Creator: Netherrealm Studios
is an American video game developer based in Chicago
filed for bankruptcy, its assets for Midway Games Chicago were purchased by Warner Bros.
After a brief spell under the name WB Games Chicago, this newly owned property would eventually become NetherRealm Studios in 2010. The studio comprises many Mortal Kombat
veterans and is led by the series' co-creator Ed Boon.
The studio's first outing, Mortal Kombat 9
in 2011, a reboot of the Mortal Kombat
franchise, marked a return to form for the series that was praised by critics and fans alike. Boon expressed NetherRealm's desire not only to develop future Mortal Kombat
titles, but also to branch out into new franchises. Their next effort was Injustice: Gods Among Us
, a fighting game starring DC
characters, and as with MK9
, was both a critical and commercial smash. Their next major release is Mortal Kombat X
, which will continue the story line 25 years past the events of 9
, and will be the studio's first offering for the PS4 and XBOX One. In 2015, they also released WWE Immortals
, a fantastical WWE fighting game for mobile devices that shares game mechanics as the Injustice
- Descended Creator: Ed Boon still provides Scorpion's iconic "GET OVER HERE!/COME HERE!!!", even though the role has been Darrin'd to Patrick Seitz.
- Mascot: None other than Scorpion, who is, unsurprisingly, Ed Boon's favorite Mortal Kombat character.
- Playing Against Type: Boon wants the studio to develop games outside the Mortal Kombat universe.
- X Meets Y: A lot of their post-MK9 games share the same foundation with their previous offering. Mortal Kombat 9 + DC superheroes = Injustice, which was more well-received than the first time they used the license, thanks to the popular MK9 engine. In turn, Mortal Kombat X borrows mechanics from Injustice like environment interaction, as well as a varying character dynamic much like the -isms in Street Fighter Alpha 3. They also developed a mobile fighting game, WWE Immortals, which was a WWE + fantasy fighting game that borrowed the game mechanics from their mobile version of Injustice.