The World's most famous Blue Hedgehog! ...then again, he is the world's only Blue Hedgehog.
A British comic that ran in the 1990s (but has seen an internet revival). Although Sonic the Hedgehog is in the title, originally it was sort of a British, Sega equivalent of Nintendo Power, (although not to be confused with the more straight-laced Official Sega Magazine which ran at the same time, more or less until the launch of the Saturn) showcasing strips about other Sega games and sections including game reviews, cheat codes and walkthroughs, and so forth. As time went on, various factors (including a Sonic version of Wolverine Publicity) meant that most of this gradually disappeared in favour of more Sonic stories.Along with Sonic, other games to spawn their own strips included:
Decap Attack: Longest-running of all the non-Sonic strips, reimagined as a loopy piece of surreal humour complete with Hurricane of Puns that somehow managed to make the original game, itself wacky, look normal by comparison.
Streets of Rage: Typical Nineties Dark Age adaptation of the fighting game, with the memetic line "AND I WANT A HELICOPTER!"
Shining Force: For some reason, the original straight-fantasy-RPG setting was converted into one After the EndIn a World where nuclear war has caused the downfall of civilisation and the resulting mutations created fantasy races of centaurs, elves and so forth.
Rocket Knight Adventures: An original storyline set after the games, with Sparkster returning to find his people brainwashed by a new set of invaders.
The Sonic continuity was distinct from all others, chiefly by being the one piece of Sonic media, above any and all of the other comics and cartoons released at the time, which actually strove to accurately translate the world of the games into serial story form. It included the Zones, the rings, the PCs, Star Posts, Badniks, the animal friends and more, and used them as they appeared in the games. At the same time, it acknowledged Sonic Sat AM and its American comics spinoff with occasional magazine features but did not take any of it into account (though StC may have influenced the American comic back - both series have an Enemy Without plot featuring Super Sonic going on a rampage). It grew its beard after a storyline where Sonic ended up accidentally time-traveling half a year into the future, in which time in his absence Robotnik has conquered the planet: the next ninety-odd issues consisted of stories based around Sonic leading Freedom Fighters against the occupation, until Robotnik was finally toppled in the 100th issue. At this point many fans believe it Jumped the Shark due to the loss of this story-generating setting.Some changes from other continuities include the fact that Sonic's friends mostly live in the Emerald Hill Zone (not the Green Hill Zone) and Nack the Weasel (Fang the Sniper) was introduced as a member of Chaotix - some of these are attributable to poor communication between Sega and their media outlets in the UK. The comic created many Canon Foreigner characters, such as Captain Plunder the Sky Pirate, Robotnik's assistant (and The Igor) Grimer, Shortfuse the Cybernik and Tekno the Canary. The comic redubbed the "Metal Sonic" character/concept as the more distinctive "Metallix" and created a storyline where multiple Metallixes are built, eventually breaking free of Robotnik and turning on their creator. This rapidly led to a Does This Remind You of Anything? (or possible deliberate Shout-Out) when these metal robots with the chest blaster built a larger version on a floating hoverchair as their "Emperor" and went around shouting "Exterminate!"The comic continuity was not linked to the earlier British novel continuity (which, for example, had Sally Acorn as a character, while the comic did not except in some of the earliest issues), but the novels did appear to influence the comic - for example, both had a time-travel storyline which involves Sonic being forced to instigate the accident which created Robotnik, as the alternative is even worse: Mobius being conquered by the Metallixes in the comics, and the whole universe being infected by Chaos in the novels.After the printed title's demise, the comic (as well as some of the articles) were continued on by fans of the original mag as Sonic The Comic Online.Not to be mistaken forThe Archie Comic. And has absolutely nothing to do with SoniComi.For a time, the original comic had its own site with issues uploaded weekly, but now it no longer exists.There is also a series of retrospectives covering classic STC, which are posted on youtube, as well as short reviews of new STCO issues as they are released. The first of the retrospectives can be found here!The article for the online continuation of Sonic the Comic can be found here.Has it's own wiki which is found here Sonic the Comic Wiki.There is also a Sonic The Comic characters page.
