"There was a long period of time during which nothing much happened."
A Time Skip
is similar to the Distant Finale
, but rather than coming at the end of a series, occurs somewhere in the middle, usually between seasons or Story Arcs
. A Time Skip can also happen when a series gets a sequel that picks up after the Distant Finale
. Naturally, this occurs far more in animated series and comics than in live action, unless a long period of time passes in real life. A mid-series Time Skip in a manga usually causes a break between series in the anime adaptation. It's also a common point in the story for filler to be fitted in.
A Time Skip also provides another advantage for animated series that isn't necessary for live-action series: after a certain number of episodes have passed it looks more and more ridiculous that the characters haven't aged
, however, animation doesn't really allow for the extremely subtle effect of gradual aging. Thus, the best way to show aging has happened is to jump ahead to when they're older.
A Time Skip usually takes no less than three years, and may indicate a shift in the Competence Zone
, or at least the characters' place in it. The Official Couple
now has a kid, the kid sister... Wow! She Is All Grown Up
! When a time skip occurs in a Shōnen anime or manga, you can bet that almost the entire cast will have Taken a Level in Badass
Time Skips can cause/result in a dramatic shift in the tone of a series, especially if the main characters were kids or teenagers. Alternately, it can be a "The Next Generation" situation, with the children of the previous protagonists taking up the mantle of their parents. A common device of such a variation has the previous protagonists realizing that they now have to put up with the same shenanigans they put their own parents/commanding officers through
A time skip may be used as well to link the Origin Story
and the story itself, when the story does not take place immediately after the origin. Instead of using a Flashback
within the main story, the story details the origin story at the begining and provides a "many years later" screen to jump to the main story.
Tends to be used as a follow up to a Wham Episode
Often leads to Ridiculously Successful Future Self
for one or more characters.
In a story that runs on Webcomic Time
, an occasional periodic Time Skip is almost a requirement to keep the time frame current with the real world. Some don't bother. Alternatively, multiple time skips can be chained together in any medium to produce a story with a larger time span at the expense of insignificant events between major plot turns—see Dashed Plot Line
See also: Offstage Waiting Room
. And check for eyepatches.
A Time Skip that doesn't get covered in enough detail tends to be prime Fanfic Fuel
Contrast Spin-Off Babies
, which instead makes the characters younger.
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Anime and Manga
- Blue Seed has a time skip of 2 years between the end of the original series and the 3-episode OAV Blue Seed Beyond.
- Claymore has a 7 year Time Skip in the manga. The anime ended before it could reach that point.
- Dragon Ball and Dragon Ball Z had a number of time skips during its run. This happened after every major story arc. The original manga ran for eleven years, with about three times that amount passing in-story. This amounted to no less than seven time-skips lasting a year or more. The most notable was the five year gap between the end of the 23rd Tenkaichi Budoukai and the arrival of Raditz (which marked the end of the first Dragon Ball anime series and the beginning of the more sci-fi oriented Dragon Ball Z), and the seven year skip back into a more comedic (but still dramatic) tone between the Cell and Majin Buu arcs.
- The follow-up anime series Dragon Ball GT is set a few years after the Distant Finale of Dragon Ball Z. The finale itself was ten years after the Buu arc.
- Death Note features a time skip after L dies. The post-time skip part of the series takes place three years later.
- Gintama makes fun of this by featuring a "One Year Later" episode/chapter, where Gintoki and Kagura have obviously gotten stronger and appealing in their designs, while Shinpachi remains the same. Frequently, however, Gintoki points out that Gintama follows the "Sazae-san formula" (referring to the ongoing series of "Sazae-san", which has spanned a couple of decades now but the characters show no sign of aging), rendering the Time Skip impossible for now.
- The series has undergone a two-and-a-half year timeskip during which most of the main cast got a whole lot stronger. Notably, the former rookies are taking major roles in the battles against the Big Bads, where in the previous volumes/series they mostly fought each other and left the major fighting to the adults. The post-timeskip chapters in the manga are simply called "Naruto: Part II", but in the anime it's technically a different series titled Naruto: Shippuden.
- Naruto 7 The Last takes place 2 years after the end of the war and shows how Naruto and Hinata got together. The last chapter of the manga takes place around 10 years after this.
- Magical Girl Lyrical Nanoha undergoes a ten-yearnote timeskip between the second and third series. It undergoes another six year Time Skip for the fourth series. The initial announcement that Nanoha is now 25 years old was met with various Fan-Art and Fan Web Comics of Nanoha lamenting that she's now an old woman.
- Martian Successor Nadesico undergoes a timeskip between the series and The Movie. The gap is filled in with a video game, appropriately titled Martian Successor Nadesico: The Blank Of Three Years.
- Three years pass between the end of Digimon Adventure and the start of Digimon Adventure 02. This allows for a new generation of Chosen Children, since the old generation is now past the Competence Zone. The exception would be Takeru and Hikari, who are promoted from their previous statuses of Tagalong Kids.
- Robotech undergoes many timeskips due to the Macekre of fitting three series together, but also the more direct timeskip between the Macross section of the series and the attempted Sentinels series. The post-Mospeada Shadow Chronicles also serves as a timeskip for a number of characters. There's also the two-year timeskip within Macross itself, immediately following the climactic battle of Space War 1.
- Sonic X had a six-month Time Skip halfway through the first season.
- Gundam 00 has a time skip at the exact middle of the show (episode 25/26) of 4 years.
- There was a two year time skip between Mobile Suit Gundam SEED and Mobile Suit Gundam SEED Destiny.
- Gundam AGE, due to covering a 100 year war, time skips every 15 episodes or so. Strangely, the war ended around the 75th year... the series still ends on the 100th anniversary of the war starting, in a Distant Finale.
- There's a 7 year gap between the events at the end of Gundam Build Fighters and the start of its sequel, Gundam Build Fighters Try.
- Tengen Toppa Gurren Lagann had a seven-year time skip between its second and third arcs.
- Code Geass features a one-year timeskip between the first and second seasons. Due to the way the first season ended, this is somewhat jarring.
- Then in R2, a one month time null occur, before Lelouch and Suzaku made themselves Emperor and Knight of Zero, respectively.
- Another time skip comes in the final episode of R2, between Lelouch's ascension to world domination and his (presumable) death at the hands of Zero (actually, Suzaku).
- Not occurring in the middle of the series, but also not just for the finale, time begins skipping between some chapters late in Yokohama Shopping Trip. Particularly jarring since time had previously passed at around the same rate as real-time.
- Blood+ had a one year time skip between Riku's death, the destruction of Red Shield headquarters, and Saya and Haji deciding to take off and disappear for a year in episode 32, and their return in episode 33. During this year, both Kai and Saya became more badass, and David became a drunk .
- In CLANNAD, in the episode after Nagisa dies, it's stated that five years had passed since then.
- There's a timeskip between each of the four arcs of the Getter Robo. Earth (and the universe) change significantly, and characters who were teenagers in the first arc are now aging men in the final.
- 20th Century Boys does this three times. But much of the plot is in Anachronic Order so it's to be expected.
- Phantom ~Requiem for the Phantom does after the WhamEpisodes. Skips six months in which Reiji takes a level in badass.
- Yu-Gi-Oh! 5Ds has a six month Time Skip after the end of the Dark Signer Arc.
- Fist of the North Star skips an unspecified amount of years after the end of the Raoh saga. In the stories that followed (the portion covered by the second anime series), Kenshiro's former child companions, Bat and Lin, were now young adults.
- Happens in Higurashi: When They Cry. One arc in the manga, and later sound novels, we meet an adult Mion, who is really Shion, in the world where Rena blows up the school (Atonement chapter). Similarly, in the anime, we see an adult Rena, in that same world. However, she is the only surviving person from Hinamizawa.
- In the Trigun manga, they have a six month or so skip while nothing exciting is happening. Unless you're one of the civilians who dies.
- Billy Bat suddenly starts doing this constantly at chapter 14, spending just two chapters in a time period before moving to a completely different one with no apparent rhyme or reason besides the appearance of the titular bat image.
- Subverted in an early issue of the Tona Gura manga, when what we think is the finally-together Yuuji/Kazuki away at college living together is actually a fiction written by Onee-Chan Hatsune. Kazuki is less than thrilled.
- In Xxx HO Li C, there is a four year time skip after Watanuki inherits the shop.
- Later on in the manga there is another time skip, this time for six years. and then 100 years for the last story.
- There's a year or two's worth of Time Skip between the two seasons of Darker Than Black. However, a couple of important things have clearly happened during that time period, and there's an Interquel manga series.
- There is a time skip between every arc of Pokémon Special, which can range anywhere between a few months and a few years. As Comic-Book Time is not in effect in this world, everyone ages accordingly. The first gen heroes started out as eleven, and in the HGSS arc they are now nineteen.
- Soul Eater appears to have gone through a timeskip, although it's not outright stated. Black Star is almost as tall as Tsubaki now, and both Soul and Maka look a bit more mature. This could partly be Art Evolution, but considering Soul's a DeathScythe now, it means him and Maka had to go out and gather 99 more souls. It's likely maybe a year went by during that time.
- About ten years pass between the final episode of Transformers Armada and the first of Transformers Energon. The main human characters from Armada return Older and Wiser.
- The anime Mnemosyne is completely composed of Time Skips between nearly every one of the six episodes. The length of the skips are: 1 year, 20 years, 14 years and 30 years. Only the last two episodes don't have a skip inbetween. The result is a change of the third protagonist three times, who all are the child of the last one (the two other protagonists are immortal). Not to forget the change in technology.
- JoJo's Bizarre Adventure has one of these between each story arc, as the focus changes from protagonist to protagonist. The only exception is part 6, which ends with a universal rewrite.
