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There Is No Kill Like Overkill
alt title(s): No Kill Like Overkill; There Is No Kill Like An Overkill

Rule 37: There is no 'overkill'. There is only 'open fire' and 'I need to reload'.
"The Seven Habits of Highly Effective Pirates", Schlock Mercenary

Sometimes, the act of killing an opponent can be completely overdone. A prime example would be shooting an enemy until they're almost dead, then, to finish them off, completely blowing up their body and everything else in a five mile radius. All in all, it's waste of resources, tactics, and time.

...but it's always, always worth it. Always. Especially if the enemy is just hanging on up until the end. Actually, that's just cruel.

Often part of a Humiliation Conga, if said conga ends with the villain's death. If not then it will often happen to the nameless Mook or other poor minion who happens to be in the hero (generally the Anti Hero)'s way.

If done right, you'll probably have the pleasure of saying No One Could Survive That without having to doubt. Or... maybe not. Can sometimes result in a Cruel And Unusual Death. Every so often, it will actually worsen the situation by crossing the Godzilla Threshold.

Compare the Chunky Salsa Rule, and contrast with Cherry Tapping. Compare Rasputinian Death. See also Critical Existence Failure, Videogame Cruelty Potential, and Deader Than Dead. Ludicrous Gibs often results. The entire point of Death In All Directions, especially More Dakka. The more ludicrous can become Apocalypse Wow.

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