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#527. Even if the rules allow it, I cannot spend $64,000 to get the vorpal option for a forklift.

Games, of various types, are about rules. They may have intricate backstories, multi-layered plots and other such. But in the end, they're about rules. Rules define what are legal moves and what aren't (Even Calvinball, which just doesn't have the same rules all the time). Rules create fun.

But sometimes, rules can interact in ways that developers didn't intend. Sometimes this makes the game more fun, but more often than not, it leads to Gameplay Derailment.

So, you're a game developer, and it's two weeks from shipping your next great game. Then one of your testers comes to you with a horrifically game-breaking scenario, a way for a player to game the rules so that their powers spiral out of control and automatically win without a fight. And the rule interaction is very complicated; you can't just tweak a few things to bring this back into balance. In order to truly fix the problem, you would need to rebuild a number of rules, test those rules and so forth... and miss your ship deadline. What do you do?

Or maybe your game is out there already. Thousands, maybe millions of people are playing and enjoying it. Then some Power Gamer figures out how to game the system and auto-win with some horrific combination of moves. You certainly can't "uncreate" the game once its out there, nor can you radically modify the rules so that particular combo doesn't work, because that would fundamentally change the game and honk off millions of customers. What do you do?

Make an Obvious Rule Patch. That is, create a completely arbitrary rule that forcibly prevents the particular interaction from happening, while having as little effect on other rules as possible.

Note that issuing an Obvious Rule Patch for a competitive multiplayer game too soon can damage the evolving Metagame, which can often bring potential Game Breakers back into balance.

Compare and contrast Nerf.

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Obligatory Trope Overdosed ReferenceGame TropesPlayer Archetypes
MetagameCollectible Card GamePromotional Powerless Piece Of Garbage