Starting in 1988, one of the longest-running video game magazines there was, Nintendo Power was a magazine that focused solely on games for Nintendo consoles. Starting as a replacement for the Nintendo Fun Club News, the magazine initially contained game strategies for most of its run until its reboot during the late Gamecube era. It also contained news, previews, reviews, fan letters, and "community" sections related to Nintendo games. Originally published by Nintendo of America themselves, it was later outsourced to Future US and edited by Chris Slate starting in December 2007, and was one of the most popular in North America.After almost 25 years in publication, the magazine was canceled when Nintendo lost interest in publishing it and the contract with Future US was not renewed. The final issue was Volume 285, December 2012.The magazine was also known for its semi-regular comics and manga advertising new games. These included:
Howard & Nester (Volume 1-25)
Nester's Adventures (Volume 26-55, a retool of the strip following Howard's departure, with a brief return on Volume 100)
Alien Autopsy: The walkthrough guide for Body Harvest for the Nintendo 64 includes one level where the Player Character has to rescue a captured Grey from Roswell. One picture caption for the level humorously tries to guilt trip readers into sympathizing with the alien and make them feel bad "for having laughed at that alien autopsy video."
In regards to the Warp Pipe technology one, at least two readers actually thought it was for real, and when their letters were printed asking how it turned out, the magazine made no mention of the fact that it was just a joke.
The Artifact: For a long time, the mail section listed what state a reader sent his letter from, or read "via The Internet" if they sent it through email. Eventually the letters all redundantly read "via the Internet", but this tidbit was never taken out until the Future US takeover.
Artifact Title: Based on the NES tagline "Now you're playing with power!"
According to a retrospective in the 50th issue, they were originally going to name the magazine Power Play, but it was already taken.
Author Avatar: Writer Alan Averill has been represented in photos as a Slime from Dragon Quest. The magazine has jokingly stated that he is, in fact, a slime; the joke was even taken to the point where pictures were published of a Slime plushie wearing a knit cap in front of a GBA SP claiming that the slime was in fact writer Alan Averill. Near the end of its run, writers were represented by Miis, and Chris Hoffman's part of the letters section was headed by an 8-bit sprite of himself.
The final issue featured goodbyes from current and former staff, represented by their Miis - except for Alan, who was once again a Slime. In that same article:
Jenni Villarreal: I was the person who suggested to Alan Averill that he use the blue slime from Dragon Warrior as his avatar in the magazine, then later did a little feature about him in Player's Pulse. Frankly, I created a monster.
Back for the Finale: In Issue 285, a lot of former writers from the 1990s and 2000s contributed to a farewell column, reminiscing about the magazine.
Backhanded Apology: After a self-described "die-hard Dragon Ball Z fan" wrote to the magazine demanding an apology for their constant mocking of the series, they responded with this:
"We're truly sorry that you're a die-hard Dragon Ball Z fan."
Butt Monkey: Chris Shepperd. To a lesser extent, Steve Thomason, and to an even lesser extent, Justin Cheng. Shepperd's role was lampshaded during the final issue's staff goodbyes:
Chris Shepperd: I'm supposed to write a mea culpa here, but given that for about two years I was blamed for virtually everything that went wrong with the magazine, that would take a while. And of course it was really all Chris Hoffman's fault.
Four Point Scale: In the early days, the magazine was more blatantly a sales pamphlet, often giving good "reviews" to games that were being trashed in other video game magazines. They gradually got away from this in later years, although no "official" magazine for a company can ever escape it completely.
Getting Crap Past the Radar: Probably has something to do with the magazine no longer being published by Nintendo, but rather by Future US. Even when it was published by Nintendo, there was still traces of this.
Grand Finale: Unlike a majority of magazines, this one made sure to ensure that the last issue actually felt like one. From a list of 285 of their favorite games, to a look back on their (more than 24 year) history, interviews with then-current and former NP writers, and even a final Nester comic, this showed that, yes, it is the end.
