Western Animation: Scooby-Doo and the Cyber Chase
Yeah, they made a video game out of it.
The fourth installment in the series of Scooby-Doo Direct-to-Video
films, Scooby-Doo and the Cyber Chase
was produced by Warner Bros. Animation
yet still carries a Hanna-Barbera Cartoons, Inc.
copyright and it’s considered as the last official movie by absorbed Hanna-Barbera
after the passing of founder and creator William Hanna. Not only was it the last movie to be animated by Mook DLE
, but it was also the last time Scott Innes voiced both Shaggy and Scooby, as Casey Kasem
returned voicing Shaggy until the thirteenth direct to video
and Frank Welker
took over for the voice of Scooby, though Innes (supposedly) does the voices of both in video games. Grey DeLisle
takes over the voice of Daphne following the passing of Mary Kay Bergman
, though she wouldn't officially take over the role until three movies later.
Eric, a video game designer, has just created a new game based on none other than his friends Mystery Incorporated. However, one night, while he, his best friend and lab partner Bill, and his teacher, Professor Kaufman, are testing out a new laser they built to enter in the science fair, the laser beams a phantom virus from cyberspace into the real world. The virus breaks Eric's arm, but before it can do further harm, Professor Kaufman scares it away with a magnet lying nearby.
The next day, Mystery Inc. arrives at the college, and Eric tells them the story, and that the phantom virus is currently running around the campus causing mayhem. They agree to help their friend by splitting up
and searching for the virus, each equipped with a special magnet that they hope they can use to destroy the virus with. Eventually, Shaggy and Scooby get tired of looking around, and take a break in the cafeteria. Of course, that's where the virus finds them at, and Scooby, Shaggy, and the virus have a classic Scooby-Doo
chase with a remix of the original theme song in the background.
Fred, Daphne, and Velma, caught in the basement "snooping around" by Officer Wembley, are forced by Wembley to stay put with him in the lab until Professor Kaufman gets back. However, Scooby and Shaggy burst through the door with the virus on their tails. The gang runs aimlessly around the lab for about a minute, until they all collide in one location. Convenient for an unknown somebody, because right then, the laser is fired at the gang, and they're transported into cyberspace, and into the game Eric made based on their adventures.
Inside the game, there are ten levels:
- Level 1: The moon, which includes moon ghosts as enemies.
- Level 2: The Roman Empire, equipped with an army of skeleton warriors, and a lion to top it all off.
- Level 3: Prehistoric Era, where the gang must find shelter away from things like, well, dinosaurs.
- Level 4: The Ocean. There's some mackerels, a school of yellow fish, a sunken pirate ship... Oh! And a shark.
- Level 5: A backyard. Seems safe enough, until you realize the gang's not even an inch tall.
- Level 6: Feudal Japan, where there's a Samurai Warrior that must be fought.
- Level 7: Ancient Egypt, which includes mummies and camels.
- Level 8: Medieval Europe. You must save the princess by defeating the dragon.
- Level 9: The Arctic, with a less than friendly polar bear.
- Level 10: A full scale city. It's also where the cyber versions of the gang usually prefer staying. Beating it will bump them back to Level 1. Also filled with a Rogues Gallery of past costumed villains, only the digital versions are real monsters.
In each level, there is a hidden box of Scooby Snacks
that need to be obtained before you are automatically transported out of the level and into the next. Pretty neat, eh? In order to survive, the gang must make it through all ten levels. However, all throughout the game, the danger they face is real. And guess who decided to join them in the game?
This is a list of the following Tropes this movie provides examples of: