Video Game / The Matrix: Path of Neo

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Everything about Path of Neo screams "Matrix" at nearly every turn.
IGN

The Matrix: Path of Neo was made by Shiny Entertainment, Atari and Warner Bros. in 2005 as part of The Matrix series. It was made Mutli-Platform for the PlayStation 2, Xbox and PC. You start play as the office worker, Thomas Anderson and progress into Neo over the course of the game. It takes place during, in between and at the end of the trilogy.

Gameplay is mainly fighting Mooks, Security guards, SWAT, Agents and many others. It's your basic third person problem-solving with killing enemies to open doors, escort-missons, except with Bullet Time!

It was received much better by both critics and fans than its predecessor, 2003's Enter the Matrix. It was followed by The Matrix Online.

The Matrix:Path of Neo provides examples of the following:

  • Absurdly Spacious Sewer: The sewer levels - absolutely huge, there's plenty of space to wall run and jump from, a few giant platforms you need to blow up.
  • Abandoned Area: One level takes place in abandoned church with weak stairs, scaffolding and broken windows. It gets ruined further, the windows of the bell-tower get kicked in by a SWAT team and you can take out sections of the floor by taking out the four bells. A few other levels as well.
  • Affectionate Parody: The first training level seems to be this to Mortal Kombat, Neo wears a black tunic with a crest pinned on his chest, a red band wrapped around his head, and 'bandages' or something wrapped around his waist and fists. Further this, is the three round 'tournament' at the end as the screen suddenly flashes 'Round 1', 'Round 2' and 'Round 3' in ragged, bright red, yellow and orange letters, all the while Tank announces, "Fight!"
  • Alice Allusion: during a level in the city library, in a Continuity Nod to the original movie. The librarian has seen a glitch in the Matrix, specifically, a certain book that keeps on reappearing after she takes it out. She has taken it out so often that there's a small pile at her feet. A few minutes later:
    Neo: What book was it?
    Librarian: Alice In Wonderland.
    Neo: Of course it was.
  • All Asians Know Martial Arts: Mostly averted, the only Asians who know fighting are in the training simulations. Played straight with Chang Tzu and possibly others.
  • All Just a Dream: Subverted, a minor character 'Key girl', who saw the Matrix's programming hallway thought it was all a dream...until Neo took her back.
  • All Swords Are the Same: Averted. There's the long sword, katana and a few short swords, which all have different animations.
  • Alternate Continuity: Some of the in-game events are only slightly tweaked from the movies, others were seriously altered or extended to make for a better video game experience.
  • Air Jousting: Neo and Smith can both fly during the last levels, so this is definitely in effect.
  • An Axe to Grind: During the timed mission, some of the later waves start using throwing axes as weapons.
  • Another Dimension: The Bizarrchitecture maze in the chateau.
  • Arcadia: A variant of this appears in a few of the training levels.
  • Asian Speekee Engrish: Averted, all the Chinese/Japanese people speak perfect English they just have accents.
  • Asian Store-Owner: The old Chinese/Japanese man who, likely, owns the tea house.
  • Ass Kicking Pose: Neo, along with a few Mooks, the mooks die.
  • A Taste of Power: The first level as Neo with a bunch of special moves and abilites...the level ends and then it's back to regular guy Thomas Anderson until you get the abilities back.
  • Attack of the 50-Foot Whatever: The Mega-Smith.
  • Aura Vision: The herbalist is able to see aura's and/or sense chi.
  • Auto-Revive: One of the Atman Principles allows this ability.
  • Auto-Save: At the start of the level and mixed with Check Point, see below.
  • Bad-Guy Bar: During 'The Key' mission Club Hel.
  • Bar Brawl: When Neo saves Ballard, it's in a combined bar/restaurant.
    • Also the first fight in Club Hel.