- And technically, it is a time skip, just backwards.
- What's interesting, is that the skips between Parts 1, 2, and 3 are both a skip of 50 years, and each new part focuses on the grandson of the previous protagonist. The other parts have shorter skips.
- There is approximately a six month time skip between chapters 83 and 84 of Fullmetal Alchemist.
- One Piece
- The conclusion of the first manga chapter is a time skip, focusing on when Luffy was seven and jumping ten years later at the very end. In the anime, this was changed to a flashback, with the first episode being the second chapter.
- The plot also started up again after a two year timeskip before the crew reunited, which in real time was about how long it had been since they were split apart in the first place. Notably, that's more than twice the length of time that passed in the main plot which was told over the course of 13 years.
- 5 Centimeters per Second has two time skips, one at each chapter break.
- The fifth volume of Bunny Drop abruptly skips forward ten years, leaving Rin a teenager and Daikichi still single.
- Lupin III (Red Jacket) begins with the gang reuniting after five years apart, acknowledging the Green Jacket series that ended in 1972. Apparently the gang split up for those five years.
- Stitch! was revealed as an approximate two decade jump ahead from Leroy & Stitch After Lilo left for college, Stitch left Hawaii and after years of space mischief and a return to form on Okinawa, reunites with Lilo again who is now a mother of a child with a Strong Family Resemblance.
- The final episode of Eureka Seven had a one year timeskip which disappointingly only show Axel Thurston and the 3 kids, as well as a small glimpse of Dominic and Anemone. The fate of others, including the protagonists Renton & Eureka are left ambiguous, though the blinking lights that symbolize them can be seen in a far off forest.
- Berserk has many. Most take place during the Golden Age Arc, with Guts growing up in the care of his adoptive parents (skipping from the time of his birth to ages three, six, eight, eleven, and fifteen/sixteen respectively), then when Guts joins the Band of the Hawk which picks up three years later, and after Guts leaves the Hawks and Griffith gets imprisoned, which picks up one year later. The final time skip takes place after the Eclipse, when Guts sets out on his Roaring Rampage of Revenge which ends the Golden Age Arc. There is a two year time skip after this, which proceeds to the Retribution Arc.
- Tiger & Bunny has two: ten months between the end of episode 13 and the beginning of ep. 14, and a year between the events of episode 25 and the Grand Finale of the series.
- Bleach: The first 423 chapters take place over a span of 6-9 months. Chapter 424note takes place seventeen months after Chapter 423.note Ichigo and his group age from 15 to 17, power levels jump, and the tone of the story starts becoming Darker and Edgier. The time-skip also creates a minor continuity issue. Initially, Ichigo's mother died 6 years before Chapter 1 and the Final Arc states she died 9 years before Chapter 1. The time-skip plus previous storyline covers 2 years, not 3 years. However, the time-span of the Lost Agent arc and between the Lost Agent and Final arcs isn't mentioned.
- Fairy Tail got one after a parictularly brutal Wham Arc. It jumped seven years unlike most time-skips the characters were "asleep" and didn't age. When they got back they promptly skipped three months due to the day-inside/year-outside nature of the Celestial Realm — NOT what they needed before a tournament arc!
- Interestingly The entire main cast, and the majority of the secondary characters were all the ones "asleep", and thus the time skip only really served to age the few minor characters that weren't affected, and show the changing political landscape, and the effects of the Fairy Tail guild having most of their critical members vanish for 7 years.
- One year after the events of the Tartaros Arc and the disbanding of Fairy Tail. In that year Natsu got so strong he announced his return by melting the Colosseum where the Magic Games took place.
- The final chapters of Hellsing have a thirty-year time skip between the aftermath of the Schrodinger battle and the return of Alucard.
- HeartCatch Pretty Cure! initiates a one year-ish time skip halfway through its final episode. What's bad, though, is that before and after the time skip Erika mentions that they were still 14 years old (with the exception of 17 year old Yuri).
- The third film in the Rebuild of Evangelion series takes place 14 years after the events of the previous installment. Namely, after Third Impact wipes out most of humanity.
- Mahou Sensei Negima!'s Sequel Series, UQ Holder, takes place in the 2080s around 80 years after Negima!. Chapter 45 gives the date clearly as 2086.
- Mekakucity Actors: The anime's version of Yuukei Yesterday is presented as such, showing a Good Times Montage of Takane (reluctantly) realising her feelings for Haruka over the course of a year together, then picking up right where Haruka dies. It's also after this that the series' comedic Fanservice takes a distant back seat to the darker elements of the story.
- Subaru: The first few chapters take place when Subaru is a child, then skips 9 years to when she's a 15 year old teenager after Kazuma's funeral.
- Tokyo Ghoul skips forward six months, following the conclusion of the Aogiri Arc. The sequel, Tokyo Ghoul: Re skips forward roughly 2-3 years after the finale.
- Diamond Cut Diamond starts off with the show of Esper Shounen and the accident that led to it being cancelled, then jumps ahead seven years to start off the real plot of the old Esper 9 members being killed off.
- The fourth volume of the Pre-Crisis Legion of Super-Heroes began with the words "Five Years Later", leading into a controversial Darker and Edgier revamp of the series.
- The Animated Adaptation also has a Time Skip between seasons, or rather, two Time Skips in one: the second season takes place a couple of years after the first, and when the new Big Bad arises, Superman is brought back from the 21st century... but where season one Supes had been pulled from his Smallville days, season two Supes has been pulled from his Justice League days. Where everyone else has aged two years, Superman has aged about ten and goes from being the least experienced member of the team to an Older and Wiser adult hero.
- The entire DC Universe jumped forwards a year following the Crisis Crossover Infinite Crisis, during which time Superman, Batman, and Wonder Woman were out of commission. The weekly limited series 52 filled in the events of the missing year in real time through the eyes of several minor characters.
- The third Mirage Comics volume of Teenage Mutant Ninja Turtles starts fifteen years after the last one; its sister title Tales of the TMNT sometimes fills in the gap with stories taking place during the Time Skip.
- The X-Men family of comic books used a time skip for a revamp of the line in 2000. It was only six months, but is still worth mentioning since it was uniform across all the X-Men spinoffs. Its success at revamping the titles is dubious; two were cancelled the following year, and another was revamped again.
- In part the Time Skip was used to introduce changes to line-ups and characters that supposedly happened in the intervening time, and which (according to the plan) were eventually going to be explained. For example, the X-Men had lost 1990s member Marrow and gained a rookie member in Thunderbird III, and reserve members Forge, Moonstar, and Tessa (Sage). Cable redefined himself and his mission following the supposed deaths of Apocalypse and Cyclops, Colossus had developed an Unrequited Love for Rogue, Nightcrawler had become a priest, Phoenix and Psylocke had somehow exchanged powers, and Shadowcat had received an Important Haircut and Took Levels in Badass and Jerkass. Most of the changes were never actually explained and in retrospect served mostly to confuse the readers.
- The Transformers IDW skipped forward three years between the end of Transformers: All Hail Megatron and the start of the ongoing series. Transformers: Last Stand of the Wreckers has a few flashbacks that take place during the time skip.
- The Archies Sonic The Hedgehog comics did an interesting variation of this: at the end of issue #125, Sonic is teleported across the universe, and spends the next several issues making his way back to Mobius. In issue #130 he finally makes it home, only to discover that - due to relativity - what had been a few weeks for him was actually a whole year on Mobius, during which many things had changed.
- In Sonic the Comic, Sonic and his friends were sent forwards into the future by Dr Robotnik in one of the earliest issues, during which time he had managed to make himself emperor of Mobius.
- In Sillage, it happened between issue #7 and #8. In this time, the mentor of Nävis, Mackel-Loos, died.
- Ultimate Spider-Man Volume 3 has a one year time skip between #22 and #23 after Rio Morales dies.
- The last 8 issues of Noble Causes, vol. 2 #33-40, took place five years after #32, during which time Rusty lost his humanity and started acting like a robot, Frost became an accepted member of the family, and at least three marriages happened.
- Terry Moore's second arc on Runaways jumps forward an uncertain amount of time, as demonstrated by the fact that Karolina has apparently gotten over Xavin and Klara has become acclimated enough to the modern world that she's able to beat Victor at videogames.
- Jewel Of Darkness starts out when Raven was a little girl, but after a few chapters skips ahead several years to when she's a teenager for the "present" of the story.
- There's another skip of several months between the Jump City and Rivalry arcs, meant to simulate the break between seasons of the show.
- The My Hostage Not Yours series skips several months between the first two stories, and a couple of years between the second and third stories.
- The epilogue of My Little Avengers skips ahead the better part of a year after Loki's defeat.
- The Immortal Game skips ahead a month after the defeat of Nihilus.
- After the Final Battle, the story cuts ahead a few weeks to show everyone adjusting to the post-war world and rebuilding. Then the last scene skips ahead an unspecified amount of time (long enough to completely restore Canterlot) to Alicorn!Twilight's coronation.
- After Beltorey was rescued, Clan Gully spent a month in Grazton recovering from what happened. The month was skipped.
- The Stars Will Aid Their Escape starts out shortly after Trixie ran away from Ponyville; after she gets the Neighcronomicon from Herald, it skips ahead two years.
- Extended Stay starts off in relatively normal time, but begins to skip ahead in time after Chapter 10. Chapter 11 skips ahead to approximately six months after the Mistress discovers she is pregnant. The next two chapters take place a month after Chapter 11. Chapter 14 takes place four years after Chapter 13 and Chapter 15 takes place sixteen years after Chapter 14.
- Subverted in Calvin and Hobbes: The Series, where Calvin and Hobbes are shown to have been stranded for 50 years, having to fend off their insane parents and eat tires for nutrition. It turns to have been All Just a Dream of Calvin's, though.