Aborted Arc: Johnny was supposed to gain a crush on Amy, but writer Nigel Kitching felt that it would end up taking up too much of the already-limited page space to develop. Similarly, the conclusion of the Agent X arc was meant to reveal that Johnny genuinely had gone over to Robotnik's side after growing weary of years of fighting him. Lew Stringer, who wrote most of these stories, eventually decided against it; Johnny was Nigel's character and Lew felt it wouldn't be fair to turn him evil. Anyway, he eventually judged that Johnny was "too nice a guy" to do that.
Action Girl: What Amy eventually became once she outgrew her Distressed Damsel character. Also applies to Morain in the Nameless Zone stories and Tekno the Canary to a lesser extent.
Adaptation Distillation: Sonic Adventure's storyline was radically changed to fit into the comic's continuity. Despite being rushed, the end result was a fitting end to the original run.
The Sonic 3D Blast adaptation became one with the introduction of The Drakon Empire near the end.
Adaptation Dye-Job: Eye variation: Once the Sonic Adventure adaptation came around, the only character with their game eye color was Sonic (and, in his case, it was due to a side effect of prolonged exposure to Chaos, so it's not his natural color). Amy and Tails both had brown eyes, as in the Genesis titles.
For whatever reason, Knuckles has a metal ring around his neck instead of his trademark fur marking.
Adaptational Villainy: Chaos, Robotnik and Super Sonic all fit in here. Chaos is an evil Drakon villain with no sympathetic past in this comic, while in the games he witnessed the massacre of Ridiculously Cute Critters. In the comics, he tormented the Ridiculously Cute Critter he was trapped with, while in the games she was his friend. Super Sonic is an Ax-Crazy split-personality who, initially, only exists to mindlessly destroy but later becomes a cold blooded sociopath that likes to play with his food. As for Robotnik, he's a ruthless tyrant, possibly worse than the Sat AM version.
The ending to the series. Super Sonic goes berserk, and two or three pages later he's transfused in Sonic and the series ends with a group shot.
Sonic's battle with Root. Sonic spends the whole issue fighting his mind-controlled minions, including the Chaotix and reaches Root, who prepares to fight him. Then Sonic kicks a pillar onto him.
Anthropomorphic Shift: Most noticeable in the case of Johnny Lightfoot and Porker Lewis, but in general all the animal people of Mobius start wearing more clothes and looking more human-like suddenly over the course of a few issues.
Arc Villain: Nutzan Bolt, Trogg , The Brotherhood of Metallix, Commander Brutus and others.
Art Evolution: Originally the comic had many artists of varying skill levels, however around the middle it started coming more into place. The series looks dramatically cleaner and different just before Adventure, in comparison to the beginning. Eye colours tend to be inconstant at that, often switching between their game colours and Fleetway colours depending on the artist.
Ascended Extras: Johnny Lightfoot and Porker Lewis originated as being among the names of the small furry animals Sonic breaks out of the Badniks in the games.
Ascended Fanboy: Amy starts off as a fanatical fangirl of Sonic before being forced to join the Freedom Fighters for her own safety. This led to a series of events which saw her toughen up, gain a much more subtle respect for (and love of teasing) her hero and eventually become the leader of the Freedom Fighters in Sonic's absence.
Demoted to Extra: Expect them from any animal friend that wasn't apart of the Freedom Fighters.
As You Know: Shortfuse tends to mention his backstory in each appearance he makes. Always goes something like, "Remember me, Robotnik? The badnik you created who turned on you?" It's become a bit of a Running Gag with the fans of the comic.
Badass Mustache: Dr. Robotnik. Kintobor had one before becoming Robotnik as well.
Badass Santa: An interesting case, in that STC's Father Christmas' badassery comes from his ultimate pacifism. He will not, and implicitly cannot fight, nor does he involve himself in the fighting. He's one of Mobius very few 'true' magic users, as it were, and cannot be touched except in good will. Attacks pass clean through him, and Robotnik's automated defences and robots quietly stop working while he's around.