Hey, It's That Guy!: Some writers, such as Scott Pelland, Casey Loe, Steven Grimm and George Sinfield have previously done work for strategy guides, video game translation, etc. This is often pointed out by fans in the "Pulse" section.
Insult to Rocks: When a comparison chart was made about the attributes of Wario, NP compared his nasty smell to, among other things, that of a compost heap, then decided that was too harsh... to the compost heap.
Loony Fan: Somebody once sent in a collage consisting entirely of Chris Shepperd pictures. After that, he swore he'd try and cut down on the number of times his face appears in the magazine.
Another claimed to be attracted to writer Andy Myers after seeing a photo of him the previous issue. The photo was of him holding a (fake) severed ear.
issues a year, with bonus holiday issues starting in 2007. This even extends to former writer Scott Pelland, who was a writer starting in 1988, and stayed on the writing staff until 2008.
Mascot: Nester. Issues released after the Nintendo 3DS even contain a giant QR code for a Nester Mii at the end of the Pulse section, and this was pointed out in a fan letter in the August 2011 issue.
Moral Guardians: Despite being developed by Rare (a Nintendo second party and, at that point, industry darling), the magazine did not cover the M-rated Black Comedy platformer Conkers Bad Fur Day at all (though they did give it a Player's Guide). They did an article on it in their Playback section later, though.
Not So Different: Initially they had a rivalry with the now-canceled magazine Sega Visions thanks to the Console Wars. But then the Wii era came and Sega began partnering with Nintendo and rereleasing their old games on its Virtual Console, with many lampshades from the staff about how the magazine was now covering more Sega games than Nintendo games!
One Steve Limit: Subverted. They have had plenty of Chrises (Slate, Shepperd, Hoffman...), but only one Steve.
Phony Article: The SNES vs Genesis comparison articles filled with fake stats and testimonials, which started running towards the endpoint in the SNES's life.
Here it is. "Blast (processing) from the past", indeed.
Pigeon Holed Writer: For example, Chris Slate tends to review major releases, Steve Thomason reviews Sega games, Chris Hoffman reviews Capcom games, and Casey Loe reviews RPGs. There are several exceptions, however.
Planet of Steves: While there is indeed only one "Steve" (presently), there are lots of Chrises. There's even a Christine in there.
Spin-Off: The short-lived Nintendo Power Advance, concentrating on strategies for Game Boy Advance games. Also, one might consider Pokémon Power (a series of mini-magazines detailing Red and Blue versions and including a comic version of the first few episodes of the anime series) to be one.
Spiritual Successor: After the end of Nintendo Power, IGN editor Lucas M. Thomas announcedNintendo Force Magazine, staffed by Nintendo fans from the journalism scene. Lucas explained the reason he started his own magazine was that he was upset that Nintendo Power was being canceled — not only was it part of his childhood, but he couldn't be able to share it with his son.
Suspiciously Similar Substitute: The magazine is actually a replacement for the Nintendo Fun Club News, a newsletter which focused only on games developed by Nintendo.
Bumbling Dad: Nester when he grew up twenty years later. He's terrible at modern games, makes up obviously false boasts about his NES days, and for Christmas gives his kid copies of Nester's Funky Bowling for the Virtual Boy... every Christmas.
But Now I Must Go: Howard's departure from the comic has him making such a speech to Nester, leaving him with his bowtie as a memento. In the first Nester's Adventures comic, Nester reveals that the bowtie was a clip-on.
Captain Ersatz: One installment has Howard accompanying a duck to the moon. The duck's name is never given, but from the fact that the episode in question was based on the DuckTalesNES game, it can be assumed that he is supposed to be Scrooge McDuck.
Generation Xerox: Nester's son, Maxwell (or "Max" as he prefers to call himself), looks and acts like he did.
He's All Grown Up: Never thought you'd see Nester as an adult eh, and with his own son to boot.