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"What is real? How do you define real? If you're talking about what you can feel, what you can smell, what you can taste and see, then real is simply electrical signals interpreted by your brain."
Morpheus, The Matrix

The interior of a computer is a fine and private place, but none, I fear, do there embrace.
Roger Ebert, paraphrasing Andrew Marvell's "To His Coy Mistress"

This is a relatively new branch of Science Fiction, it deals with the aspects of people being either partially or completely attached to, and part of a computer system. Virtual Reality taken to the next step, or perhaps, Virtual Reality as reality.

Being partially attached means that you "jack in" or otherwise connect, and you then experience whatever the computer system shows you, typically providing audio and visual quality at the maximum of human perception. It might go further and give you taste, touch, smell and more, or as Dennis Miller once put it, "If some unemployed punk in Trenton, New Jersey can buy a plug-in for $29.95 to let him make love to Cindy Crawford, virtual reality is going to make crack cocaine look like Sanka." (More than one sci-fi story has this happen: Humanity dies out because everyone is so busy having hot virtual sex that there's no-one left to make any actual babies.)

If you're completely attached, either your consciousness has been transferred into the system and you don't have a "real body" outside of the system, or you are "stuck in a pod" and are connected to it. You may or may not know you're within a computer system.

While there is some overlap between the two concepts, this differs from Cyberspace in that when you're Inside A Computer System, it may be completely self-contained and have no connection to the outside world. You might also be alone in there. Cyberspace implies a connection between the computer system to the real world, and has multiple people connected to it. Although The Matrix fits both definitions.

To make things easier on the audience (not to mention, where relevant, special effects budgets) the computer environment is generally depicted as being very similar to the physical world; i.e. people still look like people, they still have a "body" and a "location" and they obey most of the laws of "physics", etc. These rules are almost always tampered with (i.e. defying gravity in The Matrix), but the fundamentals are mostly the same (i.e. Matrix-people have only 4 limbs).

The real Deep Immersion Gaming. If the user thinks it's real, it becomes a Lotus Eater Machine.


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