Sonic did once assume he was Robotnik and flung him through the air by his beard. It didn't slow him down at bit, not to mention giving him the chance to burst dramaticly from the snow.
Batman Gambit: In story Hill Top Terror Tails uses Super Sonic's ego to get him to stop the volcano, Tails taunts Super Sonic saying he can't stop the volcano which makes Super Sonic decide to stop the volcano by wrapping it in a speed cocoon so he can prove that he can.
Big Bad: Doctor Robotnik is the Big Bad for Mobius, however in the Sonic Adventure arc Chaos becomes the Big Bad, Trogg is the Big Bad in the Nameless Zone arc.
Big Bad Ensemble: First Robotnik and Emperor Metallix fight for role of the role of Big Bad then Robotnik and Brutus, after that Robotnik and Super Sonic.
Bitch in Sheep's Clothing: The kind rooster landlord that gave Knuckles his pub's best room and offering him a pint of his best beer is really Robotnik in a disguise.
Brainwashed : Tails in the very first issue he appears in (he quickly turns back, though).
Canon Foreigner: Most of the cast if you take a strict definition of the Japanese continuity. Also several original zones were created as locations, such as the Nameless Zone, Grim Zone, Pleasant Zone and Stone Tower Zone.
Canon Immigrant: Possibly; and by somewhat circuitous proxy. Dr. Zachary, an evil white-furred echidna scientist, was an invention of Sonic the Comic, but the American "Archie" Sonic the Hedgehog comic later introduced an evil white-furred echidna scientist of its own, by the name of Doctor Finitevus. In late 2008, almost a decade after Sonic the Comic went into full rerun, the videogames finally incorporated Imperator Ix, anotherevil white-furred echidna scientist. The changing names make this a kind of in-franchise Expy.
Cloudcuckoolander: Even in an universe full of them, Charmy Bee really stands out (his persona to amusingly similar to how the games later wrote him).
Simpson The Cat is a bigger example due to being similar to a Tex Avery character.
Colony Drop: Done by Knuckles who punches a fault line near the Carnival Night Zone and since the Carnival Night Zone was built on the edge of the Floating Island, Knuckles completely smashed off that portion of the Floating Island, removing the Carnival Night Zone from the island, the Carnival Night Zone fell to Mobius, slightly cushioned by remaining Master Emerald power. The crash-landing of the ruined Carnival Night Zone was a shock to one Emerald Hill boy who had just before wished that the Carnival Night Zone was closer then it crashes in front of him.
In the Sonic Adventure arc in order to stop Chaos absorbing the Chaos Emeralds, though Knuckles is very hesitant to do so he ejects the Emeralds from the island which without any power the island then crashes down into the sea.
In the story Return of the Nightmare it has Super Sonic heads into space, where he decides to pull Mobius' moon out of orbit. The moon smashes into the planet thankfully in was only in Super Sonic's dream which was cause by Ebony's Globe of Enrokk spell which when successfully cast, a sphere of light surrounds the target's head and inside the globe, the target sees whatever they want to see, thus subduing them for a while and preventing Super Sonic from causing real damage.
Comic Book Time: The series is explicitly in the 90s. Several issues mention the years in-series being the same as the year the issue was written in. So we have one issue is set on New Year 1997, and a few issues later we have an issue set in 1998.. But no one seems to age throughout the comic. Amy does get a bit less-childish in terms of looks though.
Covers Always Lie: Some covers prominently featured conflicts that were resolved within a couple of pages in the comic itself (examples: Sonic's long-lost brother Tonic it was Metamorphia again and Knuckles vs. Shortfuse the fight lasts for two blows before the misunderstanding is cleared up).
Darker and Edgier: During the Sonic Adventure adaptation, and Robotnik's A God Am I story arc. The comic itself was this to the games; matching or even surpassing Sonic Sat AM at its darkest. Much like Sat AM, a lot of the comic is set in a dystopian world ruled by Robotnik, with many of it's citizens being forcibly turned into robots to do his bidding. Unlike Sat AM, this version of Robotnik is explicitly shown to also have citizens outright executed for incredibly petty reasons. To quote one poor civillian on the subject of his rule; "everything is punishable by death these days."
