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"If there is a crate, I will push it."
Games can be rated and compared based on the shortest amount of time it takes a player to reach the first crate, which represents the point where the developers ran out of ideas. This number is measured in seconds and is called "Start to Crate" or "StC". The smaller the StC, the worse the game.
-Erik Wolpaw, who later became head writer for Portal.
The crate is extremely common in videogames. They are a key gameplay element, allowing players to hide from patrolling Mooks or shelter from enemy fire. They are so widely used that the term "Start-to-crate" shows up in reviews of games, referring to the length of time between starting a game and encountering the first crate.
Crates can often be broken open to reveal a Power Up or treasure, though usually only one per crate and much smaller than the crate itself (considering the lack of additional wrappings, it's surprising that most of the items manage to stay at the center of the crate). (Why did this one food item require a crate just for it, again?) Slid or carried into place, they provide a staircase to otherwise inaccessible areas. This satisfies three of our basic monkey drives: climbing, finding things to eat and breaking things.
Sometimes the crate bites the hand that bashes it: the explosive filled crate is no friend to the crowbar ... but can be a great help when shot from afar.
Crates are often arrayed to form a maze or feature in Block Puzzles. Crates are close friends with Barrels. After hours of looking at big crates in rooms with small doors and/or not a pallet or forklift in sight, one might experience a moment of Fridge Logic.
Crates are easy to render in 3D: six flat sides that can take a flat texture without causing too much comment. This adds to their popularity with game developers.
Pallets aren't as common as one might expect, even if the scenery includes forklift trucks. The Empire must have vast armies of slaves who do nothing but manhandle crates around the place.
Finally; how often do you see wooden crates in real life?
See also Die Chair Die, Exploding Barrels.
Examples:
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