One of the most frequently cited examples of No Problem With Licensed Games and one of the most widely-beloved platformers on the NES, DuckTales was released in 1989 and developed by Capcom (the same team responsible for the Mega Man franchise) as another product of its licensing deal with Disney. As such, DuckTales shares many of the defining features of the Mega Man games: unique gameplay mechanics, non-linear level selection, and a boatload of catchy music.The game's Excuse Plot has Scrooge gathering treasures from around the world to further solidify his status as the richest duck in the world while seeking out the Five Lost Treasures scattered all over the world. Scrooge's adventures lead him to the Amazon rainforest, a haunted Transylvanian castle, the Himalayan mountains, a winding maze of African mines, and even the freaking Moon. Along the way, Scrooge encounters several of his old foes (including Magica De Spell and the Beagle Boys) and receives help from his usual entourage.A sequel, DuckTales 2, followed in 1993. Scrooge has launched another treasure hunt, this time to find the pieces of a map that will lead to an even bigger treasure. The game made significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels and several clever optional puzzles), but because it ended up overshadowed by 16-bit games on the Super NES and Sega Genesis, it didn't have the same level of popularity and success as the first game. Both games ended up ported to the Game Boy, as well.Capcom released a downloadable HD remake of the first game with developers (WayForward Technologies working with Disney to bring the game to life and musician Jake "virt" Kaufman rescoring the music) on August 13th, 2013 for the PlayStation 3, Wii U, and Steam, while Xbox 360 received that game on September 11th; a disc-based version of the game came to PlayStation 3, Xbox 360, and Wii U on November 12th. The HD remake — DuckTales Remastered — has a new graphical style (one which aims to mimic the original cartoon), difficulty settings to make things easier or harder for gamers of all skill levels, an expanded storyline, expanded levels, a brand-new final level (Mount Vesuvius), the ability to swim in the Money Bin, unlockable bonus content (including a full-length version of the show's theme song), and voice work from the show's original vocal cast (well, those who were stillalive at the time). Here's the reveal trailer in all its earworm-y nostalgic glory.Oh, and in case that's not enough to tempt you into buying the game, keep this in mind: should the "remaster" end up a financial success, other Capcom/Disney remakes could have a chance of happening (with one Capcom rep specifically calling out Rescue Rangers as, hypothetically, "the next logical one").
The DuckTales video games contain examples of the following tropes:
Batman Can Breathe in Space: Scrooge doesn't wear any sort of spacesuit in the Moon level. Handwaved in Remasterednote Even though it didn't need to be; he is a character from an animated TV show after all, where the ability to breathe is made possible with the Oxy-chew taffy made by Gyro. No explanation is given for how he survives the extreme low temperature and lack of air pressure - or how Glomgold and the Beagle Boys are able to breathe up there, either.
Cane Fu: Mostly you attack others by jumping with it and it also doubles as a pogo stick. Sometimes, it can be used to hit and pull objects.
Difficulty Levels: Easy, Normal, Difficult in the first game; Easy, Normal, and Hard in the second game.
Duck-Eating Plant: They're located in the Amazon in the first game and Niagara in the second game.
Excuse Plot: The instruction manual for the first game fails to provide an impetus behind Scrooge's quest. Meanwhile, the story found in the second game's manual just copies the text found in the game's opening cutscene, except "We're off on a treasure hunt!" somehow became "It looks like we're off on another treasure hunt, lads. Let's get crackin'!" DuckTales Remastered does flesh out the story of the first game, at least.
Game-Breaking Bug: Crashing has been documented for the Wii U and PlayStation 3 versions of Remastered, often but not always involving the leaderboards. This was addressed with a patch.
Goomba Springboard: Scrooge's pogo attack lets him bounce off of enemies, though he doesn't bounce any higher than if he had bounced off of a platform.
Heart Container: Two per game. In the first game, you'll find them within stages. In the second game, you'll have to buy them. Remastered has one in each of the 5 normal levels for a maximum of eight on Easy and Medium difficulty (Hard and Extreme retain the original maximum of five).
Hyperactive Metabolism: Ice creams and cakes heal instantly. Strangely, cakes are missing in the levels of the second game and can only be bought at hefty price (at least for a cake).