  • Barrier-Busting Blow: Up to Eleven in one of the later levels, it becomes a frenzy of this with nearly every enemy busting out of a column or wall.
  • Back Stab: Fatal version, it's one of the Finishing Move when Neo has a sword.
  • Bash Brothers: When Neo and Chang Tzu take out a trio of Agents.
  • Badass in a Nice Suit: Smith, the Agents, quite a few of the Merovingian's mooks.
  • Badass Longcoat: Morpheus, Trinity and Neo, basically everybody but Agents and Smith.
  • Badass Long Robe: When Neo switches to the cassock.
  • Battle in the Rain: The last Smith levels are this.
  • Beat Them at Their Own Game: Neo's Bullet Dodges You and Dodge the Bullet on the roof-top.
  • Big Brother Instinct: with Neo to an unnamed girl that he has to protect from the Merovingian's mooks.
    Bouncer, Elite Mooks: Get the girl, he (the Merovingian) wants to see her.
    Neo: (as the mooks start to approach) She's not going anywhere with you.
    Bouncer: What are you? Her... big brother?
    Neo: Something like that.
  • Big Fancy House: The Merovinginan's chateau and you get to tour the dungeons and Another Dimension.
  • Bizarrchitecture: The maze is...odd and very confusing, see above and below.
  • The Blade Always Lands Pointy End In: Averted. If you throw the sword at an enemy it hits the enemy and then clatters to the floor. So, also overlaps with Throwing Your Sword Always Works.
  • Blinded by the Light: The rebels and Neo, by the SWAT Flash-bangs, finally an In-Universe reason for the Cool Shades.
  • Blind Seer: Neo in The Matrix Revolutions cutscenes, though like in the flim it doesn't affect in-game play.
  • Bookcase Passage: The one from The Matrix Reloaded it's even got a painting in it.
  • Boss Banter: Smith to Neo in all the BossFights.
  • Boss-Only Level: A few like the one with the Witch Queen, the final ones with Smith.
  • Bottomless Magazines: Averted in actual play, unless you've got the in-game cheat active.
  • Bottomless Pit: Underneath the sewer platforms.
  • Bouncer: The Club Hel bouncer.
  • Breaking the Bonds: The NPC Witch after the cutscene, but before the Male Gaze.
  • Breaking the Fourth Wall: We actually see Neo learn the various fighting styles in a simulation during the opening tutorials, compared to the movie just uploading the knowledge directly to his brain. Dozer tells Neo to treat it "like a video game tutorial".
    • During the third segment of the extended Neo vs. Seraph fight, the two crash through a roof of a movie theater. They both look at the nearby movie screen, which is playing their fight scene from The Matrix Reloaded. They continue the fight (with the film of their fight playing in the background), whilst the lone member of the audience heckles them throughout their fight.
    • Again, just before the final fight, Larry and Andy Wachowski make an appearance and explain the reasons for the Revised Ending.
  • Breakable Weapons: Every weapon, except for guns, will break...unless you have the Unbreakable Weapons cheat active.
  • Bring It: Neo in the second stage of the final fight cutscenes.
  • Button Mashing: Most of the combo attacks use a combination of button pressing to work, at least there's prompts.
  • Bullet Time: Being part of The Matrix it has this. It's called Focus in-game and provides the ability to Wall Run and Wall Jump (See below).
  • Buried Alive: Smith and his copies at the end of the courtyard fight.
  • But Thou Must!: With the redpill or it's game over.
  • Camera Lock-On: The aiming/cross-hair-thingy.
  • Camera Centering: It's particularly useful after fights if you move the camera around a lot.
  • Catch-Phrase: The librarian has one, along with Smith.
    Librarian: A place for every book, every book in its place.
  • The Cavalry: Neo for Niobe, Ballard ect. Roland lampshades it:
    Roland: The cavalry finally arrives, it's good to see you, Neo.
  • Cave Behind the Falls: One of the briefcases is hidden behind one of these.
  • Charged Attack: The killing blow, though you're still vulnerable to attack.
  • Charge Meter: The glowing 'air' strands for when the killing blow and flying is charging.
