"It's a been a long road Dawn Of An Era
getting from there to here
It's been a long time
but my time is finally near!"
is when the story has a moment that will change the story world in a good way
For instance, someone, at great personal risk, not only successfully tests a practical and reliable way to travel to different solar systems
as easily as sailing across the Atlantic, but aliens detect that trip and decide to pop by to say, "Welcome to the neighborhood!"
Suddenly, all realize that their lives, their world and their very view of the universe has changed forever with marvels, technology, magic, and astounding possibilities and challenges lying before them to persuade even the most despairing soul
to have faith of the heart
for a glorious future
Thanks to the heroes
, a brave new world has begun where the age of wonders is just beginning.
(Err, not the bad one
, we promise!)
For the villainous version
, see New Era Speech
. For the complete opposite, see End of an Age
. For a related trope, see The Magic Goes Away
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Anime and Manga
- A classical example is found in the final episodes of Stellvia of the Universe: the End of an Age of humanity living in fear of another (almost-)extinction and the Dawn of an Era of deep space exploration and, quite possibly, the more advanced aliens lending us hand. This new era was supposed to be covered in a Sequel Series but...
- The conclusion of Transformers Cybertron. The Autobot/Decepticon war is over, the universe is saved, Cybertron is healed, the lost colonies have been brought back into the fold, and Transformers and humanity work side-by-side to explore and connect the galaxy.
- In One Piece, the Pirate King, Gold Roger, ignited the Golden Age of Piracy with his death.
- This and the End of an Age occurred at the same time at the tail end of the Marineford Arc. Just when his death and a marine victory was poised to snuff out the Golden Age of Piracy, Whitebeard, with his dying breath, proclaimed, with the entire world watching, "ONE PIECE EXISTS!" This proclamation started an entirely new age of piracy, and the beginning of a new era. However, just minutes later, Blackbeard (the probable Big Bad of the series) makes his own declaration: that the new era that's dawning is his era.
- The opening scenes to Mobile Suit Gundam Unicorn shows the very beginning of the Universal Century, which is meant to evoke this trope Until it gets rudely interrupted by the space colony said scenes take place on being blown up.
- The three issue Comic Book Vimanarama has the epic of Ben Rama as real, with super science instead of magic. After the evil Ul-Shatan is defeated, the world is transformed with access to ancient philosophical truths, flying vimanas, vitamin laden air, prayer fueled refrigerators, and other marvels. The series ends with the hero rescuing three young idiots who crash a two man flying vimana into the bright face of the moon.
- The first public appearance of Superman in the DCU. In most continuities, Superman is first introduced the world doing a dramatic save, giving the world something to hope for and kicking off the Age of Superheroes. (Or bringing back superheroes, in the Golden Age heroes are in continuity).
- Likewise, his return in Kingdom Come is this for everyone but The Narrator (who foresees that this will be a subversion instead). However, The Narrator talking down Supes in the end is the real dawn of an entirely new era.
- In Earth 2, five years after the "Age of Wonders" ended, new superheroes began to appear; creating a new "Age of Wonders".
- "The Death of Optimus Prime" sees Cybertron becoming habitable again, a definitive Autobot victory over the Decepticons, the abdication of Optimus Prime after the emptying of the Matrix, the return of rest of Cybertonian race (whom many had long written off for dead), and a schism among the Autobots as Rodimus seeks the Knights of Cybertron among the stars, while Bumblebee attempts to build a stable society on Cybertron.
- In Heroes For Earth, when the Planeteers finally combine their powers and unleash an Eldritch Abomination, their version of Captain Planet, they create a new continent in the Pacific Ocean. This causes a new wave of environmentalism and worldwide recognition of the Planeteers.
- At the end of Clive Barker's Imajica comes the Reconciliation, allowing beings to travel freely between the five Dominions. People get used to this surprisingly fast.
- The Lord of the Rings depicts the End of the Third Age and the passing of many things both evil and good, but it is also the beginning of the Fourth Age of Mankind — which need not be a Bad Thing.
- The cycle of Arthurian mythology has this when Arthur draws the sword from the stone to become King, and the opposite trope when his power is broken at Camlann.
- In Echoes of the Fourth Magic, nuclear war leads to an end of modern civilization. Angelic beings rescue some of the humans, however, and the world is born anew with magic and fantasy creatures.
- In Courtship Rite, the discovery and decryption of the ancient document, The Forge of War, gives the Getans new insight into their history, and information about all sorts of useful Lost Technology.
- In Warrior Cats: Bramblestar's Storm, Bramblestar adds a new rule to the warrior code: in times of trouble, Clan cats must forget their rivalries and help each other. When the danger passes, then they can split apart again. This is triumphant concerning that for twenty-four books, the Clans had been learning to work together.
Live Action Television
- The Babylon 5 episode, "Into the Fire" where Capt. Sheridan leads a united force against both the Vorlons and the Shadows. Where at the beginning of the series, G'Kar notes the younger species of Humans, Narns etc. could no more interact with their predecessors than ants could with them, now Sheridan is able to tell two such god-like species to vamoose. Both races decide to leave, and the Third Age has begun where the younger species now live on their own terms, free of such godlike interference. This example mixes in a bit of sadness, as the departing Precursors take a great deal of wonder with them as well.