Inexplicable Treasure Chests: They're everywhere and no one has opened them for some strange reason. Often they are even hanging in the air.
Multiple Endings: Both games change their respective endings depending on how much money the player collected and whether or not they found the secret treasures.
The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between. Getting the worst ending is actually more difficult than you'd think, as there's a way to reduce your total money by exactly 3,000,000 and can only be done if you have more or equal to that amount.
Remastered does not do this. Instead, however, the amount of money you collect increases the amount of money inside Scrooge's money bin.
1-Up: One of the items you can find, in the form of an adorable Scrooge doll!
Frozen in Time: Bubba Duck. Averted in Remastered where he just "suffered a deep freeze".
Indy Escape: A few sequences will have you outrun or outbounce a giant boulder.
Invincible Minor Minion: The ghosts in Transylvania and the Spiders, if you don't have invulnerability or a rock to hit it. Averted for the Spiders in Remastered- you can easily pogo on them to kill them.
Minecart Madness: Minecarts are found in the African Mines and Transylvania. Subtly lampshaded in Remastered, where two of Scrooge's lines while in a Minecart is "When will this madness end?" and "There's no end to this madness!"
Mummy: Another enemy in Transylvania. Killing them makes them spin around and lose their bandages.
Non Standard Lose a Life: If Glomgold beats you to the treasure at the end, Scrooge says "Curse me Kilts! Glomgold's got the treasure! Now I have to go back and beat Dracula Duck again." Then the death music plays. In Remastered, the same thing happens. However, Scrooge seems to take no notice this time, and does not go back to fight Dracula Duck again.
Secret Level: Talk to Launchpad and let him bring you back when the fifth digit of your score is 7, i.e. 70k points and you will access a secret level. In DuckTales Remastered, the fifth digit in the total amount of money has to be a 7. This can be made easier by buying stuff in the gallery. After that, the cutscene where Launchpad is carrying Scrooge to the level will have Scrooge hanging on to a rope. Jumping off the rope of the plane will take Scrooge to the bonus level. Doing this for the first time gives the player an achievement titled "A Few Gears Loose".
Shout-Out: According to some gaming magazines of the time, the Amazon boss's name is Zarduck. Unsure if that's direct from Capcom or if it's something the magazines came up with themselves.
Tactical Suicide Boss: Dracula Duck. If he didn't send his bats to attack you, you wouldn't be able to bounce off them and onto his head.
Timed Mission: Although usually with plenty of time when not exploring. DuckTales Remastered removed it altogether.
Two new stages are added to the game in addition to the five existing stages from the original NES game. Not only that, but the levels themselves have a bit more to them than just "searching for the treasure" goal in every stage of the original game. For example, the Himalayas level has Scrooge initially searching for a missing fuel component that Launchpad has lost that they need to get the bi-plane working again.
On the Moon, rather than just showing up and opening the way to the boss fight, Gizmoduck will actually follow you along the surface and blow up enemies with homing missiles until you get there.
Advancing Wall of Doom: The final section of the new Vesuvius level involves Scrooge escaping up a shaft with volcanic lava rising below him.
Animation Bump: DuckTales Remastered goes from simple 2D sprites to beautiful hand-drawn art. The backgrounds, however, are more polygonal based.
Bigger Bad: Magica's plot boiled down to summoning Dracula Duck.
Bootstrapped Theme: While the classic DuckTales theme is still the main theme, pieces of the The Moon themenote which has since become Memetic Mutation can be heard within the level select screen, and also the second half of the ending credits plays a remix of The Moon.
The Cameo: This time around, the enemies are modeled after other Disney characters. For example, the rabbits in the Himalayas resemble Thumper, and the hockey players now wear The Mighty Ducks film poster masks, the bees in the Amazon resemble Buzz-Buzz from various Donald Duck cartoons, and the snakes resemble Kaa.
Cartoon Bomb: The Beagle Boys use them to break into the Money Bin in the tutorial level.
Chiptune: An option to replace the music with the original NES songs can be unlocked by beating the game or using a Cheat Code. Justified that they are the original songs and are not remixed, but most of the new music have chiptunes that simulate the original's music.
Credits Gag: The end credits list a "Tyrannical Overlord" and "Consigliere" among the staff.
