Western Animation: Scooby-Doo Meets the Boo Brothers
Scooby-Doo Meets the Boo Brothers is a television special produced 1988 by Hanna-Barbera for the Superstars 10 series. Scooby-Doo, Shaggy and Scrappy-Doo head down south to the Beauregard Mansion. The owner of the plantation, Colonel Beauregard, has passed away, and left everything to Shaggy. There, they learn that hidden somewhere on the property is a 'king's ransom' worth of treasures. However, like all old houses, the estate is haunted! Scrappy decides to hire some ghost exterminators. What our heroes get are the Boo Brothers: Straight Man Freako, wise-cracking Shrieko, and the aptly named Meeko.If that wasn't enough, there are other perils on the treasure hunt: an escaped circus ape wandering around, hillbilly neighbors the Scroggins; overly affectionate Sadie Mae and her gun-totin' brother Billy Bob, debatably loyal butler Farquard, and Sheriff Rufus Buzby.Scooby, Shaggy and Scrappy have to all this to deal with and more as they track down the treasure, following clues left behind by the colonel.This was the first of the three Superstars 10 movies to star Scooby, and rather conservative compared to its successors (Ghoul School and Reluctant Werewolf). The presence of real monsters is comparatively minimal, and the plot does contain several mysteries (complete with the classic Scooby-Doo Hoax), as opposed to the other two's emphasis on straight-up action and adventure.
This direct-to-TV movie has examples of:
Abhorrent Admirer: Sadie May Scroggins. She's perfectly pretty and makes sure her brother doesn't shoot Shaggy, but she comes on so strong that Shaggy is soon more scared of her than the ghosts.
American Accents: Several southerns ones, with the sheriff's being more gentlemanly and the Scroggins siblings having more of a hillbilly vibe. The ghost of Shaggy's uncle uses a stronger drawl and speaks more slowly. Farquard instead uses more of a "creepy" voice with a slight European-ish accent.
Big Bad Ensemble: Several things menace Scooby, Shaggy, and Scrappy in this one. There's the ghost of Shaggy's uncle, the walking skeleton, a headless horseman, an escaped gorilla (though he's more freaked out than anything), a large bear at one point, and Billy-Bob Scroggins. It ends up the sheriff's brother TJ was behind the ghostly uncle, the skeleton, and the horseman. And with the gorilla not meaning to be scary, and Billy-Bob nothing more than a dangerous annoyance, it's really just a single Big Bad.
Big Damn Heroes: For all of their messing around, the Boo Brothers do help Scooby's group out of some jams.
Butt Monkey: Sheriff Buzby stops by several times and ends up this way.
Also Shaggy's deceased uncle—many of his riddles are solved with puns. The house's knee, for example? The chim-ney.
Real After All: The Ghost of the Confederate Soldier In the end, after the hoax has been exposed, Shaggy sees the ghost and assumes it's Scooby joking around...until Scooby pops up next to him to prove it's no joke!
Scooby-Doo Hoax: It turns out that the 'ghosts' scaring Scooby and company were the result of one of these. Shaggy begins to suspect as much when they find trapdoors and such all over the plantation grounds.
The Starscream: Farquard, who while doesn't make any attempts on Shaggy himself, shows no real concern for Shaggy's welfare and giddily enjoys the prospect of his leaving. He makes it quite clear that he doesn't enjoy being left out of the will after working for sixty-odd years.
Throw the Dog a Bone: Shaggy lets him keep a diamond he stole from Scrappy, if only because that way he won't think about the riddle they have. Farquard later serves them a nice dinner at the end, presumably appeased.
Trigger Happy: Billy Bob Scroggins' first reaction to finding out that Shaggy's "Kin folk to the Beauregards, who us Scroggins' have been a-feudin' with for over a hundred and forty-five years" is to try to shoot him, and continues to do so throughout the course of the special. Thankfully his sister won't let him succeed.
Vinyl Shatters: Shaggy stops the Boo Brothers' party by grabbing the record off a phonograph and breaking it on the ground as it makes the sound of glass breaking.
What's a Henway?: Shrieko tells Freako to be sure he looks in 'the updoc', leading to this exchange:
"Nothing! What's up with you?"
What Happened to the Mouse?: While the gorilla and Farquad storylines are resolved, Billy-Bob and Sadie Mae just vanish altogether after the well.
A Wolf also appears during the beginning of the movie, but disappears shortly afterwards. It may have been robotic like the Headless Horsemen's Horse though.
Why Don't You Just Shoot Him?: Though this could be said of many villains in the Scooby Doo franchise, in this film, its actually zig-zagged. The main villain is impersonating a cop for the duration of the film, and is carrying a weapon, but doesn't ever just shoot Shaggy and his dogs. Why? Because it would draw unnecessary attention, and, later on, he uses Shaggy to locate Beauregard's treasure. However, when Shaggy and the others do attempt to (uncharacteristically bravely) stop the villain at his moment of triumph, he does pull a gun on them as he doesn't need them anymore. Luckily, he is stopped by his own carelessness.