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[[caption-width-right:1000:Our hero's gonna have a bad time inside Robotnik's computer]]

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[[caption-width-right:1000:Our hero's gonna have a bad time inside Robotnik's computer]]computer.]]
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[[quoteright:1000:[[Literature/SonicTheHedgehogAdventureGamebooks https://static.tvtropes.org/pmwiki/pub/images/image_181.jpg]]]]
[[caption-width-right:1000:Our hero's gonna have a bad time inside Robotnik's computer]]


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* ''Literature/SonicTheHedgehogAdventureGamebooks'': In ''Metal City Mayhem'', Sonic gets sucked into Robotnik's computer at one point in the story (with artwork providing the page image) and is put in a video game world where he has to play a shoot 'em up, fighting game and a racing game to exit out. However, [[YourMindMakesItReal Sonic can still get hurt and even]] '''[[YourMindMakesItReal die]]''' in the computer game if he's not careful.
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Being partially attached means that you "jack in" or otherwise connect, and you then experience whatever the computer system shows you, typically providing audio and visual quality at the maximum of human perception. It might go further and give you taste, touch, smell and more, or as Creator/DennisMiller once put it, "You know, folks, the day an unemployed ironworker can lie in his [=BarcaLounger=] with a Foster's in one hand and a channel flicker in the other and fork [=supermodel=] Claudia Schiffer for $19.95, it's gonna make {{crack|IsCheaper}} look like Sanka."[[note]]Sanka is a [[UsefulNotes/{{Trademark}} brand]] of instant decaffeinated coffee.[[/note]] (More than one sci-fi story has this happen: Humanity dies out because everyone is so busy [[http://dilbert.com/strips/comic/1994-10-14/ having hot virtual sex]] that there's no-one left to make any actual babies.)

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Being partially attached means that you "jack in" or otherwise connect, and you then experience whatever the computer system shows you, typically providing audio and visual quality at the maximum of human perception. It might go further and give you taste, touch, smell and more, or as Creator/DennisMiller once put it, "You know, folks, the day an unemployed ironworker can lie in his [=BarcaLounger=] with a Foster's in one hand and a channel flicker in the other and fork [=supermodel=] Claudia Schiffer for $19.95, it's gonna make {{crack|IsCheaper}} look like Sanka."[[note]]Sanka is a [[UsefulNotes/{{Trademark}} [[MediaNotes/{{Trademark}} brand]] of instant decaffeinated coffee.[[/note]] (More than one sci-fi story has this happen: Humanity dies out because everyone is so busy [[http://dilbert.com/strips/comic/1994-10-14/ having hot virtual sex]] that there's no-one left to make any actual babies.)
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** The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''. On a very tiny scale, the universe behaves like points of information with probability. One can speculate that if our universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for us beings from a [[Literature/{{Flatland}} lower-dimensional plane to comprehend]].

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** The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''.''real''[[note]]From a [[https://en.wikipedia.org/wiki/Mathematical_formulation_of_quantum_mechanics mathematician's perspective]], the answer is simpler: Observing a particle means using an [[https://en.wikipedia.org/wiki/Operator_(physics) operator]] to extract a real-number value, and if necessary changing its state to one in which this is possible; for example, measuring a particle's position may change its momentum; in particular, certain measurements are non-commutative, so that measuring a particle's position and then momentum gives different results than measuring its momentum and then position[[/note]]. On a very tiny scale, the universe behaves like points of information with probability. One can speculate that if our universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for us beings from a [[Literature/{{Flatland}} lower-dimensional plane to comprehend]].
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* The UsefulNotes/{{Intellivision}} game ''[[VideoGame/TronMazeATron Tron: Maze-A-Tron]]'' takes place in a world that basically consists of [[AutoScrollingLevel a scrolling computer circuit board]] -- in essence, being ''[[LiteralMetaphor literally]]'' [[LiteralMetaphor inside a computer system]].

