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Headscratchers / Scooby-Doo and the Cyber Chase

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  • Level 10 is stated by Eric to be the most difficult level and that no one's beat it, not even him. But, isn't he the one who created the game in the first place? You would think that the game's creator would know how to beat his own game...
    • Think of it like Five Nights at Freddy's. Scott Cawthon believed that 420 mode was impossible. Even though he made the game, he still couldn't beat it. Why? Because beating a game requires both technical knowhow and reflexes. And even if you're great at the former, you might be lacking in the latter.
    • The game does seem to still be in development, so he may have overdone it on the difficulty, as some developers end up doing when attempting to make a really challenging segment, and gotten himself overwhelmed.
    • Maybe he just sucks at playing video games?

  • What is the logic behind the levels. The plot of the game is supposed to be the gang solving mysteries, why all the random levels?

  • Why did Kaufman randomly have a powerful magnet in the computer lab? Don’t magnetic fields as a whole play hell with electronics? Why would he just have that in the room full of expensive and delicate computer tech?

  • According to Kaufman, Eric and Bill are basically guaranteed to win a science fair and get a financial reward for their work. A ”Quarter million dollar grand prize”. $250,000 for matter-to-energy and back technology? What the actual hell is THAT logic?!

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