is a video game developed by Monolith Productions
and released in 2003.
It is a sequel to the 1982 movie TRON
; the player takes the role of Jethro "Jet" Bradley, son of the film's characters Alan and Lora. Jet is swiftly summoned into the digital world of Encom's computer network to protect it, his father, and the secrets of the digitizer technology from both a mysteriously powerful virus corrupting everything in its path and a group of Corrupt Corporate Executives
from the company Future Control Industries ("fCon") staging a hostile takeover.
The game was released to minimal advertising and press coverage, but still managed enough success for Slave Labor Graphics to release a six-part graphic novel series called Tron: Ghost in the Machine
that took place six months after the game's events. Jet is shown to be traumatized from his experience in cyberspace, having nightmares and having trouble discerning those nightmares from reality. The experiences are really those of an "echo" of Jet's time in the system, a Program called Jet.exe. Jet and Alan had split the echo into three different Programs to try and keep them stable, and the other two copies were trying to mislead or torture Jet.exe to keep their separate existences intact
. There was also a sequel for the Gameboy Advance called Tron 2.0 Killer App,
where Tron was revived from archival storage and teamed up with Mercury to thwart a viral attack on Encom.
Not to be confused with TRON: Legacy
, the 2010 movie sequel to TRON
. Particularly since the two sequels are mutually exclusive, and Word of God
makes the film the official continuity.Now available
TRON 2.0 provides examples of the following tropes:
End Of Line.