Dark Reprise: The amazingly epic theme used for the finale? It contains parts of the DuckTales theme song.
Deadpan Snarker: Scrooge very often does this when Launchpad or Fenton goofs off.
Dem Bones: The skeleton ducks in the Transylvania and Mount Vesuvius levels.
Enemy Mine: Scrooge and Glomgold join forces to rescue the nephews and recover the five treasures from Magica. Subverted after it turns out Glomgold was working with her the whole time to make sure that Scrooge delivered his dime to her.
Epic Rocking: Most of the stage themes from the original game have been extended to nearly two or three times their original length, often with snippets of the chorus from "The Moon" thrown in as a Leitmotif, and given much more complex instrumentation.
Hammerspace: Scrooge, in the Moon level, says he has one, courtesy of Gyro.
Harder Than Hard: In the remake, there's an Extreme difficulty, which is mostly the same as Hard but with less opportunities to obtain 1-Ups but offset with more money and there's fewer checkpoints as well. But there is something that makes Extreme worth being Nintendo Hard: you must finish the entire game in one sitting without the ability to save your game. Lose all of your lives at any point in the game on Extreme and you'll be greeted with the Game Over screen while kissing all that moolah you made goodbye.
Humiliation Conga: Flintheart Glomgold and the Beagle Boys end up being arrested, and Magica De Spel's home is presumably destroyed by Mount Vesuvius's eruption.
Idle Animation: Scrooge now has these. Oddly, one of them (where Scrooge plays with his hat) makes the controller rumble when using anything but a keyboard.
I Heard That: Launchpad hears Scrooge calling him an "airhead" in the Amazon.
In order to damage Big Time Beagle during the Money Bin level, Scrooge has to drop a safe on him to knock off his army helmet. One of Big Time's lines is wondering why there are safes hanging from the ceiling in the first place.
When Scrooge retrieves the wheel of the Gizmoduck suit, he wonders why Gyro built it that way. "Who fights crime on a unicycle?"
Limited Special Collector's Ultimate Edition: Previously the PlayStation 3 version of the game had a retail version of the game containing a voucher to download the game and a collector's pin. The Wii U's retail version will also have the collector's pin along with the game disc, but it is exclusive only to Target retailers.
On the Moon, Glomgold shows up once Scrooge has cleared away most of the obstacles and sends the Beagle Boys in to grab the treasure before Scrooge.
As soon as Scrooge has found all five treasures, Glomgold and the Beagle Boys swipe them — and then Magica swipes them from Glomgold. When Scrooge goes to get them back, Magica reveals she planted the clues that led Scrooge to the treasure in the first place, so that he'd do all the hard work for her.
Mine Cart Madness: Portions of the Transylvania, African Mines and Mount Vesuvius levels.
The Himalayas level is full of ones for the TV series episode "The Lost Crown of Genghis Khan," which is appropriate since that's the treasure for both. Not only is the Yeti Boss now a female, but Launchpad's "usually the ladies fall for me" line is a likely nod to the fact that in the episode, the yeti did wind up falling for him. Possibly also to the amorous harpy from "The Golden Fleecing." Additionally, Scrooge is dogged by an archrival, though in this case it's Glomgold instead of a rival member from his explorers club.
In the Money Bin tutorial level, one of Scrooby's boobytraps that's set off is a series of gigantic mallets which were originally from the episode "Dime Enough for Luck." The lasers you also see may be based off the ones from the film.
The Amazon level mentions the fabled emperor Manco Capquack, a fictionalized version of real-life emperor Manco Capac, who was also prominent in The Son Of The Sun, Don Rosa's first Scrooge story.
The African Mines level has nods to the TV episode "Earthquack," as it starts with Scrooge's miners being scared out after believing it to be "haunted" forcing him and the nephews to venture in, and him butting heads with the Terra-Firmies due to their "great games" (ie, causing Earthquakes). The king even has the voice he had in the show, although his appearance is based on his (admittedly more distinctive) sprite from the original NES game rather than how he looked in the episode.
The spaceship Scrooge, Fenton, and Gyro use to get to the moon is the Starship Phoenix, which Gyro built in "Where No Duck Has Gone Before."
