Space Opera

"It'll be fabulous, believe me, Jerry. It's Grapes Of Wrath in outer space! Oh, it's got heart, it's got laser battles, it's got a timely message of interstellar poverty—!"
Lorne, Angel ("Life of the Party")

Space Opera refers to works set in a spacefaring civilization, usually, though not always, set in the future, specifically the far future. Technology is ubiquitous and secondary to the story. Space opera has an epic character to it: the universe is big, there are usually many sprawling civilizations and empires, there are political conflicts and intrigue. The action will range part of a solar system, at least, and possibly a whole galaxy or more than one. It frequently takes place in a Standard Sci Fi Setting. It has a romantic element which distinguishes it from most Hard Science Fiction: big love stories, epic space battles, oversized heroes and villains, awe-inspiring scenery, and insanely gorgeous men and women.

Historically, it is a development of the Planetary Romance that looks beyond the exotic locations that were imagined for the local solar system in early science fiction (which the hard light of science revealed to be barren and lifeless) out into an infinite universe of imagined exotic locations. Planetary Romance was more or less Heroic Fantasy In Space. While works such as John Carter of Mars by Edgar Rice Burroughs were pure Planetary Romance, Buck Rogers and its imitators had essentially codified the Space Opera concept in the popular imagination by the late 1930s, though the earliest strips took place on an After the End future Earth. (Flash Gordon, at least in the classic Alex Raymond era remained resolutely Planetary Romance, tied to the planet Mongo.)

Expect to see a dashing hero cavorting around in a Cool Starship, Green Skinned Space Babes, Crystal Spires and Togas civilizations full of Space Elves, Wave Motion Guns capable of dealing an Earth-Shattering Kaboom on a daily basis, and an evil Galactic Empire with a Standard Sci-Fi Fleet, including an entire universe full of beat-up mechanical objects capable of being resurrected with Percussive Maintenance.

Note that this is quite different from the original definition of space opera, which was originally derogatory term, following "horse opera" (Western cheap westerns) and "Soap Opera" (so named because soap operas began as hour-long ads for soap), which requires no explatnion. The phrase was coined in 1941 by Wilson Tucker to describe what he called "the hacky, grinding, stinking, outworn space-ship yarn". (It's said that before 1975 or so, the only author who ever intentionally set out to write a space opera was Jack Vance, who wrote a novel, Space Opera, literally about an opera company in space.)

Via semantic drift, well-regarded works such as the Lensman series, are today held up as prime examples of Space Opera. As more authors and writers came to embrace the style, the term came to lose many of its negative connotations. Assisting that process were writers who regarded all tales of action and adventure in space as bad, and so tried to pejoratively label it all "space opera"; they succeeded with the label, but not with keeping it pejorative.

Star Wars is inarguably the most famous modern example of space opera. (Indeed, The Empire Strikes Back may have shifted "space opera" from insult to a more neutral genre descriptor, due to the involvement of veteran sf writer Leigh Brackett.) In Star Wars, technology is either magic (the Force) or jazzier versions of today's gadgets (blaster rifles, hovercars, space ships). Any Star Wars character (evil emperor, farmboy, princess) would feel at home in a thick fantasy love, in part because editor-publisher Lester del Rey derived the "epic fantasy" template partly from Star Wars and partly from The Lord of the Rings, though also because these works borrow from the same source of Jungian imagery.

The genre is useful for long story and character arcs but also expensive to film, unless rendered you in animated form, like countless anime series.

While Hard Science Fiction defines itself, in part in opposition to space opera (and vica versa), in recent years, however, there has been a trend towards incorporating hard science fiction elements into space opera, as in Starship Operators, the 2000s Battlestar Galactica, Firefly and especially Alistair Reynolds' Revelation Space. In fact, "New Space Opera" has gained some currency as a term referring to works that combine fast-paced adventure plots with some degree of hard SF rigor.

See also Space Western, Two-Fisted Tales, Pulp Magazine, and Wagon Train to the Stars. In many ways, this is the science fiction equivalent of High Fantasy.

Note that while many more famous space operas go to the "ideal" side of the Sliding Scale of Idealism Versus Cynicism, more recent ones are harder and more cynical: Babylon 5, Battlestar Galactica and Firefly being most prominent in Live-Action TV.


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    Anime and Manga 

    Comic Books 
  • Buck Rogers and its imitator Flash Gordon are the Trope Codifiers, though the former began as an After the End story and only moved into space and the latter originally stayed on the planet Mongo, where Flash, Dale Arden and Dr. Zarkoff have gotten stranded. (The story takes place in the present day.). However, the popular image and later iterations of the strip have Flash Gordon adventuring in space. Star Wars began after Lucas failed to obtain the rights to Flash. King Features, realizing their mistake, made the Flash Gordon film after the wild success of Star Wars.

    Fan Fiction 

  • Star Wars is perhaps the most famous modern example (as noted in the main description), with its grand and fantastical tale of heroic rebels fighting against the evil Empire set "a long time ago in a galaxy far, far away..."
  • Captain EO, a Disney Theme Parks 3-D movie, is less than 20 minutes long but clearly takes place in this genre: A dashing hero with a crew of misfit alien creatures is sent on a mission to transform a grim, H.R. Giger-esque planet. There's a skirmish with the evil Supreme Commander's fleet of starships, and later the heroes are taken captive by her forces — but they use The Power of Rock to turn into it a land of Crystal Spires and Togas and its people (including the ruler) into happy, Day-Glo dancers.

