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Anime & Manga
- Serial Experiments Lain: While the opening and ending themes don't fall under this trope, all the in-show music is dark electronica.
- Its Spiritual Successor Texhnolyze also puts techno on the opening theme. But not, in turn, in the series universe itself, which is mostly modelled after old-school Yakuza films, stylistically speaking.
- Bubblegum Crisis: Tokyo 2040 uses techno for its background music. The original series was more varied in its soundtrack.
- Notably averted in the film versions of AKIRA and Ghost in the Shell, where the soundtrack instead consists of a combination of synthesizers and traditional Asian chanting and instrumentation.
- '90s-era Judge Dredd comics frequently had posters up on the walls for Nine Inch Nails, White Zombie and other industrial-metal acts. The tendency of the dystopian future setting to use this kind of music was lampshaded during the Doomsday for Megacity 1 arc across 2000AD and the Judge Dredd Megazine: Anderson meets a contact at a nightclub and comments that the music is giving her a headache and she can't understand why it's so popular.
- The self-styled "present-day cyberpunk" novel Dopamine intentionally invokes this trope early in the story. When Jason Tuttle meets Danny at Noc Noc to give him his mission assignment, the chapter opens on Noc Noc's techno / dubstep background noise filling the club.
- Lynn, the main protagonist of The Bones of Time trains herself to play synth sets, in a future-set world, where she yearns to live by it, played to tourists at a Waikiki bar's rooftop.
Films — Live-Action
- Hackers. Mid-'90s techno music is almost constant throughout this film.
- The Matrix: Seeing that the movie is Cyberpunk, techno is, of course, found here, as is some actual punk. Industrial metal is also represented with Rob Zombie and Marilyn Manson.
- Johnny Mnemonic
- Played with in the Tech Noir nightclub in The Terminator: The music is initially normal '80s pop, until the electric/metallic Leitmotif of the Terminator kicks in.
- The Gene Generation soundtrack. Mostly the music is EBM/Industrial (several songs from EBM / Industrial / Electro act Combichrist are used), and even the non-Industrial music is written by Ronan Harris from VNV Nation (a popular Futurepop act). Add the fact that the director and all the characters constantly dress as futuristic goths and you have a film that basically is one giant advertisement for the entire catalogue of Metropolis Records.
- The original film score was composed by Wendy Carlos, a pioneer in electronic music. It was not so much techno as (much like her Clockwork Orange score) a symphonic score with electronic sound effects and instrumentation.
- The score to the sequel TRON: Legacy, however, was done by French house duo Daft Punk, mixing straight orchestral violins and pumping electronic beats.
- It's a franchise staple. TRON: Uprising uses a cross of a stripped-down Legacy theme and incidental music that wouldn't be out of place in Batman Beyond. TRON: Evolution has a soundtrack very close to Legacy's, and the discredited TRON 2.0 has a soundtrack that plays like a love letter to Wendy Carlos — orchestreal arrangements on synthesyzer.
- One scene from RoboCop (1987) takes place in a club, where Robocop arrests one of Clarence Boddicker's minions. Industrial techno plays in the background. The track? Show Me Your Spine by Ministry side-project PTP.
- The music in Blade Runner (by Vangelis) is not quite techno, but makes heavy use of synthesizers (except for the famous "love theme", played on a saxophone).
- Vangelis' music subverts this trope big time, consisting primarily of melodic, minimalistic electronica and being complete opposite of dynamic techno, trance or rock, commonly associated with the genre.
- Perhaps some justification for the trope; Industrial music act Front Line Assembly deliberately aimed for a Cyber Punk sound with their albums Tactical Neural Implant and Hard Wired.
- Justified Trope: "Techno" differentiated itself from other electronically produced music in 1980's Detroit, which pretty much _was_ an industrially driven dystopia. Explicit themes of futurism, technological advancement, corruption, industrial dehumanization and consequently dark mood are all over techno from the beginning. See 1983's "Industrial Lies" and 1985's "Future"
- Apart from the chiptune-laden R.E.T.R.O, the Futurepop act Mind.in.a.Box explores cyberpunk and dystopian themes in their music, particularly with the Dreamweb story arc across their first three albums.
- MOD artist Skaven produced a cyberpunk-themed techno tune titled "Data Jack".
- Defied and Averted by Battle Beast with a few of their songs, they're raw power metal.
- English electro-industrial duo, Nanotech Ltd. envision a later-date world in their Warp Industry EP, with even a title as suggestive as Future Police State.
- Most of the Judge Dredd: Dredd vs. Death soundtrack are techno songs.
- Deus Ex: The night clubs are all techno. The music has a very dark feel to it.
- The Longest Journey has a lot of technoheads in the cyberpunk metropolis of Newport.
- Mega Man Battle Network: Although Battle Network is more of a Post Cyber Punk, because of its more positive view of massive networks, electronica and techno are the music of choice during the game.
- Hardwar had a soundtrack comprised of artists from the British Warp Records label, which was an eclectic mix of techno, ambient, and drum n' bass.
- Shadowrun: Sometimes averted, Hair metal is the music of choice at times.
- The Cyberpunk RPG sometimes averts this as well: the music of choice is "chromatic rock", which is hair metal set to techno beats (so basically industrial?), but supplements imply that hip-hop, spoken word and more stripped-down forms of rock still exist.
- The soundtrack to San Francisco Rush 2049 is almost entirely techno.