Some of the trophies/achievements have the same names as episode titles, such as "Where No Duck Has Gone Before" and "The Duck Who Would Be King."
The first level in the remake features Scrooge fighting off a full-scale invasion of his Money Bin by the Beagle Boys and all their identical cousins, one that's secretly being financed by Flintheart Glomgold, as in the episode "A Drain on the Economy."
On the title screen, a helicopter is briefly seen flying above Duckburg, just like in the show’s opening credits. It even shows up at the exact same part, and moves the exact same way!
As one for the original game rather than the show, in the Amazon level when the player first enters the caves after moving all the way to the right they should notice a statue up against a wall. In the original version, this statue charged $300,000 of the player's wealth in order to continue on, though it was possible to continue without doing so (via jumping on a respawning enemy in the NES version or finding a secret passageway). In Remastered, the player can have Scrooge pogo on and destroy the statue and in turn it yields $400,000 to him instead! There's even a trophy/achievement for doing so entitled "Settle the Score".
Another one for the original game. In the ending of the prototype version of the first game, Scrooge tells his nephews that the one thing more important than the treasures he found is "Dream and Friends". If you end the game on Extreme mode, the "Thanks for playing!" message is replaced by "Dream and Friends".
Yet another one from the original game; at the beginning of the African Mines level, a padlock can be seen in the background. In the original game, this is where a locked door was, forcing the player to head to Transylvania to find the key. Later, you walk past a destroyed catapult, which was used in the original game to hurl Scrooge forward.
Two of the secret treasures were findable in the original game. The third, the one found in the Amazon, is based on the medal that appears in the newspaper in the original game's ending.
When you rescue Huey in Transylvania, he tells you that a Beagle Boy mentioned an "illusion wall", which Scrooge notes means a secret passage. This is a reference to Huey's line in the same spot in the original.
In the original, there was a Dummied Outbomb item. The Beagle Boys use a very similar looking bomb in the opening.
At one point, Magica mentions that she still gets carried away. This is a reference to a running gag in Magica's first appearance in the show, "Send In The Clones," where pretty much every other character mentioned that she "gets so carried away."
Magica turns the Beagle Boys into pigs, similar to Circe of the Greek legend. A Don Rosa story suggests that she is the reincarnation of the witch of old.
Never Say "Die": Averted; one of Magica's taunts in the final battle is, "Stop meddling, and die like lamb!"
New Game+: If you beat the game on any difficulty less than Extreme, you can restart the game again with access to the Money Bin and Mount Vesuvius.
Nice Job Fixing It, Villain: In the original game, it's implied that Glomgold and Magica are working together in the final climbing sequence. In the remake, Glomgold is actually slowing Magica down by latching onto her, giving Scrooge a chance to beat Magica to the No. 1 dime. Granted, Glomgold is blindly attacking Magicka in frustration rather than actually trying to help Scrooge.
Hard mode raises the challenge of each level and offers less Heart Container, but the full health cakes are replaced with 1-ups, giving you far more tries until you have to restart the level.
Not His Sled: In this version, though Glomgold is still part of the Big Bad Duumvirate, it's actually Magica who serves as the real mastermind, with her sending Scrooge out on his treasure hunt as a massive Batman Gambit to get his No. 1 Dime. Not only that, but the Treasures were used to resurrect Dracula Duck instead of stealing them directly from Scrooge. Because of this, the treasures are lost rather than Scrooge recovering them from Dracula Duck after his defeat, and subsequently the race against Glomgold and Magica at the very end is to now recover the No. 1 Dime.
The final level is also Magica's lair rather than a repeat of Transylvania, and unlike in the original game, the player can still collect gems to increase their total money.
Now I Know How an X Feels: One of the phrases Scrooge says when he gets stuck in the snow in the Himalayas is "Now I know how a TV dinner feels".
Pooled Funds: You can now go swimming in Scrooge's money bin. There's even an achievement for doing so.
Rampage from a Nail: The Yeti attacks Scrooge in a rage because of the thorn in its foot- the Lost Crown of Genghis Khan.
Retraux: In addition to containing the original NES versions of the game's music, 8-bit versions of most of the new music is also available, complete with fake screenshots of the fwo original stages in 8-bit. They can be listened to in the sound test, or when playing with the original music enabled. There is no 8-bit version of Count Dracula Duck's new theme, however.
