Playing With / Obvious Rule Patch

Basic Trope: A rule existing solely to counter one specific situation.
  • Straight: Widgeteers can have any number of widgets except five, because if they could have five, they could win instantly.
  • Exaggerated: Widgeteers can only use widgets that share letters in their name, because two combos that are a little more powerful than the rest happen to use widgets that don't share any letters.
  • Downplayed: Widgeteers can only use the same types of widgets together at once, because the categories of widgets keep Game Breakers apart and prevent misuse, such as combining a friendly healing widget with a damage over time widget that would allow team killing.
  • Justified:
    • The fact that Widgeteers could win instantly with five widgets was widely regarded to be ruining the game, so they changed it to make it more enjoyable.
    • The game was based around using many classes during a single round. Widgeteers being spammed ruined the point of the game, so patching it returned the balance to normal.
  • Inverted: Widgeteers could only have four widgets. They can now have five and so can win instantly
  • Subverted: Widgets are limited to four. Widgeteers, disappointed in their lack of instant win, combine widgets with other effects to make an even more powerful combo.
  • Double Subverted: As above, but the combo, despite looking good on paper, is in fact useless. The Obvious Rule Patch stands.
  • Parodied: Players are no longer allowed to store infinite joke items. The limit is 9001.
  • Zig Zagged: The number of widgets a Widgeteer can have is reduced from five to four. Outcry from the players causes this to get changed back to five, then outcry from the other players gets this changed back to four... Repeat as often as necessary.
  • Averted:
    • Widgeteers can have five widgets, allowing them to instantly win the game. Nobody cares.
    • They were never able to instant win in the first place.
  • Enforced: Each team has to be able to win, otherwise it'll screw with the number of players. So the Yellow team gets free counterattacks to negate the fact that their melee units have weaker attack
  • Lampshaded: "Hey, didn't you use to have another widget you could use? Did some god decide to take it from you?"
  • Invoked: Due to the nature of the trope, Obvious Rule Patch is an invoked trope itself, although it's possible to deliberately create a loophole that would require an obvious rule patch.
  • Exploited: Players seeing that is broken prepare for decks without it because they know it will be patched soon.
  • Defied: "Like hell I'm playing with the new rules that reduce the Wizard's spell pool to one! That never happened!"
  • Discussed: "So they finally nerfed the Stick, huh? Well, it's not really surprising considering that it could be used by anyone and was better than Death's Scythe..."
  • Conversed: "Whenever someone starts showing off an unbeatable strategy in a game, you just know it's a matter of time before everyone else comes up with a way to make it all entirely useless. There's a balance that must be maintained."
  • Deconstructed: The game builds up so many rules patches that there's no possible way for the players to know them.
  • Reconstructed:
    • Full knowledge of all rules patches — and knowing when to point them out — becomes part of the game.
    • People stop playing Widgeteers because the five-widget instant-win build takes away the challenge.

Obvious Rule Patch no longer auto-criticals when wearing the Ring of Smiting.