produced for Nickelodeon
in 1992, hosted by Phil Moore. The main part of the show consisted of a game board divided into 18 squares. Two pairs of contestants controlled a kid named Mikey, leading him to the goal to get points and avoid the enemy.
The most notable part was the "Video Challenge" squares, where one of the teammates got up to a wall of "arcade machines" (which usually had NES
, Sega Genesis
, and Neo Geo
games) and participated in a timed challenge on that game. Viewers could be treated to kids failing hard at collecting rings in Sonic the Hedgehog
, or the poor sap who chose Super Ghouls 'N Ghosts
The winning team entered the Video Zone, where they were transported into video game levels and had to collect three items to move on. If they ran out of time, Game Over
. This was much harder than it sounds.
This show is notable for not only being one of Nick's many game shows that they created during the late 1980s and early 1990s, but having Joey Fatone
as a contestant.
This show contains examples of:
- Abhorrent Admirer: The Smooch Aliens of the space stages, a pair of aliens (And not Green-Skinned Space Babe kind) that cover Mikey with Kissgusting smooches whenever he lands on an enemy space.
- Big Bad: The Game Wizards. Merlock, Scorcha, and Mongo. The winning team takes one of the three on in the Video Zone for the grand prize.
- Big Boo's Haunt: Creepyville as well as the Haunted Museum in the Video Zone.
- Celebrity Edition: On three occasions in season 2, cast members from then-running Nickelodeon sitcoms would compete against each other. One episode had cast members from Salute Your Shorts competing against each other, another episode had cast members from Welcome Freshmen, and a third celebrity episode featured cast members from Clarissa Explains It All.
- Chroma Key: The Video Zone was made possible as part of a soundstage separate from the main set with ladders, platforms, and steps all painted in one color to overlay the platform elements of the game screen.
- Crossover: with Double Dare, Legends of the Hidden Temple and What Would You Do? called "Nickelodeon All-Star Challenge" that aired during The Big Help in 1994.
- Epic Fail: A contestant playing Super R-Type on the Grand Finale managed to score less than 1,000 points...and got a Game Over before time ran out.
- Getting Crap Past the Radar: A few of the questions were about R-rated media, such as Stephen King's Misery. They also gave us this gem:
- Grand Finale: The last taped episode was a Clarissa Explains It All celebrity special.
- Haunted House: The Creepyville board.
- Inside a Computer System: The Video Zone.
- It Is Pronounced Tro-PAY: Whenever Sonic the Hedgehog or Sonic the Hedgehog 2 were used, Moore would always call Dr. Robotnik "Dr. Robotonik", always adding an extra "o" to his name for some reason.
- He also occasionally forgets a "t," calling him "Dr. Robo Nick."
- Level Ate: Food Frenzy from the Video Zone.
- Mayincatec: Ancient Tomb from the Video Zone.
- Minecart Madness: Runaway Rail Car from the Video Zone.
- Nintendo Hard: The Video Zone. So many Game Overs, so many crushed dreams of children wanting to go to space camp.
- Obvious Beta: One of the games, played twice during the run, was a very early version of Sonic the Hedgehog 2 which used Sonic 1's Star Light Zone theme for Emerald Hill. The ROM was eventually dumped onto the Internet on November 7, 2006 and was even dubbed the "Nick Arcade prototype." Not so obvious during the show's original run, its appearances caught the attention of the Sonic fanbase during the repeats on Nick GAS.
- Opening Narration:
- Season 1: "Behind this door is the Video Zone, a place between our world and the video dimension. Waiting to challenge you for control of the Video Zone is one of the Game Wizards. Is it... Merlock, Scorcha, or Mongo?" *Camera pan over contestants* "These two teams will compete for the right to enter the Video Zone and face the Game Wizard's challenge. Who will it be? Find out today on... Nick Arcade!"
- Season 2: "Get ready for the ultimate Video Challenge, as these two teams go head-to-head with a maze of electronic obstacles for the right to face one of our Game Wizards in the Video Zone! (insert preparatory phrase here, like "Strap yourselves in!") Here comes...Nick Arcade!"
- Pie in the Face: Weapon of Choice for Game Over the bully enemy in the neighborhood stages
- Product Placement: You really think Nick went down to the Blockbuster off Vineland to get games? Nope, the developers paid good money to put their games in the Video Zone.
- Psygnosis (later to be acquired as Sony's European gaming studio) programmed the show's toss-up video games (Post Haste and the various Pong clones) which determined control of Mikey.
- Bets for points in the Video Zone were scribbled down on a poorly-disguised Magna Doodle.
- Shifting Sand Land: The Forgotten Desert board.
- Slippy-Slidey Ice World: Snow Slingers from the Video Zone.
- Spiritual Successor: To Starcade (1982-84), albeit with far less emphasis on playing video games and winning game-related prizes.
- Time Travel: The Time Portal board.
- Undesirable Prize: The grand prize was often a trip to Universal Studios in Orlando...where the show was taped. Basically, this meant that if you weren't impressed with the park the first time, you "won" the opportunity to see the same things all over again. On the other hand, if you enjoyed the park, you got a return trip on Nick's dime.
- The Wild West: The Slurpy Gulch board.