Rise to the Challenge: The part where Scrooge has to race Glomgold and Magica to the Number One Dime. It's not over after you grab it, however. You now have to get to high ground before the lava kills you!
Role Reprisal: Unlike the NES titles, it features the actual voices from the TV series, including TV Legend Alan Young as Scrooge McDuck, who is 94 at the time of the game's announcement, and voice over legend June Foray as Magica DeSpell, who herself is 95 years old. This is definitely justified by Capcom's corporate officer/senior vice-president Christian Svensson, who said when taking a question from a fan "We have ALL the original voice actors from the show. Scrooge's voice actor, Alan Young, is now 94 years old but he still came into the studio and did his thing like a pro. The voice work really adds a lot to the package." However, some characters, like Gyro (the late Hal Smith), Fenton/Gizmoduck (the late Hamilton Camp), Flintheart Glomgold (also Hal Smith), and Mrs. Beakley (the late Joan Gerber) feature all-new voice actors, due to the passing of the previous voice actors.
Samus Is a Girl: The yeti boss is in fact female, which is revealed after you defeat her.
Sound Test: Averted. One of the things you can unlock in the gallery is the music. However, the music menu is 6th in the menu, meaning a lot of Fictional Currency will have to be spent in order to listen to it.
Squishy Wizard: Averted; Magica takes at least as many hits as any boss in the game (and more than some), and depending on how you play, she has the possibility of being the most durable boss in the game.
Take That: Much like the original cartoon, the Duck Tales theme has the following lyrics "Not Pony tales or cotton tales." With the popularity of a certain cartoon featuring animated ponies, this trope hits the nail on the head. Though back then the song was written, it was more than likely aimed at the incarnation also out at the time. It is amusing how it can still be pretty relevant.
Tennis Boss: Flintheart Glomgold in the Himalayas. You have to wait for him to launch a bomb onto your plane, then hit it back to blow up his plane.
The E3 Trailers for the Amazon level spoil the ending of said level.
Also, two of the Capcom employees have done let's plays of three ofthe levels. They're basically playing the most of game for you (unless of course you've played the original and know what to expect story-wise).
Took a Level in Badass: All of the bosses from the original game have all new strategies, providing all new challenges for veteran players.
The Statue boss of the Amazon now makes the walls of the room crush you in various patterns. It's also now the huge head of a giant statue instead of a regular-sized statue itself.
Magica DeSpell now uses flame laser spells and a mirror spell along with her spread of bolts and turning into a vulture.
Terra Firmie King now has the ability to make it rain rocks on the battlefield, as well as summoning a horde of smaller Terra-Firmians to rush Scrooge.
The Yeti is now larger than when it was fought in the original NES verion, gains a Shockwave Stomp move, and the strategy for beating her is now different.
The Moon Rat gains the ability to teleport and perform an Invulnerable Attack.
Heck, even the Beagle Boys get an upgrade from regular Mook to Mini-Boss! Big Time is actually promoted to boss of the game's first stage.
Flintheart Glomgold goes from end of the game obstacle, to a miniboss in the middle of the Himalayas, where he attacks you with Beagle Boys and bombs while Launchpad is flying you to the boss arena!
Bubba Duck goes from giving you an extension to your life bar, to clearing a path blocking you in the Himalayas.
In the original game, Gizmoduck's sole purpose was to blow up a wall Scrooge needed to get through in order to continue. In this, he lives up to his title of being Mr. McDuck's bodyguard by firing missiles at all enemies in the way.
Dracula Duck uses new attacks courtesy of Magica DeSpell, such as turning large, turning into a fire-breathing dragon, or becoming a swarm of bats.
Warmup Boss: Big Time Beagle in the new introductory stage.
Worthless Yellow Rocks: Clearing the African Mine involves Scrooge's employees becoming garbage collectors for the Terra Firmian's "garbage rocks" (AKA, diamonds).
You Have Outlived Your Usefulness: In a nonfatal example, Magica transforms the Beagle Boys into "pig-gle boys" (i.e., pigs) after she no longer requires their services. Although Glomgold's the one they were working for, since he and Magica are working together technically they were following her orders the whole time.