Dull Surprise: The Adventure arc often does this, especially with Amy who can't pull off a proper expression.
Early-Installment Weirdness: At the beginning it was full of one-shots that barely related to each other, often with Off Model drawings. It took several issues for it to become plot-orientated, and even afterwards it took a while for it to drop the oneshot routine.
Earth-Shattering Kaboom: Averted; the Metallix are trying to convert the Miracle Planet to metal to use as their base, using something called the Alpha Device created by Grimer. After dealing with the Metallix, Sonic proposes 'just yanking the thing out', but Porker Lewis states doing so would blow the planet up.
Elaborate Underground Base: The Freedom Fighters used Kintobor's labtory containing living space, storage areas, monitoring equipment (which left plenty of screens on which to play videogames!), a hangar for the Freedom Fighters' biplane, and the mainframe of the Kintobor Computer itself. The Freedom Fighters also expanded the facility in light of their new status as guerillas, excavating further chambers for additional capacity. The most prominent of these was a prison block (less charitably, dungeon), and later Tekno's Workshop the home and workplace of Tekno the Canary.
The Empire: The Drakon Empire, also creators of Chaos energy.
Enemy Civil War: This was a prominent storyline in the middle part of the comic's run, when Dr. Robotnik had to contend with the rebellious Commander Brutus.
Enemy Without: Eventually, Super Sonic manages to separate himself from Sonic. His first priority becomes killing Sonic to remove the risk that they might be rejoined.
Epic Fail: Shorstfuse's attempts at getting a job, he fails in all his endeavours, including double-glazing sales, fast food preparation, and armour wax advertising, which he furiously quits after being unable to please the director after twenty takes.
Face-Heel Turn: Nack starts off a member of Chaotix before he shows his true colours.
Fake Ultimate Hero: Tails in the earlier Nameless Zone stories. Subverted in that, while he didn't think of himself as the hero his friends and family believed he was, he always managed to save the day in the end.
Faking the Dead: Used by Amy, Tails, Johnny and the Kintobor Computer to stop Super Sonic trying to kill them, Amy had the Kintobor Computer remotely fly the plane.
Footnote Fever: All done by Megadroid, usually referencing a previous issue when something important to the plot was carried over.
Four Point Scale: Mild example. The game reviews didn't pull many punches (notably lambasting the soon-to-be-infamous Shaq Fu) but the percentage score rarely dipped below 50%.
Fourth Wall Mail Slot: Initially, the comic's editors' responses to readers' published letters were presented using the persona of the comic's mascot character Megadroid. In later issues the responses were presented as coming from Sonic.
Future Imperfect: The Shining Force adaptation, a postapocalyptic fantasy world in which few people remember any details of the language and technology of the former world.
Getting Crap Past the Radar: Inverted. The writers almost got into a lawsuit once due to the fact they weren't listening to their guidelines, but later Sega stopped paying attention. Thus the writers were given a major amount of freedom that other adaptations weren't. Sonic and friends could be in the presence of alcohol (not a G-Rated Drug, and they refused to drink it though), one arc was name "Village of the Damned", and violence was abound (though oddly bloodless).
Good Is Not Nice: STC's Sonic was written when Sega was still characterising him as a 'Hedgehog With Attitude', and attitude he certainly has. Sonic is often angry, surly, callous, insulting...and that's just to the people he cares about.