  • Foundation, by Isaac Asimov, an extremely influential series inspired in part by Gibbon's Decline and Fall of the Roman Empire and which in turn partly inspired Star Wars.
  • The Culture books by Iain M. Banks, although again it does have a society changed by technology - in particular near-perfect medicine and a lack of the need for money due to massive technological advances.
  • Parodied and lampshaded in Jack Vance's Space Opera, which is a space opera about - yes - a touring Opera company.
    • Many of Vance's works - such as The Demon Princes- are more straightforward examples.
  • John Maddox Roberts' Space Angel has larger-than-life characters, epic space battles, exotic worlds, and an alien species that inhabits the cores of galaxies. Not a planet in the core of a galaxy, mind you - the whole core.
  • Edmond Hamilton: Has big love stories, epic space battles, oversized heroes and villains, awe-inspiring places, gorgeous women, and they usually rule the universe - or at least a star kingdom to boot.

    Live Action TV 
  • Star Trek, perhaps the most famous example in television, with its grand tales of interstellar exploration, romance, intrigue, and war. Though there is (some) serious consideration of how technology and science would change society (not surprising, given that creator Gene Roddenberry originally envisioned using the setting to address social issues that could not have been dealt with in a normal drama back in the 60s). Coincidentally, there was in fact a Star Trek Opera performed on stage in New York.
  • The Stargate Verse is a borderline example. Technically the center-of-operations is on a single planet (Earth in Stargate SG-1, the Atlantis base in Stargate Atlantis), but with the instant wormholes provided by the Stargate, the bases function like a spaceship or space station in a standard Space Opera, as far as most story purposes go. Both series also have the Big Universe, Big Empires, Big Heroes, and Big Villains elements in spades, and it gets bigger yet once Earth has a space fleet. However, many individual episodes, especially in early seasons, feel more like Planetary Romance. Stargate Universe, the second spin-off, is probably closer to a traditional Space Opera.
&&** Earthshock.


    Tabletop Games 
  • BattleTech: the backstory and novels put the Soap back in Space Opera.
  • Warhammer 40,000 is overloaded Up to Eleven with adventure, battles, intrigue, and fantasy (including Space Elves, Orks, and even Gods), all in a setting where mankind possesses a galaxy-spanning empire with planet-spanning cities and a population in the trillions. However it's also overloaded with about as much cynicism, grimness, and darkness as you can get (hence the common description "grimdark").
  • Traveller was the first RPG set in the Space Opera genre, and set the standard for those that followed. It's in the harder end of Space Opera and a lot of work went into the Backstory including fairly realistic science and social science. Traveller is flexible enough that a wide variety of flavors of Space Opera can be played, since the setting is one designed for the telling of stories.
  • The forgotten board game Imperium was used as a source for some of the Traveller universe. In it, a young and expansionist republic on earth, conquers a Vestigial Empire in space. There are a number of other Space Opera board wargames, but this one is notable for historical reasons.
  • Rifts has the Three Galaxies setting, a Space Opera with the same blend of magic, technology, and plain weirdness as the main setting. As may be expected, it's way way down on the hardness scale, but it has pretty much all the elements of the Standard Sci Fi Setting.
  • Rocket Age only covers our solar system but the epic themes and intrigues of space opera are definitely there. Just replace The Empire with actual Nazis.

    Video Games 
  • The Halo series is a blend of this and more conventional Military Science-Fiction, with the games mostly set on the exotic and ancient artificial worlds created by the Forerunners, whose own technological feats border on the outright fantastical. Additionally, the franchise as a whole has shown plenty of the intrigue, mystery, and adventure to be had in a multi-species setting spanning the Orion Arm and beyond, filled with Lost Technology and complete with a galaxy-threatening Eldritch Abomination.
  • Bungie's next IP Destiny is a more direct example, set in a distant, fantastical future where intrepid Guardians wielding the power of "The Traveler" seek to reclaim humanity's lost empire from "The Darkness". The creators themselves described the setting as "mythic science fiction" and a "mix of science fiction and fantasy", with the game being something of a throwback to the idealistic High Fantasy roots of the genre.
  • The Mass Effect series could be seen as putting the Opera back into Space Operas, with lavish and often dreamy environments, exotic cultures, and tales of great personal tragedy. At the same time, it ranks suprisingly high on the Scale Of Science Fiction Hardness, is quite serious in tone, and takes place in the relatively near future (2180s to be precise). Like many other newer Space Operas, it also has Lovecraft Lite elements thanks to the series' main antagonists, the Reapers.
  • Sentinel Worlds I: Future Magic can be seen as a spiritual predecessor to Mass Effect: you play as a Badass Crew of a Cool Starship sent to a remote star system to deal with enigmatic space raiders who keep attacking civilian freighters. Along the way, you may get into space dogfights, explore strange planets in an all-terrain vehicle, and blast away enemies on-foot with lasers and other futuristic guns.
  • Advent Rising: You play as the Sole Survivor of a human world that has been destroyed by aliens. Another alien race takes pity on him and helps him develop his latent psychic potential to basically become a demigod and take the fight back to those other aliens who destroyed his homerworld, getting involved in epic space battles all throughout.


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