- In The Swarm of War, at the end of the first arc the Overmind rules the planet, but cannot expand beyond until he consumes enough of the Warp Storm surrounding it to clear the way. It takes decades, but of course there isn’t much to tell about.
- Mega Man Reawakened has two months pass between Arcs 3 and 4.
- There is an unspecified but seemingly years-long gap between Rolling in Beaches and Atlas Strongest Tournament.
- MLP Next Generation: Love Conquers All! Avarice Takes It All! picks up six months after the previous story left off.
Films — Animated
- There was a huge jump in time between Toy Story 2 and Toy Story 3, most notable with Andy having already graduated high school and going off to college. This was done to accommodate with real-time since most of the kids who watched the first two movies are already in college.
- The voice actor for Andy had grown up also and they wanted to use his voice for all three movies, so it made perfect sense that Andy had grown up to match his voice actor.
- There is a Time Skip of five years between How to Train Your Dragon and How to Train Your Dragon 2, featuring new designs for the grown up protagonists.
- The sequel to Cars takes place a few years after the first movie, where Lightning has since won four Piston Cups.
- Numerous examples from the Disney Animated Canon:
- A time skip occurs in Bambi after his mother dies, and he appears as a fully mature buck.
- In The Fox and the Hound when Amos Slade takes Copper away for a hunting trip.
- In The Lion King during "Hakuna Matata", we see Simba mature from a cub into an adult lion.
- In Hercules during "One Last Hope".
- In Tarzan during "Son of Man".
Films — Live-Action
- The film Hook featured a grown-up version of the perpetual child Peter Pan.
- The film Cast Away has a four year skip in the middle of it, between Tom Hanks' initial efforts to survive on the island, and his eventual escape from it.
- Star Wars:
- Ten year time skip in-story in Ever After.
- There is a three year Time Skip between Star Trek's original series and Star Trek The Motion Picture, then a larger skip to Star Trek II: The Wrath of Khan. Khan directly follows into the next two films, but then there are further time skips over the other films.
- The 2009 film starts with Kirk's birth and the introduction of the main villain, then Kirk's childhood, then Spock's childhood, then Kirk in the bar fight and joining Starfleet, then three years after that, the rest of the film. Later on, when Kirk meets Spock Prime, you could argue that the vision Spock shows him is another Time Skip, albeit one to an alternate future (of the Shatner/Nimoy/Kelley Trek timeline).
- Charlie Chaplin's The Kid has a time skip from the time the orphan he picks up is a baby to the time he's five years old.
- A Bronx Tale has the first act with the main character a 10 year old, and a second where he's 17.
- The Dark Knight Rises takes place 8 years after The Dark Knight (twice the real-time gap between films). However, it takes place 9 years after Batman Begins, and was released seven years after said film.
- Wrath Of The Titans takes place 10 years after the first film and also gives Perseus a 10 year old Son to boot.
- Jumanji has an intro in 1869, where the title game of doom is buried in the jungle. It then cuts to 1969, where the protagonist Alan finds Jumanji, and ends up sucked into it while playing with his friend Sarah. Then goes to 1995 (the year of release), where two children find the game and end up freeing Alan. When Alan beats the game, he and Sarah go back to 1969. After they throw the game in the river, cut to a 1995 where both are married and meet the children and their parents.
- Star Trek Into Darkness picks up six months after the events of the previous film. Incidentally, the real-life gap between filming was four years. Simon Pegg has even commented on the weirdness of picking up where they left off after such a relatively long break. Also, Kirk's speech at the end takes place almost a year after the Vengeance crash lands in San Francisco.
- The Veronica Mars movie takes place at Veronica's ten-year high school reunion, nine years after the events at the end of the show's final season. Interestingly, this means that the film takes place Twenty Minutes into the Future, since Veronica graduated in the class of '06, so the film released in 2014 is presumably set in 2016 (although they don't say it outright).
- Why Dont You Play In Hell jumps forward ten years after the first act, then does a little hand-holding to introduce the new actors playing the younger characters, even though they wear the exact same outfits as before.
- Dragon Blood is set four years after Dragon Bones, and the protagonists are all adults, have grown more mature, and Tosten doesn't appreciate the protectiveness of his big brother Ward as much as he used to. And Ciarra is not mute anymore.
- The Tom Clancy novels, particularly between Clear and Present Danger and The Bear and the Dragon, generally follow a pattern of pseudo-Webcomic Time, with generally around one or two years taking place between novels. Thus, a timeline which was originally set Twenty Minutes into the Future began to lag behind into the past. His latest novel of the series, Teeth of the Tiger rectifies this by staging an 8-10 year timeskip into the future.
- The Dune series skips thirty-five hundred years between Children and God Emperor, then another 1,500 years before Heretics. By comparison, the three-year skip during the first Dune book (covering the early years of Paul leading the Fremen) looks like nothing.
- In Prince Caspian, the Pevensies return to Narnia to find that thousands of years have gone by there, while only one year has passed for them. Similar time skips occur throughout the series. Subverted in The Lion, the Witch, and the Wardrobe, where the now fourteen-years-older Pevensies are chasing the white stag in the last chapter, only to be transported back to the real world as children.
- Peter David's Star Trek: New Frontier series has the three year timeskip between Stone and Anvil and After the Fall, during which time various characters have been promoted, changed allegiances, married, and, in some cases, previously implacable near-enemies have apparently become friends. Oh, and there was a major war (which was precipitated by the heroes in the novel before the jump).
- Alexandre Dumas wrote sequels to The Three Musketeers: Twenty Years After and The Viscount de Bragelonne: Ten Years After.
- The Legend of Rah and the Muggles does it a lot, to the effect of making important things happen offscreen and Stouffer cock up basic arithmetic.
- Several thousand years pass between Ender’s Game and its sequel, Speaker for the Dead. Though only a couple decades passed for Ender as he spent most of that time on relativistic starships.
- Rip Van Winkle, the ultimate time skip story.
- Schismatrix skips more and more time the longer it goes. The first four chapters all take place over the course of around 19 months, while the last two chapters alone contain skips of 53 and 32 years. Also, in universe, there is a group that practices "ice assassination", by forcing people to experience a time skip through cyrogenics.
- Warrior Cats: There is a 12 month skip between the first and second series (although this gap has been filled by Firestar's Quest and Ravenpaw's Path), and a six month gap between the second and third series. The fourth series is also supposed to start around six months after the end of the third.
- George RR Martin originally intended to utilize a five-year time skip between the third and fourth books of his A Song of Ice and Fire fantasy series. After investing more than six months of labor, Martin figured out it wouldn't work and had to start over on the fourth book. The ramifications of this are still being felt.
- Cory Herndon loves this trope. In both the Mirrodin Cycle and the Ravnica cycle, there is a timeskip of five years between the second and third books. Also both times, the protagonist is as confused as we are, due to being in stasis in the first case and being dead in the second.
- The German Space Opera Perry Rhodan regularly features Time Skips between arcs varying in length from a few years to a few centuries. The longer Time Skips have the nice side effect of whittling the cast of Loads and Loads of Characters down to more managable levels with everyone who was not immortal, a member of a particularly long lived race, a robot or AI, frozen in stasis or a godlike or ascended higher being having died of old age in the interim.
- The last part (The Uji chapters) of The Tale Of Genji skip forward about twenty-five years and are about Genji's son and his peers (as the opening chapter says right off, Genji's dead). Since the Tale is often considered the first Novel (or at least the first psychological novel), it just goes to show.
- Ian Douglass' Heritage, Legacy and Inheritance trilogies have time skips between them of century scale - the first takes place in the mid-21st century, the second in the 24th century, and the third begins at the end of the third millennium. As well, the second and third books of the Inheritance Trilogy have a Time Skip of ~1000 years between them, with the third starting with the reawakening of Marines kept in stasis for centuries - but none of them are characters from the previous two books.
- There are multiple skips of several months in Death Star. They never get announced; it's always through dialogue or the narration.
- In Jedi Apprentice there's a timeskip of unknown length between The Day of Reckoning and The Fight for Truth, in which Obi-Wan relaxes into his Jedi role a little farther and strengthens his bond with Qui-Gon.
- Death in the Slave Pits of Lorrd, or What I Did On My Inter-Term Break, is an Interquel written over a decade after Galaxy of Fear came out, addressing the several things skipped over in that series' gap between Army of Terror and The Brain Spiders.
- There's a time skip in Quantum Gravity where we come back to find that Lila has spent a lot of time in Demonia, and married Zal and Teazle, of all people.
- Then there's another one which takes the trope literally, as Lila is catapulted forward fifty years.
- Stephen Baxter's Xeelee Sequence has many time skips. The book Exultant hops back and forth between the first few nanoseconds of the universe and 28,000 years into our future, while Ring starts in the year 3951AD and jumps to 5,000,000AD.
- The Left Behind book Kingdom Come has a few time skips right in the story itself. It starts off at the beginning of the Millennium, then jumps ahead to 93 years later where it stays for most of it, then jumps again to the end of the Millennium.
- In Ghost Story, Harry unwittingly experiences a Time Skip of over a year in the course of a single conversation, apparently because it's easy to lose time when you've just been shot and killed.
- Beowulf does it with "He ruled well / for fifty winters" and manages to have more years pass than letters are used to describe the passage of time.
- The Space Odyssey Series by Arthur C. Clarke has books titled "2001", "2010", "2061", and "3001". No points for guessing the length of the time skips. It's notable that a Human Popsicle from the first book plays a large role in the last one.
- Seventeen years pass between Whence Comes A Prince and the next book, Grace In Thine Eyes, of the Lowlands of Scotland series by Liz Curtis Higgs.