Great Offscreen War: The Great War between the Echidnas of Megopolis City and the Drakons of the invading Drakon Empire which took place eight thousand years ago over Mobius' Emerald mines which could contain the Chaos energy, a powerful but highly unstable energy source created by scientists on Drak the Drakons home planet, the Drakons were able to steal seven Emeralds before the war began. The gems, when combined with the Chaos energy, formed the legendary Chaos Emeralds. Two days before the war began, Pochacamac, leader of the Megopolis tribe, managed to steal the sacred Emeralds back from the Drakons, both to keep to return them to their true home and to prevent the Drakons from conquering the entire galaxy. Angered, the Drakons sent out a scout to examine the Echidna defenses before sending a full-scale invasion force to claim the Emeralds. A battle erupted inside Pochacmac's command room, with Drakon Prosecutors and Sentinels fighting against Sonic the Hedgehog and echidnas armed with Guardian Robots. The fight was briefly interrupted when a Prosecutor struck the Emeralds with his Dimensional Staff, causing a chain reaction that turned a fallen Drakon warrior into the mighty Chaos. The ensuing explosion weakened the gathered Drakon soldiers enough for Knuckles and the other tribesmen to fight back while Sonic and Pochacmac took care of Chaos. After a final push, the echidnas drove the Drakon invaders out of the city, but the war was far from over. Although no victor was ever declared, the failure of the Drakons to claim their intended prize suggests the Mobian defence held out, albeit at a great cost.
Green Aesop: Much less commonly seen than in other Sonic adaptations. Shows up most prominently when Sonic goes to our world and is horrified by the level of urbanisation and industrialisation.
Heroic BSOD: Sonic had/came close to having one of these a couple of times. Mostly when something seriously bad happened to his friends. Finding out Robotnik had changed history so that he wasn't there to stop Tails dying, or the time he thought he (as Supersonic) had vaporised Tails and Amy.
Robotnik also played with this at one point, by convincing a clone of Sonic that he was from the future, and that he'd suffered a Heroic BSOD after his gross over-confidence had gotten the entirety of the freedom fighters killed.
Heroic Resolve: So long as something existed to menace Mobius, Sonic would never give up. Best exemplified by the speech he gives to Robotnik when the latter has absorbed the power of the Chaos emeralds to attain reality warping powers, while they're fighting through a series of increasingly bizarre scenarios.
Sonic: Change reality any way you like, Robotnik! Whatever you do I'll still fight you, and somehow I'll win! Because no matter how ridiculous the situation, I'll never give up, Robotnik! I'll never give up!
In one story, Sonic fights a robot that can predict his every move and counteract it. So Sonic gives up. Since the robot was programmed to believe that this circumstance would never happen, it malfunctions and blows up, which is exactly what Sonic intended.
Humans Are Bastards: In one arc human soldiers invade Mobius and try to conquer it and sell the land to industrial developers. Earth is also portrayed as being noisy, polluted, and way overcrowded.
Human Resources: The use of characters as organic batteries for Robotnik's Badniks. In addition, Robotnik's plot during the buildup to issue #100 involved connecting the Emerald Hill Folk to a machine to form a gigantic Wetware CPU.
Hyper Space Is A Scary Place: Initially thought to be the case with the Special Zone, given the laws of physics seem to arbitrarily decide the manner and extent of their application in that dimension depending on location, and which side of the bed the sky got up on this Easter. The heroes are shocked to learn at one point that it is, in fact, inhabited in some places, having originally thought it a bad place to remain for any extended period of time. Though the claims of the inhabitants that they live in the 'normal' parts of the Special Zone are rapidly proven to be subjective.
Hypercompetent Sidekick: In a notable difference to other continuities where Robotnik surrounds himself with idiots and backstabbers, his right hand man in STC is his chief scientist Grimer, who is loyal, dedicated and professional. As well as being the primary designer of many of Robotnik's most dangerous war machines, he personally comes to Robotnik's rescue on several occasions. His finest moment came when he was jailed after Robotnik was apparently destroyed by the Chaos Emeralds, where he took control of his prison, hacked into the Kintobor computer to keep Sonic under absolute surveillance and ultimately outsmarted and outmaneuvered the heroes to find Robotnik.
The Igor: Grimer embodies this trope - the hideous goblin-like appearance, the frail build, the intense and possibly undue loyalty to his boss (who, naturally, he refers to as "Master"), and the deep fondness he has for his work.
Leeroy Jenkins: Sonic's natural tendency is to just rush straight into battle without thinking, and rely on sheer force to plow through anything in his way. This often causes him to be overpowered by stronger enemies, or overwhelmed by sheer numbers. Best seen in this quote where Sonic leaps out of a plane to take on hundreds of robots:
Tails: But Sonic, shouldn't we have some kind of plan?