- As well as a bit of dread, now that the "grownups" are not around anymore to bail them out. Cue the Thirdspace movie, where they stumble upon a Sealed Evil in a Can that the Neglectful Precursors left behind.
- The very first words, spoken in voiceover by Londo Mollari at the opening of the pilot episode, were: "I was there at the dawn of the Third Age."
- For an example that isn't an ending, the premise of Earth: Final Conflict is that aliens have come and helped transform the world for the better, offering solutions to famine, disease, and other ills free of charge. Not only were they not here To Serve Man, and more amazingly, we didn't attack these peaceful aliens. However; something fishy was afoot, and you don't want to know what. Trust us, it's better if you ignore seasons 2+.
Role Playing Game
- Final Fantasy X starts with an End of an Age and ends with this.
- As does Final Fantasy XIII. To elaborate, XIII covers the end of Cocoon, where fal'Cie ruled humanity and the birth of a new human civilization on Gran Pulse, free of fal'Cie (and particularly Lindzei's) rule.
- Final Fantasy VI ends with a combination of this and The Magic Goes Away; Kefka is dead, and the ruined world is finally free to rebuild, but the power of magic is lost forever.
- The end of God of War III has this and an End of an Age. The age of Greek Myth, with its gods and monsters all dead, is over and the world is on the brink of ruin. Even the Fates are gone. But in his final moments, Kratos released the power of Hope, a power great enough to kill gods, to humanity. The survivors will be able to rebuild civilization free of the gods' influence and as masters of their own destiny.
- Mass Effect 3 has an opening crawl in which First Contact between humanity and the many other species of the galaxy is said to be one of those - yeah, it did start with a short and brutal war, but it was called off quickly, and thirty years later humans and turians are sort of Vitriolic Best Buds. Then the Reapers came to ruin everything. The endings, particularly in the Extended Cut, can show another dawn on a much larger scale, if Paragon Shepard really hauled ass. The krogan may have started their cultural renaissance, moving beyond brutishness. The quarians and geth may share Rannoch peacefully. Depending on the ending, the Reapers might be part of it too.
- At the end of Book Two of The Legend of Korra, Korra decides that Big Bad Unalaq had a point: Avatar Wan separating the Spirit World and the material world from each other was not neccessarily a good thing. Declaring that the Avatar should no longer be the bridge between the two worlds, she keeps the portals open, allowing spirits and humans to cross freely between worlds.
- Then at the start of Book 3, Zaheer gives a slightly Ironic Echo speech that somewhat mirrors Korra's speech at the end, saying that this era would be the end of the White Lotus and the end of the Avatar.
- Titan A.E. ends with the protagonists on a newly-created planet Bob as a new home for humans after Earth had been destroyed.
- In Real Life some members of the Transhumanist movement believes that we currently live just on the brink of the Technological Singularity, which is to put an end to most problems that plague the modern society (but potentially create a ton of new ones), and usher the age of immortal, superhuman cyberminds.
Anime and Manga
- In The Wheel of Time, this is combined with End of an Age; while the current Age is coming to an end, a new one is beginning, new Talents of the Power are being discovered, and vast advances in technology are being made. One character even lampshades it while watching a demonstration of the world's first ever cannon: "The world just changed in a very big way."
- In Pippin, Pippin becoming King is presented as the dawn of a more peaceful era in the song "Morning Glow," but this impression turns out to be mistaken.
- In Morrowind after the Player Character finally kills Dagoth Ur, he/she not only frees the inhabitants of Vvardenfell from nightmares, which were driving them insane and a corruption, which was slowly changing its victims via Body Horror, but also basically brings peace between fighting fractions. Even with two demi-gods dead, which means the End of an Age for the Tribunal, Vivec still decides to disband the religious police and use his divine power to help these in need. Everything should be wonderful from this point on, right? It turns out that stripping Vivec of from his powers causes the Ministery of Truth to fall and Red Mountain to erupt, not even a century after the events of the game.
- The great conflict of Golden Sun: The Lost Age, over whether to restore the power of Alchemy to the world and risk it falling into the hands of evildoers or to let the world rot without Alchemy, is ultimately resolved in favor of restoring Alchemy by the heroes. The Lost Age ends on a relatively hopeful note: the parents come back, Alex's plans to gain the power of the Golden Sun are thwarted, and now the world can return to its former glory, right? Golden Sun: Dark Dawn begins thirty years later and stars the Spin-Offspring... fighting new evils powered by Alchemy and newly-restored ancient Magitek. Oh, and Alex is alive and well as a demi-god.
- The ending of Kingdoms Of Amalur sees the end of Fate. Together with the surge of magical potential among the mortal races marks the beginning of the Age of Heroes. It's not all good news though. The Fae and their magic are also slowly fading from the world. The Great Cycle has been broken, rendering them mortal for all intents and purposes. Many of the Fae encountered in-game know all too well that their time has passed.