- Happens between every part in The Pillars of the Earth. The whole story is set in about 40 years of time (or ~50 if we count the prologue), which is not surprising considering the novel is about building a cathedral.
- The Lord of the Rings has a substantial time skip between the first and second chapters.
- Taiko skips over decades at a time, with the story beginning in 1536 and ending in 1583.
- The Power of Five: The beginning of Oblivion features a 10-year time skip from Necropolis.
- Venus Prime features several time skips to cover the times that Sparta and Blake spend either in extended transit or establishing cover identities (the first book, for instance, has a two-year time skip to cover Sparta working her way through the Space Board bureaucracy, and then a six-month time skip to cover her training to become an Investigator.)
- Star Carrier jumps twenty years between book three, Singularity, and book four, Deep Space. Then-Admiral Koenig has been elected first to the USNA Senate, then to the presidency, and then-Lieutenant Gray is now a captain and commanding officer of the America.
- Gregory Maguire's Wicked series features multiple time-skips. Book One alone has four, jumping from Elphaba's birth and infancy straight to Elphaba's time at university, through to the university crowd in their mid-to-late twenties, and finally to Elphaba in her mid-thirties. Book Two (Son of a Witch) starts out with Liir still a child only a little older than he was in Wicked, but quickly skips to his early-to-mid twenties. Book Three (A Lion Among Men) focuses on a different set of characters and actually goes back and forth compared to the main continuity, but has a lot of internal skips of its own as Brrr's life story is told in disjointed order from birth to middle-age. Finally, Book Four (Out Of Oz) skips again to Rain (born at the end of Book Two) as a child of seven or so, and proceeds to follow her more or less continuously until the age of sixteen.
- The second book of the Tough Magic trilogy, Trenus, skips about a month's worth of time from the first book.
- Mortal Engines has a sixteen year time skip between the second and third books.
Live Action TV
- 24: There is a Time Skip of anywhere between one and four years between each season.
- Alias: Season two ends with Sydney passing out after a grueling fight, and waking up on the streets of Hong Kong. She calls her boss, and Vaughn soon arrives, telling her she's been missing and presumed dead for two years. Interestingly, over the summer quite a few fans theorized that the time skip wasn't real, and she wasn't talking to the real Vaughn. The following season premiere plays into this, with Sydney not believing Vaughn and beating him up, then getting hit with a tranquilizer dart. She wakes up back in America and discovers she really has lost two years. Oddly, because of how little time passes in between the remaining seasons by the time the series ended the real world's timeline had caught up with that of Alias.
- 'Allo 'Allo!:
- After the first seven seasons took place over a few months (most episodes took place immediately after the previous), the series jumped ahead two years for the last two.
- Also, the final episode jumped ahead from WWII to a time in the late 80s or early 90s (probably intended to be the actual year it was made) and showed how the characters finished up in old age. This was done deliberately because the creators did not want to continue the series any further.
- Had a timeskip of several months where Angel was buried at sea, and Cordelia ascended into heaven.
- Pretty much every single season premiere of both Buffy the Vampire Slayer and Angel begins about three months after last season's finale. This is partly because early Buffy would begin around the start of the educational year (August-September ish) and finish at the end (May-June ish). The reasons that summers in Sunnydale and L.A. were very quiet, or that major events in the character's lives (The example above, the time Buffy fled to L.A., the time Buffy was dead for the second time, the time Willow spent in England) took about three months was never explained.
- There was also a timeskip of 18 months between the last season 7 episode of the Buffy TV show and the first issue of the Buffy season 8 comics.
- Arrested Development: Had a five year Time Skip between seasons 3 and 4 (4 being the first Un-Canceled season). The narrative Plays With This a bit by jumping around to various points during the five year gap to show how things ultimately came to a head in the present.
- Ashes to Ashes: If this show is really happening, and not all in the main character's head, there's been a Time Skip of eight years since Life on Mars (2006). In the 'present', Ashes to Ashes starts about one year afterwards.
- Battlestar Galactica (Reimagined): The new show skipped forward one year during the second season cliffhanger, "Lay Down Your Burdens". For reference, the previous events had taken up only nine months.
- Being Human (Remake): Skipped 15 months between the end of season two and the start of season three. It takes that long for Josh and Nora to find a witch that can bring Sally from Limbo and for the vampire situation to get desperate enough that someone digs up Aidan.
- Black Adder: Edmund Blackadder presumably had to spend a year trapped in a dungeon with a lunatic having a year-long laughing fit in the last episode of season 1.
- Breaking Bad is known for its five seasons taking place in a very short time span of about two years. There were a few time jumps though:
- The first occurs in the second season finale which skips over about five week after Walt's surgery, moving things up to when Skyler leaves Walt and the plane crash occurs.
- A time jump of about 5 month occurs during "Gliding Over All" that is covered in a montage.
- About 4 months passes during the penultiamte episode that chronicles Walt's time in isolation in New Hampshire.
- Caprica: Would have had one at the beginning of the second season, set five years after the end of the first season.
- CSI NY: Skipped six months between seasons 8 and 9, specifically between most of season 8's finale and the final scene of the episode. Justified Trope, because it took that long before Mac to recover from being shot and get back to work.
- Desperate Housewives: The fourth season finale ended with a "five years later" jump that saw most of the wives in radically different places in their lives. For instance: glamorous former fashion model Gabrielle Solis is now a frumpy mother of two chubby little girls. And Official Couple Susan Mayer and Mike Delfino apparently are long gone because Susan is now shown with a completely new guy.
- Doctor Who:
- Off-screen due to time travel - in "The Impossible Astronaut" The Doctor claims to be 1,103, even though Amy points out that two months earlier he was 908. Oddly plausible because of the time he apparently spent solo after bringing Amy and Rory home in "The God Complex", but complicated in that this was a future Doctor pulling a ruse to stage his own death with the Teselecta, and producer Steven Moffat's claim that The Doctor can't even keep track of his age anymore.
- There is then a three-month one between 2011's "The Impossible Astronaut and the following episode, "Day of the Moon", while Amy, Rory, and River find out the extent of the Silence.
- By "A Town Called Mercy", he's apparently jumped to 1200, again plausible since he's just dropping in on Amy and Rory at this point.
- There are two definite time skips earlier in the series: one between 1989's "Survival" and the 1996 TV Movie (Ace has gone, the Seventh Doctor has visibly aged, and the TARDIS interior has been remodelled), and one between the TVM and 2005's "Rose" (the Time War, which, according to recent information, involved an entire incarnation, who died of old age).
- Implied Trope in the classic series: the Doctor's claimed age generally keeps increasing, from 450 in his second incarnation to 953 in his seventh, with the latter getting external verification. That his age apparently dropped by the new series is one reason he's seen as unreliable. A few places where they are generally considered to lie - although it should be noted that some are very heavily implied in the show itself and others are just easily Fan Wanked into being:
- "Season 6B", a series of hypothetical adventures following the Second Doctor over a series of hundreds of years, made possible by how much older he is and that he's travelling with an older Jamie when he appears in "The Two Doctors" et al.
- After "The Deadly Assassin", as well as after "Invasion of Time", both periods in which the Fourth Doctor was wondering solo. The timeskip after the first is about a year or so due to the fact that he gives his age to Leela in "The Robots of Death" as one year older than he'd given it to Sarah Jane a few stories prior (unless it was a lot longer and the Doctor was knocking off a decade or two to flatter himself in front of her much as he does to impress Romana in "The Ribos Operation"), but "Invasion of Time" likely has a much longer one.
- Between "Shada" and "The Leisure Hive", between which the Doctor appears noticeably older, drastically changes his style of dress, has suddenly started affecting a more mature and brooding personality, and goes from holidaying to seeking out a new holiday as he hasn't been on one in ages. At that time, his companions were a robot and a Time Lady, both of which are as ageless as he is.
- Between "Time Flight" and "Arc of Infinity", where the Fifth Doctor is travelling with a Human Alien who may not age at the same rate that people do.
- Some further skips are implied by adventures the Doctor has apparently been on offscreen - like how the Doctor and Professor Zaroff in "The Underwater Menace" seem to know and recognise each other even though it's only the Second Doctor's third on-screen story, and the unseen adventure that led to "The Face of Evil".
- In the audio drama "Orbis" the 8th Doctor spends 600 years trapped on the planet Orbis and claims he doesn't always use the same definition of year.
- There's two pretty massive time skips in "The Time of the Doctor". Left to defend a small town on a human colony world from a plethora of hostile aliens, the Doctor sends Clara home in the TARDIS because the situation is too dangerous. When she returns, 300 years have passed and the Doctor has visibly aged, needing a cane to walk. After she is sent home again, and is later returned, centuries more have passed, and the Doctor is decrepit with age and close to death, having no more regenerations to heal himself.
- The Hartnell-era story "The Romans" opens with the TARDIS materialising on the edge of a cliff and about to drop off. We then skip four months later, by which time the crew has brought a villa and is fully immersed in the Roman lifestyle, treating it as a holiday.
- Fargo has a one-year Time Skip in the middle of an episode.
- Fringe: The fifth season starts with a massive Time Skip to the year 2036, with most of the main characters having been frozen in amber for most of that time.
- Ghost Whisperer: Had one immediately after Melinda had her baby, skipping forward to the baby's fifth birthday.
- High School Show: In general with this type of show, if the season finale is around the end of the school year, the next season will start at the beginning of the next school year, without the summer in between.
- House has a year pass between seasons seven and eight. In that time, Cuddy resigns as the Dean of Medicine and chief administrator, Foreman takes up her old position, members of the diagnostic team change, and Wilson is diagnosed with cancer.