Let's You and Him Fight: A common way of setting up crossovers. Usually the formula would be that the two heroes would encounter each other and start fighting out of a misunderstanding, then at the end of issue one of the series the real villain would make an appearance; the second issue would then begin with them teaming up to fight it.
Logic Bomb: As mentioned above, one strip featured Predicto, a robot that had been programmed with encyclopaedic knowledge of the Freedom Fighters' personalities and battle tactics, allowing it to take on Sonic, Tails, Knuckles, Amy, Johnny and Porker all at once, and win...until Sonic surrendered. Boom.
Mad Scientist's Beautiful Daughter: Lightmare briefly aided Sonic and the Chaotix Crew when her insane father (Lord Sidewinder) tried to steal Super Sonic's powers, and only stays with his group because she feels obliged to do so as his daughter.
The Mind Is The Plaything Of The Body: In the Kid Chameleon strip the protagonist is affected by whatever form he takes, such as Maniaxe being literally Ax-Crazy: his internal monologue remains unchanged and he's aware of how he can start to lose control.
Mineral MacGuffin: As in the games The Chaos Emeralds, however there is a few differents such as The Master Emerald is also the Green Chaos Emerald and the Grey Chaos Emerald is the Control Emerald able to control Chaos energy, they were originally created by the Drakons over 8000 years ago. At the time, they had already discovered Chaos energy but were seeking ways to safely harness it and use it as a fuel source. During their war with the Echidnas, the Drakons seized the Echidnas sacred Emerald Mines and found that the gems were capable of safely containing Chaos energy so put the Chaos energy in the gems creating The Chaos Emeralds.
Mobian Sacrifice: A young sheep and then Knuckles are nearly sacrificed to a cult's Moon Goddess in exchange for a good harvest in the story Village of the Damned.
Monsterofthe Week: Very frequent. In the early days, they were generally super-powerful Badniks, but around the 100 mark they started using a menagerie of inept supervillains, alien threats, and other such things.
Mundane Fantastic: One storyline saw humans from Earth invading Mobius and Sonic travelling to London to stop them.
Never Recycle Your Schemes: Averted by Robotnik with great success. The original Metallix Project results in rogue killbots that nearly take over the world; the second results in Robotnik's strongest, most reliable Badniks which can take Sonic in a one-on-one fight. The first Cybernik is an ultra-powerful Phlebotinum Rebel that is a persistent threat to Robotnik; the second Cybernik is loyal and a useful foil to the first.
Nice Job Fixing It, Villain: Super Sonic was sealed in the Black Asteroid but was able to escape by charging himself up so much that he made himself into a sort of electron bomb in order to destroy the Asteroid. The explosion produced an electro-magnetic pulse that spread all over planet Mobius, which cause the totally unintentionally side effect of deactivating all of Robotnik's Badniks and computers, and contributing to the downfall of the doctor's dictatorial rule over the planet, all Super Sonic intened to was to escape the Black Asteroid.
No Celebrities Were Harmed: The Marxio Brothers, an obvious parody of both the Marx Brothers and the Mario Bros. Worth noting that one story opens with Sonic playing a video game featuring the Marxio Brothers as electricians and dismissing it as lousy - obviously a Take That directed at Super Mario Bros..Fridge Logic kicks in when you notice that - thanks to Sega product placement - Sonic's playing the Mario expy game on a Mega Drive.
Non-Indicative Name: Although he has a vaguely reptilian appearance to match his name, the fact Lord Sidewinder generally has a number of snakes draped around his person suggests he's probably not a snake himself.
Many of STC's animal characters have quite realistic animal faces and/or human proportions. This is often put into stark contrast - for example, Ebony the Cat is much taller than Super Sonic but has a much smaller head, while Vector sticks out like a sore thumb next to his scientist friends, who all wear clothes, and have more standard crocodile faces and human-like bodies.