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* The UsefulNotes/{{Intellivision}} Platform/{{Intellivision}} game ''[[VideoGame/TronMazeATron Tron: Maze-A-Tron]]'' takes place in a world that basically consists of [[AutoScrollingLevel a scrolling computer circuit board]] -- in essence, being ''[[LiteralMetaphor literally]]'' [[LiteralMetaphor inside a computer system]].
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** The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''. On a very tiny scale, the universe behaves like points of information with probability. If the universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for beings from a [[Literature/{{Flatland}} lower dimensional plane to comprehend]].

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** The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''. On a very tiny scale, the universe behaves like points of information with probability. If the One can speculate that if our universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for us beings from a [[Literature/{{Flatland}} lower dimensional lower-dimensional plane to comprehend]].
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** * The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''. On a very tiny scale, the universe behaves like points of information with probability. If the universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for beings from a [[Literature/{{Flatland}} lower dimensional plane to comprehend]].

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** * The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''. On a very tiny scale, the universe behaves like points of information with probability. If the universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for beings from a [[Literature/{{Flatland}} lower dimensional plane to comprehend]].
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None

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** * The [[https://en.wikipedia.org/wiki/Holographic_principle Holographic principle]] postulates the theory that our entire three-dimensional universe is a projection, a {{Hologram}} image of reality, coded on a distant two-dimensional surface. The Double-slit experiment (along with the three polarizer paradox) with the dual-nature of light acting as a wave and a particle showed us something was ''seriously wrong'' when we were getting an interference pattern that ''[[RealityIsUnrealistic should not be there]]''. Not until directly observing it with detectors, did the photons "behave themselves" and become a particle that passed through one slit, or the other. This is one of the reasons why Quantum Mechanics ''[[MindScrew is so weird]]'' - the mere act of observing or not observing something, shouldn't make it change its state/nature, if it were really ''real''. On a very tiny scale, the universe behaves like points of information with probability. If the universe is a hologram of a simulation, it explains why we [[AlienGeometries cannot detect the room we're in]], or the beings that are in control (dark matter), for they are real, and we are not. They exist on a [[OneDimensionalThinking different dimension]] from us, and would be virtually impossible for beings from a [[Literature/{{Flatland}} lower dimensional plane to comprehend]].

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%% ZCE * ''Anime/CorrectorYui''.

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%% ZCE * ''Anime/CorrectorYui''.''Anime/CorrectorYui'' has the [=ComNet=], which is a whole lot of virtual communities where people can explore and interact.


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* In episode 12 of ''Anime/MartianSuccessorNadesico'', Akito uses a maintenance program created by Uribatake to enter the Nadesico's memory core (represented as a giant library). His virtual avatar is represented by a chibi version of himself dressed as an Aestevalis (with a tiny Ruri sitting on his shoulder to guide him).

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* The main premise of ''Anime/DetectiveConanFilm06ThePhantomOfBakerStreet'' involves Cocoon, a virtual reality gaming system that puts injects the senses of the players by ''neural stimulation'' when sat inside the pods. And then, the boss of the software company murders the chief engineer of the project on the day of testing; the said engineering spread an AI that hacked into the gaming system, which in turn caused HolodeckMalfunction...



* The main premise of the ''Manga/CaseClosed'' NonSerialMovie ''Phantom of Baker Street'' involves Cocoon, a virtual reality gaming system that puts injects the senses of the players by ''neural stimulation'' when sat inside the pods. And then, the boss of the software company murders the chief engineer of the project on the day of testing; the said engineering spread an AI that hacked into the gaming system, which in turn caused HolodeckMalfunction...
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** Although not a direct remake this movie tells the same story as "World On A Wire" (1971), a German film by Rainer Werner Fassbinder including [[spoiler: the realization that their world is a simulation just like the one they created, including the ability to move up to the next level]]. It is highly stylized and bizarre.

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** Although not a direct remake this movie tells the same story as "World On A Wire" (1971), ''Film/WorldOnAWire'', a German film by Rainer Werner Fassbinder including [[spoiler: the [[spoiler:the realization that their world is a simulation just like the one they created, including the ability to move up to the next level]]. It is highly stylized and bizarre.

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