tree: Similar to some other fighting games, the dialogues prior to a fight are unique for each matchup and the characters talk back and forth to each other (for instance Kotal Kahn vs. Raiden will produce the following):
    Kotal Kahn: You have no chance, thunder god.
    Raiden: Thunder blots out the sun!
    Kotal Kahn: Temporarily...
  • Double Meaning Title: According to Ed Boon, the "X" in Mortal Kombat X refers to the Roman numeral (this being the tenth entry in the main series) and "next", in both the sense of the game's availability on next generation consoles and, as one of the time periods shown in the story will be that the future, the next generation of kombatants.
  • Evil Power Vacuum: Ed Boon has stated that several factions in Outworld are attempting to fill the void left after Shao Kahn's defeat in the previous game, and that while Kotal Kahn is the Emperor of Outworld at first, he will not remain the Emperor for the entire game.
    • In the prequel comics, Kotal Kahn is in a civil war against Mileena for Outworld's throne. Kotal Kahn's forces include Ferra, Torr, Erron Black, D'Vorah, and Reptile. Mileena's forces include Reiko and Rain. Goro originally served Kotal Kahn, betrayed him for Mileena, and Reiko speculates that he intends to backstab her to bring Outworld under Shokan rule.
  • Eye Scream: Once again, some X-Ray moves involve the recipient having their skull stabbed or smashed in the eye area.
  • Fastball Special: Unless the Lackey variation is chosen, Torr uses Ferra as a projectile in some attacks.
  • Finishing Move: Aside from Fatalities, Brutalities have been confirmed. They're done when the opponent is at critical health and are alternate, succinct Fatalities rather than the brutal beatdowns from UMK3 or the dismemberments from Armageddon.
  • Food Fight: The Outworld Marketplace stage has many interactive elements which can be used in order to damage the enemy.
  • Grievous Harm with a Body: One of the attendees in the Outworld Marketplace can be tossed into your opponent. The same can be said of the corpses bobbing in the water at The Kove.
  • Hotter and Sexier: Inverted. After the skimpiness of the female fighters' outfits were turned Up to Eleven in the last game, Mortal Kombat X will dial it back so not all of them are as revealing. Kitana still has a rather Stripperific outfit, but no skimpier than last time. (Fancier, yes, but not more revealing.) According to Kombat Kast 3, there is more of an aim towards realism this time around and the womens' outfits are designed to be more believable female attire.
  • Limit Break: The super bar from 9 returns with the same functions (Enhanced, Breaker, X-Ray).
  • Made of Iron/Made of Plasticine: As in MK9, X-Ray attacks lean towards the former with the victim receiving injuries that would leave them permanently crippled at the very least, but immediately standing back up and continuing to fight with no visible sign of said injuries as long as his/her health meter isn't completely depleted. On the other hand, Fatalities lean towards the latter where even the slightest hit results in the victim suffering severed limbs and the like.
  • Not-So-Safe Harbor: The Kove. A lot of shipwrecks can be spotted in the background and even the waterlogged corpses are interactable.
  • Only a Flesh Wound: X-Rays are back, and like the fatalities, are even more devastating than in MK9. But the victim still gets up like nothing's wrong after one happens to them.
  • Patchwork Kids: Cassie Cage seems to be this to her parents, Johnny Cage and Sonya Blade. She combines Sonya's military training and weaponry with Cage's Hollywood attitude and flair for the dramatic. She even gets her father's Groin Attack special!
  • Pretty Little Headshots: Cassie Cage's Fatality has her draw a pistol, kneecap her enemy, and finish them off with a shot to the forehead (and then stick her chewing gum in the wound), which surprisingly for the series, leaves their head intact. Unsurprisingly, High-Pressure Blood is still in effect with this.
  • Rapid-Fire Fisticuffs: Kung Lao puts his opponent over his knee and rapidly punches their face during his throw. It can be enhanced into a Brutality, adding a few extra punches to knock the opponent's head off.
  • Shows Damage: The demo build at E3 2014 displays this, though not to the gruesome extent of the previous installment, and more in line with the Deadly Alliance-Deception-Armageddon trilogy. Only time will tell if this particular aspect of the gorefest will be ramped back up, though it's very possible due to being a preliminary build.
  • Soundtrack Dissonance: The very first trailer for the game. Would Wiz Kahlifa's "Can't Be Stopped" be the first thing to come into your mind when you think Mortal Kombat? No? Turns out a lot of people agree on that.
  • Spin-Offspring: Cassie Cage, to Johnny Cage and Sonya Blade, Takashi Takeda to Kenshi and Jacqui Briggs to Jax.
  • Stance System: A variation from how they did it from Deadly Alliance to Armageddon. Each character can select one of three different variations to their fighting style when selecting their character, each one giving them certain unique powers or weapons.
  • Suddenly Voiced: Reptile, this time, actually speaks, unlike the previous game where he just did grunts or hissing.
  • Teleport Spam: Raiden as par for the course. But this time, one of his three new fighting styles ("Displacer") is awesomely devoted to this trope. Also, a Brutality of his is a delayed Tele-Frag on the victim.
  • There Is No Kill Like Overkill: Might set a new standard for the series. Fatalities in this game are often excessive and go far beyond simply just killing the enemy (for instance Raiden's fatality has him shock his opponent through their head so much that their eyeballs pop out and then eventually their head separates from their body; not content with just that, he pops their decapitated head like so many balloons with his lightning).
  • Unfazed Everyman: Just like the background characters of Injustice: Gods Among Us, the people of the Outworld Marketplace seem to completely ignore the bloody brawl occuring just a few feet away, to the point where an old lady is close enough to be grabbed and thrown... again, to the complete ambivalence of the market at large. Then again, it is Outworld, they're probably used to it by now.
    • Zigzagged with the Refugee Camp stage. There are some background characters who don't seem to care at all, while others are actively watching the bout and responding enthusiastically.
  • X Makes Anything Cool: A variation. The title is not pronounced "Mortal Kombat Ten", but rather "Mortal Kombat Ex". However "X" also still means "ten" in this case (see Double Meaning Title).
  • Xtreme Kool Letterz: As per the series norm. Initially averted with the "Cove" stage, Ed Boon apologized for the spelling error and renamed to "Kove" in subsequent demos.