- iCarly: Uses timeskips to try and establish that their random Guy of the Week is very important to whichever of Sam and Carly is about to get cheated on by them. Not huge ones, but 3 months such as in iParty With Victorious to establish Carly's relationship with Steven is a long time for a show set in high school.
- Has undergone a time skip in the major off-island action, which takes place three years after the Oceanic 6 were rescued. Of course, for those on the island, it's only been a few days.
- Those on the island have caught up, except the people on the island were dislodged from time because of Ben which was eventually fixed by Locke. They landed in 1974. Most of the last 3 years to the islanders were 1974-1977, whereas the Oceanic 6 aged through 2004-2007. Four of the Oceanic 6 were dropped into 1977 upon returning, while the newly crashed people from Ajira Flight 316 remain in 2007 with 'Jacob's nemesis', Ben, Ilana, Sun, Richard Alpert and Frank Lapidus among them. At the start of season six, the DHARMA team, the Oceanic Six and the Ajira islanders are in 2007 thanks to "the incident". Locke is the only character to not age significantly during the timeskip he leaves the islanders' "present" to land three years into the Oceanic 6's "future". Then, in season six (because of the events of the end of season five) there now a "time skip" to an alternate 2004 where Oceanic Flight 815 landed safely in Los Angeles and, among other things, Hurley has good luck. It's... complicated, and going through all the time skips the island goes through in the first half of season five will make this even longer.
- Mad Men: Has had a time jump between each season; the longest, between season 1 and 2, was about 15 months and the shortest, between season 6 and 7, is about 2 months.
- Skipped a year between season two and three and then another year between three and four.
- Didn't it skip two years between Season 2 and Season 3? In this case, though, it was justified by plot, as they used the time in-between for Morgana's Face-Heel Turn to cement itself offscreen.
- About two years passed between seasons 4 and 5, long enough for Morgana and Aithusa, the baby dragon, to get trapped in a pit for a while and for the dragon to get seriously big.
- A Moody Christmas: As each episode covers one family Christmas, there is a jump of exactly a year between each one.
- Nashville has one during season three, skipping two months between "Nobody Said It Was Going To Be Easy" and "I'm Coming Home To You" and allowing the plot to catch up with (and the crew to stop hiding) Hayden Panettiere's baby bump; although her pregnancy was incorporated into the show, Panettiere was several months further along than her character Juliette Barnes at the time of production.
- One Tree Hill: Skipped five years between seasons, allowing the characters to be the same age as the actors portraying them.
- Parks and Recreation has a three year skip at the end of the sixth season finale.
- Power Rangers: Had two time skips. The first was a thousand years from 2000 (Lightspeed Rescue) to 3000 (Time Force, although most of the action from that season took place in 2001), and the next season jumped back to 2002). The second was from 2004 (Dino Thunder) to 2025 (SPD), and they again jumped back to the date of broadcast the next season
- Revolution: "Clue" has one explicitly occur over the course of 21 days with brief shots of Nora Clayton being tortured. Other than that, it's never stated how much time passes between the episodes. On an interesting side note, Rachel Matheson and Aaron Pittman were going by foot and on horseback from Maryland to Colorado. If they had access to a car, they could have got there in one day and two hours. As it is, they are covering at least 1740 miles, and on foot they would be travelling between 20 and 30 miles each day. Doing the math, you would see that they must have covered a lot of distance already if they got to Colorado on foot after 21 days passed in the episode.
- Six Feet Under:
- The series has a time skip of around a year during the first few minutes of the first episode of the third season.
- A less disorienting time skip of a full year between the Season 4 Premiere (which takes place immediately after the Season 3 finale) and the 2nd episode.
- Star Trek: The Original Series and Star Trek: The Next Generation: Of course, there are the 80 or so years between these two shows. Due to being preserved by Applied Phlebotinum (Scotty) or Negative Space Wedgie (Kirk), they show up in TNG. McCoy, Spock, and Sarek take the long way there; McCoy is an extremely aged human (and as his actor has died, he probably did the same for the same reason), Sarek dies of natural causes, leaving just Spock. Then again, Vulcans and Klingons live a very long time. (That doesn't stop children, however, from growing up at warp nine.)
- Has done it at least twice between season finales and premieres. The fourth season premiere began 4 months after the third season finale. The sixth season started a whole year after the fifth season finale.
- Likewise, season 8 starts a year after the end of season 7.
- Teen Wolf has a four-month timeskip between season 2 and 3, helpfully skipping over the kids summer holidays and allowing many of them to recover from the events of Season 2. There is also going to be a two month timeskip between season 3 and 4, skipping over the winter break.
- Tracy Beaker Returns: Takes place five years after the end of the first series with Tracy now as a careworker instead of a child in care.
- True Blood: The third season ends with Sookie being spirited away to the Faerie realm. In the fourth season premier, she is there for less than an hour before escaping, but due to the funky way time passes there, a year and some odd weeks have passed on Earth, and the first episode largely deals with how everyone in Bon Temps has changed during that time.
- Ultra Series: The Ultraman series Ultraman Mebius takes place in the same continuity as the original timeline, with all the cast of the original shows except Taro returning.
- Underbelly: Unlike most episodes of the series, the season 2 finale takes place over 5 years.
- Has a six-month timeskip in season 5 between the fifth and sixth episodes in order to advance Nancy's pregnancy.
- And again in the seventh season, which is set three years after Nancy was sent to prison for the murder of Pilar.
- The X-Files:
- Probably the least noticeable, this show had roughly a 15 month time skip between its pilot episode and "Deep Throat". Though there are never any dates given in the episode "Deep Throat", the CD-ROM The X-Files: Unrestricted Access puts the episode during August, 1993. The pilot is dated March 6-22, 1992. Since this time skip is never mentioned by the characters and only evidenced in time-stamps and events mentioned in-passing, not many fans even know there is a time-skip, especially evidenced by many fanfics putting Mulder and Scully's meeting date as "September 1993".
- There was also a three-month time skip at the beginning of season 8 episode "Deadalive", the skip encompassing the time between burying the supposedly dead Mulder and then digging him back up again.
- Several months pass between seasons eight and nine of Stargate SG-1, during which SG-1 has broken up and its members moved to other projects.
- Glee: In order to keep the oldest members of the "high school" setting from graduating, season 4 was split into two years. After the winter hiatus, the second half of Season Five featured a Time Skip several months ahead. It's been announced as of late 2014 that the sixth and final season will be set after another Time Skip.
- From the newspaper comics, Funky Winkerbean was Frozen in Time for many years, following its High School cast. Then, out of the blue, it time skipped nearly 20 years, almost re-syncing with real time, and follows both those same kids as parents, and their kids as well, attending the same high school. It was frozen for another stretch, but at the conclusion of a long story arc that ended in a character's death from cancer, it skipped another ten years. The intervening years are occasionally covered as flashbacks.
- BattleTech had a number of timeskips:
- The 20 Year Update made the jump from 3028, just after the 4th Succession War, to 3049, right before the Clan Invasion. The War of 3039 was presented as backstory.
- A much longer timeskip happened with the launch of Mechwarrior: Dark Age. It is set in the same timeline as BattleTech, just in 3132 instead of 3067 (where BattleTech was at the time). Because of that, it presented the major Word of Blake Jihad, started in 3067, entirely as backstory to the Dark Age era. This also massively spoiled most of the major events of the Jihad era. Combined with the radical changes to the game's rules, moving to a CCG-style rather than BattleTech's standard board-game, fans were not pleased.
- Exalted has rules for instituting your own time skips, with recommended amounts of Experience Points earned by your characters during the skip as it's assumed they didn't spend the whole time sitting around doing nothing. These can range from months to decades, and can be necessary if you want your characters to get all the training time they need once they get into high Essence ranges (5+), or to make magical artifacts, or various other projects.
- More than a few tabletop Role-Playing Games and settings put time skips between editions (if they don't just change the setting entirely):
- Forgotten Realms has jumped years to centuries with changes in Dungeons & Dragons, and Greyhawk has undergone some changes as well (when it still got support, anyway).
- Shadowrun tends to change to keep the current edition about 60 years ahead of the real-world date when it's published, advancing the cutting edge of cyberware and other tech (and because Technology Marches On).
- Magic: The Gathering has had jumps of months, years, or centuries between blocks as the story moves along or shifts to a different plane entirely. Between Antiquities (the Brothers' War) and Odyssey/Onslaught (some of the last blocks to take place directly on Dominaria) the game covered around 2000 years of Dominarian history. The Urza's Saga block in particular followed Urza's millennia of plotting and planning from the very end of the Brothers' War to just before the Phyrexian invasion.
- A hundred years pass between the acts of Sunday In The Park With George.
- Sixteen years pass between the third and fourth acts of William Shakespeare's The Winter's Tale, following his most famous stage direction, "Exit, pursued by a bear".
- In between the first two acts of Our Town, three years pass, and, between the second and third act, 9 years and the deaths of several characters, including Emily go by.
- The second act of Show Boat opens with the World's Fair of 1893, but with the change of scene skips a decade to see Magnolia and Ravenal's marriage unravel. From ringing in the new year of 1905, it abruptly jumps past World War I to 1927.
- Vanities does this at least twice (three times in The Musical). The first act/scene is in 1963, the second in 1968, the third in 1974, and the musical's finale is sometime in the mid 80's-early 90's.
- The Pitmen Painters goes through multiple timeskips, starting in 1934 and ending in 1948.
- Miss Saigon has a scene end with Kim and Chris embracing on the balcony of their apartment. The next scene is celebrating three years since the reunification of Vietnam.
- Several times in the Fire Emblem series.