In addition to animals, STC is populated by a range of gonks entirely unlike any Sega characters - deliberately ugly goblin-like creatures with human proportions, expressive faces with prominent cheekbones and eyebrows, bulging or tiny eyes (sometimes both), and no obvious species-identifying traits. Notable examples include Grimer, Lord Sidewinder and Captain Plunder.
Obfuscating Stupidity: In the Brotherhood of Metallix storyline, Robotnik sends a ridiculous clownish robot, Mr. Blobnik (an obvious Captain Ersatz of the then-popular/notorious Mr. Blobby) to capture him. Sonic underestimates him and for once is actually defeated and captured.
The only character who manages to be even more omnicidal than Zachary is Sonic's Superpowered Evil Side, Super Sonic, who had no real plan beyond destroying whatever was at hand when Sonic transformed.
Only Sane Man: Sonic, whenever he's in the Special Zone and how he feels while in Shanazar.
Outside-Context Villain: Chaos appears randomly in the middle of Metropolis City, uses his ability to induce extreme fear in his opponents to catch the Freedom Fighters off guard completely and kills Johnny Lightfoot, becoming the only villain to successfully kill a Freedom Fighter.
Physical God: Super Sonic seems to verge on this, especially towards the end of the arc where Sonic was trapped in the Special Zone. Besides his immense strength and speed (both enough to easily annihilate enemies who Sonic was all but helpless against) and flight, he's also so powerful that the Omniviewer was unable to stop time for him (only slow it enough to ensure that crossing several inches would take years) was able to remain fully aware even while in a state of slowed time, and was able to gather enough charged particles to turn an asteroid into a miniature sun (which then exploded with enough force to bathe the entire surface of Mobius in a powerful electromagnetic pulse). It's occasionally said that he is powerful enough to destroy a planet.
Schizo Tech: Particularly prevalent with the ancient Echidnas. Their empire was in many ways tribal, savage, and mystic, but at the same time developed technologies that sometimes surpassed Robotnik's creations. For instance the Guardians, combat robots-cum-mecha battlesuits designed to protect their facilities (such as the Floating Island). Oh and the Floating Island itself.
Sealed Evil in a Can: Super Sonic for a period when the Omni-Viewer had sealed him in himself—but it turned out that rather than halting time with Super Sonic frozen, it had only slowed it to a crawl, and he would soon be able to escape.
Shout-Out: Oh quite a few. Even British daytime television, for instance. Apparently, Richard and Judy were failed artificial life experiments by Decap Attack's Doctor Frank N. Stein.
There were plenty to all kinds of popular culture. Marvel Comics, for some reason, attracted several writers' ire with Take That parodies of their characters living on Planet Meridian in the Special Zone. More unusually, according to Word of God, is that Grimer was named for GrÃma Wormtongue from The Lord of the Rings.
One of the more obvious shout-outs appears in the 1995 summer holiday special. In Sonic's biography it outright says his favorite shows are Beavis And Butthead and Ren and Stimpy.
The comic had several elements of Knuckles' floating Island clearly inspired by Laputa Castle In the Sky, most notably◊ the Guardian robots.
The Starscream: Robotnik had to fight against Commander Brutus, a robot with an indestructible body and a copy of his own brain patterns, who started off as Robotnik's Dragon and then rebelled against him. Robotnik himself was briefly The Starscream when he was allied with the Drakon Empire and and then to Princess Kupacious both times he succeeded.
Superpowered Evil Side: Super Sonic, who has all the powers the form gives in the games with the addition of laser eyes, and is pretty much the most powerful thing on the face of Mobius. He's also a sociopathic murderer, and sometimes destroys a Badnik, only to loop back to try and kill the animal released. This monster only emerged out when Sonic was immensely stressed, and eventually had his energies sealed away. Twice.
This monster also has plushies. That's right, official mass-produced plushies of a Sonic comic-book character... and a villain, to boot.
Taken for Granite: Medusa turns Death Trap members Prank and Totem Billy to stone however Death Trap member Kalus was already stone and so attacked Medusa for petrifying his friends. A delayed reaction caused the brave Kalus to quickly turn to sand, seemingly ending his life. Kalus wasn't done yet despite this and became one with the desert, molding a body out of sand.