- Descent I and II had industrial and Industrial Metal soundtracks. The third game also has many techno and industrial tunes, along with liberal use of a Theremin and ethnic/tribal instruments.
- The Wipeout series is noted for its all-star techno soundtracks. The soundtrack to the third game was produced by well-known DJ/producer Sasha, and included his single "Xpander".
- F-Zero AX/GX has tons of techno tunes. A little polarizing since F-Zero X had nothing but rock music.
- Die Hard Trilogy 2: Viva Las Vegas has a techno soundtrack produced by Brian "BT" Transeau. Excluding the credits theme, which is hip-hop.
- P.N.03, with some of it reused for Resident Evil 4's mercenaries mode (as well as the game engine). Ditto for Vanquish, its Spiritual Successor produced by the same developers.
- In Dystopia, all music packaged with the game is techno, and a muffled techno track can be heard near a club.
- Perfect Dark has several levels with electronica soundtracks, since the game's genre is a combination of Cyberpunk and Science Fiction.
- Subverted in Perfect Dark Zero, where the Nightclub Stakeout music starts with a banging techno track, then changes to the disco-house tune "Limelight" (a real song by Kepi & Kat). Much of the other in-game music is rock/metal. Played straight with the intro and ending themes.
- Final Fantasy XIII has an undeniably cyberpunk theme to go along with its purely sci-fi setting, so naturally there are quite a few ambient trance and techno tracks within the soundtrack.
- The RAY Series.
- The original Quake was scored by Trent Reznor'', although that's more dark ambient.
- Sensory Overload for the Macintosh, with its mind control technology-based plot, had an EBM soundtrack,which was awesome, despite there only being four BGM tracks.
- Lethal Skies uses mostly techno, industrial, and Industrial Metal.
- Contra Shattered Soldier features techno and industrial metal produced by Sota Fujimori and Akira Yamaoka. And it's awesome.
- Raiden III is somewhat of a musical odd man out in the series, as much of the soundtrack is techno, except for the Stage 1, 2, and 3 themes, which are the usual J-synthpop.
- Vegas Stakes, a casino game by HAL Laboratory for the SNES, has the "2020", a futuristic, Cyber Punk-themed casino complete with repetitive techno music blaring in the background.
- Played with in Metal Gear Solid 2: Sons of Liberty, which is undeniably cyberpunk, but accompanied mostly by a sort of techno/light jazz fusion. The straight-up techno elements are also heavier in Snake's chapter; Raiden's has more of a jungle slant, until returning to techno right at the very end when everything goes to hell.
- Averted with Beneath a Steel Sky—despite being cyberpunk-themed, it has mostly traditional-sounding tunes, the one nightclub plays jazz, and the cyberspace level's theme has a surreal New Age-y feel.
- Spectre VR, being set in Cyber Space, has the obligatory techno and industrial tunes, but also New Age and neo-classical music.
- Syndicate, although the 2012 reboot uses Dubstep as well.
- The X-Universe series uses an electronic music score and has several aspects of the Cyber Punk setting.
- Sonic the Hedgehog:
- Aside from being Darker and Edgier, Mass Effect 2 gave us a dose of this trope with the Afterlife nightclub on Omega, an old and rickety space station that's practically the capital of the galactic underworld. The upper section plays a slow electronic piece (Callista from Saki Kaskas) while the lower section has drum and bass (Techno Madness from Jesse Allen). Too bad you don't get to start a fight here...
- Club 32 in Syphon Filter 2 plays disco music during the cutscene preceding the mission, but the action music is drum & bass. The first two games also have many other techno tunes.
- The Time Crisis clone Endgame had a pumping techno soundtrack to compliment its virtual reality world domination plot.
- Win Back: Covert Operations uses techno for its opening sequence and boss battles.
- Bionic Commando Rearmed uses techno remixes of the original NES soundtrack. By contrast, the soundtrack to the Darker and Edgier 2009 sequel is mostly orchestra, although there are still a few electronica pieces.
- Far Cry 3: Blood Dragon has an original score heavily influenced by the electronica soundtracks of the 1980's sci-fi action movies the game pays homage to.
- Blacklight Retribution: The game's soundtrack is a mix of Techno and dubstep music.
- SimCity expansion pack Cities of Tomorrow toys with this trope. Most of the default music tracks are fairly atmospheric and minimalistic to begin with, but once futurization occurs, a lot of of the instrumentation is replaced with synthesizers... Which in a way, make the music sound more akin to Blade Runner... Even using some of the same synthesizer sounds!
- Ghost Recon: Future Soldier has a symphonic electronica soundtrack by Hybrid and Tom Salta.
- Ace Combat 3: Electrosphere has a decidedly electro, techno, synth and ambience bent to its soundtrack. It is also the only entry that takes place in a cyberpunk future world. Later entries would return to the relatively "real" era of mid 90s to late 2010s.
- In The Angry Video Game Nerd II: ASSimilation, the music tracks for the Area 52 levels sound like a fusion of EBM and spacesynth.
- Mirror's Edge and Mirror's Edge: Catalyst, both set in dystopian cyberpunk police states, feature ambient electronica and techno composed by Swedish artist Solar Fields.
- A recurring trope in Nitro+ cyberpunk-themed visual novels
- Kikokugai The Cyber Slayer had techno soundtrack mixed with Traditional Chinese sounds
- Save from some ending songs, DRAM Atical Murder had Electronic Music soundtrack. In the Anime, the soundtrack is techno with film-scorey sounds, a la TRON: Legacy.
- The background music in Steins;Gate are mostly techno.