- The fourth game, Seisen no Keifu (Genealogy of Holy War), has a time skip in the middle, after which the initial party's children take over. There's even a side game titled Thracia 776 which takes place during the skip.
- Fire Emblem: Rekka no Ken (the first one localized in English) also has one, in between Lyn's story and Eliwood's, constituting one year.
- Fire Emblem Awakening has a two-year skip at the conclusion of the first act, a little under halfway through the game. It's shortly after this period where the player can begin to recruit your units' time-travelling children.
- Invoked in Rune Factory 2. The game skips forward seven years after you build the school. After the time skip, you take over as the original protagonist's son/daughter.
- In Rune Factory 3 as well; after your wife has a child, the game skips forward one year. Although it's as if nothing happened other than your kid growing up; anything you left behind will still be there.
- The second Lufia game was actually a timeskip prequel, which ended in the exact same spot where the first game opened (and also where that game ends).
- There is also a time skip during the game proper, when Max and Selan have a child: this is actually a very important point in the series plot since its means that there is now a bloodline of individuals able to beat the sinistrals at their own game.
- And the first game has a 9-year time skip between when the hero meets Lufia and the start of the game proper.
- Final Fantasy VI skips ahead a year after the Cataclysm reshapes the planet's surface.
- Final Fantasy IV has a mobile phone sequel with a 17 year time skip, having both the original heroes and their children fighting side-by-side.
- Final Fantasy VII Crisis Core is essentially made up of time skips that jump from one important moment in Zack's life to another. Some are as short as one month apart, but others span years.
- Twice over the course of Dragon Quest V: The game begins with the child hero adventuring with his father, continues ten years later with him as an adult, and ends after his children have grown up.
- The first batch of Resident Evil games took place in 1998, including Code: Veronica. RE 4 then jumped to 2004, the autumn before its release; while RE 5 is set four years afterward. Part of the time between Code: Veronica and RE 4 are accounted for in Umbrella Chronicles and Darkside Chronicles, which feature scenarios retelling the events of the earlier games, as well as new scenarios set before RE 4.
- There's also a Time Skip of two days in the middle of Resident Evil 3, while Jill is incapacitated. It's during those two days that Resident Evil 2 takes place, making 3 both a prequel and sequel to the previous game.
- Marathon. The second game took place around seventeen years after the first, with the player in stasis for that entire time. The third game's Alternate Continuity actually starts off at about the same point in time, with the caveat that events during the Time Skip have gone somewhat differently, culminating in the release of an Eldritch Abomination which is now devouring the universe.
- The original Phantasy Star series is a long-spanning epoch, with the first, second, and fourth games taking place at one-thousand year intervals. The third game takes place after the fourth, but features time-skips between generations, with the player controlling the progeny of the last generation's heroes.
- The Legend of Zelda: Ocarina of Time features a timeskip from Link's childhood to the time when Ganondorf has conquered Hyrule. You can, however, travel between these two periods of time.
- Ace Attorney:
- Seven years pass between the end of Trials and Tribulations and the beginning of Apollo Justice.
- There are minor time skips of only one year between the first three games of the series, as well as between the fourth game and Dual Destinies.
- Super Robot Wars W uses a six-month Time Skip about halfway through the game. This allows it to feature a lot of series (Tekkaman Blade, GaoGaiGar, Martian Successor Nadesico, for starters) as well as their sequels and OVAs in the same game. Never mind that between the original anime, the delays between parts were wildly different; three months for Full Metal Panic!, a year for GaoGaiGar, three years for Prince of Darkness and ten for Tekkaman Blade II. The game dealt with the character design changes differently. The Nadesico cast changed and they even did a redesign for Gai Daigoji so he could match the rest, but not for Tsukumo (with Ruri suffering from extreme puberty, which was pointed out), while the Tekkaman crew stayed the same, except for a short period where D-boy uses his appearance from Blade II as a disguise.
- In Tekkaman Blade's case, they don't even wait until the ending. They go about three-quarters of the way, then skip to Blade II, then more or less go from the sequel's Here We Go Again ending to finish off Blade's storyline, with a lot of backup (even not counting the heroes from the other anime).
- The last few episodes of Full Metal Panic! are also combined with the beginning of The Second Raid. It's a bit weird, but works.
- Breath of Fire III, following a truly stunning revelation, skips about seven years, during which Ryu grows up and the world changes a great deal.
- In the "Sleeping Beauty" episode of American McGee's Grimm, Grimm busies himself waiting for the title character's Dangerous Sixteenth Birthday, and later for the hundred years it takes for Prince Charming to show up and awaken her, by messing around in two other fairy tales: Rapunzel and Rumpelstiltskin.
- Both Assassin's Creed games have gaps between certain parts of the memories, which can explain what some percieve to be the Hollywood Atlas in the first game (Would you want to go through the uneventful days it took Altair to travel between the cities?). The second game have some years skipped, having the events of the game span 23 years of Ezio's life.
- The second Jak and Daxter game has a two-year time skip in the intro. Jak's been imprisoned and experimented on, Daxter's been trying to rescue him, and Keira and her father are MIA.
- There is a three-month time skip in Brütal Legend, between assassinating Lyonwhite and getting attacked by Dark Ophelia's minions.
- In Strong Bad's Cool Game for Attractive People - Episode 2: Strong Badia the Free, after Strong Bad takes over the
King Of Town's castle, it skips forward a week later, where he's bored of his duties and wants to leave.
- Implied in several cases of story progression in World of Warcraft. Each expansion seems to cover a year ingame, and the phasing technique very much invokes this feeling whenever you return to a reclaimed area and find the good guys having moved in and in some cases even having built new buildings. The quests make sure that you aren't there when it happens but it still feels like you missed months of ingame time.
- Portal 2 is said to take place a few centuries after the events of the first game. Lampshaded by Wheatley, who mentioned there was a long period of time where "absolutely nothing happened".
- Metal Gear Solid 2 has a two year gap between the prologue portion with Solid Snake, which is set in 2007, and the main portion with Raiden set in 2009.
- Likewise, fourth game has a time skip of 5 years, being set in 2014. The third game is a prequel and as such has a backwards time skip of 45 years, occurring in 1964. Before that, MGS2's prologue is set two years after Metal Gear Solid, which itself is set 6 years after Metal Gear 2, which itself is set 4 years after Metal Gear.
- Grim Fandango uses a year-long time skip to separate each chapter in the game, dividing the game into a four-year journey. Though technically, only three years pass between the first chapter and the last. The other year has already passed by the time the game starts, conveniently making Manny familiar with the weirdnesses of The Land of the Dead.
- Act 1 and Act 2 of Infinite Space are separated by a 10-year time skip.
- Legacy of Kain. The second game, Soul Reaver, takes place 1500 years after the first game, Blood Omen. Blood Omen 2 takes place 400 years after Blood Omen. Defiance takes place after Soul Reaver 2, and it's two storylines have different timeskips. Kain's storyline has a timeskip of anywhere to a few weeks to thirty years after the end of Soul Reaver 2, Raziel's takes place 500 to 530 years later. There's a lot of time travel involved in the series, to make it a bit more confusing.
- In Pokémon, The Gen II games, Pokemon Gold And Silver takes place three years after the Gen I games, Pokémon Red and Blue. The Gen III games, Pokemon Ruby And Sapphire were first thought to take place after the Gen II games, but the remakes of the Gen I games, Fire Red and Leaf Green make it so that the Gen I and Gen III games take place in the same frame of time. The Gen IV games, Pokemon Diamond And Pearl are thought to take place at the same time as the Gen II games, due to the presence of their remakes Heart Gold and Soul Silver. The Gen V games take place some time after the Gen II and Gen IV games. This amount of time is unknown but long enough so that an NPC from the Gen II games (and remake) settled down, got married and had a kid.
- Castlevania. Large multi-generational time skips are the rule of the series, with very few games actually taking place close to each other timewise. The exceptions (games with much smaller time skips between each other) are mainly the first two games (with Simon Belmont) along with the fourth game (which was just an Enhanced Remake of the first game), the first two Game Boy games (with Christopher Belmont), the Rondo of Blood/Symphony of the Night duo (with Richter Belmont), and the Chronicles of Sorrow (with Soma Cruz and Julius Belmont). Characters (other than immortal or long-lived ones) almost never reappear between the many time skips, except sometimes as memories, ghosts or Doppelgangers. Of the larger time skips, probably the closest is between Castlevania: Bloodlines and Portrait of Ruin with the latter being only one generation later and featuring the children of the former's protagonists. All of this gives Castlevania a very rich series of events, but they're heavily fragmented with so many loose ends.
- Mass Effect 2 starts off very soon after the original ends, but skips forward two years very shortly, from the time when Shepard is killed off to when s/he gets resurrected by the Lazarus Project.
- In Mother 3 there is a three year time skip between chapters 3 and 4. This is shown by the massive change of Tazmily from a quaint, quiet village in a more modern town and the child main characters (and the child npcs) getting taller adolescent sprites.
- Record Of Agarest War spans five generations, so Time Skip is a must. If anything, you get to see both Ellis and Alberti grow up during these times.
- Tekken 3 takes place 19 years after Tekken 2. Half the characters from the first two games are missing and have been replaced by expies (although most of these characters have returned by the time of 5: Dark Resurrection). Heihachi's hair has gone from black to gray. All the Jacks (from this point onward) can fly. And the game got a considerably more modern setting as well as a rock soundtrack (rather than techno).
- T4 is set two years after 3 (roughly placing it about two decades after 2) and most prominently features the return of Kazuya (who was presumed to be dead when Heihachi threw his broken and battered body down an erupting volcano at the end of 2). Since then, there have been skips between the next games, but these are in much smaller increments (only a few months at a time).