  • Check Point: Typically in the middle of the levels and before bosses in ones that aren't boss-only levels.
  • Choke Holds: Deliberately lethal ones.
  • The Chosen One: Neo, of course seeing without him everybody is pretty much screwed.
  • Closed Circle: What happens when an Agent/the System 'seals' off an area. You can't leave until you've gotten rid of the Agents, or it's subverted in that you sometimes find a way out that they forgot to block off.
  • The Coats Are Off: Neo takes off his during the 'Roof Top' rescue cutscene, and it stays off for a while.
  • Cold-Blooded Torture: Implied this was going to happen to the witch.
  • Cold Sniper: A particularly annoying one during Captain Roland's level.
  • Combo Breaker: Some of the moves are this when timed right.
  • Combos: A bunch of them, being combined with Wall Run, Wall Jump and a whole bunch of other things. Along with a host of unlockable combos and an Awesome, but Impractical one.
  • Combat Parkour: See Wall Run and Wall Jump.
  • Concept Art Gallery: Has to be unlocked and found, but it has all sorts of stuff.
  • Convection Schmonvection: With the lava pits and bigger lava pit in the first training level.
  • Conveniently Timed Attack from Behind: The NPC Witch 'saves' Neo from a few of the Merovingian's mooks in the second Club Hel sequence, even though he was perfectly fine.
  • Cool Shades: Basically all the rebels.
  • Cool vs. Awesome: During the Breaking the Fourth Wall segement the Wachowskis compare Neo and Smith's final battle to Hulk vs. Galactus.
  • Corridor Cubby Hole Run: The second level is this, extended from just a five second scene, to avoiding capture by security and Agents to get to the bottom floor.
  • Context-Sensitive Button: Depending on what direction you push the analouge stick when you attack, you do different attacks.
  • Cosmetic Award: The art and Making of...videos.
  • Counter Attack: These are quite easy to use.
  • Counting Bullets: Neo and Smith in the first train station cutscene.
  • Covered in Mud: Averted, the cutscene might show the mud, but in actual game-play there is a distinct lack of mud.
  • Critical Existence Failure: Never show any damage until that last hit or bullet then...then just fall over and die.
  • Crate Expectations: Lampshaded.
    Neo: Crates how original.
  • Creepy Doll: The sex dolls in Club Hel, they giggle when they get electrocuted.
  • Crowd Panic: In 'Get Me An Exit' when the Agents fire at Neo some of the crowd's panics.
  • Cure for Cancer: The herbalist, tries to make one for his granddaughter—it works.
  • Cutscene: Plenty of these from all of the movies and anime, along with in-game ones.
  • Cutscene Power to the Max: In one level Neo busts through a brick-wall, needless to say you can't do it in-game.
  • Cutscene Incompetence: Played with, even though Neo could've taken the vampires, the NPC Witch takes them out and asks:
    Witch: Can't you do anything for yourself?
  • Cyber Space: The Matrix, obviously.
  • Deadly Lunge: This seems to be the standard attack for vampires and, oddly, Smith in the later levels.
  • Death Is a Slap on the Wrist: When you die, if you haven't found a check-point, you have to restart all over again.
  • Defeat Means Friendship: Neo and Chang Tzu, beat Tzu and you get to fight Agents together.
  • Degraded Boss: Smith temporarily plays the role of Elite Mook, before regaining their status as boss at the end of the game.
  • Delayed Explosion: With the Det. packs in the sewers.
  • Deliberately Monochrome: Two levels, the killing blow level and the winter level.
  • Destination Defenestration: During the timed training level you can throw enemies out the windows.
  • Didn't Need Those, Anyway: Smith, in the final level.
  • Diving Kick: Has one of these, looks even cooler in Focus.
  • Dodge the Bullet: In the 'Roof Top Rescue' mission you learn to do this, it becomes an essential part of the level.
  • Don't You Like It?: From the first training level:
    Neo: (referencing his rather Mortal Kombat-like outfit) So, uh, what's with the outfit?
Tank: (slightly disappointed) You don't like it?Neo: ...
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