Thats No Cloud: In story The Return of Chaotix Charmy think's that a massive rain storm is soon to happen, judging by the large cloud moving their way. Sonic is terrified, noticing that the "cloud" is actually "thousands of Metallixes, blotting out the sun"!
Temporal Paradox: The series features the kind of sloppy time travel apt to give a detail-orientated young reader a headache. For example, the Metallix change time so that Kintobor never became Robotnik, creating an alternate future where Grimer still built the Metallix but without Robotnik's addition of failsafe shutdown programme.
Took a Level in Badass: Slower than usual, but brutally obvious if one re-reads a bit. Amy is the most obvious example, with her transition from girly to outright dangerous, however Johnny Lightfoot and even, to a limited extent, Porker Lewis. Johnny and Porker began as cute, clothes-less little Mobians, and eventually gained rather badass outfits, and in Johnny and Amy's case, a combat staff and a repeating crossbow.
Totally Radical: The stories usually avoided it, but a lot of the other features didn't.
The stories avoided it aside from the occasional item of clothing, though if you looked at anything else in the comics (especially photo-related) then you notice how Totally Radical it was.
Unlimited Wardrobe: Amy, unlike her original continuity counterpart, has one different outfit for each story she appears in.
Vague Age: Past events are often stated as happening "years ago" later in the comic implying it's been quite a few years since the beginning of the comic. No one seems to have aged though (Art Evolution aside), except possibly Amy (though she still looks young when her quills are pulled up). The comics also began before Sonic had an age conformation in the West so it's unknown what age he was at the start. Being a UK comic, Knuckles and Sonic are probably over eighteen near the end due to the fact they've both been shown at bars. Sonic and friends are listed as "young" instead of an actual age in their official bios too. Amy doesn't seem to be the "eight years" old she is in the games, maybe just a bit younger than Sonic, though at times she does look childish early on (though this could just be because she's an anime hedgehog). The only hint at Sonic's age is from an early issue where Sonic is a human, and he looks like a prepubescent boy of around 8 or 9.
Villainous Breakdown: After constantly losing to Sonic for years (even as a God) Robotnik undergoes this as well as becoming an Omnicidal Maniac in the original comics' last two story arcs.
Well-Intentioned Extremist: Pochacamac, who is at least a less dubious character than in other continuities (he does not kill Chao, only Drakons, who are at war with the echidnas anyway) and has a good relationship with Tikal.
Wetware CPU: Robotnik's plot during the buildup to issue #100 involved connecting the Emerald Hill Folk together to form a gigantic computer.
Wham Episode: Quite a few infact; Robotnik taking over Mobius and his defeat in the 100th issue, Johnny's death
Wham Line: Sonic The Comic Issue #82 has this line from the Kintobor computer;
Kintobor computer: Amy, I'm picking up really wacky readings from the Star Post!
If I'm right we may have sent all the emerald energy into the Special Zone.. what I'm trying to say is that Super Sonic may still be alive in there!
And Sonic The Comic Issue #176 has this line from Amy;
Amy: HE’S DEAD, SONIC… JOHNNY’S DEAD…
When All You Have Is a Hammer: Averted: Sonic's natural tendency is to just plow through his enemies with shear force and speed, but when faced with an enemy who this doesn't work against he tends to get more tactical and use his powers more creatively (grabbing hold of them and super-vibrating himself, creating cyclones with his speed, angling his attacks so that his momentum is transferred to the enemy, or timing the attack to strike at the point where the enemy is most vulnerable).
We Want Our Jerk Back: They actually did this the other way around with Tails in one story. Inverted because he actually turned into a jerk and they wanted their Nice Guy back.
Your Size May Vary: Even within a single story, Robotnik's volume apparently expanded and contracted in response to dramatic tension, going from 'averagely-sized obese guy' to 'colossal looming giant' as the situation demanded and panel-space allowed.
You're Insane!: Grimer to Robotnik after Chaos absorbs the Chaos Emeralds;
Robotnik: I keep on telling you, Grimer, my faithful fool... I don't have a plan. This is the end for us all!