- The Soul series has done this a few times. Soulcalibur takes place three years after Soul Edge/Soul Blade, where it's revealed that Siegfried has taken Soul Edge for himself, becoming the Azure Knight, Nightmare. Soulcalibur II is set four years after Nightmare and Inferno's defeat by Xianghua and Kilik, with Siegfried (having regained his lucidity after his defeat) becoming Nightmare again and attempting to restore the shattered Soul Edge. III and IV take place in quick succession after II (in all, a total of maybe a full year has passed between SCII and SCIV), with Siegfried finally breaking free of Soul Edge's control, Nightmare having been given his own body, and Siegfried attempting to atone for his sins by destroying Soul Edge once and for all with the power of Soul Calibur. Soulcalibur V jumps ahead seventeen years, after Nightmare's defeat at the hands of Siegfried, with the role of series' lead being passed over to Patroklos, Sophitia's son.
- Mega Man X is set one century after the original Mega Man series, Mega Man Zero is setone century after the end of the X series, and Mega Man ZX is two centuries after Zero. Mega Man Legends was originally in its own continuity, though it was later retconned to be at least four millennia after ZX. Mega Man Star Force is set two centuries after its predecessor Mega Man Battle Network, itself an Alternate Continuity from the original series where Dr. Light's networking technology flourished over Dr. Wily's research in robotics.
- After the Shadowlord kidnaps Yonah in NieR, the game skips ahead five years.
- Frequent in the Red Faction series. Red Faction: Guerrilla is set 50 years after Red Faction II, and Armageddon is set another half-century after Guerrilla.
- Call of Duty: World at War does this - the first American and Russian missions both take place in late 1942, then the rest of them skip ahead to September 1944 and April 1945, respectively.
- In Kid Icarus: Uprising 3 years pass between chapters 17 and 18.
- The X-Universe series typically jumps a decade or so between games, partly to justify the introduction of new technology and ship types. X Rebirth jumps further to 20 or 30 years after the collapse of the jumpgate network.
- Tales Series:
- The Elder Scrolls tends to jump forward two or three or ten years between games, but between Oblivion and Skyrim they jumped two centuries.
- Asura's Wrath has 2 different time skips. One is 12,000 years and the other one is ONLY 500 years. To the demi-gods, these time skips would feel like only a few months and a few days respectively, as far as Aging goes.
- Persona 4: Golden features a new epilogue where the protagonist reunites with his friends one year after the events of the original story.
- Golden Sun: Dark Dawn takes place thirty years after the end of Golden Sun: The Lost Age. In the meantime, the previous heroes have all married (not necessarily with each other), settled down, and had kids of their own... note that I didn't say they grew up.
- Somewhat inverted in The Lost Age, which has a short prologue overlapping with the end of the previous game.
- The Homeworld series of games has two timeskips: Homeworld: Cataclysm starts about fifteen years after the final battle of Homeworld, and another hundred passes before the start of Homeworld 2.
- The Mann vs. Machine mode in Team Fortress 2 apparently takes place four years after the other modes.
- The (non-canon) "Death of a Salesbot" comic takes place about a year after that.
- In Conkers Bad Fur Day, Conker is an alcoholic, foul-mouthed adult, rather than a mischievous child like he was in Diddy Kong Racing and Conker's Pocket Tales.
- The final battle of Einhänder takes place one month later after the events of the game.
- The plot of Dragon Age II spans nearly a decade, with three skips breaking it into a Three Act Structure. In-universe, this is Varric fast-forwarding over the unimportant stuff for his audience. It starts with Hawke's family fleeing the destruction of Ostagar during the first game. After they get to Kirkwall, we jump forward a year to Hawke meeting the party members and finding their fortune. A three-year jump takes us to the events that made them Champion, and three years after that we get to the big disaster the Framing Device has been alluding to.
- At the Blooming Rose, two Non-Player Characters will have a conversation regarding one of them having kept the same hairstyle for 7 years. This effectively dates the events of the game as having transpired over a 7-8 year period.
- Half-Life 2 is set 20 years after the original, during which time the protagonist Gordon Freeman has been in suspended animation. An additional 1-week timeskip happens during the game between two chapters.
- Arc 3 of Super Robot Wars UX is 3 years after Arc 2's finale which is based on The Wings of Rean finale. Ironically, only the Fafner characters age in Arc 3.
- In addition to Hyperdimension Neptunia Victory taking place an unspecified amount of time after mk2 (at least long enough for the world to stabilize after the events of the latter game), Victory also includes timeskips between chapters in the order of years. They sort of wrote themselves into a corner with that one, since entire nations have to be established in those meantimes. It also sets up The Reveal of the Year Inside, Day Outside nature of Ultradimension Gamindustri.
- Odin Sphere: During the first story, Valkyrie, Gwendolyn spends an unspecified amount of time in an enchanted sleep, and a little longer still generally out of action. Checking the timeline will show she was asleep for over two-thirds of the plot, rendering events just as disjointed and incomprehensible as one would expect. Fortunately, the other four stories more or less revolve around filling in the blanks.
- Banjo-Kazooie and Banjo-Tooie are separated by two years, and the latter precedes Nuts and Bolts for eight years. Grunty's Revenge takes place two months between the first two games, making it an Interquel. Fittingly, with the exception of Grunty's Revenge (which was released in 2003), the in-universe time skips match those of the games themselves:
- Kazooie: 1998
- Tooie: 2000
- Nuts and Bolts: 2008
- The Guild Wars series features a few time skips. At the end of the tutorial in Prophecies the Searing occurs; the story then skips two years forward to the main events of the story. Three years pass between the events of the first two campaigns and the third campaign, Nightfall, and another three years pass before the events of Eye of the North, which neatly dovetail into the Guild Wars Beyond content. Then, 246 years pass after the final story events of the original game and the beginning of Guild Wars 2.
- The Sims posits a twenty-five year time skip between each installment, which are usually released around five years apart in real time (The Sims in 2000, The Sims 2 in 2004, The Sims 3 in 2009 and The Sims 4 due in 2014). It has yet to be confirmed whether The Sims 4 will continue the pattern.
- Star Trek Online takes place in 2409, thirty years after the events of Star Trek: Nemesis and twenty-two years after the destruction of Romulus and Remus as depicted in Star Trek.
- Dark Souls II takes place centuries, possibly even millennia, after Dark Souls. Many kingdoms have risen and fallen in the meantime, with the events of the first game all but forgotten by the time of the second. The names of the important figures, places, and artifacts in the first game have either lost all meaning or are entirely forgotten as well. Despite this, there are a few things that tie the two games together. The souls of the great Lords still persist through reincarnation, both games have the same Bigger Bad in Manus, and ultimately the plot of both games is the same: an Undead hero journeys across a ruined kingdom to prove themselves worthy of determining the fate of the First Flame and thus the world.
- Tower of God has a five year time skip between season 1 and season 2. The changes are rather great: the main character is definitely not who he used to be, he is about to meet new comrades, the setting went from the second floornote to the 20th and the tone is a bit more shounen-like, at least at first. Most of the important cast and Parakewl are reintroduced later.
- The Order of the Stick had a Time Skip come out of the blue when we follow Roy, dead and in Heaven, in his reunification with his late parents. We actually see what transpires for him, but he finds out the hard way that his perception of time was sped up in the afterlife, and that three whole months had passed, during which time things had gone to hell for his still-living friends. We then cut back to the other characters.
- At first, Dominic Deegan had each adventure following on the heels of the last. Lately, after every arc the comic skips forward a few months.
- Questionable Content is known for having a very sporadic case of Webcomic Time, where a single week's worth of strips can depict anything from a week's passage in-universe to a single one-minute long conversation. However, around comic 1311, a time-skip long enough for it to become winter and for Dora's hair to grow out, exposing her blonde roots, occurred. Judging by the length of her hair, Penelope's pining over Wil's absence, and the seasonal change, at least two or three months passed between one strip and the next.
- Coga Suro has an eighteen-year time skip between 'Coga Suro' and 'Coga Suro 2' [imaginatively named sequel].
- Arthur, King of Time and Space had a timeskip after Merlin's death in the contemporary arc and the sabbatical. Although the sabbatical only lasted six months, the strip picks up again two years later, when present-day Guenevere is expecting her second child, and Merlin is about to get imprisoned forever by Nimue in the base arc/leave with his new apprentice Nimue in the space arc.
- It's since been established that previous cartoons have been pushed backwards so it's still "the present" in the contemporary arc, meaning Merlin didn't become an advisor to Obama, because he was dead before the election.
- A second sixth-month sabbatical took us forward 10 years, from Mark killing Tristram and Isolde, and the death of the False Guenevere/Fasha, in all the arcs to Contemporary Arthur announcing he was standing for the presidency.
- Darths & Droids has a two-year time skip in the "real word" at the same time as a ten-year time skip in the roleplaying game the characters are playing, between The Phantom Menace and Attack of the Clones.
- And then another two "real" years, along with the three in-universe years, pass between Attack of the Clones and Revenge of the Sith. Presumably this trend will continue through the remaining three movies.
- Rumors of War features a two-month Time Skip between the first and second Story Arcs. In the first arc, the characters are en route to the city of Varna and encounter adventure during a layover, while in the beginning of the second arc they are implied to have not only reached their destination, but to have been there for some time. In the meantime, several characters have vanished and several new ones have appeared, owing to the comic's Loads and Loads of Characters.
- Not too long after the reset Fuzzy Things skipped forward two years, so that the main cast are eight instead of six years old.
- The Last Days of FOXHOUND skips seven months after FOXHOUND allies themselves against the Patriots, but other than that they seem to skip indeterminate amounts of time between major story arcs and even simple conversations within an arc.
- The initial storyline of Collar 6 involves a spanking contest that's three weeks off, and the first year of story only covered a single day, so it was inevitable that they'd use a Training Montage.
- All Roses Have Thorns started off during the early 16th century, it is currently now in the 19th century, with various skips forward in time inbetween.
- Homestuck. The story for the first five Acts takes place over a single day, disregarding Flashbacks and characters in the far future. Act 6 takes place about three years after that day...in an Alternate Universe. As the characters from the original universe travel to the new one (a trip which takes three years), the story of their journey is told through a series of vignettes in the Act 6 Intermissions—so far, we've seen the 1-year and 2-year marks in the journey.
- During Act 4, there is a four-month Time Skip into a Bad Future where John has died fighting his Denizen way too early, and Jade could not enter the Medium and died too. It gets reverted though.
- After the alpha kids enter the medium, we see flashes of what they go through as we skip ahead 22 weeks.
- 8-Bit Theater had a time skip relatively early on... Which was accidentally undone by "The Wizard Who Did It", while he was making dinner, before we really had a chance to see anything.
- Dumbing of Age technically had one, which is a relief considering that it had been a year and the characters had barely finished the first few weeks of school. The problem? The time skip was four days.
- Magician has an approximate 8 year time skip after part one where The Bad Guy Wins.
- El Goonish Shive skipped ahead six months in one panel, which is rather impressive considering that the entire ten-year long run of the comic had only encompassed about 5 months (not including brief flashbacks), starting on January 25th. The skip runs from June 30th to December 23rd.
- Drowtales had several.
- The first occurred in Chapter 1, where there was a 10 year jump.
- The next happened during Chapter 2, where there was a 4 or 5 year jump.
- And now, the most significant storywise, between Chapters 32 or 33 there is a 15 year jump.
- Not an in-universe one, but a sketch page for Forever16 has the main cast appear as 21-year olds.
- Ryan Armand used a time skip for a narrative purpose in his webcomic Great! After all sorts of wacky and over-the-top situations both before and after it, the protagonist is still not satisfied with his life despite spending the whole comic pursuing greatness — as it turns out, it is rather heavily implied that the best time of his life was when he was quietly living a normal life with his wife and kid, during a period of six years that was skipped over for his son to grow up, and that the readers don't get to see much of once the plot restarts.
- Girl Genius has protagonist Agatha (and the audience with her) go through one in-universe when she gets unwillingly dragged through a magical teleportation-portal. Thanks to outside events, the normally instantaneous trip takes two and a half years, during which things have gone pretty badly for all the rest of Europa.
- Happens twice in Greek Ninja during the journey to and from Japan.
- Tech Infantry is mostly organized into seasons in conscious imitation of Myth Arc-laden series such as Babylon 5, with a few shorter stories considered "TV Movies". The first two seasons take place a hundred years after a prequel movie, then time skips 20 years for third season, several decades more for the fourth season, then the fifth through seventh seasons are set several centuries later, then eighth season jumps back to an alternate timeline 20 years after the fourth season, then there's the Aborted Arc Tech Infantry: Exodus spin-off project, set several centuries after the seventh season.
- Chaos Fighters II is set 100 years after Chaos Fighters and Chaos Fighters: Chemical Warriors.
- The PBP board Cerberus Daily News' went forward one in-universe year after the conclusion of Mass Effect 3
- Worm has a two-year timeskip following the death of Behemoth, during which Taylor trains with the Chicago Wards, fights more Endbringers and Class-S threats than are covered in the story previously, and becomes a respected superhero, with the timeskip concluding on the eve of Taylor being admitted into the Protectorate and reuniting with the Undersiders. The skip encompasses eight times as much time as the entire million+ word story preceeding it.
- In Noob this is implied by the level progression of the characters between two seasons. These gaps are loosely filled by the novels and comics.
- In Welcome to Facebook!, the titular guide is deactivated by its user a minute into the video, and it reawakens four months later, horrified to see what said user has done to her profile.
- The second book of Tales of MU starts at the beginning of Mack's second year at MU, truncating the ending of her first semester.
- The MSF High Forum, a Play-by-Post RPG, handled its Continuity Reboot (for the purpose of overhauling a hopelessly broken gameplay system) as one of these. While the exact period of time is undefined, it is estimated to be around ten years.
- Rugrats sequel series All Grown Up! follows the baby characters from the first series after a ten-year time skip. This was launched by an unintentional Poorly Disguised Pilot; a tenth-anniversary special that showed what it might be like if Rugrats hadn't been Frozen in Time the length of its run. In an interview at the time of the supposedly Poorly Disguised Pilot, the producers of Rugrats said that they weren't sure if it would become a series, because they were currently looking at other spin off series.
- The original plan was to do a show about Angelica and Suzie in preschool, which would have necessitated a timeskip as well, but a much smaller one. The ratings for the special were so good, though, that Nick decided they wanted a spinoff based on it instead. The preschool show was made too, but only four episodes were made before it was canceled.
- In any case, because of several contradictions, AGU ended up being a Continuity Reboot instead of the Timeskip that it initially appeared to be.
- Phineas and Ferb: The episode "Act Your Age" takes place ten years in the future.
- Ben 10: Alien Force: As with Naruto, largely used to free the Kid Hero from always holding the Idiot Ball as well as making the series Darker and Edgier.
- Ben 10 seems to do this for each series, with Ultimate Alien taking place a few months after the finale of Alien Force, and Omniverse taking place a large amount of time after Ultimate Alien, with aliens living among humans generally peacefully.
- ReBoot combined a Time Skip with Year Inside, Hour Outside. During the third season, Enzo and AndrAIa found themselves trapped in the Game after losing it, moving from system to system. After their initial loss, the series time-skipped to Enzo and AndrAIa as adults, with significant, but much less time having passed back on Mainframe.
- The Transformers skipped about 20 years (from then present 1985 to 2005) between the last episode of the second season and The Movie, during which Cybertron fell to the Decepticons and two of the four biggest Transformers ever were built.
- There is also a timeskip in the Japanese animated continuity - there is a one year gap between the end of Transformers 2010 (American season 3) and The Headmasters.
- Nickleodeon announced their intentions to launch a teenage Dora the Explorer series, where the main plots will often involve Dora going shopping at the mall and hanging out with the boys at school, maintaining her educational values from the original series by solving mysteries, and sport a slightly older character design.
- Interestingly, Nickelodeon did not intend to show off imagery of the new Dora until the fall toyline, releasing only a teaser silhouette of her. Some parents and children liked it, though some were worried about how much chickification Dora's about to go through. Nickelodeon properly unveiled her in attempt to settle the outcry.
- Moral Orel does two timeskips in the second to last episode. It time skips from the Spring Season foward Six months to the fall season, then at the end of that episode it skips to Christmas.
- The Secret Saturdays has this to start off the third season. Six months have passed and in that time: the Saturdays have become fugitives, with the Secret Scientists wanting to freeze Zak for eternity and the world blaming them for Argost's disappearance. Other things include Van Rook becoming broke and homeless, Zak's powers going haywire, and Doyle becoming a James Bond-like spy for the Saturday family.
- Darkwing Duck. No less than 3 years pass between the pilot and episode 17, where Gosalyn remarks Darkwing turns into a camping maniac every spring (at least 2 of them would be needed for it to be a pattern), and that it's spring again. The implication is that all this happened right after the pilot, as Darkwing transformed from a totally inept nobody to one of the most respected superheroes on the planet, called in for help by the world police on a number of occasions. And between the end of the TV series and the comic by Boom! Kids, a year and a half has gone by.
- Batman: The Animated Series had a follow-up called The New Batman Adventures, which took place about 2 years later.
- Total Drama Action had a timeskip from the finale, to the recent special and the third season. It's not known exactly how long, although a year is probably the best guess (enough time for about half of Heather's hair to grow back, and most of them to try to grasp fame and fail at it).
- A Fairly Odd Movie: Grow Up, Timmy Turner!, the Live-Action Adaptation and Series Faux Nale of The Fairly Oddparents is set 13 years after the series and Retcons the ending of Channel Chasers.
- The second season of Young Justice takes place five years after the first one. This was particularly surprising since there was no indication this would happen; the first episode of the second season even tries to make it look like it picks up where the last episode left off, at least in the beginning. Also, Nothing Is the Same Anymore.
- Word of God says that there will be another time skip if the show gets a third season, but will not say how much of one.
- The Legend of Korra takes place 70 years after Avatar: The Last Airbender ended. Long enough that there are few surviving characters from the original series and the children of said characters are middle-aged adults. Korra itself has a six-month time skip between book one and book two. Then a three year skip between books three and four.
- Superjail!: There is a timeskip between the second season finale and the season three premiere.
- Beware the Batman has a six-month time skip between "Reckoning" and "Nexus". This was done to allow Gotham City to heal after the black-out and mayhem created by Ra's al Ghul and to show the harmful effects that Alfred's departure from Bruce and Tatsu has caused on the former.
- Two years pass between the second ChalkZone short on Oh Yeah! Cartoons ("The Amazin' River", which would later be edited into the series episode "French Fry Falls"), which was the last one to air during the show's first season in 1998, and the third short ("Rudy's Date") which began the next season of Oh Yeah! Cartoons. This was brought upon by Nickelodeon; when production began on the shorts for the second season, Nick was interested into giving it its' own show. However, they requested that Rudy had to be a little older (he was eight at first and ten after the time skip).
- Inverted with Wacky Races spinoffs Dastardly and Muttley in Their Flying Machines and The Perils of Penelope Pitstop. Races took place during the time of its production, 1968, while the spinoffs are set decades earlier. Then again, Dick Dastardly and Muttley would reappear in their Vulture Squadron attire in 1985's Yogi's Treasure Hunt.